Class ResourceScrollSaveWarehouseSnapshotMessage

java.lang.Object
com.minecolonies.core.network.messages.server.ResourceScrollSaveWarehouseSnapshotMessage
All Implemented Interfaces:
IMessage

public class ResourceScrollSaveWarehouseSnapshotMessage extends Object implements IMessage
Message sent to the server when the client saves a new snapshot by clicking on a warehouse.
  • Constructor Details

    • ResourceScrollSaveWarehouseSnapshotMessage

      public ResourceScrollSaveWarehouseSnapshotMessage()
      Empty constructor used when registering the message.
    • ResourceScrollSaveWarehouseSnapshotMessage

      public ResourceScrollSaveWarehouseSnapshotMessage(net.minecraft.core.BlockPos builderPos)
      Empty constructor used when registering the message.
    • ResourceScrollSaveWarehouseSnapshotMessage

      public ResourceScrollSaveWarehouseSnapshotMessage(net.minecraft.core.BlockPos builderPos, @NotNull @NotNull Map<String,Integer> snapshot, @NotNull @NotNull String workOrderHash)
      Empty constructor used when registering the message.
  • Method Details

    • fromBytes

      public void fromBytes(@NotNull @NotNull net.minecraft.network.FriendlyByteBuf buf)
      Description copied from interface: IMessage
      Reads message data from buffer.
      Specified by:
      fromBytes in interface IMessage
      Parameters:
      buf - network data byte buffer
    • toBytes

      public void toBytes(@NotNull @NotNull net.minecraft.network.FriendlyByteBuf buf)
      Description copied from interface: IMessage
      Writes message data to buffer.
      Specified by:
      toBytes in interface IMessage
      Parameters:
      buf - network data byte buffer
    • getExecutionSide

      @Nullable public @Nullable net.minecraftforge.fml.LogicalSide getExecutionSide()
      Description copied from interface: IMessage
      Which sides is message able to be executed at.
      Specified by:
      getExecutionSide in interface IMessage
      Returns:
      CLIENT or SERVER or null (for both)
    • onExecute

      public void onExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer)
      Description copied from interface: IMessage
      Executes message action.
      Specified by:
      onExecute in interface IMessage
      Parameters:
      ctxIn - network context of incoming message
      isLogicalServer - whether message arrived at logical server side