#// ------------ PERMISSIONS LIST ---------- \\#
#// --------------- 09.09 17:53 ------------ \\#
#// ----------- Total amount: 14796 --------- \\#
#// ---------------------------------------- \\#
command.SELdesel                                                                  # (OP only: true) 
command.SELexpand                                                                 # (OP only: true) 
command.SELexpandY                                                                # (OP only: true) 
command.SELfepos1                                                                 # (OP only: true) 
command.SELfepos1.atLocation                                                      # (OP only: true) 
command.SELfepos1.here                                                            # (OP only: true) 
command.SELfepos2                                                                 # (OP only: true) 
command.SELfepos2.atLocation                                                      # (OP only: true) 
command.SELfepos2.here                                                            # (OP only: true) 
command.SELwand                                                                   # (OP only: true) 
command.SELwand.rebind                                                            # (OP only: true) 
command.SELwand.unbind                                                            # (OP only: true) 
command.ac                                                                        # (OP only: true) 
command.accept                                                                    # (OP only: true) 
command.adminchat                                                                 # (OP only: true) 
command.advancement                                                               # (OP only: true) 
command.advancement.grant                                                         # (OP only: true) 
command.advancement.revoke                                                        # (OP only: true) 
command.afk                                                                       # (OP only: true) 
command.afk.autokick                                                              # (OP only: true) 
command.afk.autokick.group                                                        # (OP only: true) 
command.afk.autokick.player                                                       # (OP only: true) 
command.afk.timeout                                                               # (OP only: true) 
command.afk.timeout.group                                                         # (OP only: true) 
command.afk.timeout.player                                                        # (OP only: true) 
command.airdrop                                                                   # (OP only: true) 
command.airdrop.clear                                                             # (OP only: true) 
command.airdrop.info                                                              # (OP only: true) 
command.airdrop.spawn                                                             # (OP only: true) 
command.area                                                                      # (OP only: true) 
command.area.define                                                               # (OP only: true) 
command.area.delete                                                               # (OP only: true) 
command.area.help                                                                 # (OP only: true) 
command.area.info                                                                 # (OP only: true) 
command.area.list                                                                 # (OP only: true) 
command.area.message                                                              # (OP only: true) 
command.area.message.entry                                                        # (OP only: true) 
command.area.message.exit                                                         # (OP only: true) 
command.area.redefine                                                             # (OP only: true) 
command.area.select                                                               # (OP only: true) 
command.attribute                                                                 # (OP only: true) 
command.auctionhouse                                                              # (OP only: true) 
command.auctionhouse.sell                                                         # (OP only: true) 
command.back                                                                      # (OP only: true) 
command.balm                                                                      # (OP only: true) 
command.balm.dev                                                                  # (OP only: true) 
command.balm.export                                                               # (OP only: true) 
command.balm.export.config                                                        # (OP only: true) 
command.balm.export.icons                                                         # (OP only: true) 
command.ban                                                                       # (OP only: true) 
command.banitem                                                                   # (OP only: true) 
command.banitem.list                                                              # (OP only: true) 
command.banitem.unban                                                             # (OP only: true) 
command.banlist                                                                   # (OP only: true) 
command.banlist.ips                                                               # (OP only: true) 
command.banlist.players                                                           # (OP only: true) 
command.bed                                                                       # (OP only: true) 
command.bind                                                                      # (OP only: true) 
command.bind.clear                                                                # (OP only: true) 
command.bind.left                                                                 # (OP only: true) 
command.bind.left.command                                                         # (OP only: true) 
command.bind.left.none                                                            # (OP only: true) 
command.bind.right                                                                # (OP only: true) 
command.bind.right.command                                                        # (OP only: true) 
command.bind.right.none                                                           # (OP only: true) 
command.bossbar                                                                   # (OP only: true) 
command.bossbar.add                                                               # (OP only: true) 
command.bossbar.get                                                               # (OP only: true) 
command.bossbar.list                                                              # (OP only: true) 
command.bossbar.remove                                                            # (OP only: true) 
command.bossbar.set                                                               # (OP only: true) 
command.bounty                                                                    # (OP only: true) 
command.bounty.accept                                                             # (OP only: true) 
command.bounty.clear                                                              # (OP only: true) 
command.bounty.list                                                               # (OP only: true) 
command.bounty.set                                                                # (OP only: true) 
command.broadcast                                                                 # (OP only: true) 
command.bubble                                                                    # (OP only: true) 
command.bubble.off                                                                # (OP only: true) 
command.bubble.on                                                                 # (OP only: true) 
command.burn                                                                      # (OP only: true) 
command.burn.me                                                                   # (OP only: true) 
command.burn.others                                                               # (OP only: true) 
command.butcher                                                                   # (OP only: true) 
command.character                                                                 # (OP only: true) 
command.character.delete                                                          # (OP only: true) 
command.character.gui                                                             # (OP only: true) 
command.character.list                                                            # (OP only: true) 
command.character.new                                                             # (OP only: true) 
command.character.rename                                                          # (OP only: true) 
command.character.switch                                                          # (OP only: true) 
command.chunkloaderlist                                                           # (OP only: true) 
command.chunkloaderlist.modname                                                   # (OP only: true) 
command.chunkloaderlist.player                                                    # (OP only: true) 
command.chunks                                                                    # (OP only: true) 
command.clear                                                                     # (OP only: true) 
command.clearitems                                                                # (OP only: true) 
command.clearitems.warn                                                           # (OP only: true) 
command.clockin                                                                   # (OP only: true) 
command.clockout                                                                  # (OP only: true) 
command.clone                                                                     # (OP only: true) 
command.clone.from                                                                # (OP only: true) 
command.commandbook                                                               # (OP only: true) 
command.config                                                                    # (OP only: true) 
command.config.showfile                                                           # (OP only: true) 
command.connectivity                                                              # (OP only: true) 
command.connectivity.packetsAllPlayers                                            # (OP only: true) 
command.connectivity.packetsClient                                                # (OP only: true) 
command.connectivity.packetsPlayer                                                # (OP only: true) 
command.connectivity.packetsSummary                                               # (OP only: true) 
command.connectivity.printpacket                                                  # (OP only: true) 
command.craft                                                                     # (OP only: true) 
command.crate                                                                     # (OP only: true) 
command.crate.addcommand                                                          # (OP only: true) 
command.crate.additem                                                             # (OP only: true) 
command.crate.bind                                                                # (OP only: true) 
command.crate.create                                                              # (OP only: true) 
command.crate.delete                                                              # (OP only: true) 
command.crate.givekey                                                             # (OP only: true) 
command.crate.items                                                               # (OP only: true) 
command.crate.list                                                                # (OP only: true) 
command.crate.removeitem                                                          # (OP only: true) 
command.crate.setkey                                                              # (OP only: true) 
command.crate.unbind                                                              # (OP only: true) 
command.curios                                                                    # (OP only: true) 
command.curios.add                                                                # (OP only: true) 
command.curios.clear                                                              # (OP only: true) 
command.curios.drop                                                               # (OP only: true) 
command.curios.list                                                               # (OP only: true) 
command.curios.remove                                                             # (OP only: true) 
command.curios.replace                                                            # (OP only: true) 
command.curios.reset                                                              # (OP only: true) 
command.curios.set                                                                # (OP only: true) 
command.damage                                                                    # (OP only: true) 
command.data                                                                      # (OP only: true) 
command.data.get                                                                  # (OP only: true) 
command.data.get.block                                                            # (OP only: true) 
command.data.get.entity                                                           # (OP only: true) 
command.data.get.storage                                                          # (OP only: true) 
command.data.merge                                                                # (OP only: true) 
command.data.merge.block                                                          # (OP only: true) 
command.data.merge.entity                                                         # (OP only: true) 
command.data.merge.storage                                                        # (OP only: true) 
command.data.modify                                                               # (OP only: true) 
command.data.modify.block                                                         # (OP only: true) 
command.data.modify.entity                                                        # (OP only: true) 
command.data.modify.storage                                                       # (OP only: true) 
command.data.remove                                                               # (OP only: true) 
command.data.remove.block                                                         # (OP only: true) 
command.data.remove.entity                                                        # (OP only: true) 
command.data.remove.storage                                                       # (OP only: true) 
command.datapack                                                                  # (OP only: true) 
command.datapack.disable                                                          # (OP only: true) 
command.datapack.enable                                                           # (OP only: true) 
command.datapack.list                                                             # (OP only: true) 
command.datapack.list.available                                                   # (OP only: true) 
command.datapack.list.enabled                                                     # (OP only: true) 
command.debug                                                                     # (OP only: true) 
command.debug.function                                                            # (OP only: true) 
command.debug.start                                                               # (OP only: true) 
command.debug.stop                                                                # (OP only: true) 
command.dechant                                                                   # (OP only: true) 
command.defaultgamemode                                                           # (OP only: true) 
command.delayedaction                                                             # (OP only: true) 
command.deny                                                                      # (OP only: true) 
command.difficulty                                                                # (OP only: true) 
command.difficulty.easy                                                           # (OP only: true) 
command.difficulty.hard                                                           # (OP only: true) 
command.difficulty.normal                                                         # (OP only: true) 
command.difficulty.peaceful                                                       # (OP only: true) 
command.dmzalignment                                                              # (OP only: true) 
command.dmzalignment.add                                                          # (OP only: true) 
command.dmzalignment.remove                                                       # (OP only: true) 
command.dmzalignment.set                                                          # (OP only: true) 
command.dmzbonus                                                                  # (OP only: true) 
command.dmzbonus.add                                                              # (OP only: true) 
command.dmzbonus.clear                                                            # (OP only: true) 
command.dmzbonus.remove                                                           # (OP only: true) 
command.dmzclass                                                                  # (OP only: true) 
command.dmzconfig                                                                 # (OP only: true) 
command.dmzcooldowns                                                              # (OP only: true) 
command.dmzdebug                                                                  # (OP only: true) 
command.dmzeffect                                                                 # (OP only: true) 
command.dmzeffect.clear                                                           # (OP only: true) 
command.dmzeffect.give                                                            # (OP only: true) 
command.dmzeffect.remove                                                          # (OP only: true) 
command.dmzform                                                                   # (OP only: true) 
command.dmzform.add                                                               # (OP only: true) 
command.dmzform.remove                                                            # (OP only: true) 
command.dmzform.set                                                               # (OP only: true) 
command.dmzhair                                                                   # (OP only: true) 
command.dmzhair.reset                                                             # (OP only: true) 
command.dmzhair.resync                                                            # (OP only: true) 
command.dmzhalo                                                                   # (OP only: true) 
command.dmzhalo.off                                                               # (OP only: true) 
command.dmzhalo.on                                                                # (OP only: true) 
command.dmzlocate                                                                 # (OP only: true) 
command.dmzmastery                                                                # (OP only: true) 
command.dmzmastery.add                                                            # (OP only: true) 
command.dmzmastery.set                                                            # (OP only: true) 
command.dmzparty                                                                  # (OP only: true) 
command.dmzparty.accept                                                           # (OP only: true) 
command.dmzparty.accept.confirm                                                   # (OP only: true) 
command.dmzparty.disband                                                          # (OP only: true) 
command.dmzparty.invite                                                           # (OP only: true) 
command.dmzparty.kick                                                             # (OP only: true) 
command.dmzparty.leave                                                            # (OP only: true) 
command.dmzparty.list                                                             # (OP only: true) 
command.dmzparty.pvp                                                              # (OP only: true) 
command.dmzparty.reject                                                           # (OP only: true) 
command.dmzpoints                                                                 # (OP only: true) 
command.dmzpoints.add                                                             # (OP only: true) 
command.dmzpoints.remove                                                          # (OP only: true) 
command.dmzpoints.set                                                             # (OP only: true) 
command.dmzquest                                                                  # (OP only: true) 
command.dmzquest.fail                                                             # (OP only: true) 
command.dmzquest.finish                                                           # (OP only: true) 
command.dmzquest.finishsaga                                                       # (OP only: true) 
command.dmzquest.info                                                             # (OP only: true) 
command.dmzquest.list                                                             # (OP only: true) 
command.dmzquest.questnpc                                                         # (OP only: true) 
command.dmzquest.questnpc.list                                                    # (OP only: true) 
command.dmzquest.questnpc.remove                                                  # (OP only: true) 
command.dmzquest.questnpc.spawn                                                   # (OP only: true) 
command.dmzquest.reset                                                            # (OP only: true) 
command.dmzquest.resetsaga                                                        # (OP only: true) 
command.dmzquest.start                                                            # (OP only: true) 
command.dmzquest.startsaga                                                        # (OP only: true) 
command.dmzquest.track                                                            # (OP only: true) 
command.dmzr                                                                      # (OP only: true) 
command.dmzr.config                                                               # (OP only: true) 
command.dmzr.defuse                                                               # (OP only: true) 
command.dmzracial                                                                 # (OP only: true) 
command.dmzracial.reset                                                           # (OP only: true) 
command.dmzragnarok_ssgknowledge                                                  # (OP only: true) 
command.dmzragnarok_ssj5fusion                                                    # (OP only: true) 
command.dmzragnarok_wishrelease                                                   # (OP only: true) 
command.dmzragnarok_wishrelocate                                                  # (OP only: true) 
command.dmzragnarok_wishzeni                                                      # (OP only: true) 
command.dmzraid                                                                   # (OP only: true) 
command.dmzraid.info                                                              # (OP only: true) 
command.dmzraid.start                                                             # (OP only: true) 
command.dmzraid.stop                                                              # (OP only: true) 
command.dmzreload                                                                 # (OP only: true) 
command.dmzrestoreupdate                                                          # (OP only: true) 
command.dmzrestoreupdate.confirm                                                  # (OP only: true) 
command.dmzrevive                                                                 # (OP only: true) 
command.dmzskill                                                                  # (OP only: true) 
command.dmzskill.add                                                              # (OP only: true) 
command.dmzskill.remove                                                           # (OP only: true) 
command.dmzskill.set                                                              # (OP only: true) 
command.dmzstats                                                                  # (OP only: true) 
command.dmzstats.add                                                              # (OP only: true) 
command.dmzstats.relocate                                                         # (OP only: true) 
command.dmzstats.remove                                                           # (OP only: true) 
command.dmzstats.reset                                                            # (OP only: true) 
command.dmzstats.set                                                              # (OP only: true) 
command.dmztail                                                                   # (OP only: true) 
command.dmztail.cut                                                               # (OP only: true) 
command.dmztail.grow                                                              # (OP only: true) 
command.dmztech                                                                   # (OP only: true) 
command.dmztech.add                                                               # (OP only: true) 
command.dmztech.experience                                                        # (OP only: true) 
command.dmztech.experience.add                                                    # (OP only: true) 
command.dmztech.experience.remove                                                 # (OP only: true) 
command.dmztech.experience.set                                                    # (OP only: true) 
command.dmztech.remove                                                            # (OP only: true) 
command.dmzweight                                                                 # (OP only: true) 
command.dmzweight.piccolo_cape                                                    # (OP only: true) 
command.dmzweight.turtle_shell                                                    # (OP only: true) 
command.dmzweight.workout_weights                                                 # (OP only: true) 
command.doas                                                                      # (OP only: true) 
command.drop                                                                      # (OP only: true) 
command.duplicate                                                                 # (OP only: true) 
command.e4mc                                                                      # (OP only: true) 
command.e4mc.doctor                                                               # (OP only: true) 
command.e4mc.restart                                                              # (OP only: true) 
command.e4mc.stop                                                                 # (OP only: true) 
command.effect                                                                    # (OP only: true) 
command.effect.clear                                                              # (OP only: true) 
command.effect.give                                                               # (OP only: true) 
command.enchant                                                                   # (OP only: true) 
command.enderchest                                                                # (OP only: true) 
command.execute                                                                   # (OP only: true) 
command.execute.align                                                             # (OP only: true) 
command.execute.anchored                                                          # (OP only: true) 
command.execute.as                                                                # (OP only: true) 
command.execute.at                                                                # (OP only: true) 
command.execute.facing                                                            # (OP only: true) 
command.execute.facing.entity                                                     # (OP only: true) 
command.execute.if                                                                # (OP only: true) 
command.execute.if.biome                                                          # (OP only: true) 
command.execute.if.block                                                          # (OP only: true) 
command.execute.if.blocks                                                         # (OP only: true) 
command.execute.if.data                                                           # (OP only: true) 
command.execute.if.data.block                                                     # (OP only: true) 
command.execute.if.data.entity                                                    # (OP only: true) 
command.execute.if.data.storage                                                   # (OP only: true) 
command.execute.if.dimension                                                      # (OP only: true) 
command.execute.if.entity                                                         # (OP only: true) 
command.execute.if.loaded                                                         # (OP only: true) 
command.execute.if.predicate                                                      # (OP only: true) 
command.execute.if.score                                                          # (OP only: true) 
command.execute.in                                                                # (OP only: true) 
command.execute.on                                                                # (OP only: true) 
command.execute.on.attacker                                                       # (OP only: true) 
command.execute.on.controller                                                     # (OP only: true) 
command.execute.on.leasher                                                        # (OP only: true) 
command.execute.on.origin                                                         # (OP only: true) 
command.execute.on.owner                                                          # (OP only: true) 
command.execute.on.passengers                                                     # (OP only: true) 
command.execute.on.target                                                         # (OP only: true) 
command.execute.on.vehicle                                                        # (OP only: true) 
command.execute.positioned                                                        # (OP only: true) 
command.execute.positioned.as                                                     # (OP only: true) 
command.execute.positioned.over                                                   # (OP only: true) 
command.execute.rotated                                                           # (OP only: true) 
command.execute.rotated.as                                                        # (OP only: true) 
command.execute.run                                                               # (OP only: true) 
command.execute.store                                                             # (OP only: true) 
command.execute.store.result                                                      # (OP only: true) 
command.execute.store.result.block                                                # (OP only: true) 
command.execute.store.result.bossbar                                              # (OP only: true) 
command.execute.store.result.entity                                               # (OP only: true) 
command.execute.store.result.score                                                # (OP only: true) 
command.execute.store.result.storage                                              # (OP only: true) 
command.execute.store.success                                                     # (OP only: true) 
command.execute.store.success.block                                               # (OP only: true) 
command.execute.store.success.bossbar                                             # (OP only: true) 
command.execute.store.success.entity                                              # (OP only: true) 
command.execute.store.success.score                                               # (OP only: true) 
command.execute.store.success.storage                                             # (OP only: true) 
command.execute.summon                                                            # (OP only: true) 
command.execute.unless                                                            # (OP only: true) 
command.execute.unless.biome                                                      # (OP only: true) 
command.execute.unless.block                                                      # (OP only: true) 
command.execute.unless.blocks                                                     # (OP only: true) 
command.execute.unless.data                                                       # (OP only: true) 
command.execute.unless.data.block                                                 # (OP only: true) 
command.execute.unless.data.entity                                                # (OP only: true) 
command.execute.unless.data.storage                                               # (OP only: true) 
command.execute.unless.dimension                                                  # (OP only: true) 
command.execute.unless.entity                                                     # (OP only: true) 
command.execute.unless.loaded                                                     # (OP only: true) 
command.execute.unless.predicate                                                  # (OP only: true) 
command.execute.unless.score                                                      # (OP only: true) 
command.experience                                                                # (OP only: true) 
command.experience.add                                                            # (OP only: true) 
command.experience.query                                                          # (OP only: true) 
command.experience.set                                                            # (OP only: true) 
command.fill                                                                      # (OP only: true) 
command.fillbiome                                                                 # (OP only: true) 
command.findblock                                                                 # (OP only: true) 
command.fly                                                                       # (OP only: true) 
command.forceload                                                                 # (OP only: true) 
command.forceload.add                                                             # (OP only: true) 
command.forceload.query                                                           # (OP only: true) 
command.forceload.remove                                                          # (OP only: true) 
command.forceload.remove.all                                                      # (OP only: true) 
command.forge                                                                     # (OP only: true) 
command.forge.dimensions                                                          # (OP only: true) 
command.forge.entity                                                              # (OP only: true) 
command.forge.entity.list                                                         # (OP only: true) 
command.forge.generate                                                            # (OP only: true) 
command.forge.mods                                                                # (OP only: true) 
command.forge.tags                                                                # (OP only: true) 
command.forge.tps                                                                 # (OP only: true) 
command.forge.track                                                               # (OP only: true) 
command.forge.track.entity                                                        # (OP only: true) 
command.forge.track.reset                                                         # (OP only: true) 
command.forge.track.reset.entity                                                  # (OP only: true) 
command.forge.track.reset.te                                                      # (OP only: true) 
command.forge.track.start                                                         # (OP only: true) 
command.forge.track.start.entity                                                  # (OP only: true) 
command.forge.track.start.te                                                      # (OP only: true) 
command.forge.track.te                                                            # (OP only: true) 
command.freeze                                                                    # (OP only: true) 
command.ftbchunks                                                                 # (OP only: true) 
command.ftbchunks.admin                                                           # (OP only: true) 
command.ftbchunks.admin.bypass_protection                                         # (OP only: true) 
command.ftbchunks.admin.claim_as                                                  # (OP only: true) 
command.ftbchunks.admin.extra_claim_chunks                                        # (OP only: true) 
command.ftbchunks.admin.extra_force_load_chunks                                   # (OP only: true) 
command.ftbchunks.admin.unclaim_as                                                # (OP only: true) 
command.ftbchunks.admin.unclaim_everything                                        # (OP only: true) 
command.ftbchunks.admin.unload_everything                                         # (OP only: true) 
command.ftbchunks.admin.view_loaded_chunks                                        # (OP only: true) 
command.ftbchunks.admin.view_loaded_chunks.reset                                  # (OP only: true) 
command.ftbchunks.block_color                                                     # (OP only: true) 
command.ftbchunks.claim                                                           # (OP only: true) 
command.ftbchunks.info                                                            # (OP only: true) 
command.ftbchunks.load                                                            # (OP only: true) 
command.ftbchunks.unclaim                                                         # (OP only: true) 
command.ftbchunks.unclaim_all                                                     # (OP only: true) 
command.ftbchunks.unload                                                          # (OP only: true) 
command.ftbchunks.unload_all                                                      # (OP only: true) 
command.ftbchunks.waypoint                                                        # (OP only: true) 
command.ftbchunks.waypoint.add                                                    # (OP only: true) 
command.ftbchunks.waypoint.add-dim                                                # (OP only: true) 
command.ftblibrary                                                                # (OP only: true) 
command.ftblibrary.clientconfig                                                   # (OP only: true) 
command.ftblibrary.day                                                            # (OP only: true) 
command.ftblibrary.gamemode                                                       # (OP only: true) 
command.ftblibrary.generate_loot_tables                                           # (OP only: true) 
command.ftblibrary.nbtedit                                                        # (OP only: true) 
command.ftblibrary.nbtedit.block                                                  # (OP only: true) 
command.ftblibrary.nbtedit.entity                                                 # (OP only: true) 
command.ftblibrary.nbtedit.item                                                   # (OP only: true) 
command.ftblibrary.nbtedit.player                                                 # (OP only: true) 
command.ftblibrary.night                                                          # (OP only: true) 
command.ftblibrary.rain                                                           # (OP only: true) 
command.ftbteams                                                                  # (OP only: true) 
command.ftbteams.force-disband                                                    # (OP only: true) 
command.ftbteams.info                                                             # (OP only: true) 
command.ftbteams.info.server_id                                                   # (OP only: true) 
command.ftbteams.list                                                             # (OP only: true) 
command.ftbteams.list.parties                                                     # (OP only: true) 
command.ftbteams.list.players                                                     # (OP only: true) 
command.ftbteams.list.server_teams                                                # (OP only: true) 
command.ftbteams.msg                                                              # (OP only: true) 
command.ftbteams.party                                                            # (OP only: true) 
command.ftbteams.party.allies                                                     # (OP only: true) 
command.ftbteams.party.allies.add                                                 # (OP only: true) 
command.ftbteams.party.allies.list                                                # (OP only: true) 
command.ftbteams.party.allies.remove                                              # (OP only: true) 
command.ftbteams.party.create                                                     # (OP only: true) 
command.ftbteams.party.decline                                                    # (OP only: true) 
command.ftbteams.party.invite                                                     # (OP only: true) 
command.ftbteams.party.join                                                       # (OP only: true) 
command.ftbteams.party.kick                                                       # (OP only: true) 
command.ftbteams.party.leave                                                      # (OP only: true) 
command.ftbteams.party.settings                                                   # (OP only: true) 
command.ftbteams.party.settings_for                                               # (OP only: true) 
command.ftbteams.party.transfer_ownership                                         # (OP only: true) 
command.ftbteams.party.transfer_ownership_for                                     # (OP only: true) 
command.ftbteams.server                                                           # (OP only: true) 
command.ftbteams.server.create                                                    # (OP only: true) 
command.ftbteams.server.delete                                                    # (OP only: true) 
command.ftbteams.server.settings                                                  # (OP only: true) 
command.function                                                                  # (OP only: true) 
command.gamemode                                                                  # (OP only: true) 
command.gamemode.adventure                                                        # (OP only: true) 
command.gamemode.creative                                                         # (OP only: true) 
command.gamemode.spectator                                                        # (OP only: true) 
command.gamemode.survival                                                         # (OP only: true) 
command.gamerule                                                                  # (OP only: true) 
command.gamerule.KeepPartialInventory                                             # (OP only: true) 
command.gamerule.allowKiGriefingMasterStructures                                  # (OP only: true) 
command.gamerule.allowKiGriefingMobs                                              # (OP only: true) 
command.gamerule.allowKiGriefingPlayers                                           # (OP only: true) 
command.gamerule.announceAdvancements                                             # (OP only: true) 
command.gamerule.blockExplosionDropDecay                                          # (OP only: true) 
command.gamerule.commandBlockOutput                                               # (OP only: true) 
command.gamerule.commandModificationBlockLimit                                    # (OP only: true) 
command.gamerule.disableElytraMovementCheck                                       # (OP only: true) 
command.gamerule.disableRaids                                                     # (OP only: true) 
command.gamerule.doDaylightCycle                                                  # (OP only: true) 
command.gamerule.doEntityDrops                                                    # (OP only: true) 
command.gamerule.doFireTick                                                       # (OP only: true) 
command.gamerule.doImmediateRespawn                                               # (OP only: true) 
command.gamerule.doInsomnia                                                       # (OP only: true) 
command.gamerule.doLimitedCrafting                                                # (OP only: true) 
command.gamerule.doMobLoot                                                        # (OP only: true) 
command.gamerule.doMobSpawning                                                    # (OP only: true) 
command.gamerule.doPatrolSpawning                                                 # (OP only: true) 
command.gamerule.doTileDrops                                                      # (OP only: true) 
command.gamerule.doTraderSpawning                                                 # (OP only: true) 
command.gamerule.doVinesSpread                                                    # (OP only: true) 
command.gamerule.doWardenSpawning                                                 # (OP only: true) 
command.gamerule.doWeatherCycle                                                   # (OP only: true) 
command.gamerule.drowningDamage                                                   # (OP only: true) 
command.gamerule.fallDamage                                                       # (OP only: true) 
command.gamerule.fireDamage                                                       # (OP only: true) 
command.gamerule.forgiveDeadPlayers                                               # (OP only: true) 
command.gamerule.freezeDamage                                                     # (OP only: true) 
command.gamerule.globalSoundEvents                                                # (OP only: true) 
command.gamerule.keepInventory                                                    # (OP only: true) 
command.gamerule.lavaSourceConversion                                             # (OP only: true) 
command.gamerule.logAdminCommands                                                 # (OP only: true) 
command.gamerule.maxCommandChainLength                                            # (OP only: true) 
command.gamerule.maxEntityCramming                                                # (OP only: true) 
command.gamerule.mobExplosionDropDecay                                            # (OP only: true) 
command.gamerule.mobGriefing                                                      # (OP only: true) 
command.gamerule.naturalRegeneration                                              # (OP only: true) 
command.gamerule.playersSleepingPercentage                                        # (OP only: true) 
command.gamerule.randomTickSpeed                                                  # (OP only: true) 
command.gamerule.reducedDebugInfo                                                 # (OP only: true) 
command.gamerule.sendCommandFeedback                                              # (OP only: true) 
command.gamerule.showDeathMessages                                                # (OP only: true) 
command.gamerule.snowAccumulationHeight                                           # (OP only: true) 
command.gamerule.spawnRadius                                                      # (OP only: true) 
command.gamerule.spectatorsGenerateChunks                                         # (OP only: true) 
