Class CitizenArmorLayer<T extends AbstractEntityCitizen,M extends net.minecraft.client.model.HumanoidModel<T>,A extends net.minecraft.client.model.HumanoidModel<T>>

java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<T,M>
net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer<T,M,A>
com.minecolonies.core.client.render.CitizenArmorLayer<T,M,A>

public class CitizenArmorLayer<T extends AbstractEntityCitizen,M extends net.minecraft.client.model.HumanoidModel<T>,A extends net.minecraft.client.model.HumanoidModel<T>> extends net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer<T,M,A>
  • Field Summary

    Fields inherited from class net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer

    armorTrimAtlas
  • Constructor Summary

    Constructors
    Constructor
    Description
    CitizenArmorLayer(net.minecraft.client.renderer.entity.RenderLayerParent<T,M> parentLayer, A innerModel, A outerModel, net.minecraft.client.resources.model.ModelManager modelManager, net.minecraft.client.model.geom.EntityModelSet modelSet)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    render(@NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull net.minecraft.client.renderer.MultiBufferSource bufferSource, int light, T citizen, float ignore_1, float ignore_2, float partialTicks, float ignore_4, float headRotY, float headRotX)
     

    Methods inherited from class net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer

    getArmorModel, getArmorModelHook, getArmorResource, renderArmorPiece, setPartVisibility, usesInnerModel

    Methods inherited from class net.minecraft.client.renderer.entity.layers.RenderLayer

    coloredCutoutModelCopyLayerRender, getParentModel, getTextureLocation, renderColoredCutoutModel

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • CitizenArmorLayer

      public CitizenArmorLayer(net.minecraft.client.renderer.entity.RenderLayerParent<T,M> parentLayer, A innerModel, A outerModel, net.minecraft.client.resources.model.ModelManager modelManager, net.minecraft.client.model.geom.EntityModelSet modelSet)
  • Method Details

    • render

      public void render(@NotNull @NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull @NotNull net.minecraft.client.renderer.MultiBufferSource bufferSource, int light, @NotNull T citizen, float ignore_1, float ignore_2, float partialTicks, float ignore_4, float headRotY, float headRotX)
      Overrides:
      render in class net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer<T extends AbstractEntityCitizen,M extends net.minecraft.client.model.HumanoidModel<T>,A extends net.minecraft.client.model.HumanoidModel<T>>