Class SplitPacketMessage
java.lang.Object
com.minecolonies.core.network.messages.splitting.SplitPacketMessage
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IMessage
Represents a class that wrappers other messages in byte form and is used to split the wrapped messages data into several chunks.
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Constructor Summary
ConstructorsConstructorDescriptionThe network receiving constructor.SplitPacketMessage(int communicationId, int packetIndex, boolean terminator, int innerMessageId, byte[] payload) -
Method Summary
Modifier and TypeMethodDescriptionvoidfromBytes(net.minecraft.network.FriendlyByteBuf buf) Reads message data from buffer.voidonExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer) Executes message action.voidtoBytes(net.minecraft.network.FriendlyByteBuf buf) Writes message data to buffer.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.minecolonies.api.network.IMessage
getExecutionSide
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Constructor Details
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SplitPacketMessage
public SplitPacketMessage()The network receiving constructor. -
SplitPacketMessage
public SplitPacketMessage(int communicationId, int packetIndex, boolean terminator, int innerMessageId, byte[] payload)
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Method Details
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toBytes
public void toBytes(net.minecraft.network.FriendlyByteBuf buf) Description copied from interface:IMessageWrites message data to buffer. -
fromBytes
public void fromBytes(net.minecraft.network.FriendlyByteBuf buf) Description copied from interface:IMessageReads message data from buffer. -
onExecute
public void onExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer) Description copied from interface:IMessageExecutes message action.
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