command.gamerule.terrainRegen                                                     # (OP only: true) 
command.gamerule.tntExplosionDropDecay                                            # (OP only: true) 
command.gamerule.universalAnger                                                   # (OP only: true) 
command.gamerule.waterSourceConversion                                            # (OP only: true) 
command.gc                                                                        # (OP only: true) 
command.give                                                                      # (OP only: true) 
command.gmsg                                                                      # (OP only: true) 
command.god                                                                       # (OP only: true) 
command.god.me                                                                    # (OP only: true) 
command.god.others                                                                # (OP only: true) 
command.guild                                                                     # (OP only: true) 
command.guild.admin                                                               # (OP only: true) 
command.guild.admin.disband                                                       # (OP only: true) 
command.guild.admin.gui                                                           # (OP only: true) 
command.guild.admin.inspect                                                       # (OP only: true) 
command.guild.admin.raidwin                                                       # (OP only: true) 
command.guild.admin.salvage                                                       # (OP only: true) 
command.guild.admin.salvage.block                                                 # (OP only: true) 
command.guild.admin.salvage.clearoverrides                                        # (OP only: true) 
command.guild.admin.salvage.container                                             # (OP only: true) 
command.guild.admin.salvage.override                                              # (OP only: true) 
command.guild.admin.salvage.removeoverride                                        # (OP only: true) 
command.guild.admin.salvage.scanheight                                            # (OP only: true) 
command.guild.admin.salvage.tickets                                               # (OP only: true) 
command.guild.ally                                                                # (OP only: true) 
command.guild.autoclaim                                                           # (OP only: true) 
command.guild.bank                                                                # (OP only: true) 
command.guild.bank.deposit                                                        # (OP only: true) 
command.guild.bank.withdraw                                                       # (OP only: true) 
command.guild.claim                                                               # (OP only: true) 
command.guild.claimarea                                                           # (OP only: true) 
command.guild.claimat                                                             # (OP only: true) 
command.guild.claims                                                              # (OP only: true) 
command.guild.create                                                              # (OP only: true) 
command.guild.delwarp                                                             # (OP only: true) 
command.guild.demote                                                              # (OP only: true) 
command.guild.desc                                                                # (OP only: true) 
command.guild.disband                                                             # (OP only: true) 
command.guild.enemy                                                               # (OP only: true) 
command.guild.flag                                                                # (OP only: true) 
command.guild.gui                                                                 # (OP only: true) 
command.guild.home                                                                # (OP only: true) 
command.guild.info                                                                # (OP only: true) 
command.guild.invite                                                              # (OP only: true) 
command.guild.join                                                                # (OP only: true) 
command.guild.kick                                                                # (OP only: true) 
command.guild.leader                                                              # (OP only: true) 
command.guild.leave                                                               # (OP only: true) 
command.guild.list                                                                # (OP only: true) 
command.guild.map                                                                 # (OP only: true) 
command.guild.motd                                                                # (OP only: true) 
command.guild.neutral                                                             # (OP only: true) 
command.guild.open                                                                # (OP only: true) 
command.guild.perm                                                                # (OP only: true) 
command.guild.permuser                                                            # (OP only: true) 
command.guild.power                                                               # (OP only: true) 
command.guild.promote                                                             # (OP only: true) 
command.guild.raid                                                                # (OP only: true) 
command.guild.raidabort                                                           # (OP only: true) 
command.guild.raiddefend                                                          # (OP only: true) 
command.guild.raidstatus                                                          # (OP only: true) 
command.guild.relations                                                           # (OP only: true) 
command.guild.rename                                                              # (OP only: true) 
command.guild.salvage                                                             # (OP only: true) 
command.guild.salvage.take                                                        # (OP only: true) 
command.guild.salvage.takeall                                                     # (OP only: true) 
command.guild.sethome                                                             # (OP only: true) 
command.guild.setwarp                                                             # (OP only: true) 
command.guild.truce                                                               # (OP only: true) 
command.guild.unclaim                                                             # (OP only: true) 
command.guild.unclaimall                                                          # (OP only: true) 
command.guild.uninvite                                                            # (OP only: true) 
command.guild.warp                                                                # (OP only: true) 
command.guild.warps                                                               # (OP only: true) 
command.heal                                                                      # (OP only: true) 
command.help                                                                      # (OP only: true) 
command.hologram                                                                  # (OP only: true) 
command.hologram.addline                                                          # (OP only: true) 
command.hologram.create                                                           # (OP only: true) 
command.hologram.delete                                                           # (OP only: true) 
command.hologram.gifs                                                             # (OP only: true) 
command.hologram.gifs.reload                                                      # (OP only: true) 
command.hologram.info                                                             # (OP only: true) 
command.hologram.insertline                                                       # (OP only: true) 
command.hologram.list                                                             # (OP only: true) 
command.hologram.move                                                             # (OP only: true) 
command.hologram.movevertical                                                     # (OP only: true) 
command.hologram.near                                                             # (OP only: true) 
command.hologram.placeholders                                                     # (OP only: true) 
command.hologram.refresh                                                          # (OP only: true) 
command.hologram.removeline                                                       # (OP only: true) 
command.hologram.setline                                                          # (OP only: true) 
command.hologram.style                                                            # (OP only: true) 
command.hologram.teleport                                                         # (OP only: true) 
command.home                                                                      # (OP only: true) 
command.home.set                                                                  # (OP only: true) 
command.home.setPlayer                                                            # (OP only: true) 
command.invsee                                                                    # (OP only: true) 
command.item                                                                      # (OP only: true) 
command.item.modify                                                               # (OP only: true) 
command.item.modify.block                                                         # (OP only: true) 
command.item.modify.entity                                                        # (OP only: true) 
command.item.replace                                                              # (OP only: true) 
command.item.replace.block                                                        # (OP only: true) 
command.item.replace.entity                                                       # (OP only: true) 
command.itemperm                                                                  # (OP only: true) 
command.itemperm.break                                                            # (OP only: true) 
command.itemperm.break.allow                                                      # (OP only: true) 
command.itemperm.break.allow.*                                                    # (OP only: true) 
command.itemperm.break.allow.all                                                  # (OP only: true) 
command.itemperm.break.clear                                                      # (OP only: true) 
command.itemperm.break.clear.*                                                    # (OP only: true) 
command.itemperm.break.clear.all                                                  # (OP only: true) 
command.itemperm.break.deny                                                       # (OP only: true) 
command.itemperm.break.deny.*                                                     # (OP only: true) 
command.itemperm.break.deny.all                                                   # (OP only: true) 
command.itemperm.exist                                                            # (OP only: true) 
command.itemperm.exist.allow                                                      # (OP only: true) 
command.itemperm.exist.allow.*                                                    # (OP only: true) 
command.itemperm.exist.allow.all                                                  # (OP only: true) 
command.itemperm.exist.clear                                                      # (OP only: true) 
command.itemperm.exist.clear.*                                                    # (OP only: true) 
command.itemperm.exist.clear.all                                                  # (OP only: true) 
command.itemperm.exist.deny                                                       # (OP only: true) 
command.itemperm.exist.deny.*                                                     # (OP only: true) 
command.itemperm.exist.deny.all                                                   # (OP only: true) 
command.itemperm.inventory                                                        # (OP only: true) 
command.itemperm.inventory.allow                                                  # (OP only: true) 
command.itemperm.inventory.allow.*                                                # (OP only: true) 
command.itemperm.inventory.allow.all                                              # (OP only: true) 
command.itemperm.inventory.clear                                                  # (OP only: true) 
command.itemperm.inventory.clear.*                                                # (OP only: true) 
command.itemperm.inventory.clear.all                                              # (OP only: true) 
command.itemperm.inventory.deny                                                   # (OP only: true) 
command.itemperm.inventory.deny.*                                                 # (OP only: true) 
command.itemperm.inventory.deny.all                                               # (OP only: true) 
command.itemperm.place                                                            # (OP only: true) 
command.itemperm.place.allow                                                      # (OP only: true) 
command.itemperm.place.allow.*                                                    # (OP only: true) 
command.itemperm.place.allow.all                                                  # (OP only: true) 
command.itemperm.place.clear                                                      # (OP only: true) 
command.itemperm.place.clear.*                                                    # (OP only: true) 
command.itemperm.place.clear.all                                                  # (OP only: true) 
command.itemperm.place.deny                                                       # (OP only: true) 
command.itemperm.place.deny.*                                                     # (OP only: true) 
command.itemperm.place.deny.all                                                   # (OP only: true) 
command.jail                                                                      # (OP only: true) 
command.jfr                                                                       # (OP only: true) 
command.jfr.start                                                                 # (OP only: true) 
command.jfr.stop                                                                  # (OP only: true) 
command.jump                                                                      # (OP only: true) 
command.kick                                                                      # (OP only: true) 
command.kill                                                                      # (OP only: true) 
command.kit                                                                       # (OP only: true) 
command.kit.list                                                                  # (OP only: true) 
command.kit.modify                                                                # (OP only: true) 
command.kit.modify.create                                                         # (OP only: true) 
command.kit.modify.delete                                                         # (OP only: true) 
command.list                                                                      # (OP only: true) 
command.list.uuids                                                                # (OP only: true) 
command.locate                                                                    # (OP only: true) 
command.loot                                                                      # (OP only: true) 
command.loot.give                                                                 # (OP only: true) 
command.loot.insert                                                               # (OP only: true) 
command.loot.replace                                                              # (OP only: true) 
command.loot.replace.block                                                        # (OP only: true) 
command.loot.replace.entity                                                       # (OP only: true) 
command.loot.spawn                                                                # (OP only: true) 
command.mail                                                                      # (OP only: true) 
command.mail.read                                                                 # (OP only: true) 
command.mail.readall                                                              # (OP only: true) 
command.mail.send                                                                 # (OP only: true) 
command.me                                                                        # (OP only: true) 
command.meleeclash                                                                # (OP only: true) 
command.mfsrc                                                                     # (OP only: true) 
command.modernfix                                                                 # (OP only: true) 
command.modernfix.mcfunctions                                                     # (OP only: true) 
command.modernfix.upgradeStructures                                               # (OP only: true) 
command.modlist                                                                   # (OP only: true) 
command.money                                                                     # (OP only: true) 
command.money.give                                                                # (OP only: true) 
command.money.set                                                                 # (OP only: true) 
command.money.take                                                                # (OP only: true) 
command.money.top                                                                 # (OP only: true) 
command.msg                                                                       # (OP only: true) 
command.mute                                                                      # (OP only: true) 
command.mw                                                                        # (OP only: true) 
command.mw.create                                                                 # (OP only: true) 
command.mw.delete                                                                 # (OP only: true) 
command.mw.help                                                                   # (OP only: true) 
command.mw.import                                                                 # (OP only: true) 
command.mw.info                                                                   # (OP only: true) 
command.mw.list                                                                   # (OP only: true) 
command.mw.list.AvailableBiomeProviders                                           # (OP only: true) 
command.mw.list.AvailableChunkGenerators                                          # (OP only: true) 
command.mw.list.AvailableDimensionSettings                                        # (OP only: true) 
command.mw.list.AvailableDimensionTypes                                           # (OP only: true) 
command.mw.list.CurrentMultiworlds                                                # (OP only: true) 
command.mwtp                                                                      # (OP only: true) 
command.nickname                                                                  # (OP only: true) 
command.nickname.clearPlayer                                                      # (OP only: true) 
command.nickname.clearSelf                                                        # (OP only: true) 
command.nickname.setPlayer                                                        # (OP only: true) 
command.nickname.setSelf                                                          # (OP only: true) 
command.npcprobe                                                                  # (OP only: true) 
command.npcregion                                                                 # (OP only: true) 
command.npcregion.addbox                                                          # (OP only: true) 
command.npcregion.create                                                          # (OP only: true) 
command.npcregion.define                                                          # (OP only: true) 
command.npcregion.edit                                                            # (OP only: true) 
command.npcregion.info                                                            # (OP only: true) 
command.npcregion.list                                                            # (OP only: true) 
command.npcregion.remove                                                          # (OP only: true) 
command.npcregion.removebox                                                       # (OP only: true) 
command.npcregion.rename                                                          # (OP only: true) 
command.npcregion.tp                                                              # (OP only: true) 
command.particle                                                                  # (OP only: true) 
command.patreon                                                                   # (OP only: true) 
command.patreon.claim                                                             # (OP only: true) 
command.patreon.link                                                              # (OP only: true) 
command.patreon.status                                                            # (OP only: true) 
command.patreon.unlink                                                            # (OP only: true) 
command.pay                                                                       # (OP only: true) 
command.perfstats                                                                 # (OP only: true) 
command.perm                                                                      # (OP only: true) 
command.perm.debug                                                                # (OP only: true) 
command.perm.global                                                               # (OP only: true) 
command.perm.global.allow                                                         # (OP only: true) 
command.perm.global.clear                                                         # (OP only: true) 
command.perm.global.deny                                                          # (OP only: true) 
command.perm.global.denydefault                                                   # (OP only: true) 
command.perm.global.include                                                       # (OP only: true) 
command.perm.global.include.add                                                   # (OP only: true) 
command.perm.global.include.clear                                                 # (OP only: true) 
command.perm.global.include.help                                                  # (OP only: true) 
command.perm.global.include.remove                                                # (OP only: true) 
command.perm.global.parent                                                        # (OP only: true) 
command.perm.global.parent.add                                                    # (OP only: true) 
command.perm.global.parent.clear                                                  # (OP only: true) 
command.perm.global.parent.help                                                   # (OP only: true) 
command.perm.global.parent.remove                                                 # (OP only: true) 
command.perm.global.perms                                                         # (OP only: true) 
command.perm.global.priority                                                      # (OP only: true) 
command.perm.global.priority.help                                                 # (OP only: true) 
command.perm.global.spawn                                                         # (OP only: true) 
command.perm.global.spawn.bed                                                     # (OP only: true) 
command.perm.global.spawn.bed.disable                                             # (OP only: true) 
command.perm.global.spawn.bed.enable                                              # (OP only: true) 
command.perm.global.spawn.clear                                                   # (OP only: true) 
command.perm.global.spawn.help                                                    # (OP only: true) 
command.perm.global.spawn.here                                                    # (OP only: true) 
command.perm.global.users                                                         # (OP only: true) 
command.perm.global.value                                                         # (OP only: true) 
command.perm.group                                                                # (OP only: true) 
command.perm.group.help                                                           # (OP only: true) 
command.perm.help                                                                 # (OP only: true) 
command.perm.list                                                                 # (OP only: true) 
command.perm.list.help                                                            # (OP only: true) 
command.perm.reload                                                               # (OP only: true) 
command.perm.save                                                                 # (OP only: true) 
command.perm.save.disable                                                         # (OP only: true) 
command.perm.save.enable                                                          # (OP only: true) 
command.perm.save.flatfile                                                        # (OP only: true) 
command.perm.save.json                                                            # (OP only: true) 
command.perm.save.saveNow                                                         # (OP only: true) 
command.perm.save.singlejson                                                      # (OP only: true) 
command.perm.test                                                                 # (OP only: true) 
command.perm.user                                                                 # (OP only: true) 
command.perm.user.help                                                            # (OP only: true) 
command.permgui                                                                   # (OP only: true) 
command.permtaggeditem                                                            # (OP only: true) 
command.permtaggeditem.group                                                      # (OP only: true) 
command.permtaggeditem.mode                                                       # (OP only: true) 
command.permtaggeditem.mode.equip                                                 # (OP only: true) 
command.permtaggeditem.mode.inventory                                             # (OP only: true) 
command.permtaggeditem.mode.use                                                   # (OP only: true) 
command.permtaggeditem.perm                                                       # (OP only: true) 
command.permtaggeditem.reset                                                      # (OP only: true) 
command.ping                                                                      # (OP only: true) 
command.place                                                                     # (OP only: true) 
command.place.feature                                                             # (OP only: true) 
command.place.jigsaw                                                              # (OP only: true) 
command.place.structure                                                           # (OP only: true) 
command.place.template                                                            # (OP only: true) 
command.playsound                                                                 # (OP only: true) 
command.playtime                                                                  # (OP only: true) 
command.playtime.top                                                              # (OP only: true) 
command.pm                                                                        # (OP only: true) 
command.pm.clear                                                                  # (OP only: true) 
command.portal                                                                    # (OP only: true) 
command.portal.create                                                             # (OP only: true) 
command.portal.delete                                                             # (OP only: true) 
command.portal.list                                                               # (OP only: true) 
command.portal.recreate                                                           # (OP only: true) 
command.portal.requireticket                                                      # (OP only: true) 
command.portal.target                                                             # (OP only: true) 
command.potion                                                                    # (OP only: true) 
command.potion.clear                                                              # (OP only: true) 
command.potion.give                                                               # (OP only: true) 
command.prestige                                                                  # (OP only: true) 
command.prestige.color                                                            # (OP only: true) 
command.prestige.color.clear                                                      # (OP only: true) 
command.prestige.color.list                                                       # (OP only: true) 
command.prestige.color.set                                                        # (OP only: true) 
command.prestige.colour                                                           # (OP only: true) 
command.prestige.colour.clear                                                     # (OP only: true) 
command.prestige.colour.list                                                      # (OP only: true) 
command.prestige.colour.set                                                       # (OP only: true) 
command.prestige.delete                                                           # (OP only: true) 
command.prestige.delete.all                                                       # (OP only: true) 
command.prestige.forceall                                                         # (OP only: true) 
command.prestige.kit                                                              # (OP only: true) 
command.prestige.kit.clear                                                        # (OP only: true) 
command.prestige.kit.list                                                         # (OP only: true) 
command.prestige.kit.set                                                          # (OP only: true) 
command.prestige.npc                                                              # (OP only: true) 
command.prestige.questgate                                                        # (OP only: true) 
command.prestige.questgate.clear                                                  # (OP only: true) 
command.prestige.questgate.list                                                   # (OP only: true) 
command.prestige.questgate.set                                                    # (OP only: true) 
command.promote                                                                   # (OP only: true) 
command.protectdebug                                                              # (OP only: true) 
command.publish                                                                   # (OP only: true) 
command.purgechunks                                                               # (OP only: true) 
command.push                                                                      # (OP only: true) 
command.pv                                                                        # (OP only: true) 
command.pwarp                                                                     # (OP only: true) 
command.pwarp.help                                                                # (OP only: true) 
command.pwarp.list                                                                # (OP only: true) 
command.raceunlock                                                                # (OP only: true) 
command.raceunlock.grant                                                          # (OP only: true) 
command.raceunlock.query                                                          # (OP only: true) 
command.raceunlock.revoke                                                         # (OP only: true) 
command.rank                                                                      # (OP only: true) 
command.rank.cleargroup                                                           # (OP only: true) 
command.rank.list                                                                 # (OP only: true) 
command.rank.reloadassets                                                         # (OP only: true) 
command.rank.setgroup                                                             # (OP only: true) 
command.recipe                                                                    # (OP only: true) 
command.recipe.give                                                               # (OP only: true) 
command.recipe.take                                                               # (OP only: true) 
command.reload                                                                    # (OP only: true) 
command.remove                                                                    # (OP only: true) 
command.rename                                                                    # (OP only: true) 
command.repair                                                                    # (OP only: true) 
command.repair.others                                                             # (OP only: true) 
command.repair.self                                                               # (OP only: true) 
command.repair.self.Custom                                                        # (OP only: true) 
command.repair.self.MaxValue                                                      # (OP only: true) 
command.reply                                                                     # (OP only: true) 
command.return                                                                    # (OP only: true) 
command.rg                                                                        # (OP only: true) 
command.rg.dungeon                                                                # (OP only: true) 
command.rg.dungeon.bossreset                                                      # (OP only: true) 
command.rg.dungeon.crate                                                          # (OP only: true) 
command.rg.dungeon.crate.info                                                     # (OP only: true) 
command.rg.dungeon.crate.look                                                     # (OP only: true) 
command.rg.dungeon.delwarp                                                        # (OP only: true) 
command.rg.dungeon.edit                                                           # (OP only: true) 
command.rg.dungeon.floor                                                          # (OP only: true) 
command.rg.dungeon.floor.count                                                    # (OP only: true) 
command.rg.dungeon.floor.depth                                                    # (OP only: true) 
command.rg.dungeon.floor.list                                                     # (OP only: true) 
command.rg.dungeon.floor.recrate                                                  # (OP only: true) 
command.rg.dungeon.floor.regen                                                    # (OP only: true) 
command.rg.dungeon.floor.requireticket                                            # (OP only: true) 
command.rg.dungeon.floor.reseal                                                   # (OP only: true) 
command.rg.dungeon.floor.respawn                                                  # (OP only: true) 
command.rg.dungeon.floor.restorearena                                             # (OP only: true) 
command.rg.dungeon.floor.size                                                     # (OP only: true) 
command.rg.dungeon.floor.theme                                                    # (OP only: true) 
command.rg.dungeon.floor.tp                                                       # (OP only: true) 
command.rg.dungeon.highlight                                                      # (OP only: true) 
command.rg.dungeon.paste                                                          # (OP only: true) 
command.rg.dungeon.setwarp                                                        # (OP only: true) 
command.rg.dungeon.ticket                                                         # (OP only: true) 
command.rg.dungeon.ticket.give                                                    # (OP only: true) 
command.rg.dungeon.ticket.lock                                                    # (OP only: true) 
command.rg.dungeon.ticket.unlock                                                  # (OP only: true) 
command.rg.dungeon.ticket.unlocks                                                 # (OP only: true) 
command.rg.dungeon.tp                                                             # (OP only: true) 
command.rg.dungeon.warp                                                           # (OP only: true) 
command.rg.dungeon.warps                                                          # (OP only: true) 
command.rg.edit                                                                   # (OP only: true) 
command.rg.modules                                                                # (OP only: true) 
command.rg.modules.list                                                           # (OP only: true) 
command.rg.modules.set                                                            # (OP only: true) 
command.rg.npc                                                                    # (OP only: true) 
command.rg.npc.buyskill                                                           # (OP only: true) 
command.rg.npc.dmznpc                                                             # (OP only: true) 
command.rg.npc.dmznpc.model                                                       # (OP only: true) 
command.rg.npc.edit                                                               # (OP only: true) 
command.rg.npc.forms                                                              # (OP only: true) 
command.rg.npc.forms.grantall                                                     # (OP only: true) 
command.rg.npc.forms.verify                                                       # (OP only: true) 
command.rg.npc.givetechnique                                                      # (OP only: true) 
command.rg.npc.hakai                                                              # (OP only: true) 
command.rg.npc.hakai.revoke                                                       # (OP only: true) 
command.rg.npc.htc                                                                # (OP only: true) 
command.rg.npc.htc.clear                                                          # (OP only: true) 
command.rg.npc.htc.set                                                            # (OP only: true) 
command.rg.npc.htc.show                                                           # (OP only: true) 
command.rg.npc.reload                                                             # (OP only: true) 
command.rg.npc.waypoint                                                           # (OP only: true) 
command.rg.npc.waypoint.clear                                                     # (OP only: true) 
command.rg.npc.waypoint.clearall                                                  # (OP only: true) 
command.rg.npc.waypoint.list                                                      # (OP only: true) 
command.rg.npc.waypoint.set                                                       # (OP only: true) 
command.rg.prune                                                                  # (OP only: true) 
command.rg.prune.confirm                                                          # (OP only: true) 
command.rg.raid                                                                   # (OP only: true) 
command.rg.raid.cancel                                                            # (OP only: true) 
command.rg.raid.edit                                                              # (OP only: true) 
command.rg.raid.join                                                              # (OP only: true) 
command.rg.raid.leave                                                             # (OP only: true) 
command.rg.raid.list                                                              # (OP only: true) 
command.rg.raid.npc                                                               # (OP only: true) 
command.rg.raid.npc.bind                                                          # (OP only: true) 
command.rg.raid.npc.remove                                                        # (OP only: true) 
command.rg.raid.npc.spawn                                                         # (OP only: true) 
command.rg.raid.open                                                              # (OP only: true) 
command.rg.raid.soul                                                              # (OP only: true) 
command.rg.raid.start                                                             # (OP only: true) 
command.rg.raid.status                                                            # (OP only: true) 
command.rg.raid.zsoul                                                             # (OP only: true) 
command.rg.raid.zsoul.info                                                        # (OP only: true) 
command.rg.raid.zsoul.reset                                                       # (OP only: true) 
command.rg.rift                                                                   # (OP only: true) 
command.rg.rift.arena                                                             # (OP only: true) 
command.rg.rift.arena.reset                                                       # (OP only: true) 
command.rg.rift.close                                                             # (OP only: true) 
command.rg.rift.close.runs                                                        # (OP only: true) 
command.rg.rift.create                                                            # (OP only: true) 
command.rg.rift.delete                                                            # (OP only: true) 
command.rg.rift.encounter                                                         # (OP only: true) 
command.rg.rift.encounter.clear                                                   # (OP only: true) 
command.rg.rift.encounter.copy                                                    # (OP only: true) 
command.rg.rift.encounter.new                                                     # (OP only: true) 
command.rg.rift.info                                                              # (OP only: true) 
command.rg.rift.list                                                              # (OP only: true) 
command.rg.rift.open                                                              # (OP only: true) 
command.rg.rift.region                                                            # (OP only: true) 
command.rg.rift.region.add                                                        # (OP only: true) 
command.rg.rift.region.clear                                                      # (OP only: true) 
command.rg.rift.region.remove                                                     # (OP only: true) 
command.rg.rift.set                                                               # (OP only: true) 
command.rg.rift.set.enabled                                                       # (OP only: true) 
command.rg.rift.set.interval                                                      # (OP only: true) 
command.rg.rift.set.label                                                         # (OP only: true) 
command.rg.rift.set.lifetime                                                      # (OP only: true) 
command.rg.rift.set.name                                                          # (OP only: true) 
command.rg.rift.set.raid                                                          # (OP only: true) 
command.rg.rift.set.theme                                                         # (OP only: true) 
command.rg.rift.status                                                            # (OP only: true) 
command.rg.tourney                                                                # (OP only: true) 
command.rg.tourney.bounds                                                         # (OP only: true) 
command.rg.tourney.bounds.arena                                                   # (OP only: true) 
command.rg.tourney.bounds.stands                                                  # (OP only: true) 
command.rg.tourney.bounds.waiting                                                 # (OP only: true) 
command.rg.tourney.cancel                                                         # (OP only: true) 
command.rg.tourney.edit                                                           # (OP only: true) 
command.rg.tourney.join                                                           # (OP only: true) 
command.rg.tourney.leave                                                          # (OP only: true) 
command.rg.tourney.list                                                           # (OP only: true) 
command.rg.tourney.loadout                                                        # (OP only: true) 
command.rg.tourney.npc                                                            # (OP only: true) 
command.rg.tourney.npc.bind                                                       # (OP only: true) 
command.rg.tourney.npc.remove                                                     # (OP only: true) 
command.rg.tourney.npc.removeall                                                  # (OP only: true) 
command.rg.tourney.npc.setgroup                                                   # (OP only: true) 
command.rg.tourney.npc.spawn                                                      # (OP only: true) 
command.rg.tourney.open                                                           # (OP only: true) 
command.rg.tourney.start                                                          # (OP only: true) 
command.rg.tourney.status                                                         # (OP only: true) 
command.rg.tourney.team                                                           # (OP only: true) 
command.rg.tourney.team.create                                                    # (OP only: true) 
command.rg.tourney.team.join                                                      # (OP only: true) 
command.rg.tourney.team.leave                                                     # (OP only: true) 
command.rg.tourney.title                                                          # (OP only: true) 
command.rg.tourney.title.clear                                                    # (OP only: true) 
command.rg.tourney.title.list                                                     # (OP only: true) 
command.rg.tourney.title.set                                                      # (OP only: true) 
command.rg.tourney.tpwait                                                         # (OP only: true) 
command.rgentity                                                                  # (OP only: true) 
command.rgentity.gridall                                                          # (OP only: true) 
command.rgentity.gridclear                                                        # (OP only: true) 
command.rgentity.list                                                             # (OP only: true) 
command.rgentity.spawn                                                            # (OP only: true) 
command.rggrave                                                                   # (OP only: true) 
command.rggrave.cleannames                                                        # (OP only: true) 
command.rggui                                                                     # (OP only: true) 
command.rggui.admin                                                               # (OP only: true) 
command.rginfo                                                                    # (OP only: true) 
command.rginfo.edit                                                               # (OP only: true) 
