Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
A
- AABB_DOWN - Static variable in class com.minecolonies.core.blocks.BlockDecorationController
- AABB_EAST - Static variable in class com.minecolonies.core.blocks.BlockDecorationController
- AABB_NORTH - Static variable in class com.minecolonies.core.blocks.BlockDecorationController
- AABB_SOUTH - Static variable in class com.minecolonies.core.blocks.BlockDecorationController
-
The bounding boxes.
- AABB_UP - Static variable in class com.minecolonies.core.blocks.BlockDecorationController
- AABB_WEST - Static variable in class com.minecolonies.core.blocks.BlockDecorationController
- ABANDONED_COLONY_NAME - Static variable in class com.minecolonies.core.event.ColonyStoryListener
-
Names for abandoned colonies.
- ABANDONED_COLONY_STORY - Static variable in class com.minecolonies.core.event.ColonyStoryListener
-
Stories for abandoned colonies.
- abandonedColonyNames - Static variable in class com.minecolonies.core.event.ColonyStoryListener
-
List of story and lore elements loaded from data.
- abandonedColonyStories - Static variable in class com.minecolonies.core.event.ColonyStoryListener
- AbstractAdvancedPathNavigate - Class in com.minecolonies.core.entity.pathfinding.navigation
- AbstractAdvancedPathNavigate(Mob, Level) - Constructor for class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
- AbstractAISkeleton<J> - Class in com.minecolonies.core.entity.ai.workers
-
Skeleton class for worker ai.
- AbstractAISkeleton(J) - Constructor for class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
Sets up some important skeleton stuff for every ai.
- AbstractAssignedCitizenModule - Class in com.minecolonies.core.colony.buildings.modules
-
Abstract assignment module.
- AbstractAssignedCitizenModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- AbstractBlockBarrel<B> - Class in com.minecolonies.api.blocks
- AbstractBlockBarrel(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockBarrel
- AbstractBlockGate - Class in com.minecolonies.api.blocks.decorative
-
Block as one big door
- AbstractBlockGate(String, float, int, int) - Constructor for class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- AbstractBlockHut<B> - Class in com.minecolonies.api.blocks
-
Base class for all Minecolonies Hut Blocks.
- AbstractBlockHut() - Constructor for class com.minecolonies.api.blocks.AbstractBlockHut
-
Constructor for a hut block.
- AbstractBlockHut(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockHut
-
Constructor for a hut block.
- AbstractBlockMinecolonies<B> - Class in com.minecolonies.api.blocks
- AbstractBlockMinecolonies(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockMinecolonies
- AbstractBlockMinecoloniesConstructionTape<B> - Class in com.minecolonies.api.blocks.decorative
- AbstractBlockMinecoloniesConstructionTape(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- AbstractBlockMinecoloniesContainer<B> - Class in com.minecolonies.api.blocks
- AbstractBlockMinecoloniesContainer(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockMinecoloniesContainer
- AbstractBlockMinecoloniesDefault<B> - Class in com.minecolonies.api.blocks.huts
- AbstractBlockMinecoloniesDefault(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
- AbstractBlockMinecoloniesDirectional<B> - Class in com.minecolonies.api.blocks
- AbstractBlockMinecoloniesDirectional(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockMinecoloniesDirectional
- AbstractBlockMinecoloniesFalling<B> - Class in com.minecolonies.api.blocks
- AbstractBlockMinecoloniesFalling(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockMinecoloniesFalling
- AbstractBlockMinecoloniesGrave<B> - Class in com.minecolonies.api.blocks
- AbstractBlockMinecoloniesGrave(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockMinecoloniesGrave
- AbstractBlockMinecoloniesHorizontal<B> - Class in com.minecolonies.api.blocks
- AbstractBlockMinecoloniesHorizontal(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockMinecoloniesHorizontal
- AbstractBlockMinecoloniesNamedGrave<B> - Class in com.minecolonies.api.blocks
-
Abstract class for minecolonies named graves.
- AbstractBlockMinecoloniesNamedGrave(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockMinecoloniesNamedGrave
- AbstractBlockMinecoloniesRack<B> - Class in com.minecolonies.api.blocks
- AbstractBlockMinecoloniesRack(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractBlockMinecoloniesRack
- AbstractBoolSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractBoolSettingFactory
- AbstractBuilding - Class in com.minecolonies.core.colony.buildings
-
Base building class, has all the foundation for what a building stores and does.
- AbstractBuilding(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Constructor for a AbstractBuilding.
- AbstractBuildingBuilderView - Class in com.minecolonies.core.colony.buildings.views
-
Provides a view of the builder building class.
- AbstractBuildingBuilderView(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.views.AbstractBuildingBuilderView
-
Public constructor of the view, creates an instance of it.
- AbstractBuildingContainer - Class in com.minecolonies.core.colony.buildings
-
Class containing the container action of the buildings.
- AbstractBuildingContainer(BlockPos, IColony) - Constructor for class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
-
The constructor for the building container.
- AbstractBuildingDependentRequestResolver<R> - Class in com.minecolonies.core.colony.requestsystem.resolvers.core
-
Abstract class used as a base class for request resolver that handle request coming from the building they are originating from.
- AbstractBuildingDependentRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractBuildingDependentRequestResolver
- AbstractBuildingEvent - Class in com.minecolonies.core.colony.eventhooks.buildingEvents
-
The abstract event handling building/upgrading huts.
- AbstractBuildingEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
-
Creates a new building event.
- AbstractBuildingEvent(BlockPos, String, int) - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
-
Creates a new building event.
- AbstractBuildingExtension - Class in com.minecolonies.core.colony.buildingextensions
-
Abstract implementation for building extension instances.
- AbstractBuildingExtension(BuildingExtensionRegistries.BuildingExtensionEntry, BlockPos) - Constructor for class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
-
Constructor used in NBT deserialization.
- AbstractBuildingExtensionModule - Class in com.minecolonies.core.colony.buildingextensions.modules
-
Abstract class for all building extension modules.
- AbstractBuildingExtensionModule(IBuildingExtension) - Constructor for class com.minecolonies.core.colony.buildingextensions.modules.AbstractBuildingExtensionModule
-
Default constructor.
- AbstractBuildingGuards - Class in com.minecolonies.core.colony.buildings
-
Abstract class for Guard huts.
- AbstractBuildingGuards(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
The abstract constructor of the building.
- AbstractBuildingGuards.View - Class in com.minecolonies.core.colony.buildings
-
The client view for the Guard building.
- AbstractBuildingMainWindow<B> - Class in com.minecolonies.core.client.gui
-
Base window class for the main window behind buildings.
- AbstractBuildingMainWindow(B, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.AbstractBuildingMainWindow
-
Constructor for the windows that are associated with buildings.
- AbstractBuildingModEvent - Class in com.minecolonies.api.eventbus.events.colony.buildings
-
Abstract event for building related things.
- AbstractBuildingModEvent(IBuilding) - Constructor for class com.minecolonies.api.eventbus.events.colony.buildings.AbstractBuildingModEvent
-
Constructs a building-based event.
- AbstractBuildingModule - Class in com.minecolonies.api.colony.buildings.modules
-
Abstract class for all modules.
- AbstractBuildingModule() - Constructor for class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
- AbstractBuildingModuleView - Class in com.minecolonies.api.colony.buildings.modules
-
Abstract class for all modules.
- AbstractBuildingModuleView() - Constructor for class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
- AbstractBuildingServerMessage<T> - Class in com.minecolonies.core.network.messages.server
- AbstractBuildingServerMessage(PlayMessageType<?>, IBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.AbstractBuildingServerMessage
-
Network message for executing things on buildings on the server
- AbstractBuildingServerMessage(PlayMessageType<?>, ResourceKey<Level>, int, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.AbstractBuildingServerMessage
-
Network message for executing things on buildings on the server
- AbstractBuildingServerMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.AbstractBuildingServerMessage
- AbstractBuildingStructureBuilder - Class in com.minecolonies.core.colony.buildings
-
The structureBuilder building.
- AbstractBuildingStructureBuilder(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Public constructor of the building, creates an object of the building.
- AbstractBuildingView - Class in com.minecolonies.core.colony.buildings.views
-
The AbstractBuilding View is the client-side representation of a AbstractBuilding.
- AbstractBuildingView(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Creates a building view.
- AbstractBuildingWindow<B> - Class in com.minecolonies.core.client.gui
-
Manage windows associated with buildings.
- AbstractBuildingWindow(B, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.AbstractBuildingWindow
-
Constructor for the windows that are associated with buildings.
- AbstractBuildingWindow(BOWindow, B, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.AbstractBuildingWindow
-
Constructor for the windows that are associated with buildings.
- AbstractChiselAndBitsProxy - Class in com.minecolonies.api.compatibility.candb
-
This is the fallback for when candb is not present!
- AbstractChiselAndBitsProxy() - Constructor for class com.minecolonies.api.compatibility.candb.AbstractChiselAndBitsProxy
- AbstractCitizenEvent - Class in com.minecolonies.core.colony.eventhooks.citizenEvents
-
Event for something happening to a citizen.
- AbstractCitizenEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
-
Creates a new citizen event.
- AbstractCitizenEvent(BlockPos, String) - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
-
Creates a new citizen event.
- AbstractCitizenModEvent - Class in com.minecolonies.api.eventbus.events.colony.citizens
-
Abstract event for citizen related things.
- AbstractCitizenModEvent(ICitizenData) - Constructor for class com.minecolonies.api.eventbus.events.colony.citizens.AbstractCitizenModEvent
-
Constructs a citizen-based event.
- AbstractCivilianEntity - Class in com.minecolonies.api.entity.citizen
- AbstractCivilianEntity(EntityType<? extends PathfinderMob>, Level) - Constructor for class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Create a new instance.
- AbstractColonyBlock<B> - Class in com.minecolonies.api.blocks
-
Base class for all blocks that have a functionality within a colony.
- AbstractColonyBlock() - Constructor for class com.minecolonies.api.blocks.AbstractColonyBlock
-
Constructor for a hut block.
- AbstractColonyBlock(BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.AbstractColonyBlock
-
Constructor for a hut block.
- AbstractColonyFlagBanner<B> - Class in com.minecolonies.api.blocks.decorative
-
Represents the common functions of both the wall and floor colony flag banner blocks
- AbstractColonyFlagBanner(DyeColor, BlockBehaviour.Properties) - Constructor for class com.minecolonies.api.blocks.decorative.AbstractColonyFlagBanner
- AbstractColonyModEvent - Class in com.minecolonies.api.eventbus.events.colony
-
Any colony related event, provides the target colony the event occurred in.
- AbstractColonyModEvent(IColony) - Constructor for class com.minecolonies.api.eventbus.events.colony.AbstractColonyModEvent
-
Constructs a colony-based event.
- AbstractColonyServerMessage - Class in com.minecolonies.core.network.messages.server
- AbstractColonyServerMessage(PlayMessageType<?>, IColony) - Constructor for class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
-
Network message for executing things on colonies on the server
- AbstractColonyServerMessage(PlayMessageType<?>, ResourceKey<Level>, int) - Constructor for class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
-
Network message for executing things on colonies on the server
- AbstractColonyServerMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
- AbstractCrafting - Class in com.minecolonies.api.colony.requestsystem.requestable.crafting
-
Abstract crafting request.
- AbstractCrafting(ItemStack, int, int, IToken<?>) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
-
Create a Stack deliverable.
- AbstractCraftingBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
Basic implementation of a crafting module.
- AbstractCraftingBuildingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
Create a new module.
- AbstractCraftingBuildingModule.Brewing - Class in com.minecolonies.core.colony.buildings.modules
-
this module is for brewing-only users
- AbstractCraftingBuildingModule.Crafting - Class in com.minecolonies.core.colony.buildings.modules
-
This module is for standard crafters (3x3 by default)
- AbstractCraftingBuildingModule.Custom - Class in com.minecolonies.core.colony.buildings.modules
-
this module is for those who can't be taught recipes but can still use custom recipes
- AbstractCraftingBuildingModule.Domum - Class in com.minecolonies.core.colony.buildings.modules
-
this module is for Domum Ornamentum cutter recipes
- AbstractCraftingBuildingModule.Smelting - Class in com.minecolonies.core.colony.buildings.modules
-
this module is for furnace-only users
- AbstractCraftingProductionResolver<C> - Class in com.minecolonies.core.colony.requestsystem.resolvers.core
-
Abstract crafting resolver for all crafting tasks.
- AbstractCraftingProductionResolver(ILocation, IToken<?>, JobEntry, Class<C>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
-
Constructor to initialize.
- AbstractCraftingRequest(IRequester, IToken<?>, C) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- AbstractCraftingRequest(IRequester, IToken<?>, RequestState, C) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- AbstractCraftingRequestFactory(StandardRequestFactories.IObjectConstructor<C, R>, Class<C>, Class<R>, StandardRequestFactories.IObjectToNBTConverter<C>, StandardRequestFactories.INBTToObjectConverter<C>, StandardRequestFactories.IObjectToPackBufferWriter<C>, StandardRequestFactories.IRegistryFriendlyByteBufToObjectReader<C>) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.AbstractCraftingRequestFactory
- AbstractCraftingRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers.core
-
Abstract crafting resolver for all crafting tasks.
- AbstractCraftingRequestResolver(ILocation, IToken<?>, JobEntry, boolean) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Constructor to initialize.
- AbstractDeliverymanRequestable - Class in com.minecolonies.api.colony.requestsystem.requestable.deliveryman
-
Abstract class for all deliveryman-requests
- AbstractDeliverymanRequestable(int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
-
Constructor for deliveryman requestables
- AbstractDrownedEntityPirate - Class in com.minecolonies.api.entity.mobs.drownedpirate
-
Abstract for all drowned pirate entities.
- AbstractDrownedEntityPirate(EntityType<? extends AbstractDrownedEntityPirate>, Level) - Constructor for class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirate
-
Constructor method for Abstract Barbarians.
- AbstractDrownedEntityPirateRaider - Class in com.minecolonies.api.entity.mobs.drownedpirate
-
Abstract for all drowned pirate entities.
- AbstractDrownedEntityPirateRaider(EntityType<? extends AbstractDrownedEntityPirateRaider>, Level) - Constructor for class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirateRaider
-
Constructor method for Abstract Barbarians.
- AbstractEntityAIBasic<J,
B> - Class in com.minecolonies.core.entity.ai.workers -
This class provides basic ai functionality.
- AbstractEntityAIBasic(J) - Constructor for class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Sets up some important skeleton stuff for every ai.
- AbstractEntityAICrafting<J,
B> - Class in com.minecolonies.core.entity.ai.workers.crafting -
Abstract class for the principal crafting AIs.
- AbstractEntityAICrafting(J) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Initialize the crafter job and add all his tasks.
- AbstractEntityAIFight<J,
B> - Class in com.minecolonies.core.entity.ai.workers.guard -
Class taking of the abstract guard methods for both archer and knights.
- AbstractEntityAIFight(J) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
-
Creates the abstract part of the AI.
- AbstractEntityAIGuard<J,
B> - Class in com.minecolonies.core.entity.ai.workers.guard -
Class taking of the abstract guard methods for all fighting AIs.
- AbstractEntityAIGuard(J) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
- AbstractEntityAIHerder<J,
B> - Class in com.minecolonies.core.entity.ai.workers.production.herders -
Abstract class for all Citizen Herder AIs
- AbstractEntityAIHerder(J) - Constructor for class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Creates the abstract part of the AI.
- AbstractEntityAIInteract<J,
B> - Class in com.minecolonies.core.entity.ai.workers -
This is the base class of all worker AIs.
- AbstractEntityAIInteract(J) - Constructor for class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Creates the abstract part of the AI.
- AbstractEntityAIRequestSmelter<J,
B> - Class in com.minecolonies.core.entity.ai.workers.crafting -
Crafts furnace stone related block when needed.
- AbstractEntityAIRequestSmelter(J) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAIRequestSmelter
-
Initialize the stone smeltery and add all his tasks.
- AbstractEntityAISkill<J,
B> - Class in com.minecolonies.core.entity.ai.workers -
AI class for skills.
- AbstractEntityAISkill(J) - Constructor for class com.minecolonies.core.entity.ai.workers.AbstractEntityAISkill
-
Sets up some important skeleton stuff for every ai.
- AbstractEntityAIStructure<J,
B> - Class in com.minecolonies.core.entity.ai.workers -
This base ai class is used by ai's who need to build entire structures.
- AbstractEntityAIStructure(J) - Constructor for class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Creates this ai base class and set's up important things.
- AbstractEntityAIStructure.ItemCheckResult - Enum Class in com.minecolonies.core.entity.ai.workers
-
Different item check result possibilities.
- AbstractEntityAIStructureWithWorkOrder<J,
B> - Class in com.minecolonies.core.entity.ai.workers -
AI class for the builder.
- AbstractEntityAIStructureWithWorkOrder(J) - Constructor for class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
-
Initialize the builder and add all his tasks.
- AbstractEntityAIStructureWithWorkOrder.RequestStage - Enum Class in com.minecolonies.core.entity.ai.workers
-
Possible request stages
- AbstractEntityAITraining<J,
B> - Class in com.minecolonies.core.entity.ai.workers.guard.training -
Abstract class for all training AIs.
- AbstractEntityAITraining(J) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.training.AbstractEntityAITraining
-
Creates the abstract part of the AI.inte Always use this constructor!
- AbstractEntityAIUsesFurnace<J,
B> - Class in com.minecolonies.core.entity.ai.workers -
AI class for all workers which use a furnace and require fuel and a block to smelt in it.
- AbstractEntityAIUsesFurnace(J) - Constructor for class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Sets up some important skeleton stuff for every ai.
- AbstractEntityAmazon - Class in com.minecolonies.api.entity.mobs.amazons
-
Abstract for all amazon entities.
- AbstractEntityAmazon(EntityType<? extends AbstractEntityAmazon>, Level) - Constructor for class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazon
-
Constructor method for Abstract amazon.
- AbstractEntityAmazonRaider - Class in com.minecolonies.api.entity.mobs.amazons
-
Abstract for all amazon entities.
- AbstractEntityAmazonRaider(EntityType<? extends AbstractEntityAmazonRaider>, Level) - Constructor for class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazonRaider
-
Constructor method for Abstract amazon.
- AbstractEntityBarbarian - Class in com.minecolonies.api.entity.mobs.barbarians
-
Abstract for all Barbarian entities.
- AbstractEntityBarbarian(EntityType<? extends AbstractEntityBarbarian>, Level) - Constructor for class com.minecolonies.api.entity.mobs.barbarians.AbstractEntityBarbarian
-
Constructor method for Abstract Barbarians.
- AbstractEntityBarbarianRaider - Class in com.minecolonies.api.entity.mobs.barbarians
-
Abstract for all Barbarian entities.
- AbstractEntityBarbarianRaider(EntityType<? extends AbstractEntityBarbarianRaider>, Level) - Constructor for class com.minecolonies.api.entity.mobs.barbarians.AbstractEntityBarbarianRaider
-
Constructor method for Abstract Barbarians.
- AbstractEntityCitizen - Class in com.minecolonies.api.entity.citizen
-
The abstract citizen entity.
- AbstractEntityCitizen(EntityType<? extends PathfinderMob>, Level) - Constructor for class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Constructor for a new citizen typed entity.
- AbstractEntityEgyptian - Class in com.minecolonies.api.entity.mobs.egyptians
-
Abstract for all egyptian entities.
- AbstractEntityEgyptian(EntityType<? extends AbstractEntityEgyptian>, Level) - Constructor for class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptian
-
Constructor method for Abstract egyptian..
- AbstractEntityEgyptianRaider - Class in com.minecolonies.api.entity.mobs.egyptians
-
Abstract for all egyptian entities.
- AbstractEntityEgyptianRaider(EntityType<? extends AbstractEntityEgyptianRaider>, Level) - Constructor for class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptianRaider
-
Constructor method for Abstract egyptian..
- AbstractEntityMinecoloniesMonster - Class in com.minecolonies.api.entity.mobs
-
Abstract for all villain entities.
- AbstractEntityMinecoloniesMonster(EntityType<? extends AbstractEntityMinecoloniesMonster>, Level) - Constructor for class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Constructor method for Abstract minecolonies mobs.
- AbstractEntityMinecoloniesMonster(EntityType<? extends AbstractEntityMinecoloniesMonster>, Level, int) - Constructor for class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Constructor method for Abstract minecolonies mobs.
- AbstractEntityMinecoloniesRaider - Class in com.minecolonies.api.entity.mobs
-
Abstract for all raider entities.
- AbstractEntityMinecoloniesRaider(EntityType<? extends AbstractEntityMinecoloniesRaider>, Level) - Constructor for class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Constructor method for Abstract Barbarians.
- AbstractEntityMinecoloniesRaider(EntityType<? extends AbstractEntityMinecoloniesRaider>, Level, int) - Constructor for class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Constructor method for Abstract Barbarians.
- AbstractEntityNorsemen - Class in com.minecolonies.api.entity.mobs.vikings
-
Abstract for all norsemen entities.
- AbstractEntityNorsemen(EntityType<? extends AbstractEntityNorsemen>, Level) - Constructor for class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemen
-
Constructor method for Abstract norsemen..
- AbstractEntityNorsemenRaider - Class in com.minecolonies.api.entity.mobs.vikings
-
Abstract for all norsemen entities.
- AbstractEntityNorsemenRaider(EntityType<? extends AbstractEntityNorsemenRaider>, Level) - Constructor for class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemenRaider
-
Constructor method for Abstract norsemen.
- AbstractEntityPirate - Class in com.minecolonies.api.entity.mobs.pirates
-
Abstract for all pirate entities.
- AbstractEntityPirate(EntityType<? extends AbstractEntityPirate>, Level) - Constructor for class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirate
-
Constructor method for Abstract Barbarians.
- AbstractEntityPirateRaider - Class in com.minecolonies.api.entity.mobs.pirates
-
Abstract for all pirate entities.
- AbstractEntityPirateRaider(EntityType<? extends AbstractEntityPirateRaider>, Level) - Constructor for class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirateRaider
-
Constructor method for Abstract Barbarians.
- AbstractFastMinecoloniesEntity - Class in com.minecolonies.api.entity.other
-
Special abstract minecolonies mob that overrides laggy vanilla behaviour.
- AbstractFastMinecoloniesEntity(EntityType<? extends PathfinderMob>, Level) - Constructor for class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
-
Create a new instance.
- AbstractHappinessModifier - Class in com.minecolonies.api.entity.citizen.happiness
-
Abstract happiness modifier implementation.
- AbstractHappinessModifier() - Constructor for class com.minecolonies.api.entity.citizen.happiness.AbstractHappinessModifier
-
Create an empty instance of the abstract happiness modifier.
- AbstractHappinessModifier(String, double, IHappinessSupplierWrapper) - Constructor for class com.minecolonies.api.entity.citizen.happiness.AbstractHappinessModifier
-
Create an instance of the happiness modifier.
- AbstractInteractionResponseHandler - Class in com.minecolonies.api.colony.interactionhandling
-
The abstract interaction response handler to be extended by the other ones.
- AbstractInteractionResponseHandler() - Constructor for class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
-
Way to load the response handler.
- AbstractInteractionResponseHandler(Component, boolean, IChatPriority, Tuple<Component, Component>...) - Constructor for class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
-
The inquiry of the citizen.
- AbstractIntSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractIntSettingFactory
- AbstractItemMinecolonies - Class in com.minecolonies.core.items
-
Handles simple things that all items need.
- AbstractItemMinecolonies(String, Item.Properties) - Constructor for class com.minecolonies.core.items.AbstractItemMinecolonies
-
Sets the name, creative tab, and registers the item.
- AbstractItemScroll - Class in com.minecolonies.core.items
-
Scroll items base class, does colony registering/checks.
- AbstractItemScroll(String, Item.Properties) - Constructor for class com.minecolonies.core.items.AbstractItemScroll
-
Sets the name, creative tab, and registers the item.
- AbstractJob<AI,
J> - Class in com.minecolonies.core.colony.jobs -
Basic job information.
- AbstractJob(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.AbstractJob
-
Initialize citizen data.
- AbstractJobCrafter<AI,
J> - Class in com.minecolonies.core.colony.jobs -
Class of the crafter job.
- AbstractJobCrafter(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Instantiates the job for the crafter.
- AbstractJobGuard<J> - Class in com.minecolonies.core.colony.jobs
-
Abstract Class for Guard Jobs.
- AbstractJobGuard(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.AbstractJobGuard
-
Initialize citizen data.
- AbstractJobStructure<AI,
J> - Class in com.minecolonies.core.colony.jobs -
Common job object for all structure AIs.
- AbstractJobStructure(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.AbstractJobStructure
-
Initialize citizen data.
- AbstractModEvent - Class in com.minecolonies.api.eventbus.events
-
Abstract implementation for this mod bus events.
- AbstractModEvent() - Constructor for class com.minecolonies.api.eventbus.events.AbstractModEvent
-
Default constructor.
- AbstractModuleWindow<T> - Class in com.minecolonies.core.client.gui
-
Generic module window class.
- AbstractModuleWindow(BOWindow, T, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.AbstractModuleWindow
-
Constructor for the window.
- AbstractModuleWindow(T, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.AbstractModuleWindow
-
Constructor for the window.
- AbstractPathJob - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Abstract class for Jobs that run in the multithreaded path finder.
- AbstractPathJob(Level, BlockPos, int, PathResult, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
AbstractPathJob constructor.
- AbstractPathJob(Level, BlockPos, BlockPos, PathResult, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
AbstractPathJob constructor.
- AbstractPathJob(Level, LevelReader, BlockPos, int, PathResult, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Internal constructor, for secondary pathjobs within another one
- AbstractPlantationModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation
-
Base class for planter modules that determines how the AI should work specific fields.
- AbstractPlantationModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
-
Default constructor.
- AbstractRecipeType<R> - Class in com.minecolonies.api.crafting
-
Base class for RecipeStorage types
- AbstractRecipeType(R) - Constructor for class com.minecolonies.api.crafting.AbstractRecipeType
-
Constructor basis for recipe types
- AbstractRendererAmazon<T,
M> - Class in com.minecolonies.core.client.render.mobs.amazon -
Abstract for rendering amazons.
- AbstractRendererAmazon(EntityRendererProvider.Context, M, float) - Constructor for class com.minecolonies.core.client.render.mobs.amazon.AbstractRendererAmazon
- AbstractRendererBarbarian<T,
M> - Class in com.minecolonies.core.client.render.mobs.barbarians -
Abstract for rendering Barbarians.
- AbstractRendererBarbarian(EntityRendererProvider.Context, M, float) - Constructor for class com.minecolonies.core.client.render.mobs.barbarians.AbstractRendererBarbarian
- AbstractRendererDrownedPirate<T,
M> - Class in com.minecolonies.core.client.render.mobs.drownedpirates -
Abstract for rendering Pirates.
- AbstractRendererDrownedPirate(EntityRendererProvider.Context, M, float) - Constructor for class com.minecolonies.core.client.render.mobs.drownedpirates.AbstractRendererDrownedPirate
- AbstractRendererEgyptian<T,
M> - Class in com.minecolonies.core.client.render.mobs.egyptians -
Abstract for rendering Pirates.
- AbstractRendererEgyptian(EntityRendererProvider.Context, M, float) - Constructor for class com.minecolonies.core.client.render.mobs.egyptians.AbstractRendererEgyptian
- AbstractRendererNorsemen<T,
M> - Class in com.minecolonies.core.client.render.mobs.norsemen -
Abstract for rendering amazons.
- AbstractRendererNorsemen(EntityRendererProvider.Context, M, float) - Constructor for class com.minecolonies.core.client.render.mobs.norsemen.AbstractRendererNorsemen
- AbstractRendererPirate<T,
M> - Class in com.minecolonies.core.client.render.mobs.pirates -
Abstract for rendering Pirates.
- AbstractRendererPirate(EntityRendererProvider.Context, M, float) - Constructor for class com.minecolonies.core.client.render.mobs.pirates.AbstractRendererPirate
- AbstractRequest<R> - Class in com.minecolonies.core.colony.requestsystem.requests
-
Abstract skeleton implementation of a request.
- AbstractRequest(IRequester, IToken<?>, RequestState, R) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- AbstractRequest(IRequester, IToken<?>, R) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- AbstractRequestResolver<R> - Class in com.minecolonies.core.colony.requestsystem.resolvers.core
-
----------------------- Not Documented Object ---------------------
- AbstractRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractRequestResolver
- AbstractResearchProvider - Class in com.minecolonies.api.research
-
A class for creating the Research-related JSONs, including Research, ResearchEffects, and (optional) Branches.
- AbstractResearchProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.api.research.AbstractResearchProvider
-
The abstract variant of a ResearchProvider, to register to fires during runData.
- AbstractResearchProvider.Research - Class in com.minecolonies.api.research
-
A Builder-like class for producing Researches.
- AbstractResearchProvider.ResearchBranch - Class in com.minecolonies.api.research
-
A Builder-like class for producing Research Branches
- AbstractResearchProvider.ResearchEffect - Class in com.minecolonies.api.research
-
A Builder-like class for producing Research Effects.
- AbstractSchematicProvider - Class in com.minecolonies.core.colony.buildings
- AbstractSchematicProvider(BlockPos, IColony) - Constructor for class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- AbstractShipRaidEvent - Class in com.minecolonies.core.colony.events.raid
-
The Ship based raid event, spawns a ship with raider spawners onboard.
- AbstractShipRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Create a new ship based raid event.
- AbstractStringSettingsFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractStringSettingsFactory
- AbstractTeachingGuiHandler<W> - Class in com.minecolonies.core.compatibility.jei.transfer
-
Common base class for JEI teaching GUI extensions.
- AbstractTeachingGuiHandler(List<JobBasedRecipeCategory<?>>) - Constructor for class com.minecolonies.core.compatibility.jei.transfer.AbstractTeachingGuiHandler
- AbstractTileEntityBarrel - Class in com.minecolonies.api.tileentities
- AbstractTileEntityBarrel(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityBarrel
- AbstractTileEntityColonyBuilding - Class in com.minecolonies.api.tileentities
- AbstractTileEntityColonyBuilding(BlockEntityType<? extends AbstractTileEntityColonyBuilding>, BlockPos, BlockState) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- AbstractTileEntityGrave - Class in com.minecolonies.api.tileentities
-
Abstract class for minecolonies graves.
- AbstractTileEntityGrave(BlockEntityType<? extends AbstractTileEntityGrave>, BlockPos, BlockState) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityGrave
- AbstractTileEntityNamedGrave - Class in com.minecolonies.api.tileentities
- AbstractTileEntityNamedGrave(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- AbstractTileEntityPlantationField - Class in com.minecolonies.api.tileentities
-
The abstract implementation for plantation field tile entities.
- AbstractTileEntityPlantationField(BlockEntityType<? extends AbstractTileEntityPlantationField>, BlockPos, BlockState) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityPlantationField
-
Default method.
- AbstractTileEntityRack - Class in com.minecolonies.api.tileentities
- AbstractTileEntityRack(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Create a new rack.
- AbstractTileEntityRack(BlockEntityType<?>, BlockPos, BlockState, int) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Create a rack with a specific inventory size.
- AbstractTileEntityRack.RackInventory - Class in com.minecolonies.api.tileentities
-
Rack inventory type.
- AbstractTileEntityScarecrow - Class in com.minecolonies.api.tileentities
-
The abstract implementation for farmer field tile entities.
- AbstractTileEntityScarecrow(BlockPos, BlockState) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityScarecrow
-
Default constructor.
- AbstractTileEntityWareHouse - Class in com.minecolonies.api.tileentities
- AbstractTileEntityWareHouse(BlockEntityType<? extends AbstractTileEntityWareHouse>, BlockPos, BlockState) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityWareHouse
- AbstractTokenFactory<I> - Class in com.minecolonies.api.colony.requestsystem.token
-
An abstract implementation of the
ITokenFactoryinterface that handles serialization etc. - AbstractTokenFactory() - Constructor for class com.minecolonies.api.colony.requestsystem.token.AbstractTokenFactory
- AbstractWalkToProxy - Class in com.minecolonies.core.entity.pathfinding.proxy
-
Abstract class for the walkToProxy.
- AbstractWalkToProxy(Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
-
Creates a walkToProxy for a certain entity.
- AbstractWarehouseRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers.core
-
----------------------- Not Documented Object ---------------------
- AbstractWarehouseRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- AbstractWindowCitizen - Class in com.minecolonies.core.client.gui.citizen
-
BOWindow for the citizen.
- AbstractWindowCitizen(ICitizenDataView, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.citizen.AbstractWindowCitizen
-
Constructor to initiate the citizen windows.
- AbstractWindowSkeleton - Class in com.minecolonies.core.client.gui
-
Manage windows and their events.
- AbstractWindowSkeleton(BOWindow, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Constructor for the skeleton class of the windows.
- AbstractWindowSkeleton(ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Constructor with no parent window
- AbstractWindowTownHall - Class in com.minecolonies.core.client.gui.townhall
-
BOWindow for the town hall.
- AbstractWindowTownHall(BuildingTownHall.View, String) - Constructor for class com.minecolonies.core.client.gui.townhall.AbstractWindowTownHall
-
Constructor for the town hall window.
- AbstractWindowWorkerModuleBuilding<B> - Class in com.minecolonies.core.client.gui
-
Abstract class for window for worker building.
- AbstractWindowWorkerModuleBuilding(B, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.AbstractWindowWorkerModuleBuilding
-
Constructor for the window of the worker building.
- AbstractWorkOrder - Class in com.minecolonies.core.colony.workorders
-
General information between WorkOrders.
- AbstractWorkOrder() - Constructor for class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Default constructor; we also start with a new id and replace it during loading; this greatly simplifies creating subclasses.
- AbstractWorkOrder(String, String, String, WorkOrderType, BlockPos, RotationMirror, int, int) - Constructor for class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- AbstractWorkOrderView - Class in com.minecolonies.core.colony.workorders.view
-
The WorkOrderView is the client-side representation of a WorkOrders.
- AbstractWorkOrderView() - Constructor for class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- AbstractWrappedRequestManager - Class in com.minecolonies.core.colony.requestsystem.management.manager.wrapped
-
Wrapper class for a Manager.
- AbstractWrappedRequestManager(IStandardRequestManager) - Constructor for class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- accept(IItemHandlerCapProvider, int) - Method in interface com.minecolonies.api.util.InventoryFunctions.IMatchActionResult
-
Method executed when a match has been found.
- accept(IItemHandler, int) - Method in interface com.minecolonies.api.util.InventoryFunctions.IMatchActionResultHandler
-
Method executed when a match has been found.
- ACCESS_HUTS - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- ACCESS_TOGGLEABLES - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- accumulator() - Method in class com.minecolonies.core.util.MultimapCollector
- Action - Enum Class in com.minecolonies.api.colony.permissions
-
Actions that can be performed in a colony.
- ACTION_BUILD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ACTION_BUILD_REPAIR - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ACTION_CANCEL_BUILD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ACTION_CANCEL_DECONSTRUCTION - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ACTION_CANCEL_REPAIR - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ACTION_CANCEL_UPGRADE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ACTION_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the action label in the GUI.
- ACTION_UPGRADE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ACTIONS_EACH_BLOCKS_WALKED - Static variable in class com.minecolonies.api.util.constant.Constants
-
Each x blocks walked an action will be triggered to decrease saturation.
- ACTIONS_UNTIL_DUMP - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The number of actions done before item dump.
- active() - Method in record class com.minecolonies.api.items.component.RallyData
-
Returns the value of the
activerecord component. - ACTIVE - Enum constant in enum class com.minecolonies.api.colony.ColonyState
-
Colony is active
- ACTIVE_CLIENT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.EntityState
- ACTIVE_SERVER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.EntityState
- activeCitizenInventory - Static variable in class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
-
Current active citizen inventory window
- Adaptability - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- add(int) - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
-
Add a resident by citizen data id
- add(BlockPos, double) - Static method in class com.minecolonies.core.entity.pathfinding.RecentTargetCache
-
Adds a position that got used as path target
- add(T) - Method in class com.minecolonies.core.colony.ColonyList
-
Add a new Colony to the List.
- ADD_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- ADD_BLOCK - Enum constant in enum class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage.MessageType
- ADD_FUEL_TO_BREWINGSTAND - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Fuel the brewingStand.
- ADD_FUEL_TO_FURNACE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Fuel the furnace
- ADD_SPEED_DIFFICULTY - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Additional melee movement speed difficulty
- addAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.other.SpearEntity
- addAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- addAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- addAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- addAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- addAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Adds additional data to the CompoundTag that is specific to this entity type.
- addAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- addAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.other.SittingEntity
- addAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- addAlternateBuildingRequirement(List<ResourceLocation>, Integer) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets an alternate building research requirement.
- addAvailable(int) - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
-
Add to the current amount available.
- addBarracks(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
-
Adds the position of the main barracks.
- addBranchData(ResourceLocation, IGlobalResearchBranch) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Add data for a research branch, used to contain translation texts, research speed, and other properties.
- addBranchData(ResourceLocation, IGlobalResearchBranch) - Method in class com.minecolonies.core.research.GlobalResearchTree
- addBuildingClaim(int, BlockPos, LevelChunk) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- addBuildingClaim(int, BlockPos, LevelChunk) - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Add the building claim of a certain building.
- addBuildingExtension(IBuildingExtension) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Add a new building extension to the building manager.
- addBuildingExtension(IBuildingExtension) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- addBuildingExtensionIfMissing(BuildingExtensionRegistries.BuildingExtensionEntry, BlockPos, Player) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Add a building extension if it's missing.
- addBuildingExtensionIfMissing(BuildingExtensionRegistries.BuildingExtensionEntry, BlockPos, Player) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- addBuildingModuleProducer(BuildingEntry.ModuleProducer) - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.Builder
-
Add a building module producer.
- addBuildingRequirement(ResourceLocation, int) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Adds a building research requirement.
- addChild(IGlobalResearch) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Add a child to a research.
- addChild(IGlobalResearch) - Method in class com.minecolonies.core.research.GlobalResearch
- addChild(ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Add a child to a research, without setting parentage.
- addChild(ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearch
- addChild(T) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method used to add a single Child.
- addChild(T) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method used to add a single Child.
- addChildren(Integer...) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Add one or more children to a citizen.
- addChildren(Integer...) - Method in class com.minecolonies.core.colony.CitizenData
- addChildren(Collection<T>) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method to add multiple children in a single call.
- addChildren(Collection<T>) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method to add multiple children in a single call.
- addChildren(T...) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method to add multiple children in a single call.
- addChildren(T...) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method to add multiple children in a single call.
- addCitizen(ICitizenDataView) - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
Add a citizen.
- addCitizen(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- addCitizen(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- addCitizen(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- addClaimData(IColony, Long2ObjectMap<ChunkClaimData>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Add claim data of a colony.
- addClaimData(IColony, Long2ObjectMap<ChunkClaimData>) - Method in class com.minecolonies.core.colony.ColonyManager
- addCloseSubscriber(ServerPlayer) - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Add a new subscriber to the colony.
- addCloseSubscriber(ServerPlayer) - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- addColony(int, LevelChunk) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- addColony(int, LevelChunk) - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Add a new colony to the chunk.
- addColony(IColony) - Method in interface com.minecolonies.api.colony.savedata.IServerColonySaveData
-
add a new colony to the capability.
- addColony(IColony) - Method in class com.minecolonies.api.colony.savedata.ServerColonySaveData
- addColonyDirect(IColony, ServerLevel) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Adds colony directly to cap.
- addColonyDirect(IColony, ServerLevel) - Method in class com.minecolonies.core.colony.ColonyManager
- addConcurrentDelivery(IToken<?>) - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Add a concurrent delivery that is going on.
- addContainerPosition(BlockPos) - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
-
Add a new container to the building.
- addContainerPosition(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- addCost(SizedIngredient) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Add item costs.
- addCost(SizedIngredient) - Method in class com.minecolonies.core.research.GlobalResearch
- addCraftedResultsList(Collection<ItemStack>) - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
-
Add a list of items to the crafted results list
- addDeceasedCitizen(String) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenMournHandler
-
Add a deceased citizen to the handler.
- addDeceasedCitizen(String) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
- addDelivery(List<ItemStack>) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Adds a list of stacks as a delivery to this request.
- addDelivery(List<ItemStack>) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- addDelivery(ItemStack) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Adds a single stack as a delivery to this request.
- addDelivery(ItemStack) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- addEffect(AbstractColonyBlock<?>, int) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Add an unlock building effect to the research.
- addEffect(IResearchEffect) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Add an individual effect.
- addEffect(IResearchEffect) - Method in class com.minecolonies.core.research.GlobalResearch
- addEffect(ResourceLocation, int) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Add an effect to the research.
- addEntity(ResourceLocation) - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModule
-
Add an entity to the list.
- addEntity(ResourceLocation) - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModuleView
-
Add entity to the view and notify the server side.
- addEntity(ResourceLocation) - Method in class com.minecolonies.core.colony.buildings.modules.EntityListModule
- addEntity(ResourceLocation) - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- addEntity(Level, Entity) - Static method in class com.minecolonies.api.util.CompatibilityUtils
-
spawn an entity in the world
- addEvent(IColonyEvent) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Adds an event
- addEvent(IColonyEvent) - Method in class com.minecolonies.core.colony.managers.EventManager
- addEventDescription(IColonyEventDescription) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventDescriptionManager
-
Adds an event description.
- addEventDescription(IColonyEventDescription) - Method in class com.minecolonies.core.colony.managers.EventDescriptionManager
- addExperience(double) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenExperienceHandler
-
Add experience points to citizen.
- addExperience(double) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenExperienceHandler
- addExtensionModuleProducer(Function<IBuildingExtension, IBuildingExtensionModule>) - Method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry.Builder
-
Add a building extension module producer.
- addFreeBlock(Block) - Method in interface com.minecolonies.api.colony.IColonyView
-
Add a new free to interact block.
- addFreeBlock(Block) - Method in class com.minecolonies.core.colony.Colony
-
Add a new free to interact block.
- addFreeBlock(Block) - Method in class com.minecolonies.core.colony.ColonyView
-
Add a new free to interact block.
- addFreeBlock(Block) - Method in interface com.minecolonies.api.colony.IColony
- addFreePosition(BlockPos) - Method in interface com.minecolonies.api.colony.IColonyView
-
Add a new free to interact position.
- addFreePosition(BlockPos) - Method in class com.minecolonies.core.colony.Colony
-
Add a new free to interact position.
- addFreePosition(BlockPos) - Method in class com.minecolonies.core.colony.ColonyView
-
Add a new free to interact position.
- addFreePosition(BlockPos) - Method in interface com.minecolonies.api.colony.IColony
- addGuard(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.pvp.AttackingPlayer
-
Adds a new guard to the list.
- addGuardToAttackers(AbstractEntityCitizen, Player) - Method in interface com.minecolonies.api.colony.IColony
- addGuardToAttackers(AbstractEntityCitizen, Player) - Method in class com.minecolonies.core.colony.Colony
-
Add a guard to the list of attacking guards.
- addGuardToAttackers(AbstractEntityCitizen, Player) - Method in class com.minecolonies.core.colony.ColonyView
- addHealthModifier(LivingEntity, AttributeModifier) - Static method in class com.minecolonies.core.util.AttributeModifierUtils
-
Adds a health modifier, overwriting old modifier with the same name.
- addHighlight(String, String, IHighlightRenderData) - Static method in class com.minecolonies.core.client.render.worldevent.HighlightManager
-
Adds a highlight item for the given key.
- addHive(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
Add a hive/nest position to this beekeper
- addImportantColonyPlayer(ServerPlayer) - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Adds a new global subscriber to the colony.
- addImportantColonyPlayer(ServerPlayer) - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
-
On login we're adding global subscribers.
- addItem(ItemStorage) - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModule
-
Add an item to the list.
- addItem(ItemStorage) - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModuleView
-
Add item to the view and notify the server side.
- addItem(ItemStorage) - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- addItem(ItemStorage) - Method in class com.minecolonies.core.colony.buildings.moduleviews.FloristFlowerListModuleView
- addItem(ItemStorage) - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- addItem(ItemStack) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityBarrel
- addItem(ItemStack) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
-
Lets the AI insert items into the barrel.
- addItemCost(List<SizedIngredient>, HolderLookup.Provider) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Adds an item cost to the research.
- addItemCost(TagKey<Item>, int, HolderLookup.Provider) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Adds an item cost to the research.
- addItemCost(Item, int, HolderLookup.Provider) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Adds an item cost to the research.
- addItemCost(SizedIngredient, HolderLookup.Provider) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Adds an item cost to the research.
- addItemStackToItemHandler(IItemHandler, ItemStack) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Add stack to item handler.
- addItemStackToItemHandlerWithResult(IItemHandler, ItemStack) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Add stack to handler with result.
- addItemStackToProvider(IItemHandlerCapProvider, ItemStack) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Add stack to provider.
- addItemStackToProviderWithResult(IItemHandlerCapProvider, ItemStack) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Add stack to provider with result.
- ADDITIONAL_SLOTS - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Amount of slots in the crafting window.
- addKillQuestObjectiveListener(EntityType<?>, UUID, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Add an objective listener to this event handler.
- addLastEaten(Item) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler
-
Add last eaten food item.
- addLastEaten(Item) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
- addLeisureSite(BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Register a new leisure site.
- addLeisureSite(BlockPos) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- addLevel(MinerLevel) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Adds a level to the levels list.
- addLoadedChunk(long, LevelChunk) - Method in interface com.minecolonies.api.colony.IColony
-
Adds a loaded chunk to the colony list
- addLoadedChunk(long, LevelChunk) - Method in class com.minecolonies.core.colony.Colony
- addLoadedChunk(long, LevelChunk) - Method in class com.minecolonies.core.colony.ColonyView
- addLoot(List<ItemStack>) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Adds a list of resources to this expedition.
- addMenuItem(IBuildingView, ItemStack, int) - Static method in class com.minecolonies.core.network.messages.server.colony.building.AlterRestaurantMenuItemMessage
-
Add a menu item to the building.
- addMenuItem(ItemStack) - Method in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
-
Add a new menu item.
- addMinimumStock(ItemStack, int) - Method in interface com.minecolonies.api.colony.buildings.modules.IMinimumStockModule
-
Add the minimum stock of the warehouse to this building.
- addMinimumStock(ItemStack, int) - Method in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
- AddMinimumStockToBuildingModuleMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Set a new block to the minimum stock list.
- AddMinimumStockToBuildingModuleMessage(IBuildingView, ItemStack, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.AddMinimumStockToBuildingModuleMessage
-
Creates a Transfer Items request
- AddMinimumStockToBuildingModuleMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.AddMinimumStockToBuildingModuleMessage
- addMob(EntityType<?>) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Adds a mob to the interaction list of this expedition.
- addModifier(IHappinessModifier) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenHappinessHandler
-
Add the modifier to the handler.
- addModifier(IHappinessModifier) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
- addModifier(LivingEntity, AttributeModifier, Holder<Attribute>) - Static method in class com.minecolonies.core.util.AttributeModifierUtils
-
Add a specific new modifier.
- addModule(ICraftingBuildingModule) - Method in class com.minecolonies.core.compatibility.jei.GenericRecipeCategory
- addModule(AnimalHerdingModule) - Method in class com.minecolonies.core.compatibility.jei.GenericRecipeCategory
- addNeededResource(ItemStack, int) - Method in class com.minecolonies.core.client.gui.WindowBuildBuilding
-
Add a new resource to the needed list.
- addNeededResource(ItemStack, int) - Method in class com.minecolonies.core.client.gui.WindowBuildDecoration
-
Add a new resource to the needed list.
- addNeededResource(ItemStack, int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Add a new resource to the needed list.
- addNeededResource(ItemStack, int) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Add a new resource to the needed list.
- addNetherTree(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
-
Adds a position to the nether trees
- addNewBuilding(AbstractTileEntityColonyBuilding, Level) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Creates a building from a tile entity and adds it to the colony.
- addNewBuilding(AbstractTileEntityColonyBuilding, Level) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- addNewChunk(Colony, ChunkPos, ChunkClaimData) - Method in interface com.minecolonies.api.colony.IColonyManager
-
New chunk to track claim of.
- addNewChunk(Colony, ChunkPos, ChunkClaimData) - Method in class com.minecolonies.core.colony.ColonyManager
- addNewConnectionNode(BlockPos) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Add a new connection point and connect to neighbors.
- addNewConnectionNode(BlockPos) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- addNewGateHouse(BlockPos) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Add a new gatehouse.
- addNewGateHouse(BlockPos) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- addNewGrave(BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Add a grave from the Colony.
- addNewGrave(BlockPos) - Method in class com.minecolonies.core.colony.GraveManagerView
- addNewGrave(BlockPos) - Method in class com.minecolonies.core.colony.managers.GraveManager
-
Add a grave from the Colony.
- addNode(CommandTree) - Method in class com.minecolonies.core.commands.CommandTree
-
Adds new tree as leaf into this tree.
- addNode(LiteralArgumentBuilder<CommandSourceStack>) - Method in class com.minecolonies.core.commands.CommandTree
-
Adds new command as leaf into this tree.
- addOrAdjustResource(String, int) - Method in class com.minecolonies.core.colony.buildings.utils.BuilderBucket
-
Add additional resources.
- addParent(Component) - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
-
Add a parent to the list.
- addPassenger(Entity) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Adds a passenger to the horse, dropping the leash and clearing the recent dismount cooldown.
- addPassenger(Entity) - Method in class com.minecolonies.core.entity.other.SittingEntity
- addPatrolTarget(BlockPos) - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Adds new patrolTargets.
- addPatrolTarget(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Adds new patrolTarget.
- addPermission(Action) - Method in class com.minecolonies.api.colony.permissions.Rank
-
Adds the given action permission if it is not set yet
- addPermissionEvent(PermissionEvent) - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.ITownHall
-
Add a colony permission event to the colony.
- addPermissionEvent(PermissionEvent) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
- addPlayer(GameProfile, Rank) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- addPlayer(GameProfile, Rank) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Adds a player to the rankings.
