Package com.minecolonies.core.client.gui
Class WindowAssignCitizen
java.lang.Object
com.ldtteam.blockui.UiRenderMacros
com.ldtteam.blockui.Pane
com.ldtteam.blockui.views.View
com.ldtteam.blockui.views.BOWindow
com.minecolonies.core.client.gui.AbstractWindowSkeleton
com.minecolonies.core.client.gui.WindowAssignCitizen
- All Implemented Interfaces:
com.ldtteam.blockui.controls.ButtonHandler,IModuleContainer<IWindowModule>,Consumer<com.ldtteam.blockui.controls.Button>
public class WindowAssignCitizen
extends AbstractWindowSkeleton
implements com.ldtteam.blockui.controls.ButtonHandler
BOWindow for the hiring or firing of a worker.
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Nested Class Summary
Nested classes/interfaces inherited from class com.ldtteam.blockui.views.BOWindow
com.ldtteam.blockui.views.BOWindow.WindowRenderTypeNested classes/interfaces inherited from class com.ldtteam.blockui.UiRenderMacros
com.ldtteam.blockui.UiRenderMacros.ResolvedBlit -
Field Summary
Fields inherited from class com.minecolonies.core.client.gui.AbstractWindowSkeleton
buttonNextPage, buttonPrevPage, pageNum, switchViewFields inherited from class com.ldtteam.blockui.views.BOWindow
DEFAULT_HEIGHT, DEFAULT_WIDTH, lightbox, screen, windowPausesGame, windowRenderType, xmlResourceLocationFields inherited from class com.ldtteam.blockui.views.View
children, paddingFields inherited from class com.ldtteam.blockui.Pane
alignment, cursor, debugging, enabled, focus, height, hoverSource, id, lastClickedPane, mc, onHover, onHoverId, visible, wasCursorInPane, width, window, x, yFields inherited from class com.ldtteam.blockui.UiRenderMacros
HALF_BIAS -
Constructor Summary
ConstructorsConstructorDescriptionWindowAssignCitizen(IColonyView c, LivingBuildingView building) Constructor for the window when the player wants to assign a worker for a certain home building. -
Method Summary
Methods inherited from class com.minecolonies.core.client.gui.AbstractWindowSkeleton
close, doNothing, getClassType, getModules, onButtonClicked, onClosed, onUpdate, registerButton, registerButton, registerLayoutModule, registerModule, setPageMethods inherited from class com.ldtteam.blockui.views.BOWindow
doesWindowPauseGame, drawSelf, getRenderType, getScreen, getXmlResourceLocation, hasLightbox, loadParams, onKeyTyped, onMouseReleased, onUnhandledKeyTyped, open, openAsLayerMethods inherited from class com.ldtteam.blockui.views.View
accumulatePosition, addChild, addChild, adjustChild, childIsVisible, click, drawHidden, drawSelfLast, findPaneByID, findPaneByType, findPaneForClick, getAccumulatedPosition, getChildren, getInteriorHeight, getInteriorWidth, mouseClickableEventHandler, mouseEventProcessor, mousePointableEventHandler, onMouseDrag, parseChildren, postAddChild, removeChild, rightClick, scrollInput, setSize, setWindowMethods inherited from class com.ldtteam.blockui.Pane
canHandleClick, clearFocus, disable, draw, drawLast, enable, findFirstPaneByType, findPaneOfTypeByID, getAlignment, getCursor, getFocus, getHeight, getHoverPane, getID, getParent, getWidth, getWindow, getX, getY, handleClick, handleHover, handleRightClick, hide, isClickable, isEnabled, isFocus, isPointInPane, isVisible, moveBy, off, on, onFocus, onFocusLost, putInside, scissorsEnd, scissorsStart, setAlignment, setCursor, setEnabled, setFocus, setFocus, setHoverPane, setID, setParentView, setPosition, setVisible, shouldDraw, show, wasCursorInPaneMethods inherited from class com.ldtteam.blockui.UiRenderMacros
blit, blit, blit, blit, blitRepeatable, blitSprite, blitSprite, drawEntity, drawLineRect, drawLineRect, drawLineRect, drawLineRectGradient, drawLineRectGradient, drawLineRectGradient, fill, fill, fillGradient, fillGradient, hLine, hLine, line, line, populateBlitTriangles, populateFillGradientTriangles, populateFillTriangles, resolveSprite, vLine, vLineMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.ldtteam.blockui.controls.ButtonHandler
accept, onButtonClickedMethods inherited from interface com.minecolonies.api.colony.modules.IModuleContainer
getFirstModuleOccurance, getModule, getModule, getModule, getModuleMatching, getModules, getModules, getModules, getModulesByType, hasModule, hasModule, hasModule
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Constructor Details
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WindowAssignCitizen
Constructor for the window when the player wants to assign a worker for a certain home building.- Parameters:
c- the colony view.building- the building.
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Method Details
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onOpened
public void onOpened()- Overrides:
onOpenedin classAbstractWindowSkeleton
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