command.rginfo.mixin                                                              # (OP only: true) 
command.rginfo.modules                                                            # (OP only: true) 
command.rginfo.reload                                                             # (OP only: true) 
command.rgrace                                                                    # (OP only: true) 
command.rgrace.refresh                                                            # (OP only: true) 
command.rgrace.transforms                                                         # (OP only: true) 
command.rgreload                                                                  # (OP only: true) 
command.rgreset                                                                   # (OP only: true) 
command.rgsettings                                                                # (OP only: true) 
command.rgsettings.get                                                            # (OP only: true) 
command.rgsettings.help                                                           # (OP only: true) 
command.rgsettings.set                                                            # (OP only: true) 
command.rgtesting                                                                 # (OP only: true) 
command.rgworldinfo                                                               # (OP only: true) 
command.ride                                                                      # (OP only: true) 
command.rtp                                                                       # (OP only: true) 
command.rules                                                                     # (OP only: true) 
command.rules.add                                                                 # (OP only: true) 
command.rules.book                                                                # (OP only: true) 
command.rules.change                                                              # (OP only: true) 
command.rules.help                                                                # (OP only: true) 
command.rules.move                                                                # (OP only: true) 
command.rules.page                                                                # (OP only: true) 
command.rules.remove                                                              # (OP only: true) 
command.sagadifficulty                                                            # (OP only: true) 
command.say                                                                       # (OP only: true) 
command.schedule                                                                  # (OP only: true) 
command.schedule.clear                                                            # (OP only: true) 
command.schedule.function                                                         # (OP only: true) 
command.scoreboard                                                                # (OP only: true) 
command.scoreboard.objectives                                                     # (OP only: true) 
command.scoreboard.objectives.add                                                 # (OP only: true) 
command.scoreboard.objectives.list                                                # (OP only: true) 
command.scoreboard.objectives.modify                                              # (OP only: true) 
command.scoreboard.objectives.remove                                              # (OP only: true) 
command.scoreboard.objectives.setdisplay                                          # (OP only: true) 
command.scoreboard.players                                                        # (OP only: true) 
command.scoreboard.players.add                                                    # (OP only: true) 
command.scoreboard.players.enable                                                 # (OP only: true) 
command.scoreboard.players.get                                                    # (OP only: true) 
command.scoreboard.players.list                                                   # (OP only: true) 
command.scoreboard.players.operation                                              # (OP only: true) 
command.scoreboard.players.remove                                                 # (OP only: true) 
command.scoreboard.players.reset                                                  # (OP only: true) 
command.scoreboard.players.set                                                    # (OP only: true) 
command.seed                                                                      # (OP only: true) 
command.seen                                                                      # (OP only: true) 
command.server                                                                    # (OP only: true) 
command.serverclaim                                                               # (OP only: true) 
command.serverclaim.add                                                           # (OP only: true) 
command.serverclaim.addmember                                                     # (OP only: true) 
command.serverclaim.addowner                                                      # (OP only: true) 
command.serverclaim.bypass                                                        # (OP only: true) 
command.serverclaim.define                                                        # (OP only: true) 
command.serverclaim.flag                                                          # (OP only: true) 
command.serverclaim.info                                                          # (OP only: true) 
command.serverclaim.list                                                          # (OP only: true) 
command.serverclaim.parent                                                        # (OP only: true) 
command.serverclaim.priority                                                      # (OP only: true) 
command.serverclaim.remove                                                        # (OP only: true) 
command.serverclaim.removemember                                                  # (OP only: true) 
command.serverclaim.removeowner                                                   # (OP only: true) 
command.serverclaim.rename                                                        # (OP only: true) 
command.serverclaim.tp                                                            # (OP only: true) 
command.servers                                                                   # (OP only: true) 
command.serversettings                                                            # (OP only: true) 
command.serversettings.allow-flight                                               # (OP only: true) 
command.serversettings.allow-flight.modify                                        # (OP only: true) 
command.serversettings.allow-flight.view                                          # (OP only: true) 
command.serversettings.allow-nether                                               # (OP only: true) 
command.serversettings.allow-nether.modify                                        # (OP only: true) 
command.serversettings.allow-nether.view                                          # (OP only: true) 
command.serversettings.broadcast-console-to-ops                                   # (OP only: true) 
command.serversettings.broadcast-console-to-ops.modify                            # (OP only: true) 
command.serversettings.broadcast-console-to-ops.view                              # (OP only: true) 
command.serversettings.broadcast-rcon-to-ops                                      # (OP only: true) 
command.serversettings.broadcast-rcon-to-ops.modify                               # (OP only: true) 
command.serversettings.broadcast-rcon-to-ops.view                                 # (OP only: true) 
command.serversettings.difficulty                                                 # (OP only: true) 
command.serversettings.difficulty.modify                                          # (OP only: true) 
command.serversettings.difficulty.view                                            # (OP only: true) 
command.serversettings.enable-command-block                                       # (OP only: true) 
command.serversettings.enable-command-block.modify                                # (OP only: true) 
command.serversettings.enable-command-block.view                                  # (OP only: true) 
command.serversettings.enable-jmx-monitoring                                      # (OP only: true) 
command.serversettings.enable-query                                               # (OP only: true) 
command.serversettings.enable-rcon                                                # (OP only: true) 
command.serversettings.enable-status                                              # (OP only: true) 
command.serversettings.enable-status.modify                                       # (OP only: true) 
command.serversettings.enable-status.view                                         # (OP only: true) 
command.serversettings.enforce-whitelist                                          # (OP only: true) 
command.serversettings.enforce-whitelist.modify                                   # (OP only: true) 
command.serversettings.enforce-whitelist.view                                     # (OP only: true) 
command.serversettings.entity-broadcast-range-percentage                          # (OP only: true) 
command.serversettings.entity-broadcast-range-percentage.modify                   # (OP only: true) 
command.serversettings.entity-broadcast-range-percentage.view                     # (OP only: true) 
command.serversettings.force-gamemode                                             # (OP only: true) 
command.serversettings.force-gamemode.modify                                      # (OP only: true) 
command.serversettings.force-gamemode.view                                        # (OP only: true) 
command.serversettings.function-permission-level                                  # (OP only: true) 
command.serversettings.function-permission-level.modify                           # (OP only: true) 
command.serversettings.function-permission-level.view                             # (OP only: true) 
command.serversettings.gamemode                                                   # (OP only: true) 
command.serversettings.gamemode.modify                                            # (OP only: true) 
command.serversettings.gamemode.view                                              # (OP only: true) 
command.serversettings.generate-structures                                        # (OP only: true) 
command.serversettings.generator-settings                                         # (OP only: true) 
command.serversettings.hardcore                                                   # (OP only: true) 
command.serversettings.level-name                                                 # (OP only: true) 
command.serversettings.level-seed                                                 # (OP only: true) 
command.serversettings.level-type                                                 # (OP only: true) 
command.serversettings.max-build-height                                           # (OP only: true) 
command.serversettings.max-build-height.modify                                    # (OP only: true) 
command.serversettings.max-build-height.view                                      # (OP only: true) 
command.serversettings.max-players                                                # (OP only: true) 
command.serversettings.max-tick-time                                              # (OP only: true) 
command.serversettings.max-world-size                                             # (OP only: true) 
command.serversettings.motd                                                       # (OP only: true) 
command.serversettings.motd.clear                                                 # (OP only: true) 
command.serversettings.motd.modify                                                # (OP only: true) 
command.serversettings.motd.view                                                  # (OP only: true) 
command.serversettings.network-compression-threshold                              # (OP only: true) 
command.serversettings.network-compression-threshold.modify                       # (OP only: true) 
command.serversettings.network-compression-threshold.view                         # (OP only: true) 
command.serversettings.online-mode                                                # (OP only: true) 
command.serversettings.online-mode.modify                                         # (OP only: true) 
command.serversettings.online-mode.view                                           # (OP only: true) 
command.serversettings.op-permission-level                                        # (OP only: true) 
command.serversettings.op-permission-level.modify                                 # (OP only: true) 
command.serversettings.op-permission-level.view                                   # (OP only: true) 
command.serversettings.player-idle-timeout                                        # (OP only: true) 
command.serversettings.player-idle-timeout.modify                                 # (OP only: true) 
command.serversettings.player-idle-timeout.view                                   # (OP only: true) 
command.serversettings.prevent-proxy-connections                                  # (OP only: true) 
command.serversettings.prevent-proxy-connections.modify                           # (OP only: true) 
command.serversettings.prevent-proxy-connections.view                             # (OP only: true) 
command.serversettings.pvp                                                        # (OP only: true) 
command.serversettings.pvp.modify                                                 # (OP only: true) 
command.serversettings.pvp.view                                                   # (OP only: true) 
command.serversettings.query.port                                                 # (OP only: true) 
command.serversettings.rate-limit                                                 # (OP only: true) 
command.serversettings.rcon.password                                              # (OP only: true) 
command.serversettings.rcon.port                                                  # (OP only: true) 
command.serversettings.resource-pack                                              # (OP only: true) 
command.serversettings.resource-pack-sha1                                         # (OP only: true) 
command.serversettings.resource-pack-sha1.clear                                   # (OP only: true) 
command.serversettings.resource-pack-sha1.modify                                  # (OP only: true) 
command.serversettings.resource-pack-sha1.view                                    # (OP only: true) 
command.serversettings.resource-pack.clear                                        # (OP only: true) 
command.serversettings.resource-pack.modify                                       # (OP only: true) 
command.serversettings.resource-pack.view                                         # (OP only: true) 
command.serversettings.server-ip                                                  # (OP only: true) 
command.serversettings.snooper-enabled                                            # (OP only: true) 
command.serversettings.spawn-animals                                              # (OP only: true) 
command.serversettings.spawn-animals.modify                                       # (OP only: true) 
command.serversettings.spawn-animals.view                                         # (OP only: true) 
command.serversettings.spawn-monsters                                             # (OP only: true) 
command.serversettings.spawn-monsters.modify                                      # (OP only: true) 
command.serversettings.spawn-monsters.view                                        # (OP only: true) 
command.serversettings.spawn-npcs                                                 # (OP only: true) 
command.serversettings.spawn-npcs.modify                                          # (OP only: true) 
command.serversettings.spawn-npcs.view                                            # (OP only: true) 
command.serversettings.spawn-protection                                           # (OP only: true) 
command.serversettings.spawn-protection.modify                                    # (OP only: true) 
command.serversettings.spawn-protection.view                                      # (OP only: true) 
command.serversettings.sync-chunk-writes                                          # (OP only: true) 
command.serversettings.text-filtering-config                                      # (OP only: true) 
command.serversettings.use-native-transport                                       # (OP only: true) 
command.serversettings.view-distance                                              # (OP only: true) 
command.serversettings.view-distance.modify                                       # (OP only: true) 
command.serversettings.view-distance.view                                         # (OP only: true) 
command.serversettings.white-list                                                 # (OP only: true) 
command.serversettings.white-list.modify                                          # (OP only: true) 
command.serversettings.white-list.view                                            # (OP only: true) 
command.setblock                                                                  # (OP only: true) 
command.setjail                                                                   # (OP only: true) 
command.setjail.delete                                                            # (OP only: true) 
command.setjail.list                                                              # (OP only: true) 
command.setspawn                                                                  # (OP only: true) 
command.setspawn.bed                                                              # (OP only: true) 
command.setspawn.bed.disable                                                      # (OP only: true) 
command.setspawn.bed.enable                                                       # (OP only: true) 
command.setspawn.clear                                                            # (OP only: true) 
command.setspawn.help                                                             # (OP only: true) 
command.setspawn.here                                                             # (OP only: true) 
command.setworldspawn                                                             # (OP only: true) 
command.shadowdragonform                                                          # (OP only: true) 
command.shadowdragonform.grant                                                    # (OP only: true) 
command.shadowdragonform.revoke                                                   # (OP only: true) 
command.shrine                                                                    # (OP only: true) 
command.shrine.bind                                                               # (OP only: true) 
command.shrine.create                                                             # (OP only: true) 
command.shrine.delete                                                             # (OP only: true) 
command.shrine.info                                                               # (OP only: true) 
command.shrine.list                                                               # (OP only: true) 
command.shrine.setcooldown                                                        # (OP only: true) 
command.shrine.setduration                                                        # (OP only: true) 
command.shrine.setname                                                            # (OP only: true) 
command.shrine.setpercent                                                         # (OP only: true) 
command.shrine.setstat                                                            # (OP only: true) 
command.shrine.settype                                                            # (OP only: true) 
command.shrine.unbind                                                             # (OP only: true) 
command.smite                                                                     # (OP only: true) 
command.smite.location                                                            # (OP only: true) 
command.smite.player                                                              # (OP only: true) 
command.socialspy                                                                 # (OP only: true) 
command.spaceplanet                                                               # (OP only: true) 
command.spaceplanet.claim                                                         # (OP only: true) 
command.spaceplanet.destroy                                                       # (OP only: true) 
command.spaceplanet.info                                                          # (OP only: true) 
command.spaceplanet.look                                                          # (OP only: true) 
command.spaceplanet.restore                                                       # (OP only: true) 
command.spaceplanet.superrelocate                                                 # (OP only: true) 
command.spaceplanet.superstatus                                                   # (OP only: true) 
command.spaceplanet.unclaim                                                       # (OP only: true) 
command.spaceplanet.unstuck                                                       # (OP only: true) 
command.spar                                                                      # (OP only: true) 
command.spar.accept                                                               # (OP only: true) 
command.spar.cancel                                                               # (OP only: true) 
command.spar.deny                                                                 # (OP only: true) 
command.spawn                                                                     # (OP only: true) 
command.spawnpoint                                                                # (OP only: true) 
command.spectate                                                                  # (OP only: true) 
command.speed                                                                     # (OP only: true) 
command.speed.current                                                             # (OP only: true) 
command.speed.reset                                                               # (OP only: true) 
command.speed.set                                                                 # (OP only: true) 
command.spreadplayers                                                             # (OP only: true) 
command.staff                                                                     # (OP only: true) 
command.staff.accept                                                              # (OP only: true) 
command.staff.add                                                                 # (OP only: true) 
command.staff.addtask                                                             # (OP only: true) 
command.staff.approve                                                             # (OP only: true) 
command.staff.clockin                                                             # (OP only: true) 
command.staff.clockout                                                            # (OP only: true) 
command.staff.complete                                                            # (OP only: true) 
command.staff.deltask                                                             # (OP only: true) 
command.staff.deny                                                                # (OP only: true) 
command.staff.drop                                                                # (OP only: true) 
command.staff.list                                                                # (OP only: true) 
command.staff.remove                                                              # (OP only: true) 
command.staff.review                                                              # (OP only: true) 
command.staff.status                                                              # (OP only: true) 
command.staff.tasks                                                               # (OP only: true) 
command.staffchat                                                                 # (OP only: true) 
command.stopsound                                                                 # (OP only: true) 
command.subackups                                                                 # (OP only: true) 
command.subackups.clean                                                           # (OP only: true) 
command.subackups.status                                                          # (OP only: true) 
command.summon                                                                    # (OP only: true) 
command.tag                                                                       # (OP only: true) 
command.team                                                                      # (OP only: true) 
command.team.add                                                                  # (OP only: true) 
command.team.empty                                                                # (OP only: true) 
command.team.join                                                                 # (OP only: true) 
command.team.leave                                                                # (OP only: true) 
command.team.list                                                                 # (OP only: true) 
command.team.modify                                                               # (OP only: true) 
command.team.remove                                                               # (OP only: true) 
command.teammsg                                                                   # (OP only: true) 
command.teleport                                                                  # (OP only: true) 
command.tell                                                                      # (OP only: true) 
command.tellraw                                                                   # (OP only: true) 
command.tempban                                                                   # (OP only: true) 
command.tempmute                                                                  # (OP only: true) 
command.terrainregen                                                              # (OP only: true) 
command.terrainregen.delay                                                        # (OP only: true) 
command.terrainregen.now                                                          # (OP only: true) 
command.terrainregen.status                                                       # (OP only: true) 
command.time                                                                      # (OP only: true) 
command.time.add                                                                  # (OP only: true) 
command.time.freeze                                                               # (OP only: true) 
command.time.freeze.all                                                           # (OP only: true) 
command.time.set                                                                  # (OP only: true) 
command.time.set.day                                                              # (OP only: true) 
command.time.set.day.all                                                          # (OP only: true) 
command.time.set.dusk                                                             # (OP only: true) 
command.time.set.dusk.all                                                         # (OP only: true) 
command.time.set.midday                                                           # (OP only: true) 
command.time.set.midday.all                                                       # (OP only: true) 
command.time.set.midnight                                                         # (OP only: true) 
command.time.set.midnight.all                                                     # (OP only: true) 
command.time.set.night                                                            # (OP only: true) 
command.time.set.night.all                                                        # (OP only: true) 
command.timedmessage                                                              # (OP only: true) 
command.timedmessage.add                                                          # (OP only: true) 
command.timedmessage.delete                                                       # (OP only: true) 
command.timedmessage.help                                                         # (OP only: true) 
command.timedmessage.interval                                                     # (OP only: true) 
command.timedmessage.list                                                         # (OP only: true) 
command.timedmessage.send                                                         # (OP only: true) 
command.timedmessage.shuffle                                                      # (OP only: true) 
command.title                                                                     # (OP only: true) 
command.top                                                                       # (OP only: true) 
command.tp                                                                        # (OP only: true) 
command.tpa                                                                       # (OP only: true) 
command.tpa.help                                                                  # (OP only: true) 
command.tpboost                                                                   # (OP only: true) 
command.tpboost.off                                                               # (OP only: true) 
command.tpboost.status                                                            # (OP only: true) 
command.tppos                                                                     # (OP only: true) 
command.trade                                                                     # (OP only: true) 
command.trade.accept                                                              # (OP only: true) 
command.trade.deny                                                                # (OP only: true) 
command.trigger                                                                   # (OP only: true) 
command.unban                                                                     # (OP only: true) 
command.unjail                                                                    # (OP only: true) 
command.unmute                                                                    # (OP only: true) 
command.updateblocks                                                              # (OP only: true) 
command.updateblocks.area                                                         # (OP only: true) 
command.updateblocks.cancel                                                       # (OP only: true) 
command.uuid                                                                      # (OP only: true) 
command.vanish                                                                    # (OP only: true) 
command.w                                                                         # (OP only: true) 
command.warp                                                                      # (OP only: true) 
command.warp.delete                                                               # (OP only: true) 
command.warp.help                                                                 # (OP only: true) 
command.warp.list                                                                 # (OP only: true) 
command.warp.set                                                                  # (OP only: true) 
command.weather                                                                   # (OP only: true) 
command.weather.clear                                                             # (OP only: true) 
command.weather.rain                                                              # (OP only: true) 
command.weather.rain.disable                                                      # (OP only: true) 
command.weather.rain.enable                                                       # (OP only: true) 
command.weather.rain.force                                                        # (OP only: true) 
command.weather.rain.start                                                        # (OP only: true) 
command.weather.rain.stop                                                         # (OP only: true) 
command.weather.storm                                                             # (OP only: true) 
command.weather.storm.disable                                                     # (OP only: true) 
command.weather.storm.enable                                                      # (OP only: true) 
command.weather.storm.force                                                       # (OP only: true) 
command.weather.storm.start                                                       # (OP only: true) 
command.weather.storm.stop                                                        # (OP only: true) 
command.whitelist                                                                 # (OP only: true) 
command.whitelist.add                                                             # (OP only: true) 
command.whitelist.list                                                            # (OP only: true) 
command.whitelist.off                                                             # (OP only: true) 
command.whitelist.on                                                              # (OP only: true) 
command.whitelist.reload                                                          # (OP only: true) 
command.whitelist.remove                                                          # (OP only: true) 
command.wishtracking                                                              # (OP only: true) 
command.wishtracking.arm                                                          # (OP only: true) 
command.wishtracking.reset                                                        # (OP only: true) 
command.wishtracking.status                                                       # (OP only: true) 
command.wishtracking.trigger                                                      # (OP only: true) 
command.worldborder                                                               # (OP only: true) 
command.worldborder.help                                                          # (OP only: true) 
command.xp                                                                        # (OP only: true) 
mc.commandblock                                                                   # (OP only: true) Lowest node for restricting access to CommandBlocks
shuruisutilities.spaceplanet.admin                                                # (OP only: true) Destroy or restore a generated planet
su.admin.deletionwand                                                             # (OP only: true) Use the admin Deletion Wand (left-click deletes entities, right-click deletes holograms)
su.airdrop                                                                        # Randomized airdrops
su.airdrop.admin                                                                  # (OP only: true) Configure / force / clear airdrops (/airdrop)
su.auction                                                                        # (default: true) Open the auction house
su.banitem                                                                        # Item-ban permissions
su.banitem.bypass                                                                 # (OP only: true) Bypass banned items (use/hold/pick up banned items)
su.bounty                                                                         # (default: true) Set / accept / list player bounties
su.bounty.admin                                                                   # (OP only: true) Clear bounties (refunds contributors)
su.character.combat_lock                                                          # (default: 120) Seconds after combat during which character swaps are blocked (0 = off)
su.character.slots                                                                # (default: 1) How many character slots a player may have
su.character.swap_cooldown                                                        # (default: 600) Seconds between character swaps (0 = no cooldown)
su.character.use                                                                  # (default: true) Use character slots
su.chat                                                                           # Chat permissions
su.chat.adminchat                                                                 # (OP only: true) Read and write admin chat, and read staff chat as well. Network wide.
su.chat.chat                                                                      # (default: true) Allow players to use the public chat
su.chat.nickname.others                                                           # (OP only: true) Edit other players' nicknames
su.chat.playerformat                                                              # (default: ) Text to show in front of the player name in chat messages
su.chat.range                                                                     # (default: ) Send chat messages only to players in this range of the sender
su.chat.socialspy                                                                 # (OP only: true) Use /socialspy to mirror private messages and guild chat.
su.chat.staffchat                                                                 # (OP only: true) Read and write staff chat. Network wide.
su.chat.textformat                                                                # (default: ) Textformat colors. USE ONLY THE COLOR CHARACTERS AND NO &
su.chat.urls                                                                      # (default: true) Allow players to post clickable links in public chat.
su.chat.usecolor                                                                  # (default: true) Allow players to use colors in the public chat
su.commands                                                                       # Permission nodes for SU commands module
su.commands.admin                                                                 # (OP only: true) Administer kits
su.commands.afk.announce                                                          # (default: true) Announce when a player goes AFK, or returns from AFK
su.commands.afk.autokick                                                          # (default: false) Automatically kick a player, when he is AFK
su.commands.afk.autotime                                                          # (default: 480) Auto afk time in seconds. Set to 0 to disable.
su.commands.afk.warmup                                                            # (default: 10) Time a player needs to wait before he can go afk with /afk
su.commands.burn.others                                                           # (OP only: true) Apply burn effect on others
su.commands.doas.console                                                          # (OP only: true) Use /doas as the console
su.commands.gamemode.others                                                       # (OP only: true) Change others' game modes
su.commands.heal.others                                                           # (OP only: true) Heal others
su.commands.kill.others                                                           # (OP only: true) Use /kill on other players
su.commands.kit.bypasscooldown                                                    # (OP only: true) Bypass kit cooldown
su.commands.potion.others                                                         # (OP only: true) Use potions on others
su.commands.repair.others                                                         # (OP only: true) Allows repairing items held by another player
su.commands.rules.edit                                                            # (OP only: true) Edit rules
su.commands.sagadifficulty.others                                                 # (OP only: true) Set another player's saga difficulty
su.commands.smite.others                                                          # (OP only: true) Smite others
su.commands.vanish.others                                                         # (OP only: true) Allow to vanish other players
su.core.info                                                                      # (OP only: true) Access SU's /rginfo command
su.core.memUsageMsg                                                               # (OP only: true) Warn server ops when high server resource usage is detected
su.core.versioninfo                                                               # (OP only: true) Shows notification to the player if SU version is outdated
su.crate                                                                          # Crate permissions
su.crate.admin                                                                    # (OP only: true) Manage crates (/crate)
su.economy                                                                        # Zeni economy permissions
su.economy.admin                                                                  # (OP only: true) Give/take/set players' Zeni balances
su.economy.balance                                                                # (default: true) Check your Zeni balance
su.economy.pay                                                                    # (default: true) Pay Zeni to another player
su.economy.top                                                                    # (default: true) View the richest players
su.gui.admin                                                                      # (OP only: true) Open the admin editor hub
su.gui.banitem                                                                    # (OP only: true) Open the banned-items editor
su.gui.bounty                                                                     # (default: true) Open the bounty board
su.gui.chat                                                                       # (OP only: true) Open the chat editor
su.gui.crates                                                                     # (OP only: true) Open the crate editor
su.gui.economy                                                                    # (OP only: true) Open the economy editor
su.gui.guilds                                                                     # (OP only: true) Open the guild admin editor
su.gui.holograms                                                                  # (OP only: true) Open the hologram editor
su.gui.menu                                                                       # (default: true) Open the player menu GUI
su.gui.npcregions                                                                 # (OP only: true) Open the NPC Regions editor GUI
su.gui.permissions                                                                # (OP only: true) Open the permissions editor
su.gui.portals                                                                    # (OP only: true) Open the portal editor
su.gui.prestige                                                                   # (OP only: true) Open the prestige editor
su.gui.protection                                                                 # (OP only: true) Open the protection editor
su.gui.regions                                                                    # (OP only: true) Open the regions editor
su.gui.shadowdragons                                                              # (OP only: true) Open the boss arena editor
su.gui.shrines                                                                    # (OP only: true) Open the shrine editor
su.gui.sparringsettings                                                           # (OP only: true) Edit the sparring settings
su.gui.tasks                                                                      # (OP only: true) Open the task pool editor
su.gui.worldborder                                                                # (OP only: true) Open the world border editor
su.guilds                                                                         # Guilds module
su.guilds.admin                                                                   # (OP only: true) Administer any guild
su.guilds.admin.bypass                                                            # (OP only: true) Bypass guild territory protection
su.guilds.use                                                                     # (default: true) Create and use guilds
su.hologram                                                                       # Hologram permissions
su.hologram.admin                                                                 # (OP only: true) Manage holograms (/hologram)
su.internal                                                                       # Internal permissions - DO NOT TOUCH THESE UNLESS YOU KNOW WHAT YOU DO (WHICH YOU DON'T!)
su.internal.group                                                                 # (optional) Permission to keep groups saved, even if they have no permissions set.
su.internal.group.includes                                                        # Groups that are included using the included group's priority
su.internal.group.name                                                            # Group name for display purposes
su.internal.group.parents                                                         # Groups that are included using the including group's priority
su.internal.group.priority                                                        # Group priority
su.internal.group.promotion                                                       # (default: false) Unlock this group for promotion with /promote
su.internal.player                                                                # Player information
su.internal.player.groups                                                         # Comma separated list of player groups
su.internal.player.name                                                           # Player name
su.internal.player.uuid                                                           # Player UUID
su.internal.prefix                                                                # Prefix property node
su.internal.spawn.bed                                                             # (default: true) Player spawn at bed if available
su.internal.spawn.location                                                        # Player spawn location property
su.internal.suffix                                                                # Suffix property node
su.internal.zone.entry                                                            # Zone entry message
su.internal.zone.exit                                                             # Zone exit message
su.jail                                                                           # (OP only: true) Allow jailing players
su.jail.exempt                                                                    # (default: false) Prevents a player from being jailed
su.jail.set                                                                       # (OP only: true) Allow creating/deleting jails
su.jail.unjail                                                                    # (OP only: true) Allow releasing players from jail
su.maptp                                                                          # (OP only: true) Use teleport commands issued by the world map (tp/teleport/execute).
su.multiworld.delete                                                              # (OP only: true) Delete multiworlds
su.multiworld.list                                                                # (default: true) List multiworlds on the server
su.multiworld.manage                                                              # (OP only: true) Manage multiworlds
su.npcregion                                                                      # NPC spawn regions
su.npcregion.admin                                                                # (OP only: true) Manage NPC regions (/npcregion, editor saves, map outlines)
su.npcregion.create                                                               # (OP only: true) Create new NPC regions (map drag / define / create)
su.patreon                                                                        # Patreon account linking
su.patreon.admin                                                                  # (OP only: true) Clear a player's cached Patreon tier
su.patreon.use                                                                    # (default: true) Link your Patreon account and check your supporter tier
su.perm                                                                           # (default: true) Basic usage of permission-management command
su.perm.*                                                                         # (OP only: true) Grants access to ALL permission management commands. Use with caution.