- addPlayer(GameProfile, Rank) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- addPlayer(String, Rank, Level) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- addPlayer(String, Rank, Level) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Add a player to the rankings.
- addPlayer(String, Rank, Level) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- addPlayer(String) - Method in interface com.minecolonies.api.colony.IColonyView
-
Update a players permissions.
- addPlayer(String) - Method in class com.minecolonies.core.colony.ColonyView
-
Update a players permissions.
- addPlayer(UUID, String, Rank) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- addPlayer(UUID, String, Rank) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Adds a player to the rankings.
- addPlayer(UUID, String, Rank) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- AddPlayer(IColonyView, String) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayer
-
Constructor for adding player to permission
- AddPlayer(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayer
- AddPlayerOrFakePlayer(IColonyView, String, UUID) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayerOrFakePlayer
-
Constructor for adding player to permission
- AddPlayerOrFakePlayer(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayerOrFakePlayer
- addProcessedResultsList(Collection<ItemStack>) - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
-
Add a list of items to the processed results list
- addQuestMineObjectiveListener(Block, UUID, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Add an objective listener for block mining to this event handler.
- addQuestParticipation(IQuestInstance) - Method in interface com.minecolonies.api.quests.IQuestParticipant
-
Notify quest participant about their participation.
- addQuestParticipation(IQuestInstance) - Method in class com.minecolonies.core.colony.CitizenData
- addQuestPlaceObjectiveListener(Block, UUID, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Add an objective listener for block placement to this event handler.
- addRank(String) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Adds a rink with the given name to the colony
- addRank(String) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Create a new rank instance with the given name, auto assign lowest unused ID, no permissions
- addRank(String) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- AddRank(IColonyView, String) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.AddRank
-
Constructor for adding a rank to the colony
- AddRank(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.AddRank
- addRecipe(IToken<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Add a recipe to the building.
- addRecipe(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- addRecipe(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingEnchanter.CraftingModule
- addRecipe(IRecipeStorage) - Method in interface com.minecolonies.api.crafting.IRecipeManager
-
Add a recipe to the map.
- addRecipe(IRecipeStorage) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- addRecipe(CustomRecipe) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Add recipe to manager.
- addRecipeTemplate(ResourceLocation, JsonObject) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Temporarily stores a recipe template while waiting for the tags to finish loading.
- addRecipeToList(IToken<?>, boolean) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Add a recipe to the list of recipes.
- addRecipeToList(IToken<?>, boolean) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- AddRemoveRecipeMessage - Class in com.minecolonies.core.network.messages.server.colony.building.worker
-
Message class to add and remove recipes.
- AddRemoveRecipeMessage(IBuildingView, boolean, IRecipeStorage, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.AddRemoveRecipeMessage
-
Create a message to add or remove recipes.
- AddRemoveRecipeMessage(IBuildingView, List<ItemStorage>, int, ItemStack, boolean, Block, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.AddRemoveRecipeMessage
-
Create a message to add or remove recipes.
- AddRemoveRecipeMessage(IBuildingView, List<ItemStorage>, int, ItemStack, List<ItemStack>, boolean, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.AddRemoveRecipeMessage
-
Create a message to add or remove recipes.
- AddRemoveRecipeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.AddRemoveRecipeMessage
-
Transformation from a byteStream.
- addRequest(IToken<?>) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Method used to add a request to the queue
- addRequest(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseRequestQueueModule
-
Add request to warehouse queue.
- addRequestToResolver(IRequestResolver<?>, IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to add a request to a resolver.
- addRequestToResolver(IRequestResolver<?>, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to add a request to a resolver.
- addRequirement(IResearchRequirement) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Add an individual requirement
- addRequirement(IResearchRequirement) - Method in class com.minecolonies.core.research.GlobalResearch
- addResearch(ResourceLocation, IGlobalResearch, boolean) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Add a research to the tree.
- addResearch(ResourceLocation, IGlobalResearch, boolean) - Method in class com.minecolonies.core.research.GlobalResearchTree
- addResearch(ResourceLocation, ILocalResearch) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Add a research to the tree.
- addResearch(ResourceLocation, ILocalResearch) - Method in class com.minecolonies.core.research.LocalResearchTree
- addResearchRequirement(ResourceLocation) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
The non-parent required research, which must be completed in addition to Parent research to begin this research.
- addResearchRequirement(ResourceLocation, String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
The non-parent required research, which must be completed in addition to Parent research to begin this research.
- addResident(int) - Method in class com.minecolonies.core.colony.buildings.views.LivingBuildingView
-
Add a resident from the building.
- addSiblings(Integer...) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Add one or more siblings to a citizen.
- addSiblings(Integer...) - Method in class com.minecolonies.core.colony.CitizenData
- addSingleBuildingRequirement(ResourceLocation, int) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Adds a single building research requirement.
- addSpawner(BlockPos) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyRaidEvent
-
Add a spawner to an event.
- addSpawner(BlockPos) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- addSpawner(BlockPos) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- addTags(HolderLookup.Provider) - Method in class com.minecolonies.core.generation.defaults.DefaultBiomeTagsProvider
- addTags(HolderLookup.Provider) - Method in class com.minecolonies.core.generation.defaults.DefaultBlockTagsProvider
- addTags(HolderLookup.Provider) - Method in class com.minecolonies.core.generation.defaults.DefaultDamageTagsProvider
- addTags(HolderLookup.Provider) - Method in class com.minecolonies.core.generation.defaults.DefaultEntityTypeTagsProvider
- addTags(HolderLookup.Provider) - Method in class com.minecolonies.core.generation.defaults.DefaultItemTagsProvider
- addText(String) - Method in class com.minecolonies.core.client.render.worldevent.highlightmanager.TimedBoxRenderData
-
List of strings to display
- addThreat(int) - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTableEntry
-
Adds threat
- addThreat(LivingEntity, int) - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTable
-
Adds X threat to the given entity
- addToList(Collection<AbstractResearchProvider.Research>) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Add the Research to a collection, and return the same research.
- addToolSlot(IRecipeLayoutBuilder, EquipmentTypeEntry, int, int, boolean) - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
-
Creates a display slot for the specified tool
- addToPonds(BlockPos, BlockPos) - Method in class com.minecolonies.core.colony.jobs.JobFisherman
-
Add one pond to our list of ponds.
- addToProxyList(BlockPos) - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Add an entry to the proxy list.
- addToProxyList(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
-
Add an entry to the proxy list.
- addToQueue(UUID, SoundEvent, SoundSource, int, int, BlockPos, float, float) - Static method in class com.minecolonies.api.sounds.SoundManager
-
Add a new sound to the queue.
- addToTooltip(Item.TooltipContext, Consumer<Component>, TooltipFlag) - Method in record class com.minecolonies.api.items.component.ColonyId
- addToTooltip(Item.TooltipContext, Consumer<Component>, TooltipFlag) - Method in record class com.minecolonies.api.items.component.HutBlockData
- addTrackingPlayer(UUID) - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Adds another player to the debug tracking
- addTransition(T) - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
Add one transition
- addTransition(T) - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Adds a transitions to the machine's transition table
- addTransitionGroup(List<S>, T) - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
- addTransitionGroup(List<S>, T) - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Add a transition to a group of states has higher priority than normal transitions
- addVisitingPlayer(Player) - Method in interface com.minecolonies.api.colony.IColony
-
Add a visiting player.
- addVisitingPlayer(Player) - Method in interface com.minecolonies.api.colony.IColonyView
- addVisitingPlayer(Player) - Method in class com.minecolonies.core.colony.Colony
- addVisitingPlayer(Player) - Method in class com.minecolonies.core.colony.ColonyView
- addWayPoint(BlockPos, BlockState) - Method in interface com.minecolonies.api.colony.IColony
- addWayPoint(BlockPos, BlockState) - Method in class com.minecolonies.core.colony.Colony
-
Adds a waypoint to the colony.
- addWayPoint(BlockPos, BlockState) - Method in class com.minecolonies.core.colony.ColonyView
- addWorker(BlockPos) - Method in class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
-
Add a new worker to gather xp from.
- addWorker(BlockPos) - Method in class com.minecolonies.core.colony.buildings.moduleviews.EnchanterStationsModuleView
-
Add a new worker to gather xp from.
- addWorkerId(int) - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerView
-
Sets the id of the worker.
- addWorkOrder(IServerWorkOrder, boolean) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Adds work order to the work manager.
- addWorkOrder(IServerWorkOrder, boolean) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Adds work order to the work manager.
- addXpToSkill(Skill, double, ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Add experience to a skill.
- addXpToSkill(Skill, double, ICitizenData) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- AdjustSkillCitizenMessage - Class in com.minecolonies.core.network.messages.server.colony.citizen
-
Adjust the skill level of the citizen.
- AdjustSkillCitizenMessage(IColony, ICitizenDataView, int, Skill) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.AdjustSkillCitizenMessage
-
Creates a skill alteration message.
- AdjustSkillCitizenMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.AdjustSkillCitizenMessage
- AdvancementTriggers - Class in com.minecolonies.api.advancements
-
The collection of advancement triggers for minecolonies.
- AdvancementTriggers() - Constructor for class com.minecolonies.api.advancements.AdvancementTriggers
- AdvancementUtils - Class in com.minecolonies.core.util
- AdvancementUtils() - Constructor for class com.minecolonies.core.util.AdvancementUtils
- advanceObjective(Player) - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Simple advance objective by one.
- advanceObjective(Player) - Method in class com.minecolonies.core.quests.QuestInstance
- advanceObjective(Player, int) - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Advance the quest objective to this id.
- advanceObjective(Player, int) - Method in class com.minecolonies.core.quests.QuestInstance
- ADVENTURE_COMPONENT - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- AdventureData - Record Class in com.minecolonies.api.items.component
- AdventureData(EntityType<?>, float, int) - Constructor for record class com.minecolonies.api.items.component.AdventureData
-
Creates an instance of a
AdventureDatarecord class. - adventureToken - Static variable in class com.minecolonies.api.items.ModItems
- afterBuildingLoad() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Post building load actions
- afterBuildingLoad() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- afterDump() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
State to go to after dumping.
- afterDump() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
- afterDump() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- afterDump() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
- afterDump() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
- afterRequestPickUp() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
What to do after picking up a request.
- afterRequestPickUp() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
- afterRequestPickUp() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- afterRequestPickUp() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
- afterStructureLoading() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
The next state after structure loading.
- afterStructureLoading() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- afterStructureLoading() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- AGE - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- aggregateStats(IStatisticsManager, IStatisticsManager) - Static method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Aggregate the statistics of the source statistics manager into the target statistics manager.
- Agility - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- AI_BLOCKING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIBlockingEventType
-
Highest priority state for AITargets, if returning true it stops further execution of the AI this tick.
- AI_MOVE_SPEED - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Other various values used for AI Tasks.
- AIBlockingEventType - Enum Class in com.minecolonies.api.entity.ai.statemachine.states
-
Event types used in statemachine events.
- AIEventTarget<S> - Class in com.minecolonies.api.entity.ai.statemachine
-
Special AI Targets which are used for preState cecks and limits.
- AIEventTarget(AIBlockingEventType, IBooleanConditionSupplier, IStateSupplier<S>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AIEventTarget
-
Construct a special target.
- AIEventTarget(AIBlockingEventType, IBooleanConditionSupplier, S, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AIEventTarget
- AIEventTarget(AIBlockingEventType, IStateSupplier<S>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AIEventTarget
- AIOneTimeEventTarget<S> - Class in com.minecolonies.api.entity.ai.statemachine
-
One time usage AITarget, unregisters itself after usage
- AIOneTimeEventTarget(IBooleanConditionSupplier, IStateSupplier<S>) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AIOneTimeEventTarget
-
Event to trigger a one time transition.
- AIOneTimeEventTarget(IBooleanConditionSupplier, S) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AIOneTimeEventTarget
-
Event to trigger a one time transition.
- AIOneTimeEventTarget(IStateSupplier<S>) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AIOneTimeEventTarget
-
Event to trigger a one time transition.
- AIOneTimeEventTarget(S) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AIOneTimeEventTarget
-
Event to trigger a one time transition.
- aiStep() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- aiStep() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- aiStep() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- aiStep() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Called frequently so the entity can update its state every tick as required.
- aiStep() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- aiStep() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
This method is called by the entity every tick to update its state.
- aiStep() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- AITarget<S> - Class in com.minecolonies.api.entity.ai.statemachine
-
A simple target the AI tries to accomplish.
- AITarget(IBooleanConditionSupplier, IStateSupplier<S>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AITarget
-
Construct a target.
- AITarget(S, IBooleanConditionSupplier, IStateSupplier<S>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AITarget
-
Construct a target.
- AITarget(S, IStateSupplier<S>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AITarget
-
Construct a target.
- AITarget(S, S, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.AITarget
-
Construct a target.
- AIWorkerState - Enum Class in com.minecolonies.api.entity.ai.statemachine.states
-
Basic state enclosing states all ai's use.
- alchemist - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- alchemist - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- ALCHEMIST - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- ALCHEMIST_BREW - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- ALCHEMIST_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- ALCHEMIST_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- ALCHEMIST_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- ALCHEMIST_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- ALCHEMIST_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Craftmanship
- ALIVE - Enum constant in enum class com.minecolonies.core.entity.mobs.EntityMercenaryAI.State
- ALL_CITIZENS_ARE_SLEEPING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ALL_CITIZENS_HOMED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- ALL_PIRATE_SPAWNERS_DESTROYED_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ALL_PIRATES_KILLED_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ALL_TOWERS - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- ALLIES - Enum constant in enum class com.minecolonies.api.colony.connections.DiplomacyStatus
- allItemsPlusInventory(Player) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Obtains a list of all basic items in the game, plus any extra items present in the player's inventory (allowing for items with custom NBT, e.g.
- allMatches(Collection<ColonyStoryListener.StoryText>, Holder<Biome>) - Static method in record class com.minecolonies.core.event.ColonyStoryListener.StoryText
-
Builds a list of all possible matches from a collection of
ColonyStoryListener.StoryText. - AllOption() - Constructor for class com.minecolonies.core.commands.arguments.MultiColonyIdArgument.AllOption
- ALLOW_INTERACT - Static variable in class com.minecolonies.api.util.constant.TagConstants
- allowForSpectators() - Method in class com.minecolonies.api.eventbus.events.colony.permissions.PlayerEnteringModEvent
-
Disable the anti spectator check, allowing you to add custom logic under which to disable the notifications.
- allowForSpectators() - Method in class com.minecolonies.api.eventbus.events.colony.permissions.PlayerLeavingModEvent
-
Disable the anti spectator check, allowing you to add custom logic under which to disable the notifications.
- allowInfiniteColonies - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- allowInfiniteSupplyChests - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- allowOtherDimColonies - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- allowReplace() - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- allowsAssignment() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Check if the building currently allows assignment of citizens.
- allowsAssignment() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- allowsAvoidance() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Method to check if the colony job allows avoidance.
- allowsAvoidance() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- allowsAvoidance() - Method in class com.minecolonies.core.colony.jobs.AbstractJobGuard
- allowShips() - Method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
-
Returns the value of the
allowShipsrecord component. - allTowers() - Static method in record class com.minecolonies.api.advancements.AllTowersTrigger.AllTowersTriggerInstance
- AllTowersTrigger - Class in com.minecolonies.api.advancements
-
Triggered when all barracks towers have been fully upgraded on any one barracks
- AllTowersTrigger() - Constructor for class com.minecolonies.api.advancements.AllTowersTrigger
- AllTowersTrigger.AllTowersTriggerInstance - Record Class in com.minecolonies.api.advancements
- AllTowersTriggerInstance(Optional<ContextAwarePredicate>) - Constructor for record class com.minecolonies.api.advancements.AllTowersTrigger.AllTowersTriggerInstance
-
Creates an instance of a
AllTowersTriggerInstancerecord class. - ALLY_CONFIRMED - Enum constant in enum class com.minecolonies.api.colony.connections.ConnectionEventType
- ALLY_REQUEST - Enum constant in enum class com.minecolonies.api.colony.connections.ConnectionEventType
- alterItemsToBeKept(TriConsumer<Predicate<ItemStack>, Integer, Boolean>) - Method in interface com.minecolonies.api.colony.buildings.modules.IAltersRequiredItems
-
Check if additional items have to be kept and add to map if necessary.
- alterItemsToBeKept(TriConsumer<Predicate<ItemStack>, Integer, Boolean>) - Method in class com.minecolonies.core.colony.buildings.modules.FurnaceUserModule
- alterItemsToBeKept(TriConsumer<Predicate<ItemStack>, Integer, Boolean>) - Method in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
- alterItemsToBeKept(TriConsumer<Predicate<ItemStack>, Integer, Boolean>) - Method in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
- alternateOutputs(List<ItemStack>) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- alterNextNode(BlockPos) - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Alter the next node connection.
- alterPermission(Rank, Rank, Action, boolean) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Alters the permission through an actor, checks for allowance before altering.
- alterPermission(Rank, Rank, Action, boolean) - Method in class com.minecolonies.core.colony.permissions.Permissions
- alterPermission(Rank, Rank, Action, boolean) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- alterPickUpPriority(int) - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
-
Increase or decrease the current pickup priority.
- alterPickUpPriority(int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- alterPreviousNode(BlockPos) - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Alter the previous node connection.
- alterReputation(double) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Alter the quest reputation.
- alterReputation(double) - Method in class com.minecolonies.core.quests.QuestManager
- AlterRestaurantMenuItemMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Alter a menu item message.
- AlterRestaurantMenuItemMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.AlterRestaurantMenuItemMessage
- alwaysRenderNameTag - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- AMAZON - Enum constant in enum class com.minecolonies.api.entity.mobs.RaiderType
- AMAZON - Static variable in class com.minecolonies.api.entity.ModEntities
- AMAZON - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- AMAZON - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- AMAZON_CHIEF - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- AMAZON_RAID - Static variable in class com.minecolonies.api.sounds.RaidSounds
- AMAZON_RAID_EVENT_TYPE_ID - Static variable in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
-
This raids event id, registry entries use res locations as ids.
- AMAZON_SPEARMAN - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- AMAZONCHIEF - Static variable in class com.minecolonies.api.entity.ModEntities
- AMAZONCHIEF - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- AmazonModel<T> - Class in com.minecolonies.api.client.render.modeltype
-
Amazon model.
- AmazonModel(ModelPart) - Constructor for class com.minecolonies.api.client.render.modeltype.AmazonModel
- AmazonRaidEvent - Class in com.minecolonies.core.colony.events.raid.amazonevent
-
Amazon raid event for the colony, triggers a horde of amazons that spawn and attack the colony.
- AmazonRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- AMAZONSPEARMAN - Static variable in class com.minecolonies.api.entity.ModEntities
- AMAZONSPEARMAN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- analyzationResults - Static variable in class com.minecolonies.core.client.gui.WindowSchematicAnalyzer
-
Cached analyzed blueprints
- analyzeSchematic(Blueprint, HolderLookup.Provider) - Static method in class com.minecolonies.core.util.SchemAnalyzerUtil
-
Analyzes the given blueprint, calculating statistics like block cost, included buildings etc.
- ANCHOR_POS - Static variable in class com.minecolonies.core.commands.generalcommands.ScanCommand
-
Anchor position command argument.
- ancientTome - Static variable in class com.minecolonies.api.items.ModItems
- and(OptionalPredicate<T>) - Method in interface com.minecolonies.api.util.OptionalPredicate
-
Performs the logical AND on two optional predicates, such that: - if both sides are empty, the result is empty - if one side is empty, the result is the other side - if both sides are non-empty, the result is the logical AND - if the left side is false, the right side is not evaluated (short circuit)
- AND - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- animal - Variable in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
The animal assigned to this manager.
- AnimalColonyHandler - Class in com.minecolonies.core.entity.mobs
-
Handles all colony orchestration for this managed animal.
- AnimalColonyHandler(IManagedAnimal<? extends Entity>) - Constructor for class com.minecolonies.core.entity.mobs.AnimalColonyHandler
- AnimalData - Class in com.minecolonies.core.colony
- AnimalData(int, IColony) - Constructor for class com.minecolonies.core.colony.AnimalData
-
Create an AnimalData given an ID and colony.
- AnimalDataView - Class in com.minecolonies.core.colony
- AnimalDataView(int, ColonyView) - Constructor for class com.minecolonies.core.colony.AnimalDataView
-
Constructor
- AnimalHerdingModule - Class in com.minecolonies.core.colony.buildings.modules
-
Provides some basic definitions used by the animal herding AI (and JEI).
- AnimalHerdingModule(JobEntry, Predicate<Animal>, ItemStorage) - Constructor for class com.minecolonies.core.colony.buildings.modules.AnimalHerdingModule
- AnimalManager - Class in com.minecolonies.core.colony.managers
- AnimalManager(IColony) - Constructor for class com.minecolonies.core.colony.managers.AnimalManager
- ANIMALS_BUTCHERED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- animateTick(BlockState, Level, BlockPos, RandomSource) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- ANSWER_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- AnswerElement(Component, IQuestDialogueAnswer) - Constructor for class com.minecolonies.api.quests.IDialogueObjectiveTemplate.AnswerElement
-
Create a new answer element.
- any() - Static method in class com.minecolonies.api.loot.EntityInBiomeTag
- ANY - Static variable in class com.minecolonies.api.loot.EntityInBiomeTag
- append(String) - Method in class com.minecolonies.core.datalistener.QuestJsonListener.ExpressionNode
- append(String, Object...) - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Starts a new builder object to append an additional component to the original one.
- append(Component) - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Appends a new component to the
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemAdventureToken
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemAssistantHammer
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemBannerRallyGuards
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemBuildGoggles
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemChorusBread
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemColonySign
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemGoldenBread
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemMilkyBread
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemScepterPermission
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemSugaryBread
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemCrop
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemFood
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemGate
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemScrollBuff
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemScrollColonyAreaTP
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemScrollColonyTP
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemScrollGuardHelp
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemScrollHighlight
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemResourceScroll
- appendHoverText(ItemStack, Item.TooltipContext, List<Component>, TooltipFlag) - Method in class com.minecolonies.core.items.ItemColonyFlagBanner
- apple_pie - Static variable in class com.minecolonies.api.items.ModItems
- apply(IFactoryController, RegistryFriendlyByteBuf) - Method in interface com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.IRegistryFriendlyByteBufToObjectReader
- apply(IFactoryController, RegistryFriendlyByteBuf, O) - Method in interface com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.IObjectToPackBufferWriter
- apply(TextureReloadListener.TexturePacks, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.event.TextureReloadListener
- apply(CommandContext<CommandSourceStack>) - Method in interface com.minecolonies.core.commands.commandTypes.IMCCommand.ExecutionHandler
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.datalistener.BaseDataListener
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.datalistener.CrafterRecipeListener
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.datalistener.DiseasesListener
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.datalistener.RecruitmentItemsListener
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.datalistener.ResearchListener
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.datalistener.CitizenNameListener
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.datalistener.ItemNbtListener
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.datalistener.QuestJsonListener
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.event.ColonyStoryListener
- apply(Map<ResourceLocation, JsonElement>, ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.datalistener.CustomVisitorListener
- apply(N) - Method in interface com.minecolonies.api.colony.buildings.modules.stat.IStat
-
Apply the input value to the existing value.
- apply(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in interface com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.INBTToObjectConverter
- apply(HolderLookup.Provider, IFactoryController, O) - Method in interface com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.IObjectToNBTConverter
- apply(T) - Method in interface com.minecolonies.api.eventbus.EventBus.EventHandler
- APPLY_CURE - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
- applyBonemeal(AbstractEntityCitizen, BlockPos, ItemStack, Player) - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Logic for applying bonemeal to the working position.
- applyBonemeal(AbstractEntityCitizen, BlockPos, ItemStack, Player) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- applyBonemeal(AbstractEntityCitizen, BlockPos, ItemStack, Player) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeagrassPlantModule
- applyBonemeal(AbstractEntityCitizen, BlockPos, ItemStack, Player) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeapicklePlantModule
- applyEffect(IResearchEffect) - Method in interface com.minecolonies.api.research.IResearchEffectManager
-
Apply the effect to the research effects class.
- applyEffect(IResearchEffect) - Method in class com.minecolonies.core.research.ResearchEffectManager
- applyMending(AbstractEntityCitizen, double) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
- applyResearchEffects() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Applies the effects of research to the data's entity
- applyResearchEffects() - Method in class com.minecolonies.core.colony.CitizenData
- applyResearchEffects() - Method in class com.minecolonies.core.colony.VisitorData
- applyReward(IColony, Player, IQuestInstance) - Method in interface com.minecolonies.api.quests.IQuestRewardTemplate
-
Apply the reward to colony and player.
- applyReward(IColony, Player, IQuestInstance) - Method in class com.minecolonies.core.quests.rewards.HappinessRewardTemplate
- applyReward(IColony, Player, IQuestInstance) - Method in class com.minecolonies.core.quests.rewards.ItemRewardTemplate
- applyReward(IColony, Player, IQuestInstance) - Method in class com.minecolonies.core.quests.rewards.QuestReputationRewardTemplate
- applyReward(IColony, Player, IQuestInstance) - Method in class com.minecolonies.core.quests.rewards.RaidAdjustmentRewardTemplate
- applyReward(IColony, Player, IQuestInstance) - Method in class com.minecolonies.core.quests.rewards.RelationshipRewardTemplate
- applyReward(IColony, Player, IQuestInstance) - Method in class com.minecolonies.core.quests.rewards.ResearchCompleteRewardTemplate
- applyReward(IColony, Player, IQuestInstance) - Method in class com.minecolonies.core.quests.rewards.SkillRewardTemplate
- applyReward(IColony, Player, IQuestInstance) - Method in class com.minecolonies.core.quests.rewards.UnlockQuestRewardTemplate
- applySorting(List<ItemStorage>) - Method in class com.minecolonies.core.client.gui.modules.building.ItemListModuleWindow
- applySorting(List<ItemStorage>) - Method in class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
-
Apply sorting to display list based on the scores.
- applySorting(List<ItemStorage>) - Method in class com.minecolonies.core.client.gui.modules.FoodItemListModuleWindow
- applySplash(Iterable<MobEffectInstance>, Entity) - Method in class com.minecolonies.core.entity.other.DruidPotionEntity
- applyToCitizen(ICitizenData) - Method in interface com.minecolonies.core.quests.sideeffects.ICitizenQuestSideEffect
-
Applies the effect to the given citizen
- applyToCitizen(ICitizenData) - Method in class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- applyToMob(AbstractEntityMinecoloniesMonster) - Method in interface com.minecolonies.api.entity.mobs.registry.IMobAIRegistry
-
Applies the registered AI's to the given mob
- applyToMob(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.entity.mobs.registry.MobAIRegistry
- applyToQuest(Player, IQuestInstance) - Method in interface com.minecolonies.api.quests.IFinalQuestDialogueAnswer
-
Apply the objective to colony quest.
- applyToQuest(Player, IQuestInstance) - Method in class com.minecolonies.api.quests.IQuestDialogueAnswer.CloseUIDialogueAnswer
- applyToQuest(Player, IQuestInstance) - Method in class com.minecolonies.api.quests.IQuestDialogueAnswer.NextObjectiveDialogueAnswer
- applyToQuest(Player, IQuestInstance) - Method in class com.minecolonies.api.quests.IQuestDialogueAnswer.QuestCancellationDialogueAnswer
- archer - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- archer - Variable in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
- ARCHER_ARMOR - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ARCHER_BARBARIANS_MULTIPLIER - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
Barbarian Constants.
- ARCHER_CHECK_SHOT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Check the shot result.
- ARCHER_DAMAGE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
-
Research Effect Name strings, used for ResearchEffectManager and ResearchRegistry lookups.
- ARCHER_FIND_SHOOTING_STAND_POSITION - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Find a good position to shoot from.
- ARCHER_GUARD - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- ARCHER_GUARD_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- ARCHER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- ARCHER_MUMMY - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- ARCHER_RAIDER - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- ARCHER_SELECT_TARGET - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Select a random target.
- ARCHER_SHOOT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Archer shoot target.
- ARCHER_TRAINING_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- ARCHER_USE_ARROWS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ARCHERBARBARIAN - Static variable in class com.minecolonies.api.entity.ModEntities
- ARCHERBARBARIAN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- archerInTraining - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- ARCHERMUMMY - Static variable in class com.minecolonies.api.entity.ModEntities
- ARCHERMUMMY - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- ARCHERPIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- ARCHERPIRATE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- archers - Variable in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- ArcherSquireModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Archery module view.
- ArcherSquireModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.ArcherSquireModuleView
- archery - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- ARCHERY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- ARCHERY_WORK_HOME - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Military
- ARCHITECTS_CUTTER - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- ARCHITECTS_CUTTER_ID - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- ArchitectsCutterCraftingType - Class in com.minecolonies.core.recipes
- ArchitectsCutterCraftingType() - Constructor for class com.minecolonies.core.recipes.ArchitectsCutterCraftingType
- areAllItemsInItemHandler(List<ItemStack>, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if all stacks given in the list are in the itemhandler given
- areAllItemsInItemHandlerList(List<ItemStack>, Collection<IItemHandler>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if all stacks given in the list are in at least one of the given the itemhandlers
- areAllItemsInProvider(List<ItemStack>, IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if all stacks given in the list are in the capability provider given
- areItemStacksMergable(ItemStack, ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Method to check if two ItemStacks can be merged together.
- areRequirementsMet(ClientLevel, BlockPos, LocalPlayer) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- areSpiesEnabled() - Method in interface com.minecolonies.api.colony.IColonyView
- areSpiesEnabled() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Returns whether spies are enabled
- areSpiesEnabled() - Method in class com.minecolonies.core.colony.ColonyView
- areSpiesEnabled() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- argument() - Static method in class com.minecolonies.core.commands.colonycommands.CommandDeleteColony.DeleteBuildingsArgumentType
- ARGUMENT_TYPES - Static variable in class com.minecolonies.core.commands.arguments.ModArgumentTypes
- ARISTOCRAT - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- ARISTOCRAT_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- ARMOR - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- ARMOR_DURABILITY - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ARMOR_LEVEL_CHAIN - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Armor level for chain.
- ARMOR_LEVEL_DIAMOND - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Armor level for diamond.
- ARMOR_LEVEL_GOLD - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Armor level for gold.
- ARMOR_LEVEL_IRON - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Armor level for iron.
- ARMOR_LEVEL_LEATHER - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Armor level for leather.
- ARMOR_LEVEL_MAX - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Armor level for diamond.
- ARMY_POPULATION - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- armyPopulation(int) - Static method in record class com.minecolonies.api.advancements.ArmyPopulationTrigger.ArmyPopulationTriggerInstance
-
Registers a deserialized advancement trigger with this criterion condition
- ArmyPopulationTrigger - Class in com.minecolonies.api.advancements
-
Triggered on allocation of new soldiers
- ArmyPopulationTrigger() - Constructor for class com.minecolonies.api.advancements.ArmyPopulationTrigger
- ArmyPopulationTrigger.ArmyPopulationTriggerInstance - Record Class in com.minecolonies.api.advancements
- ArmyPopulationTriggerInstance(Optional<ContextAwarePredicate>, int) - Constructor for record class com.minecolonies.api.advancements.ArmyPopulationTrigger.ArmyPopulationTriggerInstance
-
Creates an instance of a
ArmyPopulationTriggerInstancerecord class. - arrivedAtPatrolPoint(AbstractEntityCitizen) - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Called when a guard is at the current patrol point
- arrivedAtPatrolPoint(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- ARROW_PIERCE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ARROWS_FIRED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ARROWS_HIT - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- asBlockPos() - Method in class com.minecolonies.api.util.Vec3Mutable
- ASC_SORT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Name Ascending
- assemble(SingleRecipeInput, HolderLookup.Provider) - Method in class com.minecolonies.api.crafting.CompostRecipe
- ASSETS_DIR - Static variable in class com.minecolonies.core.generation.DataGeneratorConstants
- assignCitizen(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
- assignCitizen(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Specific citizen assignment hook for modules.
- assignCitizen(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- assignCitizen(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.WorkAtHomeBuildingModule
- assignCitizen(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- ASSIGNED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State for a request that has been assigned, yet it has not been started.
- ASSIGNED_CITIZEN_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the assigned citizen list in the GUI.
- assignedCitizen - Variable in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
-
List of worker assosiated to the building.
- ASSIGNEE_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the total assignee label in the GUI.
- assignExtension(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Method called to assign a building extension to the building.
- assignField(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Assign a given field to the current worker.
- assignFieldManually() - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Should the citizen be assigned manually to the fields.
- AssignFieldMessage - Class in com.minecolonies.core.network.messages.server.colony.building.fields
-
Message which handles the assignment of fields to farmers.
- AssignFieldMessage(IBuildingView, IBuildingExtension, boolean, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.fields.AssignFieldMessage
-
Creates the message to assign a field.
- AssignFieldMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.fields.AssignFieldMessage
- AssignFilterableEntityMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message which handles the assignment of entities to filterable entity lists.
- AssignFilterableEntityMessage(IBuildingView, int, ResourceLocation, boolean) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableEntityMessage
-
Creates the message to add an entity.
- AssignFilterableEntityMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableEntityMessage
- AssignFilterableItemMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message which handles the assignment of items to filterable item lists.
- AssignFilterableItemMessage(IBuildingView, int, ItemStorage, boolean) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableItemMessage
-
Creates the message to add an item.
- AssignFilterableItemMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableItemMessage
- ASSIGNING - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State for a request that is being assigned.
- AssigningStrategy - Enum Class in com.minecolonies.api.colony.requestsystem.manager
-
Enum determining the assigning strategy.
- assignManually() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Getter for the assign manually.
- AssignmentModeMessage - Class in com.minecolonies.core.network.messages.server.colony.building.fields
-
Message to change the assignmentMode of the fields of the farmer.
- AssignmentModeMessage(IBuildingView, boolean, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.fields.AssignmentModeMessage
-
Creates object for the assignmentMode
- AssignmentModeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.fields.AssignmentModeMessage
- assignQuest(IQuestInstance) - Method in interface com.minecolonies.api.quests.IQuestGiver
-
Assign quest authority to quest giver.
- assignQuest(IQuestInstance) - Method in class com.minecolonies.core.colony.CitizenData
- assignRequest(IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to assign a given request to a resolver.
- assignRequest(IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to assign a given request to a resolver.
- assignRequest(IRequest<?>, Collection<IToken<?>>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to assign a given request to a resolver.
- assignRequest(IRequest<?>, Collection<IToken<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to assign a given request to a resolver.
- assignRequest(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method used to assign a request to a resolver.
- assignRequest(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method used to assign a request to a resolver.
- assignRequest(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method used to assign a request to a resolver.
- assignRequest(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.WrappedBlacklistAssignmentRequestManager
-
Method used to assign a request to a resolver.
- assignRequestDefault(IRequest<?>, Collection<IToken<?>>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to assign a given request to a resolver.
- assignRequestDefault(IRequest<?>, Collection<IToken<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to assign a given request to a resolver.
- assignTo(IAssignsJob) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Assigns the job to its specific work module
- assignTo(IAssignsJob) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- assignTo(IAssignsJob) - Method in class com.minecolonies.core.colony.jobs.JobQuarrier
- AssignUnassignMessage - Class in com.minecolonies.core.network.messages.server.colony.building.home
-
Message class which manages the messages assigning or unassigning of citizens.
- AssignUnassignMessage(IBuildingView, boolean, int, JobEntry) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.home.AssignUnassignMessage
-
Creates object for the player to assigning or unassigning a citizen.
- AssignUnassignMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.home.AssignUnassignMessage
-
Transformation from a byteStream to the variables.
- assistantHammer_Diamond - Static variable in class com.minecolonies.api.items.ModItems
- assistantHammer_Gold - Static variable in class com.minecolonies.api.items.ModItems
- assistantHammer_Iron - Static variable in class com.minecolonies.api.items.ModItems
- asVec3() - Method in class com.minecolonies.api.util.Vec3Mutable
- asyncPrestigeRecalc() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Trigger for async prestige recalculation.
- asyncPrestigeRecalc() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- AT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- atBuildingActions() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
-
Task to do when at the own building, as guards only go there on requests and on dump
- atBuildingActions() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAIDruid
- atBuildingActions() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAIRange
- Athletics - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- attachHorse(AbstractHorse) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Attempts to attach the given horse to the worker.
- ATTACK_CITIZEN - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- ATTACK_DAMAGE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Barbarian Attack Damage.
- ATTACK_ENTITY - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- ATTACKING - Enum constant in enum class com.minecolonies.api.entity.ai.combat.CombatAIStates
- AttackingPlayer - Class in com.minecolonies.core.colony.pvp
-
Represents an attacking player.
- AttackingPlayer(Player) - Constructor for class com.minecolonies.core.colony.pvp.AttackingPlayer
-
Creates a new Attacking player.
- AttackMoveAI<T> - Class in com.minecolonies.core.entity.ai.combat
-
Moves the entity and triggers the attack
- AttackMoveAI(T, ITickRateStateMachine) - Constructor for class com.minecolonies.core.entity.ai.combat.AttackMoveAI
- attackProtect() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
-
Check if the guard can protect himself with a shield And if so, do it.
- attemptAcceptQuest(ResourceLocation, Player) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Have player attempt to accept a colony quest.
- attemptAcceptQuest(ResourceLocation, Player) - Method in class com.minecolonies.core.quests.QuestManager
- attemptBeginResearch(Player, IColony, BuildingUniversity, IGlobalResearch) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Attempt to begin a research.
- attemptBeginResearch(Player, IColony, BuildingUniversity, IGlobalResearch) - Method in class com.minecolonies.core.research.LocalResearchTree
-
Attempt to begin a research.
- attemptEstablishConnection(BlockPos, IColony) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Attempt to establish a connection.
- attemptEstablishConnection(BlockPos, IColony) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- attemptGrow(BlockState, ServerLevel, BlockPos) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
-
Method to be called to attempt grow this crop.
- attemptReduceStackInItemHandler(IItemHandler, ItemStack, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Search for a certain itemStack in the inventory and decrease it by a certain quantity.
- attemptReduceStackInItemHandler(IItemHandler, ItemStack, int, boolean, boolean) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Search for a certain itemStack in the inventory and decrease it by a certain quantity.
- attemptResetResearch(Player, IColony, ILocalResearch) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Reset a research, and optionally undo its effects.
- attemptResetResearch(Player, IColony, ILocalResearch) - Method in class com.minecolonies.core.research.LocalResearchTree
- attemptResolveForBuilding(IRequestManager, IRequest<? extends C>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- attemptResolveForBuilding(IRequestManager, IRequest<? extends IDeliverable>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- attemptResolveForBuilding(IRequestManager, IRequest<? extends IDeliverable>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- attemptResolveForBuilding(IRequestManager, IRequest<? extends R>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractBuildingDependentRequestResolver
- attemptResolveForBuildingAndStack(IRequestManager, AbstractBuilding, Predicate<ItemStack>, int, int) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- attemptResolveForBuildingAndStack(IRequestManager, AbstractBuilding, ItemStack, int, int, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- attemptResolveRequest(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- attemptResolveRequest(IRequestManager, IRequest<? extends C>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- attemptResolveRequest(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- attemptResolveRequest(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- attemptResolveRequest(IRequestManager, IRequest<? extends IRetryable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- attemptResolveRequest(IRequestManager, IRequest<? extends R>) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
Method used to attempt a resolving operation.
- attemptResolveRequest(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractBuildingDependentRequestResolver
- attemptResolveRequest(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- attemptStart(IColony) - Method in interface com.minecolonies.api.quests.IQuestTemplate
-
This is where we actually check if the colony fulfills the quest requirements.
- attemptStart(IColony) - Method in class com.minecolonies.core.quests.QuestTemplate
- attemptToEat() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
-
Attempt to eat to restore some saturation
- AttributeModifierUtils - Class in com.minecolonies.core.util
-
Utility class for handling add/removal of attribute modifiers.
- AttributeModifierUtils() - Constructor for class com.minecolonies.core.util.AttributeModifierUtils
- ATTRIBUTES - Static variable in class com.minecolonies.api.entity.mobs.RaiderMobUtils
- ATTRIBUTES_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the attributes label in the GUI.
- auditCraftingTags - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- AUTO - Enum constant in enum class com.minecolonies.api.colony.buildings.HiringMode
- AUTO - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.GuardPatrolModeSetting
-
Different setting possibilities.
- AUTO_HIRING_MODE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
-
Automatic hiring mode.
- AUTO_HOUSING_MODE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
-
AUtomatic housing mode.
- AUTO_SETTING - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
- AVAILABLE - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeStatus
- AVERAGE_SATURATION - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The middle saturation point.
- averageNumberOfNightsBetweenRaids - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- avoid - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobEscapeWater
-
Position to run to, in order to avoid something.
- avoid - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
-
Position to run to, in order to avoid something.
- avoidDistance - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
-
Required avoidDistance.
- axe - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
B
- backupColonyData(HolderLookup.Provider) - Static method in class com.minecolonies.core.util.BackUpHelper
-
Backup the colony
- BackUpHelper - Class in com.minecolonies.core.util
- BAD_HOUSING - Enum constant in enum class com.minecolonies.api.sounds.EventType
- BAD_WEATHER - Enum constant in enum class com.minecolonies.api.sounds.EventType
- BAD_WEATHER - Static variable in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
- badDirectionCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Cost added for going against the blocks inherent direction/facing value
- baked_salmon - Static variable in class com.minecolonies.api.items.ModItems
- baker - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- BAKER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- BAKER_BAKING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Bake the dough.
- BAKER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BAKER_FINISHING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Finish up the product.
- BAKER_HAS_NO_FURNACES_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BAKER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- BAKER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- BAKER_KNEADING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Knead the dough.
- BAKER_SMELT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BAKER_TAKE_OUT_OF_OVEN - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Take the product out of the oven.
- BAKER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- bakery - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- BAKERY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- BAMBOO_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- BAMBOO_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- BambooPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.BAMBOO. - BambooPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.BambooPlantModule
-
Default constructor.
- bannerRallyGuards - Static variable in class com.minecolonies.api.items.ModItems
- BARBARIAN - Enum constant in enum class com.minecolonies.api.entity.mobs.RaiderType
- BARBARIAN - Static variable in class com.minecolonies.api.entity.ModEntities
- BARBARIAN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- BARBARIAN_BASE_HEALTH - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- BARBARIAN_EXP_DROP - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
The amount of EXP to drop on entity death.
- BARBARIAN_HEALTH_MULTIPLIER - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- BARBARIAN_HORDE_DIFFICULTY_FIVE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- BARBARIAN_RAID_EVENT_TYPE_ID - Static variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
-
This raids event id, registry entries use res locations as ids.
- BarbarianRaidEvent - Class in com.minecolonies.core.colony.events.raid.barbarianEvent
-
Barbarian raid event for the colony, triggers a horde of barbarians which spawn and attack the colony.
- BarbarianRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
- barracks - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- BARRACKS_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- BARRACKS_STATS_MODULE - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BARRACKS_TOWER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- BarracksStatisticsModule - Class in com.minecolonies.core.colony.buildings.modules
-
Building statistic module.
- BarracksStatisticsModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.BarracksStatisticsModule
- barracksTower - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- BarracksTowerHandler - Class in com.minecolonies.core.placementhandlers
-
Barrackstower handler.
- BarracksTowerHandler() - Constructor for class com.minecolonies.core.placementhandlers.BarracksTowerHandler
- BARREL - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- BarrelType - Enum Class in com.minecolonies.api.blocks.types
- BASE_BED_OCCUPIED - Static variable in class com.minecolonies.api.util.constant.translation.BaseGameTranslationConstants
- BASE_COMBAT_READINESS_RECOVERY - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- BASE_COMBAT_SPEED - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- BASE_DAMAGE - Static variable in class com.minecolonies.core.entity.other.SpearEntity
-
The spears base damage before any modifications.
- BASE_DISTANCE_FOR_POTION_ATTACK - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
The base distance for a potion throwing attack in Blocks.
- BASE_DISTANCE_FOR_RANGED_ATTACK - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
The base distance for an attack in Blocks.
- BASE_ENV_DAMAGE_RESIST - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Raiders environmental resistance
- BASE_FOLDER - Static variable in interface com.minecolonies.api.client.render.modeltype.ISimpleModelType
-
Base folder for textures.
- BASE_GUI_DONE - Static variable in class com.minecolonies.api.util.constant.translation.BaseGameTranslationConstants
- BASE_H - Static variable in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
- BASE_IMG_SRC - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BASE_ITEM_COUNT - Static variable in class com.minecolonies.core.datalistener.RecruitmentItemsListener
-
Base item count.
- BASE_MAX_HEALTH - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Base max health of the citizen.
- BASE_MOVEMENT_SPEED - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Base movement speed of every citizen.
- BASE_NORSE_ARMOR - Static variable in class com.minecolonies.core.entity.mobs.raider.norsemen.EntityNorsemenChiefRaider
-
Norse adjustments.
- BASE_PATHFINDING_RANGE - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Base pathfinding range of the citizen.
- BASE_PHYSICAL_DAMAGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Base physical damage.
- BASE_RECRUIT_LEVEL - Static variable in class com.minecolonies.core.datalistener.RecruitmentItemsListener
-
Base recruitment level.
- BASE_RESEARCH_TIME - Static variable in class com.minecolonies.api.research.util.ResearchConstants
-
Base research time, default to 3h playtime.
- BASE_VISION_RANGE - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Base Vision range per building level.
- BASE_XP_GAIN - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Base xp gain for the basic xp.
- BaseDataListener<T> - Class in com.minecolonies.core.datalistener
-
Base json reload listener class that handles part of the heavy lifting across all reload listeners.
- BaseDataListener(String) - Constructor for class com.minecolonies.core.datalistener.BaseDataListener
-
Default constructor.
- BaseGameTranslationConstants - Class in com.minecolonies.api.util.constant.translation
- BaseGameTranslationConstants() - Constructor for class com.minecolonies.api.util.constant.translation.BaseGameTranslationConstants
- BASIC_TOOL_LEVEL - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Tool level for stone.
- BASIC_VOLUME - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Normal volume at which sounds are played at.
- BasicEvent - Class in com.minecolonies.api.entity.ai.statemachine.basestatemachine
-
Basic event for statemachines, consists of a condition and a statesupplier to transition the statemachine into.
- BasicEvent(IStateEventType, IBooleanConditionSupplier, IStateSupplier<IAIState>) - Constructor for class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicEvent
- BasicStateMachine<T,
S> - Class in com.minecolonies.api.entity.ai.statemachine.basestatemachine -
Basic statemachine class, can be used for any Transition typed which extends the transition interface.
- BasicStateMachine(S, Consumer<RuntimeException>) - Constructor for class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
Construct a new StateMachine
- BasicTransition<S> - Class in com.minecolonies.api.entity.ai.statemachine.basestatemachine
-
Basic Transition class for statemachines.
- BasicTransition(IBooleanConditionSupplier, IStateSupplier<S>) - Constructor for class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicTransition
-
Protected Constructor to allow subclasses without a state
- BasicTransition(S, IBooleanConditionSupplier, IStateSupplier<S>) - Constructor for class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicTransition
-
Creating a new transition from State A to B under condition C
- BED - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BedHandlingModule - Class in com.minecolonies.core.colony.buildings.modules
-
The class of the citizen hut.
- BedHandlingModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.BedHandlingModule
- beeHiveCompat - Static variable in class com.minecolonies.api.compatibility.Compatibility
- BeehivePlacementHandler - Class in com.minecolonies.core.placementhandlers
- BeehivePlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.BeehivePlacementHandler
- BEEKEEP_2 - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- beekeeper - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- beekeeper - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- BEEKEEPER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- BEEKEEPER_COLLECTION_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- BEEKEEPER_HARVEST - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- BEEKEEPER_HERDING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BEEKEEPER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- BEEKEEPER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- BEEKEEPER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- BEEKEEPER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BEEKEEPER_TOOL - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BEEKEEPER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Husbandry
- BeekeeperCollectionSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores the beekeeper collection setting.
- BeekeeperCollectionSetting(String...) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.BeekeeperCollectionSetting
-
Create a new string list setting.
- BeekeeperCollectionSetting(List<String>, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.BeekeeperCollectionSetting
-
Create a new string list setting.
- BeekeeperCollectionSettingsFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BeekeeperCollectionSettingsFactory
- BehaviourStateGroup - Class in com.minecolonies.core.entity.ai
-
Class holding various groups of AI States which define a behaviour set
- BehaviourStateGroup() - Constructor for class com.minecolonies.core.entity.ai.BehaviourStateGroup
- BELL_PEPPER - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- BEND_LEFT - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- BEND_RIGHT - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- BETTER_FOOD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BETTER_FOOD_CHILDREN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BIG - Enum constant in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
- BIG_CLASS - Static variable in class com.minecolonies.api.util.constant.Suppression
-
We sometimes suppress this because it would be silly to split up the classes.
- BIG_HORDE_MESSAGE_ID - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- BIG_HORDE_SIZE - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- BIG_SATURATION_FACTOR - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Big multiplier in extreme saturation situations.
- BIG_SHIP - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- BIOME_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- biomeFilter() - Method in record class com.minecolonies.core.event.ColonyStoryListener.StoryText
-
Returns the value of the
biomeFilterrecord component. - BIRTH - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- BLACK - Static variable in class com.minecolonies.core.client.gui.modules.building.WindowBuilderResModule
- blacksmith - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- blacksmith - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- BLACKSMITH - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- BLACKSMITH_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BLACKSMITH_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- BLACKSMITH_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- BLACKSMITH_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- BLACKSMITH_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BLOCK - Enum constant in enum class com.minecolonies.api.items.component.PermissionMode
- BLOCK - Enum constant in enum class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage.MessageMode
- BLOCK_ATTACKS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- BLOCK_BREAK_PARTICLE_RANGE - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The range in which someone will see the particles from a block breaking.
- BLOCK_BREAK_SOUND_RANGE - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The range in which we can hear a block break sound.
