Class SyncSettingsToServer

java.lang.Object
com.ldtteam.structurize.network.messages.SyncSettingsToServer
All Implemented Interfaces:
IMessage

public class SyncSettingsToServer extends Object implements IMessage
Sync player settings to server.
  • Constructor Summary

    Constructors
    Constructor
    Description
    Send setting data from the client.
    SyncSettingsToServer(net.minecraft.network.FriendlyByteBuf buf)
    Buffer reading message constructor.
  • Method Summary

    Modifier and Type
    Method
    Description
    @Nullable net.minecraftforge.fml.LogicalSide
    Which sides is message able to be executed at.
    void
    onExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer)
    Executes message action.
    void
    toBytes(net.minecraft.network.FriendlyByteBuf buf)
    Writes message data to buffer.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • SyncSettingsToServer

      public SyncSettingsToServer(net.minecraft.network.FriendlyByteBuf buf)
      Buffer reading message constructor.
    • SyncSettingsToServer

      public SyncSettingsToServer()
      Send setting data from the client.
  • Method Details

    • toBytes

      public void toBytes(net.minecraft.network.FriendlyByteBuf buf)
      Description copied from interface: IMessage
      Writes message data to buffer.
      Specified by:
      toBytes in interface IMessage
      Parameters:
      buf - network data byte buffer
    • getExecutionSide

      @Nullable public @Nullable net.minecraftforge.fml.LogicalSide getExecutionSide()
      Description copied from interface: IMessage
      Which sides is message able to be executed at.
      Specified by:
      getExecutionSide in interface IMessage
      Returns:
      CLIENT or SERVER or null (for both)
    • onExecute

      public void onExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer)
      Description copied from interface: IMessage
      Executes message action.
      Specified by:
      onExecute in interface IMessage
      Parameters:
      ctxIn - network context of incoming message
      isLogicalServer - whether message arrived at logical server side