su.perm.autoPromote                                                               # (OP only: true) Auto-promote a user after some time has passed
su.perm.debug                                                                     # (default: true) Allow using permission-debug command
su.perm.group                                                                     # (OP only: true) Allow basic access to groups (displays infos)
su.perm.group.fix                                                                 # (OP only: true) Allow setting group prefix / suffix
su.perm.group.perms                                                               # (OP only: true) Allow modifying group permissions
su.perm.group.spawn                                                               # (OP only: true) Allow setting group spawn
su.perm.list.groups                                                               # (OP only: true) Allow listing groups
su.perm.list.perms                                                                # (default: true) Allow listing all permissions affecting current user
su.perm.list.users                                                                # (OP only: true) Allow listing users
su.perm.list.zones                                                                # (OP only: true) Allow listing zones
su.perm.reload                                                                    # (OP only: true) Allow reloading changed permission files
su.perm.save                                                                      # (OP only: true) Allow force-saving permission files
su.perm.test                                                                      # (default: true) Allow testing permission nodes
su.perm.user                                                                      # (OP only: true) Allow basic access to users (displays infos)
su.perm.user.fix                                                                  # (OP only: true) Allow setting user prefix / suffix
su.perm.user.perms                                                                # (OP only: true) Allow modifying user permissions
su.perm.user.spawn                                                                # (OP only: true) Allow setting user spawn
su.perm.zone                                                                      # Permission nodes for area-management command
su.perm.zone.*                                                                    # (OP only: true) Grants access to ALL area management commands. Use with caution.
su.perm.zone.info                                                                 # (default: true) Get info of a zone
su.perm.zone.list                                                                 # (default: true) List all zones
su.playerlimit.bypass                                                             # (OP only: true) Join even when the server is at its player limit.
su.prestige.admin                                                                 # (OP only: true) Spawn prestige NPCs
su.prestige.rewarded                                                              # (OP only: 0) Internal: highest prestige level this player has been rewarded for (do not edit)
su.prestige.use                                                                   # (default: true) Use the prestige system
su.protection.damageby.*                                                          # (default: true) Allow getting hurt by entities
su.protection.damageby.allay                                                      # (default: true) 
su.protection.damageby.anvil                                                      # (default: true) 
su.protection.damageby.apophis                                                    # (default: true) 
su.protection.damageby.area_effect_cloud                                          # (default: true) 
su.protection.damageby.armor_stand                                                # (default: true) 
su.protection.damageby.arrow                                                      # (default: true) 
su.protection.damageby.axolotl                                                    # (default: true) 
su.protection.damageby.bandit                                                     # (default: true) 
su.protection.damageby.bat                                                        # (default: true) 
su.protection.damageby.bee                                                        # (default: true) 
su.protection.damageby.black_nimbus                                               # (default: true) 
su.protection.damageby.blaze                                                      # (default: true) 
su.protection.damageby.block_display                                              # (default: true) 
su.protection.damageby.boat                                                       # (default: true) 
su.protection.damageby.boss                                                       # (default: true) 
su.protection.damageby.cactus                                                     # (default: true) 
su.protection.damageby.camel                                                      # (default: true) 
su.protection.damageby.cat                                                        # (default: true) 
su.protection.damageby.cave_spider                                                # (default: true) 
su.protection.damageby.cc_namekian                                                # (default: true) 
su.protection.damageby.cerulean_shenron                                           # (default: true) 
su.protection.damageby.chamber_spar_dummy                                         # (default: true) 
su.protection.damageby.chest_boat                                                 # (default: true) 
su.protection.damageby.chest_minecart                                             # (default: true) 
su.protection.damageby.chicken                                                    # (default: true) 
su.protection.damageby.cod                                                        # (default: true) 
su.protection.damageby.command_block_minecart                                     # (default: true) 
su.protection.damageby.cow                                                        # (default: true) 
su.protection.damageby.cramming                                                   # (default: true) 
su.protection.damageby.creeper                                                    # (default: true) 
su.protection.damageby.dimensional_tear                                           # (default: true) 
su.protection.damageby.dino1                                                      # (default: true) 
su.protection.damageby.dino2                                                      # (default: true) 
su.protection.damageby.dino3                                                      # (default: true) 
su.protection.damageby.dinokid                                                    # (default: true) 
su.protection.damageby.dmz_fighter                                                # (default: true) 
su.protection.damageby.dolphin                                                    # (default: true) 
su.protection.damageby.donkey                                                     # (default: true) 
su.protection.damageby.dragonBreath                                               # (default: true) 
su.protection.damageby.dragon_fireball                                            # (default: true) 
su.protection.damageby.drown                                                      # (default: true) 
su.protection.damageby.drowned                                                    # (default: true) 
su.protection.damageby.dryout                                                     # (default: true) 
su.protection.damageby.egg                                                        # (default: true) 
su.protection.damageby.elder_guardian                                             # (default: true) 
su.protection.damageby.end_crystal                                                # (default: true) 
su.protection.damageby.ender_dragon                                               # (default: true) 
su.protection.damageby.ender_pearl                                                # (default: true) 
su.protection.damageby.enderman                                                   # (default: true) 
su.protection.damageby.endermite                                                  # (default: true) 
su.protection.damageby.evoker                                                     # (default: true) 
su.protection.damageby.evoker_fangs                                               # (default: true) 
su.protection.damageby.experience_bottle                                          # (default: true) 
su.protection.damageby.experience_orb                                             # (default: true) 
su.protection.damageby.explosion                                                  # (default: true) 
su.protection.damageby.eye_of_ender                                               # (default: true) 
su.protection.damageby.fall                                                       # (default: true) 
su.protection.damageby.fallingBlock                                               # (default: true) 
su.protection.damageby.falling_block                                              # (default: true) 
su.protection.damageby.fireball                                                   # (default: true) 
su.protection.damageby.firework_rocket                                            # (default: true) 
su.protection.damageby.fishing_bobber                                             # (default: true) 
su.protection.damageby.flyIntoWall                                                # (default: true) 
su.protection.damageby.flying_nimbus                                              # (default: true) 
su.protection.damageby.fox                                                        # (default: true) 
su.protection.damageby.frog                                                       # (default: true) 
su.protection.damageby.furnace_minecart                                           # (default: true) 
su.protection.damageby.generic                                                    # (default: true) 
su.protection.damageby.ghast                                                      # (default: true) 
su.protection.damageby.giant                                                      # (default: true) 
su.protection.damageby.glow_item_frame                                            # (default: true) 
su.protection.damageby.glow_squid                                                 # (default: true) 
su.protection.damageby.goat                                                       # (default: true) 
su.protection.damageby.golem                                                      # (default: true) 
su.protection.damageby.guardian                                                   # (default: true) 
su.protection.damageby.guild_raid_clone                                           # (default: true) 
su.protection.damageby.hoglin                                                     # (default: true) 
su.protection.damageby.hopper_minecart                                            # (default: true) 
su.protection.damageby.horse                                                      # (default: true) 
su.protection.damageby.hostile                                                    # (default: true) 
su.protection.damageby.hotFloor                                                   # (default: true) 
su.protection.damageby.hoverbike                                                  # (default: true) 
su.protection.damageby.husk                                                       # (default: true) 
su.protection.damageby.illusioner                                                 # (default: true) 
su.protection.damageby.inFire                                                     # (default: true) 
su.protection.damageby.inWall                                                     # (default: true) 
su.protection.damageby.interaction                                                # (default: true) 
su.protection.damageby.iron_golem                                                 # (default: true) 
su.protection.damageby.item                                                       # (default: true) 
su.protection.damageby.item_display                                               # (default: true) 
su.protection.damageby.item_frame                                                 # (default: true) 
su.protection.damageby.ki_area                                                    # (default: true) 
su.protection.damageby.ki_barrier                                                 # (default: true) 
su.protection.damageby.ki_blast                                                   # (default: true) 
su.protection.damageby.ki_disc                                                    # (default: true) 
su.protection.damageby.ki_explosion                                               # (default: true) 
su.protection.damageby.ki_explosion_visual                                        # (default: true) 
su.protection.damageby.ki_laser                                                   # (default: true) 
su.protection.damageby.ki_wave                                                    # (default: true) 
su.protection.damageby.lava                                                       # (default: true) 
su.protection.damageby.leash_knot                                                 # (default: true) 
su.protection.damageby.lightningBolt                                              # (default: true) 
su.protection.damageby.lightning_bolt                                             # (default: true) 
su.protection.damageby.llama                                                      # (default: true) 
su.protection.damageby.llama_spit                                                 # (default: true) 
su.protection.damageby.magic                                                      # (default: true) 
su.protection.damageby.magma_cube                                                 # (default: true) 
su.protection.damageby.majin_skill                                                # (default: true) 
su.protection.damageby.marker                                                     # (default: true) 
su.protection.damageby.master_babidi                                              # (default: true) 
su.protection.damageby.master_beerus                                              # (default: true) 
su.protection.damageby.master_cell                                                # (default: true) 
su.protection.damageby.master_dende                                               # (default: true) 
su.protection.damageby.master_enma                                                # (default: true) 
su.protection.damageby.master_frieza                                              # (default: true) 
su.protection.damageby.master_gero                                                # (default: true) 
su.protection.damageby.master_gohan                                               # (default: true) 
su.protection.damageby.master_goku                                                # (default: true) 
su.protection.damageby.master_guru                                                # (default: true) 
su.protection.damageby.master_kaiosama                                            # (default: true) 
su.protection.damageby.master_karin                                               # (default: true) 
su.protection.damageby.master_krillin                                             # (default: true) 
su.protection.damageby.master_oldkai                                              # (default: true) 
su.protection.damageby.master_piccolo                                             # (default: true) 
su.protection.damageby.master_popo                                                # (default: true) 
su.protection.damageby.master_roshi                                               # (default: true) 
su.protection.damageby.master_toribot                                             # (default: true) 
su.protection.damageby.master_trunks                                              # (default: true) 
su.protection.damageby.master_uranai                                              # (default: true) 
su.protection.damageby.master_vegeta                                              # (default: true) 
su.protection.damageby.master_whis                                                # (default: true) 
su.protection.damageby.master_yamcha                                              # (default: true) 
su.protection.damageby.minecart                                                   # (default: true) 
su.protection.damageby.mini_buu                                                   # (default: true) 
su.protection.damageby.mooshroom                                                  # (default: true) 
su.protection.damageby.mule                                                       # (default: true) 
su.protection.damageby.namek_frog                                                 # (default: true) 
su.protection.damageby.namek_frog_ginyu                                           # (default: true) 
su.protection.damageby.namek_trader                                               # (default: true) 
su.protection.damageby.namek_warrior                                              # (default: true) 
su.protection.damageby.ocelot                                                     # (default: true) 
su.protection.damageby.onFire                                                     # (default: true) 
su.protection.damageby.outOfWorld                                                 # (default: true) 
su.protection.damageby.painting                                                   # (default: true) 
su.protection.damageby.panda                                                      # (default: true) 
su.protection.damageby.parrot                                                     # (default: true) 
su.protection.damageby.passive                                                    # (default: true) 
su.protection.damageby.phantom                                                    # (default: true) 
su.protection.damageby.pig                                                        # (default: true) 
su.protection.damageby.piglin                                                     # (default: true) 
su.protection.damageby.piglin_brute                                               # (default: true) 
su.protection.damageby.pillager                                                   # (default: true) 
su.protection.damageby.planet_defender                                            # (default: true) 
su.protection.damageby.planet_garrison_defender                                   # (default: true) 
su.protection.damageby.planet_garrison_saiyan                                     # (default: true) 
su.protection.damageby.planet_saiyan_citizen                                      # (default: true) 
su.protection.damageby.planet_saiyan_trader                                       # (default: true) 
su.protection.damageby.player                                                     # (default: true) 
su.protection.damageby.polar_bear                                                 # (default: true) 
su.protection.damageby.porunga                                                    # (default: true) 
su.protection.damageby.potion                                                     # (default: true) 
su.protection.damageby.pufferfish                                                 # (default: true) 
su.protection.damageby.punch_machine                                              # (default: true) 
su.protection.damageby.quest_npc                                                  # (default: true) 
su.protection.damageby.rabbit                                                     # (default: true) 
su.protection.damageby.raid_npc                                                   # (default: true) 
su.protection.damageby.ravager                                                    # (default: true) 
su.protection.damageby.red_ribbon_soldier                                         # (default: true) 
su.protection.damageby.rgnpc                                                      # (default: true) 
su.protection.damageby.rgnpc_fighter                                              # (default: true) 
su.protection.damageby.robot1                                                     # (default: true) 
su.protection.damageby.robot2                                                     # (default: true) 
su.protection.damageby.robot3                                                     # (default: true) 
su.protection.damageby.robotxv                                                    # (default: true) 
su.protection.damageby.sabertooth                                                 # (default: true) 
su.protection.damageby.saga_a13                                                   # (default: true) 
su.protection.damageby.saga_a14                                                   # (default: true) 
su.protection.damageby.saga_a15                                                   # (default: true) 
su.protection.damageby.saga_a16                                                   # (default: true) 
su.protection.damageby.saga_a17                                                   # (default: true) 
su.protection.damageby.saga_a18                                                   # (default: true) 
su.protection.damageby.saga_a19                                                   # (default: true) 
su.protection.damageby.saga_babidi                                                # (default: true) 
su.protection.damageby.saga_bido                                                  # (default: true) 
su.protection.damageby.saga_bio_broly                                             # (default: true) 
su.protection.damageby.saga_bio_broly_giant                                       # (default: true) 
su.protection.damageby.saga_bojack                                                # (default: true) 
su.protection.damageby.saga_bojack_fp                                             # (default: true) 
su.protection.damageby.saga_broly_base                                            # (default: true) 
su.protection.damageby.saga_broly_lssj                                            # (default: true) 
su.protection.damageby.saga_broly_ssj                                             # (default: true) 
su.protection.damageby.saga_broly_ssj_restricted                                  # (default: true) 
su.protection.damageby.saga_bujin                                                 # (default: true) 
su.protection.damageby.saga_bulma                                                 # (default: true) 
su.protection.damageby.saga_burter                                                # (default: true) 
su.protection.damageby.saga_buufat                                                # (default: true) 
su.protection.damageby.saga_cell_imperfect                                        # (default: true) 
su.protection.damageby.saga_cell_jr                                               # (default: true) 
su.protection.damageby.saga_cell_perfect                                          # (default: true) 
su.protection.damageby.saga_cell_semiperfect                                      # (default: true) 
su.protection.damageby.saga_cell_superperfect                                     # (default: true) 
su.protection.damageby.saga_chaoz                                                 # (default: true) 
su.protection.damageby.saga_cooler                                                # (default: true) 
su.protection.damageby.saga_cooler_5ta                                            # (default: true) 
su.protection.damageby.saga_cui                                                   # (default: true) 
su.protection.damageby.saga_dabura                                                # (default: true) 
su.protection.damageby.saga_dodoria                                               # (default: true) 
su.protection.damageby.saga_dore                                                  # (default: true) 
su.protection.damageby.saga_dr_wheelo                                             # (default: true) 
su.protection.damageby.saga_drgero                                                # (default: true) 
su.protection.damageby.saga_evilbuu                                               # (default: true) 
su.protection.damageby.saga_fgohan_base                                           # (default: true) 
su.protection.damageby.saga_fgohan_ssj                                            # (default: true) 
su.protection.damageby.saga_frieza_base                                           # (default: true) 
su.protection.damageby.saga_frieza_first                                          # (default: true) 
su.protection.damageby.saga_frieza_fp                                             # (default: true) 
su.protection.damageby.saga_frieza_second                                         # (default: true) 
su.protection.damageby.saga_frieza_third                                          # (default: true) 
su.protection.damageby.saga_friezasoldier01                                       # (default: true) 
su.protection.damageby.saga_friezasoldier02                                       # (default: true) 
su.protection.damageby.saga_friezasoldier03                                       # (default: true) 
su.protection.damageby.saga_ftrunks_base                                          # (default: true) 
su.protection.damageby.saga_ftrunks_kid_base                                      # (default: true) 
su.protection.damageby.saga_ftrunks_kid_ssj                                       # (default: true) 
su.protection.damageby.saga_ftrunks_ssg3                                          # (default: true) 
su.protection.damageby.saga_ftrunks_ssj                                           # (default: true) 
su.protection.damageby.saga_garlick_jr                                            # (default: true) 
su.protection.damageby.saga_garlick_jr_transformed                                # (default: true) 
su.protection.damageby.saga_gete_robot                                            # (default: true) 
su.protection.damageby.saga_ginyu                                                 # (default: true) 
su.protection.damageby.saga_ginyu_goku                                            # (default: true) 
su.protection.damageby.saga_gohan_end_base                                        # (default: true) 
su.protection.damageby.saga_gohan_end_ssj                                         # (default: true) 
su.protection.damageby.saga_gohan_end_ssj2                                        # (default: true) 
su.protection.damageby.saga_gohan_end_ultimate                                    # (default: true) 
su.protection.damageby.saga_gohan_mid_base                                        # (default: true) 
su.protection.damageby.saga_gohan_mid_ssj                                         # (default: true) 
su.protection.damageby.saga_gohan_mid_ssj2                                        # (default: true) 
su.protection.damageby.saga_goku_early                                            # (default: true) 
su.protection.damageby.saga_goku_early_noweights                                  # (default: true) 
su.protection.damageby.saga_goku_end_base                                         # (default: true) 
su.protection.damageby.saga_goku_end_ssj                                          # (default: true) 
su.protection.damageby.saga_goku_end_ssj2                                         # (default: true) 
su.protection.damageby.saga_goku_end_ssj3                                         # (default: true) 
su.protection.damageby.saga_goku_mid_base                                         # (default: true) 
su.protection.damageby.saga_goku_mid_ssj                                          # (default: true) 
su.protection.damageby.saga_gokua                                                 # (default: true) 
su.protection.damageby.saga_goten                                                 # (default: true) 
su.protection.damageby.saga_goten_ssj                                             # (default: true) 
su.protection.damageby.saga_gotenks                                               # (default: true) 
su.protection.damageby.saga_gotenks_ssj                                           # (default: true) 
su.protection.damageby.saga_gotenks_ssj3                                          # (default: true) 
su.protection.damageby.saga_guldo                                                 # (default: true) 
su.protection.damageby.saga_hirudegarn                                            # (default: true) 
su.protection.damageby.saga_hirudegarn_incomplete1                                # (default: true) 
su.protection.damageby.saga_hirudegarn_incomplete2                                # (default: true) 
su.protection.damageby.saga_janemba_fat                                           # (default: true) 
su.protection.damageby.saga_jeice                                                 # (default: true) 
su.protection.damageby.saga_kibito                                                # (default: true) 
su.protection.damageby.saga_kid_gohan                                             # (default: true) 
su.protection.damageby.saga_kid_trunks                                            # (default: true) 
su.protection.damageby.saga_kid_trunks_ssj                                        # (default: true) 
su.protection.damageby.saga_kidbuu                                                # (default: true) 
su.protection.damageby.saga_king_cold                                             # (default: true) 
su.protection.damageby.saga_krillin                                               # (default: true) 
su.protection.damageby.saga_mecha_frieza                                          # (default: true) 
su.protection.damageby.saga_metal_cooler                                          # (default: true) 
su.protection.damageby.saga_metal_cooler_core                                     # (default: true) 
su.protection.damageby.saga_morosoldier                                           # (default: true) 
su.protection.damageby.saga_nail                                                  # (default: true) 
su.protection.damageby.saga_nappa                                                 # (default: true) 
su.protection.damageby.saga_neiz                                                  # (default: true) 
su.protection.damageby.saga_ozaru                                                 # (default: true) 
su.protection.damageby.saga_ozaruvegeta                                           # (default: true) 
su.protection.damageby.saga_paikuhan                                              # (default: true) 
su.protection.damageby.saga_paragus                                               # (default: true) 
su.protection.damageby.saga_piccolo                                               # (default: true) 
su.protection.damageby.saga_piccolo_kami                                          # (default: true) 
su.protection.damageby.saga_puipui                                                # (default: true) 
su.protection.damageby.saga_raditz                                                # (default: true) 
su.protection.damageby.saga_recoome                                               # (default: true) 
su.protection.damageby.saga_saibaman1                                             # (default: true) 
su.protection.damageby.saga_saibaman2                                             # (default: true) 
su.protection.damageby.saga_saibaman3                                             # (default: true) 
su.protection.damageby.saga_saibaman4                                             # (default: true) 
su.protection.damageby.saga_saibaman5                                             # (default: true) 
su.protection.damageby.saga_saibaman6                                             # (default: true) 
su.protection.damageby.saga_salza                                                 # (default: true) 
su.protection.damageby.saga_shin                                                  # (default: true) 
su.protection.damageby.saga_slug                                                  # (default: true) 
su.protection.damageby.saga_slug_giant                                            # (default: true) 
su.protection.damageby.saga_slug_soldier                                          # (default: true) 
su.protection.damageby.saga_spopovitch                                            # (default: true) 
su.protection.damageby.saga_super_a13                                             # (default: true) 
su.protection.damageby.saga_super_hirudegarn                                      # (default: true) 
su.protection.damageby.saga_super_janemba                                         # (default: true) 
su.protection.damageby.saga_superbuu                                              # (default: true) 
su.protection.damageby.saga_superbuu_gohan                                        # (default: true) 
su.protection.damageby.saga_superbuu_gotenks                                      # (default: true) 
su.protection.damageby.saga_superbuu_piccolo                                      # (default: true) 
su.protection.damageby.saga_tien_early                                            # (default: true) 
su.protection.damageby.saga_turles                                                # (default: true) 
su.protection.damageby.saga_vegeta                                                # (default: true) 
su.protection.damageby.saga_vegeta_end_base                                       # (default: true) 
su.protection.damageby.saga_vegeta_end_ssj                                        # (default: true) 
su.protection.damageby.saga_vegeta_end_ssj2                                       # (default: true) 
su.protection.damageby.saga_vegeta_majin                                          # (default: true) 
su.protection.damageby.saga_vegeta_mid_base                                       # (default: true) 
su.protection.damageby.saga_vegeta_mid_ssg2                                       # (default: true) 
su.protection.damageby.saga_vegeta_mid_ssj                                        # (default: true) 
su.protection.damageby.saga_vegeta_namek                                          # (default: true) 
su.protection.damageby.saga_vegetto_base                                          # (default: true) 
su.protection.damageby.saga_vegetto_ssj                                           # (default: true) 
su.protection.damageby.saga_videl                                                 # (default: true) 
su.protection.damageby.saga_yakon                                                 # (default: true) 
su.protection.damageby.saga_yamcha                                                # (default: true) 
su.protection.damageby.saga_zangya                                                # (default: true) 
su.protection.damageby.saga_zarbon                                                # (default: true) 
su.protection.damageby.saga_zarbont1                                              # (default: true) 
su.protection.damageby.saibaman_pet                                               # (default: true) 
su.protection.damageby.salmon                                                     # (default: true) 
su.protection.damageby.shadow_dummy                                               # (default: true) 
su.protection.damageby.shadow_shenron                                             # (default: true) 
su.protection.damageby.sheep                                                      # (default: true) 
su.protection.damageby.shenron                                                    # (default: true) 
su.protection.damageby.shulker                                                    # (default: true) 
su.protection.damageby.shulker_bullet                                             # (default: true) 
su.protection.damageby.silverfish                                                 # (default: true) 
su.protection.damageby.skeleton                                                   # (default: true) 
su.protection.damageby.skeleton_horse                                             # (default: true) 
su.protection.damageby.slime                                                      # (default: true) 
su.protection.damageby.small_fireball                                             # (default: true) 
su.protection.damageby.sniffer                                                    # (default: true) 
su.protection.damageby.snow_golem                                                 # (default: true) 
su.protection.damageby.snowball                                                   # (default: true) 
su.protection.damageby.sp_blue_hurricane                                          # (default: true) 
su.protection.damageby.sp_dragon_fist                                             # (default: true) 
su.protection.damageby.sp_majin_candy                                             # (default: true) 
su.protection.damageby.sp_ozaru_fist                                              # (default: true) 
su.protection.damageby.spacepod                                                   # (default: true) 
su.protection.damageby.spawner_minecart                                           # (default: true) 
su.protection.damageby.spectral_arrow                                             # (default: true) 
su.protection.damageby.spider                                                     # (default: true) 
su.protection.damageby.squid                                                      # (default: true) 
su.protection.damageby.starve                                                     # (default: true) 
su.protection.damageby.stray                                                      # (default: true) 
su.protection.damageby.strider                                                    # (default: true) 
su.protection.damageby.super_ball                                                 # (default: true) 
su.protection.damageby.super_shenron                                              # (default: true) 
su.protection.damageby.sweetBerryBush                                             # (default: true) 
su.protection.damageby.tadpole                                                    # (default: true) 
su.protection.damageby.tamable                                                    # (default: true) 
su.protection.damageby.tamed                                                      # (default: true) 
su.protection.damageby.text_display                                               # (default: true) 
su.protection.damageby.tnt                                                        # (default: true) 
su.protection.damageby.tnt_minecart                                               # (default: true) 
su.protection.damageby.tournament_npc                                             # (default: true) 
su.protection.damageby.trader_llama                                               # (default: true) 
su.protection.damageby.trident                                                    # (default: true) 
su.protection.damageby.tropical_fish                                              # (default: true) 
su.protection.damageby.turtle                                                     # (default: true) 
su.protection.damageby.unknown                                                    # (default: true) 
su.protection.damageby.vex                                                        # (default: true) 
su.protection.damageby.villager                                                   # (default: true) 
su.protection.damageby.vindicator                                                 # (default: true) 
su.protection.damageby.wandering_trader                                           # (default: true) 