- BLOCK_BREAK_SPEED - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- BLOCK_ENTITIES - Static variable in class com.minecolonies.apiimp.initializer.TileEntityInitializer
- BLOCK_HUT_FIELD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BLOCK_HUT_FIELD_DIRECTION_RELATIVE_NEAREST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BLOCK_HUT_FIELD_DIRECTION_RELATIVE_OPPOSITE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BLOCK_HUT_FIELD_DIRECTION_RELATIVE_TO_LEFT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BLOCK_HUT_FIELD_DIRECTION_RELATIVE_TO_RIGHT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BLOCK_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- BLOCK_MINING_DELAY - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Block mining delay base
- BLOCK_PLACE_SPEED - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- BLOCK_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- blockBarrel - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockBarrel - Class in com.minecolonies.core.blocks
- BlockBarrel() - Constructor for class com.minecolonies.core.blocks.BlockBarrel
- BlockBarrel(BlockBehaviour.Properties) - Constructor for class com.minecolonies.core.blocks.BlockBarrel
- blockBellPepper - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockButternutSquash - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockCabbage - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockChickpea - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockColonyBanner - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockColonyFlagBanner - Class in com.minecolonies.core.blocks.decorative
-
A custom banner block to construct the associated tile entity that will render the colony flag.
- BlockColonyFlagBanner() - Constructor for class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- BlockColonyFlagBanner(DyeColor, BlockBehaviour.Properties) - Constructor for class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- BlockColonyFlagWallBanner - Class in com.minecolonies.core.blocks.decorative
-
A custom banner block to construct the associated tile entity that will render the colony flag.
- BlockColonyFlagWallBanner() - Constructor for class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- BlockColonyFlagWallBanner(DyeColor, BlockBehaviour.Properties) - Constructor for class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- blockColonySign - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockColonySign - Class in com.minecolonies.core.blocks
-
Creates a colony sign block.
- BlockColonySign() - Constructor for class com.minecolonies.core.blocks.BlockColonySign
-
Constructor for the colony sign.
- blockColonyWallBanner - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockCompostedDirt - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockCompostedDirt - Class in com.minecolonies.core.blocks
-
Block that if activated with BoneMeal or Compost by an AI will produce flowers by intervals until it deactivates
- BlockCompostedDirt() - Constructor for class com.minecolonies.core.blocks.BlockCompostedDirt
-
The constructor of the block.
- blockConstructionTape - Static variable in class com.minecolonies.api.blocks.ModBlocks
-
Utility blocks.
- BlockConstructionTape - Class in com.minecolonies.core.blocks.decorative
-
This block is used as a border to show the size of the building.
- BlockConstructionTape() - Constructor for class com.minecolonies.core.blocks.decorative.BlockConstructionTape
-
Constructor for the Construction Tape decoration.
- BlockConstructionTape(BlockBehaviour.Properties) - Constructor for class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- blockCorn - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockDecorationController - Class in com.minecolonies.core.blocks
-
Creates a decoration controller block.
- BlockDecorationController() - Constructor for class com.minecolonies.core.blocks.BlockDecorationController
-
Constructor for the deco controller.
- BlockDecorationController(BlockBehaviour.Properties) - Constructor for class com.minecolonies.core.blocks.BlockDecorationController
- blockDecorationPlaceholder - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockDurum - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockEggplant - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockGarlic - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockGate - Class in com.minecolonies.core.blocks.decorative
-
Gate blocks used for defending the colony against raiders
- BlockGate(String, float, int, int) - Constructor for class com.minecolonies.core.blocks.decorative.BlockGate
- blockGrave - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BLOCKHUT_TAVERN - Static variable in class com.minecolonies.core.blocks.huts.BlockHutTavern
-
Block name
- blockHutAlchemist - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutAlchemist - Class in com.minecolonies.core.blocks.huts
-
Alchemist hut block.
- BlockHutAlchemist() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutAlchemist
- blockHutArchery - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutArchery - Class in com.minecolonies.core.blocks.huts
-
Block of the Archers trainings camp.
- BlockHutArchery() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutArchery
- blockHutBaker - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutBaker - Class in com.minecolonies.core.blocks.huts
-
Hut for the bakery.
- BlockHutBaker() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutBaker
- blockHutBarracks - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutBarracks - Class in com.minecolonies.core.blocks.huts
-
Block of the Barracks.
- BlockHutBarracks() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutBarracks
-
Default constructor.
- blockHutBarracksTower - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutBarracksTower - Class in com.minecolonies.core.blocks.huts
-
Block of the BarracksTower.
- BlockHutBarracksTower() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutBarracksTower
-
Default constructor.
- blockHutBeekeeper - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutBeekeeper - Class in com.minecolonies.core.blocks.huts
-
Hut for the beekeeper.
- BlockHutBeekeeper() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutBeekeeper
- blockHutBlacksmith - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutBlacksmith - Class in com.minecolonies.core.blocks.huts
-
Hut for the blacksmith.
- BlockHutBlacksmith() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutBlacksmith
- blockHutBuilder - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutBuilder - Class in com.minecolonies.core.blocks.huts
-
Hut for the builder.
- BlockHutBuilder() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutBuilder
- blockHutChickenHerder - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutChickenHerder - Class in com.minecolonies.core.blocks.huts
-
Hut for the shepherd.
- BlockHutChickenHerder() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutChickenHerder
- BlockHutCitizen - Class in com.minecolonies.core.blocks.huts
-
Hut for the citizen.
- BlockHutCitizen() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutCitizen
- blockHutCombatAcademy - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutCombatAcademy - Class in com.minecolonies.core.blocks.huts
-
Block of the combat academy camp.
- BlockHutCombatAcademy() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutCombatAcademy
- blockHutComposter - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutComposter - Class in com.minecolonies.core.blocks.huts
- BlockHutComposter() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutComposter
- blockHutConcreteMixer - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutConcreteMixer - Class in com.minecolonies.core.blocks.huts
-
Hut for the concrete mason.
- BlockHutConcreteMixer() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutConcreteMixer
- blockHutCook - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutCook - Class in com.minecolonies.core.blocks.huts
-
Hut for the lumberjack.
- BlockHutCook() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutCook
- blockHutCowboy - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutCowboy - Class in com.minecolonies.core.blocks.huts
-
Hut for the shepherd.
- BlockHutCowboy() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutCowboy
- blockHutCrusher - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutCrusher - Class in com.minecolonies.core.blocks.huts
-
Hut for the crusher.
- BlockHutCrusher() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutCrusher
- blockHutDeliveryman - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutDeliveryman - Class in com.minecolonies.core.blocks.huts
-
Hut for the warehouse.
- BlockHutDeliveryman() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutDeliveryman
- blockHutDyer - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutDyer - Class in com.minecolonies.core.blocks.huts
-
Hut for the dyer.
- BlockHutDyer() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutDyer
- blockHutEnchanter - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutEnchanter - Class in com.minecolonies.core.blocks.huts
- BlockHutEnchanter() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutEnchanter
- blockHutFarmer - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutFarmer - Class in com.minecolonies.core.blocks.huts
-
Hut for the Farmer.
- BlockHutFarmer() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutFarmer
- blockHutFisherman - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutFisherman - Class in com.minecolonies.core.blocks.huts
-
Hut for the fisherman.
- BlockHutFisherman() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutFisherman
- blockHutFletcher - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutFletcher - Class in com.minecolonies.core.blocks.huts
-
Hut for the fletcher.
- BlockHutFletcher() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutFletcher
- blockHutFlorist - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutFlorist - Class in com.minecolonies.core.blocks.huts
- BlockHutFlorist() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutFlorist
- blockHutGateHouse - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutGateHouse - Class in com.minecolonies.core.blocks.huts
-
Block of the gate house hut.
- BlockHutGateHouse() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutGateHouse
-
Default constructor.
- blockHutGlassblower - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutGlassblower - Class in com.minecolonies.core.blocks.huts
-
Hut for the glassblower.
- BlockHutGlassblower() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutGlassblower
- blockHutGraveyard - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutGraveyard - Class in com.minecolonies.core.blocks.huts
-
Hut for the graveyard.
- BlockHutGraveyard() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutGraveyard
- blockHutGuardTower - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutGuardTower - Class in com.minecolonies.core.blocks.huts
-
Block of the GuardTower hut.
- BlockHutGuardTower() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutGuardTower
-
Default constructor.
- blockHutHome - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockHutHospital - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutHospital - Class in com.minecolonies.core.blocks.huts
-
Hut for the hospital.
- BlockHutHospital() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutHospital
- blockHutKitchen - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutKitchen - Class in com.minecolonies.core.blocks.huts
-
Hut for the kitchen.
- BlockHutKitchen() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutKitchen
- blockHutLibrary - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutLibrary - Class in com.minecolonies.core.blocks.huts
-
Hut for the library.
- BlockHutLibrary() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutLibrary
- blockHutLumberjack - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutLumberjack - Class in com.minecolonies.core.blocks.huts
-
Hut for the lumberjack.
- BlockHutLumberjack() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutLumberjack
- blockHutMechanic - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutMechanic - Class in com.minecolonies.core.blocks.huts
-
Hut for the mechanic.
- BlockHutMechanic() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutMechanic
- blockHutMiner - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutMiner - Class in com.minecolonies.core.blocks.huts
-
Hut for the miner.
- BlockHutMiner() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutMiner
- blockHutMysticalSite - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutMysticalSite - Class in com.minecolonies.core.blocks.huts
-
Hut for the mystical site.
- BlockHutMysticalSite() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutMysticalSite
- blockHutNetherWorker - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutNetherWorker - Class in com.minecolonies.core.blocks.huts
- BlockHutNetherWorker() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutNetherWorker
- blockHutPlantation - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutPlantation - Class in com.minecolonies.core.blocks.huts
-
Hut for the plantation.
- BlockHutPlantation() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutPlantation
- blockHutRabbitHutch - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutRabbitHutch - Class in com.minecolonies.core.blocks.huts
-
Hut for the rabbit hutch.
- BlockHutRabbitHutch() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutRabbitHutch
- blockHutSawmill - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutSawmill - Class in com.minecolonies.core.blocks.huts
-
Hut for the sawmill.
- BlockHutSawmill() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutSawmill
- blockHutSchool - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutSchool - Class in com.minecolonies.core.blocks.huts
-
Hut for the school.
- BlockHutSchool() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutSchool
- blockHutShepherd - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutShepherd - Class in com.minecolonies.core.blocks.huts
-
Hut for the shepherd.
- BlockHutShepherd() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutShepherd
- blockHutSifter - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutSifter - Class in com.minecolonies.core.blocks.huts
-
Hut for the sifter.
- BlockHutSifter() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutSifter
- blockHutSmeltery - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutSmeltery - Class in com.minecolonies.core.blocks.huts
-
Hut for the Smeltery.
- BlockHutSmeltery() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutSmeltery
- blockHutStable - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutStable - Class in com.minecolonies.core.blocks.huts
-
Hut for the stable.
- BlockHutStable() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutStable
- blockHutStonemason - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutStonemason - Class in com.minecolonies.core.blocks.huts
-
Hut for the stone mason.
- BlockHutStonemason() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutStonemason
- blockHutStoneSmeltery - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutStoneSmeltery - Class in com.minecolonies.core.blocks.huts
-
Hut for the StoneSmeltery.
- BlockHutStoneSmeltery() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutStoneSmeltery
- blockHutSwineHerder - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutSwineHerder - Class in com.minecolonies.core.blocks.huts
-
Hut for the shepherd.
- BlockHutSwineHerder() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutSwineHerder
- blockHutTavern - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutTavern - Class in com.minecolonies.core.blocks.huts
-
HutBlock for the Tavern
- BlockHutTavern() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutTavern
- blockHutTownHall - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutTownHall - Class in com.minecolonies.core.blocks.huts
-
Hut for the town hall.
- BlockHutTownHall() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutTownHall
- blockHutUniversity - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutUniversity - Class in com.minecolonies.core.blocks.huts
-
Hut for the university.
- BlockHutUniversity() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutUniversity
- blockHutWareHouse - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockHutWareHouse - Class in com.minecolonies.core.blocks.huts
-
Hut for the warehouse.
- BlockHutWareHouse() - Constructor for class com.minecolonies.core.blocks.huts.BlockHutWareHouse
- BLOCKING - Enum constant in enum class com.minecolonies.api.colony.interactionhandling.ChatPriority
- blockIronGate - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockMediumQuarry - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockMinecoloniesGrave - Class in com.minecolonies.core.blocks
-
Block for the graves
- BlockMinecoloniesGrave() - Constructor for class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- BlockMinecoloniesNamedGrave - Class in com.minecolonies.core.blocks
- BlockMinecoloniesNamedGrave() - Constructor for class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
- BlockMinecoloniesRack - Class in com.minecolonies.core.blocks
-
Block for the shelves of the warehouse.
- BlockMinecoloniesRack() - Constructor for class com.minecolonies.core.blocks.BlockMinecoloniesRack
- blockMint - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockNamedGrave - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockNetherPepper - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockOnion - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockParticleEffectMessage - Class in com.minecolonies.core.network.messages.client
-
Handles the server telling nearby clients to render a particle effect.
- BlockParticleEffectMessage(BlockPos, BlockState, int) - Constructor for class com.minecolonies.core.network.messages.client.BlockParticleEffectMessage
-
Sends a message for particle effect.
- BlockParticleEffectMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.BlockParticleEffectMessage
- blockPeas - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockPlantationField - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockPlantationField - Class in com.minecolonies.core.blocks
-
Block class for the plantation field block.
- BlockPlantationField() - Constructor for class com.minecolonies.core.blocks.BlockPlantationField
-
Default constructor.
- BlockPlantationField(BlockBehaviour.Properties) - Constructor for class com.minecolonies.core.blocks.BlockPlantationField
- BLOCKPOS_DOWN - Static variable in class com.minecolonies.api.util.constant.PathingConstants
- BLOCKPOS_EAST - Static variable in class com.minecolonies.api.util.constant.PathingConstants
- BLOCKPOS_IDENTITY - Static variable in class com.minecolonies.api.util.constant.PathingConstants
- BLOCKPOS_NORTH - Static variable in class com.minecolonies.api.util.constant.PathingConstants
- BLOCKPOS_SOUTH - Static variable in class com.minecolonies.api.util.constant.PathingConstants
- BLOCKPOS_UP - Static variable in class com.minecolonies.api.util.constant.PathingConstants
- BLOCKPOS_WEST - Static variable in class com.minecolonies.api.util.constant.PathingConstants
- blockPostBox - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockPostBox - Class in com.minecolonies.core.blocks.huts
-
Hut for the PostBox.
- BlockPostBox() - Constructor for class com.minecolonies.core.blocks.huts.BlockPostBox
- BlockPosUtil - Class in com.minecolonies.api.util
-
Utility methods for BlockPos.
- BlockPosUtil.DirectionResult - Enum Class in com.minecolonies.api.util
-
Direction result from
BlockPosUtil.calcDirection(net.minecraft.core.BlockPos, net.minecraft.core.BlockPos). - blockRack - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockRice - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BLOCKS_MINED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- BLOCKS_PER_CHUNK - Static variable in class com.minecolonies.api.util.constant.Constants
- BLOCKS_PLACED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- BLOCKS_PLACED_DETAIL - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- blockScarecrow - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockScarecrow - Class in com.minecolonies.core.blocks
-
The net.minecraft.core.Directions, placement and activation.
- BlockScarecrow() - Constructor for class com.minecolonies.core.blocks.BlockScarecrow
-
Constructor called on block placement.
- BlockSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores a solid block setting.
- BlockSetting(BlockItem) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting
-
Create a new boolean setting.
- BlockSetting(BlockItem, BlockItem) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting
-
Create a new boolean setting.
- BlockSetting.SingleStateBlockGetter - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Special block getter for shapes.
- BlockSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BlockSettingFactory
- blockSimpleQuarry - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockSoyBean - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockStash - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockStash - Class in com.minecolonies.core.blocks.huts
-
Hut for the Stash.
- BlockStash() - Constructor for class com.minecolonies.core.blocks.huts.BlockStash
- BlockStateStorage - Class in com.minecolonies.api.util
-
Stores a blockstate for comparing.
- BlockStateStorage(BlockState, List<Property<?>>, boolean) - Constructor for class com.minecolonies.api.util.BlockStateStorage
-
Create an instance of the storage.
- BlockStateUtils - Class in com.minecolonies.api.util
-
Utility class for handling block states and their properties
- blockTomato - Static variable in class com.minecolonies.api.blocks.ModBlocks
- blockToMine - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Block to mine.
- blockWayPoint - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BlockWaypoint - Class in com.minecolonies.core.blocks.schematic
-
This block is a waypoint, which makes citizens path to it.
- BlockWaypoint() - Constructor for class com.minecolonies.core.blocks.schematic.BlockWaypoint
-
Constructor for the waypoint.
- blockWoodenGate - Static variable in class com.minecolonies.api.blocks.ModBlocks
- BLUE_HEART_VALUE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
HP Value of the blue heart
- blueprint - Variable in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
The blueprint of this workorders schematic
- blueprint - Variable in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
-
The blueprint of this workorders schematic
- blueprint - Static variable in class com.minecolonies.core.items.ItemScanAnalyzer
- blueprint - Variable in class com.minecolonies.core.util.SchemAnalyzerUtil.SchematicAnalyzationResult
- blueprintBuildMode - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- BlueprintMapping - Class in com.minecolonies.api.compatibility.newstruct
-
The class that is responsible for the mapping of the old structurename/style to new style/structurename.
- BlueprintMapping() - Constructor for class com.minecolonies.api.compatibility.newstruct.BlueprintMapping
- bonemeal(BlockPos) - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult.Builder
-
Tell the planter he should use bonemeal on the given position.
- BONEMEAL - Enum constant in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.ActionToPerform
- BONEMEAL_TO_KEEP - Static variable in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
-
The amount of bonemeal the worker should have at any time.
- BoneMealedPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic
-
Plantation module for plants that grow on a flat piece of land when bone-mealed.
- BoneMealedPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
-
Default constructor.
- BONUS_HEALTH_PER_LEVEL - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
The Bonus Health for each building level
- BONUS_SPEED - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- BONUS_SPEED_PER_LEVEL - Static variable in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Walking speed bonus per level
- BONUS_SPEED_PER_LEVEL - Static variable in class com.minecolonies.core.colony.jobs.JobHealer
-
Walking speed bonus per level
- BONUS_SPEED_PER_LEVEL - Static variable in class com.minecolonies.core.colony.jobs.JobLumberjack
-
Walking speed bonus per level
- bookRotation - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- bookRotationPrev - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- bookSpread - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- bookSpreadPrev - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- BOOLEAN_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- BooleanTriggerReturnData - Class in com.minecolonies.core.quests.triggers
-
Wrapper around boolean for return data.
- BooleanTriggerReturnData(boolean) - Constructor for class com.minecolonies.core.quests.triggers.BooleanTriggerReturnData
-
Create a new return data obj.
- BoolSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores a boolean setting.
- BoolSetting(boolean) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.BoolSetting
-
Create a new boolean setting.
- BoolSetting(boolean, boolean) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.BoolSetting
-
Create a new boolean setting.
- BoolSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BoolSettingFactory
- boots - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- boots() - Method in record class com.minecolonies.core.datalistener.RecruitmentItemsListener.RecruitCost
-
Returns the value of the
bootsrecord component. - bootstrap(BootstrapContext<Enchantment>) - Static method in class com.minecolonies.core.generation.defaults.DefaultEnchantmentProvider
- BORED - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild.State
- BORN - Enum constant in enum class com.minecolonies.api.eventbus.events.colony.citizens.CitizenAddedModEvent.CitizenAddedSource
-
The citizen was born naturally.
- borscht - Static variable in class com.minecolonies.api.items.ModItems
- boss - Variable in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- boss - Variable in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
- BOSS_RAIDER - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- BOTH - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
- BOTTOM_COLLISION - Static variable in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
-
Start of the collision box at y.
- bounds() - Method in record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
-
Returns the value of the
boundsrecord component. - bow - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- box - Variable in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
The workorder area
- box - Variable in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
-
The workorder area
- BP_NO_PERM - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BP_OUTSIDE_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BRACE_CLOSE - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- BRACE_OPEN - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- branchFinishedHighestLevel(ResourceLocation) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Check if a branch already researched a level 6 research.
- branchFinishedHighestLevel(ResourceLocation) - Method in class com.minecolonies.core.research.LocalResearchTree
- breadDough - Static variable in class com.minecolonies.api.items.ModItems
- BREAK_BLOCK - Static variable in class com.minecolonies.core.network.messages.client.BlockParticleEffectMessage
- BREAK_BLOCKS - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- BREAK_HUTS - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- BREAK_ORES - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Break down ores.
- breakable_ore - Static variable in class com.minecolonies.api.items.ModTags
- BREAKABLE_ORE - Static variable in class com.minecolonies.api.util.constant.TagConstants
- BREAKBLOCK_OBJECTIVE_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- breakBlockObjective - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- BreakBlockObjectiveTemplate - Class in com.minecolonies.core.quests.objectives
-
Objective type tracking block mining.
- BreakBlockObjectiveTemplate(int, int, Block, int, List<Integer>) - Constructor for class com.minecolonies.core.quests.objectives.BreakBlockObjectiveTemplate
-
Create a new objective of this type.
- breakBlockWithToolInHand(AbstractEntityCitizen, BlockPos) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Swing entity arm, create sound and particle effects.
- breakChance() - Method in record class com.minecolonies.core.datalistener.model.StudyItem
-
Returns the value of the
breakChancerecord component. - breedAnimals() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Breed some animals together.
- breedAnimals() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkChickenHerder
- breedAnimals() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
- breedAnimals() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
This method is called when the AI wants to breed animals.
- BREEDING - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Breeding setting.
- BREEDING_ATTEMPTS - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
-
Husbandry building stats.
- Brewing(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Brewing
-
Create a new module.
- BREWING - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- BREWING_FUEL_SLOT - Static variable in class com.minecolonies.api.util.constant.Constants
-
Slot where the fuel should be put in the brewing stand.
- BREWING_ID - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- BREWING_MIN_FUEL_COUNT - Static variable in class com.minecolonies.api.util.constant.Constants
-
Amount of fuel to maintain when brewing.
- BrewingCraftingGuiHandler - Class in com.minecolonies.core.compatibility.jei.transfer
-
Implements a "show recipes" button on the brewing teaching window, and allows you to drag individual ingredients directly from JEI to the teaching grid without using cheat mode.
- BrewingCraftingGuiHandler(List<JobBasedRecipeCategory<?>>) - Constructor for class com.minecolonies.core.compatibility.jei.transfer.BrewingCraftingGuiHandler
- BrewingCraftingType - Class in com.minecolonies.core.recipes
-
A crafting type for brewing recipes
- BrewingCraftingType() - Constructor for class com.minecolonies.core.recipes.BrewingCraftingType
- BrewingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist.BrewingModule
-
Create a new module.
- broadcastPlayerToRally(ItemStack, Level, ILocation) - Static method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Broadcasts the player all the guardtowers rallied by the item are supposed to follow.
- bufferToExtension(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.buildingextensions.registry.BuildingExtensionDataManager
-
Creates a building extension instance from a complete network buffer.
- build() - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Builds a recipe from the current builder state.
- build() - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Build the recipe.
- build() - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry.Builder
-
Constructs the actual EquipmentTypeEntry
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenInfo
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenKill
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenList
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenModify
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenReload
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenSpawnNew
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenTeleport
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenTrack
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenTriggerWalkTo
- build() - Method in class com.minecolonies.core.commands.citizencommands.CommandTrackType
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandAddOfficer
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandCanRaiderSpawn
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandChangeOwner
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandClaimChunks
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyChunks
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyInfo
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyPrintStats
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyRaidsInfo
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyResetStats
-
Builds the command with its required colony selector argument.
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandDeleteColony
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandExportColony
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandListColonies
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandLoadBackup
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandRaid
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandReclaimChunks
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandSetAbandoned
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandSetDeletable
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandSetRank
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandShowClaim
- build() - Method in class com.minecolonies.core.commands.colonycommands.CommandTeleport
- build() - Method in class com.minecolonies.core.commands.colonycommands.requestsystem.CommandRSReset
- build() - Method in class com.minecolonies.core.commands.CommandEntityTrack
- build() - Method in class com.minecolonies.core.commands.CommandTree
-
Builds whole tree for dispatcher.
- build() - Method in interface com.minecolonies.core.commands.commandTypes.IMCCommand
-
Builds the command, overwrite and add further arguments etc for nonsimple commands.
- build() - Method in class com.minecolonies.core.commands.generalcommands.CommandGetRanks
- build() - Method in class com.minecolonies.core.commands.generalcommands.CommandPruneWorld
- build() - Method in class com.minecolonies.core.commands.generalcommands.CommandResetPlayerSupplies
- build() - Method in class com.minecolonies.core.commands.generalcommands.CommandUnloadForcedChunks
- build() - Static method in class com.minecolonies.core.commands.generalcommands.ScanCommand
- build() - Method in class com.minecolonies.core.debug.command.CommandToggleDebug
- build() - Method in class com.minecolonies.core.recipes.FoodIngredient.Builder
- build(IPlantationModule, BlockPos) - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult.Builder
-
Finishes the construction of the result.
- build(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- build(RecipeCategory, ItemStack) - Static method in class com.minecolonies.api.crafting.ZeroWasteRecipe
- build(RecipeCategory, ItemLike, int) - Static method in class com.minecolonies.api.crafting.ZeroWasteRecipe
- BUILD - Enum constant in enum class com.minecolonies.api.colony.workorders.WorkOrderType
- BUILD - Enum constant in enum class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage.Mode
- BUILD_BLOCK_DELAY - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Building block delay
- BUILD_BUILDING_OBJECTIVE_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- BUILD_BUILT - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- BUILD_REMOVED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- BUILD_REPAIRED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- BUILD_SOLID - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
- BUILD_UPGRADED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- buildBuildingObjective - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- BuildBuildingObjectiveTemplate - Class in com.minecolonies.core.quests.objectives
-
Objective type tracking build building.
- BuildBuildingObjectiveTemplate(int, BuildingEntry, int, int, boolean, int, List<Integer>) - Constructor for class com.minecolonies.core.quests.objectives.BuildBuildingObjectiveTemplate
-
Create a new objective of this type.
- builder - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- builder - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- builder() - Static method in class com.minecolonies.api.crafting.GenericRecipe
-
Start building a generic recipe.
- builder() - Static method in class com.minecolonies.api.crafting.RecipeStorage
-
Start building a RecipeStorage.
- builder() - Static method in record class com.minecolonies.core.recipes.FoodIngredient
- builder(IGenericRecipe) - Static method in class com.minecolonies.api.crafting.GenericRecipe
-
Start building a generic recipe.
- builder(IRecipeStorage) - Static method in class com.minecolonies.api.crafting.GenericRecipe
-
Start building a generic recipe.
- builder(IRecipeStorage) - Static method in class com.minecolonies.api.crafting.RecipeStorage
-
Start building a RecipeStorage.
- Builder() - Constructor for class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult.Builder
-
Default constructor.
- Builder() - Constructor for class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry.Builder
- Builder() - Constructor for class com.minecolonies.api.colony.buildings.registry.BuildingEntry.Builder
- Builder() - Constructor for class com.minecolonies.api.colony.guardtype.GuardType.Builder
- Builder() - Constructor for class com.minecolonies.api.colony.interactionhandling.registry.InteractionResponseHandlerEntry.Builder
- Builder() - Constructor for class com.minecolonies.api.colony.jobs.registry.JobEntry.Builder
- Builder() - Constructor for class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Default constructor
- Builder() - Constructor for class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Default constructor.
- Builder() - Constructor for class com.minecolonies.api.crafting.registry.RecipeTypeEntry.Builder
- Builder() - Constructor for class com.minecolonies.api.equipment.registry.EquipmentTypeEntry.Builder
- Builder(IGenericRecipe) - Constructor for class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Construct from an existing recipe
- Builder(IRecipeStorage) - Constructor for class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Construct from existing recipe.
- Builder(RecipeCategory, ItemStack) - Constructor for class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- BUILDER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- BUILDER_ACTION_BUILDING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDER_ACTION_REMOVING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDER_ACTION_REPAIRING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDER_ACTION_UPGRADING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDER_BASED_REQUESTER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- BUILDER_BASED_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- BUILDER_BUILDING_TOO_HIGH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDER_BUILDING_TOO_LOW - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDER_BUILT - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- BUILDER_CANNOT_DECONSTRUCT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BUILDER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- BUILDER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- BUILDER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- BUILDER_INF_RESOURECES - Static variable in class com.minecolonies.api.util.constant.Constants
-
Builder infinite resoureces toggle
- BUILDER_MODE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- BUILDER_MODE_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- BUILDER_MODES_RESEARCH - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
- BUILDER_NECESSARY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDER_PLACED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- BUILDER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BUILDER_TOO_FAR_AWAY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Fundamentals
- BuilderBucket - Class in com.minecolonies.core.colony.buildings.utils
-
Represents a bucket of items the builder workers will pick up with them to go to the buildsite.
- BuilderBucket() - Constructor for class com.minecolonies.core.colony.buildings.utils.BuilderBucket
- BuilderIgnorePlacementHandler - Class in com.minecolonies.core.placementhandlers
-
Handler for some specific blocks that we want only to paste/cost in the complete mode.
- BuilderIgnorePlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.BuilderIgnorePlacementHandler
- BuilderModeSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores the builder mode setting.
- BuilderModeSetting() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
-
Create the builder mode setting.
- BuilderModeSetting(List<String>, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
-
Create the builder mode setting.
- BuilderModeSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BuilderModeSettingFactory
- BUILDERS_ASSISTANT_HAMMER - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- BuilderSelectWorkOrderMessage - Class in com.minecolonies.core.network.messages.server.colony.building.builder
- BuilderSelectWorkOrderMessage(IBuildingView, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.builder.BuilderSelectWorkOrderMessage
-
Creates a new BuilderSetManualModeMessage.
- BuilderSelectWorkOrderMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.builder.BuilderSelectWorkOrderMessage
- buildGearForLevel(int, int, Tuple<Integer, Integer>, Tuple<Integer, Integer>) - Static method in class com.minecolonies.api.entity.ai.workers.util.GuardGearBuilder
-
Build the gear for a certain armor level and level range.
- buildgogglerange - Variable in class com.minecolonies.api.configuration.ClientConfiguration
- buildGoggles - Static variable in class com.minecolonies.api.items.ModItems
- building - Variable in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
-
The building this module belongs to.
- building - Variable in class com.minecolonies.api.eventbus.events.colony.buildings.AbstractBuildingModEvent
-
The building related to the event.
- building - Variable in class com.minecolonies.core.client.gui.WindowHireWorker
-
The view of the current building.
- building - Variable in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
Specific crafting building.
- building - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
The building of the citizen.
- BUILDING - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- BUILDING_ADD_RECIPE - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- BUILDING_ALTERNATES_RESEARCH_REQ_ID - Static variable in class com.minecolonies.api.research.ModResearchRequirements
- BUILDING_BUILT_EVENT_ID - Static variable in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingBuiltEvent
-
This events id, registry entries use res locations as ids.
- BUILDING_DECONSTRUCTED_EVENT_ID - Static variable in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingDeconstructedEvent
-
This events id, registry entries use res locations as ids.
- BUILDING_EXTENSIONS - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- BUILDING_FLOWER_LIST - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
Florist and Beekeeper flower list filter.
- BUILDING_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- BUILDING_MISSING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- BUILDING_MODE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
- BUILDING_REACH_DIST - Static variable in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Distance to consider being near a building block as reached
- BUILDING_REPAIRED_EVENT_ID - Static variable in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingRepairedEvent
-
This events id, registry entries use res locations as ids.
- BUILDING_RESEARCH_REQ_ID - Static variable in class com.minecolonies.api.research.ModResearchRequirements
- BUILDING_RESOURCES - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BUILDING_SIGN - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- BUILDING_SINGLE_RESEARCH_REQ_ID - Static variable in class com.minecolonies.api.research.ModResearchRequirements
- BUILDING_STEP - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Creates the solid structure.
- BUILDING_TAB_FIELDS - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- BUILDING_UPGRADED_EVENT_ID - Static variable in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingUpgradedEvent
-
This events id, registry entries use res locations as ids.
- BuildingAddedModEvent - Class in com.minecolonies.api.eventbus.events.colony.buildings
-
Event for when a building was added to the building manager.
- BuildingAddedModEvent(IBuilding) - Constructor for class com.minecolonies.api.eventbus.events.colony.buildings.BuildingAddedModEvent
-
Building added event.
- buildingAddRecipe() - Static method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Default instance when no conditions are applied to the trigger
- buildingAddRecipe(List<ItemPredicate>) - Static method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Instance with the condition to check what item recipe was added
- buildingAddRecipe(List<ItemPredicate>, int) - Static method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Instance with the condition to check what item recipe was added and at what grid size
- BuildingAddRecipeTrigger - Class in com.minecolonies.api.advancements
-
Triggered whenever a new recipe has been set in any building
- BuildingAddRecipeTrigger() - Constructor for class com.minecolonies.api.advancements.BuildingAddRecipeTrigger
- BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance - Record Class in com.minecolonies.api.advancements
- BuildingAddRecipeTriggerInstance(Optional<ContextAwarePredicate>, List<ItemPredicate>, int) - Constructor for record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Creates an instance of a
BuildingAddRecipeTriggerInstancerecord class. - BuildingAlchemist - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the alchemist building.
- BuildingAlchemist(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
-
Instantiates a new plantation building.
- BuildingAlchemist.BrewingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingAlchemist.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- buildingAlternatesResearchRequirement - Static variable in class com.minecolonies.api.research.ModResearchRequirements
- BuildingAlternatesResearchRequirement - Class in com.minecolonies.api.research.requirements
-
Requires one out of a list of buildings to be present.
- BuildingAlternatesResearchRequirement(JsonObject) - Constructor for class com.minecolonies.api.research.requirements.BuildingAlternatesResearchRequirement
-
Create an alternate building research requirement.
- BuildingAlternatesResearchRequirement(CompoundTag) - Constructor for class com.minecolonies.api.research.requirements.BuildingAlternatesResearchRequirement
-
Create an alternate building research requirement.
- BuildingArchery - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Building class for the Archery.
- BuildingArchery(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingArchery
-
The abstract constructor of the building.
- BuildingBaker - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Building for the bakery.
- BuildingBaker(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker
-
Constructor for the bakery building.
- BuildingBaker.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingBaker.SmeltingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingBarracks - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Building class for the Barracks.
- BuildingBarracks(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
-
Constructor for a AbstractBuilding.
- BuildingBarracks.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Barracks building View.
- BuildingBarracksTower - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Building class for the Barracks Tower.
- BuildingBarracksTower(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
-
The abstract constructor of the building.
- BuildingBasedRequester - Class in com.minecolonies.core.colony.requestsystem.requesters
-
A class that functions as the connection between a building and the request system.
- BuildingBasedRequester(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- BuildingBasedRequesterFactory - Class in com.minecolonies.core.colony.requestsystem.requesters.factories
- BuildingBasedRequesterFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requesters.factories.BuildingBasedRequesterFactory
- BuildingBeekeeper - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Building of the beekeeper (apiary).
- BuildingBeekeeper(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
The abstract constructor of the building.
- BuildingBeekeeper.HerdingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Bee herding module
- BuildingBeekeeper.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The client side representation of the building.
- BuildingBlacksmith - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Creates a new building for the blacksmith.
- BuildingBlacksmith(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBlacksmith
-
Instantiates the building.
- BuildingBlacksmith.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingBuilder - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The builders building.
- BuildingBuilder(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
-
Public constructor of the building, creates an object of the building.
- BuildingBuilder.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Provides a view of the miner building class.
- BuildingBuilderResource - Class in com.minecolonies.core.colony.buildings.utils
-
Information about a resource.
- BuildingBuilderResource(ItemStack, int) - Constructor for class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
-
Constructor for a resource.
- BuildingBuilderResource(ItemStack, int, int) - Constructor for class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
-
Constructor for a resource but with available items.
- BuildingBuilderResource.ResourceComparator - Class in com.minecolonies.core.colony.buildings.utils
-
Comparator class for BuildingBuilderResource.
- BuildingBuilderResource.RessourceAvailability - Enum Class in com.minecolonies.core.colony.buildings.utils
-
Availability status of the resource.
- BuildingBuiltEvent - Class in com.minecolonies.core.colony.eventhooks.buildingEvents
-
Event handling a new building being built.
- BuildingBuiltEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingBuiltEvent
-
Creates a new building built event.
- BuildingBuiltEvent(BlockPos, String) - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingBuiltEvent
-
Creates a new building built event.
- BuildingChickenHerder - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Creates a new building for the Chicken Herder.
- BuildingChickenHerder(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingChickenHerder
-
Instantiates the building.
- BuildingChickenHerder.HerdingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Chicken herding module
- BuildingCombatAcademy - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Building class for the Combat Academy.
- BuildingCombatAcademy(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
-
The abstract constructor of the building.
- BuildingComposter - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingComposter(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingComposter
-
The constructor of the building.
- BuildingConcreteMixer - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the concrete mason building.
- BuildingConcreteMixer(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
-
Instantiates a new concrete mason building.
- BuildingConcreteMixer.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingConstants - Class in com.minecolonies.api.util.constant
-
Constants regarding buildings.
- BuildingConstructionModEvent - Class in com.minecolonies.api.eventbus.events.colony.buildings
-
Event for when a building was built, upgraded, repaired or removed.
- BuildingConstructionModEvent(IBuilding, WorkOrderBuilding) - Constructor for class com.minecolonies.api.eventbus.events.colony.buildings.BuildingConstructionModEvent
-
Building construction event.
- BuildingCook - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the cook building.
- BuildingCook(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
-
Instantiates a new cook building.
- BuildingCook.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The client side representation of the building.
- BuildingCowboy - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Creates a new building for the Cowboy.
- BuildingCowboy(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
-
Instantiates the building.
- BuildingCowboy.HerdingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Cow (and Mooshroom) herding module
- BuildingCrusher - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the crusher building.
- BuildingCrusher(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
-
Instantiates a new crusher building.
- BuildingCrusher.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingDataManager - Class in com.minecolonies.core.colony.buildings.registry
- BuildingDataManager() - Constructor for class com.minecolonies.core.colony.buildings.registry.BuildingDataManager
- BuildingDeconstructedEvent - Class in com.minecolonies.core.colony.eventhooks.buildingEvents
-
The event handling a building being deconstructed.
- BuildingDeconstructedEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingDeconstructedEvent
-
Creates a new building deconstructed event.
- BuildingDeconstructedEvent(BlockPos, String, int) - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingDeconstructedEvent
-
Creates a new building deconstructed event.
- BuildingDeliveryman - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the warehouse building.
- BuildingDeliveryman(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDeliveryman
-
Instantiates a new warehouse building.
- BuildingDyer - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the dyer building.
- BuildingDyer(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer
-
Instantiates a new dyer building.
- BuildingDyer.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingDyer.SmeltingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingEnchanter - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The enchanter building.
- BuildingEnchanter(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingEnchanter
-
The constructor of the building.
- BuildingEnchanter.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingEntry - Class in com.minecolonies.api.colony.buildings.registry
-
Entry for the
IBuildingregistry. - BuildingEntry.Builder - Class in com.minecolonies.api.colony.buildings.registry
-
A builder class for
BuildingEntry. - BuildingEntry.ModuleProducer<MODULECLASS,
VIEWCLASS> - Class in com.minecolonies.api.colony.buildings.registry -
Set of servermodule and its view with ID, module or view might be null
- BuildingExtensionDataManager - Class in com.minecolonies.core.colony.buildingextensions.registry
-
The building extension manager class responsible for creating building extension instances from NBT data, etc.
- BuildingExtensionRegistries - Class in com.minecolonies.api.colony.buildingextensions.registry
-
Registry implementation for building extension instances.
- BuildingExtensionRegistries.BuildingExtensionEntry - Class in com.minecolonies.api.colony.buildingextensions.registry
-
Entry for the
IBuildingExtensionregistry. - BuildingExtensionRegistries.BuildingExtensionEntry.Builder - Class in com.minecolonies.api.colony.buildingextensions.registry
-
A builder class for
BuildingExtensionRegistries.BuildingExtensionEntry. - BuildingExtensionsModule - Class in com.minecolonies.core.colony.buildings.modules
-
Abstract class to list all building extensions (assigned) to a building.
- BuildingExtensionsModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
- BuildingFarmer - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class which handles the farmer building.
- BuildingFarmer(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
Public constructor which instantiates the building.
- BuildingFarmer.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingFarmer.FarmerFieldsModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Field module implementation for the farmer.
- BuildingFarmer.FarmerFieldsModuleView - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Field module view implementation for the farmer.
- BuildingFisherman - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The fishermans building.
- BuildingFisherman(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFisherman
-
Public constructor of the building, creates an object of the building.
- BuildingFletcher - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the fletcher building.
- BuildingFletcher(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher
-
Instantiates a new fletcher building.
- BuildingFletcher.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingFletcher.DOCraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingFlorist - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The florist building.
- BuildingFlorist(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
-
The constructor of the building.
- BuildingGateHouse - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Gate house building.
- BuildingGateHouse(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
-
The abstract constructor of the building.
- BuildingGateHouse.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The client view for the bakery building.
- BuildingGlassblower - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the glassblower building.
- BuildingGlassblower(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower
-
Instantiates a new stone smeltery building.
- BuildingGlassblower.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingGlassblower.DOCraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingGlassblower.SmeltingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingGraveyard - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class which handles the graveyard building.
- BuildingGraveyard(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
-
Public constructor which instantiates the building.
- buildingGuards - Variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
The guard building assigned to this job.
- BuildingGuardTower - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Guard Tower building.
- BuildingGuardTower(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGuardTower
-
The abstract constructor of the building.
- BuildingGuardTower.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The client view for the bakery building.
- BuildingHiringModeMessage - Class in com.minecolonies.core.network.messages.server.colony.building.worker
-
Message to set the hiring mode of a building.
- BuildingHiringModeMessage(IBuildingView, HiringMode, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.BuildingHiringModeMessage
-
Creates object for the hiring mode
- BuildingHiringModeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.BuildingHiringModeMessage
- BuildingHospital - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the hospital building.
- BuildingHospital(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
-
Instantiates a new hospital building.
- BuildingId - Record Class in com.minecolonies.api.items.component
-
Saves reference to hut
- BuildingId(BlockPos) - Constructor for record class com.minecolonies.api.items.component.BuildingId
-
Creates an instance of a
BuildingIdrecord class. - buildingInv - Static variable in class com.minecolonies.api.inventory.ModContainers
- BuildingKitchen - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the kitchen building.
- BuildingKitchen(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen
-
Instantiates a new cook building.
- BuildingKitchen.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingKitchen.SmeltingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingLibrary - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Creates a new building for the Library.
- BuildingLibrary(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLibrary
-
Instantiates the building.
- BuildingLumberjack - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The lumberjacks building.
- BuildingLumberjack(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
-
Public constructor of the building, creates an object of the building.
- BuildingLumberjack.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingLumberjack.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The client side representation of the building.
- BuildingMechanic - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the mechanic building.
- BuildingMechanic(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMechanic
-
Instantiates a new mechanic building.
- BuildingMechanic.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Mechanic crafting module.
- BuildingMechanic.DOCraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingMiner - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The miners building.
- BuildingMiner(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Required constructor.
- BuildingModules - Class in com.minecolonies.core.colony.buildings.modules
- BuildingModules() - Constructor for class com.minecolonies.core.colony.buildings.modules.BuildingModules
- BuildingMysticalSite - Class in com.minecolonies.core.colony.buildings
- BuildingMysticalSite(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.BuildingMysticalSite
-
The constructor of the building.
- BuildingMysticalSite.View - Class in com.minecolonies.core.colony.buildings
-
The client side representation of the building.
- BuildingNetherWorker - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingNetherWorker(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
- BuildingNetherWorker.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingPlantation - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the plantation building.
- BuildingPlantation(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation
-
Instantiates a new plantation building.
- BuildingPlantation.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingPlantation.PlantationFieldsModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Field module implementation for the plantation.
- BuildingPlantation.PlantationFieldsModuleView - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Field module view implementation for the plantation.
- buildingPos - Variable in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
-
The colony building.
- buildingPos - Variable in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
-
The colony building.
- buildingPos - Variable in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Pos of the owning building.
- BuildingProgressStage - Enum Class in com.minecolonies.core.entity.ai.workers.util
-
The different stages a StructureIterator building process can be in.
- BuildingRabbitHutch - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Creates a new building for the rabbit hutch.
- BuildingRabbitHutch(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingRabbitHutch
-
Instantiates the building.
- BuildingRemovedModEvent - Class in com.minecolonies.api.eventbus.events.colony.buildings
-
Event for when a building was removed from the building manager.
- BuildingRemovedModEvent(IBuilding) - Constructor for class com.minecolonies.api.eventbus.events.colony.buildings.BuildingRemovedModEvent
-
Building added event.
- BuildingRepairedEvent - Class in com.minecolonies.core.colony.eventhooks.buildingEvents
-
Event handling a new building being built.
- BuildingRepairedEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingRepairedEvent
-
Creates a new building repaired event.
- BuildingRepairedEvent(BlockPos, String, int) - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingRepairedEvent
-
Creates a new building repaired event.
- BuildingRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
Resolver that checks if a deliverable request is already in the building it is being requested from.
- BuildingRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- BuildingRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
-
------------ Class not Documented ------------
- BuildingRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.BuildingRequestResolverFactory
- buildingRequiresCertainAmountOfItem(ItemStack, List<ItemStorage>, boolean) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Check if the building requires a certain amount of that item and the alreadykept list contains it.
- buildingRequiresCertainAmountOfItem(ItemStack, List<ItemStorage>, boolean, JobEntry) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Check if the worker requires a certain amount of that item and the alreadykept list contains it.
- buildingRequiresCertainAmountOfItem(ItemStack, List<ItemStorage>, boolean, JobEntry) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- buildingRequiresCertainAmountOfItem(ItemStack, List<ItemStorage>, boolean, JobEntry) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
- buildingRequiresCertainAmountOfItem(ItemStack, List<ItemStorage>, boolean, JobEntry) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
- buildingRequiresCertainAmountOfItem(ItemStack, List<ItemStorage>, boolean, JobEntry) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
- buildingResearchRequirement - Static variable in class com.minecolonies.api.research.ModResearchRequirements
- BuildingResearchRequirement - Class in com.minecolonies.api.research.requirements
-
Certain building research requirements.
- BuildingResearchRequirement(JsonObject) - Constructor for class com.minecolonies.api.research.requirements.BuildingResearchRequirement
-
Create a building research requirement.
- BuildingResearchRequirement(CompoundTag) - Constructor for class com.minecolonies.api.research.requirements.BuildingResearchRequirement
-
Create a building research requirement.
- BuildingResourcesModule - Class in com.minecolonies.core.colony.buildings.modules
-
The structureBuilder building.
- BuildingResourcesModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
- BuildingResourcesModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
- BuildingResourcesModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
- BUILDINGS - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- BuildingSawmill - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the sawmill building.
- BuildingSawmill(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill
-
Instantiates a new sawmill building.
- BuildingSawmill.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingSawmill.DOCraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingSchool - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Creates a new building for the school.
- BuildingSchool(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSchool
-
Instantiates the building.
- BuildingSetStyleMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message to set the style of a building.
- BuildingSetStyleMessage(IBuildingView, String) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.BuildingSetStyleMessage
-
Creates object for the style of a building.
- BuildingSetStyleMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.BuildingSetStyleMessage
- BuildingShepherd - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Creates a new building for the Shepherd.
- BuildingShepherd(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingShepherd
-
Instantiates the building.
- BuildingShepherd.HerdingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Sheep herding module
- BuildingSifter - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the sifter building.
- BuildingSifter(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter
-
Instantiates a new sifter building.
- BuildingSifter.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- buildingSingleResearchRequirement - Static variable in class com.minecolonies.api.research.ModResearchRequirements
- BuildingSmeltery - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the smeltery building.
- BuildingSmeltery(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery
-
Instantiates a new smeltery building.
- BuildingSmeltery.OreBreakingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingSmeltery.SmeltingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingStable - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Building of the stable.
- BuildingStable(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Constructor.
- BuildingStable.HerdingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
The herding module for the stable.
- BuildingStatisticsModule - Class in com.minecolonies.core.colony.buildings.modules
-
Building statistic module.
- BuildingStatisticsModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.BuildingStatisticsModule
- BuildingStatisticsModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Building statistic module.
- BuildingStatisticsModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.BuildingStatisticsModuleView
- BuildingStonemason - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the stonemason building.
- BuildingStonemason(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason
-
Instantiates a new stonemason building.
- BuildingStonemason.CraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingStonemason.DOCraftingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingStoneSmeltery - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the stone smeltery building.
- BuildingStoneSmeltery(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStoneSmeltery
-
Instantiates a new stone smeltery building.
- BuildingStoneSmeltery.SmeltingModule - Class in com.minecolonies.core.colony.buildings.workerbuildings
- BuildingStructureHandler<J,
B> - Class in com.minecolonies.core.entity.ai.workers.util -
Represents a build task for the StructureIterator AI.
- BuildingStructureHandler(Level, IWorkOrder, AbstractEntityAIStructure<J, B>, BuildingProgressStage[]) - Constructor for class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
-
The minecolonies AI specific creative structure placer.
- BuildingSwineHerder - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Creates a new building for the Swine Herder.
- BuildingSwineHerder(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSwineHerder
-
Instantiates the building.
- BuildingTownHall - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class used to manage the townHall building block.
- BuildingTownHall(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
-
Instantiates the building.
- BuildingTownHall.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
ClientSide representation of the building.
- BuildingUniversity - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Creates a new building for the university.
- BuildingUniversity(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingUniversity
-
Instantiates the building.
- BuildingUpgradedEvent - Class in com.minecolonies.core.colony.eventhooks.buildingEvents
-
Event handling a building being upgraded.
- BuildingUpgradedEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingUpgradedEvent
-
Creates a new building upgraded event.
- BuildingUpgradedEvent(BlockPos, String, int) - Constructor for class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingUpgradedEvent
-
Creates a new building upgraded event.
- BuildingUtils - Class in com.minecolonies.core.util
- buildingView - Variable in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
-
The building this module belongs to.
- buildingView - Variable in class com.minecolonies.core.client.gui.AbstractBuildingWindow
-
The building view instance.
- BuildingWareHouse - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class of the warehouse building.
- BuildingWareHouse(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
-
Instantiates a new warehouse building.
- BuildingWareHouse.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
BuildWarehouse View.
- buildLootData(Level) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Analyses and builds an approximate list of possible loot drops from registered recipes.
- BuildPickUpMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Picks up the building block with the level.
- BuildPickUpMessage(IBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.BuildPickUpMessage
-
Creates a build request
- BuildPickUpMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.BuildPickUpMessage
- buildRecipes(RecipeOutput) - Method in class com.minecolonies.core.generation.defaults.DefaultRecipeProvider
- buildRecipes(RecipeOutput) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- BuildRequestMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Adds a entry to the builderRequired map.
- BuildRequestMessage(IBuildingView, BuildRequestMessage.Mode, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage
-
Creates a build request
- BuildRequestMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage
- BuildRequestMessage.Mode - Enum Class in com.minecolonies.core.network.messages.server.colony.building
-
The request mode.
- buildVanillaRecipesMap(RecipeManager, Level) - Static method in class com.minecolonies.core.colony.crafting.RecipeAnalyzer
-
Build a map of all potentially learnable vanilla recipes, converted to
IGenericRecipe. - BUILT_ENQUEUED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- Burnable - Class in com.minecolonies.api.colony.requestsystem.requestable
-
Burnable requestable.
- Burnable(int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- Burnable(int, ItemStack) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- BURNABLE_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- BurnableRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.BurnableRequestFactory
- BURY_CITIZEN - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Bury the citizen
- buryCitizenHere(Tuple<BlockPos, Direction>, AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.modules.GraveyardManagementModule
-
Add a citizen to the list of resting citizen in this graveyard
- BURYING_ICON - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
Undertaker bury icon
- butcherAnimal(Animal) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Butcher an animal.
- butcherAnimal(Animal) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkChickenHerder
- butcherAnimal(Animal) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkRabbitHerder
- butcherAnimals() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Butcher some animals (Preferably Adults and not recently fed) that the herder looks after.
- butcherAnimals() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkChickenHerder
- butcherAnimals() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
- BUTCHERING_ATTACK_DAMAGE - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Butchering attack damage.
- butcherSwing(FakePlayer, Animal) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Simulates a butcher swing against an animal.
- butter - Static variable in class com.minecolonies.api.items.ModItems
- BUTTERNUT_SQUASH - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- BUTTON_ABANDON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The id of the abandon button in the GUI.
- BUTTON_ACTIONS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the action button in the GUI.
- BUTTON_ADD_BLOCK - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Button clicked to add a block to the colony to be freely interacted with.
- BUTTON_ADD_PLAYER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the add player button in the GUI.
- BUTTON_ADD_PLAYER_OR_FAKEPLAYER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The button to add a player or fakeplayer to a colony.
- BUTTON_ADD_RANK - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_ALLIANCE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the alliance button in the GUI.
- BUTTON_ALLINVENTORY - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_ASSIGN - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the hire/fire button in the GUI.
- BUTTON_BACK - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Button id to get back from the requests page.
- BUTTON_BACKWARD - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Move the structure preview back.
- BUTTON_BANNER_PICKER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the toggle to select a banner.
- BUTTON_BLOCK_TOOL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Button to obtain a permissions scepter.
- BUTTON_BUILD - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_BUILDTOOL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the build tool suggestion button.
- BUTTON_CANCEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Generic cancel button.
- BUTTON_CHANGE_SPEC - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the change specialization button in the GUI.
- BUTTON_CITIZENS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the citizens button in the GUI.
- BUTTON_COLONY_SWITCH_STYLE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the toggle to switch colony styl.e
- BUTTON_CONFIRM - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Generic confirm button.
- BUTTON_CONFIRM_ABANDON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The id of the confirm abandon button in the GUI.
- BUTTON_CONFIRM_DELETE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The id of the confirm delete button in the GUI.
- BUTTON_DECONSTRUCT_BUILDING - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This button will remove the currently rendered structure.
- BUTTON_DELETE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The id of the delete button in the GUI.
- BUTTON_DIRECT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the direct placement button.
- BUTTON_DONE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the done button in the GUI.
- BUTTON_DOWN - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the up button in the GUI.
- BUTTON_EDIT_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Edit button for the hut name.
- BUTTON_EXIT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the exit button in the GUI.
- BUTTON_FIRE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the fire button
- BUTTON_FORWARD - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Move the structure preview forward.
- BUTTON_HEIGHT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_HIRE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the hire button.
- BUTTON_INFO - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the info button in the GUI.
- BUTTON_INFOPAGE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the info button in the GUI.
- BUTTON_INVENTORY - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_JOB - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the job module button in the GUI.
- BUTTON_LENGTH - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_MAP - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_MAP_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_MERCENARY - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the mercenary button in the GUI.
- BUTTON_MODE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the done button in the GUI.
- BUTTON_NEXT_COLOR_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This button is used to set the next available Color.
- BUTTON_NEXT_STYLE_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This button is used to set the next available style.
- BUTTON_NEXTPAGE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_OPEN_ONLINE_PLAYER_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The button to select an online player
- BUTTON_PATREON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the patreon button in the GUI.
- BUTTON_PAUSE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the pause button
- BUTTON_PERMISSIONS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the permissions button in the GUI.
- BUTTON_PICKUP_BUILDING - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This button will remove the currently rendered structure.
- BUTTON_PLACE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Placement button
- BUTTON_PRESTIGE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_PRESTIGE_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_PREVIOUS_COLOR_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This button is used to set the previous available Color.
- BUTTON_PREVIOUS_STYLE_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This button is used to set the previous available style.
- BUTTON_PREVPAGE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_QUEST_LOCATOR - Static variable in class com.minecolonies.core.client.gui.questlog.Constants
-
ID of the button for the quest locator.
- BUTTON_REACTIVATE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the reactivation button.
- BUTTON_RECALL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the recall button in the GUI.
- BUTTON_REMOVE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the done button in the GUI.
- BUTTON_REMOVE_BLOCK - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Button to remove a block or position of the list.
- BUTTON_REMOVE_PLAYER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the remove player button in the GUI.
- BUTTON_REMOVE_RANK - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_RENAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the rename button in the GUI.
- BUTTON_REPAIR - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_REQUEST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_RESET_DEFAULT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Reset to default button Id.
- BUTTON_RESET_TEXTURE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the toggle to reset texture.
- BUTTON_RESPONSE_ID - Static variable in class com.minecolonies.core.client.gui.WindowInteraction
-
Response buttons default id, gets the response index added to the end 1 to x
- BUTTON_RESTART - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the pause button
- BUTTON_SELECT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Button to select a block for a replacement.
- BUTTON_SELECT_PLAYER_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Button to select a player from the player list
- BUTTON_SETTINGS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the settings button in the GUI.
- BUTTON_SIZE - Static variable in class com.minecolonies.core.client.gui.ColorPalette
- BUTTON_SORT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The Sort Button
- BUTTON_STATS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the button displaying the Happiness in the GUI
- BUTTON_SWITCH - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Switch button Id.
- BUTTON_TEXTURE_SET - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This button is used to set the texture.
- BUTTON_TOGGLE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Toggle enable/disable button.
- BUTTON_TOGGLE_ENTER_LEAVE_MESSAGES - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the toggle move in button in the GUI.
- BUTTON_TOGGLE_HOUSING - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the toggle job button in the GUI.
- BUTTON_TOGGLE_JOB - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the toggle job button in the GUI.
- BUTTON_TOGGLE_MOVE_IN - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the toggle move in button in the GUI.
- BUTTON_TOGGLE_PRINT_PROGRESS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the toggle print progress button in the GUI.
- BUTTON_TOWNHALLMAP - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the mercenary button in the GUI.
- BUTTON_TP - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the teleport to colony button in the GUI.
- BUTTON_TRIGGER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Button to trigger the permission changes.
- BUTTON_UP - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the up button in the GUI.
- BUTTON_WORKORDER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the citizens button in the GUI.
- BUTTON_X_BUFFER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- BUTTON_Y_BUFFER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- buttonId() - Method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Returns the value of the
buttonIdrecord component. - buttonNextPage - Variable in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
- buttonPrevPage - Variable in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
- buttons - Variable in class com.minecolonies.core.client.gui.ColorPalette
- byMetadata(int) - Static method in enum class com.minecolonies.api.blocks.types.BarrelType
-
Returns a type by a given metadata
- byMetadata(int) - Static method in enum class com.minecolonies.api.blocks.types.GraveType
C
- CABBAGE - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- cabochis - Static variable in class com.minecolonies.api.items.ModItems
- cachedBlockLookup - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Cached block lookup
- CachingBlockLookup - Class in com.minecolonies.core.entity.pathfinding.world
-
Small block lookup cache, to avoid repeated lookups
- CachingBlockLookup(BlockPos, LevelReader) - Constructor for class com.minecolonies.core.entity.pathfinding.world.CachingBlockLookup
- CACTUS_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- CACTUS_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- CactusPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.CACTUS. - CactusPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CactusPlantModule
-
Default constructor.
- cakeBatter - Static variable in class com.minecolonies.api.items.ModItems
- calcDirection(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Calculates the direction a position is from the building.
- calculateCorners() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Calculate all building corners from the schematic data.
- calculateCorners() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- calculateCorners(BlockPos, Level, Blueprint, RotationMirror) - Static method in class com.minecolonies.api.util.ColonyUtils
-
Calculated the corner of a building.
- calculateCorners(AABB) - Static method in class com.minecolonies.api.util.ColonyUtils
-
Reports the block corners from a bounding box.
- calculateDamageAfterAbsorbs(DamageSource, float) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Calculate adjusted damage.
- calculateLevel(double) - Static method in class com.minecolonies.core.util.ExperienceUtils
-
Calculate level depending on the experience.
- calculateMaxCitizens() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Recalculates how many citizen can be in the colony.
- calculateMaxCitizens() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- calculateMaxCraftingCount(int, IRecipeStorage) - Static method in class com.minecolonies.api.util.CraftingUtils
-
Calculate the max time a recipe has to be executed.
- calculateMaxCraftingCount(ItemStack, IRecipeStorage) - Static method in class com.minecolonies.api.util.CraftingUtils
-
Calculate the max time a recipe has to be executed.
- calculateMobs() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Populates the mobs list from the BuiltInRegistries.
- calculateMobs() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Populates the mobs list from the BuiltInRegistries.
- calculatePrestige(Blueprint) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Recalculate prestige for building.
- calculatePrestige(Blueprint) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- calculateRaiderAmount(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Calculates the barbarian amount for raids
- calculateRaiderAmount(int) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
-
Returns the colonies barbarian level
- calculateRestrictions(CustomRecipe) - Static method in class com.minecolonies.core.colony.crafting.GenericRecipeUtils
- calculateSpawnLocation() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Calculates the spawn position for raids
- calculateSpawnLocation() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
-
Calculate a random spawn point along the colony's border
- CALCULATION_COMPLETE - Enum constant in enum class com.minecolonies.core.entity.pathfinding.PathFindingStatus
- call() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Callable method for initiating asynchronous task.
- callForHelp(Entity, int) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Calls a guard for help against an attacker.
- callForHelp(Entity, int) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- callForHelp(Entity, int) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- CAMP_AMAZON - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_AMAZON - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_AMAZONCHIEF - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_AMAZONCHIEF - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_AMAZONSPEARMAN - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_AMAZONSPEARMAN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_ARCHERBARBARIAN - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_ARCHERBARBARIAN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_ARCHERMUMMY - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_ARCHERMUMMY - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_ARCHERPIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_ARCHERPIRATE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_BARBARIAN - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_BARBARIAN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_CHIEFBARBARIAN - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_CHIEFBARBARIAN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_CHIEFPIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_CHIEFPIRATE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_DROWNED_ARCHERPIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_DROWNED_CHIEFPIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_DROWNED_PIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_MUMMY - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_MUMMY - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_NORSEMEN_ARCHER - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_NORSEMEN_CHIEF - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_NORSEMENARCHER - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_NORSEMENCHIEF - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_PHARAO - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_PHARAO - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_PIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_PIRATE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CAMP_SHIELDMAIDEN - Static variable in class com.minecolonies.api.entity.ModEntities
- CAMP_SHIELDMAIDEN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CampWalkAI - Class in com.minecolonies.core.entity.mobs.aitasks
-
AI for handling the raiders walking directions
- CampWalkAI(AbstractEntityMinecoloniesMonster, ITickRateStateMachine<IState>) - Constructor for class com.minecolonies.core.entity.mobs.aitasks.CampWalkAI
- canAccessWareHouse(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.IWareHouse
-
Check if deliveryman is allowed to access warehouse.
- canAccessWareHouse(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
- canAIBeInterrupted() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Check if it is okay to eat
- canAIBeInterrupted() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- canAlterPermission(Rank, Rank, Action) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Check if a specific permission can be altered.
- canAlterPermission(Rank, Rank, Action) - Method in class com.minecolonies.core.colony.permissions.Permissions
- canAlterPermission(Rank, Rank, Action) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- canAssign(ICitizenDataView) - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
Check if citizens can be assigned.
- canAssign(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- canAssign(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- canAssign(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.PupilBuildingModuleView
- canAssign(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- canAssignCitizens() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Check if this building is sufficiently built to be able to assign workers.
- canAssignCitizens() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
- canAssignExtension(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Check to see if a new building extension can be assigned to the worker.
- canAssignExtensionOverride(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Additional checks to see if this building extension can be assigned to the building.
- canAssignExtensionOverride(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModule
- canAssignExtensionOverride(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModule
- canAssignField(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Check to see if a new field can be assigned to the worker.
- canAssignFieldOverride(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Additional checks to see if this field can be assigned to the building.
- canAssignFieldOverride(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModuleView
- canAssignFieldOverride(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModuleView
- canAttack() - Method in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
-
Whether we can attack
- canAttack() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
-
Checks if the guard has a weapon to attack with.
- canAttack() - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- canAttack() - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- canAttackBlock(BlockState, Level, BlockPos, Player) - Method in class com.minecolonies.core.items.ItemScepterLumberjack
- canAttackBlock(BlockState, Level, BlockPos, Player) - Method in class com.minecolonies.core.items.ItemScanAnalyzer
-
Structurize: Prevent block breaking server side.
- canAutoHire(IBuilding, HiringMode, JobEntry) - Static method in class com.minecolonies.core.util.BuildingUtils
-
Check if the given building should try to automatically hire a new citizen.
- canBeAutoDeleted() - Method in interface com.minecolonies.api.colony.IColony
-
Called to check if the colony can be deleted by an automatic cleanup.
- canBeAutoDeleted() - Method in interface com.minecolonies.api.colony.IColonyView
- canBeAutoDeleted() - Method in class com.minecolonies.core.colony.Colony
- canBeAutoDeleted() - Method in class com.minecolonies.core.colony.ColonyView
- canBeBuiltByBuilder(int) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Method to define if a builder can build this although the builder is not level 1 yet.
- canBeBuiltByBuilder(int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Method to define if a builder can build this although the builder is not level 1 yet.
- canBeBuiltByBuilder(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
- canBeDelivered() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method used to indicate that the result of this request can be delivered.
- canBeDelivered() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method used to indicate that the result of this request can be delivered.
- canBeGathered() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Check if the building should be gathered by the dman.
- canBeGathered() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Check if the building should be gathered by the dman.
- canBeGathered() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
- canBeGathered() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- canBeGathered() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
- canBeGathered() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
- canBeGathered() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox
- canBeHiredAs(JobEntry) - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
-
Check if a worker from this module can be directly hired as a specific job.
- canBeHiredAs(JobEntry) - Method in class com.minecolonies.core.colony.buildings.moduleviews.ArcherSquireModuleView
- canBeHiredAs(JobEntry) - Method in class com.minecolonies.core.colony.buildings.moduleviews.KnightSquireBuildingModuleView
- canBeHiredAs(JobEntry) - Method in class com.minecolonies.core.colony.buildings.moduleviews.StudentBuildingModuleView
- canBeInterrupted() - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
Whether the AI is allowed to be interrupted
- canBeInterrupted() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
- canBeInterrupted() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
- canBeLeashed() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- canBePlantedIn(Holder<Biome>) - Method in class com.minecolonies.core.items.ItemCrop
-
Check if this can planted in a given biome.
- canBeResolved(IColony, int) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Check if this workOrder can be resolved by an existing builder.
- canBeResolved(IColony, int) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Check if this workOrder can be resolved by an existing builder.
- canBeResolvedByBuilding() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- canBeResolvedByBuilding() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IDeliverable
-
Can this type of request be resolved by the building, or only by external resolvers.
- canBeResolvedByBuilding() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- canBeStuck() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- canBeStuck() - Method in interface com.minecolonies.api.entity.pathfinding.IStuckHandlerEntity
-
Check whether the entity could currently be stuck, return false to prevent the stuck handler from taking action
- canBeUpgraded() - Method in class com.minecolonies.core.client.gui.WindowBuildBuilding
-
Check if this one can be upgraded.
- canBreedChildren() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Whether or not this one can feed adults to breed children.
- canBreedChildren() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Whether or not the stable master should feed adults to breed children.
- canBuild(IBuilding) - Method in interface com.minecolonies.api.colony.workorders.IServerWorkOrder
-
Whether the workorder can be built by the given building.
- canBuild(IBuilding) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Whether the work order can be built or not.
- canBuild(IBuilding) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- canBuild(IBuilding) - Method in class com.minecolonies.core.colony.workorders.WorkOrderDecoration
-
Checks if a builder may accept this workOrder.
- canBuild(IBuilding) - Method in class com.minecolonies.core.colony.workorders.WorkOrderMiner
- canBuild(IBuilding) - Method in class com.minecolonies.core.colony.workorders.WorkOrderPlantationField
- canBuildIgnoringDistance(IBuilding, BlockPos, int) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Checks if a builder may accept this workOrder while ignoring the distance to the builder.
- canBuildIgnoringDistance(IBuilding, BlockPos, int) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
-
Checks if a builder may accept this workOrder while ignoring the distance to the builder.
- canBuildIgnoringDistance(IBuilding, BlockPos, int) - Method in class com.minecolonies.core.colony.workorders.WorkOrderDecoration
-
Checks if a builder may accept this workOrder while ignoring the distance to the builder.
- canBuildIgnoringDistance(IBuilding, BlockPos, int) - Method in class com.minecolonies.core.colony.workorders.WorkOrderMiner
-
Check if a citizen may accept this workOrder while ignoring the distance to the build location.
- canBuildIgnoringDistance(IBuilding, BlockPos, int) - Method in class com.minecolonies.core.colony.workorders.WorkOrderPlantationField
-
Check if a citizen may accept this workOrder while ignoring the distance to the build location.
- canBuildIgnoringDistance(BlockPos, int) - Method in interface com.minecolonies.api.colony.workorders.IWorkOrderView
-
Checks if a builder may accept this workOrder while ignoring the distance to the builder.
- canBuildIgnoringDistance(BlockPos, int) - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- canBuildingCraftRecipe(AbstractBuilding, IRecipeStorage) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Check if a building can craft a certain recipe.
- canBuildingCraftRecipe(AbstractBuilding, IRecipeStorage) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingRequestResolver
- canBuildingCraftRecipe(AbstractBuilding, IRecipeStorage) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
- canBuildingCraftStack(IRequestManager, AbstractBuilding, ItemStack) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- canBuildingCraftStack(IRequestManager, AbstractBuilding, ItemStack) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
- canCampBePlaced(Level, BlockPos, List<PlacementError>, Player) - Static method in class com.minecolonies.core.items.ItemSupplyCampDeployer
-
Checks if the camp can be placed.
- cancel() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Cancels the path calculation
- cancel(IRequest<?>) - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
After request cancel has been clicked cancel it and update the server side.
- CANCEL_ANSWER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- cancelAllRequestsOfCitizenOrBuilding(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Cancel all requests of citizen or building (if citizen data is null)
- cancelAllRequestsOfCitizenOrBuilding(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- cancelAnswerResult - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- cancelAsynchRequestForArmor(EquipmentTypeEntry) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Cancel all requests for a certain armor type for a certain citizen.
- cancelClicked() - Method in class com.minecolonies.core.client.gui.WindowSupplies
- CANCELED - Enum constant in enum class com.minecolonies.api.colony.colonyEvents.EventStatus
- CANCELLED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State for a request that has been cancelled.
- CANCELLED - Enum constant in enum class com.minecolonies.core.entity.pathfinding.PathFindingStatus
- canClaimChunksInRange(Level, BlockPos, int) - Static method in class com.minecolonies.core.util.ChunkDataHelper
-
Check if all chunks within a certain range can be claimed, if range is too big this might require to load chunks.
- canClimbAdvanced() - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- canClimbVines() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
A boolean check to test if the citizen can climb vines.
- canCollideWith(Entity) - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- canConnect(BlockGetter, BlockPos, Direction) - Static method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- canContinueToUse() - Method in class com.minecolonies.core.entity.ai.cavalry.CavalryStrollGoal
- canContinueToUse() - Method in class com.minecolonies.core.entity.ai.cavalry.ReturnToStableGoal
-
Checks if the goal can continue to be used.
- canContinueToUse() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble
-
Checks if the execution is still ongoing.
- canContinueToUse() - Method in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- canContinueToUse() - Method in class com.minecolonies.core.entity.mobs.aitasks.EntityAIBreakDoor
- canContinueToUse() - Method in class com.minecolonies.core.entity.mobs.EntityMercenaryAI
- canCraftInDimensions(int, int) - Method in class com.minecolonies.api.crafting.CompostRecipe
- canDeconstruct() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Check if this particular building can be deconstructed.
- canDeconstruct() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
- canDisplay(int) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Check if this research can be displayed in the GUI.
- canDisplay(int) - Method in class com.minecolonies.core.research.GlobalResearch
- canDisplayChildRequests() - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
If the request can show child requests as well.
- canDrop - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Whether we can drop down more than one block
- canEat(ItemStack) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Check if the assigned citizens are allowed to eat the following stack.
- canEat(ItemStack) - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Check if the worker is allowed to eat the following stack.
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDeliveryman
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation
-
Check if the assigned citizens are allowed to eat the following stack.
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingRabbitHutch
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingShepherd
- canEat(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSwineHerder
- canEat(ItemStack, IBuilding, IBuilding) - Static method in class com.minecolonies.api.util.FoodUtils
- canEatLevel(ItemStack, int) - Static method in class com.minecolonies.api.util.FoodUtils
-
Check if that food can be eaten at a given building level.
- canEnterDoors() - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Whether the entity can enter doors, including gates.
- canEnterGates() - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Whether the entity can enter gates (not counting doors)
- canFullFillRecipe(int, Map<ItemStorage, Integer>, List<IItemHandler>, IBuilding) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Method to check if with the help of inventories this recipe can be fulfilled.
- canFullFillRecipe(int, Map<ItemStorage, Integer>, List<IItemHandler>, IBuilding) - Method in class com.minecolonies.api.crafting.RecipeStorage
- canFullFillRecipe(int, Map<ItemStorage, Integer>, IItemHandler...) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Method to check if with the help of inventories this recipe can be fulfilled.
- canFullFillRecipe(int, Map<ItemStorage, Integer>, IItemHandler...) - Method in class com.minecolonies.api.crafting.RecipeStorage
- canGoIdle() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
If the worker currently has work to do or could also just wander around.
- canGoIdle() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- canGoIdle() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- canGoIdle() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
- canHandle(Blueprint, ClientLevel, Player, BlockPos, RotationMirror) - Method in class com.minecolonies.core.placementhandlers.main.SuppliesHandler
- canHandle(Blueprint, ClientLevel, Player, BlockPos, RotationMirror) - Method in class com.minecolonies.core.placementhandlers.main.SurvivalHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.BarracksTowerHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.BeehivePlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.BuilderIgnorePlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.DimensionFluidHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.DoBlockPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.DoDoorBlockPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.FieldPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.GatePlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.GeneralBlockPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.GravePlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.HutPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.JigsawPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.LecternPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.NamedGravePlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.NetherrackPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.RackPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.WayPointBlockPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.InfestedBlocksPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.SolidPlaceholderPlacementHandler
- canHandle(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.placementhandlers.WeatheredCopperPlacementHandler
- canHaveRaiderEvents() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Checks if the raider manager can have raider events.
- canHaveRaiderEvents() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- canHelp(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Check if we can help a citizen
- canHelp(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
-
Check if we can help a citizen
- canHitEntity(Entity) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- canLearn(CraftingType) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Check if the worker can learn a certain type of recipe.
- canLearn(CraftingType) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Check if the worker can learn a certain type of recipe.
- canLearnManyRecipes() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Check if the module should have a large limit for learnable recipes.
- canLearnManyRecipes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- canLearnManyRecipes() - Method in class com.minecolonies.core.colony.buildings.modules.SimpleCraftingModule
- canMate(Animal) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Allow breeding even when not tamed.
- canMoveDirectly(Vec3, Vec3) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- CANNOT_RAID - Enum constant in enum class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSpawnResult
- canOpen(BlockState) - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble.ToggleAble
-
Check if the block can be opened.
- canOpenDoors() - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- canPassDanger() - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- canPathOnRails() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
A boolean check to test if the citizen can path on rails.
- canPerformAction(ItemStack, ItemAbility) - Method in class com.minecolonies.core.items.ItemSpear
-
For cavalry use, allow the spear to be used as a melee weapon, so allow the default sword actions.
- canPerformDefaultActions(ItemStack, Set<ItemAbility>) - Static method in class com.minecolonies.api.equipment.ModEquipmentTypes
-
Determine whether an item stack can perform the default actions of a given tool.
- canPickUpLoot() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Disable vanilla's item picking stuff as we're doing it ourselves
- canPlace(BlockPlaceContext, BlockState) - Method in class com.minecolonies.core.items.ItemCrop
- canPlace(BlockPlaceContext, BlockState) - Method in class com.minecolonies.core.items.ItemColonySign
- canPlaceAt(BlockPos, Player) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
-
Check if the block can be placed at the given position by the player.
- canPlaceAt(BlockPos, Player) - Method in class com.minecolonies.core.blocks.huts.BlockHutTavern
-
Check if the block can be placed at the given position by the player.
- canPlaceAt(BlockPos, Player) - Method in class com.minecolonies.core.blocks.huts.BlockHutTownHall
-
Check if the block can be placed at the given position by the player.
- canPlaceAt(Block, BlockPos, Player) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Checks whether we're allowed to place the block for a new building
- canPlaceAt(Block, BlockPos, Player) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- canPlaceLiquid(Player, BlockGetter, BlockPos, BlockState, Fluid) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- canPlaceShipAt(BlockPos, Blueprint, Level) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Checks whether the structure fits the position.
- canPlaceShipAt(BlockPos, Blueprint, Level, int) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Checks whether the structure fits the position.
- canPlayerUseAddOfficerCommand - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseAllyTHTeleport - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseColonyTPCommand - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseDeleteColonyCommand - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseHomeTPCommand - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseKillCitizensCommand - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseModifyCitizensCommand - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseResetCommand - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseRTPCommand - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseShowColonyInfoCommand - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- canPlayerUseTP() - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView
-
Check if the player can use the teleport command.
- canPlayerUseTP() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall.View
- canRaid() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Whether the colony can be raided.
- canRaid() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- canRecipeBeAdded(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer.CraftingModule
- canRecipeBeAdded(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack.CraftingModule
- canRecipeBeAdded(IToken<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Check if a recipe can be added.
- canRecipeBeAdded(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- canRemoveTStem(BlockGetter, BlockPos, Direction) - Static method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- canResearch(IBuilding, ILocalResearchTree) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Check if this research can be executed at this moment.
- canResearch(IBuilding, ILocalResearchTree) - Method in class com.minecolonies.core.research.GlobalResearch
- canResolveForBuilding(IRequestManager, IRequest<? extends IDeliverable>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- canResolveForBuilding(IRequestManager, IRequest<? extends IDeliverable>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Check if the request can be resolved for this building.
- canResolveForBuilding(IRequestManager, IRequest<? extends IDeliverable>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StationRequestResolver
- canResolveForBuilding(IRequestManager, IRequest<? extends R>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractBuildingDependentRequestResolver
- canResolveRequest(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- canResolveRequest(IRequestManager, IRequest<? extends C>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- canResolveRequest(IRequestManager, IRequest<? extends Delivery>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliveryRequestResolver
- canResolveRequest(IRequestManager, IRequest<? extends Pickup>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PickupRequestResolver
- canResolveRequest(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- canResolveRequest(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- canResolveRequest(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StationRequestResolver
- canResolveRequest(IRequestManager, IRequest<? extends IRetryable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- canResolveRequest(IRequestManager, IRequest<? extends R>) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
A PreCheck used to determine if this request resolver is able to resolve a given request.
- canResolveRequest(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractBuildingDependentRequestResolver
- canResolveRequest(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- canRightClickWithoutPermissions() - Method in class com.minecolonies.api.blocks.AbstractBlockHut
-
Can this block be right-clicked without the appropriate permissions?
- canRightClickWithoutPermissions() - Method in class com.minecolonies.core.blocks.huts.BlockHutGateHouse
- canShipBePlaced(Level, BlockPos, Blueprint, List<PlacementError>, Player) - Static method in class com.minecolonies.core.items.ItemSupplyChestDeployer
-
Checks if the ship can be placed.
- canSort() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Checks if the building can be sorted.
- canSort() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
-
Checks if the building can sort its inventory.
- canSpawnShipAt(IColony, BlockPos, int, RotationMirror, String) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Checks whether a pirate event is possible at this place.
- canSpawnShipAt(IColony, BlockPos, int, RotationMirror, String, int) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Checks whether a pirate event is possible at this place.
- canSpawnSprintParticle() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- canSurvive(BlockState, LevelReader, BlockPos) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- canSurvive(BlockState, LevelReader, BlockPos) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- canSurvive(BlockState, LevelReader, BlockPos) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- canSurvive(BlockState, LevelReader, BlockPos) - Method in class com.minecolonies.core.blocks.BlockBarrel
- canSurvive(BlockState, LevelReader, BlockPos) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
- canSurvive(BlockState, LevelReader, BlockPos) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- canSurvive(BlockState, LevelReader, BlockPos) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- canSurvive(BlockState, LevelReader, BlockPos) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- canSustainPlant(BlockState, BlockGetter, BlockPos, Direction, BlockState) - Method in class com.minecolonies.core.blocks.BlockCompostedDirt
- canSwim() - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- canSwitchRecipes() - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
- CANT_PLACE_COLONY_IN_OTHER_DIM - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CANT_PLACE_COLONY_TOO_CLOSE_TO_OTHER_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CANT_PLACE_COLONY_TOO_CLOSE_TO_SPAWN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CANT_PLACE_COLONY_TOO_FAR_FROM_SPAWN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- canTakeItemForPickAll(ItemStack, Slot) - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
- canTakeItemForPickAll(ItemStack, Slot) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
- canTriggerQuest(IColony) - Method in interface com.minecolonies.api.quests.IQuestTriggerTemplate
-
Check if the quest trigger condition is fulfilled.
- canTriggerQuest(IColony) - Method in class com.minecolonies.core.quests.triggers.CitizenQuestTriggerTemplate
- canTriggerQuest(IColony) - Method in class com.minecolonies.core.quests.triggers.QuestReputationTriggerTemplate
- canTriggerQuest(IColony) - Method in class com.minecolonies.core.quests.triggers.RandomQuestTriggerTemplate
- canTriggerQuest(IColony) - Method in class com.minecolonies.core.quests.triggers.StateQuestTriggerTemplate
- canTriggerQuest(IColony) - Method in class com.minecolonies.core.quests.triggers.UnlockQuestTriggerTemplate
- canTriggerQuest(IColony) - Method in class com.minecolonies.core.quests.triggers.WorldDifficultyTriggerTemplate
- canTriggerQuest(ResourceLocation, IColony) - Method in interface com.minecolonies.api.quests.IQuestTriggerTemplate
-
Check if the quest trigger condition is fulfilled.
- canTriggerQuest(ResourceLocation, IColony) - Method in class com.minecolonies.core.quests.triggers.UnlockQuestTriggerTemplate
- canTryToMilk() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
- canTryToStew() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
- canUpdatePath() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- canUse() - Method in class com.minecolonies.core.entity.ai.cavalry.CavalryStrollGoal
-
Returns whether the goal can be used.
- canUse() - Method in class com.minecolonies.core.entity.ai.cavalry.ReturnToStableGoal
-
Check if the goal can be used.
- canUse() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild
-
Returns whether the Goal should begin execution.
- canUse() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAICitizenWander
- canUse() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble
-
Checks if the Interaction should be executed.
- canUse() - Method in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- canUse() - Method in class com.minecolonies.core.entity.mobs.EntityMercenaryAI
- canUsePortal(boolean) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- canUseRails() - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- canWalkUnderWater() - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- canWorkDuringTheRain() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Method which defines if a worker should be allowed to work during the rain.
- canWorkDuringTheRain() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerModule
-
Method which defines if a worker should be allowed to work during the rain.
- canWorkDuringTheRain() - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- careAboutY() - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Check if for distance calculation the y level should be taken into account.
- careAboutY() - Method in class com.minecolonies.core.entity.pathfinding.proxy.EntityCitizenWalkToProxy
- careAboutY() - Method in class com.minecolonies.core.entity.pathfinding.proxy.GeneralEntityWalkToProxy
- CARPENTER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CARPENTER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- cavalry - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- cavalry - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- CAVALRY_CORNER_PENALTY - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Cornering penalty for mounted cavalry units.
- CAVALRY_DAMAGE_MULTIPLIER - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Basic bonus damage for cavalry
- CAVALRY_HORSE - Static variable in class com.minecolonies.api.entity.ModEntities
- CAVALRY_HP_BONUS - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Basic bonus hp for cavalry
- CAVALRY_ID - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- CAVALRY_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- CAVALRY_NOHORSE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CAVALRY_PATROL_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Patrol range for cavalry units.
- CAVALRY_PATROL_RANGE_BOOST - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
- CAVALRY_RANGE_MULTIPLIER - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Basic bonus melee range for cavalry
- CAVALRY_RANGED_DAMAGE_VULNERABILITY - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Damage multiplier for cavalry when hit by ranged attacks, to represent their vulnerability to such attacks.
- CAVALRY_STABLE_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CavalryCombatAI - Class in com.minecolonies.core.entity.ai.workers.guard
- CavalryCombatAI(EntityCitizen, ITickRateStateMachine<?>, AbstractEntityAIGuard<?, ?>) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.CavalryCombatAI
- CavalryHorseDebug - Class in com.minecolonies.core.entity.other.cavalry
- CavalryHorseDebug() - Constructor for class com.minecolonies.core.entity.other.cavalry.CavalryHorseDebug
- CavalryHorseEntity - Class in com.minecolonies.core.entity.other.cavalry
-
Cavalry Horse Entity class for Minecolonies.
- CavalryHorseEntity(EntityType<? extends Horse>, Level) - Constructor for class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Constructor for CavalryHorseEntity.
- CavalryOverlayLayer - Class in com.minecolonies.core.client.render
- CavalryOverlayLayer(RenderLayerParent<Horse, HorseModel<Horse>>) - Constructor for class com.minecolonies.core.client.render.CavalryOverlayLayer
- cavalryPatrolFilter() - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
- CavalryStrollGoal - Class in com.minecolonies.core.entity.ai.cavalry
- CavalryStrollGoal(CavalryHorseEntity, double) - Constructor for class com.minecolonies.core.entity.ai.cavalry.CavalryStrollGoal
- caveAirCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Additional cost of cave air.
- center - Variable in class com.minecolonies.api.colony.CompactColonyReference
-
The position of the colony.
- center(int, int, int, int, int) - Static method in class com.minecolonies.core.client.gui.WindowBannerPicker
-
Positions a button within a grid based on the center coordinates of that grid.
- CHAIN_BUILDING_LEVEL_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
- CHANCE_TO_DUMP - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Chance to dump, if lower then this then dump else not.
- CHANCE_TO_DUMP_50 - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
At this stack size or smaller the chance to dump is 50%.
- chanceCustomVisitors(IVisitorData) - Static method in class com.minecolonies.core.datalistener.CustomVisitorListener
-
Rolls the custom visitor chance
- chanceSlot - Variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- chanceToButcher(List<? extends Animal>) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Returns true if animals list is above max.
- chanceToButcher(List<? extends Animal>) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Returns the chance to butcher an animal in the list of all animals in the building.
- CHANGE_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- changed - Variable in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Internal flag to see if anything has been changed.
- ChangeDeliveryPriorityMessage - Class in com.minecolonies.core.network.messages.server.colony.building
- ChangeDeliveryPriorityMessage(IBuildingView, boolean) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.ChangeDeliveryPriorityMessage
-
Creates message for player to change the priority of the delivery.
- ChangeDeliveryPriorityMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.ChangeDeliveryPriorityMessage
-
Transformation from a byteStream to the variables.
- changeDimension(DimensionTransition) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Prevent raiders from travelling to other dimensions through portals.
- changeDimension(DimensionTransition) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
-
Prevent citizens and visitors from travelling to other dimensions through portals.
- ChangeFreeToInteractBlockMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message to execute the renaiming of the townHall.
- ChangeFreeToInteractBlockMessage(IColonyView, BlockPos, ChangeFreeToInteractBlockMessage.MessageType) - Constructor for class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage
-
Message creation to add a new freely interactable position to the colony.
- ChangeFreeToInteractBlockMessage(IColonyView, Block, ChangeFreeToInteractBlockMessage.MessageType) - Constructor for class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage
-
Message creation to add a new freely interactable block to the colony.
- ChangeFreeToInteractBlockMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage
- ChangeFreeToInteractBlockMessage.MessageMode - Enum Class in com.minecolonies.core.network.messages.server.colony
-
Enums of modes this message exists.
- ChangeFreeToInteractBlockMessage.MessageType - Enum Class in com.minecolonies.core.network.messages.server.colony
-
Enums for Message Type for the freeBlock
- ChangePlayerRank(IColonyView, UUID, Rank) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.ChangePlayerRank
-
Constructor for setting a player rank.
- ChangePlayerRank(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.ChangePlayerRank
- ChangeRecipePriorityMessage - Class in com.minecolonies.core.network.messages.server.colony.building.worker
-
Message to change priorities of recipes.
- ChangeRecipePriorityMessage(IBuildingView, int, boolean, int, boolean) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.ChangeRecipePriorityMessage
-
Creates message for player to change the priority of the recipes.
- ChangeRecipePriorityMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.ChangeRecipePriorityMessage
-
Transformation from a byteStream to the variables.
- changeSize(ItemStack, int) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Increase or decrease the stack size.
- changeStateOverFullness(AbstractTileEntityBarrel, BlockState) - Static method in class com.minecolonies.api.blocks.AbstractBlockBarrel
- characteristics() - Method in class com.minecolonies.core.util.MultimapCollector
- CHAT_LABEL_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the chat label.
- ChatPriority - Enum Class in com.minecolonies.api.colony.interactionhandling
-
Different priority types of the interactions.
- CHECK_ENTITIES - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenAvoidEntity.FleeStates
- CHECK_FOR_CURE - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
- CHECK_FOR_FOOD - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
- CHECK_WAYPOINT_EVERY - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
Amount of ticks to wait until checking if a waypoint is still valid.
- checkAndHandleImportantInteractions(Player, InteractionHand) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Called when a player tries to interact with a citizen.
- checkAndHandleImportantInteractions(Player, InteractionHand) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
-
Called when a player tries to interact with a citizen.
- checkAndRequestArmor() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
-
Make sure we have all the needed adventuring supplies This is very similar to the AbstractEntityAiFight "atBuildingActions" But doesn't handle shields, and doesn't equip or leave equipped armor.
- checkAndRequestFood() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
- checkAndResetUpdated() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ExpeditionLogModuleView
- checkAndTransferFromHut(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check all racks in the workers hut for a required item.
- checkAutoStartResearch() - Method in interface com.minecolonies.api.research.IResearchManager
-
Checks if any autostart research has its prerequisites filled, and if so, prompts the player for resources or begins research if no resources required.
- checkAutoStartResearch() - Method in class com.minecolonies.core.colony.managers.ResearchManager
- checkBedExists() - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
- checkBedExists() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- checkCanDropLoot() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Check if can drop loot.
- checkCitizensForHappiness() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Check for the citizen happiness and update the colony happiness with it.
- checkCitizensForHappiness() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- checkCondition() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicTransition
-
Check if the condition of this transition applies
- checkCondition() - Method in interface com.minecolonies.api.entity.ai.statemachine.transitions.IStateMachineTransition
-
Check if the condition of the transition is fulfilled
- checkDirectory(File) - Static method in class com.minecolonies.api.util.Utils
-
Checks if directory exists, else creates it.
- checkDirty() - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
- checkDirty() - Method in interface com.minecolonies.api.util.IHasDirty
-
Check if one of the modules is dirty.
- CHECKED_NBT_KEYS - Static variable in class com.minecolonies.api.util.ItemStackUtils
-
List of the checked nbt sets for itemstack comparisons.
- checkFeatureUnlock() - Method in class com.minecolonies.core.client.gui.townhall.WindowMainPage
-
Check if the feature is unlocked through the patreon API.
- checkForAdditionalJobs() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Check for additional jobs to execute after the traditional furnace user jobs have been handled.
- checkForBeeInteraction() - Method in class com.minecolonies.core.colony.jobs.JobBeekeeper
-
Check if the interaction is valid/should be triggered.
- checkForChiselAndBitsBlock(BlockState) - Method in class com.minecolonies.api.compatibility.candb.AbstractChiselAndBitsProxy
-
This is the fallback for when candb is not present!
- checkForChiselAndBitsBlock(BlockState) - Method in class com.minecolonies.api.compatibility.candb.ChiselAndBitsCheck
- checkForChiselAndBitsTileEntity(BlockEntity) - Method in class com.minecolonies.api.compatibility.candb.AbstractChiselAndBitsProxy
-
This is the fallback for when candb is not present!
- checkForChiselAndBitsTileEntity(BlockEntity) - Method in class com.minecolonies.api.compatibility.candb.ChiselAndBitsCheck
- checkForDynamicLeavesBlock(Block) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
-
Check whether the block is a dynamic leaf
- checkForDynamicLeavesBlock(Block) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
-
Default method for when dynamic Tree's mod is not present, returns false
- checkForDynamicSapling(Item) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
-
Check whether the item is a dynamic Sapling
- checkForDynamicSapling(Item) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
-
Default method for when dynamic Tree's mod is not present, returns false
- checkForDynamicTreeBlock(Block) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
-
Check whether the block is part of a dynamic Tree
- checkForDynamicTreeBlock(Block) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
-
Default method for when dynamic Tree's mod is not present, returns false
- checkForDynamicTrunkShellBlock(Block) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
-
Check whether the block is a shell block.
- checkForDynamicTrunkShellBlock(Block) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
-
Default method for when dynamic Tree's mod is not present, returns false.
- checkForExtraBuildingActions() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Check for extra building options to do with each block.
- checkForExtraBuildingActions() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- checkForFoodInBuilding(ICitizenData, Set<ItemStorage>, IBuilding) - Static method in class com.minecolonies.api.util.FoodUtils
-
Get the best food for a given citizen from a given inventory and return the index where it is.
- checkForFreeSpace(Level, BlockPos) - Static method in class com.minecolonies.api.util.EntityUtils
-
Check for free space AIR_SPACE_ABOVE_TO_CHECK blocks high.
- checkForImportantJobs() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Check for important jobs to execute before the traditional furnace user jobs are handled.
- checkForImportantJobs() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSmelter
- checkForImportantJobs() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
-
Checks if the cook has anything important to do before going to the default furnace user jobs.
- checkForItems(IRecipeStorage) - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Check for all items of the required recipe.
- checkForItems(IRecipeStorage) - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkAlchemist
- checkForTarget() - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Checks if the current targets is still valid, if not searches a new target.
- checkForTarget() - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- checkForTarget() - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- checkForTinkersSlimeBlock(Block) - Method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeProxy
-
This is the fallback for when tinkers is not present!
- checkForTinkersSlimeDirtOrGrass(Block) - Method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeProxy
-
This is the fallback for when tinkers is not present!
- checkForTinkersSlimeLeaves(Block) - Method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeProxy
-
This is the fallback for when tinkers is not present!
- checkForTinkersSlimeSapling(Block) - Method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeProxy
-
This is the fallback for when tinkers is not present!
- checkForToolOrWeapon(EquipmentTypeEntry) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Ensures that we have a appropriate tool available.
- checkForToolOrWeapon(EquipmentTypeEntry) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Ensures that we have a appropriate tool available.
- checkForToolOrWeapon(EquipmentTypeEntry, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
- checkForToolOrWeaponAsync(EquipmentTypeEntry, int, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Ensures that we have a appropriate tool available.
- checkForWorkerSpecificRecipes() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Updates existing requests, if they match the recipes available at this worker
- checkForWorkerSpecificRecipes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- checkForWorkerSpecificRecipes() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.OreBreakingModule
- checkIfCanceled() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Check if the structure tusk has been canceled.
- checkIfCanceled() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- checkIfCanceled() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- checkIfCanceled() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- checkIfGuardShouldTakeDamage(AbstractEntityCitizen, Player) - Static method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Check if a guard should take damage by a player..
- checkIfInColony(BlockPos, IColony, LevelReader, boolean) - Static method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Calculates with a colony if the position is inside the colony and optionally if it is inside a building.
- checkIfNeedsItem() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if
- checkIfNeedsItem() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- checkIfRequestForItemExistOrCreate(IDeliverable) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if a request exists for a given deliverable.
- checkIfRequestForItemExistOrCreate(Collection<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if any of the stacks is in the inventory.
- checkIfRequestForItemExistOrCreate(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if a stack has been requested already or is in the inventory.
- checkIfRequestForItemExistOrCreate(ItemStack...) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Requests a list of itemstacks.
- checkIfRequestForItemExistOrCreate(ItemStack, int, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if a stack has been requested already or is in the inventory.
- checkIfRequestForItemExistOrCreate(ItemStack, int, int, boolean, boolean) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if a stack has been requested already or is in the inventory.
- checkIfRequestForItemExistOrCreateAsync(Collection<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if any of the stacks is in the inventory.
- checkIfRequestForItemExistOrCreateAsync(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if a stack has been requested already or is in the inventory.
- checkIfRequestForItemExistOrCreateAsync(ItemStack...) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Requests a list of itemstacks.
- checkIfRequestForItemExistOrCreateAsync(ItemStack, int, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if a stack has been requested already or is in the inventory.
- checkIfRequestForItemExistOrCreateAsync(ItemStack, int, int, boolean) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if a stack has been requested already or is in the inventory.
- checkIfRequestForTagExistOrCreateAsync(TagKey<Item>, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if a tag has been requested already or is in the inventory.
- checkIfWorking() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityBarrel
- checkIfWorking() - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
-
Checks if the barrel is composting
- checkIsEquipment(ItemStack) - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry
-
Determine whether an item stack works as this equipment.
- checkLastEaten(Item) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler
-
Check when we last ate a given food item.
- checkLastEaten(Item) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
- checkNearbyColony(Level) - Method in class com.minecolonies.core.client.render.worldevent.WorldEventContext
-
Checks for a nearby colony
- checkOrAddRecipe(IRecipeStorage) - Method in interface com.minecolonies.api.crafting.IRecipeManager
-
Check if recipe is in map already, if not.
- checkOrAddRecipe(IRecipeStorage) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- checkOrCreatePatientFile(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
-
Add a new patient to the list.
- checkOrRequestBucket(BuilderBucket, ICitizenData) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Check or request if the contents of a specific batch are in the inventory of the building.
- checkOrRequestBucket(BuilderBucket, ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Check or request if the contents of a specific batch are in the inventory of the building.
- checkPond(BlockGetter, BlockPos, BlockPos.MutableBlockPos) - Static method in class com.minecolonies.api.util.Pond
-
Checks if on position "water" really is water, if the water is connected to land and if the pond is big enough (bigger then 20).
- checkPreCondition(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandDeleteColony
- checkPreCondition(CommandContext<CommandSourceStack>) - Method in interface com.minecolonies.core.commands.commandTypes.IMCColonyOfficerCommand
-
Executes pre-checks before issuing the command.
- checkPreCondition(CommandContext<CommandSourceStack>) - Method in interface com.minecolonies.core.commands.commandTypes.IMCCommand
-
Preconditions to check before executing
- checkPreCondition(CommandContext<CommandSourceStack>) - Method in interface com.minecolonies.core.commands.commandTypes.IMCOPCommand
-
Executes pre-checks before issuing the command.
- checkPreCondition(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.generalcommands.CommandUnloadForcedChunks
- checkPreConditionAndExecute(CommandContext<CommandSourceStack>) - Method in interface com.minecolonies.core.commands.commandTypes.IMCCommand
-
Executes pre-checks before issuing the command
- checkPreConditionAndExecute(CommandContext<CommandSourceStack>, IMCCommand.ExecutionHandler) - Method in interface com.minecolonies.core.commands.commandTypes.IMCCommand
-
Executes pre-checks before issuing the command
- checkSpawnObstruction(LevelReader) - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirate
- checkSpawnObstruction(LevelReader) - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirateRaider
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazon
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazonRaider
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirate
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirateRaider
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptian
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptianRaider
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirate
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirateRaider
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemen
- checkSpawnRules(LevelAccessor, MobSpawnType) - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemenRaider
- checkStuck(NAV) - Method in interface com.minecolonies.api.entity.pathfinding.IStuckHandler
-
Checks if the navigator is stuck
- checkStuck(NAV) - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
-
Checks the entity for stuck
- checkTimeout(ItemStack, Level) - Method in class com.minecolonies.core.items.ItemScanAnalyzer
-
Checks the selection timeout
- checkTinkersBroken(ItemStack) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolHelper
-
Checks to see if STACK is a tinker's tool, and if it is, it checks it's NBT tags to see if it's broken.
