=== STEALTH HUD & SOUND CUSTOMIZATION GUIDE ===

English:
You can now customize all textures and sounds of the Stealth system to your liking.

--- 1. EDITING VISUALS ---
- Open the directory: "assets/stealth/textures/gui"
- IMPORTANT: Your new images do not need to adhere to a strict 16x16 grid!
  * The game reads the width and height directly from your PNG and renders it at that exact size on your screen.
  * Combined Soundwaves: Both sides must be in a single PNG! (Default: 48x16 px)

--- 2. CUSTOMIZING SOUNDS (E.G. DETECTION ALERT VOLUME) ---
- If the detection sound is too loud, annoying, or you want a custom sound:
  * Open the directory: "assets/stealth/sounds"
  * Replace "detected.ogg" (or "backstab.ogg") with any audio file of your choice (must be in .ogg format).

- EASY ALTERNATIVE (QUIETER DETECTION SOUND):
  * We have provided a softer alternative named "EXAMPLE_detected.ogg" in this folder!
  * To use it, simply rename or delete the original "detected.ogg", and then rename "EXAMPLE_detected.ogg" to "detected.ogg".

- ADVANCED: You can also edit "assets/stealth/sounds.json" and change the volume parameter or pitch of the sound event directly!

--- 3. DEFAULT SETTINGS ---
- You can find your editor-configured positions in "assets/stealth/config/default_hud.properties".
- This layout will be loaded automatically as soon as this resource pack is activated!

--- 4. IN-GAME LIVE TESTING ---
- The pack is automatically enabled in-game when you click 'Save'!
- Press "F3 + T" at any time in-game to reload all textures, sounds, and config files live!