su.protection.damageby.warden                                                     # (default: true) 
su.protection.damageby.witch                                                      # (default: true) 
su.protection.damageby.wither                                                     # (default: true) 
su.protection.damageby.wither_skeleton                                            # (default: true) 
su.protection.damageby.wither_skull                                               # (default: true) 
su.protection.damageby.wolf                                                       # (default: true) 
su.protection.damageby.zoglin                                                     # (default: true) 
su.protection.damageby.zombie                                                     # (default: true) 
su.protection.damageby.zombie_horse                                               # (default: true) 
su.protection.damageby.zombie_villager                                            # (default: true) 
su.protection.damageby.zombified_piglin                                           # (default: true) 
su.protection.damageto.*                                                          # (default: true) Allow damaging entities
su.protection.damageto.allay                                                      # (default: true) 
su.protection.damageto.apophis                                                    # (default: true) 
su.protection.damageto.area_effect_cloud                                          # (default: true) 
su.protection.damageto.armor_stand                                                # (default: true) 
su.protection.damageto.arrow                                                      # (default: true) 
su.protection.damageto.axolotl                                                    # (default: true) 
su.protection.damageto.bandit                                                     # (default: true) 
su.protection.damageto.bat                                                        # (default: true) 
su.protection.damageto.bee                                                        # (default: true) 
su.protection.damageto.black_nimbus                                               # (default: true) 
su.protection.damageto.blaze                                                      # (default: true) 
su.protection.damageto.block_display                                              # (default: true) 
su.protection.damageto.boat                                                       # (default: true) 
su.protection.damageto.boss                                                       # (default: true) 
su.protection.damageto.camel                                                      # (default: true) 
su.protection.damageto.cat                                                        # (default: true) 
su.protection.damageto.cave_spider                                                # (default: true) 
su.protection.damageto.cc_namekian                                                # (default: true) 
su.protection.damageto.cerulean_shenron                                           # (default: true) 
su.protection.damageto.chamber_spar_dummy                                         # (default: true) 
su.protection.damageto.chest_boat                                                 # (default: true) 
su.protection.damageto.chest_minecart                                             # (default: true) 
su.protection.damageto.chicken                                                    # (default: true) 
su.protection.damageto.cod                                                        # (default: true) 
su.protection.damageto.command_block_minecart                                     # (default: true) 
su.protection.damageto.cow                                                        # (default: true) 
su.protection.damageto.creeper                                                    # (default: true) 
su.protection.damageto.dimensional_tear                                           # (default: true) 
su.protection.damageto.dino1                                                      # (default: true) 
su.protection.damageto.dino2                                                      # (default: true) 
su.protection.damageto.dino3                                                      # (default: true) 
su.protection.damageto.dinokid                                                    # (default: true) 
su.protection.damageto.dmz_fighter                                                # (default: true) 
su.protection.damageto.dolphin                                                    # (default: true) 
su.protection.damageto.donkey                                                     # (default: true) 
su.protection.damageto.dragon_fireball                                            # (default: true) 
su.protection.damageto.drowned                                                    # (default: true) 
su.protection.damageto.egg                                                        # (default: true) 
su.protection.damageto.elder_guardian                                             # (default: true) 
su.protection.damageto.end_crystal                                                # (default: true) 
su.protection.damageto.ender_dragon                                               # (default: true) 
su.protection.damageto.ender_pearl                                                # (default: true) 
su.protection.damageto.enderman                                                   # (default: true) 
su.protection.damageto.endermite                                                  # (default: true) 
su.protection.damageto.evoker                                                     # (default: true) 
su.protection.damageto.evoker_fangs                                               # (default: true) 
su.protection.damageto.experience_bottle                                          # (default: true) 
su.protection.damageto.experience_orb                                             # (default: true) 
su.protection.damageto.eye_of_ender                                               # (default: true) 
su.protection.damageto.falling_block                                              # (default: true) 
su.protection.damageto.fireball                                                   # (default: true) 
su.protection.damageto.firework_rocket                                            # (default: true) 
su.protection.damageto.fishing_bobber                                             # (default: true) 
su.protection.damageto.flying_nimbus                                              # (default: true) 
su.protection.damageto.fox                                                        # (default: true) 
su.protection.damageto.frog                                                       # (default: true) 
su.protection.damageto.furnace_minecart                                           # (default: true) 
su.protection.damageto.ghast                                                      # (default: true) 
su.protection.damageto.giant                                                      # (default: true) 
su.protection.damageto.glow_item_frame                                            # (default: true) 
su.protection.damageto.glow_squid                                                 # (default: true) 
su.protection.damageto.goat                                                       # (default: true) 
su.protection.damageto.golem                                                      # (default: true) 
su.protection.damageto.guardian                                                   # (default: true) 
su.protection.damageto.guild_raid_clone                                           # (default: true) 
su.protection.damageto.hoglin                                                     # (default: true) 
su.protection.damageto.hopper_minecart                                            # (default: true) 
su.protection.damageto.horse                                                      # (default: true) 
su.protection.damageto.hostile                                                    # (default: true) 
su.protection.damageto.hoverbike                                                  # (default: true) 
su.protection.damageto.husk                                                       # (default: true) 
su.protection.damageto.illusioner                                                 # (default: true) 
su.protection.damageto.interaction                                                # (default: true) 
su.protection.damageto.iron_golem                                                 # (default: true) 
su.protection.damageto.item                                                       # (default: true) 
su.protection.damageto.item_display                                               # (default: true) 
su.protection.damageto.item_frame                                                 # (default: true) 
su.protection.damageto.ki_area                                                    # (default: true) 
su.protection.damageto.ki_barrier                                                 # (default: true) 
su.protection.damageto.ki_blast                                                   # (default: true) 
su.protection.damageto.ki_disc                                                    # (default: true) 
su.protection.damageto.ki_explosion                                               # (default: true) 
su.protection.damageto.ki_explosion_visual                                        # (default: true) 
su.protection.damageto.ki_laser                                                   # (default: true) 
su.protection.damageto.ki_wave                                                    # (default: true) 
su.protection.damageto.leash_knot                                                 # (default: true) 
su.protection.damageto.lightning_bolt                                             # (default: true) 
su.protection.damageto.llama                                                      # (default: true) 
su.protection.damageto.llama_spit                                                 # (default: true) 
su.protection.damageto.magma_cube                                                 # (default: true) 
su.protection.damageto.majin_skill                                                # (default: true) 
su.protection.damageto.marker                                                     # (default: true) 
su.protection.damageto.master_babidi                                              # (default: true) 
su.protection.damageto.master_beerus                                              # (default: true) 
su.protection.damageto.master_cell                                                # (default: true) 
su.protection.damageto.master_dende                                               # (default: true) 
su.protection.damageto.master_enma                                                # (default: true) 
su.protection.damageto.master_frieza                                              # (default: true) 
su.protection.damageto.master_gero                                                # (default: true) 
su.protection.damageto.master_gohan                                               # (default: true) 
su.protection.damageto.master_goku                                                # (default: true) 
su.protection.damageto.master_guru                                                # (default: true) 
su.protection.damageto.master_kaiosama                                            # (default: true) 
su.protection.damageto.master_karin                                               # (default: true) 
su.protection.damageto.master_krillin                                             # (default: true) 
su.protection.damageto.master_oldkai                                              # (default: true) 
su.protection.damageto.master_piccolo                                             # (default: true) 
su.protection.damageto.master_popo                                                # (default: true) 
su.protection.damageto.master_roshi                                               # (default: true) 
su.protection.damageto.master_toribot                                             # (default: true) 
su.protection.damageto.master_trunks                                              # (default: true) 
su.protection.damageto.master_uranai                                              # (default: true) 
su.protection.damageto.master_vegeta                                              # (default: true) 
su.protection.damageto.master_whis                                                # (default: true) 
su.protection.damageto.master_yamcha                                              # (default: true) 
su.protection.damageto.minecart                                                   # (default: true) 
su.protection.damageto.mini_buu                                                   # (default: true) 
su.protection.damageto.mooshroom                                                  # (default: true) 
su.protection.damageto.mule                                                       # (default: true) 
su.protection.damageto.namek_frog                                                 # (default: true) 
su.protection.damageto.namek_frog_ginyu                                           # (default: true) 
su.protection.damageto.namek_trader                                               # (default: true) 
su.protection.damageto.namek_warrior                                              # (default: true) 
su.protection.damageto.ocelot                                                     # (default: true) 
su.protection.damageto.painting                                                   # (default: true) 
su.protection.damageto.panda                                                      # (default: true) 
su.protection.damageto.parrot                                                     # (default: true) 
su.protection.damageto.passive                                                    # (default: true) 
su.protection.damageto.phantom                                                    # (default: true) 
su.protection.damageto.pig                                                        # (default: true) 
su.protection.damageto.piglin                                                     # (default: true) 
su.protection.damageto.piglin_brute                                               # (default: true) 
su.protection.damageto.pillager                                                   # (default: true) 
su.protection.damageto.planet_defender                                            # (default: true) 
su.protection.damageto.planet_garrison_defender                                   # (default: true) 
su.protection.damageto.planet_garrison_saiyan                                     # (default: true) 
su.protection.damageto.planet_saiyan_citizen                                      # (default: true) 
su.protection.damageto.planet_saiyan_trader                                       # (default: true) 
su.protection.damageto.player                                                     # (default: true) 
su.protection.damageto.polar_bear                                                 # (default: true) 
su.protection.damageto.porunga                                                    # (default: true) 
su.protection.damageto.potion                                                     # (default: true) 
su.protection.damageto.pufferfish                                                 # (default: true) 
su.protection.damageto.punch_machine                                              # (default: true) 
su.protection.damageto.quest_npc                                                  # (default: true) 
su.protection.damageto.rabbit                                                     # (default: true) 
su.protection.damageto.raid_npc                                                   # (default: true) 
su.protection.damageto.ravager                                                    # (default: true) 
su.protection.damageto.red_ribbon_soldier                                         # (default: true) 
su.protection.damageto.rgnpc                                                      # (default: true) 
su.protection.damageto.rgnpc_fighter                                              # (default: true) 
su.protection.damageto.robot1                                                     # (default: true) 
su.protection.damageto.robot2                                                     # (default: true) 
su.protection.damageto.robot3                                                     # (default: true) 
su.protection.damageto.robotxv                                                    # (default: true) 
su.protection.damageto.sabertooth                                                 # (default: true) 
su.protection.damageto.saga_a13                                                   # (default: true) 
su.protection.damageto.saga_a14                                                   # (default: true) 
su.protection.damageto.saga_a15                                                   # (default: true) 
su.protection.damageto.saga_a16                                                   # (default: true) 
su.protection.damageto.saga_a17                                                   # (default: true) 
su.protection.damageto.saga_a18                                                   # (default: true) 
su.protection.damageto.saga_a19                                                   # (default: true) 
su.protection.damageto.saga_babidi                                                # (default: true) 
su.protection.damageto.saga_bido                                                  # (default: true) 
su.protection.damageto.saga_bio_broly                                             # (default: true) 
su.protection.damageto.saga_bio_broly_giant                                       # (default: true) 
su.protection.damageto.saga_bojack                                                # (default: true) 
su.protection.damageto.saga_bojack_fp                                             # (default: true) 
su.protection.damageto.saga_broly_base                                            # (default: true) 
su.protection.damageto.saga_broly_lssj                                            # (default: true) 
su.protection.damageto.saga_broly_ssj                                             # (default: true) 
su.protection.damageto.saga_broly_ssj_restricted                                  # (default: true) 
su.protection.damageto.saga_bujin                                                 # (default: true) 
su.protection.damageto.saga_bulma                                                 # (default: true) 
su.protection.damageto.saga_burter                                                # (default: true) 
su.protection.damageto.saga_buufat                                                # (default: true) 
su.protection.damageto.saga_cell_imperfect                                        # (default: true) 
su.protection.damageto.saga_cell_jr                                               # (default: true) 
su.protection.damageto.saga_cell_perfect                                          # (default: true) 
su.protection.damageto.saga_cell_semiperfect                                      # (default: true) 
su.protection.damageto.saga_cell_superperfect                                     # (default: true) 
su.protection.damageto.saga_chaoz                                                 # (default: true) 
su.protection.damageto.saga_cooler                                                # (default: true) 
su.protection.damageto.saga_cooler_5ta                                            # (default: true) 
su.protection.damageto.saga_cui                                                   # (default: true) 
su.protection.damageto.saga_dabura                                                # (default: true) 
su.protection.damageto.saga_dodoria                                               # (default: true) 
su.protection.damageto.saga_dore                                                  # (default: true) 
su.protection.damageto.saga_dr_wheelo                                             # (default: true) 
su.protection.damageto.saga_drgero                                                # (default: true) 
su.protection.damageto.saga_evilbuu                                               # (default: true) 
su.protection.damageto.saga_fgohan_base                                           # (default: true) 
su.protection.damageto.saga_fgohan_ssj                                            # (default: true) 
su.protection.damageto.saga_frieza_base                                           # (default: true) 
su.protection.damageto.saga_frieza_first                                          # (default: true) 
su.protection.damageto.saga_frieza_fp                                             # (default: true) 
su.protection.damageto.saga_frieza_second                                         # (default: true) 
su.protection.damageto.saga_frieza_third                                          # (default: true) 
su.protection.damageto.saga_friezasoldier01                                       # (default: true) 
su.protection.damageto.saga_friezasoldier02                                       # (default: true) 
su.protection.damageto.saga_friezasoldier03                                       # (default: true) 
su.protection.damageto.saga_ftrunks_base                                          # (default: true) 
su.protection.damageto.saga_ftrunks_kid_base                                      # (default: true) 
su.protection.damageto.saga_ftrunks_kid_ssj                                       # (default: true) 
su.protection.damageto.saga_ftrunks_ssg3                                          # (default: true) 
su.protection.damageto.saga_ftrunks_ssj                                           # (default: true) 
su.protection.damageto.saga_garlick_jr                                            # (default: true) 
su.protection.damageto.saga_garlick_jr_transformed                                # (default: true) 
su.protection.damageto.saga_gete_robot                                            # (default: true) 
su.protection.damageto.saga_ginyu                                                 # (default: true) 
su.protection.damageto.saga_ginyu_goku                                            # (default: true) 
su.protection.damageto.saga_gohan_end_base                                        # (default: true) 
su.protection.damageto.saga_gohan_end_ssj                                         # (default: true) 
su.protection.damageto.saga_gohan_end_ssj2                                        # (default: true) 
su.protection.damageto.saga_gohan_end_ultimate                                    # (default: true) 
su.protection.damageto.saga_gohan_mid_base                                        # (default: true) 
su.protection.damageto.saga_gohan_mid_ssj                                         # (default: true) 
su.protection.damageto.saga_gohan_mid_ssj2                                        # (default: true) 
su.protection.damageto.saga_goku_early                                            # (default: true) 
su.protection.damageto.saga_goku_early_noweights                                  # (default: true) 
su.protection.damageto.saga_goku_end_base                                         # (default: true) 
su.protection.damageto.saga_goku_end_ssj                                          # (default: true) 
su.protection.damageto.saga_goku_end_ssj2                                         # (default: true) 
su.protection.damageto.saga_goku_end_ssj3                                         # (default: true) 
su.protection.damageto.saga_goku_mid_base                                         # (default: true) 
su.protection.damageto.saga_goku_mid_ssj                                          # (default: true) 
su.protection.damageto.saga_gokua                                                 # (default: true) 
su.protection.damageto.saga_goten                                                 # (default: true) 
su.protection.damageto.saga_goten_ssj                                             # (default: true) 
su.protection.damageto.saga_gotenks                                               # (default: true) 
su.protection.damageto.saga_gotenks_ssj                                           # (default: true) 
su.protection.damageto.saga_gotenks_ssj3                                          # (default: true) 
su.protection.damageto.saga_guldo                                                 # (default: true) 
su.protection.damageto.saga_hirudegarn                                            # (default: true) 
su.protection.damageto.saga_hirudegarn_incomplete1                                # (default: true) 
su.protection.damageto.saga_hirudegarn_incomplete2                                # (default: true) 
su.protection.damageto.saga_janemba_fat                                           # (default: true) 
su.protection.damageto.saga_jeice                                                 # (default: true) 
su.protection.damageto.saga_kibito                                                # (default: true) 
su.protection.damageto.saga_kid_gohan                                             # (default: true) 
su.protection.damageto.saga_kid_trunks                                            # (default: true) 
su.protection.damageto.saga_kid_trunks_ssj                                        # (default: true) 
su.protection.damageto.saga_kidbuu                                                # (default: true) 
su.protection.damageto.saga_king_cold                                             # (default: true) 
su.protection.damageto.saga_krillin                                               # (default: true) 
su.protection.damageto.saga_mecha_frieza                                          # (default: true) 
su.protection.damageto.saga_metal_cooler                                          # (default: true) 
su.protection.damageto.saga_metal_cooler_core                                     # (default: true) 
su.protection.damageto.saga_morosoldier                                           # (default: true) 
su.protection.damageto.saga_nail                                                  # (default: true) 
su.protection.damageto.saga_nappa                                                 # (default: true) 
su.protection.damageto.saga_neiz                                                  # (default: true) 
su.protection.damageto.saga_ozaru                                                 # (default: true) 
su.protection.damageto.saga_ozaruvegeta                                           # (default: true) 
su.protection.damageto.saga_paikuhan                                              # (default: true) 
su.protection.damageto.saga_paragus                                               # (default: true) 
su.protection.damageto.saga_piccolo                                               # (default: true) 
su.protection.damageto.saga_piccolo_kami                                          # (default: true) 
su.protection.damageto.saga_puipui                                                # (default: true) 
su.protection.damageto.saga_raditz                                                # (default: true) 
su.protection.damageto.saga_recoome                                               # (default: true) 
su.protection.damageto.saga_saibaman1                                             # (default: true) 
su.protection.damageto.saga_saibaman2                                             # (default: true) 
su.protection.damageto.saga_saibaman3                                             # (default: true) 
su.protection.damageto.saga_saibaman4                                             # (default: true) 
su.protection.damageto.saga_saibaman5                                             # (default: true) 
su.protection.damageto.saga_saibaman6                                             # (default: true) 
su.protection.damageto.saga_salza                                                 # (default: true) 
su.protection.damageto.saga_shin                                                  # (default: true) 
su.protection.damageto.saga_slug                                                  # (default: true) 
su.protection.damageto.saga_slug_giant                                            # (default: true) 
su.protection.damageto.saga_slug_soldier                                          # (default: true) 
su.protection.damageto.saga_spopovitch                                            # (default: true) 
su.protection.damageto.saga_super_a13                                             # (default: true) 
su.protection.damageto.saga_super_hirudegarn                                      # (default: true) 
su.protection.damageto.saga_super_janemba                                         # (default: true) 
su.protection.damageto.saga_superbuu                                              # (default: true) 
su.protection.damageto.saga_superbuu_gohan                                        # (default: true) 
su.protection.damageto.saga_superbuu_gotenks                                      # (default: true) 
su.protection.damageto.saga_superbuu_piccolo                                      # (default: true) 
su.protection.damageto.saga_tien_early                                            # (default: true) 
su.protection.damageto.saga_turles                                                # (default: true) 
su.protection.damageto.saga_vegeta                                                # (default: true) 
su.protection.damageto.saga_vegeta_end_base                                       # (default: true) 
su.protection.damageto.saga_vegeta_end_ssj                                        # (default: true) 
su.protection.damageto.saga_vegeta_end_ssj2                                       # (default: true) 
su.protection.damageto.saga_vegeta_majin                                          # (default: true) 
su.protection.damageto.saga_vegeta_mid_base                                       # (default: true) 
su.protection.damageto.saga_vegeta_mid_ssg2                                       # (default: true) 
su.protection.damageto.saga_vegeta_mid_ssj                                        # (default: true) 
su.protection.damageto.saga_vegeta_namek                                          # (default: true) 
su.protection.damageto.saga_vegetto_base                                          # (default: true) 
su.protection.damageto.saga_vegetto_ssj                                           # (default: true) 
su.protection.damageto.saga_videl                                                 # (default: true) 
su.protection.damageto.saga_yakon                                                 # (default: true) 
su.protection.damageto.saga_yamcha                                                # (default: true) 
su.protection.damageto.saga_zangya                                                # (default: true) 
su.protection.damageto.saga_zarbon                                                # (default: true) 
su.protection.damageto.saga_zarbont1                                              # (default: true) 
su.protection.damageto.saibaman_pet                                               # (default: true) 
su.protection.damageto.salmon                                                     # (default: true) 
su.protection.damageto.shadow_dummy                                               # (default: true) 
su.protection.damageto.shadow_shenron                                             # (default: true) 
su.protection.damageto.sheep                                                      # (default: true) 
su.protection.damageto.shenron                                                    # (default: true) 
su.protection.damageto.shulker                                                    # (default: true) 
su.protection.damageto.shulker_bullet                                             # (default: true) 
su.protection.damageto.silverfish                                                 # (default: true) 
su.protection.damageto.skeleton                                                   # (default: true) 
su.protection.damageto.skeleton_horse                                             # (default: true) 
su.protection.damageto.slime                                                      # (default: true) 
su.protection.damageto.small_fireball                                             # (default: true) 
su.protection.damageto.sniffer                                                    # (default: true) 
su.protection.damageto.snow_golem                                                 # (default: true) 
su.protection.damageto.snowball                                                   # (default: true) 
su.protection.damageto.sp_blue_hurricane                                          # (default: true) 
su.protection.damageto.sp_dragon_fist                                             # (default: true) 
su.protection.damageto.sp_majin_candy                                             # (default: true) 
su.protection.damageto.sp_ozaru_fist                                              # (default: true) 
su.protection.damageto.spacepod                                                   # (default: true) 
su.protection.damageto.spawner_minecart                                           # (default: true) 
su.protection.damageto.spectral_arrow                                             # (default: true) 
su.protection.damageto.spider                                                     # (default: true) 
su.protection.damageto.squid                                                      # (default: true) 
su.protection.damageto.stray                                                      # (default: true) 
su.protection.damageto.strider                                                    # (default: true) 
su.protection.damageto.super_ball                                                 # (default: true) 
su.protection.damageto.super_shenron                                              # (default: true) 
su.protection.damageto.tadpole                                                    # (default: true) 
su.protection.damageto.tamable                                                    # (default: true) 
su.protection.damageto.tamed                                                      # (default: true) 
su.protection.damageto.text_display                                               # (default: true) 
su.protection.damageto.tnt                                                        # (default: true) 
su.protection.damageto.tnt_minecart                                               # (default: true) 
su.protection.damageto.tournament_npc                                             # (default: true) 
su.protection.damageto.trader_llama                                               # (default: true) 
su.protection.damageto.trident                                                    # (default: true) 
su.protection.damageto.tropical_fish                                              # (default: true) 
su.protection.damageto.turtle                                                     # (default: true) 
su.protection.damageto.unknown                                                    # (default: true) 
su.protection.damageto.vex                                                        # (default: true) 
su.protection.damageto.villager                                                   # (default: true) 
su.protection.damageto.vindicator                                                 # (default: true) 
su.protection.damageto.wandering_trader                                           # (default: true) 
su.protection.damageto.warden                                                     # (default: true) 
su.protection.damageto.witch                                                      # (default: true) 
su.protection.damageto.wither                                                     # (default: true) 
su.protection.damageto.wither_skeleton                                            # (default: true) 
su.protection.damageto.wither_skull                                               # (default: true) 
su.protection.damageto.wolf                                                       # (default: true) 
su.protection.damageto.zoglin                                                     # (default: true) 
su.protection.damageto.zombie                                                     # (default: true) 
su.protection.damageto.zombie_horse                                               # (default: true) 
su.protection.damageto.zombie_villager                                            # (default: true) 
su.protection.damageto.zombified_piglin                                           # (default: true) 
su.protection.explosion                                                           # (default: true) Allows explosions to occur
su.protection.fire.destroy                                                        # (default: true) Allow fire to destroy blocks
su.protection.fire.spread                                                         # (default: true) Allow fire to spread
su.protection.gamemode                                                            # (default: -1) Force gamemode (-1 = none / default, 0 = survival, 1 = creative, 2 = adventure)
su.protection.kiblast.*                                                           # (default: true) (global) Allows DragonMineZ ki blasts to destroy blocks
su.protection.mobspawn.*                                                          # (default: true) (global) Allow spawning of mobs
su.protection.mobspawn.forced.*                                                   # (default: true) (global) Allow forced spawning of mobs (mob-spawners)
su.protection.mobspawn.forced.allay                                               # (default: true) 
su.protection.mobspawn.forced.apophis                                             # (default: true) 
su.protection.mobspawn.forced.area_effect_cloud                                   # (default: true) 
su.protection.mobspawn.forced.armor_stand                                         # (default: true) 
su.protection.mobspawn.forced.arrow                                               # (default: true) 
su.protection.mobspawn.forced.axolotl                                             # (default: true) 
su.protection.mobspawn.forced.bandit                                              # (default: true) 
su.protection.mobspawn.forced.bat                                                 # (default: true) 
su.protection.mobspawn.forced.bee                                                 # (default: true) 
su.protection.mobspawn.forced.black_nimbus                                        # (default: true) 
su.protection.mobspawn.forced.blaze                                               # (default: true) 
su.protection.mobspawn.forced.block_display                                       # (default: true) 
su.protection.mobspawn.forced.boat                                                # (default: true) 
su.protection.mobspawn.forced.camel                                               # (default: true) 
su.protection.mobspawn.forced.cat                                                 # (default: true) 
su.protection.mobspawn.forced.cave_spider                                         # (default: true) 
su.protection.mobspawn.forced.cc_namekian                                         # (default: true) 
su.protection.mobspawn.forced.cerulean_shenron                                    # (default: true) 
su.protection.mobspawn.forced.chamber_spar_dummy                                  # (default: true) 
su.protection.mobspawn.forced.chest_boat                                          # (default: true) 
su.protection.mobspawn.forced.chest_minecart                                      # (default: true) 
su.protection.mobspawn.forced.chicken                                             # (default: true) 
