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S

setCanceled(boolean) - Method in class ctf.CancelState
Sets cancel state for this State.
setDamager(Player) - Method in class ctf.CTFBattleClass
Sets this player as last damager of specfied player.
spawnArrow(Location, Vector, float, float, int) - Method in class ctf.CTFBattleClass
Spawns an arrow in game world.
Negative values of removedelay will not start remove trigger.
Arrows have special support to be removed when in ground.
spawnCreature(Location, CreatureType, int) - Method in class ctf.CTFBattleClass
Spawns living entity in game world.
Negative values of removedelay will not start remove trigger.
spawnEntity(Location, EntityType, int) - Method in class ctf.CTFBattleClass
Spawns an entity in game world.
Negative values of removedelay will not start remove trigger.
strikeLightningEffect(Location) - Method in class ctf.CTFBattleClass
Plays lightning strike effect in game world.
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