# Randomly "shakes" the player's pov
# Player view always returns back to where they were looking

*** Input parameters ***

- "x_range" <int range> | Ex. {"x_range":"1..15"}

- "y_range" <int range> | Ex. {"y_range":"1..15"}


*** Examples ***

/function ac_lib0012:effect/screen_shake/do {"x_range":"-10..10","y_range":"-10..10"}