PROJETO OMEGA 0.0.8 - MATERIAL UNIFICATION

Canonical priority:
1. Minecraft (vanilla base resources)
2. Create (sheets/plates and Create-native common forms)
3. Create Crafts & Additions (Create ecosystem forms not provided by Create core)
4. KubeJS (Omega custom materials, when tagged)
5. Immersive Engineering
6. Mekanism

Enabled:
- Recipe output unification
- Recipe-viewer hiding of redundant variants
- Loot unification
- World-generation unification for newly generated content

IMPORTANT:
Almost Unified 1.4.2 does not perform general fluid unification. Fluids such as plant oil, ethanol, biodiesel, diesel and other apparently similar liquids must be audited by registry ID and recipe semantics before any KubeJS compatibility bridge is added. Do not blindly convert fluids based only on display name.

CREATE CRAFTS & ADDITIONS COMPATIBILITY (0.0.9 hotfix):
- Create Crafts & Additions electrical progression materials (wires, rods,
  Electrum forms and Zinc Sheet) are intentionally excluded from Almost
  Unified output replacement.
- Reason: the C&A quest chapter and several C&A machines use the mod-specific
  items. Replacing them with Immersive Engineering equivalents makes valid
  C&A production lines fail their exact-item quest tasks.
- Common metals remain unified elsewhere; this exception is limited to the
  C&A progression materials.
