GpuShift Benchmark
Finished: 2026-09-08T17:41:00.446398500Z
Scenario: World Flythrough
Actual duration: 100 sec
Expected duration: 100 sec
Baseline FPS: 20.28
OFF avg FPS: 38.95
ON avg FPS: 20.60
OFF 1% low FPS: 18.32
ON 1% low FPS: 18.01
ON vs OFF: -42.5% / +22.87 ms
Verdict: INCONCLUSIVE
Confidence: LOW
Paired spread: 17.98%
GPU frame time: GPU timing unavailable
Bottleneck: UNAVAILABLE
Activity: Ent 0 | Part 0 | BE 0 | Frame 0 | GPU P/M 0/0
VSync: false
FPS cap: 0
Paired loops:
  1,OFF->ON,OFF 29.05,ON 21.91,-24.56%
  2,ON->OFF,OFF 48.86,ON 19.29,-60.53%
Compatibility notes:
  - No eligible GpuShift workload was present in this scene.
  - GPU timing unavailable for this build or run.
  - GpuShift is client-side; TPS is not measured or changed.
Confidence: MEDIUM
Recommendation: enabled=false, profile=QUALITY, particles=85%, entity=160m
Reason: regression