su.protection.mobspawn.forced.cod                                                 # (default: true) 
su.protection.mobspawn.forced.command_block_minecart                              # (default: true) 
su.protection.mobspawn.forced.cow                                                 # (default: true) 
su.protection.mobspawn.forced.creeper                                             # (default: true) 
su.protection.mobspawn.forced.dimensional_tear                                    # (default: true) 
su.protection.mobspawn.forced.dino1                                               # (default: true) 
su.protection.mobspawn.forced.dino2                                               # (default: true) 
su.protection.mobspawn.forced.dino3                                               # (default: true) 
su.protection.mobspawn.forced.dinokid                                             # (default: true) 
su.protection.mobspawn.forced.dmz_fighter                                         # (default: true) 
su.protection.mobspawn.forced.dolphin                                             # (default: true) 
su.protection.mobspawn.forced.donkey                                              # (default: true) 
su.protection.mobspawn.forced.dragon_fireball                                     # (default: true) 
su.protection.mobspawn.forced.drowned                                             # (default: true) 
su.protection.mobspawn.forced.egg                                                 # (default: true) 
su.protection.mobspawn.forced.elder_guardian                                      # (default: true) 
su.protection.mobspawn.forced.end_crystal                                         # (default: true) 
su.protection.mobspawn.forced.ender_dragon                                        # (default: true) 
su.protection.mobspawn.forced.ender_pearl                                         # (default: true) 
su.protection.mobspawn.forced.enderman                                            # (default: true) 
su.protection.mobspawn.forced.endermite                                           # (default: true) 
su.protection.mobspawn.forced.evoker                                              # (default: true) 
su.protection.mobspawn.forced.evoker_fangs                                        # (default: true) 
su.protection.mobspawn.forced.experience_bottle                                   # (default: true) 
su.protection.mobspawn.forced.experience_orb                                      # (default: true) 
su.protection.mobspawn.forced.eye_of_ender                                        # (default: true) 
su.protection.mobspawn.forced.falling_block                                       # (default: true) 
su.protection.mobspawn.forced.fireball                                            # (default: true) 
su.protection.mobspawn.forced.firework_rocket                                     # (default: true) 
su.protection.mobspawn.forced.fishing_bobber                                      # (default: true) 
su.protection.mobspawn.forced.flying_nimbus                                       # (default: true) 
su.protection.mobspawn.forced.fox                                                 # (default: true) 
su.protection.mobspawn.forced.frog                                                # (default: true) 
su.protection.mobspawn.forced.furnace_minecart                                    # (default: true) 
su.protection.mobspawn.forced.ghast                                               # (default: true) 
su.protection.mobspawn.forced.giant                                               # (default: true) 
su.protection.mobspawn.forced.glow_item_frame                                     # (default: true) 
su.protection.mobspawn.forced.glow_squid                                          # (default: true) 
su.protection.mobspawn.forced.goat                                                # (default: true) 
su.protection.mobspawn.forced.guardian                                            # (default: true) 
su.protection.mobspawn.forced.guild_raid_clone                                    # (default: true) 
su.protection.mobspawn.forced.hoglin                                              # (default: true) 
su.protection.mobspawn.forced.hopper_minecart                                     # (default: true) 
su.protection.mobspawn.forced.horse                                               # (default: true) 
su.protection.mobspawn.forced.hoverbike                                           # (default: true) 
su.protection.mobspawn.forced.husk                                                # (default: true) 
su.protection.mobspawn.forced.illusioner                                          # (default: true) 
su.protection.mobspawn.forced.interaction                                         # (default: true) 
su.protection.mobspawn.forced.iron_golem                                          # (default: true) 
su.protection.mobspawn.forced.item                                                # (default: true) 
su.protection.mobspawn.forced.item_display                                        # (default: true) 
su.protection.mobspawn.forced.item_frame                                          # (default: true) 
su.protection.mobspawn.forced.ki_area                                             # (default: true) 
su.protection.mobspawn.forced.ki_barrier                                          # (default: true) 
su.protection.mobspawn.forced.ki_blast                                            # (default: true) 
su.protection.mobspawn.forced.ki_disc                                             # (default: true) 
su.protection.mobspawn.forced.ki_explosion                                        # (default: true) 
su.protection.mobspawn.forced.ki_explosion_visual                                 # (default: true) 
su.protection.mobspawn.forced.ki_laser                                            # (default: true) 
su.protection.mobspawn.forced.ki_wave                                             # (default: true) 
su.protection.mobspawn.forced.leash_knot                                          # (default: true) 
su.protection.mobspawn.forced.lightning_bolt                                      # (default: true) 
su.protection.mobspawn.forced.llama                                               # (default: true) 
su.protection.mobspawn.forced.llama_spit                                          # (default: true) 
su.protection.mobspawn.forced.magma_cube                                          # (default: true) 
su.protection.mobspawn.forced.majin_skill                                         # (default: true) 
su.protection.mobspawn.forced.marker                                              # (default: true) 
su.protection.mobspawn.forced.master_babidi                                       # (default: true) 
su.protection.mobspawn.forced.master_beerus                                       # (default: true) 
su.protection.mobspawn.forced.master_cell                                         # (default: true) 
su.protection.mobspawn.forced.master_dende                                        # (default: true) 
su.protection.mobspawn.forced.master_enma                                         # (default: true) 
su.protection.mobspawn.forced.master_frieza                                       # (default: true) 
su.protection.mobspawn.forced.master_gero                                         # (default: true) 
su.protection.mobspawn.forced.master_gohan                                        # (default: true) 
su.protection.mobspawn.forced.master_goku                                         # (default: true) 
su.protection.mobspawn.forced.master_guru                                         # (default: true) 
su.protection.mobspawn.forced.master_kaiosama                                     # (default: true) 
su.protection.mobspawn.forced.master_karin                                        # (default: true) 
su.protection.mobspawn.forced.master_krillin                                      # (default: true) 
su.protection.mobspawn.forced.master_oldkai                                       # (default: true) 
su.protection.mobspawn.forced.master_piccolo                                      # (default: true) 
su.protection.mobspawn.forced.master_popo                                         # (default: true) 
su.protection.mobspawn.forced.master_roshi                                        # (default: true) 
su.protection.mobspawn.forced.master_toribot                                      # (default: true) 
su.protection.mobspawn.forced.master_trunks                                       # (default: true) 
su.protection.mobspawn.forced.master_uranai                                       # (default: true) 
su.protection.mobspawn.forced.master_vegeta                                       # (default: true) 
su.protection.mobspawn.forced.master_whis                                         # (default: true) 
su.protection.mobspawn.forced.master_yamcha                                       # (default: true) 
su.protection.mobspawn.forced.minecart                                            # (default: true) 
su.protection.mobspawn.forced.mini_buu                                            # (default: true) 
su.protection.mobspawn.forced.mooshroom                                           # (default: true) 
su.protection.mobspawn.forced.mule                                                # (default: true) 
su.protection.mobspawn.forced.namek_frog                                          # (default: true) 
su.protection.mobspawn.forced.namek_frog_ginyu                                    # (default: true) 
su.protection.mobspawn.forced.namek_trader                                        # (default: true) 
su.protection.mobspawn.forced.namek_warrior                                       # (default: true) 
su.protection.mobspawn.forced.ocelot                                              # (default: true) 
su.protection.mobspawn.forced.painting                                            # (default: true) 
su.protection.mobspawn.forced.panda                                               # (default: true) 
su.protection.mobspawn.forced.parrot                                              # (default: true) 
su.protection.mobspawn.forced.phantom                                             # (default: true) 
su.protection.mobspawn.forced.pig                                                 # (default: true) 
su.protection.mobspawn.forced.piglin                                              # (default: true) 
su.protection.mobspawn.forced.piglin_brute                                        # (default: true) 
su.protection.mobspawn.forced.pillager                                            # (default: true) 
su.protection.mobspawn.forced.planet_defender                                     # (default: true) 
su.protection.mobspawn.forced.planet_garrison_defender                            # (default: true) 
su.protection.mobspawn.forced.planet_garrison_saiyan                              # (default: true) 
su.protection.mobspawn.forced.planet_saiyan_citizen                               # (default: true) 
su.protection.mobspawn.forced.planet_saiyan_trader                                # (default: true) 
su.protection.mobspawn.forced.player                                              # (default: true) 
su.protection.mobspawn.forced.polar_bear                                          # (default: true) 
su.protection.mobspawn.forced.porunga                                             # (default: true) 
su.protection.mobspawn.forced.potion                                              # (default: true) 
su.protection.mobspawn.forced.pufferfish                                          # (default: true) 
su.protection.mobspawn.forced.punch_machine                                       # (default: true) 
su.protection.mobspawn.forced.quest_npc                                           # (default: true) 
su.protection.mobspawn.forced.rabbit                                              # (default: true) 
su.protection.mobspawn.forced.raid_npc                                            # (default: true) 
su.protection.mobspawn.forced.ravager                                             # (default: true) 
su.protection.mobspawn.forced.red_ribbon_soldier                                  # (default: true) 
su.protection.mobspawn.forced.rgnpc                                               # (default: true) 
su.protection.mobspawn.forced.rgnpc_fighter                                       # (default: true) 
su.protection.mobspawn.forced.robot1                                              # (default: true) 
su.protection.mobspawn.forced.robot2                                              # (default: true) 
su.protection.mobspawn.forced.robot3                                              # (default: true) 
su.protection.mobspawn.forced.robotxv                                             # (default: true) 
su.protection.mobspawn.forced.sabertooth                                          # (default: true) 
su.protection.mobspawn.forced.saga_a13                                            # (default: true) 
su.protection.mobspawn.forced.saga_a14                                            # (default: true) 
su.protection.mobspawn.forced.saga_a15                                            # (default: true) 
su.protection.mobspawn.forced.saga_a16                                            # (default: true) 
su.protection.mobspawn.forced.saga_a17                                            # (default: true) 
su.protection.mobspawn.forced.saga_a18                                            # (default: true) 
su.protection.mobspawn.forced.saga_a19                                            # (default: true) 
su.protection.mobspawn.forced.saga_babidi                                         # (default: true) 
su.protection.mobspawn.forced.saga_bido                                           # (default: true) 
su.protection.mobspawn.forced.saga_bio_broly                                      # (default: true) 
su.protection.mobspawn.forced.saga_bio_broly_giant                                # (default: true) 
su.protection.mobspawn.forced.saga_bojack                                         # (default: true) 
su.protection.mobspawn.forced.saga_bojack_fp                                      # (default: true) 
su.protection.mobspawn.forced.saga_broly_base                                     # (default: true) 
su.protection.mobspawn.forced.saga_broly_lssj                                     # (default: true) 
su.protection.mobspawn.forced.saga_broly_ssj                                      # (default: true) 
su.protection.mobspawn.forced.saga_broly_ssj_restricted                           # (default: true) 
su.protection.mobspawn.forced.saga_bujin                                          # (default: true) 
su.protection.mobspawn.forced.saga_bulma                                          # (default: true) 
su.protection.mobspawn.forced.saga_burter                                         # (default: true) 
su.protection.mobspawn.forced.saga_buufat                                         # (default: true) 
su.protection.mobspawn.forced.saga_cell_imperfect                                 # (default: true) 
su.protection.mobspawn.forced.saga_cell_jr                                        # (default: true) 
su.protection.mobspawn.forced.saga_cell_perfect                                   # (default: true) 
su.protection.mobspawn.forced.saga_cell_semiperfect                               # (default: true) 
su.protection.mobspawn.forced.saga_cell_superperfect                              # (default: true) 
su.protection.mobspawn.forced.saga_chaoz                                          # (default: true) 
su.protection.mobspawn.forced.saga_cooler                                         # (default: true) 
su.protection.mobspawn.forced.saga_cooler_5ta                                     # (default: true) 
su.protection.mobspawn.forced.saga_cui                                            # (default: true) 
su.protection.mobspawn.forced.saga_dabura                                         # (default: true) 
su.protection.mobspawn.forced.saga_dodoria                                        # (default: true) 
su.protection.mobspawn.forced.saga_dore                                           # (default: true) 
su.protection.mobspawn.forced.saga_dr_wheelo                                      # (default: true) 
su.protection.mobspawn.forced.saga_drgero                                         # (default: true) 
su.protection.mobspawn.forced.saga_evilbuu                                        # (default: true) 
su.protection.mobspawn.forced.saga_fgohan_base                                    # (default: true) 
su.protection.mobspawn.forced.saga_fgohan_ssj                                     # (default: true) 
su.protection.mobspawn.forced.saga_frieza_base                                    # (default: true) 
su.protection.mobspawn.forced.saga_frieza_first                                   # (default: true) 
su.protection.mobspawn.forced.saga_frieza_fp                                      # (default: true) 
su.protection.mobspawn.forced.saga_frieza_second                                  # (default: true) 
su.protection.mobspawn.forced.saga_frieza_third                                   # (default: true) 
su.protection.mobspawn.forced.saga_friezasoldier01                                # (default: true) 
su.protection.mobspawn.forced.saga_friezasoldier02                                # (default: true) 
su.protection.mobspawn.forced.saga_friezasoldier03                                # (default: true) 
su.protection.mobspawn.forced.saga_ftrunks_base                                   # (default: true) 
su.protection.mobspawn.forced.saga_ftrunks_kid_base                               # (default: true) 
su.protection.mobspawn.forced.saga_ftrunks_kid_ssj                                # (default: true) 
su.protection.mobspawn.forced.saga_ftrunks_ssg3                                   # (default: true) 
su.protection.mobspawn.forced.saga_ftrunks_ssj                                    # (default: true) 
su.protection.mobspawn.forced.saga_garlick_jr                                     # (default: true) 
su.protection.mobspawn.forced.saga_garlick_jr_transformed                         # (default: true) 
su.protection.mobspawn.forced.saga_gete_robot                                     # (default: true) 
su.protection.mobspawn.forced.saga_ginyu                                          # (default: true) 
su.protection.mobspawn.forced.saga_ginyu_goku                                     # (default: true) 
su.protection.mobspawn.forced.saga_gohan_end_base                                 # (default: true) 
su.protection.mobspawn.forced.saga_gohan_end_ssj                                  # (default: true) 
su.protection.mobspawn.forced.saga_gohan_end_ssj2                                 # (default: true) 
su.protection.mobspawn.forced.saga_gohan_end_ultimate                             # (default: true) 
su.protection.mobspawn.forced.saga_gohan_mid_base                                 # (default: true) 
su.protection.mobspawn.forced.saga_gohan_mid_ssj                                  # (default: true) 
su.protection.mobspawn.forced.saga_gohan_mid_ssj2                                 # (default: true) 
su.protection.mobspawn.forced.saga_goku_early                                     # (default: true) 
su.protection.mobspawn.forced.saga_goku_early_noweights                           # (default: true) 
su.protection.mobspawn.forced.saga_goku_end_base                                  # (default: true) 
su.protection.mobspawn.forced.saga_goku_end_ssj                                   # (default: true) 
su.protection.mobspawn.forced.saga_goku_end_ssj2                                  # (default: true) 
su.protection.mobspawn.forced.saga_goku_end_ssj3                                  # (default: true) 
su.protection.mobspawn.forced.saga_goku_mid_base                                  # (default: true) 
su.protection.mobspawn.forced.saga_goku_mid_ssj                                   # (default: true) 
su.protection.mobspawn.forced.saga_gokua                                          # (default: true) 
su.protection.mobspawn.forced.saga_goten                                          # (default: true) 
su.protection.mobspawn.forced.saga_goten_ssj                                      # (default: true) 
su.protection.mobspawn.forced.saga_gotenks                                        # (default: true) 
su.protection.mobspawn.forced.saga_gotenks_ssj                                    # (default: true) 
su.protection.mobspawn.forced.saga_gotenks_ssj3                                   # (default: true) 
su.protection.mobspawn.forced.saga_guldo                                          # (default: true) 
su.protection.mobspawn.forced.saga_hirudegarn                                     # (default: true) 
su.protection.mobspawn.forced.saga_hirudegarn_incomplete1                         # (default: true) 
su.protection.mobspawn.forced.saga_hirudegarn_incomplete2                         # (default: true) 
su.protection.mobspawn.forced.saga_janemba_fat                                    # (default: true) 
su.protection.mobspawn.forced.saga_jeice                                          # (default: true) 
su.protection.mobspawn.forced.saga_kibito                                         # (default: true) 
su.protection.mobspawn.forced.saga_kid_gohan                                      # (default: true) 
su.protection.mobspawn.forced.saga_kid_trunks                                     # (default: true) 
su.protection.mobspawn.forced.saga_kid_trunks_ssj                                 # (default: true) 
su.protection.mobspawn.forced.saga_kidbuu                                         # (default: true) 
su.protection.mobspawn.forced.saga_king_cold                                      # (default: true) 
su.protection.mobspawn.forced.saga_krillin                                        # (default: true) 
su.protection.mobspawn.forced.saga_mecha_frieza                                   # (default: true) 
su.protection.mobspawn.forced.saga_metal_cooler                                   # (default: true) 
su.protection.mobspawn.forced.saga_metal_cooler_core                              # (default: true) 
su.protection.mobspawn.forced.saga_morosoldier                                    # (default: true) 
su.protection.mobspawn.forced.saga_nail                                           # (default: true) 
su.protection.mobspawn.forced.saga_nappa                                          # (default: true) 
su.protection.mobspawn.forced.saga_neiz                                           # (default: true) 
su.protection.mobspawn.forced.saga_ozaru                                          # (default: true) 
su.protection.mobspawn.forced.saga_ozaruvegeta                                    # (default: true) 
su.protection.mobspawn.forced.saga_paikuhan                                       # (default: true) 
su.protection.mobspawn.forced.saga_paragus                                        # (default: true) 
su.protection.mobspawn.forced.saga_piccolo                                        # (default: true) 
su.protection.mobspawn.forced.saga_piccolo_kami                                   # (default: true) 
su.protection.mobspawn.forced.saga_puipui                                         # (default: true) 
su.protection.mobspawn.forced.saga_raditz                                         # (default: true) 
su.protection.mobspawn.forced.saga_recoome                                        # (default: true) 
su.protection.mobspawn.forced.saga_saibaman1                                      # (default: true) 
su.protection.mobspawn.forced.saga_saibaman2                                      # (default: true) 
su.protection.mobspawn.forced.saga_saibaman3                                      # (default: true) 
su.protection.mobspawn.forced.saga_saibaman4                                      # (default: true) 
su.protection.mobspawn.forced.saga_saibaman5                                      # (default: true) 
su.protection.mobspawn.forced.saga_saibaman6                                      # (default: true) 
su.protection.mobspawn.forced.saga_salza                                          # (default: true) 
su.protection.mobspawn.forced.saga_shin                                           # (default: true) 
su.protection.mobspawn.forced.saga_slug                                           # (default: true) 
su.protection.mobspawn.forced.saga_slug_giant                                     # (default: true) 
su.protection.mobspawn.forced.saga_slug_soldier                                   # (default: true) 
su.protection.mobspawn.forced.saga_spopovitch                                     # (default: true) 
su.protection.mobspawn.forced.saga_super_a13                                      # (default: true) 
su.protection.mobspawn.forced.saga_super_hirudegarn                               # (default: true) 
su.protection.mobspawn.forced.saga_super_janemba                                  # (default: true) 
su.protection.mobspawn.forced.saga_superbuu                                       # (default: true) 
su.protection.mobspawn.forced.saga_superbuu_gohan                                 # (default: true) 
su.protection.mobspawn.forced.saga_superbuu_gotenks                               # (default: true) 
su.protection.mobspawn.forced.saga_superbuu_piccolo                               # (default: true) 
su.protection.mobspawn.forced.saga_tien_early                                     # (default: true) 
su.protection.mobspawn.forced.saga_turles                                         # (default: true) 
su.protection.mobspawn.forced.saga_vegeta                                         # (default: true) 
su.protection.mobspawn.forced.saga_vegeta_end_base                                # (default: true) 
su.protection.mobspawn.forced.saga_vegeta_end_ssj                                 # (default: true) 
su.protection.mobspawn.forced.saga_vegeta_end_ssj2                                # (default: true) 
su.protection.mobspawn.forced.saga_vegeta_majin                                   # (default: true) 
su.protection.mobspawn.forced.saga_vegeta_mid_base                                # (default: true) 
su.protection.mobspawn.forced.saga_vegeta_mid_ssg2                                # (default: true) 
su.protection.mobspawn.forced.saga_vegeta_mid_ssj                                 # (default: true) 
su.protection.mobspawn.forced.saga_vegeta_namek                                   # (default: true) 
su.protection.mobspawn.forced.saga_vegetto_base                                   # (default: true) 
su.protection.mobspawn.forced.saga_vegetto_ssj                                    # (default: true) 
su.protection.mobspawn.forced.saga_videl                                          # (default: true) 
su.protection.mobspawn.forced.saga_yakon                                          # (default: true) 
su.protection.mobspawn.forced.saga_yamcha                                         # (default: true) 
su.protection.mobspawn.forced.saga_zangya                                         # (default: true) 
su.protection.mobspawn.forced.saga_zarbon                                         # (default: true) 
su.protection.mobspawn.forced.saga_zarbont1                                       # (default: true) 
su.protection.mobspawn.forced.saibaman_pet                                        # (default: true) 
su.protection.mobspawn.forced.salmon                                              # (default: true) 
su.protection.mobspawn.forced.shadow_dummy                                        # (default: true) 
su.protection.mobspawn.forced.shadow_shenron                                      # (default: true) 
su.protection.mobspawn.forced.sheep                                               # (default: true) 
su.protection.mobspawn.forced.shenron                                             # (default: true) 
su.protection.mobspawn.forced.shulker                                             # (default: true) 
su.protection.mobspawn.forced.shulker_bullet                                      # (default: true) 
su.protection.mobspawn.forced.silverfish                                          # (default: true) 
su.protection.mobspawn.forced.skeleton                                            # (default: true) 
su.protection.mobspawn.forced.skeleton_horse                                      # (default: true) 
su.protection.mobspawn.forced.slime                                               # (default: true) 
su.protection.mobspawn.forced.small_fireball                                      # (default: true) 
su.protection.mobspawn.forced.sniffer                                             # (default: true) 
su.protection.mobspawn.forced.snow_golem                                          # (default: true) 
su.protection.mobspawn.forced.snowball                                            # (default: true) 
su.protection.mobspawn.forced.sp_blue_hurricane                                   # (default: true) 
su.protection.mobspawn.forced.sp_dragon_fist                                      # (default: true) 
su.protection.mobspawn.forced.sp_majin_candy                                      # (default: true) 
su.protection.mobspawn.forced.sp_ozaru_fist                                       # (default: true) 
su.protection.mobspawn.forced.spacepod                                            # (default: true) 
su.protection.mobspawn.forced.spawner_minecart                                    # (default: true) 
su.protection.mobspawn.forced.spectral_arrow                                      # (default: true) 
su.protection.mobspawn.forced.spider                                              # (default: true) 
su.protection.mobspawn.forced.squid                                               # (default: true) 
su.protection.mobspawn.forced.stray                                               # (default: true) 
su.protection.mobspawn.forced.strider                                             # (default: true) 
su.protection.mobspawn.forced.super_ball                                          # (default: true) 
su.protection.mobspawn.forced.super_shenron                                       # (default: true) 
su.protection.mobspawn.forced.tadpole                                             # (default: true) 
su.protection.mobspawn.forced.text_display                                        # (default: true) 
su.protection.mobspawn.forced.tnt                                                 # (default: true) 
su.protection.mobspawn.forced.tnt_minecart                                        # (default: true) 
su.protection.mobspawn.forced.tournament_npc                                      # (default: true) 
su.protection.mobspawn.forced.trader_llama                                        # (default: true) 
su.protection.mobspawn.forced.trident                                             # (default: true) 
su.protection.mobspawn.forced.tropical_fish                                       # (default: true) 
su.protection.mobspawn.forced.turtle                                              # (default: true) 
su.protection.mobspawn.forced.type.boss                                           # (default: true) 
su.protection.mobspawn.forced.type.golem                                          # (default: true) 
su.protection.mobspawn.forced.type.hostile                                        # (default: true) 
su.protection.mobspawn.forced.type.passive                                        # (default: true) 
su.protection.mobspawn.forced.type.tamable                                        # (default: true) 
su.protection.mobspawn.forced.type.tamed                                          # (default: true) 
su.protection.mobspawn.forced.type.unknown                                        # (default: true) 
su.protection.mobspawn.forced.type.villager                                       # (default: true) 
su.protection.mobspawn.forced.vex                                                 # (default: true) 
su.protection.mobspawn.forced.villager                                            # (default: true) 
su.protection.mobspawn.forced.vindicator                                          # (default: true) 
su.protection.mobspawn.forced.wandering_trader                                    # (default: true) 
su.protection.mobspawn.forced.warden                                              # (default: true) 
su.protection.mobspawn.forced.witch                                               # (default: true) 
su.protection.mobspawn.forced.wither                                              # (default: true) 
su.protection.mobspawn.forced.wither_skeleton                                     # (default: true) 
su.protection.mobspawn.forced.wither_skull                                        # (default: true) 
su.protection.mobspawn.forced.wolf                                                # (default: true) 
su.protection.mobspawn.forced.zoglin                                              # (default: true) 
su.protection.mobspawn.forced.zombie                                              # (default: true) 
su.protection.mobspawn.forced.zombie_horse                                        # (default: true) 
su.protection.mobspawn.forced.zombie_villager                                     # (default: true) 
su.protection.mobspawn.forced.zombified_piglin                                    # (default: true) 
su.protection.mobspawn.natural.*                                                  # (default: true) (global) Allow natural spawning of mobs (random spawn)
su.protection.mobspawn.natural.allay                                              # (default: true) 
su.protection.mobspawn.natural.apophis                                            # (default: true) 
su.protection.mobspawn.natural.area_effect_cloud                                  # (default: true) 
su.protection.mobspawn.natural.armor_stand                                        # (default: true) 
su.protection.mobspawn.natural.arrow                                              # (default: true) 
su.protection.mobspawn.natural.axolotl                                            # (default: true) 
su.protection.mobspawn.natural.bandit                                             # (default: true) 
su.protection.mobspawn.natural.bat                                                # (default: true) 
su.protection.mobspawn.natural.bee                                                # (default: true) 
su.protection.mobspawn.natural.black_nimbus                                       # (default: true) 
su.protection.mobspawn.natural.blaze                                              # (default: true) 
su.protection.mobspawn.natural.block_display                                      # (default: true) 
su.protection.mobspawn.natural.boat                                               # (default: true) 
su.protection.mobspawn.natural.camel                                              # (default: true) 
su.protection.mobspawn.natural.cat                                                # (default: true) 
su.protection.mobspawn.natural.cave_spider                                        # (default: true) 
su.protection.mobspawn.natural.cc_namekian                                        # (default: true) 
su.protection.mobspawn.natural.cerulean_shenron                                   # (default: true) 
su.protection.mobspawn.natural.chamber_spar_dummy                                 # (default: true) 
su.protection.mobspawn.natural.chest_boat                                         # (default: true) 
su.protection.mobspawn.natural.chest_minecart                                     # (default: true) 
su.protection.mobspawn.natural.chicken                                            # (default: true) 
su.protection.mobspawn.natural.cod                                                # (default: true) 
su.protection.mobspawn.natural.command_block_minecart                             # (default: true) 
su.protection.mobspawn.natural.cow                                                # (default: true) 
su.protection.mobspawn.natural.creeper                                            # (default: true) 
su.protection.mobspawn.natural.dimensional_tear                                   # (default: true) 
su.protection.mobspawn.natural.dino1                                              # (default: true) 
su.protection.mobspawn.natural.dino2                                              # (default: true) 
su.protection.mobspawn.natural.dino3                                              # (default: true) 
su.protection.mobspawn.natural.dinokid                                            # (default: true) 
su.protection.mobspawn.natural.dmz_fighter                                        # (default: true) 
su.protection.mobspawn.natural.dolphin                                            # (default: true) 
su.protection.mobspawn.natural.donkey                                             # (default: true) 
su.protection.mobspawn.natural.dragon_fireball                                    # (default: true) 
su.protection.mobspawn.natural.drowned                                            # (default: true) 
su.protection.mobspawn.natural.egg                                                # (default: true) 
su.protection.mobspawn.natural.elder_guardian                                     # (default: true) 
su.protection.mobspawn.natural.end_crystal                                        # (default: true) 
su.protection.mobspawn.natural.ender_dragon                                       # (default: true) 
su.protection.mobspawn.natural.ender_pearl                                        # (default: true) 
su.protection.mobspawn.natural.enderman                                           # (default: true) 
su.protection.mobspawn.natural.endermite                                          # (default: true) 
su.protection.mobspawn.natural.evoker                                             # (default: true) 
su.protection.mobspawn.natural.evoker_fangs                                       # (default: true) 
su.protection.mobspawn.natural.experience_bottle                                  # (default: true) 
su.protection.mobspawn.natural.experience_orb                                     # (default: true) 
su.protection.mobspawn.natural.eye_of_ender                                       # (default: true) 
su.protection.mobspawn.natural.falling_block                                      # (default: true) 
su.protection.mobspawn.natural.fireball                                           # (default: true) 
su.protection.mobspawn.natural.firework_rocket                                    # (default: true) 
su.protection.mobspawn.natural.fishing_bobber                                     # (default: true) 
su.protection.mobspawn.natural.flying_nimbus                                      # (default: true) 
su.protection.mobspawn.natural.fox                                                # (default: true) 
su.protection.mobspawn.natural.frog                                               # (default: true) 
su.protection.mobspawn.natural.furnace_minecart                                   # (default: true) 
su.protection.mobspawn.natural.ghast                                              # (default: true) 
su.protection.mobspawn.natural.giant                                              # (default: true) 
su.protection.mobspawn.natural.glow_item_frame                                    # (default: true) 
su.protection.mobspawn.natural.glow_squid                                         # (default: true) 
su.protection.mobspawn.natural.goat                                               # (default: true) 
su.protection.mobspawn.natural.guardian                                           # (default: true) 
su.protection.mobspawn.natural.guild_raid_clone                                   # (default: true) 
su.protection.mobspawn.natural.hoglin                                             # (default: true) 