- checkTinkersBroken(ItemStack) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolProxy
-
Checks to see if STACK is a tinker's tool, and if it is, it checks it's NBT tags to see if it's broken.
- checkTransition(ITickingTransition<S>) - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.ITickRateStateMachine
-
Check the condition for a transition
- checkTransition(ITickingTransition<S>) - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateStateMachine
-
Check the condition for a transition
- checkTransition(T) - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
Check the condition for a transition
- checkTransition(T) - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Checks the transitions condition
- checkTree(LevelReader, BlockPos, List<ItemStorage>, int) - Static method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
For use in PathJobFindTree.
- checkWaterForFishing(BlockGetter, BlockPos) - Static method in class com.minecolonies.api.util.Pond
-
Checks if the water is fine for fishing, see vanilla FishingHook checks
- cheddar_cheese - Static variable in class com.minecolonies.api.items.ModItems
- cheese_pizza - Static variable in class com.minecolonies.api.items.ModItems
- cheese_ravioli - Static variable in class com.minecolonies.api.items.ModItems
- chef - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- CHEF_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CHEF_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- CHEF_SMELT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CHEF_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- chestplate - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- chicken_broth - Static variable in class com.minecolonies.api.items.ModItems
- CHICKEN_FARMER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CHICKEN_FARMER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CHICKEN_HERDER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- chickenHerder - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- chickenHerder - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- CHICKENHERDER_HERDING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CHICKENHERDER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- CHICKENHERDER_SETTINGS_BREEDING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CHICKENHERDER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CHICKPEA - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- CHIEF_BARBARIANS_MULTIPLIER - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- CHIEF_BONUS_ARMOR - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- CHIEF_SWORD_SPEED_DIFFICULTY - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Chief sword ability constants
- CHIEFBARBARIAN - Static variable in class com.minecolonies.api.entity.ModEntities
- CHIEFBARBARIAN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- CHIEFPIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- CHIEFPIRATE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- chiefSword - Static variable in class com.minecolonies.api.items.ModItems
- child - Variable in class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild
- child() - Method in record class com.minecolonies.api.crafting.CountedIngredient
-
Returns the value of the
childrecord component. - CHILD - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CHILD_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- childA - Variable in class com.minecolonies.core.datalistener.QuestJsonListener.ExpressionNode
- childB - Variable in class com.minecolonies.core.datalistener.QuestJsonListener.ExpressionNode
- ChildrenBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
Assignment module for pupils.
- ChildrenBuildingModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.ChildrenBuildingModule
- childrenList - Variable in class com.minecolonies.core.client.gui.citizen.FamilyWindowCitizen
- childStateUpdated(IRequestManager, IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method called by a child state to indicate that its state has been updated.
- childStateUpdated(IRequestManager, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method called by a child state to indicate that its state has been updated.
- ChiselAndBitsCheck - Class in com.minecolonies.api.compatibility.candb
-
This class is to store a check to see if a block is a chiselsandbits block.
- ChiselAndBitsCheck() - Constructor for class com.minecolonies.api.compatibility.candb.ChiselAndBitsCheck
- CHITCHAT - Enum constant in enum class com.minecolonies.api.colony.interactionhandling.ChatPriority
- chooseWaypointFor(List<BlockPos>, BlockPos, BlockPos) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Chooses the next position to go to
- chorusBread - Static variable in class com.minecolonies.api.items.ModItems
- CHUNK_POS - Static variable in class com.minecolonies.api.util.CodecUtil
-
Chunk pos codec
- CHUNK_UNLOAD_DELAY - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- chunkArray - Variable in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- ChunkCache - Class in com.minecolonies.core.entity.pathfinding.world
- ChunkCache(Level, BlockPos, BlockPos) - Constructor for class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- ChunkCapData - Class in com.minecolonies.api.util
-
Wrapper class for chunk pos and colony cap data
- ChunkCapData(int, int) - Constructor for class com.minecolonies.api.util.ChunkCapData
- ChunkCapData(int, int, int, List<Integer>, Map<Integer, Set<BlockPos>>) - Constructor for class com.minecolonies.api.util.ChunkCapData
- ChunkClaimData - Class in com.minecolonies.api.colony.claim
-
The implementation of the colonyTagCapability.
- ChunkClaimData() - Constructor for class com.minecolonies.api.colony.claim.ChunkClaimData
- ChunkDataHelper - Class in com.minecolonies.core.util
-
Class to take care of chunk data helper.
- CHUNKS_TO_CLAIM_THRESHOLD - Static variable in class com.minecolonies.api.util.constant.Constants
- chunkX - Variable in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- chunkZ - Variable in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- CircleParticleEffectMessage - Class in com.minecolonies.core.network.messages.client
-
Handles spawning item particle effects in a circle around a target.
- CircleParticleEffectMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.CircleParticleEffectMessage
- CircleParticleEffectMessage(Vec3, SimpleParticleType, int) - Constructor for class com.minecolonies.core.network.messages.client.CircleParticleEffectMessage
-
Start a circling particle effect.
- citizen - Variable in class com.minecolonies.core.client.gui.citizen.AbstractWindowCitizen
-
The citizenData.View object.
- citizen - Variable in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
-
The respective citizen.
- citizen - Variable in class com.minecolonies.core.entity.ai.minimal.EntityAICitizenWander
-
The citizen that is wandering.
- citizen - Variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
The citizen assigned to this manager.
- CITIZEN - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CITIZEN - Static variable in class com.minecolonies.api.entity.ModEntities
- CITIZEN - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- CITIZEN_BORN_EVENT_ID - Static variable in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenBornEvent
-
This events id, registry entries use res locations as ids.
- CITIZEN_BURY - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- CITIZEN_CAP - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- CITIZEN_CAP_MET - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- CITIZEN_DEATH_DESC - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CITIZEN_DIED_EVENT_ID - Static variable in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
-
This events id, registry entries use res locations as ids.
- CITIZEN_DONE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Assign button of the gui.
- CITIZEN_EAT_FOOD - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- CITIZEN_GROWN_UP_EVENT_ID - Static variable in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenGrownUpEvent
-
This events id, registry entries use res locations as ids.
- CITIZEN_H - Static variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- CITIZEN_HEIGHT - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Height of the citizen.
- CITIZEN_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CITIZEN_INFO - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the citizen info box.
- CITIZEN_INV_SLOTS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- CITIZEN_JOB - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the job label in the GUI.
- CITIZEN_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the citizen name in the GUI.
- CITIZEN_LIMIT_DEFAULT - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The default limit of citizens, if no research is done yet.
- CITIZEN_LIMIT_HAMLET - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The limit of citizens if the second increase research is done.
- CITIZEN_LIMIT_MAX - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The limit of citizens if the last increase research is done, this is absolute limit of citizens, including config file.
- CITIZEN_LIMIT_OUTPOST - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The limit of citizens if the first increase research is done.
- CITIZEN_LIMIT_VILLAGE - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The limit of citizens if the third increase research is done.
- CITIZEN_LIST_UNEMP - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the citizen list in the GUI.
- CITIZEN_LIVING - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the job label in the GUI.
- CITIZEN_NOT_GUARD_NEAR_HOME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CITIZEN_NOT_GUARD_NEAR_WORK - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CITIZEN_RENAME_NOT_ALLOWED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CITIZEN_RENAME_SAME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CITIZEN_RESPAWN_INTERVAL_MAX - Static variable in class com.minecolonies.api.util.constant.Constants
- CITIZEN_RESPAWN_INTERVAL_MIN - Static variable in class com.minecolonies.api.util.constant.Constants
- CITIZEN_RESURRECT - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- CITIZEN_SOUND_EVENT_PREFIX - Static variable in class com.minecolonies.api.sounds.ModSoundEvents
-
Citizen sound prefix.
- CITIZEN_SOUND_EVENTS - Static variable in class com.minecolonies.api.sounds.ModSoundEvents
-
Map of sound events.
- CITIZEN_SPAWNED_EVENT_ID - Static variable in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenSpawnedEvent
-
This events id, registry entries use res locations as ids.
- CITIZEN_TRIGGER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- CITIZEN_W - Static variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- CITIZEN_WIDTH - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Width of the citizen.
- CITIZEN_X - Static variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- CITIZEN_Y - Static variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- CitizenAddedModEvent - Class in com.minecolonies.api.eventbus.events.colony.citizens
-
Event for when a citizen was added to the colony.
- CitizenAddedModEvent(ICitizenData, CitizenAddedModEvent.CitizenAddedSource) - Constructor for class com.minecolonies.api.eventbus.events.colony.citizens.CitizenAddedModEvent
-
Citizen added event.
- CitizenAddedModEvent.CitizenAddedSource - Enum Class in com.minecolonies.api.eventbus.events.colony.citizens
-
How the citizen came into the colony.
- CitizenAI - Class in com.minecolonies.core.entity.ai.workers
-
High level AI for citizens, which switches between all the different AI states like sleeping,working,fleeing etc
- CitizenAI(EntityCitizen) - Constructor for class com.minecolonies.core.entity.ai.workers.CitizenAI
- CitizenAIState - Enum Class in com.minecolonies.api.entity.ai.statemachine.states
-
AI States for citizen's state
- CitizenArmorLayer<T,
M, - Class in com.minecolonies.core.client.renderA> - CitizenArmorLayer(RenderLayerParent<T, M>, A, A, ModelManager, EntityModelSet) - Constructor for class com.minecolonies.core.client.render.CitizenArmorLayer
- CitizenBornEvent - Class in com.minecolonies.core.colony.eventhooks.citizenEvents
-
The event for handling a newly born citizen.
- CitizenBornEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenBornEvent
-
Creates a new citizen born event.
- CitizenBornEvent(BlockPos, String) - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenBornEvent
-
Creates a new citizen born event.
- citizenBury() - Static method in record class com.minecolonies.api.advancements.CitizenBuryTrigger.CitizenBuryTriggerInstance
- CitizenBuryTrigger - Class in com.minecolonies.api.advancements
-
A Trigger that is triggered when a citizen is buried in a graveyard
- CitizenBuryTrigger() - Constructor for class com.minecolonies.api.advancements.CitizenBuryTrigger
- CitizenBuryTrigger.CitizenBuryTriggerInstance - Record Class in com.minecolonies.api.advancements
- CitizenBuryTriggerInstance(Optional<ContextAwarePredicate>) - Constructor for record class com.minecolonies.api.advancements.CitizenBuryTrigger.CitizenBuryTriggerInstance
-
Creates an instance of a
CitizenBuryTriggerInstancerecord class. - citizenChatOptions - Variable in class com.minecolonies.core.colony.CitizenData
-
The citizen chat options on the server side.
- CitizenColonyHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
Handles all colony related methods for the citizen.
- CitizenColonyHandler(AbstractEntityCitizen) - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
Constructor for the experience handler.
- CitizenCombatTracker - Class in com.minecolonies.core.entity.citizen
-
Adaptation of CombatTracker to properly handle citizen death messages.
- CitizenCombatTracker(EntityCitizen) - Constructor for class com.minecolonies.core.entity.citizen.CitizenCombatTracker
- CitizenConstants - Class in com.minecolonies.api.util.constant
-
Constants regarding citizens.
- CitizenConstants() - Constructor for class com.minecolonies.api.util.constant.CitizenConstants
- CitizenData - Class in com.minecolonies.core.colony
-
Extra data for Citizens.
- CitizenData(int, IColony) - Constructor for class com.minecolonies.core.colony.CitizenData
-
Create a CitizenData given an ID.
- CitizenDataManager - Class in com.minecolonies.core.colony
- CitizenDataManager() - Constructor for class com.minecolonies.core.colony.CitizenDataManager
- CitizenDataView - Class in com.minecolonies.core.colony
-
The CitizenDataView is the client-side representation of a CitizenData.
- CitizenDataView(int, IColonyView) - Constructor for class com.minecolonies.core.colony.CitizenDataView
-
Set View id.
- CitizenDiedEvent - Class in com.minecolonies.core.colony.eventhooks.citizenEvents
-
The event for handling a citizen death.
- CitizenDiedEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
-
Creates a new citizen died event.
- CitizenDiedEvent(BlockPos, String, String) - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
-
Creates a new citizen died event.
- CitizenDiedModEvent - Class in com.minecolonies.api.eventbus.events.colony.citizens
-
Event for when a citizen died in any colony.
- CitizenDiedModEvent(ICitizenData, DamageSource) - Constructor for class com.minecolonies.api.eventbus.events.colony.citizens.CitizenDiedModEvent
-
Citizen died event.
- CitizenDiseaseHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
Handler taking care of citizens getting stuck.
- CitizenDiseaseHandler(ICitizenData) - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
-
Constructor for the experience handler.
- citizenEatFood() - Static method in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
- citizenEatFood(List<ItemPredicate>) - Static method in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
-
Construct the check with a single item condition
- CitizenEatFoodTrigger - Class in com.minecolonies.api.advancements
- CitizenEatFoodTrigger() - Constructor for class com.minecolonies.api.advancements.CitizenEatFoodTrigger
- CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance - Record Class in com.minecolonies.api.advancements
- CitizenEatFoodTriggerInstance(Optional<ContextAwarePredicate>, List<ItemPredicate>) - Constructor for record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
-
Creates an instance of a
CitizenEatFoodTriggerInstancerecord class. - CitizenExperienceHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
Handles all experience related things of the citizen.
- CitizenExperienceHandler(AbstractEntityCitizen) - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenExperienceHandler
-
Constructor for the experience handler.
- CitizenFoodHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
The food handler for the citizen.
- CitizenFoodHandler(ICitizenData) - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
-
Create the food handler.
- CitizenFoodStats(int, int) - Constructor for record class com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler.CitizenFoodStats
-
Creates an instance of a
CitizenFoodStatsrecord class. - CitizenGrownUpEvent - Class in com.minecolonies.core.colony.eventhooks.citizenEvents
-
The event for handling a citizen growing up.
- CitizenGrownUpEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenGrownUpEvent
-
Creates a new citizen grown up event.
- CitizenGrownUpEvent(BlockPos, String) - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenGrownUpEvent
-
Creates a new citizen grown up event.
- CitizenHappinessHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
The new happiness handler for the citizen.
- CitizenHappinessHandler() - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
-
Create an empty happiness handler for the client side.
- CitizenHappinessHandler(ICitizenData) - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
-
Create a new instance of the citizen happiness handler.
- CITIZENID_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- citizenInv - Static variable in class com.minecolonies.api.inventory.ModContainers
- CitizenInventoryHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
Handles the inventory of the citizen.
- CitizenInventoryHandler(AbstractEntityCitizen) - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenInventoryHandler
-
Constructor for the experience handler.
- CitizenItemUtils - Class in com.minecolonies.core.util.citizenutils
-
Handles the citizens interaction with an item with the world.
- CitizenItemUtils() - Constructor for class com.minecolonies.core.util.citizenutils.CitizenItemUtils
- CitizenJobChangedModEvent - Class in com.minecolonies.api.eventbus.events.colony.citizens
-
Event for when a citizen their job changes.
- CitizenJobChangedModEvent(ICitizenData, JobEntry) - Constructor for class com.minecolonies.api.eventbus.events.colony.citizens.CitizenJobChangedModEvent
-
Citizen added event.
- CitizenJobHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
Handles the citizen job methods.
- CitizenJobHandler(AbstractEntityCitizen) - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenJobHandler
-
Constructor for the experience handler.
- citizenList - Variable in class com.minecolonies.core.client.gui.WindowHireWorker
-
Holder of a list element
- CitizenManager - Class in com.minecolonies.core.colony.managers
- CitizenManager(Colony) - Constructor for class com.minecolonies.core.colony.managers.CitizenManager
-
Creates the Citizenmanager for a colony.
- CitizenModel<T> - Class in com.minecolonies.api.client.render.modeltype
-
Citizen model.
- CitizenModel(ModelPart) - Constructor for class com.minecolonies.api.client.render.modeltype.CitizenModel
- CitizenMournHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
The new happiness handler for the citizen.
- CitizenMournHandler(ICitizenData) - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
-
Create a new instance of the citizen happiness handler.
- CitizenNameFile - Class in com.minecolonies.api.colony
-
The citizen name file of a specific style of names.
- CitizenNameFile(int, CitizenNameFile.NameOrder, List<String>, List<String>, List<String>) - Constructor for class com.minecolonies.api.colony.CitizenNameFile
-
Create a new instance of a specific name file.
- CitizenNameFile.NameOrder - Enum Class in com.minecolonies.api.colony
-
Current types of name order.
- CitizenNameListener - Class in com.minecolonies.core.datalistener
-
Loads and listens to custom visitor data added
- CitizenNameListener() - Constructor for class com.minecolonies.core.datalistener.CitizenNameListener
-
Create a new listener.
- CitizenQuestTriggerTemplate - Class in com.minecolonies.core.quests.triggers
-
Random quest trigger.
- CitizenQuestTriggerTemplate(JsonObject) - Constructor for class com.minecolonies.core.quests.triggers.CitizenQuestTriggerTemplate
-
Create a new state quest trigger.
- CitizenRemovedModEvent - Class in com.minecolonies.api.eventbus.events.colony.citizens
-
Event for when a citizen was removed from the colony.
- CitizenRemovedModEvent(IColony, int, Entity.RemovalReason) - Constructor for class com.minecolonies.api.eventbus.events.colony.citizens.CitizenRemovedModEvent
-
Citizen removed event.
- CitizenRenderData - Class in com.minecolonies.core.client.render.worldevent.highlightmanager
-
Highlight render data for marking a citizen.
- CitizenRenderData(int, Duration) - Constructor for class com.minecolonies.core.client.render.worldevent.highlightmanager.CitizenRenderData
-
Default constructor.
- citizenResurrect() - Static method in record class com.minecolonies.api.advancements.CitizenResurrectTrigger.CitizenResurrectTriggerInstance
- CitizenResurrectTrigger - Class in com.minecolonies.api.advancements
-
A Trigger that is triggered when the miner reaches a certain depth
- CitizenResurrectTrigger() - Constructor for class com.minecolonies.api.advancements.CitizenResurrectTrigger
- CitizenResurrectTrigger.CitizenResurrectTriggerInstance - Record Class in com.minecolonies.api.advancements
- CitizenResurrectTriggerInstance(Optional<ContextAwarePredicate>) - Constructor for record class com.minecolonies.api.advancements.CitizenResurrectTrigger.CitizenResurrectTriggerInstance
-
Creates an instance of a
CitizenResurrectTriggerInstancerecord class. - citizens - Variable in class com.minecolonies.core.client.gui.WindowHireWorker
-
Contains all the citizens.
- CITIZENS_AMOUNT_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the label of an amount of citizens per job in the townhall GUI.
- CITIZENS_HEALED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- CITIZENS_RESURRECTED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- CITIZENS_VISITED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- CitizenSkillHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
The citizen skill handler of the citizen.
- CitizenSkillHandler() - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- CitizenSkillHandler.SkillData - Class in com.minecolonies.core.entity.citizen.citizenhandlers
- CitizenSleepHandler - Class in com.minecolonies.core.entity.citizen.citizenhandlers
-
Handles the sleep of the citizen.
- CitizenSleepHandler(AbstractEntityCitizen) - Constructor for class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSleepHandler
-
Constructor for the experience handler.
- CitizenSpawnedEvent - Class in com.minecolonies.core.colony.eventhooks.citizenEvents
-
The event handling a newly spawned(not born) citizen.
- CitizenSpawnedEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenSpawnedEvent
-
Creates a new citizen spawned event.
- CitizenSpawnedEvent(BlockPos, String) - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenSpawnedEvent
-
Creates a new citizen spawned event.
- citizenTrigger - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- CitizenTriggerReturnData - Class in com.minecolonies.core.quests.triggers
-
Wrapper around a citizen id.
- CitizenTriggerReturnData(ICitizenData) - Constructor for class com.minecolonies.core.quests.triggers.CitizenTriggerReturnData
-
Create a new return data obj.
- citizenVoices - Variable in class com.minecolonies.api.configuration.ClientConfiguration
- CitizenWindowUtils - Class in com.minecolonies.core.client.gui.citizen
-
BOWindow for the citizen.
- claimBuildingChunks(Colony, boolean, BlockPos, int, Tuple<BlockPos, BlockPos>) - Static method in class com.minecolonies.core.util.ChunkDataHelper
-
Notify all chunks in the range of the colony about the colony.
- claimColonyChunks(ServerLevel, boolean, Colony, BlockPos) - Static method in class com.minecolonies.core.util.ChunkDataHelper
-
Notify all chunks in the range of the colony about the colony.
- claimExtensions() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Attempt to automatically claim free building extensions, if possible and if any building extensions are available.
- claimNewChunk(ChunkPos) - Method in class com.minecolonies.core.colony.Colony
- clamp(int, int, int) - Static method in class com.minecolonies.api.util.MathUtils
-
Clamped a value between a lower and upper bound.
- CLASS - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- CLASSES_SHOULD_NOT_ACCESS_STATIC_MEMBERS_OF_THEIR_OWN_SUBCLASSES_DURING_INITIALIZATION - Static variable in class com.minecolonies.api.util.constant.Suppression
-
We sometimes suppress this because we map static things.
- Classic - Static variable in class com.minecolonies.api.crafting.ModRecipeTypes
- CLASSIC_ID - Static variable in class com.minecolonies.api.crafting.ModRecipeTypes
- ClassicRecipe - Class in com.minecolonies.api.crafting
-
The Classic Recipe type
- ClassicRecipe(IRecipeStorage) - Constructor for class com.minecolonies.api.crafting.ClassicRecipe
-
Classic Recipe constructor
- cleanGraves() - Method in class com.minecolonies.core.colony.buildings.moduleviews.GraveyardManagementModuleView
-
Clean the list of graves if a grave is missing from the world.
- cleanRequestData(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method called when the given manager gets notified of the receiving of a given task by its requester.
- cleanRequestData(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method called when the given manager gets notified of the receiving of a given task by its requester.
- cleanup() - Static method in class com.minecolonies.core.client.render.worldevent.ColonyBorderRenderer
-
Cleanup on logout.
- cleanUpBuildings(IColony) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- cleanUpBuildings(IColony) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Clean up the buildings.
- cleanVisibleSlots() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
-
Removes currently equipped shield
- clear() - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Clear all the statistics, this will remove all the entries from the map
- clear() - Method in class com.minecolonies.core.colony.ColonyList
-
Empty the list.
- clear() - Method in class com.minecolonies.core.colony.managers.StatisticsManager
-
Clear all the statistics, this will remove all the entries from the map
- clear() - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyDeathpoints
-
Clear overlay cache.
- clear(BlockPos) - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult.Builder
-
Tell the planter he should clear an obstructed work position.
- CLEAR - Enum constant in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.ActionToPerform
- CLEAR - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
- CLEAR_NON_SOLIDS - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
- CLEAR_WATER - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
- clearActionsDone() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Clear the actions done counter.
- clearActionsDone() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- clearBlueprint() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Clears the stored blueprint
- clearBlueprint() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- clearBlueprint() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- clearCache() - Static method in class com.minecolonies.core.client.gui.WindowBuildingBrowser
-
Clears the blueprint information cache.
- clearContent() - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- clearContent() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- ClearCurrentGrave() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
-
Clear the current grave the undertaker is currently working on.
- clearDeceasedCitizen() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenMournHandler
-
Clear the list of deceased citizens.
- clearDeceasedCitizen() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
- clearDirty() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Sets
#dirtyto false, meaning that the instance is up to date. - clearDirty() - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
- clearDirty() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Clear the dirty flag for this animal data.
- clearDirty() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Markt the instance not dirty.
- clearDirty() - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Clear the dirty flag.
- clearDirty() - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Clear dirty from all buildings.
- clearDirty() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Clear the isDirty of the buildings.
- clearDirty() - Method in interface com.minecolonies.api.research.IResearchManager
- clearDirty() - Method in interface com.minecolonies.api.util.IHasDirty
-
Clear the dirty setting of the module.
- clearDirty() - Method in class com.minecolonies.core.colony.AnimalData
-
Clears the dirty flag for this animal data.
- clearDirty() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- clearDirty() - Method in class com.minecolonies.core.colony.CitizenData
- clearDirty() - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Clear the dirty flag of the Animal Manager, which will prevent it from re-saving to disk when the colony is saved.
- clearDirty() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- clearDirty() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- clearDirty() - Method in class com.minecolonies.core.colony.managers.ResearchManager
- clearDirty() - Method in class com.minecolonies.core.colony.managers.VisitorManager
- clearDirty() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Marks instance not dirty.
- clearEntities() - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModuleView
-
Clear the list of items
- clearEntities() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- clearFor(Entity) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Clears the reservation on the horse if it is reserved by the entity with the given UUID.
- clearHighlightsForKey(String) - Static method in class com.minecolonies.core.client.render.worldevent.HighlightManager
-
Clears all highlight items for the given group key.
- clearItemHandler(IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Clears an entire
IItemHandler. - clearItems() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModule
-
Clear all in the list.
- clearItems() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModuleView
-
Clear the list of items
- clearItems() - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- clearItems() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- clearPendingPrestigeCalc(IBuilding) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Indicate to building manager that prestige just has been calculated.
- clearPendingPrestigeCalc(IBuilding) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- clearRecipes() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Clear the list of recipes.
- clearRecipes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- clearReservation() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Clears the reservation on the horse.
- clearWorkForCitizen(ICitizenData) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
When a citizen is removed, unclaim any Work Orders that were claimed by that citizen.
- clearWorkForCitizen(ICitizenData) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
When a citizen is removed, unclaim any Work Orders that were claimed by that citizen.
- CLICK_GUI_BUTTON - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- clicked(int, int, ClickType, Player) - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
- clicked(int, int, ClickType, Player) - Method in class com.minecolonies.api.inventory.container.ContainerRack
- clicked(int, int, ClickType, Player) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
- clicked(int, int, ClickType, Player) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
- ClickEventWithExecutable - Class in com.minecolonies.core.commands
-
Small utility class to run an executable on a chat click event.
- ClickEventWithExecutable(Runnable...) - Constructor for class com.minecolonies.core.commands.ClickEventWithExecutable
-
Default constructor.
- clickGuiButton() - Static method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
- clickGuiButton(String) - Static method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Construct the check with a single button condition
- clickGuiButton(String, ResourceLocation) - Static method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Construct the check more specifically
- ClickGuiButtonTrigger - Class in com.minecolonies.api.advancements
- ClickGuiButtonTrigger() - Constructor for class com.minecolonies.api.advancements.ClickGuiButtonTrigger
- ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance - Record Class in com.minecolonies.api.advancements
- ClickGuiButtonTriggerInstance(Optional<ContextAwarePredicate>, Optional<String>, Optional<ResourceLocation>) - Constructor for record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Creates an instance of a
ClickGuiButtonTriggerInstancerecord class. - ClickGuiButtonTriggerMessage - Class in com.minecolonies.core.network.messages.server
- ClickGuiButtonTriggerMessage(String, ResourceLocation) - Constructor for class com.minecolonies.core.network.messages.server.ClickGuiButtonTriggerMessage
- ClickGuiButtonTriggerMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.ClickGuiButtonTriggerMessage
- ClientConfiguration - Class in com.minecolonies.api.configuration
-
Mod client configuration.
- ClientConfiguration(ModConfigSpec.Builder) - Constructor for class com.minecolonies.api.configuration.ClientConfiguration
-
Builds client configuration.
- ClientEventHandler - Class in com.minecolonies.core.event
-
Used to handle client events.
- ClientEventHandler() - Constructor for class com.minecolonies.core.event.ClientEventHandler
- ClientEvents() - Constructor for class com.minecolonies.core.event.DataPackSyncEventHandler.ClientEvents
- ClientMinecoloniesAPIImpl - Class in com.minecolonies.apiimp
- ClientMinecoloniesAPIImpl() - Constructor for class com.minecolonies.apiimp.ClientMinecoloniesAPIImpl
- ClientRegistration() - Constructor for class com.minecolonies.apiimp.initializer.ModParticleTypesInitializer.ClientRegistration
- ClientRegistryHandler - Class in com.minecolonies.core.event
- ClientRegistryHandler() - Constructor for class com.minecolonies.core.event.ClientRegistryHandler
- clipboard - Static variable in class com.minecolonies.api.items.ModItems
- CLIPBOARD_TOGGLE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- ClipBoardDecorator - Class in com.minecolonies.core.client.render
- ClipBoardDecorator() - Constructor for class com.minecolonies.core.client.render.ClipBoardDecorator
- close() - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
- CLOSE_PORTAL - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
-
Settings
- closeNextNode(RotationMirror, MineNode, Level) - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
-
Closes a given node.
- closePortal() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
-
Close the nether portal while idle around the building
- CloseUIDialogueAnswer() - Constructor for class com.minecolonies.api.quests.IQuestDialogueAnswer.CloseUIDialogueAnswer
- CMC_GUI_TOWNHALL_BUILDING_LEVEL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COCOA_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- COCOA_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- CocoaPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.COCOA_BEANS. - CocoaPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CocoaPlantModule
-
Default constructor.
- codec() - Method in class com.minecolonies.api.advancements.AllTowersTrigger
- codec() - Method in class com.minecolonies.api.advancements.ArmyPopulationTrigger
- codec() - Method in class com.minecolonies.api.advancements.BuildingAddRecipeTrigger
- codec() - Method in class com.minecolonies.api.advancements.CitizenBuryTrigger
- codec() - Method in class com.minecolonies.api.advancements.CitizenEatFoodTrigger
- codec() - Method in class com.minecolonies.api.advancements.CitizenResurrectTrigger
- codec() - Method in class com.minecolonies.api.advancements.ClickGuiButtonTrigger
- codec() - Method in class com.minecolonies.api.advancements.ColonyPopulationTrigger
- codec() - Method in class com.minecolonies.api.advancements.CompleteBuildRequestTrigger
- codec() - Method in class com.minecolonies.api.advancements.CreateBuildRequestTrigger
- codec() - Method in class com.minecolonies.api.advancements.DeepMineTrigger
- codec() - Method in class com.minecolonies.api.advancements.MaxFieldsTrigger
- codec() - Method in class com.minecolonies.api.advancements.OpenGuiWindowTrigger
- codec() - Method in class com.minecolonies.api.advancements.PlaceStructureTrigger
- codec() - Method in class com.minecolonies.api.advancements.PlaceSupplyTrigger
- codec() - Method in class com.minecolonies.api.advancements.UndertakerTotemTrigger
- codec() - Method in class com.minecolonies.api.crafting.CompostRecipe.Serializer
- codec() - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Serializer
- codec() - Method in class com.minecolonies.core.blocks.BlockBarrel
- codec() - Method in class com.minecolonies.core.blocks.BlockDecorationController
- codec() - Method in class com.minecolonies.core.blocks.BlockPlantationField
- codec() - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- codec() - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- codec() - Method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- CODEC - Static variable in record class com.minecolonies.api.advancements.AllTowersTrigger.AllTowersTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.ArmyPopulationTrigger.ArmyPopulationTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.CitizenBuryTrigger.CitizenBuryTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.CitizenResurrectTrigger.CitizenResurrectTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.ColonyPopulationTrigger.ColonyPopulationTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.DeepMineTrigger.DeepMineTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.MaxFieldsTrigger.MaxFieldsTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.PlaceSupplyTrigger.PlaceSupplyTriggerInstance
- CODEC - Static variable in record class com.minecolonies.api.advancements.UndertakerTotemTrigger.UndertakerTotemTriggerInstance
- CODEC - Static variable in class com.minecolonies.api.crafting.CompostRecipe
- CODEC - Static variable in record class com.minecolonies.api.crafting.CountedIngredient
- CODEC - Static variable in record class com.minecolonies.api.items.component.AdventureData
- CODEC - Static variable in record class com.minecolonies.api.items.component.BuildingId
- CODEC - Static variable in record class com.minecolonies.api.items.component.ColonyId
- CODEC - Static variable in record class com.minecolonies.api.items.component.Desc
- CODEC - Static variable in record class com.minecolonies.api.items.component.HutBlockData
- CODEC - Static variable in record class com.minecolonies.api.items.component.PatrolTarget
- CODEC - Static variable in enum class com.minecolonies.api.items.component.PermissionMode
- CODEC - Static variable in record class com.minecolonies.api.items.component.RallyData
- CODEC - Static variable in record class com.minecolonies.api.items.component.SupplyData
- CODEC - Static variable in record class com.minecolonies.api.items.component.Timestamp
- CODEC - Static variable in record class com.minecolonies.api.items.component.WarehouseSnapshot
- CODEC - Static variable in class com.minecolonies.api.loot.EntityInBiomeTag
- CODEC - Static variable in class com.minecolonies.api.loot.GenerateSupplyLoot
- CODEC - Static variable in class com.minecolonies.api.loot.ResearchUnlocked
- CODEC - Static variable in class com.minecolonies.core.blocks.BlockBarrel
- CODEC - Static variable in class com.minecolonies.core.blocks.BlockDecorationController
- CODEC - Static variable in class com.minecolonies.core.blocks.BlockPlantationField
- CODEC - Static variable in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- CODEC - Static variable in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- CODEC - Static variable in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- CODEC - Static variable in record class com.minecolonies.core.recipes.FoodIngredient
- CODEC - Static variable in class com.minecolonies.core.recipes.PlantIngredient
- CodecUtil - Class in com.minecolonies.api.util
- COLD_BIOMES - Static variable in class com.minecolonies.api.util.constant.TagConstants
- coldBiomes - Static variable in class com.minecolonies.api.items.ModTags
- CollectorUtils - Class in com.minecolonies.core.util
-
Class to introduce custom stream collectors.
- colonies - Static variable in class com.minecolonies.core.client.gui.map.WindowColonyMap
-
List of known colonies
- COLONIST_DEATH_LOCATION - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- colony - Variable in class com.minecolonies.core.client.gui.citizen.AbstractWindowCitizen
- colony - Variable in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
The colony.
- colony - Variable in class com.minecolonies.core.client.gui.WindowHireWorker
-
The colony.
- colony - Variable in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
-
The Colony for this schematic Provider
- colony - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
The associated colony
- colony - Variable in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Colony this workorder is in
- colony - Variable in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
-
The related colony
- colony - Variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
The colony reference.
- colony - Variable in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
The colony reference.
- colony - Variable in class com.minecolonies.core.research.LocalResearchTree
-
The colony reference.
- Colony - Class in com.minecolonies.core.colony
-
This class describes a colony and contains all the data and methods for manipulating a Colony.
- COLONY_ATTACK_GUARD_GROUP_SIZE_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COLONY_ATTACK_START_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COLONY_CODEC - Static variable in class com.minecolonies.core.structures.EmptyColonyStructure
- COLONY_DAY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the day progress.
- COLONY_DEFENDED_SUCCESS_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COLONY_EVENT_DESC_TYPES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- COLONY_EVENT_TYPES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- COLONY_FLAG - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- COLONY_FOUNDED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- COLONY_ID - Static variable in class com.minecolonies.core.commands.arguments.ModArgumentTypes
- COLONY_ID_COMPONENT - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- COLONY_POPULATION - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- COLONY_QUESTS_DIR - Static variable in class com.minecolonies.core.generation.DataGeneratorConstants
- COLONY_RECRUITMENT_ITEMS_DIR - Static variable in class com.minecolonies.core.generation.DataGeneratorConstants
- COLONY_SIGN - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- COLONY_SIZE_CHANGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COLONY_STORIES_DIR - Static variable in class com.minecolonies.core.generation.DataGeneratorConstants
- ColonyAbandonOwnMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message for deleting an owned colony
- ColonyAbandonOwnMessage() - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyAbandonOwnMessage
- ColonyAbandonOwnMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyAbandonOwnMessage
- ColonyBlueprintRenderer - Class in com.minecolonies.core.client.render.worldevent
-
Renders blueprints in the colony area.
- ColonyBlueprintRenderer() - Constructor for class com.minecolonies.core.client.render.worldevent.ColonyBlueprintRenderer
- ColonyBorderMapping - Class in com.minecolonies.core.compatibility.journeymap
-
Utility class to manage colony border mapping.
- ColonyBorderRenderer - Class in com.minecolonies.core.client.render.worldevent
- ColonyBorderRenderer() - Constructor for class com.minecolonies.core.client.render.worldevent.ColonyBorderRenderer
- ColonyConnection - Class in com.minecolonies.api.colony.connections
-
Small storage class to hold colony connection data.
- ColonyConnection() - Constructor for class com.minecolonies.api.colony.connections.ColonyConnection
-
Constructor for deserialization/serialization.
- ColonyConnection(int, String, BlockPos, DiplomacyStatus) - Constructor for class com.minecolonies.api.colony.connections.ColonyConnection
-
Connected Colony Data with:
- ColonyConnectionManager - Class in com.minecolonies.core.colony.managers
- ColonyConnectionManager(IColony) - Constructor for class com.minecolonies.core.colony.managers.ColonyConnectionManager
-
Create a new connection manager.
- ColonyConnectionModule - Class in com.minecolonies.core.colony.buildings.modules
-
Server side colony connection module of a gatehouse.
- ColonyConnectionModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.ColonyConnectionModule
- ColonyConnectionModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side version of colony connection module.
- ColonyConnectionModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.ColonyConnectionModuleView
-
Constructor.
- ColonyConnectionNode - Class in com.minecolonies.api.colony.connections
-
Node in the path from one colony to another.
- ColonyConnectionNode(BlockPos) - Constructor for class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Create a new connection node at a given pos.
- ColonyConstants - Class in com.minecolonies.api.util.constant
-
Colony wide constants.
- ColonyCreatedModEvent - Class in com.minecolonies.api.eventbus.events.colony
-
Colony created event.
- ColonyCreatedModEvent(IColony) - Constructor for class com.minecolonies.api.eventbus.events.colony.ColonyCreatedModEvent
-
Constructs a colony created event.
- ColonyDeathpoints - Class in com.minecolonies.core.compatibility.journeymap
-
Utility class to manage colony deathpoint mapping.
- ColonyDeletedModEvent - Class in com.minecolonies.api.eventbus.events.colony
-
Colony deleted event.
- ColonyDeletedModEvent(IColony) - Constructor for class com.minecolonies.api.eventbus.events.colony.ColonyDeletedModEvent
-
Constructs a colony deleted event.
- ColonyDeleteOwnMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message for deleting an owned colony
- ColonyDeleteOwnMessage() - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyDeleteOwnMessage
- ColonyDeleteOwnMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyDeleteOwnMessage
- ColonyEventDescriptionTypeRegistryEntry - Class in com.minecolonies.api.colony.colonyEvents.registry
-
This is the colonies event registry entry class, used for registering any colony related events.
- ColonyEventDescriptionTypeRegistryEntry(BiFunction<HolderLookup.Provider, CompoundTag, IColonyEventDescription>, Function<RegistryFriendlyByteBuf, IColonyEventDescription>, ResourceLocation) - Constructor for class com.minecolonies.api.colony.colonyEvents.registry.ColonyEventDescriptionTypeRegistryEntry
-
Creates a new registry entry for the given function and registry name.
- ColonyEventTypeRegistryEntry - Class in com.minecolonies.api.colony.colonyEvents.registry
-
This is the colonies event registry entry class, used for registering any colony related events.
- ColonyEventTypeRegistryEntry(TriFunction<IColony, CompoundTag, HolderLookup.Provider, IColonyEvent>, ResourceLocation) - Constructor for class com.minecolonies.api.colony.colonyEvents.registry.ColonyEventTypeRegistryEntry
-
Creates a new registry entry for the given function and registry name
- ColonyEventTypeRegistryEntry(TriFunction<IColony, CompoundTag, HolderLookup.Provider, IColonyEvent>, ResourceLocation, boolean) - Constructor for class com.minecolonies.api.colony.colonyEvents.registry.ColonyEventTypeRegistryEntry
-
Creates a new registry entry for the given function and registry name
- ColonyFlagChangedModEvent - Class in com.minecolonies.api.eventbus.events.colony
-
Colony flag changed event.
- ColonyFlagChangedModEvent(IColony) - Constructor for class com.minecolonies.api.eventbus.events.colony.ColonyFlagChangedModEvent
-
Constructs a colony flag changed event.
- ColonyFlagChangeMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message to update the colony flag once set in the
WindowBannerPicker. - ColonyFlagChangeMessage(IColony, BannerPatternLayers) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyFlagChangeMessage
-
Spawn a new change message
- ColonyFlagChangeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyFlagChangeMessage
- colonyId - Variable in class com.minecolonies.core.colony.CitizenDataView
-
colony id of the citizen.
- colonyId - Variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
It's colony id.
- colonyId - Variable in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
The id of the colony.
- colonyId - Variable in class com.minecolonies.core.tileentities.TileEntityColonyFlag
-
The colony of the player that placed this banner
- ColonyId - Record Class in com.minecolonies.api.items.component
- ColonyId(int, ResourceKey<Level>) - Constructor for record class com.minecolonies.api.items.component.ColonyId
-
Creates an instance of a
ColonyIdrecord class. - COLONYID_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- ColonyIdArgument - Class in com.minecolonies.core.commands.arguments
-
A command argument that can dynamically resolve to a colony id.
- ColonyIdArgument.ColonyIdOption - Class in com.minecolonies.core.commands.arguments
- ColonyIdArgument.HereOption - Class in com.minecolonies.core.commands.arguments
- ColonyIdArgument.MineOption - Class in com.minecolonies.core.commands.arguments
- ColonyIdArgument.PlayerNameOption - Class in com.minecolonies.core.commands.arguments
- ColonyIdArgument.PlayerUuidOption - Class in com.minecolonies.core.commands.arguments
- ColonyIdOption() - Constructor for class com.minecolonies.core.commands.arguments.ColonyIdArgument.ColonyIdOption
- ColonyInfo(int) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyListMessage.ColonyInfo
- ColonyList<T> - Class in com.minecolonies.core.colony
-
Data structure for storing colonies, optimized for performance.
- ColonyList() - Constructor for class com.minecolonies.core.colony.ColonyList
- ColonyListMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Add or Update a AbstractBuilding.View to a ColonyView on the client.
- ColonyListMessage() - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyListMessage
- ColonyListMessage(List<IColony>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyListMessage
-
Creates a message to handle colony views.
- ColonyListMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyListMessage
- ColonyListMessage.ColonyInfo - Class in com.minecolonies.core.network.messages.client.colony
- colonyLoadStrictness - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- ColonyManager - Class in com.minecolonies.core.colony
-
Singleton class that links colonies to minecraft.
- ColonyManager() - Constructor for class com.minecolonies.core.colony.ColonyManager
- ColonyManagerConstants - Class in com.minecolonies.api.util.constant
-
All colony manager related constants.
- ColonyManagerLoadedModEvent - Class in com.minecolonies.api.eventbus.events
-
Colony manager loaded event.
- ColonyManagerLoadedModEvent(IColonyManager) - Constructor for class com.minecolonies.api.eventbus.events.ColonyManagerLoadedModEvent
-
Event for colony manager loaded.
- ColonyManagerUnloadedModEvent - Class in com.minecolonies.api.eventbus.events
-
Colony manager unloaded event.
- ColonyManagerUnloadedModEvent(IColonyManager) - Constructor for class com.minecolonies.api.eventbus.events.ColonyManagerUnloadedModEvent
-
Event for colony manager loaded.
- colonyMap - Static variable in class com.minecolonies.api.items.ModItems
- COLONYMAP_PLAYER_RESOLVED_REQUESTS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COLONYMAP_PLAYER_RESOLVED_REQUESTS_COUNT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ColonyMapDecorator - Class in com.minecolonies.core.client.render
- ColonyMapDecorator() - Constructor for class com.minecolonies.core.client.render.ColonyMapDecorator
- ColonyNameChangedModEvent - Class in com.minecolonies.api.eventbus.events.colony
-
Colony name changed event.
- ColonyNameChangedModEvent(IColony) - Constructor for class com.minecolonies.api.eventbus.events.colony.ColonyNameChangedModEvent
-
Constructs a colony name changed event.
- ColonyNameStyleMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message to set the colony name style.
- ColonyNameStyleMessage(IColony, String) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyNameStyleMessage
-
Change the colony name style from the client to the serverside.
- ColonyNameStyleMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyNameStyleMessage
- ColonyPackageManager - Class in com.minecolonies.core.colony.managers
- ColonyPackageManager(Colony) - Constructor for class com.minecolonies.core.colony.managers.ColonyPackageManager
-
Creates the ColonyPackageManager for a colony.
- ColonyPatrolPointRenderer - Class in com.minecolonies.core.client.render.worldevent
- ColonyPatrolPointRenderer() - Constructor for class com.minecolonies.core.client.render.worldevent.ColonyPatrolPointRenderer
- ColonyPermissionEventHandler - Class in com.minecolonies.core.colony.permissions
-
This class handles all permission checks on events and cancels them if needed.
- ColonyPermissionEventHandler(Colony) - Constructor for class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
Create this EventHandler.
- ColonyPlayer - Class in com.minecolonies.api.colony.permissions
-
Player within a colony.
- ColonyPlayer(UUID, String, Rank) - Constructor for class com.minecolonies.api.colony.permissions.ColonyPlayer
-
Instantiates our own player object.
- ColonyPlayerRankChangedModEvent - Class in com.minecolonies.api.eventbus.events.colony
-
Colony player rank change event.
- ColonyPlayerRankChangedModEvent(IColony, ColonyPlayer, Rank, Rank) - Constructor for class com.minecolonies.api.eventbus.events.colony.ColonyPlayerRankChangedModEvent
-
Constructs a colony player rank change event.
- colonyPopulation(int) - Static method in record class com.minecolonies.api.advancements.ColonyPopulationTrigger.ColonyPopulationTriggerInstance
-
Constructs a check with a single condition
- ColonyPopulationTrigger - Class in com.minecolonies.api.advancements
- ColonyPopulationTrigger() - Constructor for class com.minecolonies.api.advancements.ColonyPopulationTrigger
- ColonyPopulationTrigger.ColonyPopulationTriggerInstance - Record Class in com.minecolonies.api.advancements
- ColonyPopulationTriggerInstance(Optional<ContextAwarePredicate>, int) - Constructor for record class com.minecolonies.api.advancements.ColonyPopulationTrigger.ColonyPopulationTriggerInstance
-
Creates an instance of a
ColonyPopulationTriggerInstancerecord class. - ColonyProgressType - Enum Class in com.minecolonies.api.colony
-
Contains all possible progress events.
- colonyProtectionException - Static variable in class com.minecolonies.api.items.ModTags
- COLONYPROTECTIONEXCEPTION - Static variable in class com.minecolonies.api.util.constant.TagConstants
- colonyQuest - Variable in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
-
Currently open colony quest.
- ColonySize - Enum Class in com.minecolonies.core.client.gui.map
-
Represents a colony by size, returns the used image corresponding for each size.
- ColonyState - Enum Class in com.minecolonies.api.colony
-
THe states a colony can be in.
- ColonyStoryListener - Class in com.minecolonies.core.event
-
Loads and listens to colony story changes.
- ColonyStoryListener() - Constructor for class com.minecolonies.core.event.ColonyStoryListener
-
Create a new listener.
- ColonyStoryListener.StoryText - Record Class in com.minecolonies.core.event
-
A bit of story text that is filterable by biome.
- ColonyStructureStyleMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message to set the colony default structure style.
- ColonyStructureStyleMessage(IColony, String) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyStructureStyleMessage
-
Change the colony default pack from the client to the serverside.
- ColonyStructureStyleMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyStructureStyleMessage
- colonyteamborders - Variable in class com.minecolonies.api.configuration.ClientConfiguration
- ColonyTeamColorChangedModEvent - Class in com.minecolonies.api.eventbus.events.colony
-
Colony team changed event.
- ColonyTeamColorChangedModEvent(IColony) - Constructor for class com.minecolonies.api.eventbus.events.colony.ColonyTeamColorChangedModEvent
-
Constructs a colony team changed event.
- colonyTeleport(ServerPlayer, IColony) - Static method in class com.minecolonies.core.util.TeleportHelper
-
Teleports the player to the given colony.
- colonyTeleport(ServerPlayer, IColony, BlockPos) - Static method in class com.minecolonies.core.util.TeleportHelper
-
Teleports the player to the given colony.
- colonyTeleportByID(ServerPlayer, int, ResourceKey<Level>) - Static method in class com.minecolonies.core.util.TeleportHelper
-
Teleports the player to his home colony.
- ColonyTextureStyleMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message to set the colony texture style.
- ColonyTextureStyleMessage(IColony, String) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyTextureStyleMessage
-
Change the colony style from the client to the serverside.
- ColonyTextureStyleMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.ColonyTextureStyleMessage
- ColonyUtils - Class in com.minecolonies.api.util
-
Contains colony specific utility.
- colonyView - Variable in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
-
The colony view.
- ColonyView - Class in com.minecolonies.core.colony
-
Client side representation of the Colony.
- ColonyViewAnimalViewDataMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Sends visitor data to the client
- ColonyViewAnimalViewDataMessage(IColony, Set<IAnimalData>, boolean) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewAnimalViewDataMessage
-
Updates a
CitizenDataViewof the citizens. - ColonyViewAnimalViewDataMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewAnimalViewDataMessage
-
In this constructor you deserialize received network payload.
- ColonyViewBuildingExtensionsUpdateMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Update message for auto syncing the entire building extensions list.
- ColonyViewBuildingExtensionsUpdateMessage(IColony, Collection<IBuildingExtension>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingExtensionsUpdateMessage
-
Creates a message to handle colony all building extension views.
- ColonyViewBuildingExtensionsUpdateMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingExtensionsUpdateMessage
- ColonyViewBuildingViewMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Add or Update a AbstractBuilding.View to a ColonyView on the client.
- ColonyViewBuildingViewMessage(IBuilding) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingViewMessage
-
Creates a message to handle colony views.
