Class RestartCitizenMessage
java.lang.Object
com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
com.minecolonies.core.network.messages.server.colony.citizen.RestartCitizenMessage
- All Implemented Interfaces:
IMessage
Message class which manages the messages hiring or firing of citizens.
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Constructor Summary
ConstructorsConstructorDescriptionEmpty public constructor.RestartCitizenMessage(@NotNull AbstractBuildingView building, int citizenID) Creates object for the player to restart a citizen (instead of the fire/hire solution). -
Method Summary
Modifier and TypeMethodDescriptionvoidfromBytesOverride(@NotNull net.minecraft.network.FriendlyByteBuf buf) Transformation from a byteStream to the variables.protected voidonExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer, IColony colony) voidtoBytesOverride(@NotNull net.minecraft.network.FriendlyByteBuf buf) Transformation to a byteStream.Methods inherited from class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
fromBytes, fromBytesAbstractOverride, getExecutionSide, onExecute, ownerOnly, permissionNeeded, toBytes, toBytesAbstractOverride
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Constructor Details
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RestartCitizenMessage
public RestartCitizenMessage()Empty public constructor. -
RestartCitizenMessage
Creates object for the player to restart a citizen (instead of the fire/hire solution).- Parameters:
building- view of the building to read data fromcitizenID- the id of the citizen to fill the job.
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Method Details
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fromBytesOverride
public void fromBytesOverride(@NotNull @NotNull net.minecraft.network.FriendlyByteBuf buf) Transformation from a byteStream to the variables.- Specified by:
fromBytesOverridein classAbstractColonyServerMessage- Parameters:
buf- the used byteBuffer.
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toBytesOverride
public void toBytesOverride(@NotNull @NotNull net.minecraft.network.FriendlyByteBuf buf) Transformation to a byteStream.- Specified by:
toBytesOverridein classAbstractColonyServerMessage- Parameters:
buf- the used byteBuffer.
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onExecute
protected void onExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer, IColony colony) - Specified by:
onExecutein classAbstractColonyServerMessage
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