Class WindowColonyMap

java.lang.Object
com.ldtteam.blockui.UiRenderMacros
com.ldtteam.blockui.Pane
com.ldtteam.blockui.views.View
com.ldtteam.blockui.views.BOWindow
com.minecolonies.core.client.gui.AbstractWindowSkeleton
com.minecolonies.core.client.gui.map.WindowColonyMap
All Implemented Interfaces:
com.ldtteam.blockui.controls.ButtonHandler, IModuleContainer<IWindowModule>, Consumer<com.ldtteam.blockui.controls.Button>

public class WindowColonyMap extends AbstractWindowSkeleton
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    class 
    Holds information about the map decorations that may be associated with each building.

    Nested classes/interfaces inherited from class com.ldtteam.blockui.views.BOWindow

    com.ldtteam.blockui.views.BOWindow.WindowRenderType
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    List of known colonies
    static final int
     

    Fields inherited from class com.minecolonies.core.client.gui.AbstractWindowSkeleton

    buttonNextPage, buttonPrevPage, pageNum, switchView

    Fields inherited from class com.ldtteam.blockui.views.BOWindow

    DEFAULT_HEIGHT, DEFAULT_WIDTH, lightbox, screen, windowPausesGame, windowRenderType, xmlResourceLocation

    Fields inherited from class com.ldtteam.blockui.views.View

    children, padding

    Fields inherited from class com.ldtteam.blockui.Pane

    alignment, cursor, debugging, enabled, focus, height, hoverSource, id, lastClickedPane, mc, onHover, onHoverId, visible, wasCursorInPane, width, window, x, y

    Fields inherited from class com.ldtteam.blockui.UiRenderMacros

    HALF_BIAS
  • Constructor Summary

    Constructors
    Constructor
    Description
    WindowColonyMap(boolean atTownHall, IBuildingView building)
    Constructor for the skeleton class of the windows.
  • Method Summary

    Modifier and Type
    Method
    Description
    com.google.common.collect.ImmutableList<IRequest<?>>
    Retrieves the player resolved requests that match with a specified building view.
    void
     
    void
     
    static void
    Set the known colonies with minimal info

    Methods inherited from class com.ldtteam.blockui.views.BOWindow

    doesWindowPauseGame, drawSelf, getRenderType, getScreen, getXmlResourceLocation, hasLightbox, loadParams, onKeyTyped, onMouseReleased, onUnhandledKeyTyped, open, openAsLayer

    Methods inherited from class com.ldtteam.blockui.views.View

    accumulatePosition, addChild, addChild, adjustChild, childIsVisible, click, drawHidden, drawSelfLast, findPaneByID, findPaneByType, findPaneForClick, getAccumulatedPosition, getChildren, getInteriorHeight, getInteriorWidth, mouseClickableEventHandler, mouseEventProcessor, mousePointableEventHandler, onMouseDrag, parseChildren, postAddChild, removeChild, rightClick, scrollInput, setSize, setWindow

    Methods inherited from class com.ldtteam.blockui.Pane

    canHandleClick, clearFocus, disable, draw, drawLast, enable, findFirstPaneByType, findPaneOfTypeByID, getAlignment, getCursor, getFocus, getHeight, getHoverPane, getID, getParent, getWidth, getWindow, getX, getY, handleClick, handleHover, handleRightClick, hide, isClickable, isEnabled, isFocus, isPointInPane, isVisible, moveBy, off, on, onFocus, onFocusLost, putInside, scissorsEnd, scissorsStart, setAlignment, setCursor, setEnabled, setFocus, setFocus, setHoverPane, setID, setParentView, setPosition, setVisible, shouldDraw, show, wasCursorInPane

    Methods inherited from class com.ldtteam.blockui.UiRenderMacros

    blit, blit, blit, blit, blitRepeatable, drawEntity, drawLineRect, drawLineRect, drawLineRect, drawLineRectGradient, drawLineRectGradient, drawLineRectGradient, fill, fill, fillGradient, fillGradient, hLine, hLine, line, line, populateBlitTriangles, populateFillGradientTriangles, populateFillTriangles, vLine, vLine

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface com.ldtteam.blockui.controls.ButtonHandler

    accept

    Methods inherited from interface java.util.function.Consumer

    andThen
  • Field Details

  • Constructor Details

    • WindowColonyMap

      public WindowColonyMap(boolean atTownHall, IBuildingView building)
      Constructor for the skeleton class of the windows.
      Parameters:
      building - The building the info window is for.
  • Method Details

    • setColonies

      public static void setColonies(List<ColonyListMessage.ColonyInfo> colonyInfo)
      Set the known colonies with minimal info
      Parameters:
      colonyInfo -
    • onUpdate

      public void onUpdate()
      Overrides:
      onUpdate in class AbstractWindowSkeleton
    • onClosed

      public void onClosed()
      Overrides:
      onClosed in class AbstractWindowSkeleton
    • getPlayerResolvedRequestsForBuilding

      public com.google.common.collect.ImmutableList<IRequest<?>> getPlayerResolvedRequestsForBuilding(IBuildingView buildingView)
      Retrieves the player resolved requests that match with a specified building view.
      Parameters:
      buildingView - the building view to match requests against
      Returns:
      an immutable list of the player resolved requests for the building, or an empty list if the building view or colony is null or if there is no request manager or player resolver