Class JobAlchemist
java.lang.Object
com.minecolonies.core.colony.jobs.AbstractJob<AI,J>
com.minecolonies.core.colony.jobs.AbstractJobCrafter<EntityAIWorkAlchemist,JobAlchemist>
com.minecolonies.core.colony.jobs.JobAlchemist
- All Implemented Interfaces:
IJob<EntityAIWorkAlchemist>,net.minecraftforge.common.util.INBTSerializable<net.minecraft.nbt.CompoundTag>
Class of the alchemist job.
-
Field Summary
Fields inherited from class com.minecolonies.core.colony.jobs.AbstractJob
workBuilding, workBuildingPos, workModule -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescription@NotNull EntityAIWorkAlchemistGenerate your AI class to register.@NotNull net.minecraft.resources.ResourceLocationgetModel()Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.voidplaySound(net.minecraft.core.BlockPos blockPos, EntityCitizen worker) Play a job specific work sound at a pos.Methods inherited from class com.minecolonies.core.colony.jobs.AbstractJobCrafter
addRequest, deserializeNBT, finishRequest, getAssignedTasks, getAssignedTasksFromDataStore, getCraftCounter, getCurrentTask, getMaxCraftingCount, getProgress, getSecondaryOutputs, getTaskQueue, hasTask, onRemoval, onTaskBeingResolved, onTaskBeingScheduled, onTaskDeletion, serializeNBT, serializeToView, setCraftCounter, setMaxCraftingCount, setProgressMethods inherited from class com.minecolonies.core.colony.jobs.AbstractJob
allowsAvoidance, assignTo, canAIBeInterrupted, clearActionsDone, createAI, equals, getActionsDone, getAsyncRequests, getBuildingPos, getCitizen, getColony, getDiseaseModifier, getJobRegistryEntry, getNameTagDescription, getWorkBuilding, getWorkerAI, getWorkModule, hasCheckedForFoodToday, hashCode, ignoresDamage, incrementActionsDone, incrementActionsDone, isIdling, markRequestSync, onStackPickUp, onWakeUp, pickupSuccess, processOfflineTime, resetAI, setCheckedForFood, setNameTag, setRegistryEntry, triggerDeathAchievementMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.minecolonies.api.colony.jobs.IJob
getIdleSeverity, getInactivityLimit, getSaturationFactor, initEntityValues, isGuard, onLevelUp, triggerActivityChangeAction
-
Constructor Details
-
JobAlchemist
Instantiates the job for the alchemist.- Parameters:
entity- the citizen who becomes an alchemist
-
-
Method Details
-
generateAI
Description copied from interface:IJobGenerate your AI class to register.Suppressing Sonar Rule squid:S1452 This rule does "Generic wildcard types should not be used in return parameters" But in this case the rule does not apply because We are fine with all AbstractJob implementations and need generics only for java
- Returns:
- your personal AI instance.
-
getModel
@NotNull public @NotNull net.minecraft.resources.ResourceLocation getModel()Description copied from interface:IJobGet the RenderBipedCitizen.Model to use when the Citizen performs this job role.- Specified by:
getModelin interfaceIJob<EntityAIWorkAlchemist>- Overrides:
getModelin classAbstractJobCrafter<EntityAIWorkAlchemist,JobAlchemist> - Returns:
- Model of the citizen.
-
playSound
Description copied from class:AbstractJobCrafterPlay a job specific work sound at a pos.- Overrides:
playSoundin classAbstractJobCrafter<EntityAIWorkAlchemist,JobAlchemist> - Parameters:
blockPos- the pos to play it at.worker- the worker to play it for.
-