su.protection.mobspawn.natural.hopper_minecart                                    # (default: true) 
su.protection.mobspawn.natural.horse                                              # (default: true) 
su.protection.mobspawn.natural.hoverbike                                          # (default: true) 
su.protection.mobspawn.natural.husk                                               # (default: true) 
su.protection.mobspawn.natural.illusioner                                         # (default: true) 
su.protection.mobspawn.natural.interaction                                        # (default: true) 
su.protection.mobspawn.natural.iron_golem                                         # (default: true) 
su.protection.mobspawn.natural.item                                               # (default: true) 
su.protection.mobspawn.natural.item_display                                       # (default: true) 
su.protection.mobspawn.natural.item_frame                                         # (default: true) 
su.protection.mobspawn.natural.ki_area                                            # (default: true) 
su.protection.mobspawn.natural.ki_barrier                                         # (default: true) 
su.protection.mobspawn.natural.ki_blast                                           # (default: true) 
su.protection.mobspawn.natural.ki_disc                                            # (default: true) 
su.protection.mobspawn.natural.ki_explosion                                       # (default: true) 
su.protection.mobspawn.natural.ki_explosion_visual                                # (default: true) 
su.protection.mobspawn.natural.ki_laser                                           # (default: true) 
su.protection.mobspawn.natural.ki_wave                                            # (default: true) 
su.protection.mobspawn.natural.leash_knot                                         # (default: true) 
su.protection.mobspawn.natural.lightning_bolt                                     # (default: true) 
su.protection.mobspawn.natural.llama                                              # (default: true) 
su.protection.mobspawn.natural.llama_spit                                         # (default: true) 
su.protection.mobspawn.natural.magma_cube                                         # (default: true) 
su.protection.mobspawn.natural.majin_skill                                        # (default: true) 
su.protection.mobspawn.natural.marker                                             # (default: true) 
su.protection.mobspawn.natural.master_babidi                                      # (default: true) 
su.protection.mobspawn.natural.master_beerus                                      # (default: true) 
su.protection.mobspawn.natural.master_cell                                        # (default: true) 
su.protection.mobspawn.natural.master_dende                                       # (default: true) 
su.protection.mobspawn.natural.master_enma                                        # (default: true) 
su.protection.mobspawn.natural.master_frieza                                      # (default: true) 
su.protection.mobspawn.natural.master_gero                                        # (default: true) 
su.protection.mobspawn.natural.master_gohan                                       # (default: true) 
su.protection.mobspawn.natural.master_goku                                        # (default: true) 
su.protection.mobspawn.natural.master_guru                                        # (default: true) 
su.protection.mobspawn.natural.master_kaiosama                                    # (default: true) 
su.protection.mobspawn.natural.master_karin                                       # (default: true) 
su.protection.mobspawn.natural.master_krillin                                     # (default: true) 
su.protection.mobspawn.natural.master_oldkai                                      # (default: true) 
su.protection.mobspawn.natural.master_piccolo                                     # (default: true) 
su.protection.mobspawn.natural.master_popo                                        # (default: true) 
su.protection.mobspawn.natural.master_roshi                                       # (default: true) 
su.protection.mobspawn.natural.master_toribot                                     # (default: true) 
su.protection.mobspawn.natural.master_trunks                                      # (default: true) 
su.protection.mobspawn.natural.master_uranai                                      # (default: true) 
su.protection.mobspawn.natural.master_vegeta                                      # (default: true) 
su.protection.mobspawn.natural.master_whis                                        # (default: true) 
su.protection.mobspawn.natural.master_yamcha                                      # (default: true) 
su.protection.mobspawn.natural.minecart                                           # (default: true) 
su.protection.mobspawn.natural.mini_buu                                           # (default: true) 
su.protection.mobspawn.natural.mooshroom                                          # (default: true) 
su.protection.mobspawn.natural.mule                                               # (default: true) 
su.protection.mobspawn.natural.namek_frog                                         # (default: true) 
su.protection.mobspawn.natural.namek_frog_ginyu                                   # (default: true) 
su.protection.mobspawn.natural.namek_trader                                       # (default: true) 
su.protection.mobspawn.natural.namek_warrior                                      # (default: true) 
su.protection.mobspawn.natural.ocelot                                             # (default: true) 
su.protection.mobspawn.natural.painting                                           # (default: true) 
su.protection.mobspawn.natural.panda                                              # (default: true) 
su.protection.mobspawn.natural.parrot                                             # (default: true) 
su.protection.mobspawn.natural.phantom                                            # (default: true) 
su.protection.mobspawn.natural.pig                                                # (default: true) 
su.protection.mobspawn.natural.piglin                                             # (default: true) 
su.protection.mobspawn.natural.piglin_brute                                       # (default: true) 
su.protection.mobspawn.natural.pillager                                           # (default: true) 
su.protection.mobspawn.natural.planet_defender                                    # (default: true) 
su.protection.mobspawn.natural.planet_garrison_defender                           # (default: true) 
su.protection.mobspawn.natural.planet_garrison_saiyan                             # (default: true) 
su.protection.mobspawn.natural.planet_saiyan_citizen                              # (default: true) 
su.protection.mobspawn.natural.planet_saiyan_trader                               # (default: true) 
su.protection.mobspawn.natural.player                                             # (default: true) 
su.protection.mobspawn.natural.polar_bear                                         # (default: true) 
su.protection.mobspawn.natural.porunga                                            # (default: true) 
su.protection.mobspawn.natural.potion                                             # (default: true) 
su.protection.mobspawn.natural.pufferfish                                         # (default: true) 
su.protection.mobspawn.natural.punch_machine                                      # (default: true) 
su.protection.mobspawn.natural.quest_npc                                          # (default: true) 
su.protection.mobspawn.natural.rabbit                                             # (default: true) 
su.protection.mobspawn.natural.raid_npc                                           # (default: true) 
su.protection.mobspawn.natural.ravager                                            # (default: true) 
su.protection.mobspawn.natural.red_ribbon_soldier                                 # (default: true) 
su.protection.mobspawn.natural.rgnpc                                              # (default: true) 
su.protection.mobspawn.natural.rgnpc_fighter                                      # (default: true) 
su.protection.mobspawn.natural.robot1                                             # (default: true) 
su.protection.mobspawn.natural.robot2                                             # (default: true) 
su.protection.mobspawn.natural.robot3                                             # (default: true) 
su.protection.mobspawn.natural.robotxv                                            # (default: true) 
su.protection.mobspawn.natural.sabertooth                                         # (default: true) 
su.protection.mobspawn.natural.saga_a13                                           # (default: true) 
su.protection.mobspawn.natural.saga_a14                                           # (default: true) 
su.protection.mobspawn.natural.saga_a15                                           # (default: true) 
su.protection.mobspawn.natural.saga_a16                                           # (default: true) 
su.protection.mobspawn.natural.saga_a17                                           # (default: true) 
su.protection.mobspawn.natural.saga_a18                                           # (default: true) 
su.protection.mobspawn.natural.saga_a19                                           # (default: true) 
su.protection.mobspawn.natural.saga_babidi                                        # (default: true) 
su.protection.mobspawn.natural.saga_bido                                          # (default: true) 
su.protection.mobspawn.natural.saga_bio_broly                                     # (default: true) 
su.protection.mobspawn.natural.saga_bio_broly_giant                               # (default: true) 
su.protection.mobspawn.natural.saga_bojack                                        # (default: true) 
su.protection.mobspawn.natural.saga_bojack_fp                                     # (default: true) 
su.protection.mobspawn.natural.saga_broly_base                                    # (default: true) 
su.protection.mobspawn.natural.saga_broly_lssj                                    # (default: true) 
su.protection.mobspawn.natural.saga_broly_ssj                                     # (default: true) 
su.protection.mobspawn.natural.saga_broly_ssj_restricted                          # (default: true) 
su.protection.mobspawn.natural.saga_bujin                                         # (default: true) 
su.protection.mobspawn.natural.saga_bulma                                         # (default: true) 
su.protection.mobspawn.natural.saga_burter                                        # (default: true) 
su.protection.mobspawn.natural.saga_buufat                                        # (default: true) 
su.protection.mobspawn.natural.saga_cell_imperfect                                # (default: true) 
su.protection.mobspawn.natural.saga_cell_jr                                       # (default: true) 
su.protection.mobspawn.natural.saga_cell_perfect                                  # (default: true) 
su.protection.mobspawn.natural.saga_cell_semiperfect                              # (default: true) 
su.protection.mobspawn.natural.saga_cell_superperfect                             # (default: true) 
su.protection.mobspawn.natural.saga_chaoz                                         # (default: true) 
su.protection.mobspawn.natural.saga_cooler                                        # (default: true) 
su.protection.mobspawn.natural.saga_cooler_5ta                                    # (default: true) 
su.protection.mobspawn.natural.saga_cui                                           # (default: true) 
su.protection.mobspawn.natural.saga_dabura                                        # (default: true) 
su.protection.mobspawn.natural.saga_dodoria                                       # (default: true) 
su.protection.mobspawn.natural.saga_dore                                          # (default: true) 
su.protection.mobspawn.natural.saga_dr_wheelo                                     # (default: true) 
su.protection.mobspawn.natural.saga_drgero                                        # (default: true) 
su.protection.mobspawn.natural.saga_evilbuu                                       # (default: true) 
su.protection.mobspawn.natural.saga_fgohan_base                                   # (default: true) 
su.protection.mobspawn.natural.saga_fgohan_ssj                                    # (default: true) 
su.protection.mobspawn.natural.saga_frieza_base                                   # (default: true) 
su.protection.mobspawn.natural.saga_frieza_first                                  # (default: true) 
su.protection.mobspawn.natural.saga_frieza_fp                                     # (default: true) 
su.protection.mobspawn.natural.saga_frieza_second                                 # (default: true) 
su.protection.mobspawn.natural.saga_frieza_third                                  # (default: true) 
su.protection.mobspawn.natural.saga_friezasoldier01                               # (default: true) 
su.protection.mobspawn.natural.saga_friezasoldier02                               # (default: true) 
su.protection.mobspawn.natural.saga_friezasoldier03                               # (default: true) 
su.protection.mobspawn.natural.saga_ftrunks_base                                  # (default: true) 
su.protection.mobspawn.natural.saga_ftrunks_kid_base                              # (default: true) 
su.protection.mobspawn.natural.saga_ftrunks_kid_ssj                               # (default: true) 
su.protection.mobspawn.natural.saga_ftrunks_ssg3                                  # (default: true) 
su.protection.mobspawn.natural.saga_ftrunks_ssj                                   # (default: true) 
su.protection.mobspawn.natural.saga_garlick_jr                                    # (default: true) 
su.protection.mobspawn.natural.saga_garlick_jr_transformed                        # (default: true) 
su.protection.mobspawn.natural.saga_gete_robot                                    # (default: true) 
su.protection.mobspawn.natural.saga_ginyu                                         # (default: true) 
su.protection.mobspawn.natural.saga_ginyu_goku                                    # (default: true) 
su.protection.mobspawn.natural.saga_gohan_end_base                                # (default: true) 
su.protection.mobspawn.natural.saga_gohan_end_ssj                                 # (default: true) 
su.protection.mobspawn.natural.saga_gohan_end_ssj2                                # (default: true) 
su.protection.mobspawn.natural.saga_gohan_end_ultimate                            # (default: true) 
su.protection.mobspawn.natural.saga_gohan_mid_base                                # (default: true) 
su.protection.mobspawn.natural.saga_gohan_mid_ssj                                 # (default: true) 
su.protection.mobspawn.natural.saga_gohan_mid_ssj2                                # (default: true) 
su.protection.mobspawn.natural.saga_goku_early                                    # (default: true) 
su.protection.mobspawn.natural.saga_goku_early_noweights                          # (default: true) 
su.protection.mobspawn.natural.saga_goku_end_base                                 # (default: true) 
su.protection.mobspawn.natural.saga_goku_end_ssj                                  # (default: true) 
su.protection.mobspawn.natural.saga_goku_end_ssj2                                 # (default: true) 
su.protection.mobspawn.natural.saga_goku_end_ssj3                                 # (default: true) 
su.protection.mobspawn.natural.saga_goku_mid_base                                 # (default: true) 
su.protection.mobspawn.natural.saga_goku_mid_ssj                                  # (default: true) 
su.protection.mobspawn.natural.saga_gokua                                         # (default: true) 
su.protection.mobspawn.natural.saga_goten                                         # (default: true) 
su.protection.mobspawn.natural.saga_goten_ssj                                     # (default: true) 
su.protection.mobspawn.natural.saga_gotenks                                       # (default: true) 
su.protection.mobspawn.natural.saga_gotenks_ssj                                   # (default: true) 
su.protection.mobspawn.natural.saga_gotenks_ssj3                                  # (default: true) 
su.protection.mobspawn.natural.saga_guldo                                         # (default: true) 
su.protection.mobspawn.natural.saga_hirudegarn                                    # (default: true) 
su.protection.mobspawn.natural.saga_hirudegarn_incomplete1                        # (default: true) 
su.protection.mobspawn.natural.saga_hirudegarn_incomplete2                        # (default: true) 
su.protection.mobspawn.natural.saga_janemba_fat                                   # (default: true) 
su.protection.mobspawn.natural.saga_jeice                                         # (default: true) 
su.protection.mobspawn.natural.saga_kibito                                        # (default: true) 
su.protection.mobspawn.natural.saga_kid_gohan                                     # (default: true) 
su.protection.mobspawn.natural.saga_kid_trunks                                    # (default: true) 
su.protection.mobspawn.natural.saga_kid_trunks_ssj                                # (default: true) 
su.protection.mobspawn.natural.saga_kidbuu                                        # (default: true) 
su.protection.mobspawn.natural.saga_king_cold                                     # (default: true) 
su.protection.mobspawn.natural.saga_krillin                                       # (default: true) 
su.protection.mobspawn.natural.saga_mecha_frieza                                  # (default: true) 
su.protection.mobspawn.natural.saga_metal_cooler                                  # (default: true) 
su.protection.mobspawn.natural.saga_metal_cooler_core                             # (default: true) 
su.protection.mobspawn.natural.saga_morosoldier                                   # (default: true) 
su.protection.mobspawn.natural.saga_nail                                          # (default: true) 
su.protection.mobspawn.natural.saga_nappa                                         # (default: true) 
su.protection.mobspawn.natural.saga_neiz                                          # (default: true) 
su.protection.mobspawn.natural.saga_ozaru                                         # (default: true) 
su.protection.mobspawn.natural.saga_ozaruvegeta                                   # (default: true) 
su.protection.mobspawn.natural.saga_paikuhan                                      # (default: true) 
su.protection.mobspawn.natural.saga_paragus                                       # (default: true) 
su.protection.mobspawn.natural.saga_piccolo                                       # (default: true) 
su.protection.mobspawn.natural.saga_piccolo_kami                                  # (default: true) 
su.protection.mobspawn.natural.saga_puipui                                        # (default: true) 
su.protection.mobspawn.natural.saga_raditz                                        # (default: true) 
su.protection.mobspawn.natural.saga_recoome                                       # (default: true) 
su.protection.mobspawn.natural.saga_saibaman1                                     # (default: true) 
su.protection.mobspawn.natural.saga_saibaman2                                     # (default: true) 
su.protection.mobspawn.natural.saga_saibaman3                                     # (default: true) 
su.protection.mobspawn.natural.saga_saibaman4                                     # (default: true) 
su.protection.mobspawn.natural.saga_saibaman5                                     # (default: true) 
su.protection.mobspawn.natural.saga_saibaman6                                     # (default: true) 
su.protection.mobspawn.natural.saga_salza                                         # (default: true) 
su.protection.mobspawn.natural.saga_shin                                          # (default: true) 
su.protection.mobspawn.natural.saga_slug                                          # (default: true) 
su.protection.mobspawn.natural.saga_slug_giant                                    # (default: true) 
su.protection.mobspawn.natural.saga_slug_soldier                                  # (default: true) 
su.protection.mobspawn.natural.saga_spopovitch                                    # (default: true) 
su.protection.mobspawn.natural.saga_super_a13                                     # (default: true) 
su.protection.mobspawn.natural.saga_super_hirudegarn                              # (default: true) 
su.protection.mobspawn.natural.saga_super_janemba                                 # (default: true) 
su.protection.mobspawn.natural.saga_superbuu                                      # (default: true) 
su.protection.mobspawn.natural.saga_superbuu_gohan                                # (default: true) 
su.protection.mobspawn.natural.saga_superbuu_gotenks                              # (default: true) 
su.protection.mobspawn.natural.saga_superbuu_piccolo                              # (default: true) 
su.protection.mobspawn.natural.saga_tien_early                                    # (default: true) 
su.protection.mobspawn.natural.saga_turles                                        # (default: true) 
su.protection.mobspawn.natural.saga_vegeta                                        # (default: true) 
su.protection.mobspawn.natural.saga_vegeta_end_base                               # (default: true) 
su.protection.mobspawn.natural.saga_vegeta_end_ssj                                # (default: true) 
su.protection.mobspawn.natural.saga_vegeta_end_ssj2                               # (default: true) 
su.protection.mobspawn.natural.saga_vegeta_majin                                  # (default: true) 
su.protection.mobspawn.natural.saga_vegeta_mid_base                               # (default: true) 
su.protection.mobspawn.natural.saga_vegeta_mid_ssg2                               # (default: true) 
su.protection.mobspawn.natural.saga_vegeta_mid_ssj                                # (default: true) 
su.protection.mobspawn.natural.saga_vegeta_namek                                  # (default: true) 
su.protection.mobspawn.natural.saga_vegetto_base                                  # (default: true) 
su.protection.mobspawn.natural.saga_vegetto_ssj                                   # (default: true) 
su.protection.mobspawn.natural.saga_videl                                         # (default: true) 
su.protection.mobspawn.natural.saga_yakon                                         # (default: true) 
su.protection.mobspawn.natural.saga_yamcha                                        # (default: true) 
su.protection.mobspawn.natural.saga_zangya                                        # (default: true) 
su.protection.mobspawn.natural.saga_zarbon                                        # (default: true) 
su.protection.mobspawn.natural.saga_zarbont1                                      # (default: true) 
su.protection.mobspawn.natural.saibaman_pet                                       # (default: true) 
su.protection.mobspawn.natural.salmon                                             # (default: true) 
su.protection.mobspawn.natural.shadow_dummy                                       # (default: true) 
su.protection.mobspawn.natural.shadow_shenron                                     # (default: true) 
su.protection.mobspawn.natural.sheep                                              # (default: true) 
su.protection.mobspawn.natural.shenron                                            # (default: true) 
su.protection.mobspawn.natural.shulker                                            # (default: true) 
su.protection.mobspawn.natural.shulker_bullet                                     # (default: true) 
su.protection.mobspawn.natural.silverfish                                         # (default: true) 
su.protection.mobspawn.natural.skeleton                                           # (default: true) 
su.protection.mobspawn.natural.skeleton_horse                                     # (default: true) 
su.protection.mobspawn.natural.slime                                              # (default: true) 
su.protection.mobspawn.natural.small_fireball                                     # (default: true) 
su.protection.mobspawn.natural.sniffer                                            # (default: true) 
su.protection.mobspawn.natural.snow_golem                                         # (default: true) 
su.protection.mobspawn.natural.snowball                                           # (default: true) 
su.protection.mobspawn.natural.sp_blue_hurricane                                  # (default: true) 
su.protection.mobspawn.natural.sp_dragon_fist                                     # (default: true) 
su.protection.mobspawn.natural.sp_majin_candy                                     # (default: true) 
su.protection.mobspawn.natural.sp_ozaru_fist                                      # (default: true) 
su.protection.mobspawn.natural.spacepod                                           # (default: true) 
su.protection.mobspawn.natural.spawner_minecart                                   # (default: true) 
su.protection.mobspawn.natural.spectral_arrow                                     # (default: true) 
su.protection.mobspawn.natural.spider                                             # (default: true) 
su.protection.mobspawn.natural.squid                                              # (default: true) 
su.protection.mobspawn.natural.stray                                              # (default: true) 
su.protection.mobspawn.natural.strider                                            # (default: true) 
su.protection.mobspawn.natural.super_ball                                         # (default: true) 
su.protection.mobspawn.natural.super_shenron                                      # (default: true) 
su.protection.mobspawn.natural.tadpole                                            # (default: true) 
su.protection.mobspawn.natural.text_display                                       # (default: true) 
su.protection.mobspawn.natural.tnt                                                # (default: true) 
su.protection.mobspawn.natural.tnt_minecart                                       # (default: true) 
su.protection.mobspawn.natural.tournament_npc                                     # (default: true) 
su.protection.mobspawn.natural.trader_llama                                       # (default: true) 
su.protection.mobspawn.natural.trident                                            # (default: true) 
su.protection.mobspawn.natural.tropical_fish                                      # (default: true) 
su.protection.mobspawn.natural.turtle                                             # (default: true) 
su.protection.mobspawn.natural.type.boss                                          # (default: true) 
su.protection.mobspawn.natural.type.golem                                         # (default: true) 
su.protection.mobspawn.natural.type.hostile                                       # (default: true) 
su.protection.mobspawn.natural.type.passive                                       # (default: true) 
su.protection.mobspawn.natural.type.tamable                                       # (default: true) 
su.protection.mobspawn.natural.type.tamed                                         # (default: true) 
su.protection.mobspawn.natural.type.unknown                                       # (default: true) 
su.protection.mobspawn.natural.type.villager                                      # (default: true) 
su.protection.mobspawn.natural.vex                                                # (default: true) 
su.protection.mobspawn.natural.villager                                           # (default: true) 
su.protection.mobspawn.natural.vindicator                                         # (default: true) 
su.protection.mobspawn.natural.wandering_trader                                   # (default: true) 
su.protection.mobspawn.natural.warden                                             # (default: true) 
su.protection.mobspawn.natural.witch                                              # (default: true) 
su.protection.mobspawn.natural.wither                                             # (default: true) 
su.protection.mobspawn.natural.wither_skeleton                                    # (default: true) 
su.protection.mobspawn.natural.wither_skull                                       # (default: true) 
su.protection.mobspawn.natural.wolf                                               # (default: true) 
su.protection.mobspawn.natural.zoglin                                             # (default: true) 
su.protection.mobspawn.natural.zombie                                             # (default: true) 
su.protection.mobspawn.natural.zombie_horse                                       # (default: true) 
su.protection.mobspawn.natural.zombie_villager                                    # (default: true) 
su.protection.mobspawn.natural.zombified_piglin                                   # (default: true) 
su.protection.mobspawn.placed.*                                                   # (default: true) (global) Allow a player to place a mob on purpose (spawn egg, bucket, summon item, command)
su.protection.mobspawn.placed.allay                                               # (default: true) 
su.protection.mobspawn.placed.apophis                                             # (default: true) 
su.protection.mobspawn.placed.area_effect_cloud                                   # (default: true) 
su.protection.mobspawn.placed.armor_stand                                         # (default: true) 
su.protection.mobspawn.placed.arrow                                               # (default: true) 
su.protection.mobspawn.placed.axolotl                                             # (default: true) 
su.protection.mobspawn.placed.bandit                                              # (default: true) 
su.protection.mobspawn.placed.bat                                                 # (default: true) 
su.protection.mobspawn.placed.bee                                                 # (default: true) 
su.protection.mobspawn.placed.black_nimbus                                        # (default: true) 
su.protection.mobspawn.placed.blaze                                               # (default: true) 
su.protection.mobspawn.placed.block_display                                       # (default: true) 
su.protection.mobspawn.placed.boat                                                # (default: true) 
su.protection.mobspawn.placed.camel                                               # (default: true) 
su.protection.mobspawn.placed.cat                                                 # (default: true) 
su.protection.mobspawn.placed.cave_spider                                         # (default: true) 
su.protection.mobspawn.placed.cc_namekian                                         # (default: true) 
su.protection.mobspawn.placed.cerulean_shenron                                    # (default: true) 
su.protection.mobspawn.placed.chamber_spar_dummy                                  # (default: true) 
su.protection.mobspawn.placed.chest_boat                                          # (default: true) 
su.protection.mobspawn.placed.chest_minecart                                      # (default: true) 
su.protection.mobspawn.placed.chicken                                             # (default: true) 
su.protection.mobspawn.placed.cod                                                 # (default: true) 
su.protection.mobspawn.placed.command_block_minecart                              # (default: true) 
su.protection.mobspawn.placed.cow                                                 # (default: true) 
su.protection.mobspawn.placed.creeper                                             # (default: true) 
su.protection.mobspawn.placed.dimensional_tear                                    # (default: true) 
su.protection.mobspawn.placed.dino1                                               # (default: true) 
su.protection.mobspawn.placed.dino2                                               # (default: true) 
su.protection.mobspawn.placed.dino3                                               # (default: true) 
su.protection.mobspawn.placed.dinokid                                             # (default: true) 
su.protection.mobspawn.placed.dmz_fighter                                         # (default: true) 
su.protection.mobspawn.placed.dolphin                                             # (default: true) 
su.protection.mobspawn.placed.donkey                                              # (default: true) 
su.protection.mobspawn.placed.dragon_fireball                                     # (default: true) 
su.protection.mobspawn.placed.drowned                                             # (default: true) 
su.protection.mobspawn.placed.egg                                                 # (default: true) 
su.protection.mobspawn.placed.elder_guardian                                      # (default: true) 
su.protection.mobspawn.placed.end_crystal                                         # (default: true) 
su.protection.mobspawn.placed.ender_dragon                                        # (default: true) 
su.protection.mobspawn.placed.ender_pearl                                         # (default: true) 
su.protection.mobspawn.placed.enderman                                            # (default: true) 
su.protection.mobspawn.placed.endermite                                           # (default: true) 
su.protection.mobspawn.placed.evoker                                              # (default: true) 
su.protection.mobspawn.placed.evoker_fangs                                        # (default: true) 
su.protection.mobspawn.placed.experience_bottle                                   # (default: true) 
su.protection.mobspawn.placed.experience_orb                                      # (default: true) 
su.protection.mobspawn.placed.eye_of_ender                                        # (default: true) 
su.protection.mobspawn.placed.falling_block                                       # (default: true) 
su.protection.mobspawn.placed.fireball                                            # (default: true) 
su.protection.mobspawn.placed.firework_rocket                                     # (default: true) 
su.protection.mobspawn.placed.fishing_bobber                                      # (default: true) 
su.protection.mobspawn.placed.flying_nimbus                                       # (default: true) 
su.protection.mobspawn.placed.fox                                                 # (default: true) 
su.protection.mobspawn.placed.frog                                                # (default: true) 
su.protection.mobspawn.placed.furnace_minecart                                    # (default: true) 
su.protection.mobspawn.placed.ghast                                               # (default: true) 
su.protection.mobspawn.placed.giant                                               # (default: true) 
su.protection.mobspawn.placed.glow_item_frame                                     # (default: true) 
su.protection.mobspawn.placed.glow_squid                                          # (default: true) 
su.protection.mobspawn.placed.goat                                                # (default: true) 
su.protection.mobspawn.placed.guardian                                            # (default: true) 
su.protection.mobspawn.placed.guild_raid_clone                                    # (default: true) 
su.protection.mobspawn.placed.hoglin                                              # (default: true) 
su.protection.mobspawn.placed.hopper_minecart                                     # (default: true) 
su.protection.mobspawn.placed.horse                                               # (default: true) 
su.protection.mobspawn.placed.hoverbike                                           # (default: true) 
su.protection.mobspawn.placed.husk                                                # (default: true) 
su.protection.mobspawn.placed.illusioner                                          # (default: true) 
su.protection.mobspawn.placed.interaction                                         # (default: true) 
su.protection.mobspawn.placed.iron_golem                                          # (default: true) 
su.protection.mobspawn.placed.item                                                # (default: true) 
su.protection.mobspawn.placed.item_display                                        # (default: true) 
su.protection.mobspawn.placed.item_frame                                          # (default: true) 
su.protection.mobspawn.placed.ki_area                                             # (default: true) 
su.protection.mobspawn.placed.ki_barrier                                          # (default: true) 
su.protection.mobspawn.placed.ki_blast                                            # (default: true) 
su.protection.mobspawn.placed.ki_disc                                             # (default: true) 
su.protection.mobspawn.placed.ki_explosion                                        # (default: true) 
su.protection.mobspawn.placed.ki_explosion_visual                                 # (default: true) 
su.protection.mobspawn.placed.ki_laser                                            # (default: true) 
su.protection.mobspawn.placed.ki_wave                                             # (default: true) 
su.protection.mobspawn.placed.leash_knot                                          # (default: true) 
su.protection.mobspawn.placed.lightning_bolt                                      # (default: true) 
su.protection.mobspawn.placed.llama                                               # (default: true) 
su.protection.mobspawn.placed.llama_spit                                          # (default: true) 
su.protection.mobspawn.placed.magma_cube                                          # (default: true) 
su.protection.mobspawn.placed.majin_skill                                         # (default: true) 
su.protection.mobspawn.placed.marker                                              # (default: true) 
su.protection.mobspawn.placed.master_babidi                                       # (default: true) 
su.protection.mobspawn.placed.master_beerus                                       # (default: true) 
su.protection.mobspawn.placed.master_cell                                         # (default: true) 
su.protection.mobspawn.placed.master_dende                                        # (default: true) 
su.protection.mobspawn.placed.master_enma                                         # (default: true) 
su.protection.mobspawn.placed.master_frieza                                       # (default: true) 
su.protection.mobspawn.placed.master_gero                                         # (default: true) 
su.protection.mobspawn.placed.master_gohan                                        # (default: true) 
su.protection.mobspawn.placed.master_goku                                         # (default: true) 
su.protection.mobspawn.placed.master_guru                                         # (default: true) 
su.protection.mobspawn.placed.master_kaiosama                                     # (default: true) 
su.protection.mobspawn.placed.master_karin                                        # (default: true) 
su.protection.mobspawn.placed.master_krillin                                      # (default: true) 
su.protection.mobspawn.placed.master_oldkai                                       # (default: true) 
su.protection.mobspawn.placed.master_piccolo                                      # (default: true) 
su.protection.mobspawn.placed.master_popo                                         # (default: true) 
