@Deprecated public enum ParticleEffects extends java.lang.Enum<ParticleEffects>
| Enum Constant and Description |
|---|
AIR_BUBBLE
Deprecated.
|
ANGRY_VILLAGER
Deprecated.
|
BLUE_SPARKLE
Deprecated.
|
CLOUD
Deprecated.
|
CRITICAL_HIT
Deprecated.
|
DEPTH_SUSPEND
Deprecated.
|
DRIP_LAVA
Deprecated.
|
DRIP_WATER
Deprecated.
|
ENCHANTMENT_TABLE
Deprecated.
|
ENDER
Deprecated.
|
EXPLODE
Deprecated.
|
FIRE
Deprecated.
|
FIREWORK_SPARK
Deprecated.
|
FOOTSTEP
Deprecated.
|
GREEN_SPARKLE
Deprecated.
|
HEART
Deprecated.
|
HUGE_EXPLODE
Deprecated.
|
ICONCRACK
Deprecated.
|
INSTANT_SPELL
Deprecated.
|
LARGE_EXPLODE
Deprecated.
|
LARGE_SMOKE
Deprecated.
|
LAVA_SPARK
Deprecated.
|
MAGIC_CRITICAL_HIT
Deprecated.
|
MOB_SPELL
Deprecated.
|
MOB_SPELL_AMBIENT
Deprecated.
|
NOTE_BLOCK
Deprecated.
|
REDSTONE_DUST
Deprecated.
|
SLIME
Deprecated.
|
SNOW_DIG
Deprecated.
|
SNOWBALL_HIT
Deprecated.
|
SPELL
Deprecated.
|
SPLASH
Deprecated.
|
SUSPEND
Deprecated.
|
TILECRACK
Deprecated.
|
TOWN_AURA
Deprecated.
|
| Modifier and Type | Method and Description |
|---|---|
static void |
sendToLocation(ParticleEffects effect,
org.bukkit.Location location,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int count)
Deprecated.
Sends packet about specified particle effect to all players.
|
static void |
sendToPlayer(ParticleEffects effect,
org.bukkit.entity.Player player,
org.bukkit.Location location,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int count)
Deprecated.
Sends specified effect only to target player.
|
static ParticleEffects |
valueOf(java.lang.String name)
Deprecated.
Returns the enum constant of this type with the specified name.
|
static ParticleEffects[] |
values()
Deprecated.
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final ParticleEffects HUGE_EXPLODE
public static final ParticleEffects LARGE_EXPLODE
public static final ParticleEffects FIREWORK_SPARK
public static final ParticleEffects AIR_BUBBLE
public static final ParticleEffects SUSPEND
public static final ParticleEffects DEPTH_SUSPEND
public static final ParticleEffects TOWN_AURA
public static final ParticleEffects CRITICAL_HIT
public static final ParticleEffects MAGIC_CRITICAL_HIT
public static final ParticleEffects MOB_SPELL
public static final ParticleEffects MOB_SPELL_AMBIENT
public static final ParticleEffects SPELL
public static final ParticleEffects INSTANT_SPELL
public static final ParticleEffects BLUE_SPARKLE
public static final ParticleEffects NOTE_BLOCK
public static final ParticleEffects ENDER
public static final ParticleEffects ENCHANTMENT_TABLE
public static final ParticleEffects EXPLODE
public static final ParticleEffects FIRE
public static final ParticleEffects LAVA_SPARK
public static final ParticleEffects FOOTSTEP
public static final ParticleEffects SPLASH
public static final ParticleEffects LARGE_SMOKE
public static final ParticleEffects CLOUD
public static final ParticleEffects REDSTONE_DUST
public static final ParticleEffects SNOWBALL_HIT
public static final ParticleEffects DRIP_WATER
public static final ParticleEffects DRIP_LAVA
public static final ParticleEffects SNOW_DIG
public static final ParticleEffects SLIME
public static final ParticleEffects HEART
public static final ParticleEffects ANGRY_VILLAGER
public static final ParticleEffects GREEN_SPARKLE
public static final ParticleEffects ICONCRACK
public static final ParticleEffects TILECRACK
public static ParticleEffects[] values()
for (ParticleEffects c : ParticleEffects.values()) System.out.println(c);
public static ParticleEffects valueOf(java.lang.String name)
name - the name of the enum constant to be returned.java.lang.IllegalArgumentException - if this enum type has no constant with the specified namejava.lang.NullPointerException - if the argument is nullpublic static void sendToPlayer(ParticleEffects effect, org.bukkit.entity.Player player, org.bukkit.Location location, float offsetX, float offsetY, float offsetZ, float speed, int count)
effect - effect typeplayer - player to send effect tolocation - location of the effectoffsetX - offset on axis XoffsetY - offset on axis YoffsetZ - offset on axis Zspeed - speed of the effectcount - count of effect particlespublic static void sendToLocation(ParticleEffects effect, org.bukkit.Location location, float offsetX, float offsetY, float offsetZ, float speed, int count)
effect - effect typelocation - location of the effectoffsetX - offset on axis XoffsetY - offset on axis YoffsetZ - offset on axis Zspeed - speed of the effectcount - count of effect particles