- ColonyViewBuildingViewMessage(IBuilding, boolean) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingViewMessage
-
Creates a message to handle colony views.
- ColonyViewBuildingViewMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingViewMessage
- ColonyViewCitizenViewMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Add or Update a ColonyView on the client.
- ColonyViewCitizenViewMessage(Colony, ICitizenData) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewCitizenViewMessage
-
Updates a
CitizenDataViewof the citizens. - ColonyViewCitizenViewMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewCitizenViewMessage
- ColonyViewMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Add or Update a ColonyView on the client.
- ColonyViewMessage(Colony, RegistryFriendlyByteBuf, boolean) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewMessage
-
Add or Update a ColonyView on the client.
- ColonyViewMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewMessage
- ColonyViewRemoveBuildingMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Add or Update a ColonyView on the client.
- ColonyViewRemoveBuildingMessage(Colony, BlockPos) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveBuildingMessage
-
Creates an object for the building remove
- ColonyViewRemoveBuildingMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveBuildingMessage
- ColonyViewRemoveCitizenMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Add or Update a ColonyView on the client.
- ColonyViewRemoveCitizenMessage(Colony, int) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveCitizenMessage
-
Creates an object for the remove message for citizen.
- ColonyViewRemoveCitizenMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveCitizenMessage
- ColonyViewRemoveMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Message for removing a view on the client, used for cleaning up after deletion
- ColonyViewRemoveMessage(int, ResourceKey<Level>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveMessage
- ColonyViewRemoveMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveMessage
- ColonyViewRemoveWorkOrderMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Add or Update a ColonyView on the client.
- ColonyViewRemoveWorkOrderMessage(Colony, int) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveWorkOrderMessage
-
Creates an object for the remove message for citizen.
- ColonyViewRemoveWorkOrderMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveWorkOrderMessage
- ColonyViewResearchManagerViewMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Message to synch research manager to colony.
- ColonyViewResearchManagerViewMessage(IColony, IResearchManager) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewResearchManagerViewMessage
-
Creates a message to send the research manager to the client.
- ColonyViewResearchManagerViewMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewResearchManagerViewMessage
- ColonyViewUpdatedModEvent - Class in com.minecolonies.api.eventbus.events.colony
-
This event is raised client-side whenever a particular colony's data is refreshed.
- ColonyViewUpdatedModEvent(IColonyView) - Constructor for class com.minecolonies.api.eventbus.events.colony.ColonyViewUpdatedModEvent
-
Constructs a new event.
- ColonyViewWorkOrderMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Add or Update a ColonyView on the client.
- ColonyViewWorkOrderMessage(Colony, List<IServerWorkOrder>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewWorkOrderMessage
-
Updates a
AbstractWorkOrderViewof the workOrders. - ColonyViewWorkOrderMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyViewWorkOrderMessage
- ColonyVisitorViewDataMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Sends visitor data to the client
- ColonyVisitorViewDataMessage(IColony, Set<IVisitorData>, boolean) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyVisitorViewDataMessage
-
Updates a
CitizenDataViewof the citizens. - ColonyVisitorViewDataMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.ColonyVisitorViewDataMessage
- ColonyWaypointRenderer - Class in com.minecolonies.core.client.render.worldevent
- ColonyWaypointRenderer() - Constructor for class com.minecolonies.core.client.render.worldevent.ColonyWaypointRenderer
- color() - Method in record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
-
Returns the value of the
colorrecord component. - COLOR_TEXT_DARK - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- COLOR_TEXT_FULFILLED - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- COLOR_TEXT_LABEL - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- COLOR_TEXT_NAME - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- COLOR_TEXT_NEGATIVE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- COLOR_TEXT_UNFULFILLED - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ColorPalette - Class in com.minecolonies.core.client.gui
-
A custom "widget" of sorts that lays out minecraft's DyeColors as buttons to choose from.
- ColorPalette(int, int, int, ColorPalette.IWidgetAdder) - Constructor for class com.minecolonies.core.client.gui.ColorPalette
- ColorPalette(Screen, ColorPalette.IWidgetAdder) - Constructor for class com.minecolonies.core.client.gui.ColorPalette
-
A more generic form of the constructor
- ColorPalette.ChangeEvent - Interface in com.minecolonies.core.client.gui
-
A custom function to call when the color has been changed.
- ColorPalette.IWidgetAdder - Interface in com.minecolonies.core.client.gui
-
Used as a function processor to add the widgets to the screen
- ColorPalette.PaletteButton - Class in com.minecolonies.core.client.gui
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_DESELECTED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_GUI_DISMISS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_GUI_ERROR - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_GUI_RALLY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_GUI_TOWERMISSING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_SELECTED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_TOOLTIP_EMPTY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_TOOLTIP_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BANNER_RALLY_GUARDS_TOOLTIP_RALLY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_BUILDING_WAREHOUSE_NAME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CANT_TAKE_EQUIPPED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CIREMOD_GUI_TOWNHALL_PERMISSIONEVENTS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CLIPBOARD_COLONY_SET - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CLIPBOARD_NEED_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CONNECTION_BROKEN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CONNECTION_FAIL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CONNECTION_NO_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CONNECTION_PATH_FAILURE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CONNECTION_PATH_PENDING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CONNECTION_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CORE_COLONY_SIGN_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_CORE_COLONY_SIGN_TOOLTIP_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ADVENTURE_TOKEN_NAME_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ADVENTURE_TOKEN_TOOLTIP_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_BEEKEEPER_NOFLOWERS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_CHORUS_BREAD_TOOLTIP_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_BUILDER_BUILD_COMPLETE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_BUILDER_BUILD_START - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_BUILDER_DECONSTRUCTION_COMPLETE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_BUILDER_MANUAL_SUFFIX - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_BUILDER_REPAIRING_COMPLETE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_MOURNING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_RAID - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_RAINING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_SLEEPING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_COMPOSTER_EMPTYLIST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_DELIVERYMAN_FORCEPICKUP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_DELIVERYMAN_FORCEPICKUP_FAILED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_DELIVERYMAN_PRIORITY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ENTITY_WORKER_INVENTORYFULLCHEST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GOLDEN_BREAD_TOOLTIP_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_HIRE_PAUSE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_HIRE_UNPAUSE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_HIRING_OFF - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_HIRING_ON - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_TOWNHALL_CITIZEN_UNEMPLOYED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_TOWNHALL_COLONYEVENTS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_TOWNHALL_POPULATION_CHILDS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_TOWNHALL_POPULATION_EACH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_TOWNHALL_POPULATION_TOTALCITIZENS_COUNT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_TOWNHALL_POPULATION_UNEMPLOYED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_WORKERHUTS_LEVEL_0 - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_WORKERHUTS_RETRIEVE_OFF - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_GUI_WORKERHUTS_RETRIEVE_ON - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ITEM_AVAILABLE_TOOLTIP_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ITEM_BUILDLEVEL_TOOLTIP_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_ITEM_REQUIRES_RESEARCH_TOOLTIP_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN_CHESTFULL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN_NAMEDCHESTFULL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN_NOWAREHOUSE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_MILKY_BREAD_TOOLTIP_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_MOURN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_BEEKEEPER_HARVESTING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_COMPOSTER_FILLING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_COMPOSTER_HARVESTING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_COWBOY_MILKING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_DECIDING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_GATHERING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_HERDER_BREEDING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_HERDER_BUTCHERING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_HERDER_FEEDING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_HERDER_GOINGTOANIMAL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_IDLING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_RETRIEVING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_SERVING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_SHEPHERD_SHEARING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_STATUS_WORKER_GOINGTOHUT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_SUGARY_BREAD_TOOLTIP_GUI - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_WAREHOUSE_FULL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_WAREHOUSE_FULL_LEVEL5_UPGRADE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_COREMOD_WAREHOUSE_FULL_MAX_UPGRADE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_GENERAL_AND - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_HOSTILES - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_MAP_COLONY_SET - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_MAP_NEED_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_NEED_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_PRIVATE_CRAFTING_RESOLVER_NAME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_QUEST_LOG_COLONY_SET - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_QUEST_LOG_NEED_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SCROLL_BUILDING_NO_WORKER - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SCROLL_BUILDING_SET - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SCROLL_NO_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SCROLL_SNAPSHOT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SCROLL_WRONG_BUILDING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SCROLL_WRONG_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SIGN_BAD_GATEHOUSE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SIGN_COLONY_NO_PERM - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SIGN_COLONY_SET - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SIGN_CONNECTED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SIGN_DISRUPTED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SIGN_MISSING_LINK - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SIGN_NULL_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- COM_MINECOLONIES_SIGN_TOO_FAR - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- com.minecolonies.api - package com.minecolonies.api
- com.minecolonies.api.advancements - package com.minecolonies.api.advancements
- com.minecolonies.api.blocks - package com.minecolonies.api.blocks
- com.minecolonies.api.blocks.decorative - package com.minecolonies.api.blocks.decorative
- com.minecolonies.api.blocks.huts - package com.minecolonies.api.blocks.huts
- com.minecolonies.api.blocks.interfaces - package com.minecolonies.api.blocks.interfaces
- com.minecolonies.api.blocks.types - package com.minecolonies.api.blocks.types
- com.minecolonies.api.client - package com.minecolonies.api.client
- com.minecolonies.api.client.render.modeltype - package com.minecolonies.api.client.render.modeltype
- com.minecolonies.api.client.render.modeltype.registry - package com.minecolonies.api.client.render.modeltype.registry
- com.minecolonies.api.colony - package com.minecolonies.api.colony
- com.minecolonies.api.colony.buildingextensions - package com.minecolonies.api.colony.buildingextensions
- com.minecolonies.api.colony.buildingextensions.modules - package com.minecolonies.api.colony.buildingextensions.modules
- com.minecolonies.api.colony.buildingextensions.plantation - package com.minecolonies.api.colony.buildingextensions.plantation
- com.minecolonies.api.colony.buildingextensions.registry - package com.minecolonies.api.colony.buildingextensions.registry
- com.minecolonies.api.colony.buildings - package com.minecolonies.api.colony.buildings
- com.minecolonies.api.colony.buildings.modules - package com.minecolonies.api.colony.buildings.modules
- com.minecolonies.api.colony.buildings.modules.settings - package com.minecolonies.api.colony.buildings.modules.settings
- com.minecolonies.api.colony.buildings.modules.stat - package com.minecolonies.api.colony.buildings.modules.stat
- com.minecolonies.api.colony.buildings.registry - package com.minecolonies.api.colony.buildings.registry
- com.minecolonies.api.colony.buildings.views - package com.minecolonies.api.colony.buildings.views
- com.minecolonies.api.colony.buildings.workerbuildings - package com.minecolonies.api.colony.buildings.workerbuildings
- com.minecolonies.api.colony.claim - package com.minecolonies.api.colony.claim
- com.minecolonies.api.colony.colonyEvents - package com.minecolonies.api.colony.colonyEvents
- com.minecolonies.api.colony.colonyEvents.descriptions - package com.minecolonies.api.colony.colonyEvents.descriptions
- com.minecolonies.api.colony.colonyEvents.registry - package com.minecolonies.api.colony.colonyEvents.registry
- com.minecolonies.api.colony.connections - package com.minecolonies.api.colony.connections
- com.minecolonies.api.colony.guardtype - package com.minecolonies.api.colony.guardtype
- com.minecolonies.api.colony.guardtype.registry - package com.minecolonies.api.colony.guardtype.registry
- com.minecolonies.api.colony.interactionhandling - package com.minecolonies.api.colony.interactionhandling
- com.minecolonies.api.colony.interactionhandling.registry - package com.minecolonies.api.colony.interactionhandling.registry
- com.minecolonies.api.colony.jobs - package com.minecolonies.api.colony.jobs
- com.minecolonies.api.colony.jobs.registry - package com.minecolonies.api.colony.jobs.registry
- com.minecolonies.api.colony.managers.interfaces - package com.minecolonies.api.colony.managers.interfaces
- com.minecolonies.api.colony.managers.interfaces.views - package com.minecolonies.api.colony.managers.interfaces.views
- com.minecolonies.api.colony.modules - package com.minecolonies.api.colony.modules
- com.minecolonies.api.colony.permissions - package com.minecolonies.api.colony.permissions
- com.minecolonies.api.colony.requestsystem - package com.minecolonies.api.colony.requestsystem
- com.minecolonies.api.colony.requestsystem.data - package com.minecolonies.api.colony.requestsystem.data
- com.minecolonies.api.colony.requestsystem.factory - package com.minecolonies.api.colony.requestsystem.factory
- com.minecolonies.api.colony.requestsystem.factory.standard - package com.minecolonies.api.colony.requestsystem.factory.standard
- com.minecolonies.api.colony.requestsystem.location - package com.minecolonies.api.colony.requestsystem.location
- com.minecolonies.api.colony.requestsystem.management - package com.minecolonies.api.colony.requestsystem.management
- com.minecolonies.api.colony.requestsystem.management.update - package com.minecolonies.api.colony.requestsystem.management.update
- com.minecolonies.api.colony.requestsystem.manager - package com.minecolonies.api.colony.requestsystem.manager
- com.minecolonies.api.colony.requestsystem.request - package com.minecolonies.api.colony.requestsystem.request
- com.minecolonies.api.colony.requestsystem.requestable - package com.minecolonies.api.colony.requestsystem.requestable
- com.minecolonies.api.colony.requestsystem.requestable.crafting - package com.minecolonies.api.colony.requestsystem.requestable.crafting
- com.minecolonies.api.colony.requestsystem.requestable.deliveryman - package com.minecolonies.api.colony.requestsystem.requestable.deliveryman
- com.minecolonies.api.colony.requestsystem.requester - package com.minecolonies.api.colony.requestsystem.requester
- com.minecolonies.api.colony.requestsystem.resolver - package com.minecolonies.api.colony.requestsystem.resolver
- com.minecolonies.api.colony.requestsystem.resolver.player - package com.minecolonies.api.colony.requestsystem.resolver.player
- com.minecolonies.api.colony.requestsystem.resolver.retrying - package com.minecolonies.api.colony.requestsystem.resolver.retrying
- com.minecolonies.api.colony.requestsystem.token - package com.minecolonies.api.colony.requestsystem.token
- com.minecolonies.api.colony.savedata - package com.minecolonies.api.colony.savedata
- com.minecolonies.api.colony.workorders - package com.minecolonies.api.colony.workorders
- com.minecolonies.api.compatibility - package com.minecolonies.api.compatibility
- com.minecolonies.api.compatibility.candb - package com.minecolonies.api.compatibility.candb
- com.minecolonies.api.compatibility.dynamictrees - package com.minecolonies.api.compatibility.dynamictrees
- com.minecolonies.api.compatibility.newstruct - package com.minecolonies.api.compatibility.newstruct
- com.minecolonies.api.compatibility.resourcefulbees - package com.minecolonies.api.compatibility.resourcefulbees
- com.minecolonies.api.compatibility.tinkers - package com.minecolonies.api.compatibility.tinkers
- com.minecolonies.api.configuration - package com.minecolonies.api.configuration
- com.minecolonies.api.crafting - package com.minecolonies.api.crafting
- com.minecolonies.api.crafting.registry - package com.minecolonies.api.crafting.registry
- com.minecolonies.api.creativetab - package com.minecolonies.api.creativetab
- com.minecolonies.api.enchants - package com.minecolonies.api.enchants
- com.minecolonies.api.entity - package com.minecolonies.api.entity
- com.minecolonies.api.entity.ai - package com.minecolonies.api.entity.ai
- com.minecolonies.api.entity.ai.combat - package com.minecolonies.api.entity.ai.combat
- com.minecolonies.api.entity.ai.combat.threat - package com.minecolonies.api.entity.ai.combat.threat
- com.minecolonies.api.entity.ai.statemachine - package com.minecolonies.api.entity.ai.statemachine
- com.minecolonies.api.entity.ai.statemachine.basestatemachine - package com.minecolonies.api.entity.ai.statemachine.basestatemachine
- com.minecolonies.api.entity.ai.statemachine.states - package com.minecolonies.api.entity.ai.statemachine.states
- com.minecolonies.api.entity.ai.statemachine.tickratestatemachine - package com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
- com.minecolonies.api.entity.ai.statemachine.transitions - package com.minecolonies.api.entity.ai.statemachine.transitions
- com.minecolonies.api.entity.ai.workers.util - package com.minecolonies.api.entity.ai.workers.util
- com.minecolonies.api.entity.citizen - package com.minecolonies.api.entity.citizen
- com.minecolonies.api.entity.citizen.citizenhandlers - package com.minecolonies.api.entity.citizen.citizenhandlers
- com.minecolonies.api.entity.citizen.happiness - package com.minecolonies.api.entity.citizen.happiness
- com.minecolonies.api.entity.mobs - package com.minecolonies.api.entity.mobs
- com.minecolonies.api.entity.mobs.amazons - package com.minecolonies.api.entity.mobs.amazons
- com.minecolonies.api.entity.mobs.barbarians - package com.minecolonies.api.entity.mobs.barbarians
- com.minecolonies.api.entity.mobs.drownedpirate - package com.minecolonies.api.entity.mobs.drownedpirate
- com.minecolonies.api.entity.mobs.egyptians - package com.minecolonies.api.entity.mobs.egyptians
- com.minecolonies.api.entity.mobs.pirates - package com.minecolonies.api.entity.mobs.pirates
- com.minecolonies.api.entity.mobs.registry - package com.minecolonies.api.entity.mobs.registry
- com.minecolonies.api.entity.mobs.vikings - package com.minecolonies.api.entity.mobs.vikings
- com.minecolonies.api.entity.other - package com.minecolonies.api.entity.other
- com.minecolonies.api.entity.pathfinding - package com.minecolonies.api.entity.pathfinding
- com.minecolonies.api.entity.pathfinding.proxy - package com.minecolonies.api.entity.pathfinding.proxy
- com.minecolonies.api.entity.pathfinding.registry - package com.minecolonies.api.entity.pathfinding.registry
- com.minecolonies.api.equipment - package com.minecolonies.api.equipment
- com.minecolonies.api.equipment.registry - package com.minecolonies.api.equipment.registry
- com.minecolonies.api.eventbus - package com.minecolonies.api.eventbus
- com.minecolonies.api.eventbus.events - package com.minecolonies.api.eventbus.events
- com.minecolonies.api.eventbus.events.colony - package com.minecolonies.api.eventbus.events.colony
- com.minecolonies.api.eventbus.events.colony.buildings - package com.minecolonies.api.eventbus.events.colony.buildings
- com.minecolonies.api.eventbus.events.colony.citizens - package com.minecolonies.api.eventbus.events.colony.citizens
- com.minecolonies.api.eventbus.events.colony.permissions - package com.minecolonies.api.eventbus.events.colony.permissions
- com.minecolonies.api.inventory - package com.minecolonies.api.inventory
- com.minecolonies.api.inventory.api - package com.minecolonies.api.inventory.api
- com.minecolonies.api.inventory.container - package com.minecolonies.api.inventory.container
- com.minecolonies.api.items - package com.minecolonies.api.items
- com.minecolonies.api.items.component - package com.minecolonies.api.items.component
- com.minecolonies.api.loot - package com.minecolonies.api.loot
- com.minecolonies.api.quests - package com.minecolonies.api.quests
- com.minecolonies.api.quests.registries - package com.minecolonies.api.quests.registries
- com.minecolonies.api.research - package com.minecolonies.api.research
-
Package defining research handling, used to build a research tree and execute research.
- com.minecolonies.api.research.factories - package com.minecolonies.api.research.factories
-
Package which contains all necessary factories for the research system.
- com.minecolonies.api.research.requirements - package com.minecolonies.api.research.requirements
- com.minecolonies.api.research.util - package com.minecolonies.api.research.util
- com.minecolonies.api.sounds - package com.minecolonies.api.sounds
- com.minecolonies.api.tileentities - package com.minecolonies.api.tileentities
- com.minecolonies.api.util - package com.minecolonies.api.util
- com.minecolonies.api.util.constant - package com.minecolonies.api.util.constant
- com.minecolonies.api.util.constant.translation - package com.minecolonies.api.util.constant.translation
- com.minecolonies.apiimp - package com.minecolonies.apiimp
- com.minecolonies.apiimp.initializer - package com.minecolonies.apiimp.initializer
- com.minecolonies.core - package com.minecolonies.core
- com.minecolonies.core.blocks - package com.minecolonies.core.blocks
- com.minecolonies.core.blocks.decorative - package com.minecolonies.core.blocks.decorative
- com.minecolonies.core.blocks.huts - package com.minecolonies.core.blocks.huts
- com.minecolonies.core.blocks.schematic - package com.minecolonies.core.blocks.schematic
- com.minecolonies.core.client.gui - package com.minecolonies.core.client.gui
- com.minecolonies.core.client.gui.blockui - package com.minecolonies.core.client.gui.blockui
- com.minecolonies.core.client.gui.citizen - package com.minecolonies.core.client.gui.citizen
- com.minecolonies.core.client.gui.containers - package com.minecolonies.core.client.gui.containers
- com.minecolonies.core.client.gui.huts - package com.minecolonies.core.client.gui.huts
- com.minecolonies.core.client.gui.map - package com.minecolonies.core.client.gui.map
- com.minecolonies.core.client.gui.modules - package com.minecolonies.core.client.gui.modules
- com.minecolonies.core.client.gui.modules.building - package com.minecolonies.core.client.gui.modules.building
- com.minecolonies.core.client.gui.questlog - package com.minecolonies.core.client.gui.questlog
- com.minecolonies.core.client.gui.townhall - package com.minecolonies.core.client.gui.townhall
- com.minecolonies.core.client.model - package com.minecolonies.core.client.model
-
Package containing all java models.
- com.minecolonies.core.client.model.raiders - package com.minecolonies.core.client.model.raiders
- com.minecolonies.core.client.particles - package com.minecolonies.core.client.particles
- com.minecolonies.core.client.render - package com.minecolonies.core.client.render
- com.minecolonies.core.client.render.mobs - package com.minecolonies.core.client.render.mobs
- com.minecolonies.core.client.render.mobs.amazon - package com.minecolonies.core.client.render.mobs.amazon
-
Renderers for the amazon entities.
- com.minecolonies.core.client.render.mobs.barbarians - package com.minecolonies.core.client.render.mobs.barbarians
-
Renderers for the barbarian entities.
- com.minecolonies.core.client.render.mobs.drownedpirates - package com.minecolonies.core.client.render.mobs.drownedpirates
- com.minecolonies.core.client.render.mobs.egyptians - package com.minecolonies.core.client.render.mobs.egyptians
-
Renderers for the egyptian entities.
- com.minecolonies.core.client.render.mobs.norsemen - package com.minecolonies.core.client.render.mobs.norsemen
-
Renderers for the amazon entities.
- com.minecolonies.core.client.render.mobs.pirates - package com.minecolonies.core.client.render.mobs.pirates
-
Renderers for the pirate entities.
- com.minecolonies.core.client.render.modeltype.registry - package com.minecolonies.core.client.render.modeltype.registry
- com.minecolonies.core.client.render.projectile - package com.minecolonies.core.client.render.projectile
- com.minecolonies.core.client.render.worldevent - package com.minecolonies.core.client.render.worldevent
- com.minecolonies.core.client.render.worldevent.highlightmanager - package com.minecolonies.core.client.render.worldevent.highlightmanager
- com.minecolonies.core.colony - package com.minecolonies.core.colony
- com.minecolonies.core.colony.buildingextensions - package com.minecolonies.core.colony.buildingextensions
- com.minecolonies.core.colony.buildingextensions.modules - package com.minecolonies.core.colony.buildingextensions.modules
- com.minecolonies.core.colony.buildingextensions.registry - package com.minecolonies.core.colony.buildingextensions.registry
- com.minecolonies.core.colony.buildings - package com.minecolonies.core.colony.buildings
-
This package includes all classes regarding buildings.
- com.minecolonies.core.colony.buildings.modules - package com.minecolonies.core.colony.buildings.modules
- com.minecolonies.core.colony.buildings.modules.expedition - package com.minecolonies.core.colony.buildings.modules.expedition
- com.minecolonies.core.colony.buildings.modules.settings - package com.minecolonies.core.colony.buildings.modules.settings
- com.minecolonies.core.colony.buildings.moduleviews - package com.minecolonies.core.colony.buildings.moduleviews
- com.minecolonies.core.colony.buildings.registry - package com.minecolonies.core.colony.buildings.registry
-
In this package are all classes regarding registering or creation of new building objects.
- com.minecolonies.core.colony.buildings.utils - package com.minecolonies.core.colony.buildings.utils
-
Contains utility classes use by buildings.
- com.minecolonies.core.colony.buildings.views - package com.minecolonies.core.colony.buildings.views
-
Contains all the view for the buildings.
- com.minecolonies.core.colony.buildings.workerbuildings - package com.minecolonies.core.colony.buildings.workerbuildings
-
This package includes all specialized worker buildings.
- com.minecolonies.core.colony.buildings.workerbuildings.plantation - package com.minecolonies.core.colony.buildings.workerbuildings.plantation
- com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic - package com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic
- com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific - package com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
- com.minecolonies.core.colony.crafting - package com.minecolonies.core.colony.crafting
- com.minecolonies.core.colony.eventhooks.buildingEvents - package com.minecolonies.core.colony.eventhooks.buildingEvents
- com.minecolonies.core.colony.eventhooks.citizenEvents - package com.minecolonies.core.colony.eventhooks.citizenEvents
- com.minecolonies.core.colony.events.raid - package com.minecolonies.core.colony.events.raid
- com.minecolonies.core.colony.events.raid.amazonevent - package com.minecolonies.core.colony.events.raid.amazonevent
- com.minecolonies.core.colony.events.raid.barbarianEvent - package com.minecolonies.core.colony.events.raid.barbarianEvent
- com.minecolonies.core.colony.events.raid.egyptianevent - package com.minecolonies.core.colony.events.raid.egyptianevent
- com.minecolonies.core.colony.events.raid.norsemenevent - package com.minecolonies.core.colony.events.raid.norsemenevent
- com.minecolonies.core.colony.events.raid.pirateEvent - package com.minecolonies.core.colony.events.raid.pirateEvent
- com.minecolonies.core.colony.interactionhandling - package com.minecolonies.core.colony.interactionhandling
- com.minecolonies.core.colony.interactionhandling.registry - package com.minecolonies.core.colony.interactionhandling.registry
-
In this package are all classes regarding registering or creation of new interaction response handler objects.
- com.minecolonies.core.colony.jobs - package com.minecolonies.core.colony.jobs
-
Contains the Job Classes for the worker
- com.minecolonies.core.colony.jobs.guard - package com.minecolonies.core.colony.jobs.guard
- com.minecolonies.core.colony.jobs.registry - package com.minecolonies.core.colony.jobs.registry
-
In this package are all classes regarding registering or creation of new job objects.
- com.minecolonies.core.colony.jobs.views - package com.minecolonies.core.colony.jobs.views
- com.minecolonies.core.colony.managers - package com.minecolonies.core.colony.managers
-
This Package contains all colony related managers which take care of a specific aspect of the colony like citizens, barbarians, buildings etc.
- com.minecolonies.core.colony.managers.views - package com.minecolonies.core.colony.managers.views
- com.minecolonies.core.colony.permissions - package com.minecolonies.core.colony.permissions
- com.minecolonies.core.colony.pvp - package com.minecolonies.core.colony.pvp
- com.minecolonies.core.colony.requestable - package com.minecolonies.core.colony.requestable
- com.minecolonies.core.colony.requestsystem.data - package com.minecolonies.core.colony.requestsystem.data
- com.minecolonies.core.colony.requestsystem.init - package com.minecolonies.core.colony.requestsystem.init
- com.minecolonies.core.colony.requestsystem.locations - package com.minecolonies.core.colony.requestsystem.locations
- com.minecolonies.core.colony.requestsystem.management - package com.minecolonies.core.colony.requestsystem.management
- com.minecolonies.core.colony.requestsystem.management.handlers - package com.minecolonies.core.colony.requestsystem.management.handlers
- com.minecolonies.core.colony.requestsystem.management.handlers.update - package com.minecolonies.core.colony.requestsystem.management.handlers.update
- com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation - package com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation
- com.minecolonies.core.colony.requestsystem.management.manager - package com.minecolonies.core.colony.requestsystem.management.manager
- com.minecolonies.core.colony.requestsystem.management.manager.wrapped - package com.minecolonies.core.colony.requestsystem.management.manager.wrapped
- com.minecolonies.core.colony.requestsystem.requesters - package com.minecolonies.core.colony.requestsystem.requesters
- com.minecolonies.core.colony.requestsystem.requesters.factories - package com.minecolonies.core.colony.requestsystem.requesters.factories
- com.minecolonies.core.colony.requestsystem.requests - package com.minecolonies.core.colony.requestsystem.requests
- com.minecolonies.core.colony.requestsystem.resolvers - package com.minecolonies.core.colony.requestsystem.resolvers
- com.minecolonies.core.colony.requestsystem.resolvers.core - package com.minecolonies.core.colony.requestsystem.resolvers.core
- com.minecolonies.core.colony.requestsystem.resolvers.factory - package com.minecolonies.core.colony.requestsystem.resolvers.factory
- com.minecolonies.core.colony.workorders - package com.minecolonies.core.colony.workorders
-
Contains the classes relative to work orders
- com.minecolonies.core.colony.workorders.view - package com.minecolonies.core.colony.workorders.view
- com.minecolonies.core.commands - package com.minecolonies.core.commands
- com.minecolonies.core.commands.arguments - package com.minecolonies.core.commands.arguments
- com.minecolonies.core.commands.citizencommands - package com.minecolonies.core.commands.citizencommands
- com.minecolonies.core.commands.colonycommands - package com.minecolonies.core.commands.colonycommands
- com.minecolonies.core.commands.colonycommands.requestsystem - package com.minecolonies.core.commands.colonycommands.requestsystem
- com.minecolonies.core.commands.commandTypes - package com.minecolonies.core.commands.commandTypes
- com.minecolonies.core.commands.generalcommands - package com.minecolonies.core.commands.generalcommands
- com.minecolonies.core.commands.killcommands - package com.minecolonies.core.commands.killcommands
- com.minecolonies.core.compatibility - package com.minecolonies.core.compatibility
- com.minecolonies.core.compatibility.jei - package com.minecolonies.core.compatibility.jei
- com.minecolonies.core.compatibility.jei.transfer - package com.minecolonies.core.compatibility.jei.transfer
- com.minecolonies.core.compatibility.journeymap - package com.minecolonies.core.compatibility.journeymap
-
# About JourneyMap integration Two integrations are currently supported: 1.
- com.minecolonies.core.datalistener - package com.minecolonies.core.datalistener
- com.minecolonies.core.datalistener.model - package com.minecolonies.core.datalistener.model
- com.minecolonies.core.datalistener.util - package com.minecolonies.core.datalistener.util
- com.minecolonies.core.debug - package com.minecolonies.core.debug
- com.minecolonies.core.debug.command - package com.minecolonies.core.debug.command
- com.minecolonies.core.debug.gui - package com.minecolonies.core.debug.gui
- com.minecolonies.core.debug.messages - package com.minecolonies.core.debug.messages
- com.minecolonies.core.entity.ai - package com.minecolonies.core.entity.ai
- com.minecolonies.core.entity.ai.cavalry - package com.minecolonies.core.entity.ai.cavalry
- com.minecolonies.core.entity.ai.combat - package com.minecolonies.core.entity.ai.combat
- com.minecolonies.core.entity.ai.minimal - package com.minecolonies.core.entity.ai.minimal
- com.minecolonies.core.entity.ai.visitor - package com.minecolonies.core.entity.ai.visitor
- com.minecolonies.core.entity.ai.workers - package com.minecolonies.core.entity.ai.workers
- com.minecolonies.core.entity.ai.workers.builder - package com.minecolonies.core.entity.ai.workers.builder
- com.minecolonies.core.entity.ai.workers.crafting - package com.minecolonies.core.entity.ai.workers.crafting
- com.minecolonies.core.entity.ai.workers.education - package com.minecolonies.core.entity.ai.workers.education
- com.minecolonies.core.entity.ai.workers.guard - package com.minecolonies.core.entity.ai.workers.guard
- com.minecolonies.core.entity.ai.workers.guard.training - package com.minecolonies.core.entity.ai.workers.guard.training
- com.minecolonies.core.entity.ai.workers.production - package com.minecolonies.core.entity.ai.workers.production
- com.minecolonies.core.entity.ai.workers.production.agriculture - package com.minecolonies.core.entity.ai.workers.production.agriculture
- com.minecolonies.core.entity.ai.workers.production.herders - package com.minecolonies.core.entity.ai.workers.production.herders
- com.minecolonies.core.entity.ai.workers.service - package com.minecolonies.core.entity.ai.workers.service
- com.minecolonies.core.entity.ai.workers.util - package com.minecolonies.core.entity.ai.workers.util
- com.minecolonies.core.entity.citizen - package com.minecolonies.core.entity.citizen
- com.minecolonies.core.entity.citizen.citizenhandlers - package com.minecolonies.core.entity.citizen.citizenhandlers
-
This package contains all handlers which take care of specific behaviour of the citizen.
- com.minecolonies.core.entity.mobs - package com.minecolonies.core.entity.mobs
-
Classes describing the minecolonies raiders.
- com.minecolonies.core.entity.mobs.aitasks - package com.minecolonies.core.entity.mobs.aitasks
-
Classes describing the raider AI tasks.
- com.minecolonies.core.entity.mobs.camp.amazons - package com.minecolonies.core.entity.mobs.camp.amazons
- com.minecolonies.core.entity.mobs.camp.barbarians - package com.minecolonies.core.entity.mobs.camp.barbarians
- com.minecolonies.core.entity.mobs.camp.drownedpirates - package com.minecolonies.core.entity.mobs.camp.drownedpirates
- com.minecolonies.core.entity.mobs.camp.egyptians - package com.minecolonies.core.entity.mobs.camp.egyptians
- com.minecolonies.core.entity.mobs.camp.norsemen - package com.minecolonies.core.entity.mobs.camp.norsemen
- com.minecolonies.core.entity.mobs.camp.pirates - package com.minecolonies.core.entity.mobs.camp.pirates
- com.minecolonies.core.entity.mobs.raider.amazons - package com.minecolonies.core.entity.mobs.raider.amazons
- com.minecolonies.core.entity.mobs.raider.barbarians - package com.minecolonies.core.entity.mobs.raider.barbarians
-
Classes describing the Barbarian entities.
- com.minecolonies.core.entity.mobs.raider.drownedpirates - package com.minecolonies.core.entity.mobs.raider.drownedpirates
- com.minecolonies.core.entity.mobs.raider.egyptians - package com.minecolonies.core.entity.mobs.raider.egyptians
-
Classes describing the Egyptian raiders.
- com.minecolonies.core.entity.mobs.raider.norsemen - package com.minecolonies.core.entity.mobs.raider.norsemen
-
Classes describing the Norsemen entities.
- com.minecolonies.core.entity.mobs.raider.pirates - package com.minecolonies.core.entity.mobs.raider.pirates
-
Classes describing the pirate entities.
- com.minecolonies.core.entity.mobs.registry - package com.minecolonies.core.entity.mobs.registry
- com.minecolonies.core.entity.other - package com.minecolonies.core.entity.other
- com.minecolonies.core.entity.other.cavalry - package com.minecolonies.core.entity.other.cavalry
- com.minecolonies.core.entity.pathfinding - package com.minecolonies.core.entity.pathfinding
- com.minecolonies.core.entity.pathfinding.navigation - package com.minecolonies.core.entity.pathfinding.navigation
- com.minecolonies.core.entity.pathfinding.pathjobs - package com.minecolonies.core.entity.pathfinding.pathjobs
- com.minecolonies.core.entity.pathfinding.pathresults - package com.minecolonies.core.entity.pathfinding.pathresults
- com.minecolonies.core.entity.pathfinding.proxy - package com.minecolonies.core.entity.pathfinding.proxy
- com.minecolonies.core.entity.pathfinding.registry - package com.minecolonies.core.entity.pathfinding.registry
- com.minecolonies.core.entity.pathfinding.world - package com.minecolonies.core.entity.pathfinding.world
- com.minecolonies.core.entity.visitor - package com.minecolonies.core.entity.visitor
- com.minecolonies.core.event - package com.minecolonies.core.event
-
Contains general event classes used by minecolonies.
- com.minecolonies.core.generation - package com.minecolonies.core.generation
- com.minecolonies.core.generation.defaults - package com.minecolonies.core.generation.defaults
- com.minecolonies.core.generation.defaults.workers - package com.minecolonies.core.generation.defaults.workers
- com.minecolonies.core.items - package com.minecolonies.core.items
- com.minecolonies.core.network.messages - package com.minecolonies.core.network.messages
- com.minecolonies.core.network.messages.client - package com.minecolonies.core.network.messages.client
- com.minecolonies.core.network.messages.client.colony - package com.minecolonies.core.network.messages.client.colony
- com.minecolonies.core.network.messages.server - package com.minecolonies.core.network.messages.server
- com.minecolonies.core.network.messages.server.colony - package com.minecolonies.core.network.messages.server.colony
- com.minecolonies.core.network.messages.server.colony.building - package com.minecolonies.core.network.messages.server.colony.building
- com.minecolonies.core.network.messages.server.colony.building.builder - package com.minecolonies.core.network.messages.server.colony.building.builder
- com.minecolonies.core.network.messages.server.colony.building.enchanter - package com.minecolonies.core.network.messages.server.colony.building.enchanter
- com.minecolonies.core.network.messages.server.colony.building.fields - package com.minecolonies.core.network.messages.server.colony.building.fields
- com.minecolonies.core.network.messages.server.colony.building.guard - package com.minecolonies.core.network.messages.server.colony.building.guard
- com.minecolonies.core.network.messages.server.colony.building.home - package com.minecolonies.core.network.messages.server.colony.building.home
- com.minecolonies.core.network.messages.server.colony.building.miner - package com.minecolonies.core.network.messages.server.colony.building.miner
- com.minecolonies.core.network.messages.server.colony.building.postbox - package com.minecolonies.core.network.messages.server.colony.building.postbox
- com.minecolonies.core.network.messages.server.colony.building.university - package com.minecolonies.core.network.messages.server.colony.building.university
- com.minecolonies.core.network.messages.server.colony.building.warehouse - package com.minecolonies.core.network.messages.server.colony.building.warehouse
- com.minecolonies.core.network.messages.server.colony.building.worker - package com.minecolonies.core.network.messages.server.colony.building.worker
- com.minecolonies.core.network.messages.server.colony.citizen - package com.minecolonies.core.network.messages.server.colony.citizen
- com.minecolonies.core.placementhandlers - package com.minecolonies.core.placementhandlers
- com.minecolonies.core.placementhandlers.main - package com.minecolonies.core.placementhandlers.main
- com.minecolonies.core.quests - package com.minecolonies.core.quests
- com.minecolonies.core.quests.objectives - package com.minecolonies.core.quests.objectives
- com.minecolonies.core.quests.rewards - package com.minecolonies.core.quests.rewards
- com.minecolonies.core.quests.sideeffects - package com.minecolonies.core.quests.sideeffects
- com.minecolonies.core.quests.triggers - package com.minecolonies.core.quests.triggers
- com.minecolonies.core.recipes - package com.minecolonies.core.recipes
- com.minecolonies.core.research - package com.minecolonies.core.research
- com.minecolonies.core.structures - package com.minecolonies.core.structures
- com.minecolonies.core.tileentities - package com.minecolonies.core.tileentities
- com.minecolonies.core.util - package com.minecolonies.core.util
-
This package contains groups of utility functions we use at multiple places.
- com.minecolonies.core.util.citizenutils - package com.minecolonies.core.util.citizenutils
- COMBAT - Enum constant in enum class com.minecolonies.core.entity.ai.visitor.EntityAIVisitor.VisitorState
- COMBAT_ACADEMY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- COMBAT_READINESS_THRESHOLD - Static variable in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
- COMBAT_TIME - Static variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
The amount of time the guard counts as in combat after last combat action
- COMBAT_TRAINING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Find the position to train from.
- combatAcademy - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- CombatAIStates - Enum Class in com.minecolonies.api.entity.ai.combat
-
Combat AI States
- CombatUtils - Class in com.minecolonies.core.entity.ai.combat
-
Utility class of combat functions
- CombatUtils() - Constructor for class com.minecolonies.core.entity.ai.combat.CombatUtils
- combine(OptionalPredicate<T>) - Method in interface com.minecolonies.api.util.OptionalPredicate
-
If this predicate fails to produce a result, tries the next one instead.
- combine(Optional<X>, Supplier<Optional<X>>) - Static method in interface com.minecolonies.api.util.OptionalPredicate
-
Combines two optional values, with short-circuiting.
- CombinedHiringLimitModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
AbstractBuilding View for clients where the max is per building not per module.
- CombinedHiringLimitModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.CombinedHiringLimitModuleView
- CombinedItemHandler - Class in com.minecolonies.api.inventory.api
-
Abstract class wrapping around multiple IItemHandler.
- CombinedItemHandler(String, String, IItemHandlerModifiable...) - Constructor for class com.minecolonies.api.inventory.api.CombinedItemHandler
-
Method to create a new combined
CombinedItemHandlerwith a given custom name. - CombinedItemHandler(String, IItemHandlerModifiable...) - Constructor for class com.minecolonies.api.inventory.api.CombinedItemHandler
-
Method to create a new
CombinedItemHandler. - combiner() - Method in class com.minecolonies.core.util.MultimapCollector
- COMMAND_BACKUP_FAILED - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_BACKUP_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CAN_RAIDER_SPAWN_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_ACTIVITY - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_FOOD - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_HEALTH - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_HOME_POSITION - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_JOB - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_NO_ACTIVITY - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_NO_JOB - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_NO_WORKING_POSITION - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_POSITION - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_SKILLS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_INFO_WORKING_POSITION - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_KILL_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_LIST_NEXT - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_LIST_PAGE_LINE - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_LIST_PAGE_STYLE - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_LIST_PAGE_TOP - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_LIST_PREVIOUS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_MODIFY_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_NOT_FOUND - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_NOT_LOADED - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_RELOAD_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CITIZEN_SPAWN_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CLAIM_MAX_CHUNKS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CLAIM_REMOVE_CLAIM - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CLAIM_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_CLAIM_TOO_LARGE - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETABLE_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETE_CONFIRM_BUILDING - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETE_CONFIRM_BUILDING_DELETE - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETE_CONFIRM_BUILDING_KEEP - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETE_CONFIRM_FINAL - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETE_CONFIRM_FINAL_BUILDING - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETE_CONFIRM_FINAL_HERE - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETE_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETE_SUGGEST_DELETE - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_DELETE_SUGGEST_KEEP - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_EXPORT_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_ID_NOT_FOUND - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_LOAD_BACKUP_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_COLONY_RESET_STATS_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
-
Translation key for a successful colony statistics reset.
- COMMAND_DISABLED_IN_CONFIG - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_ENTITY_NOT_FOUND - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_ENTITY_TRACK_DISABLED - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_ENTITY_TRACK_ENABLED - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_HELP_INFO_DISCORD - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_HELP_INFO_WIKI - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_OFFICER_ADD_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_OWNER_CHANGE_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_PLAYER_NOT_FOUND - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_PRUNE_WORLD_WARNING - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_RAID_NOW_FAILURE - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_RAID_NOW_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_RAID_TONIGHT_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_REQUEST_SYSTEM_RESET_ALL_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_REQUEST_SYSTEM_RESET_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_REQUIRES_CREATIVE - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_REQUIRES_OP - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_RESET_SUPPLY_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_RTP_NO_POSITION - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_RTP_NOT_ALLOWED - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_RTP_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_RTP_WRONG_DIMENSION - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_TELEPORT_SUCCESS - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_WHERE_AM_I_COLONY_CLOSE - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_WHERE_AM_I_IN_COLONY - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_WHERE_AM_I_NO_COLONY - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_WHO_AM_I_HAS_COLONY - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- COMMAND_WHO_AM_I_NO_COLONY - Static variable in class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- CommandAddOfficer - Class in com.minecolonies.core.commands.colonycommands
- CommandAddOfficer() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandAddOfficer
- CommandArgumentNames - Class in com.minecolonies.core.commands
- CommandArgumentNames() - Constructor for class com.minecolonies.core.commands.CommandArgumentNames
- CommandBackup - Class in com.minecolonies.core.commands.generalcommands
- CommandBackup() - Constructor for class com.minecolonies.core.commands.generalcommands.CommandBackup
- CommandCanRaiderSpawn - Class in com.minecolonies.core.commands.colonycommands
- CommandCanRaiderSpawn() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandCanRaiderSpawn
- CommandChangeOwner - Class in com.minecolonies.core.commands.colonycommands
- CommandChangeOwner() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandChangeOwner
- CommandCitizenInfo - Class in com.minecolonies.core.commands.citizencommands
-
Displays information about a chosen citizen in a chosen colony.
- CommandCitizenInfo() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandCitizenInfo
- CommandCitizenKill - Class in com.minecolonies.core.commands.citizencommands
-
Kills the given citizen.
- CommandCitizenKill() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandCitizenKill
- CommandCitizenList - Class in com.minecolonies.core.commands.citizencommands
-
Lists all citizen of a given colony.
- CommandCitizenList() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandCitizenList
- CommandCitizenModify - Class in com.minecolonies.core.commands.citizencommands
-
Allows modifying citizen data for test purposes.
- CommandCitizenModify() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandCitizenModify
- CommandCitizenReload - Class in com.minecolonies.core.commands.citizencommands
-
Reloads a citizen entity from its Citizendata.
- CommandCitizenReload() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandCitizenReload
- CommandCitizenSpawnNew - Class in com.minecolonies.core.commands.citizencommands
-
Force-spawns a new citizen in the given colony.
- CommandCitizenSpawnNew() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandCitizenSpawnNew
- CommandCitizenTeleport - Class in com.minecolonies.core.commands.citizencommands
-
Teleports a chosen citizen to a chosen position.
- CommandCitizenTeleport() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandCitizenTeleport
- CommandCitizenTrack - Class in com.minecolonies.core.commands.citizencommands
-
Displays information about a chosen citizen in a chosen colony.
- CommandCitizenTrack() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandCitizenTrack
- CommandCitizenTriggerWalkTo - Class in com.minecolonies.core.commands.citizencommands
-
Forces a citizen to walk to a chosen position..
- CommandCitizenTriggerWalkTo() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandCitizenTriggerWalkTo
- CommandClaimChunks - Class in com.minecolonies.core.commands.colonycommands
- CommandClaimChunks() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandClaimChunks
- CommandColonyChunks - Class in com.minecolonies.core.commands.colonycommands
- CommandColonyChunks() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandColonyChunks
- CommandColonyInfo - Class in com.minecolonies.core.commands.colonycommands
- CommandColonyInfo() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandColonyInfo
- CommandColonyPrintStats - Class in com.minecolonies.core.commands.colonycommands
-
Command to print statistics on a colony
- CommandColonyPrintStats() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandColonyPrintStats
- CommandColonyRaidsInfo - Class in com.minecolonies.core.commands.colonycommands
- CommandColonyRaidsInfo() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandColonyRaidsInfo
- CommandColonyResetStats - Class in com.minecolonies.core.commands.colonycommands
-
Command to reset all colony and building statistics for a colony.
- CommandColonyResetStats() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandColonyResetStats
- CommandDeleteColony - Class in com.minecolonies.core.commands.colonycommands
- CommandDeleteColony() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandDeleteColony
- CommandDeleteColony.DeleteBuildingsArgumentType - Class in com.minecolonies.core.commands.colonycommands
- CommandEntityTrack - Class in com.minecolonies.core.commands
-
Displays information about a chosen citizen in a chosen colony.
- CommandEntityTrack() - Constructor for class com.minecolonies.core.commands.CommandEntityTrack
- CommandExportColony - Class in com.minecolonies.core.commands.colonycommands
-
Command to export a colony from a world save, exports region and backup file.
- CommandExportColony() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandExportColony
- CommandGetRanks - Class in com.minecolonies.core.commands.generalcommands
- CommandGetRanks() - Constructor for class com.minecolonies.core.commands.generalcommands.CommandGetRanks
- CommandHelp - Class in com.minecolonies.core.commands.generalcommands
- CommandHelp() - Constructor for class com.minecolonies.core.commands.generalcommands.CommandHelp
- CommandHomeTeleport - Class in com.minecolonies.core.commands.colonycommands
- CommandHomeTeleport() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandHomeTeleport
- CommandKillAnimal - Class in com.minecolonies.core.commands.killcommands
- CommandKillAnimal() - Constructor for class com.minecolonies.core.commands.killcommands.CommandKillAnimal
- CommandKillChicken - Class in com.minecolonies.core.commands.killcommands
- CommandKillChicken() - Constructor for class com.minecolonies.core.commands.killcommands.CommandKillChicken
- CommandKillCow - Class in com.minecolonies.core.commands.killcommands
- CommandKillCow() - Constructor for class com.minecolonies.core.commands.killcommands.CommandKillCow
- CommandKillMonster - Class in com.minecolonies.core.commands.killcommands
- CommandKillMonster() - Constructor for class com.minecolonies.core.commands.killcommands.CommandKillMonster
- CommandKillPig - Class in com.minecolonies.core.commands.killcommands
- CommandKillPig() - Constructor for class com.minecolonies.core.commands.killcommands.CommandKillPig
- CommandKillRaider - Class in com.minecolonies.core.commands.killcommands
- CommandKillRaider() - Constructor for class com.minecolonies.core.commands.killcommands.CommandKillRaider
- CommandKillSheep - Class in com.minecolonies.core.commands.killcommands
- CommandKillSheep() - Constructor for class com.minecolonies.core.commands.killcommands.CommandKillSheep
- CommandListColonies - Class in com.minecolonies.core.commands.colonycommands
- CommandListColonies() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandListColonies
- CommandLoadAllBackups - Class in com.minecolonies.core.commands.colonycommands
- CommandLoadAllBackups() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandLoadAllBackups
- CommandLoadBackup - Class in com.minecolonies.core.commands.colonycommands
-
Loads a colony by id from the backup file.