su.protection.mobspawn.placed.master_roshi                                        # (default: true) 
su.protection.mobspawn.placed.master_toribot                                      # (default: true) 
su.protection.mobspawn.placed.master_trunks                                       # (default: true) 
su.protection.mobspawn.placed.master_uranai                                       # (default: true) 
su.protection.mobspawn.placed.master_vegeta                                       # (default: true) 
su.protection.mobspawn.placed.master_whis                                         # (default: true) 
su.protection.mobspawn.placed.master_yamcha                                       # (default: true) 
su.protection.mobspawn.placed.minecart                                            # (default: true) 
su.protection.mobspawn.placed.mini_buu                                            # (default: true) 
su.protection.mobspawn.placed.mooshroom                                           # (default: true) 
su.protection.mobspawn.placed.mule                                                # (default: true) 
su.protection.mobspawn.placed.namek_frog                                          # (default: true) 
su.protection.mobspawn.placed.namek_frog_ginyu                                    # (default: true) 
su.protection.mobspawn.placed.namek_trader                                        # (default: true) 
su.protection.mobspawn.placed.namek_warrior                                       # (default: true) 
su.protection.mobspawn.placed.ocelot                                              # (default: true) 
su.protection.mobspawn.placed.painting                                            # (default: true) 
su.protection.mobspawn.placed.panda                                               # (default: true) 
su.protection.mobspawn.placed.parrot                                              # (default: true) 
su.protection.mobspawn.placed.phantom                                             # (default: true) 
su.protection.mobspawn.placed.pig                                                 # (default: true) 
su.protection.mobspawn.placed.piglin                                              # (default: true) 
su.protection.mobspawn.placed.piglin_brute                                        # (default: true) 
su.protection.mobspawn.placed.pillager                                            # (default: true) 
su.protection.mobspawn.placed.planet_defender                                     # (default: true) 
su.protection.mobspawn.placed.planet_garrison_defender                            # (default: true) 
su.protection.mobspawn.placed.planet_garrison_saiyan                              # (default: true) 
su.protection.mobspawn.placed.planet_saiyan_citizen                               # (default: true) 
su.protection.mobspawn.placed.planet_saiyan_trader                                # (default: true) 
su.protection.mobspawn.placed.player                                              # (default: true) 
su.protection.mobspawn.placed.polar_bear                                          # (default: true) 
su.protection.mobspawn.placed.porunga                                             # (default: true) 
su.protection.mobspawn.placed.potion                                              # (default: true) 
su.protection.mobspawn.placed.pufferfish                                          # (default: true) 
su.protection.mobspawn.placed.punch_machine                                       # (default: true) 
su.protection.mobspawn.placed.quest_npc                                           # (default: true) 
su.protection.mobspawn.placed.rabbit                                              # (default: true) 
su.protection.mobspawn.placed.raid_npc                                            # (default: true) 
su.protection.mobspawn.placed.ravager                                             # (default: true) 
su.protection.mobspawn.placed.red_ribbon_soldier                                  # (default: true) 
su.protection.mobspawn.placed.rgnpc                                               # (default: true) 
su.protection.mobspawn.placed.rgnpc_fighter                                       # (default: true) 
su.protection.mobspawn.placed.robot1                                              # (default: true) 
su.protection.mobspawn.placed.robot2                                              # (default: true) 
su.protection.mobspawn.placed.robot3                                              # (default: true) 
su.protection.mobspawn.placed.robotxv                                             # (default: true) 
su.protection.mobspawn.placed.sabertooth                                          # (default: true) 
su.protection.mobspawn.placed.saga_a13                                            # (default: true) 
su.protection.mobspawn.placed.saga_a14                                            # (default: true) 
su.protection.mobspawn.placed.saga_a15                                            # (default: true) 
su.protection.mobspawn.placed.saga_a16                                            # (default: true) 
su.protection.mobspawn.placed.saga_a17                                            # (default: true) 
su.protection.mobspawn.placed.saga_a18                                            # (default: true) 
su.protection.mobspawn.placed.saga_a19                                            # (default: true) 
su.protection.mobspawn.placed.saga_babidi                                         # (default: true) 
su.protection.mobspawn.placed.saga_bido                                           # (default: true) 
su.protection.mobspawn.placed.saga_bio_broly                                      # (default: true) 
su.protection.mobspawn.placed.saga_bio_broly_giant                                # (default: true) 
su.protection.mobspawn.placed.saga_bojack                                         # (default: true) 
su.protection.mobspawn.placed.saga_bojack_fp                                      # (default: true) 
su.protection.mobspawn.placed.saga_broly_base                                     # (default: true) 
su.protection.mobspawn.placed.saga_broly_lssj                                     # (default: true) 
su.protection.mobspawn.placed.saga_broly_ssj                                      # (default: true) 
su.protection.mobspawn.placed.saga_broly_ssj_restricted                           # (default: true) 
su.protection.mobspawn.placed.saga_bujin                                          # (default: true) 
su.protection.mobspawn.placed.saga_bulma                                          # (default: true) 
su.protection.mobspawn.placed.saga_burter                                         # (default: true) 
su.protection.mobspawn.placed.saga_buufat                                         # (default: true) 
su.protection.mobspawn.placed.saga_cell_imperfect                                 # (default: true) 
su.protection.mobspawn.placed.saga_cell_jr                                        # (default: true) 
su.protection.mobspawn.placed.saga_cell_perfect                                   # (default: true) 
su.protection.mobspawn.placed.saga_cell_semiperfect                               # (default: true) 
su.protection.mobspawn.placed.saga_cell_superperfect                              # (default: true) 
su.protection.mobspawn.placed.saga_chaoz                                          # (default: true) 
su.protection.mobspawn.placed.saga_cooler                                         # (default: true) 
su.protection.mobspawn.placed.saga_cooler_5ta                                     # (default: true) 
su.protection.mobspawn.placed.saga_cui                                            # (default: true) 
su.protection.mobspawn.placed.saga_dabura                                         # (default: true) 
su.protection.mobspawn.placed.saga_dodoria                                        # (default: true) 
su.protection.mobspawn.placed.saga_dore                                           # (default: true) 
su.protection.mobspawn.placed.saga_dr_wheelo                                      # (default: true) 
su.protection.mobspawn.placed.saga_drgero                                         # (default: true) 
su.protection.mobspawn.placed.saga_evilbuu                                        # (default: true) 
su.protection.mobspawn.placed.saga_fgohan_base                                    # (default: true) 
su.protection.mobspawn.placed.saga_fgohan_ssj                                     # (default: true) 
su.protection.mobspawn.placed.saga_frieza_base                                    # (default: true) 
su.protection.mobspawn.placed.saga_frieza_first                                   # (default: true) 
su.protection.mobspawn.placed.saga_frieza_fp                                      # (default: true) 
su.protection.mobspawn.placed.saga_frieza_second                                  # (default: true) 
su.protection.mobspawn.placed.saga_frieza_third                                   # (default: true) 
su.protection.mobspawn.placed.saga_friezasoldier01                                # (default: true) 
su.protection.mobspawn.placed.saga_friezasoldier02                                # (default: true) 
su.protection.mobspawn.placed.saga_friezasoldier03                                # (default: true) 
su.protection.mobspawn.placed.saga_ftrunks_base                                   # (default: true) 
su.protection.mobspawn.placed.saga_ftrunks_kid_base                               # (default: true) 
su.protection.mobspawn.placed.saga_ftrunks_kid_ssj                                # (default: true) 
su.protection.mobspawn.placed.saga_ftrunks_ssg3                                   # (default: true) 
su.protection.mobspawn.placed.saga_ftrunks_ssj                                    # (default: true) 
su.protection.mobspawn.placed.saga_garlick_jr                                     # (default: true) 
su.protection.mobspawn.placed.saga_garlick_jr_transformed                         # (default: true) 
su.protection.mobspawn.placed.saga_gete_robot                                     # (default: true) 
su.protection.mobspawn.placed.saga_ginyu                                          # (default: true) 
su.protection.mobspawn.placed.saga_ginyu_goku                                     # (default: true) 
su.protection.mobspawn.placed.saga_gohan_end_base                                 # (default: true) 
su.protection.mobspawn.placed.saga_gohan_end_ssj                                  # (default: true) 
su.protection.mobspawn.placed.saga_gohan_end_ssj2                                 # (default: true) 
su.protection.mobspawn.placed.saga_gohan_end_ultimate                             # (default: true) 
su.protection.mobspawn.placed.saga_gohan_mid_base                                 # (default: true) 
su.protection.mobspawn.placed.saga_gohan_mid_ssj                                  # (default: true) 
su.protection.mobspawn.placed.saga_gohan_mid_ssj2                                 # (default: true) 
su.protection.mobspawn.placed.saga_goku_early                                     # (default: true) 
su.protection.mobspawn.placed.saga_goku_early_noweights                           # (default: true) 
su.protection.mobspawn.placed.saga_goku_end_base                                  # (default: true) 
su.protection.mobspawn.placed.saga_goku_end_ssj                                   # (default: true) 
su.protection.mobspawn.placed.saga_goku_end_ssj2                                  # (default: true) 
su.protection.mobspawn.placed.saga_goku_end_ssj3                                  # (default: true) 
su.protection.mobspawn.placed.saga_goku_mid_base                                  # (default: true) 
su.protection.mobspawn.placed.saga_goku_mid_ssj                                   # (default: true) 
su.protection.mobspawn.placed.saga_gokua                                          # (default: true) 
su.protection.mobspawn.placed.saga_goten                                          # (default: true) 
su.protection.mobspawn.placed.saga_goten_ssj                                      # (default: true) 
su.protection.mobspawn.placed.saga_gotenks                                        # (default: true) 
su.protection.mobspawn.placed.saga_gotenks_ssj                                    # (default: true) 
su.protection.mobspawn.placed.saga_gotenks_ssj3                                   # (default: true) 
su.protection.mobspawn.placed.saga_guldo                                          # (default: true) 
su.protection.mobspawn.placed.saga_hirudegarn                                     # (default: true) 
su.protection.mobspawn.placed.saga_hirudegarn_incomplete1                         # (default: true) 
su.protection.mobspawn.placed.saga_hirudegarn_incomplete2                         # (default: true) 
su.protection.mobspawn.placed.saga_janemba_fat                                    # (default: true) 
su.protection.mobspawn.placed.saga_jeice                                          # (default: true) 
su.protection.mobspawn.placed.saga_kibito                                         # (default: true) 
su.protection.mobspawn.placed.saga_kid_gohan                                      # (default: true) 
su.protection.mobspawn.placed.saga_kid_trunks                                     # (default: true) 
su.protection.mobspawn.placed.saga_kid_trunks_ssj                                 # (default: true) 
su.protection.mobspawn.placed.saga_kidbuu                                         # (default: true) 
su.protection.mobspawn.placed.saga_king_cold                                      # (default: true) 
su.protection.mobspawn.placed.saga_krillin                                        # (default: true) 
su.protection.mobspawn.placed.saga_mecha_frieza                                   # (default: true) 
su.protection.mobspawn.placed.saga_metal_cooler                                   # (default: true) 
su.protection.mobspawn.placed.saga_metal_cooler_core                              # (default: true) 
su.protection.mobspawn.placed.saga_morosoldier                                    # (default: true) 
su.protection.mobspawn.placed.saga_nail                                           # (default: true) 
su.protection.mobspawn.placed.saga_nappa                                          # (default: true) 
su.protection.mobspawn.placed.saga_neiz                                           # (default: true) 
su.protection.mobspawn.placed.saga_ozaru                                          # (default: true) 
su.protection.mobspawn.placed.saga_ozaruvegeta                                    # (default: true) 
su.protection.mobspawn.placed.saga_paikuhan                                       # (default: true) 
su.protection.mobspawn.placed.saga_paragus                                        # (default: true) 
su.protection.mobspawn.placed.saga_piccolo                                        # (default: true) 
su.protection.mobspawn.placed.saga_piccolo_kami                                   # (default: true) 
su.protection.mobspawn.placed.saga_puipui                                         # (default: true) 
su.protection.mobspawn.placed.saga_raditz                                         # (default: true) 
su.protection.mobspawn.placed.saga_recoome                                        # (default: true) 
su.protection.mobspawn.placed.saga_saibaman1                                      # (default: true) 
su.protection.mobspawn.placed.saga_saibaman2                                      # (default: true) 
su.protection.mobspawn.placed.saga_saibaman3                                      # (default: true) 
su.protection.mobspawn.placed.saga_saibaman4                                      # (default: true) 
su.protection.mobspawn.placed.saga_saibaman5                                      # (default: true) 
su.protection.mobspawn.placed.saga_saibaman6                                      # (default: true) 
su.protection.mobspawn.placed.saga_salza                                          # (default: true) 
su.protection.mobspawn.placed.saga_shin                                           # (default: true) 
su.protection.mobspawn.placed.saga_slug                                           # (default: true) 
su.protection.mobspawn.placed.saga_slug_giant                                     # (default: true) 
su.protection.mobspawn.placed.saga_slug_soldier                                   # (default: true) 
su.protection.mobspawn.placed.saga_spopovitch                                     # (default: true) 
su.protection.mobspawn.placed.saga_super_a13                                      # (default: true) 
su.protection.mobspawn.placed.saga_super_hirudegarn                               # (default: true) 
su.protection.mobspawn.placed.saga_super_janemba                                  # (default: true) 
su.protection.mobspawn.placed.saga_superbuu                                       # (default: true) 
su.protection.mobspawn.placed.saga_superbuu_gohan                                 # (default: true) 
su.protection.mobspawn.placed.saga_superbuu_gotenks                               # (default: true) 
su.protection.mobspawn.placed.saga_superbuu_piccolo                               # (default: true) 
su.protection.mobspawn.placed.saga_tien_early                                     # (default: true) 
su.protection.mobspawn.placed.saga_turles                                         # (default: true) 
su.protection.mobspawn.placed.saga_vegeta                                         # (default: true) 
su.protection.mobspawn.placed.saga_vegeta_end_base                                # (default: true) 
su.protection.mobspawn.placed.saga_vegeta_end_ssj                                 # (default: true) 
su.protection.mobspawn.placed.saga_vegeta_end_ssj2                                # (default: true) 
su.protection.mobspawn.placed.saga_vegeta_majin                                   # (default: true) 
su.protection.mobspawn.placed.saga_vegeta_mid_base                                # (default: true) 
su.protection.mobspawn.placed.saga_vegeta_mid_ssg2                                # (default: true) 
su.protection.mobspawn.placed.saga_vegeta_mid_ssj                                 # (default: true) 
su.protection.mobspawn.placed.saga_vegeta_namek                                   # (default: true) 
su.protection.mobspawn.placed.saga_vegetto_base                                   # (default: true) 
su.protection.mobspawn.placed.saga_vegetto_ssj                                    # (default: true) 
su.protection.mobspawn.placed.saga_videl                                          # (default: true) 
su.protection.mobspawn.placed.saga_yakon                                          # (default: true) 
su.protection.mobspawn.placed.saga_yamcha                                         # (default: true) 
su.protection.mobspawn.placed.saga_zangya                                         # (default: true) 
su.protection.mobspawn.placed.saga_zarbon                                         # (default: true) 
su.protection.mobspawn.placed.saga_zarbont1                                       # (default: true) 
su.protection.mobspawn.placed.saibaman_pet                                        # (default: true) 
su.protection.mobspawn.placed.salmon                                              # (default: true) 
su.protection.mobspawn.placed.shadow_dummy                                        # (default: true) 
su.protection.mobspawn.placed.shadow_shenron                                      # (default: true) 
su.protection.mobspawn.placed.sheep                                               # (default: true) 
su.protection.mobspawn.placed.shenron                                             # (default: true) 
su.protection.mobspawn.placed.shulker                                             # (default: true) 
su.protection.mobspawn.placed.shulker_bullet                                      # (default: true) 
su.protection.mobspawn.placed.silverfish                                          # (default: true) 
su.protection.mobspawn.placed.skeleton                                            # (default: true) 
su.protection.mobspawn.placed.skeleton_horse                                      # (default: true) 
su.protection.mobspawn.placed.slime                                               # (default: true) 
su.protection.mobspawn.placed.small_fireball                                      # (default: true) 
su.protection.mobspawn.placed.sniffer                                             # (default: true) 
su.protection.mobspawn.placed.snow_golem                                          # (default: true) 
su.protection.mobspawn.placed.snowball                                            # (default: true) 
su.protection.mobspawn.placed.sp_blue_hurricane                                   # (default: true) 
su.protection.mobspawn.placed.sp_dragon_fist                                      # (default: true) 
su.protection.mobspawn.placed.sp_majin_candy                                      # (default: true) 
su.protection.mobspawn.placed.sp_ozaru_fist                                       # (default: true) 
su.protection.mobspawn.placed.spacepod                                            # (default: true) 
su.protection.mobspawn.placed.spawner_minecart                                    # (default: true) 
su.protection.mobspawn.placed.spectral_arrow                                      # (default: true) 
su.protection.mobspawn.placed.spider                                              # (default: true) 
su.protection.mobspawn.placed.squid                                               # (default: true) 
su.protection.mobspawn.placed.stray                                               # (default: true) 
su.protection.mobspawn.placed.strider                                             # (default: true) 
su.protection.mobspawn.placed.super_ball                                          # (default: true) 
su.protection.mobspawn.placed.super_shenron                                       # (default: true) 
su.protection.mobspawn.placed.tadpole                                             # (default: true) 
su.protection.mobspawn.placed.text_display                                        # (default: true) 
su.protection.mobspawn.placed.tnt                                                 # (default: true) 
su.protection.mobspawn.placed.tnt_minecart                                        # (default: true) 
su.protection.mobspawn.placed.tournament_npc                                      # (default: true) 
su.protection.mobspawn.placed.trader_llama                                        # (default: true) 
su.protection.mobspawn.placed.trident                                             # (default: true) 
su.protection.mobspawn.placed.tropical_fish                                       # (default: true) 
su.protection.mobspawn.placed.turtle                                              # (default: true) 
su.protection.mobspawn.placed.type.boss                                           # (default: true) 
su.protection.mobspawn.placed.type.golem                                          # (default: true) 
su.protection.mobspawn.placed.type.hostile                                        # (default: true) 
su.protection.mobspawn.placed.type.passive                                        # (default: true) 
su.protection.mobspawn.placed.type.tamable                                        # (default: true) 
su.protection.mobspawn.placed.type.tamed                                          # (default: true) 
su.protection.mobspawn.placed.type.unknown                                        # (default: true) 
su.protection.mobspawn.placed.type.villager                                       # (default: true) 
su.protection.mobspawn.placed.vex                                                 # (default: true) 
su.protection.mobspawn.placed.villager                                            # (default: true) 
su.protection.mobspawn.placed.vindicator                                          # (default: true) 
su.protection.mobspawn.placed.wandering_trader                                    # (default: true) 
su.protection.mobspawn.placed.warden                                              # (default: true) 
su.protection.mobspawn.placed.witch                                               # (default: true) 
su.protection.mobspawn.placed.wither                                              # (default: true) 
su.protection.mobspawn.placed.wither_skeleton                                     # (default: true) 
su.protection.mobspawn.placed.wither_skull                                        # (default: true) 
su.protection.mobspawn.placed.wolf                                                # (default: true) 
su.protection.mobspawn.placed.zoglin                                              # (default: true) 
su.protection.mobspawn.placed.zombie                                              # (default: true) 
su.protection.mobspawn.placed.zombie_horse                                        # (default: true) 
su.protection.mobspawn.placed.zombie_villager                                     # (default: true) 
su.protection.mobspawn.placed.zombified_piglin                                    # (default: true) 
su.protection.needsfood                                                           # (default: true) If denied to a player, their hunger bar will not deplete.
su.protection.pressureplate                                                       # (default: true) Prevent players from triggering pressure plates
su.protection.pvp                                                                 # (default: true) If denied for at least one of two fighting players, PvP will be disabled
su.protection.sleep                                                               # (default: true) Allow players to sleep in beds
su.protection.zone                                                                # Worldborder permissions
su.protection.zone.command                                                        # Execute this command if a player enters the area
su.protection.zone.command.interval                                               # (default: 0) Time interval in milliseconds for executing command. Zero = once only.
su.protection.zone.damage                                                         # Apply this amount of damage to players, if they are in this area
su.protection.zone.damage.interval                                                # (default: 1000) Time interval in milliseconds for applying damage-effect. Zero = once only.
su.protection.zone.knockback                                                      # (default: false) Deny players from entering this area
su.protection.zone.potion                                                         # Apply potion effects to players who enter this area. Comma separated list of "ID:duration:amplifier" pairs. See http://www.minecraftwiki.net/wiki/Potion_effects#Parameters
su.protection.zone.potion.interval                                                # (default: 2000) Time interval in milliseconds for applying potion-effects. Zero = once only.
su.pv.amount                                                                      # (default: 1) How many player vaults a player may open
su.pv.others                                                                      # (OP only: true) Open and edit another player's vaults with /pv <player> <n>
su.raceunlock.admin                                                               # (OP only: true) Grant, revoke and query Boss Arenas race access
su.rank                                                                           # (default: ) Rank badge for this group (a rank name; shows in chat/tab/nameplate)
su.ranks                                                                          # Ranks module
su.ranks.admin                                                                    # (OP only: true) Assign ranks to groups
su.regions                                                                        # Region protection
su.regions.admin                                                                  # (OP only: true) Manage regions (/serverclaim)
su.regions.bypass                                                                 # (OP only: true) Bypass region restrictions
su.shadowdragonform.admin                                                         # (OP only: true) Grant or revoke the shadow dragon transformation
su.shrine                                                                         # (default: true) Use shrines (right-click a bound block)
su.shrine.admin                                                                   # (OP only: true) Manage shrines (/shrine)
su.spar                                                                           # Sparring module
su.spar.use                                                                       # (default: true) Start and accept spars
su.staff                                                                          # Staff shifts and tasks
su.staff.admin                                                                    # (OP only: true) Add and remove staff roster entries
su.staff.clock                                                                    # (default: false) Clock in and out of a staff shift
su.staff.review                                                                   # (OP only: true) Write staff tasks and review completed ones
su.tasks                                                                          # Task board permissions
su.tasks.admin                                                                    # (OP only: true) Edit the task pool and reroll prices
su.tasks.use                                                                      # (default: true) Open the task board
su.teleport.back.ondeath                                                          # (default: true) Allow returning to the last death location with back-command
su.teleport.back.ontp                                                             # (default: true) Allow returning to the last location before teleport with back-command
su.teleport.bed.others                                                            # (OP only: true) Allow teleporting to other player's bed location
su.teleport.cooldown                                                              # (OP only: 0) Default teleport cooldown in seconds (fallback for every teleport kind)
su.teleport.cooldown.back                                                         # (default: ) Cooldown in seconds for /back (blank = use the default cooldown)
su.teleport.cooldown.bed                                                          # (default: ) Cooldown in seconds for /bed (blank = use the default cooldown)
su.teleport.cooldown.bypass                                                       # (OP only: true) Bypass all teleport cooldowns and warmups
su.teleport.cooldown.home                                                         # (default: ) Cooldown in seconds for /home (blank = use the default cooldown)
su.teleport.cooldown.jump                                                         # (default: ) Cooldown in seconds for /jump (blank = use the default cooldown)
su.teleport.cooldown.pwarp                                                        # (default: ) Cooldown in seconds for /pwarp (blank = use the default cooldown)
su.teleport.cooldown.spawn                                                        # (default: ) Cooldown in seconds for /spawn (blank = use the default cooldown)
su.teleport.cooldown.top                                                          # (default: ) Cooldown in seconds for /top (blank = use the default cooldown)
su.teleport.cooldown.tp                                                           # (default: ) Cooldown in seconds for /tp (blank = use the default cooldown)
su.teleport.cooldown.tpa                                                          # (default: ) Cooldown in seconds for /tpa (blank = use the default cooldown)
su.teleport.cooldown.tppos                                                        # (default: ) Cooldown in seconds for /tppos (blank = use the default cooldown)
su.teleport.cooldown.warp                                                         # (default: ) Cooldown in seconds for /warp (blank = use the default cooldown)
su.teleport.crossdim.from                                                         # (default: true) Allow teleporting cross-dimensionally from a dimension
su.teleport.crossdim.portalfrom                                                   # (default: true) Allow teleporting cross-dimensionally from a dimension via a portal
su.teleport.crossdim.portalto                                                     # (default: true) Allow teleporting cross-dimensionally to a dimension via a portal (target coordinates are origin for vanilla portals)
su.teleport.crossdim.to                                                           # (default: true) Allow teleporting cross-dimensionally to a dimension
su.teleport.exact                                                                 # (OP only: true) Land exactly at the teleport destination, entering flight when it is not a safe standing spot
su.teleport.from                                                                  # (default: true) Allow being teleported from a certain location / dimension
su.teleport.home                                                                  # (default: true) Allow usage of /home
su.teleport.home.other                                                            # (OP only: true) Allow setting other players home location
su.teleport.home.set                                                              # (default: true) Allow setting of home location
su.teleport.jump.tool                                                             # (OP only: true) Allow jumping with a tool (default compass)
su.teleport.personalwarp.delete                                                   # (OP only: true) Allow deleting personal warps
su.teleport.personalwarp.max                                                      # (OP only: false) Maximal personal warp count
su.teleport.personalwarp.set                                                      # (OP only: true) Allow setting personal warps
su.teleport.portalfrom                                                            # (default: true) Allow being teleported from a certain location / dimension via a portal
su.teleport.portalto                                                              # (default: true) Allow being teleported to a certain location / dimension via a portal
su.teleport.rtp.others                                                            # (OP only: true) Allow random-teleporting other players with /rtp <player>
su.teleport.spawn.others                                                          # (OP only: true) Allow setting other player's spawn
su.teleport.to                                                                    # (default: true) Allow being teleported to a certain location / dimension
su.teleport.top.others                                                            # (OP only: true) Use /top on others
su.teleport.tp.crossserver                                                        # (OP only: true) Allow /tp <name> to move you to a player who is on another server in the network
su.teleport.tpa.here                                                              # (default: true) Allow teleporting other players to your own location (inversed TPA)
su.teleport.tpa.loc                                                               # (OP only: true) Allow teleporting other players to any location
su.teleport.tpa.sendrequest                                                       # (default: true) Allow sending teleport-to requests
su.teleport.tpa.timeout                                                           # (default: 20) Amount of sec a user has to accept a TPA request
su.teleport.tpahere.sendrequest                                                   # (default: true) Allow sending teleport-here requests
su.teleport.vanillatp.bypass                                                      # (default: false) Skip SU safe-landing on the vanilla /tp command (teleport to the exact requested spot even if it is unsafe)
su.teleport.warmup                                                                # (OP only: 0) Default teleport warmup in seconds - stand still this long before teleporting (fallback for every kind)
su.teleport.warmup.back                                                           # (default: ) Warmup in seconds for /back (blank = use the default warmup)
su.teleport.warmup.bed                                                            # (default: ) Warmup in seconds for /bed (blank = use the default warmup)
su.teleport.warmup.home                                                           # (default: ) Warmup in seconds for /home (blank = use the default warmup)
su.teleport.warmup.jump                                                           # (default: ) Warmup in seconds for /jump (blank = use the default warmup)
su.teleport.warmup.pwarp                                                          # (default: ) Warmup in seconds for /pwarp (blank = use the default warmup)
su.teleport.warmup.spawn                                                          # (default: ) Warmup in seconds for /spawn (blank = use the default warmup)
su.teleport.warmup.top                                                            # (default: ) Warmup in seconds for /top (blank = use the default warmup)
su.teleport.warmup.tp                                                             # (default: ) Warmup in seconds for /tp (blank = use the default warmup)
su.teleport.warmup.tpa                                                            # (default: ) Warmup in seconds for /tpa (blank = use the default warmup)
su.teleport.warmup.tppos                                                          # (default: ) Warmup in seconds for /tppos (blank = use the default warmup)
su.teleport.warmup.warp                                                           # (default: ) Warmup in seconds for /warp (blank = use the default warmup)
su.teleport.warp.admin                                                            # (OP only: true) Administer warps
su.teleport.warp.allowed                                                          # (OP only: *) Comma-separated list of warp names this player/rank may see and use ("*" for all)
su.teleport.warp.delete                                                           # (OP only: true) Allow deleting warps
su.teleport.warp.set                                                              # (OP only: true) Allow setting warps
su.teleport.warp.warp.*                                                           # (OP only: true) Allows permission to use all warps
su.tpboost                                                                        # TP boost permissions
su.tpboost.admin                                                                  # (OP only: true) Manage the global TP boost (/tpboost)
su.tpgain                                                                         # (default: 0) Extra TP gain in percent (stacks with the prestige bonus)
su.worldborder                                                                    # Worldborder permissions
su.worldborder.bypass                                                             # (default: false) Ignore worldborders if granted
su.xaero                                                                          # Xaero's Minimap permissions
su.xaero.cavemaps                                                                 # (default: true) Allow cave maps
su.xaero.minimap                                                                  # (default: true) Allow the minimap
su.xaero.radar                                                                    # (default: true) Allow the entity radar
su.xaero.waypoints                                                                # (default: true) Allow waypoints
