- setCanceled(boolean) - Method in class ctf.CancelState
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Sets cancel state for this State.
- setDamager(Player) - Method in class ctf.CTFBattleClass
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Sets this player as last damager of specfied player.
- spawnArrow(Location, Vector, float, float, int) - Method in class ctf.CTFBattleClass
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Spawns an arrow in game world.
Negative values of removedelay will not start remove trigger.
Arrows have special support to be removed when in ground.
- spawnCreature(Location, CreatureType, int) - Method in class ctf.CTFBattleClass
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Spawns living entity in game world.
Negative values of removedelay will not start remove trigger.
- spawnEntity(Location, EntityType, int) - Method in class ctf.CTFBattleClass
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Spawns an entity in game world.
Negative values of removedelay will not start remove trigger.
- strikeLightningEffect(Location) - Method in class ctf.CTFBattleClass
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Plays lightning strike effect in game world.