- CommandLoadBackup() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandLoadBackup
- CommandPruneWorld - Class in com.minecolonies.core.commands.generalcommands
-
Command for pruning world region files to colonies
- CommandPruneWorld() - Constructor for class com.minecolonies.core.commands.generalcommands.CommandPruneWorld
- CommandRaid - Class in com.minecolonies.core.commands.colonycommands
- CommandRaid() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandRaid
- CommandReclaimChunks - Class in com.minecolonies.core.commands.colonycommands
- CommandReclaimChunks() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandReclaimChunks
- CommandResetPlayerSupplies - Class in com.minecolonies.core.commands.generalcommands
- CommandResetPlayerSupplies() - Constructor for class com.minecolonies.core.commands.generalcommands.CommandResetPlayerSupplies
- CommandRSReset - Class in com.minecolonies.core.commands.colonycommands.requestsystem
- CommandRSReset() - Constructor for class com.minecolonies.core.commands.colonycommands.requestsystem.CommandRSReset
- CommandRSResetAll - Class in com.minecolonies.core.commands.colonycommands.requestsystem
- CommandRSResetAll() - Constructor for class com.minecolonies.core.commands.colonycommands.requestsystem.CommandRSResetAll
- COMMANDS - Enum constant in enum class com.minecolonies.api.eventbus.events.colony.citizens.CitizenAddedModEvent.CitizenAddedSource
-
The citizen was spawned in using commands.
- CommandSetAbandoned - Class in com.minecolonies.core.commands.colonycommands
- CommandSetAbandoned() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandSetAbandoned
- CommandSetDeletable - Class in com.minecolonies.core.commands.colonycommands
- CommandSetDeletable() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandSetDeletable
- CommandSetRank - Class in com.minecolonies.core.commands.colonycommands
- CommandSetRank() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandSetRank
- CommandShowClaim - Class in com.minecolonies.core.commands.colonycommands
- CommandShowClaim() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandShowClaim
- CommandTeleport - Class in com.minecolonies.core.commands.colonycommands
-
Teleports the user to the given colony
- CommandTeleport() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandTeleport
- CommandToggleDebug - Class in com.minecolonies.core.debug.command
-
Command to toggle debug mode for a given player
- CommandToggleDebug() - Constructor for class com.minecolonies.core.debug.command.CommandToggleDebug
- CommandTrackType - Class in com.minecolonies.core.commands.citizencommands
-
Displays information about a chosen citizen in a chosen colony.
- CommandTrackType() - Constructor for class com.minecolonies.core.commands.citizencommands.CommandTrackType
- CommandTranslationConstants - Class in com.minecolonies.api.util.constant.translation
-
Constants for command translations.
- CommandTranslationConstants() - Constructor for class com.minecolonies.api.util.constant.translation.CommandTranslationConstants
- CommandTree - Class in com.minecolonies.core.commands
- CommandTree(String) - Constructor for class com.minecolonies.core.commands.CommandTree
-
Creates new command tree.
- CommandUnloadForcedChunks - Class in com.minecolonies.core.commands.generalcommands
-
Cleanup task to remove the force flag from all loaded chunks.
- CommandUnloadForcedChunks() - Constructor for class com.minecolonies.core.commands.generalcommands.CommandUnloadForcedChunks
- CommandWhereAmI - Class in com.minecolonies.core.commands.generalcommands
- CommandWhereAmI() - Constructor for class com.minecolonies.core.commands.generalcommands.CommandWhereAmI
- CommandWhoAmI - Class in com.minecolonies.core.commands.generalcommands
- CommandWhoAmI() - Constructor for class com.minecolonies.core.commands.generalcommands.CommandWhoAmI
- commonBuildingFromPosition(Level, BlockPos) - Static method in class com.minecolonies.core.util.BuildingUtils
-
Retrieves the ICommonBuilding at the given position in the given level.
- CommonConfiguration - Class in com.minecolonies.api.configuration
- CommonConfiguration(ModConfigSpec.Builder) - Constructor for class com.minecolonies.api.configuration.CommonConfiguration
-
Builds client configuration.
- CommonMinecoloniesAPIImpl - Class in com.minecolonies.apiimp
- CommonMinecoloniesAPIImpl() - Constructor for class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- CommonRegistration() - Constructor for class com.minecolonies.apiimp.initializer.ModParticleTypesInitializer.CommonRegistration
- CompactColonyReference - Class in com.minecolonies.api.colony
-
Compact colony for allies and feud data.
- CompactColonyReference(String, BlockPos, int, boolean, ResourceKey<Level>) - Constructor for class com.minecolonies.api.colony.CompactColonyReference
-
Create a new compact colony object.
- Comparator() - Constructor for class com.minecolonies.api.equipment.registry.EquipmentTypeEntry.Comparator
- compare(EquipmentTypeEntry, EquipmentTypeEntry) - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry.Comparator
- compare(BuildingBuilderResource, BuildingBuilderResource) - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource.ResourceComparator
-
Compare to resource together.
- compareItemStackListIgnoreStackSize(List<ItemStack>, ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Method to check if a stack is in a list of stacks.
- compareItemStackListIgnoreStackSize(List<ItemStack>, ItemStack, boolean, boolean) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Method to check if a stack is in a list of stacks.
- compareItemStacksIgnoreStackSize(ItemStack, ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Method to compare to stacks, ignoring their stacksize.
- compareItemStacksIgnoreStackSize(ItemStack, ItemStack, boolean, boolean) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Method to compare to stacks, ignoring their stacksize.
- compareItemStacksIgnoreStackSize(ItemStack, ItemStack, boolean, boolean, boolean) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Method to compare to stacks, ignoring their stacksize.
- compareItemStacksIgnoreStackSize(ItemStack, ItemStack, boolean, boolean, boolean, boolean) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Method to compare to stacks, ignoring their stacksize.
- compareItemStorageListIgnoreStackSize(List<ItemStorage>, ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Method to check if a stack is in a list of ItemStorage items.
- compareTo(Rank) - Method in class com.minecolonies.api.colony.permissions.Rank
- compareTo(MNode) - Method in class com.minecolonies.core.entity.pathfinding.MNode
- Compatibility - Class in com.minecolonies.api.compatibility
-
This class is to store the methods that call the methods to check for miscellaneous compatibility problems.
- CompatibilityManager - Class in com.minecolonies.api.compatibility
-
CompatibilityManager handling certain list and maps of itemStacks of certain types.
- CompatibilityManager() - Constructor for class com.minecolonies.api.compatibility.CompatibilityManager
-
Instantiates the compatibilityManager.
- CompatibilityUtils - Class in com.minecolonies.api.util
-
This class group method use to insure compatibility between minecraft version.
- COMPLAIN_DAYS_SICK - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- COMPLAIN_DAYS_WITHOUT_HOUSE - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
-
constants for house modifier.
- COMPLAIN_DAYS_WITHOUT_JOB - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
-
constants for job modifier.
- complete(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Do final completion when the Job's current work is complete.
- COMPLETE - Enum constant in enum class com.minecolonies.core.entity.pathfinding.PathFindingStatus
- COMPLETE_BUILD - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Completes the building.
- COMPLETE_BUILD_REQUEST - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- completeBuild() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Completition logic.
- completeBuildRequest() - Static method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
- completeBuildRequest(String) - Static method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Construct the check with a single condition
- completeBuildRequest(String, int) - Static method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Construct the check with a more specific condition
- CompleteBuildRequestTrigger - Class in com.minecolonies.api.advancements
- CompleteBuildRequestTrigger() - Constructor for class com.minecolonies.api.advancements.CompleteBuildRequestTrigger
- CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance - Record Class in com.minecolonies.api.advancements
- CompleteBuildRequestTriggerInstance(Optional<ContextAwarePredicate>, Optional<String>, int) - Constructor for record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Creates an instance of a
CompleteBuildRequestTriggerInstancerecord class. - COMPLETED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State for a request that has been completed.
- COMPLETED - Enum constant in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.Status
- COMPLETED - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeStatus
- completeQuest(ResourceLocation) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Conclude a given quest.
- completeQuest(ResourceLocation) - Method in class com.minecolonies.core.quests.QuestManager
- compost - Static variable in class com.minecolonies.api.items.ModItems
- compost(double, ItemStack) - Method in class com.minecolonies.core.tileentities.TileEntityCompostedDirt
-
Method for the composter to call to start producing flowers.
- COMPOSTABLE_LIST - Static variable in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkComposter
-
Id in compostable map for list.
- compostables - Static variable in class com.minecolonies.api.items.ModTags
- COMPOSTABLES - Static variable in class com.minecolonies.api.util.constant.TagConstants
- compostables_poor - Static variable in class com.minecolonies.api.items.ModTags
- COMPOSTABLES_POOR - Static variable in class com.minecolonies.api.util.constant.TagConstants
- compostables_rich - Static variable in class com.minecolonies.api.items.ModTags
- COMPOSTABLES_RICH - Static variable in class com.minecolonies.api.util.constant.TagConstants
- COMPOSTED_DIRT - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- composter - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- composter - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- COMPOSTER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- COMPOSTER_FILL - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Fill up the barrels
- COMPOSTER_HARVEST - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Take the compost from the barrels
- COMPOSTER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- COMPOSTER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- COMPOSTER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- COMPOSTER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- COMPOSTER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Horticulture
- COMPOSTING - Static variable in class com.minecolonies.core.compatibility.jei.ModRecipeTypes
- CompostParticleMessage - Class in com.minecolonies.core.network.messages.client
-
Handles the server causing compost particle effects.
- CompostParticleMessage(BlockPos) - Constructor for class com.minecolonies.core.network.messages.client.CompostParticleMessage
-
Sends a message for particle effect.
- CompostParticleMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.CompostParticleMessage
- CompostRecipe - Class in com.minecolonies.api.crafting
-
A vanilla recipe class describing the operation of the compost barrel.
- CompostRecipe(Ingredient, int) - Constructor for class com.minecolonies.api.crafting.CompostRecipe
- CompostRecipe.Serializer - Class in com.minecolonies.api.crafting
- CompostRecipeBuilder - Class in com.minecolonies.core.generation
-
Datagen for
CompostRecipe - CompostRecipeCategory - Class in com.minecolonies.core.compatibility.jei
-
JEI compost recipe category renderer
- CompostRecipeCategory(IGuiHelper) - Constructor for class com.minecolonies.core.compatibility.jei.CompostRecipeCategory
- CompostRecipeSerializer - Static variable in class com.minecolonies.api.crafting.registry.ModRecipeSerializer
- CompostRecipeType - Static variable in class com.minecolonies.api.crafting.registry.ModRecipeSerializer
- compoundToExtension(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.buildingextensions.registry.BuildingExtensionDataManager
-
Creates a building extension instance from NBT compound data.
- computeCost(MNode, int, int, int, boolean, boolean, boolean, boolean, boolean, boolean, boolean, BlockState, BlockState, int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Compute the cost (immediate 'g' value) of moving from the parent space to the new space.
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Compute the heuristic cost ('h' value) of a given position x,y,z.
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobCanSee
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobEscapeWater
-
For MoveAwayFromLocation we want our heuristic to weight.
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindTree
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindWater
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
-
For MoveAwayFromLocation we want our heuristic to weight.
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveTowards
-
For MoveAwayFromLocation we want our heuristic to weight.
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobPathway
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRaiderPathing
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
- computeHeuristic(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobWalkRandomEdge
- computeNodeKey(int, int, int) - Static method in class com.minecolonies.core.entity.pathfinding.MNode
-
Generate a pseudo-unique key for identifying a given node by it's coordinates Encodes the lowest 12 bits of x,z and all useful bits of y.
- computeSaturationConsumptionFactor(int) - Static method in class com.minecolonies.api.util.FoodUtils
-
Compute the saturation consumption factor.
- CONCRETE_BLOCK - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CONCRETE_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- CONCRETE_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- CONCRETE_MIXER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CONCRETE_MIXER_HARVESTING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Harvest all blocks placed in the water.
- CONCRETE_MIXER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CONCRETE_MIXER_PLACING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Continues placing blocks until can't place anymore.
- CONCRETE_POWDER - Static variable in class com.minecolonies.api.util.constant.TagConstants
- concreteBlocks - Static variable in class com.minecolonies.api.items.ModTags
- concreteItems - Static variable in class com.minecolonies.api.items.ModTags
- concreteMixer - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- concreteMixer - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- CONCRETEMIXER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CONCRETEMIXER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- concretePowderBlocks - Static variable in class com.minecolonies.api.items.ModTags
- concretePowderItems - Static variable in class com.minecolonies.api.items.ModTags
- confirmClicked() - Method in class com.minecolonies.core.client.gui.WindowSupplies
- congee - Static variable in class com.minecolonies.api.items.ModItems
- CONNECT_COLONY - Enum constant in enum class com.minecolonies.api.colony.connections.PendingConnectionNode.PendingConnectionType
- CONNECTED - Static variable in class com.minecolonies.core.blocks.BlockColonySign
-
Property if it's a sign of two connected colonies or not.
- CONNECTION_MODULE - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- ConnectionEvent - Record Class in com.minecolonies.api.colony.connections
-
Connected Event Data with:
- ConnectionEvent(int, String, ConnectionEventType) - Constructor for record class com.minecolonies.api.colony.connections.ConnectionEvent
-
Creates an instance of a
ConnectionEventrecord class. - connectionEventType() - Method in record class com.minecolonies.api.colony.connections.ConnectionEvent
-
Returns the value of the
connectionEventTyperecord component. - ConnectionEventType - Enum Class in com.minecolonies.api.colony.connections
-
Diplomacy Status between two colonies.
- ConnectionModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
- ConnectionModuleWindow(IBuildingView, boolean) - Constructor for class com.minecolonies.core.client.gui.modules.building.ConnectionModuleWindow
-
Constructor for the minimum stock window view.
- connectLeafToSapling(Block, ItemStack) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- connectLeafToSapling(Block, ItemStack) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Connect a certain block as leave to an ItemStack as sapling.
- CONSOLE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- consolidate(List<LootTableAnalyzer.LootDrop>) - Static method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer
-
Groups and sorts drops by probability (most likely first, with similar-probability items in the same "slot" as alternatives).
- CONST_BUILDING_RESOLVER_PRIORITY - Static variable in class com.minecolonies.api.util.constant.RSConstants
- CONST_CRAFTING_RESOLVER_PRIORITY - Static variable in class com.minecolonies.api.util.constant.RSConstants
- CONST_DEFAULT_MAX_BUILDING_LEVEL - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The default mac building level.
- CONST_DEFAULT_RESOLVER_PRIORITY - Static variable in class com.minecolonies.api.util.constant.RSConstants
-
Priorities of the different resolvers.
- CONST_RETRYING_RESOLVER_PRIORITY - Static variable in class com.minecolonies.api.util.constant.RSConstants
- CONST_WAREHOUSE_RESOLVER_PRIORITY - Static variable in class com.minecolonies.api.util.constant.RSConstants
- Constants - Class in com.minecolonies.api.util.constant
-
Some constants needed for the whole mod.
- Constants - Class in com.minecolonies.core.client.gui.questlog
-
Constants for the quest log.
- construct(T, IToken<?>, IRequester, RequestState) - Method in interface com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.IObjectConstructor
- CONSTRUCTION_TAPE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
-
Constructgion tape setting.
- ConstructionTapeHelper - Class in com.minecolonies.core.entity.ai.workers.util
-
Helper class to place and remove constructionTapes from the buildings.
- consume(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- consumeFood(ItemStack, AbstractEntityCitizen, Player) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Consume food helper.
- consumeFoodStack(ItemStack, AbstractEntityCitizen) - Static method in class com.minecolonies.api.util.FoodUtils
-
Update stacks for consuming a food (does not apply the actual nutrition).
- containedBuildings - Variable in class com.minecolonies.core.util.SchemAnalyzerUtil.SchematicAnalyzationResult
- ContainerBuildingInventory - Class in com.minecolonies.api.inventory.container
-
Container for Mie
- ContainerBuildingInventory(int, Inventory, int, BlockPos) - Constructor for class com.minecolonies.api.inventory.container.ContainerBuildingInventory
-
Constructor to create an instance of this container.
- ContainerCitizenInventory - Class in com.minecolonies.api.inventory.container
-
Container for Mie
- ContainerCitizenInventory(int, Inventory, int, int) - Constructor for class com.minecolonies.api.inventory.container.ContainerCitizenInventory
-
Creating the citizen inventory container.
- ContainerCrafting - Class in com.minecolonies.api.inventory.container
-
Crafting container for the recipe teaching of normal crafting recipes.
- ContainerCrafting(int, Inventory, boolean, BlockPos, int) - Constructor for class com.minecolonies.api.inventory.container.ContainerCrafting
-
Creates a crafting container.
- ContainerCraftingBrewingstand - Class in com.minecolonies.api.inventory.container
-
Crafting container for the recipe teaching of furnace recipes.
- ContainerCraftingBrewingstand(int, Inventory, BlockPos, int) - Constructor for class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
-
Constructs the GUI with the player.
- ContainerCraftingFurnace - Class in com.minecolonies.api.inventory.container
-
Crafting container for the recipe teaching of furnace recipes.
- ContainerCraftingFurnace(int, Inventory, BlockPos, int) - Constructor for class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
-
Constructs the GUI with the player.
- ContainerGrave - Class in com.minecolonies.api.inventory.container
-
The container class for the grave.
- ContainerGrave(int, Inventory, RegistryFriendlyByteBuf) - Constructor for class com.minecolonies.api.inventory.container.ContainerGrave
-
The container constructor.
- containerList - Variable in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
-
A list which contains the position of all containers which belong to the worker building.
- ContainerRack - Class in com.minecolonies.api.inventory.container
-
The container class for the rack.
- ContainerRack(int, Inventory, BlockPos, BlockPos) - Constructor for class com.minecolonies.api.inventory.container.ContainerRack
-
The container constructor.
- CONTAINERS - Static variable in class com.minecolonies.apiimp.initializer.ModContainerInitializers
- containerTick() - Method in class com.minecolonies.core.client.gui.containers.WindowCrafting
- content() - Method in record class com.minecolonies.core.event.ColonyStoryListener.StoryText
-
Returns the value of the
contentrecord component. - convertMount() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Converts a normal horse into a cavalry horse.
- cook - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- cook - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- COOK - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- COOK_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- COOK_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- COOK_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- COOK_SERVE_FOOD_TO_CITIZEN - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Serve food to the citizens inside the building.
- COOK_SERVE_FOOD_TO_PLAYER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Serve food to the players inside the building.
- COOK_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- cookassistant - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
-
Deprecated.
- COOKASSISTANT_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
-
Deprecated.
- cooked_rice - Static variable in class com.minecolonies.api.items.ModItems
- cookieDough - Static variable in class com.minecolonies.api.items.ModItems
- copy() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Make a copy of the ItemStorage
- copy(TagKey<Block>, TagKey<Item>) - Method in class com.minecolonies.core.generation.defaults.DefaultItemTagsProvider
-
Deprecated.
- copy(TagKey<Block>, TagKey<Item>, String) - Method in class com.minecolonies.core.generation.defaults.DefaultItemTagsProvider
- copyValue(ISetting<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Copy value from another instance.
- copyValue(ISetting<?>) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting
- copyValue(ISetting<?>) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BoolSetting
- copyValue(ISetting<?>) - Method in class com.minecolonies.core.colony.buildings.modules.settings.IntSetting
- copyValue(ISetting<?>) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- copyValue(ISetting<?>) - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- copyWithCount(int) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- copyWithCount(int) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- copyWithCount(int) - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IDeliverable
-
Creates a new instance of this requestable with the given count.
- copyWithCount(int) - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Creates a new instance of this requestable with the given count.
- copyWithCount(int) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- copyWithCount(int) - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- copyWithCount(int) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
- copyWithCount(int) - Method in class com.minecolonies.core.colony.requestable.SmeltableOre
- CORN - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- corn_chowder - Static variable in class com.minecolonies.api.items.ModItems
- CORNER - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
-
Implies that the tape should revert to a corner if there are no connections.
- cornmeal - Static variable in class com.minecolonies.api.items.ModItems
- COST_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- costPerDist - Variable in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Cost per distance traveled factor, only if path reaches
- costScore - Variable in class com.minecolonies.core.util.SchemAnalyzerUtil.SchematicAnalyzationResult
- count() - Method in record class com.minecolonies.api.crafting.CountedIngredient
-
Returns the value of the
countrecord component. - COUNT_ASC_SORT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Itemcount Ascending
- COUNT_DESC_SORT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Itemcount Descending
- COUNT_EXIST_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- COUNT_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- COUNT_PROP - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tags/JSON names for storing item informations
- countCurrentMounts() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Counts cavalry mounts currently assigned to this stable.
- countdownTicksToUpdate(int) - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.ITickingTransition
-
Returns a preset offset to Ticks
- countdownTicksToUpdate(int) - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingTransition
-
Returns a preset offset to Ticks
- COUNTED_INGREDIENT_TYPE - Static variable in class com.minecolonies.apiimp.initializer.ModIngredientTypeInitializer
- CountedIngredient - Record Class in com.minecolonies.api.crafting
-
An ingredient that can be used in a vanilla recipe to require more than one item in a particular input slot.
- CountedIngredient(Ingredient, int) - Constructor for record class com.minecolonies.api.crafting.CountedIngredient
-
Creates an instance of a
CountedIngredientrecord class. - countEmptySlotsInBuilding(IBuilding) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Calculate the number of empty slots in a given building.
- COUNTER_TRIGGER - Static variable in class com.minecolonies.core.colony.jobs.JobBeekeeper
-
The value where when reached the counter check returns true.
- COURIER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- COURIER_TASK_VIEW - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- COURIER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Storage
- CourierAssignmentModule - Class in com.minecolonies.core.colony.buildings.modules
-
The Courier module for the warehouse.
- CourierAssignmentModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.CourierAssignmentModule
- CourierAssignmentModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Module view for courier assignment.
- CourierAssignmentModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- CourierHiringModeMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message to set the hiring mode of a building.
- CourierHiringModeMessage(IBuildingView, HiringMode, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.CourierHiringModeMessage
-
Creates object for the hiring mode
- CourierHiringModeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.CourierHiringModeMessage
- CourierRequestTaskModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Courier task module to display tasks in the UI.
- CourierRequestTaskModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.CourierRequestTaskModuleView
- COW_FARMER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- COW_FARMER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- cowboy - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- cowboy - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- COWBOY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- COWBOY_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- COWBOY_MILK - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Milk cows!
- COWBOY_STEW - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Milk mooshrooms!
- COWHERDER_HERDING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- COWHERDER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- COWHERDER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- craft() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
The actual crafting logic.
- craft() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkAlchemist
- craft() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkBaker
- craft() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkCrusher
-
The actual crafting logic.
- craft() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSawmill
- CRAFT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Execute the crafting action.
- CRAFT_TASK_VIEW - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CRAFTER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CRAFTER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CRAFTER_RECIPE_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- crafterDoIngredient - Static variable in class com.minecolonies.api.items.ModTags
- crafterIngredient - Static variable in class com.minecolonies.api.items.ModTags
- crafterIngredientExclusions - Static variable in class com.minecolonies.api.items.ModTags
- CrafterJobView - Class in com.minecolonies.core.colony.jobs.views
-
Extended Crafter job information on the client side, valid for all job types.
- CrafterJobView(IColonyView, ICitizenDataView) - Constructor for class com.minecolonies.core.colony.jobs.views.CrafterJobView
-
Instantiate the Crafter job view.
- crafterProduct - Static variable in class com.minecolonies.api.items.ModTags
- crafterProductExclusions - Static variable in class com.minecolonies.api.items.ModTags
- CrafterRecipeListener - Class in com.minecolonies.core.datalistener
-
Loader for Json based crafter specific recipes
- CrafterRecipeListener() - Constructor for class com.minecolonies.core.datalistener.CrafterRecipeListener
-
Set up the core loading, with the directory in the datapack that contains this data Directory is: (namespace)/crafterrecipes/(path)
- CrafterRecipeSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores the recipe setting for crafter workers.
- CrafterRecipeSetting() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.CrafterRecipeSetting
-
Create a new guard task list setting.
- CrafterRecipeSetting(List<String>, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.CrafterRecipeSetting
-
Create a new string list setting.
- CrafterRecipeSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.CrafterRecipeSettingFactory
- CrafterRequestTaskModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Crafter task module to display tasks in the UI.
- CrafterRequestTaskModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.CrafterRequestTaskModuleView
- Crafting(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Crafting
-
Create a new module.
- CRAFTING_BAKER - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_BLACKSMITH - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_COOK - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_DYER - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_DYER_SMELTING - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_FARMER - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_FLETCHER - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_GLASSBLOWER - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_GLASSBLOWER_SMELTING - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Crafting request-list button.
- CRAFTING_MECHANIC - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_PLANTATION - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_REDUCEABLE - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_SAWMILL - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- CRAFTING_SLOTS - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Amount of slots in the crafting window.
- CRAFTING_STONE_SMELTERY - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_STONEMASON - Static variable in class com.minecolonies.api.util.constant.TagConstants
- CRAFTING_SWITCH - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Crafting switch-output button.
- CRAFTING_SWITCH_SIZE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Switch button size.
- CRAFTING_TYPES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- craftingBrewingstand - Static variable in class com.minecolonies.api.inventory.ModContainers
- craftingClicked() - Method in class com.minecolonies.core.client.gui.modules.building.WindowListRecipes
-
If crafting is clicked this happens.
- craftingFurnace - Static variable in class com.minecolonies.api.inventory.ModContainers
- craftingGrid - Static variable in class com.minecolonies.api.inventory.ModContainers
- CraftingGuiHandler - Class in com.minecolonies.core.compatibility.jei.transfer
-
Implements a "show recipes" button on the crafting teaching window, and allows you to drag individual ingredients directly from JEI to the teaching grid without using cheat mode.
- CraftingGuiHandler(List<JobBasedRecipeCategory<?>>) - Constructor for class com.minecolonies.core.compatibility.jei.transfer.CraftingGuiHandler
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBlacksmith.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingEnchanter.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMechanic.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter.CraftingModule
-
Create a new module.
- CraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason.CraftingModule
-
Create a new module.
- craftingModuleId - Variable in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
-
The specific crafting module.
- CraftingModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side representation of the crafting module.
- CraftingModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
- craftingSize() - Method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Returns the value of the
craftingSizerecord component. - CraftingTagAuditor - Class in com.minecolonies.core.compatibility
-
This class analyzes the current crafting tags and generates a CSV file reporting on which items can be crafted by which crafter, as a way to verify that all intended items are covered by the appropriate crafters (or not).
- CraftingType - Class in com.minecolonies.api.crafting.registry
-
Class to represent the different types of crafting supported by MineColonies
- CraftingType(ResourceLocation) - Constructor for class com.minecolonies.api.crafting.registry.CraftingType
- CraftingUtils - Class in com.minecolonies.api.util
-
Utility class that handles crafting duties
- CraftingWorkerBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
Assignment module for crafting workers.
- CraftingWorkerBuildingModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.CraftingWorkerBuildingModule
- CraftingWorkerBuildingModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>, Skill, Skill) - Constructor for class com.minecolonies.core.colony.buildings.modules.CraftingWorkerBuildingModule
- craftMatrix - Variable in class com.minecolonies.api.inventory.container.ContainerCrafting
-
The crafting matrix inventory (2x2).
- craftResult - Variable in class com.minecolonies.api.inventory.container.ContainerCrafting
-
The crafting matrix inventory (2x2 or 3x3).
- creamcheese - Static variable in class com.minecolonies.api.items.ModItems
- create() - Method in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry.HappinessFactorTypeEntry
-
Get the modifier.
- create() - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Creates a text component that can be used as an argument to other components.
- create(BuildingExtensionRegistries.BuildingExtensionEntry, BlockPos) - Static method in class com.minecolonies.core.colony.buildingextensions.PlantationField
-
Constructor to create new instances
- create(WorkOrderType, IBuilding) - Static method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- create(WorkOrderType, String, String, String, BlockPos, RotationMirror, int) - Static method in class com.minecolonies.core.colony.workorders.WorkOrderDecoration
- create(WorkOrderType, String, String, String, BlockPos, RotationMirror, int) - Static method in class com.minecolonies.core.colony.workorders.WorkOrderPlantationField
- create(EquipmentTypeEntry) - Static method in record class com.minecolonies.core.colony.crafting.ToolUsage
- create(CustomRecipe, IRecipeStorage) - Static method in class com.minecolonies.core.colony.crafting.GenericRecipeUtils
- create(String, String, String, HolderLookup.Provider) - Static method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- create(BlockPos, Level) - Static method in class com.minecolonies.core.colony.buildingextensions.FarmField
-
Constructor to create new instances
- create(ServerLevel, String, BlockPos) - Method in class com.minecolonies.core.colony.ColonyList
-
Creates a new Colony, adds it to the list, and returns it.
- CREATE_BUILD_REQUEST - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- createAI() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Creates the work AI
- createAI() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- createAndAssignRequest(IRequester, T) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method used to create and immediately assign a request.
- createAndAssignRequest(IRequester, T) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method used to create and immediately assign a request.
- createAndAssignRequest(IRequester, T) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method used to create and immediately assign a request.
- createAndRegisterAnimalData(IManagedAnimal<? extends Animal>) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
The colony this manager belongs to.
- createAndRegisterAnimalData(IManagedAnimal<? extends Animal>) - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Creates and registers a new animal data.
- createAndRegisterCivilianData() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
- createAndRegisterCivilianData() - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Creates Civilian Data for a new civilian
- createAndRegisterCivilianData() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- createAndRegisterCivilianData() - Method in class com.minecolonies.core.colony.managers.VisitorManager
- createAnimals(Level) - Static method in class com.minecolonies.core.colony.crafting.RecipeAnalyzer
-
Create example instances of every possible
Animalentity. - createArrow(Level, ItemStack, LivingEntity, ItemStack) - Method in class com.minecolonies.core.items.ItemFireArrow
- createArrowForShooter(LivingEntity) - Static method in class com.minecolonies.core.entity.ai.combat.CombatUtils
-
Get an arrow entity for the given shooter
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.BlockBarrel
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.BlockColonySign
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- createBuildingEntry() - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.Builder
-
Method used to create the entry.
- createBuildRequest() - Static method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
- createBuildRequest(String) - Static method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Construct the check with a single condition
- createBuildRequest(String, int) - Static method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Construct the check with a more specific condition
- CreateBuildRequestTrigger - Class in com.minecolonies.api.advancements
-
A Trigger for any building request that gets made
- CreateBuildRequestTrigger() - Constructor for class com.minecolonies.api.advancements.CreateBuildRequestTrigger
- CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance - Record Class in com.minecolonies.api.advancements
- CreateBuildRequestTriggerInstance(Optional<ContextAwarePredicate>, Optional<String>, int) - Constructor for record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Creates an instance of a
CreateBuildRequestTriggerInstancerecord class. - createCitizenGrave(Level, BlockPos, ICitizenData) - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Attempt to create a TileEntityGrave at @pos containing the specific @citizenData On failure: drop all the citizen inventory on the ground.
- createCitizenGrave(Level, BlockPos, ICitizenData) - Method in class com.minecolonies.core.colony.GraveManagerView
- createCitizenGrave(Level, BlockPos, ICitizenData) - Method in class com.minecolonies.core.colony.managers.GraveManager
-
Attempt to create a TileEntityGrave at @pos containing the specific @citizenData
- createCloseButtons() - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
-
Creates the Done and Cancel buttons, to return to the town hall window and save the banner or not, respectively.
- createColony(ServerLevel, String, BlockPos) - Method in interface com.minecolonies.api.colony.savedata.IServerColonySaveData
-
Create a colony and return it.
- createColony(ServerLevel, String, BlockPos) - Method in class com.minecolonies.api.colony.savedata.ServerColonySaveData
- createColony(ServerLevel, BlockPos, Player, String, String) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Create a new Colony in the given world and at that location.
- createColony(ServerLevel, BlockPos, Player, String, String) - Method in class com.minecolonies.core.colony.ColonyManager
- CreateColonyMessage - Class in com.minecolonies.core.network.messages.server
-
Message for trying to create a new colony.
- CreateColonyMessage(BlockPos, boolean, String, String, String) - Constructor for class com.minecolonies.core.network.messages.server.CreateColonyMessage
- CreateColonyMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.CreateColonyMessage
- createColor(Skill, Skill, Skill) - Method in class com.minecolonies.core.client.gui.WindowHireWorker
-
Create the color scheme.
- CREATED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
Default state for a not registered request.
- createDifficultyTrigger(JsonObject) - Static method in class com.minecolonies.core.quests.triggers.WorldDifficultyTriggerTemplate
-
Create a new trigger directly from json.
- createEmpty() - Static method in class com.minecolonies.api.util.Vec3Mutable
- createEntity(Level, Entity, ItemStack) - Method in class com.minecolonies.core.items.ItemFireArrow
- createEntityAttribute(EntityAttributeCreationEvent) - Static method in class com.minecolonies.core.MineColonies
- createEntry() - Method in class com.minecolonies.api.colony.interactionhandling.registry.InteractionResponseHandlerEntry.Builder
-
Creates a new
InteractionResponseHandlerEntrybuilder. - createExtensionEntry() - Method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry.Builder
-
Method used to create the entry.
- createFrom(ICitizenData, CompoundTag, HolderLookup.Provider) - Method in interface com.minecolonies.api.colony.jobs.registry.IJobDataManager
-
Create a Job from saved CompoundTag data.
- createFrom(ICitizenData, CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.registry.JobDataManager
- createFrom(IColony, AbstractTileEntityColonyBuilding) - Method in interface com.minecolonies.api.colony.buildings.registry.IBuildingDataManager
-
Creates a new entry from a given
IColonyand the data passed in asAbstractTileEntityColonyBuilding. - createFrom(IColony, AbstractTileEntityColonyBuilding) - Method in class com.minecolonies.core.colony.buildings.registry.BuildingDataManager
- createFrom(IColony, BlockPos, ResourceLocation) - Method in interface com.minecolonies.api.colony.buildings.registry.IBuildingDataManager
-
Creates a new entry from a given
IColonyand the data passed in asAbstractTileEntityColonyBuilding. - createFrom(IColony, BlockPos, ResourceLocation) - Method in class com.minecolonies.core.colony.buildings.registry.BuildingDataManager
- createFrom(IColony, CompoundTag, HolderLookup.Provider) - Method in interface com.minecolonies.api.colony.buildings.registry.IBuildingDataManager
-
Creates a new entry from a given
IColonyand the data passed in asCompoundTag. - createFrom(IColony, CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.registry.BuildingDataManager
- createFrom(HolderLookup.Provider, ICitizen, CompoundTag) - Method in interface com.minecolonies.api.colony.interactionhandling.registry.IInteractionResponseHandlerDataManager
-
Create an interactionResponseHandler from saved CompoundTag data.
- createFrom(HolderLookup.Provider, ICitizen, CompoundTag) - Method in class com.minecolonies.core.colony.interactionhandling.registry.InteractionResponseHandlerManager
- createFromNBT(HolderLookup.Provider, CompoundTag, IColony) - Method in interface com.minecolonies.api.colony.ICitizenDataManager
-
Creates a citizen data instance from the stored nbt.
- createFromNBT(HolderLookup.Provider, CompoundTag, IColony) - Method in class com.minecolonies.core.colony.CitizenDataManager
- createFromNBT(CompoundTag) - Static method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Creates a node from the NBT Tag.
- createFromNBT(CompoundTag, WorkManager) - Static method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Create a Work Order from a saved CompoundTag.
- createFromNetwork(int, ResourceKey<Level>) - Static method in class com.minecolonies.core.colony.ColonyView
-
Create a ColonyView given a UUID and CompoundTag.
- createFromNetworkData(int, RegistryFriendlyByteBuf, IColonyView) - Method in interface com.minecolonies.api.colony.ICitizenDataManager
-
Creates a citizen data view from a given network buffer, containing the views data.
- createFromNetworkData(int, RegistryFriendlyByteBuf, IColonyView) - Method in class com.minecolonies.core.colony.CitizenDataManager
- createFromVanilla(IColony, Level, AbstractHorse) - Static method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Creates a new CavalryHorseEntity from a vanilla AbstractHorse, attempting to preserve as much information as possible.
- createGuardType() - Method in class com.minecolonies.api.colony.guardtype.GuardType.Builder
- createHappinessBar(ICitizenDataView, View) - Static method in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
-
Creates a Happiness bar according to the citizen maxHappiness and currentHappiness.
- createHappinessBar(ICitizenDataView, AbstractWindowSkeleton) - Static method in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
-
General happiness bar setup.
- createHealthBar(int, View) - Static method in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
-
Creates an health bar according to the citizen maxHealth and currentHealth.
- createHealthBar(ICitizenDataView, View) - Static method in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
-
Creates an health bar according to the citizen maxHealth and currentHealth.
- createInventory(int) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Create the inventory that belongs to the rack.
- createInventory(int) - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- createInventory(int) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- createInventory(int) - Method in class com.minecolonies.core.tileentities.TileEntityStash
- createJob(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
The abstract method which creates a job for the building.
- createJob(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerModule
-
The abstract method which creates a job for the building.
- createJob(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- createJobEntry() - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry.Builder
-
Creates a new
JobEntrybuilder. - createLayer() - Static method in class com.minecolonies.core.client.model.SpearModel
- createLayerButtons() - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
-
Creates the buttons for banner layer selection; Base, 1-6, and the remove button
- createMenu(int, Inventory, Player) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- createMenu(int, Inventory, Player) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- createMenu(int, Inventory, Player) - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- createMenu(int, Inventory, Player) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- createMenu(int, Inventory, Player) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- createMesh() - Static method in class com.minecolonies.api.client.render.modeltype.CitizenModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleAlchemistModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleApiaryModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleArcherModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleAristocratModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleBakerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleBlacksmithModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleBuilderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleCarpenterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleChickenHerderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleChildModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleCitizenModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleComposterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleConcreteMixerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleCookModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleCourierModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleCowHerderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleCrafterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleDruidModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleDyerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleEnchanterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleFarmerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleFisherModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleFletcherModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleFloristModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleForesterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleGlassblowerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleHealerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleKnightModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleMechanistModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleMinerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleNetherWorkerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleNobleModle
- createMesh() - Static method in class com.minecolonies.core.client.model.FemalePlanterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleRabbitHerderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleSettlerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleShepherdModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleSmelterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleStudentModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleSwineHerderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleTeacherModel
- createMesh() - Static method in class com.minecolonies.core.client.model.FemaleUndertakerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleAlchemistModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleApiaryModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleArcherModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleAristocratModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleBakerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleBlacksmithModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleBuilderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleCarpenterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleChickenHerderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleChildModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleCitizenModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleComposterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleConcreteMixerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleCookModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleCourierModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleCowHerderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleCrafterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleDruidModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleDyerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleEnchanterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleFarmerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleFisherModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleFletcherModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleFloristModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleForesterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleGlassblowerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleHealerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleKnightModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleMechanistModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleMinerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleNetherWorkerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleNobleModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MalePlanterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleRabbitHerderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleSettlerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleShepherdModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleSmelterModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleStudentModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleSwineHerderModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleTeacherModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MaleUndertakerModel
- createMesh() - Static method in class com.minecolonies.core.client.model.MercenaryModel
- createMesh() - Static method in class com.minecolonies.core.client.model.raiders.ModelAmazon
- createMesh() - Static method in class com.minecolonies.core.client.model.raiders.ModelAmazonChief
- createMesh() - Static method in class com.minecolonies.core.client.model.raiders.ModelAmazonSpearman
- createMesh() - Static method in class com.minecolonies.core.client.model.raiders.ModelArcherMummy
- createMesh() - Static method in class com.minecolonies.core.client.model.raiders.ModelArcherNorsemen
- createMesh() - Static method in class com.minecolonies.core.client.model.raiders.ModelChiefNorsemen
- createMesh() - Static method in class com.minecolonies.core.client.model.raiders.ModelMummy
- createMesh() - Static method in class com.minecolonies.core.client.model.raiders.ModelPharaoh
- createMesh() - Static method in class com.minecolonies.core.client.model.raiders.ModelShieldmaiden
- createMesh() - Static method in class com.minecolonies.core.client.model.ScarecrowModel
- createNavigation(Level) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Creates a new PathNavigation for this horse entity, overriding the default vanilla horse navigation.
- createNewRequestableForStack(ItemStack, int, int, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Create a new requestable for a stack.
- createNewRequestableForStack(ItemStack, int, int, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingRequestResolver
- createNewRequestableForStack(ItemStack, int, int, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
- createNewRequestForStack(IRequestManager, ItemStack, int, int, boolean) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- createObjective(HolderLookup.Provider, JsonObject) - Static method in class com.minecolonies.core.quests.objectives.BreakBlockObjectiveTemplate
-
Parse the mine block objective from json.
- createObjective(HolderLookup.Provider, JsonObject) - Static method in class com.minecolonies.core.quests.objectives.BuildBuildingObjectiveTemplate
-
Parse the build building objective from json.
- createObjective(HolderLookup.Provider, JsonObject) - Static method in class com.minecolonies.core.quests.objectives.DeliveryObjectiveTemplateTemplate
-
Parse the dialogue objective from json.
- createObjective(HolderLookup.Provider, JsonObject) - Static method in class com.minecolonies.core.quests.objectives.DialogueObjectiveTemplateTemplate
-
Parse the dialogue objective from json.
- createObjective(HolderLookup.Provider, JsonObject) - Static method in class com.minecolonies.core.quests.objectives.KillEntityObjectiveTemplateTemplate
-
Parse the mine block objective from json.
- createObjective(HolderLookup.Provider, JsonObject) - Static method in class com.minecolonies.core.quests.objectives.PlaceBlockObjectiveTemplate
-
Parse the mine block objective from json.
- createObjective(HolderLookup.Provider, JsonObject) - Static method in class com.minecolonies.core.quests.objectives.ResearchObjectiveTemplate
-
Parse the build research objective from json.
- createObjectiveInstance() - Method in interface com.minecolonies.api.quests.IQuestObjectiveTemplate
-
Get objective data related to the objective.
- createObjectiveInstance() - Method in class com.minecolonies.core.quests.objectives.BreakBlockObjectiveTemplate
- createObjectiveInstance() - Method in class com.minecolonies.core.quests.objectives.BuildBuildingObjectiveTemplate
- createObjectiveInstance() - Method in class com.minecolonies.core.quests.objectives.KillEntityObjectiveTemplateTemplate
- createObjectiveInstance() - Method in class com.minecolonies.core.quests.objectives.PlaceBlockObjectiveTemplate
- createParticle(SimpleParticleType, ClientLevel, double, double, double, double, double, double) - Method in class com.minecolonies.core.client.particles.SleepingParticle.Factory
- createPath(BlockPos, int) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- createPathFinder(int) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- createPatternButtons() - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
-
Creates the buttons behind each pattern.
- createPickupRequest(int, boolean) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Creates a pickup request for the building.
- createPickupRequest(int, boolean) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- createQuestReputationTrigger(JsonObject) - Static method in class com.minecolonies.core.quests.triggers.QuestReputationTriggerTemplate
-
Create a new trigger directly from json.
- createRecipeExtras(IRecipeExtrasBuilder, ToolUsage, IFocusGroup) - Method in class com.minecolonies.core.compatibility.jei.ToolRecipeCategory
- createRecipeExtras(IRecipeExtrasBuilder, T, IFocusGroup) - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- createRecipeTypeEntry() - Method in class com.minecolonies.api.crafting.registry.RecipeTypeEntry.Builder
-
Creates a new
RecipeTypeEntrybuilder. - createRequest(ICitizenData, R, boolean) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Create a request for a citizen.
- createRequest(ICitizenData, R, boolean) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Create a request for a citizen.
- createRequest(IRequester, T) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method to create a request for a given object
- createRequest(IRequester, T) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method to create a request for a given object
- createRequest(IRequester, T) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method to create a request for a given object
- createRequest(IRequester, Request) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
- createRequest(IRequester, Request) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- createRequest(R) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Create a blocking request.
- createRequest(R) - Method in class com.minecolonies.core.colony.CitizenData
- createRequest(R, boolean) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Create a request for the building.
- createRequest(R, boolean) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Create a request for the building.
- createRequestAsync(R) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Create an async request.
- createRequestAsync(R) - Method in class com.minecolonies.core.colony.CitizenData
- createRequestsForRecipe(IRequestManager, IRecipeStorage, int, int) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Create the crafting request entries for the overall request Will produce multiple, if the ingredients don't all fit in the crafters inventory.
- createRequestsForRecipe(IRequestManager, AbstractBuilding, int, int, IRecipeStorage) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- createResolvers() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- createResolvers() - Method in interface com.minecolonies.api.colony.buildings.modules.ICreatesResolversModule
-
Get a list of resolvers for this building.
- createResolvers() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- createResolvers() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- createResolvers() - Method in class com.minecolonies.core.colony.buildings.modules.NoPrivateCrafterWorkerModule
- createResolvers() - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- createResolvers() - Method in class com.minecolonies.core.colony.buildings.modules.SimpleCraftingModule
- createResolvers() - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- createResolvers() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
- createResolvers() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox
- createResolvers() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.Stash
- createReward(JsonObject) - Static method in class com.minecolonies.core.quests.rewards.HappinessRewardTemplate
-
Create the reward.
- createReward(JsonObject) - Static method in class com.minecolonies.core.quests.rewards.QuestReputationRewardTemplate
-
Create the reward.
- createReward(JsonObject) - Static method in class com.minecolonies.core.quests.rewards.RaidAdjustmentRewardTemplate
-
Create the reward.
- createReward(JsonObject) - Static method in class com.minecolonies.core.quests.rewards.RelationshipRewardTemplate
-
Create the reward.
- createReward(JsonObject) - Static method in class com.minecolonies.core.quests.rewards.ResearchCompleteRewardTemplate
-
Create the reward.
- createReward(JsonObject) - Static method in class com.minecolonies.core.quests.rewards.SkillRewardTemplate
-
Create the reward.
- createReward(JsonObject) - Static method in class com.minecolonies.core.quests.rewards.UnlockQuestRewardTemplate
-
Create the reward.
- createReward(HolderLookup.Provider, JsonObject) - Static method in class com.minecolonies.core.quests.rewards.ItemRewardTemplate
-
Create the reward.
- createSaturationBar(double, View) - Static method in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
-
Creates a saturation bar
- createSaturationBar(ICitizenDataView, View) - Static method in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
-
Creates a saturation bar
- createsCraftingCycle(IRequestManager, IRequest<?>, IDeliverable, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Method to check if a crafting cycle can be created.
- createsCraftingCycle(IRequestManager, IRequest<?>, IDeliverable, IRequest<? extends IDeliverable>, int) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Method to check if a crafting loop is created.
- createSerializationContext(DynamicOps<V>) - Method in class com.minecolonies.core.generation.DatagenLootTableManager
- createSkillContent(ICitizenDataView, AbstractWindowSkeleton) - Static method in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
-
Fills the citizen gui with it's skill values.
- createSoundJson(String, JsonObject, List<String>) - Static method in class com.minecolonies.core.generation.SoundsJson
-
Creates a sound json object for the list of names and its properties
- createStateTrigger(JsonObject) - Static method in class com.minecolonies.core.quests.triggers.CitizenQuestTriggerTemplate
-
Create a new trigger directly from json.
- createStateTrigger(JsonObject) - Static method in class com.minecolonies.core.quests.triggers.RandomQuestTriggerTemplate
-
Create a new trigger directly from json.
- createStateTrigger(JsonObject) - Static method in class com.minecolonies.core.quests.triggers.StateQuestTriggerTemplate
-
Create a new trigger directly from json.
- createStuckHandler() - Static method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
-
Creates a new stuck handler
- createSuggestions(Level, SharedSuggestionProvider, SuggestionsBuilder) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.ColonyIdOption
- createSuggestions(Level, SharedSuggestionProvider, SuggestionsBuilder) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.HereOption
- createSuggestions(Level, SharedSuggestionProvider, SuggestionsBuilder) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.MineOption
- createSuggestions(Level, SharedSuggestionProvider, SuggestionsBuilder) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.PlayerNameOption
- createSuggestions(Level, SharedSuggestionProvider, SuggestionsBuilder) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.PlayerUuidOption
- createSuggestions(Level, SharedSuggestionProvider, SuggestionsBuilder) - Method in class com.minecolonies.core.commands.arguments.MultiColonyIdArgument.AllOption
- createSuggestions(Level, SharedSuggestionProvider, SuggestionsBuilder) - Method in interface com.minecolonies.core.commands.arguments.MultipleOptionsArgument.ArgumentOption
-
Build any potential suggestions that this option can list for the argument preview when typing.
- createTickerHelper(BlockEntityType<A>, BlockEntityType<E>, BlockEntityTicker<? super E>) - Static method in interface com.minecolonies.api.blocks.interfaces.ITickableBlockMinecolonies
- createUnlockTrigger(JsonObject) - Static method in class com.minecolonies.core.quests.triggers.UnlockQuestTriggerTemplate
-
Create a new trigger directly from json.
- createViewForInfo(ColonyListMessage.ColonyInfo) - Static method in enum class com.minecolonies.core.client.gui.map.ColonySize
- createViewFrom(IColonyView, ICitizenDataView, RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.jobs.registry.IJobDataManager
-
Create a job view from the saved network buffer.
- createViewFrom(IColonyView, ICitizenDataView, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.jobs.registry.JobDataManager
- createViewFrom(IColonyView, BlockPos, RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.buildings.registry.IBuildingDataManager
-
Creates a new entry from a given
IColonyView, the position asBlockPosand the data passed in asByteBuf. - createViewFrom(IColonyView, BlockPos, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.registry.BuildingDataManager
- createWaypoints(Level, Path, int) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Creates a list of waypoints of a path
- createWorkOrderMessage(BlockPos) - Method in class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
- createWorkOrderMessage(BlockPos) - Method in class com.minecolonies.core.network.messages.client.OpenDecoBuildWindowMessage
- createWorkOrderMessage(BlockPos) - Method in class com.minecolonies.core.network.messages.client.OpenPlantationFieldBuildWindowMessage
- createWorkOrderView(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Create a WorkOrder View from a buffer.
