07/07/2015
    Disabled nRange_Communication, can be enabled using slash commands
    If you have the transcendence buff during a reload, nrange should display after reloading the ui
    Changed out of range from english to ERR_OUT_OF_RANGE
    Use meters instead of yards if your locales not set to enUS
    Now puts an icon on the minimap of your portal location
    Enhanced slash command to accept multiple arguments
    Started process of allowing addon communication to be enabled by slash commands

10/21/2013
	Added nRange_Clear to GetDistance for monks when they go further than 100 yards.

09/17/2013
	Added check in zone_changed_new_area to clear automatically for monks without question.  This should fix the
		the issue with it showing when it shouldn't.

09/14/2013
	Updated for 5.4
	Removed all dependancies on pets from monks to relfect changes from Blizzard
	Adjusted distance setting a smidge
	adjusted monks spell to be based on distance, may not be completely accurate
	added nRange_Reset in case monks bug out and you need to hide it.

08/24/2013
	Range should be displayed almost properly, forgive a yard or two off.
	Fixed setting distance, reversed "indoor" and "outdoour" I fucked up, sorry guys.
	Changed color setting, lol...  Now that we get distance properly(Mostly, it might be off a yard or two)...  I suck.
	Indoor outdoor transitions are still incorrectly handled, I'm working on it...

08/06/2013
	Made a few changes, I honestly don't remember what they were.  :)
	Fixed a bug from 0.7.6 which caused it to not display the distance.
	Started changing how range is stored and called.
	Had a strange dream I uploaded code last night, caused me to upload code that was broke,
		that was pretty awesome.  :/

07/29/2013
	Fixed UNIT_SPELLCAST_SUCCEEDED call.  Apparently, I formated my conditional incorrectly and it was setting
		stuff it should set whenever a spell was cast.
	Added distance checking, it's sloppy, it's straight from Astrolabe with help from kjado(EchoPort) with minor changes from me.
	added nRange_GetDistance for checking the distance of our ping
	We now listen for the events dealing with minimap zoom updates and pings
	Added new text nRangeDistance
	Probably a few things I forgot about.  I'm awesome like that.  Do drugs

05/22/2013
	Updated for patch 5.3
	Some other changes I don't remember, version is 0.3.0...  lol

04/04/2013
	Players should only get cached if they aren't cached already instead of clearing anyways on full cache.(Not that it matters)
	Changed max cache to 5

03/11/2013
	Version change
	Uploaded to WoWI/Curse, sorry, I was busy the past week and a half

02/26/2013
	Fixed it showing in vehicles and whatnot
	Removed a debug message from the communication module

02/23/2013
	Finished(I hope) the version tracking, took a while, i don't have many friends to test with.  :p

02/17/2013
	Started version tracking since my last little screw up.
	Corrected the cooldown calculation, it was about .5 seconds too slow.
	Ack!! Moved the UnitInVehicle call in nRange_IsActive to the beginning of the function.  Fixes it not displaying at all

02/16/2013
	Shouldn't show when you're in a vehicle on a monk any longer. lol
	nRange_SetMessage(int) sets the spell icon to NULL so we don't have it flashing when we use abilities,
	a better fix would be to actually just fix whatever is causing it to flash when an ability is used.
	Removed GetSpellInfo caching, that wasn't suppose to actually be here
	Added a new variable 'nRange_IconSet' for displaying or hiding the spell icon...  basically, a cheap workaround.
	Rewrote a lot of the addon, some frame handling stuff was left but the core of it works completely different than before
	
NOTICE:
If you want to see the old change log, look on github for nDemonic, it'll have it, we're starting fresh here.
so fresh
so clean