Forged Through Time v0.4.0 — Readability and Release Cleanup

Current architecture:
- 16 FTB Quests chapters and 606 quests.
- Main progression remains interlocked across Vanilla, Tetra, Create and Fossils and Archeology.
- Prehistoric Species remains the individual-species catalogue.
- The Lost Age story layer uses 8 physical Records plus the Patchouli Chronicle.
- FTB Quest Book and Chronicle are the only intended starting books.

Questbook UX conventions:
- Ordinary Main Story and Side Story chapters can be previewed before they become startable.
- Trials of Mastery and Your Legacy keep hidden details until their late-game prerequisites are reached.
- Player-facing descriptions use Story / Goal / How to complete and avoid NBT/filter/internal-task terminology.
- Subtitle text is a short summary rather than a duplicate Goal label.
- The optional flag is reserved for branches that can genuinely be skipped or chosen between.

Progression conventions:
- Readable stage IDs without the old ftt_ prefix.
- Quest IDs are preserved.
- GameStage + DecursioStage remain paired where restrictions are actually used.
- Recipe/usage gating remains separate from quest text and story content.
- The Fossils and Archeology Analyzer recipe is visible before fa_research, while Analyzer use remains blocked until the stage.

Release cleanup in this build:
- Rewrote all 606 quest descriptions/subtitles for shorter, player-facing instructions.
- Removed developer-facing NBT/filter/ancestor-task explanations from quest text.
- Fixed Architect of the Age to require six real Great Works with no manual checkmark.
- Cleaned optional semantics and ordinary chapter visibility.
- Removed FTB sidebar admin/debug buttons.
- Disabled and removed the unused Quark Programmer Art resource pack.
- Updated manifest author metadata and the stale progression-script version comment.
- Moved FORGED THROUGH TIME to Act IX — The World Remembers.
- Moved BEYOND THE HORIZON to Ruins of the Overworld.
- The Calling now auto-completes as the opening milestone so its cinematic can appear at the start of progression.

Cinematic milestones in this build:
- The Calling -> THE CALLING
- The Road Opens -> THE ROAD OPENS
- Ruins of the Overworld -> BEYOND THE HORIZON
- The End? -> BEYOND THE VEIL
- A Better Workbench -> THE CRAFTSMAN'S PATH
- Ancient Ruins -> ECHOES OF THE PAST
- The Brass Age -> INDUSTRIAL AGE
- Full Steam Ahead -> AGE OF STEAM
- All Aboard -> THE WORLD MOVES AGAIN
- Master Craftsman -> KNOWLEDGE RESTORED
- Code of Life -> THE CODE OF LIFE
- Welcome Back -> WELCOME BACK
- The Lost World -> THE LOST WORLD
- The Fallen God -> THE FALL
- Age of Integration -> EVERYTHING CONNECTS
- Capital of Ages -> A WORLD REBORN
- Act IX — The World Remembers -> FORGED THROUGH TIME

Runtime note:
Static validation cannot emulate every mod interaction. A clean-world smoke test remains the final proof for CraftTweaker loading, Patchouli book delivery, FTB icon rendering, staged JEI/use restrictions and the Continuity/Sinytra rendering stack.
Deep audit pass: 2026-09-13
- Full dependency/stage/filter/static validation completed.
- Player-facing registry IDs removed from remaining quest descriptions.
- Fossils and Archeology Chronicle Record VI icon aligned with prehistoric egg visuals.
FA full audit: verified 64/64 current Fossils and Archeology 9.3.4.0 creatures; improved Flyers/Terror Birds dependencies, Cenozoic naming, Deep Time/Cenozoic tasks, observation/feeding, Living Encyclopedia and Anu branch requirements.

Text formatting hotfix: removed all raw ampersands from player-facing FTB Quests text. Replaced ENDGAME & INTEGRATION with ENDGAME AND INTEGRATION, normalized Fossils & Archaeology / F&A references to Fossils and Archeology, and verified all 606 quests for &, §, invalid/TODO/placeholder strings and control characters.