- CreativeBuildingStructureHandler - Class in com.minecolonies.api.util
-
Minecolonies specific creative structure handler.
- CreativeBuildingStructureHandler(Level, BlockPos, Blueprint, RotationMirror, boolean) - Constructor for class com.minecolonies.api.util.CreativeBuildingStructureHandler
-
The minecolonies specific creative structure placer.
- CreativeBuildingStructureHandler(Level, BlockPos, Future<Blueprint>, RotationMirror, boolean) - Constructor for class com.minecolonies.api.util.CreativeBuildingStructureHandler
-
The minecolonies specific creative structure placer.
- CreativeRaiderStructureHandler - Class in com.minecolonies.core.util
-
Raider specific creative structure handler.
- CreativeRaiderStructureHandler(Level, BlockPos, Blueprint, RotationMirror, boolean, IColonyRaidEvent, int) - Constructor for class com.minecolonies.core.util.CreativeRaiderStructureHandler
-
The minecolonies specific creative structure placer.
- CreativeRaiderStructureHandler(Level, BlockPos, Future<Blueprint>, RotationMirror, boolean, IColonyRaidEvent, int) - Constructor for class com.minecolonies.core.util.CreativeRaiderStructureHandler
-
The minecolonies specific creative structure placer.
- creativeResolve - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- Creativity - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- CRIMSON_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- CRIMSON_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- CrimsonPlantsPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.CRIMSON_FUNGUSandItems.CRIMSON_ROOTS. - CrimsonPlantsPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CrimsonPlantsPlantModule
-
Default constructor.
- CRITERION_ALL_TOWERS - Static variable in class com.minecolonies.api.util.constant.Constants
-
Advancement Criterion Names
- CRITERION_ARMY_POPULATION - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_BUILDING_ADD_RECIPE - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_CITIZEN_BURY - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_CITIZEN_EAT_FOOD - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_CITIZEN_RESURRECT - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_CLICK_GUI_BUTTON - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_COLONY_POPULATION - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_COMPLETE_BUILD_REQUEST - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_CREATE_BUILD_REQUEST - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_DEEP_MINE - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_MAX_FIELDS - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_OPEN_GUI_WINDOW - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_STRUCTURE_PLACED - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_SUPPLY_PLACED - Static variable in class com.minecolonies.api.util.constant.Constants
- CRITERION_UNDERTAKER_TOTEM - Static variable in class com.minecolonies.api.util.constant.Constants
- CROP_CLIMATE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CROP_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- CROP_TOOLTIP_HOE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- cropBiomeTags - Static variable in class com.minecolonies.api.items.ModTags
- CropRecipe(Block) - Constructor for record class com.minecolonies.core.compatibility.jei.CropRecipeCategory.CropRecipe
-
Creates an instance of a
CropReciperecord class. - CropRecipeCategory - Class in com.minecolonies.core.compatibility.jei
-
JEI crop recipe category renderer
- CropRecipeCategory(IGuiHelper) - Constructor for class com.minecolonies.core.compatibility.jei.CropRecipeCategory
- CropRecipeCategory.CropRecipe - Record Class in com.minecolonies.core.compatibility.jei
- CROPS - Static variable in class com.minecolonies.core.compatibility.jei.ModRecipeTypes
- CROPS_HARVESTED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- CROSS_THREE_LEFT_RIGHT - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- CROSS_THREE_TOP_LEFT - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- CROSS_THREE_TOP_RIGHT - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- crossbow - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- CROSSROAD - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- crush() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkCrusher
-
The crushing process.
- CRUSH - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the crusher crush blocks.
- crusher - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- crusher - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- CRUSHER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CRUSHER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- CRUSHER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- CRUSHER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CRUSHER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- CRUSHING_11 - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- cure() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
Cure the citizen.
- cure() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- CURE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- CURE_PLAYER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- cureItems() - Method in record class com.minecolonies.core.datalistener.model.Disease
-
Returns the value of the
cureItemsrecord component. - current - Variable in class com.minecolonies.core.colony.buildings.moduleviews.MinerLevelManagementModuleView
-
The level the miner currently works on.
- current_module - Variable in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
The current herding module we're working on
- currentAttackDelay - Variable in class com.minecolonies.core.entity.ai.workers.guard.training.AbstractEntityAITraining
-
How many more ticks we have until next attack.
- currentDisplayedList - Variable in class com.minecolonies.core.client.gui.modules.building.ItemListModuleWindow
-
Grouped list after applying the current temporary filter.
- currentDisplayedList - Variable in class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
-
Grouped list after applying the current temporary filter.
- currentElement - Variable in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
-
The current dialogue element.
- currentIndex - Variable in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
-
Current index of the setting.
- currentPathingTarget - Variable in class com.minecolonies.core.entity.ai.workers.guard.training.AbstractEntityAITraining
-
The current pathing target to walk to.
- currentPatrolPoint - Variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
The current blockPos we're patrolling at.
- currentRecipeStorage - Variable in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
The current recipe that is being crafted.
- currentRequest - Variable in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
The current request that is being crafted;
- currentStateTransitions - Variable in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
The current states list of transitions
- currentWorkingLocation - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
The block the ai is currently working at or wants to work.
- Custom(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Custom
-
Create a new module.
- CUSTOM - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- CUSTOM_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- customArrow(AbstractArrow, ItemStack, ItemStack) - Method in class com.minecolonies.core.items.ItemPharaoScepter
- CustomArrowEntity - Class in com.minecolonies.core.entity.other
-
Custom arrow entity class which remove themselves when on the ground for a bit to not cause lag and they do not scale in damage with their motion.
- CustomArrowEntity(EntityType<? extends Arrow>, Level) - Constructor for class com.minecolonies.core.entity.other.CustomArrowEntity
- CustomRecipe - Class in com.minecolonies.core.colony.crafting
-
This class represents a recipe loaded from custom data that is available to a crafter but not to a player
- CustomRecipe(String, int, int, boolean, boolean, ResourceLocation, Set<ResourceLocation>, Set<ResourceLocation>, ResourceKey<LootTable>, EquipmentTypeEntry, List<ItemStorage>, ItemStack, List<ItemStack>, List<ItemStack>, Block) - Constructor for class com.minecolonies.core.colony.crafting.CustomRecipe
-
Creates a custom recipe from its components.
- CustomRecipeAndLootTableProvider - Class in com.minecolonies.core.generation
-
Abstract datagen for crafterrecipes that include loot tables.
- CustomRecipeAndLootTableProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.CustomRecipeAndLootTableProvider
- CustomRecipeBuilder(String, String, String, HolderLookup.Provider) - Constructor for class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- CustomRecipeManager - Class in com.minecolonies.core.colony.crafting
-
Manager class for tracking Custom recipes during load and use This class is a singleton
- CustomRecipeManagerMessage - Class in com.minecolonies.core.colony.crafting
-
The message used to synchronize crafter recipes from a server to a client.
- CustomRecipeManagerMessage(RegistryFriendlyByteBuf) - Constructor for class com.minecolonies.core.colony.crafting.CustomRecipeManagerMessage
-
Add or Update a CustomRecipeManager on the client.
- CustomRecipeManagerMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.colony.crafting.CustomRecipeManagerMessage
- CustomRecipeProvider - Class in com.minecolonies.core.generation
-
Abstract datagen for crafterrecipes
- CustomRecipeProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.CustomRecipeProvider
- CustomRecipeProvider.CustomRecipeBuilder - Class in com.minecolonies.core.generation
-
Helper to construct custom crafterrecipes for datagen
- CustomRecipesReloadedEvent - Class in com.minecolonies.api.eventbus.events
-
This event is fired on the client side whenever the CustomRecipeManager has been populated.
- CustomRecipesReloadedEvent() - Constructor for class com.minecolonies.api.eventbus.events.CustomRecipesReloadedEvent
- CustomVisitorListener - Class in com.minecolonies.core.datalistener
-
Loads and listens to custom visitor data added
- CustomVisitorListener() - Constructor for class com.minecolonies.core.datalistener.CustomVisitorListener
D
- DAILY_LIMIT - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
- damage() - Method in record class com.minecolonies.api.items.component.AdventureData
-
Returns the value of the
damagerecord component. - DAMAGE - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- DAMAGE_ENTITIES - Enum constant in enum class com.minecolonies.api.colony.permissions.Explosions
- DAMAGE_EVERYTHING - Enum constant in enum class com.minecolonies.api.colony.permissions.Explosions
- DAMAGE_NOTHING - Enum constant in enum class com.minecolonies.api.colony.permissions.Explosions
- DAMAGE_PER_X_RAID_LEVEL - Static variable in class com.minecolonies.api.entity.mobs.RaiderMobUtils
-
Damage increased by 1 for every 200 raid level difficulty
- DAMAGE_PLAYERS - Enum constant in enum class com.minecolonies.api.colony.permissions.Explosions
- damageInventoryItem(int, int, T, Consumer<Item>) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Damage an item within the inventory
- damageItemInHand(AbstractEntityCitizen, InteractionHand, int) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Damage the current held item.
- DamageSourceKeys - Class in com.minecolonies.api.util
- DamageSourceKeys() - Constructor for class com.minecolonies.api.util.DamageSourceKeys
- DANGER - Enum constant in enum class com.minecolonies.api.sounds.EventType
- DANGER - Enum constant in enum class com.minecolonies.api.util.MessageUtils.MessagePriority
-
Danger priority messages, these are shown for anything involving in serious dangerous events in the colony (ex.
- DANGEROUS_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- dangerousBlocks - Static variable in class com.minecolonies.api.items.ModTags
- DARKGREEN - Static variable in class com.minecolonies.core.client.gui.modules.building.WindowBuilderResModule
- DARKGREEN - Static variable in class com.minecolonies.core.client.gui.townhall.AbstractWindowTownHall
- DATA_BED_POS - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_CITIZEN_ID - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_COLONY_ID - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_COLONY_ID - Static variable in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
- DATA_IS_ASLEEP - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_IS_CHILD - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_IS_FEMALE - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_JOB - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_LEVEL - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_LOAD - Enum constant in enum class com.minecolonies.api.colony.requestsystem.management.update.UpdateType
- DATA_MANAGED_ANIMAL_ID - Static variable in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
- DATA_MODEL - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_RENDER_METADATA - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_STORE_MANAGER - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- DATA_STYLE - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_TEXTURE - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_TEXTURE_SUFFIX - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- DATA_VERSION - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
The colony data version
- DATA_VERSION_TAG - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- DataGeneratorConstants - Class in com.minecolonies.core.generation
- DataGeneratorConstants() - Constructor for class com.minecolonies.core.generation.DataGeneratorConstants
- dataGeneratorSetup(GatherDataEvent) - Static method in class com.minecolonies.core.event.GatherDataHandler
-
This method is for adding datagenerators.
- DatagenLootTableManager - Class in com.minecolonies.core.generation
-
This is a HolderLookup.Provider that's populated on-demand during datagen, so that we can look up loot tables for
LootTableAnalyzer. - DatagenLootTableManager(HolderLookup.Provider, ExistingFileHelper) - Constructor for class com.minecolonies.core.generation.DatagenLootTableManager
- DATAPACK_DIR - Static variable in class com.minecolonies.core.generation.DataGeneratorConstants
- DataPackSyncEventHandler - Class in com.minecolonies.core.event
-
Handles synching of custom datapack and compatibility data from server to client (and initial population for the server in both single-player and dedicated).
- DataPackSyncEventHandler() - Constructor for class com.minecolonies.core.event.DataPackSyncEventHandler
- DataPackSyncEventHandler.ClientEvents - Class in com.minecolonies.core.event
-
Events subscribed on client-side only.
- DataPackSyncEventHandler.ServerEvents - Class in com.minecolonies.core.event
-
Events subscribed on both client and server (but mostly for server-side events).
- dayEnd(ICitizenData) - Method in class com.minecolonies.api.entity.citizen.happiness.ExpirationBasedHappinessModifier
- dayEnd(ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.happiness.ITimeBasedHappinessModifier
-
Called at the end of each day.
- dayEnd(ICitizenData) - Method in class com.minecolonies.api.entity.citizen.happiness.TimeBasedHappinessModifier
- DAYS_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- DEACTIVATED - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
String tag to identify a deactivated building.
- DEAD - Enum constant in enum class com.minecolonies.core.entity.mobs.EntityMercenaryAI.State
- deadRaiders - Variable in class com.minecolonies.core.colony.events.raid.RaidManager.RaidHistory
-
Total amount of raiders killed all raids
- DEATH - Enum constant in enum class com.minecolonies.api.sounds.RaiderSounds.RaiderSoundTypes
- DEATH - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- DEATH - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- DEBUG_BLOCKS_FROM_CENTER - Static variable in class com.minecolonies.api.util.constant.translation.DebugTranslationConstants
- DEBUG_NEXT_COLONY - Static variable in class com.minecolonies.api.util.constant.translation.DebugTranslationConstants
- DEBUG_NO_CLOSE_COLONY - Static variable in class com.minecolonies.api.util.constant.translation.DebugTranslationConstants
- DEBUG_VERBOSITY_FULL - Static variable in class com.minecolonies.api.util.constant.PathingConstants
- DEBUG_VERBOSITY_NONE - Static variable in class com.minecolonies.api.util.constant.PathingConstants
- DEBUG_WARNING_CITIZEN_LOAD_FAILURE - Static variable in class com.minecolonies.api.util.constant.translation.DebugTranslationConstants
- debugDrawEnabled - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Debug settings
- DebugEnableMessage - Class in com.minecolonies.core.debug.messages
-
Enables debug mode for the client
- DebugEnableMessage(boolean) - Constructor for class com.minecolonies.core.debug.messages.DebugEnableMessage
- DebugEnableMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.debug.messages.DebugEnableMessage
- DebugEnablePathfindingMessage - Class in com.minecolonies.core.debug.messages
-
Message to toggle pathfinding debug for a specific citizen
- DebugEnablePathfindingMessage(ICitizenDataView, boolean) - Constructor for class com.minecolonies.core.debug.messages.DebugEnablePathfindingMessage
- DebugEnablePathfindingMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.debug.messages.DebugEnablePathfindingMessage
- debugInventories - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- debugNodesExtra - Static variable in class com.minecolonies.core.client.render.worldevent.PathfindingDebugRenderer
- debugNodesExtra - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- debugNodesExtra - Variable in class com.minecolonies.core.network.messages.client.SyncPathMessage
- debugNodesNotVisited - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- debugNodesOrgPath - Static variable in class com.minecolonies.core.client.render.worldevent.PathfindingDebugRenderer
- debugNodesOrgPath - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- debugNodesOrgPath - Variable in class com.minecolonies.core.network.messages.client.SyncPathMessage
- debugNodesPath - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- debugNodesVisited - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- debugNodesVisitedLater - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- debugNodesVisitedLater - Variable in class com.minecolonies.core.network.messages.client.SyncPathMessage
- DebugOutputMessage - Class in com.minecolonies.core.debug.messages
-
Message for sending debug text to the client.
- DebugOutputMessage(Component, boolean) - Constructor for class com.minecolonies.core.debug.messages.DebugOutputMessage
- DebugOutputMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.debug.messages.DebugOutputMessage
- DebugPlayerManager - Class in com.minecolonies.core.debug
-
Debug manager to keep track of players having debug mode enabled
- DebugPlayerManager() - Constructor for class com.minecolonies.core.debug.DebugPlayerManager
- DebugTranslationConstants - Class in com.minecolonies.api.util.constant.translation
-
Constants for debug translations.
- DebugTranslationConstants() - Constructor for class com.minecolonies.api.util.constant.translation.DebugTranslationConstants
- DebugWindowCitizen - Class in com.minecolonies.core.debug.gui
-
Debug window for citizens
- DebugWindowCitizen(ICitizenDataView) - Constructor for class com.minecolonies.core.debug.gui.DebugWindowCitizen
- decay_timer - Variable in class com.minecolonies.api.tileentities.AbstractTileEntityGrave
-
The decay timer counting down before the grave decay and then disapear
- decayed - Variable in class com.minecolonies.api.tileentities.AbstractTileEntityGrave
-
Is this grave decayed or not
- DECAYED - Enum constant in enum class com.minecolonies.api.blocks.types.GraveType
- decide() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Main method to decide on what to do.
- decide() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkAlchemist
- decide() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkCrusher
- decide() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSifter
- decide() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Decide what we should do next! Ticked once every GUARD_TASK_INTERVAL Ticks
- decide() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
-
Decides the AI state the citizen should be in, and transitions as necessary.
- decide() - Method in class com.minecolonies.core.entity.ai.workers.guard.training.AbstractEntityAITraining
-
Decide on which state to go to.
- decide() - Method in class com.minecolonies.core.entity.ai.workers.guard.training.EntityAICombatTraining
- decide() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- decide() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
- decide() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
-
Main method to decide on what to do.
- decide() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
- decide() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkEnchanter
-
Decide method of the enchanter.
- DECIDE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Decide what AIstate to go to next.
- DECIDE - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen.MourningState
- decideFieldWork(Level, BlockPos) - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Core function for the planter module, is responsible for telling the AI what to do on the specific field.
- decideFieldWork(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
- decideFieldWork(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
- decideFieldWork(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
- decideFieldWork(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
- decideFieldWork(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
- decideFieldWork(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeapicklePlantModule
- decideWhatToDo() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Decides what job the herder should switch to, breeding or Butchering.
- decideWhatToDo() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
- decideWhatToDo() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkShepherd
- decideWhatToDo() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Decides what the AI should do next.
- DECO - Enum constant in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder.RequestStage
- DECO_CONTROLLER - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- deconstruct() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Deconstruct the building on destroyed.
- deconstruct() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Deconstruct the building on destroyed.
- DECORATE - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
- DECORATION_ITEMS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- DecorationBuildRequestMessage - Class in com.minecolonies.core.network.messages.server
-
Adds a entry to the builderRequired map.
- DecorationBuildRequestMessage(WorkOrderType, BlockPos, String, String, ResourceKey<Level>, RotationMirror, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.DecorationBuildRequestMessage
-
Creates a build request for a decoration.
- DecorationBuildRequestMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.DecorationBuildRequestMessage
- decorationItems - Static variable in class com.minecolonies.api.items.ModTags
- decreaseAirSupply(int) - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirate
- decreaseAirSupply(int) - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirateRaider
- decreaseAirSupply(int) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- decreaseSaturation(double) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Getter for the saturation.
- decreaseSaturation(double) - Method in class com.minecolonies.core.colony.CitizenData
- decreaseSaturationForAction() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Decrease the saturation of the citizen for 1 action.
- decreaseSaturationForAction() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Decrease the saturation of the citizen for 1 action.
- decreaseSaturationForAction() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- decreaseSaturationForContinuousAction() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Decrease the saturation of the citizen for 1 action.
- decreaseSaturationForContinuousAction() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Decrease the saturation of the citizen for 1 action.
- decreaseSaturationForContinuousAction() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
-
Decrease the saturation of the citizen for 1 action.
- DEEP_MINE - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- deepMine() - Static method in record class com.minecolonies.api.advancements.DeepMineTrigger.DeepMineTriggerInstance
- DeepMineTrigger - Class in com.minecolonies.api.advancements
-
A Trigger that is triggered when the miner reaches a certain depth
- DeepMineTrigger() - Constructor for class com.minecolonies.api.advancements.DeepMineTrigger
- DeepMineTrigger.DeepMineTriggerInstance - Record Class in com.minecolonies.api.advancements
- DeepMineTriggerInstance(Optional<ContextAwarePredicate>) - Constructor for record class com.minecolonies.api.advancements.DeepMineTrigger.DeepMineTriggerInstance
-
Creates an instance of a
DeepMineTriggerInstancerecord class. - DEFAULT - Enum constant in enum class com.minecolonies.api.blocks.types.GraveType
- DEFAULT - Enum constant in enum class com.minecolonies.api.colony.buildings.HiringMode
- DEFAULT - Enum constant in enum class com.minecolonies.api.colony.connections.PendingConnectionNode.PendingConnectionType
- DEFAULT - Enum constant in enum class com.minecolonies.api.research.ResearchBranchType
-
Default branch using Tree-based view.
- DEFAULT - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- DEFAULT_BARBARIAN_DIFFICULTY - Static variable in class com.minecolonies.api.util.constant.Constants
- DEFAULT_COLONY_NAME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DEFAULT_COST_SIZE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- DEFAULT_CRAFTING_SIZE - Static variable in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
- DEFAULT_DECAY_TIMER - Static variable in class com.minecolonies.api.tileentities.AbstractTileEntityGrave
-
default duration of the countdown before the grave disapear, in ticks (20 ticks / seconds)
- DEFAULT_DELIVERY_PRIORITY - Static variable in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- DEFAULT_FOLDER - Static variable in interface com.minecolonies.api.client.render.modeltype.ISimpleModelType
-
Default folder.
- DEFAULT_LEVEL - Static variable in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
- DEFAULT_LEVEL - Static variable in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
- DEFAULT_MAX_PLANTS - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
-
The default maximum amount of plants the field can have.
- DEFAULT_MINIMUM_PLANT_LENGTH - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
-
The default minimum plant length.
- DEFAULT_MINIMUM_PLANT_LENGTH - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
-
The default minimum plant length.
- DEFAULT_OUTPUT_ITEM_PREDICATES - Static variable in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
- DEFAULT_OUTPUT_ITEM_PREDICATES - Static variable in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
- DEFAULT_PITCH_MULTIPLIER - Static variable in class com.minecolonies.api.util.constant.Constants
- DEFAULT_PROBABILITY - Static variable in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- DEFAULT_RANGE - Static variable in class com.minecolonies.core.colony.buildingextensions.FarmField
- DEFAULT_RANGE_FOR_DELAY - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The default range for any walking to blocks.
- DEFAULT_REQUIRED_SORT_LEVEL - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
Default level to allow building sorting.
- DEFAULT_SIZE - Static variable in class com.minecolonies.api.util.constant.Constants
-
Default size of the inventory.
- DEFAULT_SPEED - Static variable in class com.minecolonies.api.util.constant.Constants
- DEFAULT_STYLE - Static variable in class com.minecolonies.api.util.constant.Constants
- DEFAULT_TAB_KEY - Static variable in class com.minecolonies.api.util.constant.Constants
-
Default creative tab key.
- DEFAULT_VISION - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Default vision range.
- DEFAULT_VOLUME - Static variable in class com.minecolonies.api.util.constant.Constants
- DefaultAdvancementsProvider - Class in com.minecolonies.core.generation.defaults
-
Datagen for advancements
- DefaultAdvancementsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, ExistingFileHelper) - Constructor for class com.minecolonies.core.generation.defaults.DefaultAdvancementsProvider
- DefaultAlchemistCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Alchemist
- DefaultAlchemistCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultAlchemistCraftingProvider
- DefaultBakerCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Baker
- DefaultBakerCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultBakerCraftingProvider
- DefaultBiomeTagsProvider - Class in com.minecolonies.core.generation.defaults
- DefaultBiomeTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, ExistingFileHelper) - Constructor for class com.minecolonies.core.generation.defaults.DefaultBiomeTagsProvider
- DefaultBlacksmithCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Blacksmith
- DefaultBlacksmithCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultBlacksmithCraftingProvider
- DefaultBlockLootTableProvider - Class in com.minecolonies.core.generation.defaults
- DefaultBlockLootTableProvider(HolderLookup.Provider) - Constructor for class com.minecolonies.core.generation.defaults.DefaultBlockLootTableProvider
- DefaultBlockTagsProvider - Class in com.minecolonies.core.generation.defaults
- DefaultBlockTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, ExistingFileHelper) - Constructor for class com.minecolonies.core.generation.defaults.DefaultBlockTagsProvider
- DefaultBuildingInstance - Class in com.minecolonies.core.colony.buildings
-
Default building instance.
- DefaultBuildingInstance(IColony, BlockPos, String, int) - Constructor for class com.minecolonies.core.colony.buildings.DefaultBuildingInstance
-
Create a default building instance that's based on modules and not inheritance.
- DefaultChefCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Chef.
- DefaultChefCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultChefCraftingProvider
- DefaultConcreteMixerCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for concrete mixer crafterrecipes
- DefaultConcreteMixerCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultConcreteMixerCraftingProvider
- DefaultCropsLootProvider - Class in com.minecolonies.core.generation.defaults
-
Loot datagen for crop items -- not the blocks themselves, but how to obtain them from the world.
- DefaultCropsLootProvider(HolderLookup.Provider) - Constructor for class com.minecolonies.core.generation.defaults.DefaultCropsLootProvider
- DefaultCrusherCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Crusher
- DefaultCrusherCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultCrusherCraftingProvider
- DefaultDamageTagsProvider - Class in com.minecolonies.core.generation.defaults
- DefaultDamageTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, ExistingFileHelper) - Constructor for class com.minecolonies.core.generation.defaults.DefaultDamageTagsProvider
- DefaultDamageTypeProvider - Class in com.minecolonies.core.generation.defaults
- DefaultDamageTypeProvider(PackOutput, ExistingFileHelper, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.DefaultDamageTypeProvider
- DefaultDataMapsProvider - Class in com.minecolonies.core.generation.defaults
-
Datagen for data maps.
- DefaultDataMapsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.DefaultDataMapsProvider
- DefaultDyerCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Dyer
- DefaultDyerCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultDyerCraftingProvider
- DefaultEnchanterCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Enchanter
- DefaultEnchanterCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultEnchanterCraftingProvider
- DefaultEnchantmentProvider - Class in com.minecolonies.core.generation.defaults
- DefaultEnchantmentProvider() - Constructor for class com.minecolonies.core.generation.defaults.DefaultEnchantmentProvider
- DefaultEntityIconProvider - Class in com.minecolonies.core.generation.defaults
-
Datagen for entity_icon
- DefaultEntityIconProvider(DataGenerator) - Constructor for class com.minecolonies.core.generation.defaults.DefaultEntityIconProvider
- DefaultEntityLootProvider - Class in com.minecolonies.core.generation.defaults
-
Loot table generator for entities
- DefaultEntityLootProvider(HolderLookup.Provider) - Constructor for class com.minecolonies.core.generation.defaults.DefaultEntityLootProvider
- DefaultEntityTypeTagsProvider - Class in com.minecolonies.core.generation.defaults
- DefaultEntityTypeTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, ExistingFileHelper) - Constructor for class com.minecolonies.core.generation.defaults.DefaultEntityTypeTagsProvider
- DefaultEventBus - Class in com.minecolonies.api.eventbus
-
Default implementation of the mod event bus.
- DefaultEventBus() - Constructor for class com.minecolonies.api.eventbus.DefaultEventBus
- DefaultFarmerCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Farmer
- DefaultFarmerCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultFarmerCraftingProvider
- DefaultFishermanLootProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for fisherman loot tables
- DefaultFishermanLootProvider(HolderLookup.Provider) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultFishermanLootProvider
- DefaultFletcherCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Fletcher
- DefaultFletcherCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultFletcherCraftingProvider
- DefaultGlassblowerCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Glassblower
- DefaultGlassblowerCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultGlassblowerCraftingProvider
- DefaultItemModelProvider - Class in com.minecolonies.core.generation.defaults
-
Datagen for item models
- DefaultItemModelProvider(PackOutput, ExistingFileHelper) - Constructor for class com.minecolonies.core.generation.defaults.DefaultItemModelProvider
-
Constructor
- DefaultItemTagsProvider - Class in com.minecolonies.core.generation.defaults
- DefaultItemTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, BlockTagsProvider, ExistingFileHelper) - Constructor for class com.minecolonies.core.generation.defaults.DefaultItemTagsProvider
- DefaultJobView - Class in com.minecolonies.core.colony.jobs.views
-
Basic job information on the client side, valid for all job types.
- DefaultJobView(IColonyView, ICitizenDataView) - Constructor for class com.minecolonies.core.colony.jobs.views.DefaultJobView
-
Instantiate the default job view.
- DefaultLootModifiersProvider - Class in com.minecolonies.core.generation.defaults
-
NeoForge global loot table modifier datagen.
- DefaultLootModifiersProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.DefaultLootModifiersProvider
- DefaultLuckyOreLootProvider - Class in com.minecolonies.core.generation.defaults
-
Loot table generator for lucky ores.
- DefaultLuckyOreLootProvider(HolderLookup.Provider) - Constructor for class com.minecolonies.core.generation.defaults.DefaultLuckyOreLootProvider
- DefaultLumberjackCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Lumberjack
- DefaultLumberjackCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultLumberjackCraftingProvider
- DefaultMechanicCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Mechanic
- DefaultMechanicCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultMechanicCraftingProvider
- DefaultNetherWorkerLootProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Nether Worker
- DefaultNetherWorkerLootProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultNetherWorkerLootProvider
- DefaultPlanterCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Planter
- DefaultPlanterCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultPlanterCraftingProvider
- defaultRaidSettings() - Static method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
- DefaultRecipeLootProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for generic recipe loot.
- DefaultRecipeLootProvider(HolderLookup.Provider) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultRecipeLootProvider
- DefaultRecipeProvider - Class in com.minecolonies.core.generation.defaults
-
Datagen for standard crafting recipes
- DefaultRecipeProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.DefaultRecipeProvider
- DefaultRecruitmentItemsProvider - Class in com.minecolonies.core.generation.defaults
- DefaultRecruitmentItemsProvider(PackOutput) - Constructor for class com.minecolonies.core.generation.defaults.DefaultRecruitmentItemsProvider
- DefaultResearchProvider - Class in com.minecolonies.core.generation.defaults
-
A class for creating the Research-related JSONs, including Research, ResearchEffects, and (optional) Branches.
- DefaultResearchProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.DefaultResearchProvider
- DefaultSawmillCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Sawmill
- DefaultSawmillCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultSawmillCraftingProvider
- DefaultSifterCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Sifter
- DefaultSifterCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultSifterCraftingProvider
- DefaultSoundProvider - Class in com.minecolonies.core.generation.defaults
- DefaultSoundProvider(PackOutput) - Constructor for class com.minecolonies.core.generation.defaults.DefaultSoundProvider
- DefaultStonemasonCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for Stonemason
- DefaultStonemasonCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultStonemasonCraftingProvider
- DefaultStoneSmelteryCraftingProvider - Class in com.minecolonies.core.generation.defaults.workers
-
Datagen for StoneSmeltery
- DefaultStoneSmelteryCraftingProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.defaults.workers.DefaultStoneSmelteryCraftingProvider
- DefaultStoriesProvider - Class in com.minecolonies.core.generation.defaults
- DefaultStoriesProvider(PackOutput) - Constructor for class com.minecolonies.core.generation.defaults.DefaultStoriesProvider
- DefaultSupplyLootProvider - Class in com.minecolonies.core.generation.defaults
-
Loot table generator for supply camp/ship
- DefaultSupplyLootProvider(HolderLookup.Provider) - Constructor for class com.minecolonies.core.generation.defaults.DefaultSupplyLootProvider
- DEFERRED_REGISTER - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- DEFERRED_REGISTER - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- DEFERRED_REGISTER - Static variable in class com.minecolonies.api.loot.ModLootConditions
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModBuildingExtensionsInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModBuildingsInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModColonyEventDescriptionTypeInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModColonyEventTypeInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModCraftingTypesInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModGuardTypesInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModIngredientTypeInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModInteractionsInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModItemsInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModJobsInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModRecipeTypesInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModResearchEffectInitializer
- DEFERRED_REGISTER - Static variable in class com.minecolonies.apiimp.initializer.ModResearchRequirementInitializer
- DEFERRED_REGISTER_ANSWER_RESULT - Static variable in class com.minecolonies.apiimp.initializer.ModQuestInitializer
- DEFERRED_REGISTER_HAPPINESS_FACTOR - Static variable in class com.minecolonies.apiimp.initializer.ModHappinessFactorTypeInitializer
- DEFERRED_REGISTER_HAPPINESS_FUNCTION - Static variable in class com.minecolonies.apiimp.initializer.ModHappinessFactorTypeInitializer
- DEFERRED_REGISTER_OBJECTIVE - Static variable in class com.minecolonies.apiimp.initializer.ModQuestInitializer
- DEFERRED_REGISTER_REWARD - Static variable in class com.minecolonies.apiimp.initializer.ModQuestInitializer
- DEFERRED_REGISTER_TRIGGER - Static variable in class com.minecolonies.apiimp.initializer.ModQuestInitializer
- DEFERRED_REGISTRY_STRUCTURE - Static variable in class com.minecolonies.core.structures.MineColoniesStructures
-
We are using the Deferred Registry system to register our structure as this is the preferred way on Forge.
- defineSynchedData(SynchedEntityData.Builder) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- defineSynchedData(SynchedEntityData.Builder) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- defineSynchedData(SynchedEntityData.Builder) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Defines the synced data for this entity.
- defineSynchedData(SynchedEntityData.Builder) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- defineSynchedData(SynchedEntityData.Builder) - Method in class com.minecolonies.core.entity.other.SittingEntity
- defineSynchedData(SynchedEntityData.Builder) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- DEFOLIATE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- DELAY_RECHECK - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Time in ticks to wait until the next check for items.
- delayDecayTimer(double) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityGrave
-
Delay the decay timer by minutes
- DeleteBuildingsArgumentType() - Constructor for class com.minecolonies.core.commands.colonycommands.CommandDeleteColony.DeleteBuildingsArgumentType
- deleteColony(int) - Method in interface com.minecolonies.api.colony.savedata.IServerColonySaveData
-
Delete a colony with a certain id.
- deleteColony(int) - Method in class com.minecolonies.api.colony.savedata.ServerColonySaveData
- deleteColonyByDimension(int, boolean, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Delete the colony by dimension.
- deleteColonyByDimension(int, boolean, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- deleteColonyByWorld(int, boolean, ServerLevel) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Delete the colony in a world.
- deleteColonyByWorld(int, boolean, ServerLevel) - Method in class com.minecolonies.core.colony.ColonyManager
- deleteQuest(ResourceLocation) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Deactivate a given quest.
- deleteQuest(ResourceLocation) - Method in class com.minecolonies.core.quests.QuestManager
- DELIVERABLE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- DELIVERIES_MADE - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- delivery - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- Delivery - Class in com.minecolonies.api.colony.requestsystem.requestable.deliveryman
-
Class used to represent deliveries inside the request system.
- Delivery(ILocation, ILocation, ItemStack, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
-
Constructor for Delivery requests
- DELIVERY - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Delivery required items or tools.
- DELIVERY - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- DELIVERY_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- DELIVERY_IMAGE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Delivery image.
- DELIVERY_OBJECTIVE_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- DELIVERY_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- DELIVERY_REQUEST_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- deliveryman - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- DELIVERYMAN - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- DELIVERYMAN_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- DeliverymanAssignmentModule - Class in com.minecolonies.core.colony.buildings.modules
-
Assignment module for couriers
- DeliverymanAssignmentModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.DeliverymanAssignmentModule
- DeliverymenRequestResolver<R> - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
Resolver which resolves requests to it given deliverymen.
- DeliverymenRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- deliveryObjective - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- DeliveryObjectiveTemplateTemplate - Class in com.minecolonies.core.quests.objectives
-
Delivery type objective.
- DeliveryObjectiveTemplateTemplate(int, ItemStack, int, int, List<Integer>, String) - Constructor for class com.minecolonies.core.quests.objectives.DeliveryObjectiveTemplateTemplate
-
Create a new delivery objective,
- DeliveryRequest(IRequester, IToken<?>, RequestState, Delivery) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.DeliveryRequest
- DeliveryRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.DeliveryRequestFactory
- DeliveryRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
Resolves deliveries
- DeliveryRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.DeliveryRequestResolver
- DeliveryRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
- DeliveryRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.DeliveryRequestResolverFactory
- DEMANDS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DEMANDS_CURE_SICK - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- DEMANDS_DAYS_WITHOUT_HOUSE - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- DEMANDS_DAYS_WITHOUT_JOB - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- DEPRECATION - Static variable in class com.minecolonies.api.util.constant.Suppression
-
Suppress warnings for deprecations.
- DEPTH_REQ - Static variable in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
-
Depth requirement.
- desc() - Method in record class com.minecolonies.api.items.component.Desc
-
Returns the value of the
descrecord component. - Desc - Record Class in com.minecolonies.api.items.component
-
Custom usually tooltip component, like ItemLore, but simplier
- Desc(Component) - Constructor for record class com.minecolonies.api.items.component.Desc
- Desc(MutableComponent) - Constructor for record class com.minecolonies.api.items.component.Desc
-
Creates an instance of a
Descrecord class. - DESC - Static variable in class com.minecolonies.core.colony.jobs.guard.JobKnight
-
Desc of knight job.
- DESC - Static variable in class com.minecolonies.core.commands.colonycommands.CommandListColonies
- DESC_COMPONENT - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- DESC_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Description label Id.
- DESC_SORT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Name Descending
- DESCRIPTION_BARRACKS_HIRE_SPIES - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DESCRIPTION_CITIZEN_JOB - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- deserialize(JsonElement) - Method in interface com.minecolonies.core.generation.IJsonSerializable
- deserialize(JsonElement) - Method in class com.minecolonies.core.generation.SoundsJson
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactory
-
Method to deserialize a given constructable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractBoolSettingFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractIntSettingFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractStringSettingsFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BlockSettingFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.RecipeSettingFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemTagRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.MinimumStackRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.research.GlobalResearchFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.RecipeStorageFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StationRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.IntegerFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
deserialize this request manager from the give
RegistryFriendlyByteBuf - deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PrivateCrafting
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PublicCrafting
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Food
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.requestsystem.token.AbstractTokenFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.ImmutableItemStorageFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.ItemStorageFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.requestable.SmeltableOre
-
Deserialize the deliverable.
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation.Factory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requesters.factories.BuildingBasedRequesterFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.AbstractCraftingRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.BurnableRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.DeliveryRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.FoodRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackListRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PickupRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.SmeltableOreRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ToolRequestFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.BuildingRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.DeliveryRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PickupRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingProductionResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingProductionResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardPlayerRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardRetryingRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseConcreteRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseRequestResolverFactory
- deserialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.research.LocalResearchFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactory
-
Method to deserialize a given constructable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.IntegerFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.api.colony.requestsystem.token.AbstractTokenFactory
-
Method to deserialize a given constructable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractBoolSettingFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractIntSettingFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractStringSettingsFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BlockSettingFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.RecipeSettingFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.crafting.ItemStorageFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.crafting.RecipeStorageFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager.Factory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore.Factory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore.Factory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore.Factory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore.Factory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore.Factory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore.Factory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore.Factory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore.Factory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation.Factory
-
Method to deserialize a given constructable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
-
Method to deserialize a given constructable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requesters.factories.BuildingBasedRequesterFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.AbstractCraftingRequestFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.BurnableRequestFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.DeliveryRequestFactory
-
Method to deserialize a given constructable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.FoodRequestFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackListRequestFactory
-
Method to deserialize a given Request.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackRequestFactory
-
Method to deserialize a given Request.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemTagRequestFactory
-
Method to deserialize a given Request.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.MinimumStackRequestFactory
-
Method to deserialize a given Request.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PickupRequestFactory
-
Method to deserialize a given constructable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.SmeltableOreRequestFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ToolRequestFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.BuildingRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.DeliveryRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PickupRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingProductionResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingProductionResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardPlayerRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardRetryingRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StationRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseConcreteRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseRequestResolverFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.research.GlobalResearchFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.research.LocalResearchFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
-
Deserialize the deliverable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PrivateCrafting
-
Deserialize the deliverable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PublicCrafting
-
Deserialize the deliverable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Food
-
Deserialize the deliverable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
-
Deserialize the deliverable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Deserialize the deliverable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Deserialize the deliverable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
-
Deserialize the deliverable.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
-
Static method that constructs an instance from NBT.
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Method in class com.minecolonies.core.colony.crafting.ImmutableItemStorageFactory
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.core.colony.requestable.SmeltableOre
- deserialize(HolderLookup.Provider, IFactoryController, CompoundTag) - Static method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- deserialize(IntTag) - Static method in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
Method used to deserialize a RequestState from NBT
- deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Deserialize a building extension from a buffer.
- deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Deserialize the data on the client side.
- deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Read this view from a
RegistryFriendlyByteBuf. - deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Deserialize the attributes and variables from transition.
- deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalDataView
-
Deserialize the attributes and variables from transition.
- deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Deserialize from bytebuf.
- deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to quickly read an object from a given
ByteBuf - deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.workorders.IWorkOrderView
-
Deserialize the attributes and variables from the given buffer
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.AnimalDataView
-
Deserialize the animal data view from a network buffer.
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildingextensions.PlantationField
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards.View
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Reload from network
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingStatisticsModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.ColonyConnectionModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.EnchanterStationsModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.ExpeditionLogModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.GraveyardManagementModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerGuardAssignModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerLevelManagementModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinimumStockModuleView
-
Read this view from a
RegistryFriendlyByteBuf. - deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.RequestTaskModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.RestaurantMenuModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.SettingsModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.ToolModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.UniversityResearchModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.WarehouseOptionsModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.WarehouseRequestTaskModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkOrderListModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingBuilderView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Read this view from a
RegistryFriendlyByteBuf. - deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper.View
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook.View
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack.View
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModuleView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall.View
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.CitizenDataView
- deserialize(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Deserialize from network.
- deserialize(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer.LootDrop
-
Recover a LootDrop from a packet buffer
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.managers.StatisticsManager
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
-
Deserialize content of class to a buffer.
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.VisitorDataView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.workorders.view.WorkOrderBuildingView
- deserialize(RegistryFriendlyByteBuf, ClientLevel) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- deserialize(RegistryFriendlyByteBuf, ClientLevel) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Receive and update lists based on incoming server discovery data.
- deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IColonyEventDescription
-
Deserializes this event from the given
RegistryFriendlyByteBuf. - deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.jobs.IJobView
-
Deserialize the job from the buffer.
- deserialize(RegistryFriendlyByteBuf) - Static method in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
Method used to deserialize a RequestState from a packet buffer
- deserialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Deserialize network data
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.jobs.views.CrafterJobView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.jobs.views.DefaultJobView
- deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.jobs.views.DmanJobView
- deserialize(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation
-
Deserialize the location from the given
RegistryFriendlyByteBuf - deserialize(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation
-
Deserialize the location from the given
RegistryFriendlyByteBuf - deserialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.quests.QuestManager
- deSerialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
-
Deserialize claims from buffer
- deserializeByteBuf(FriendlyByteBuf) - Method in class com.minecolonies.api.colony.connections.ColonyConnection
- deserializeByteBuf(FriendlyByteBuf) - Static method in record class com.minecolonies.api.colony.connections.ConnectionEvent
- deserializeCodecMess(Codec<T>, HolderLookup.Provider, Tag) - Static method in class com.minecolonies.api.util.Utils
- deserializeCodecMess(StreamCodec<RegistryFriendlyByteBuf, T>, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.util.Utils
- deserializeCodecMess(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.util.Utils
- deserializeCodecMessFromJson(Codec<T>, HolderLookup.Provider, JsonElement) - Static method in class com.minecolonies.api.util.Utils
- deserializeEvent(IColony, HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.colony.colonyEvents.registry.ColonyEventTypeRegistryEntry
-
Deserializes the event from nbt.
- deserializeEventDescriptionFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.colonyEvents.registry.ColonyEventDescriptionTypeRegistryEntry
-
Deserializes the event description from the given
RegistryFriendlyByteBuf. - deserializeEventDescriptionFromNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.colony.colonyEvents.registry.ColonyEventDescriptionTypeRegistryEntry
-
Deserializes the event description from nbt.
- deserializeFromNBT(HolderLookup.Provider, IFactoryController, CompoundTag, StandardRequestFactories.INBTToObjectConverter<T>, StandardRequestFactories.IObjectConstructor<T, R>) - Static method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories
- deserializeFromNBT(CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Update method to allow for easy reading the ItemStack data from NBT.
- deserializeFromRegistryFriendlyByteBuf(IFactoryController, RegistryFriendlyByteBuf, StandardRequestFactories.IRegistryFriendlyByteBufToObjectReader<T>, StandardRequestFactories.IObjectConstructor<T, R>) - Static method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories
- deserializeFromView(boolean, FriendlyByteBuf) - Method in interface com.minecolonies.api.colony.managers.interfaces.views.IRegisteredStructureManagerView
- deserializeFromView(boolean, FriendlyByteBuf) - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- deserializeFromView(FriendlyByteBuf) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Deserialize connection manager from buffer for client side usage.
- deserializeFromView(FriendlyByteBuf) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- deserializeList(HolderLookup.Provider, ListTag) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Deserialize a collection from nbt util.
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.TravellingManager
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Reconstruct the building extension from the given NBT data.
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
-
Deserialize the response handler from NBT.
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildingextensions.PlantationField
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Reload from NBT
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.ExpeditionLogModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.interactionhandling.PosBasedInteraction
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.EventDescriptionManager
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Static method in record class com.minecolonies.api.colony.buildingextensions.IBuildingExtension.ExtensionId
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.buildings.modules.IPersistentModule
-
Deserialize the module.
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.entity.citizen.happiness.DynamicHappinessSupplier
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.entity.citizen.happiness.StaticHappinessSupplier
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.AnimalData
-
Deserializes the animal data from nbt.
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.BedHandlingModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingStatisticsModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.CourierAssignmentModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.EntityListModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.FurnaceUserModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.GraveyardManagementModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.LivingBuildingModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.SettingsModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseRequestQueueModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingArchery
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingComposter
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLibrary
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation
-
TODO: future Legacy code, can be removed when plantations will no longer have to support fields directly from the hut building.
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSchool
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Deserializes the compound tag and sets the last patrol time.
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingUniversity
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.CitizenData
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.AbstractJobStructure
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.JobEnchanter
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.JobFisherman
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.JobLumberjack
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.jobs.JobResearch
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method used to deserialize the data inside the given nbt tag into this request system.
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.VisitorData
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.quests.QuestInstance
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.quests.QuestManager
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- deserializeNBT(CompoundTag) - Method in class com.minecolonies.api.colony.connections.ColonyConnection
- deserializeNBT(CompoundTag) - Static method in record class com.minecolonies.api.colony.connections.ConnectionEvent
- deserializeNBT(CompoundTag) - Method in interface com.minecolonies.core.quests.sideeffects.IQuestSideEffect
-
Deserialize the quest side effect.
- deserializeTag(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to quickly deserialize a object if it is known to this controller.
- deserializeTag(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- DESERT_RAID - Static variable in class com.minecolonies.api.sounds.RaidSounds
- DESERT_RAID_VICTORY - Static variable in class com.minecolonies.api.sounds.RaidSounds
- DESERT_RAID_WARNING - Static variable in class com.minecolonies.api.sounds.RaidSounds
- DesiredActivity - Enum Class in com.minecolonies.api.entity.ai
-
Enum describing the citizens activity.
- desiredPosition - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
-
Position to go close to
- DESPAWN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- destination - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
- destination - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
-
Direction to walk to.
- destroy() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Destroys the block.
- destroy() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Destroys the block.
- destroy() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- destroy(DamageSource) - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- destroy(LevelAccessor, BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockColonySign
- detachHorse(AbstractHorse) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Detaches the given horse from the worker, removing the leash and dropping the lead item if held by the worker.
- DETAILS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DETAILS_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
-
Json parse constants.
- detectEquipmentUpdates() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- Dexterity - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- DIA_BUILDING_LEVEL_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
- DIALOGUE_ANSWER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- DIALOGUE_OBJECTIVE_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- DialogueAnswerEntry(Function<JsonObject, IQuestDialogueAnswer>) - Constructor for class com.minecolonies.api.quests.registries.QuestRegistries.DialogueAnswerEntry
- dialogueAnswerResult - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- DialogueElement(Component, List<IDialogueObjectiveTemplate.AnswerElement>) - Constructor for class com.minecolonies.api.quests.IDialogueObjectiveTemplate.DialogueElement
-
Create a new dialogue element.
- dialogueObjective - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- DialogueObjectiveTemplateTemplate - Class in com.minecolonies.core.quests.objectives
-
Dialogue type of objective.
- DialogueObjectiveTemplateTemplate(int, IDialogueObjectiveTemplate.DialogueElement, List<Integer>) - Constructor for class com.minecolonies.core.quests.objectives.DialogueObjectiveTemplateTemplate
-
Create a new dialogue objective.
- die(DamageSource) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- die(DamageSource) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Called when the mob's health reaches 0.
- die(DamageSource) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- differentBlocks - Variable in class com.minecolonies.core.util.SchemAnalyzerUtil.SchematicAnalyzationResult
- difficulty - Variable in class com.minecolonies.core.colony.events.raid.RaidManager.RaidHistory
-
The difficulty modifier of the raid
- DIFFICULTY_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- DIG_GRAVE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Dig The grave
- DIGGING_ICON - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
Undertaker digging icon
- dimension - Variable in class com.minecolonies.api.colony.CompactColonyReference
-
The dimension the colony is in.
- dimension() - Method in record class com.minecolonies.api.items.component.ColonyId
-
Returns the value of the
dimensionrecord component. - DimensionFluidHandler - Class in com.minecolonies.core.placementhandlers
-
Makes lava in the nether free and water everywhere else.
- DimensionFluidHandler() - Constructor for class com.minecolonies.core.placementhandlers.DimensionFluidHandler
- dimensionType() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- DININGHALL_HORSE_PARKING_RANGE - Static variable in class com.minecolonies.core.colony.jobs.guard.JobCavalry
- diplomacyStatus - Variable in class com.minecolonies.api.colony.connections.ColonyConnection
- DiplomacyStatus - Enum Class in com.minecolonies.api.colony.connections
-
Diplomacy Status between two colonies.
- DIRECTION_DOWN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_EAST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_EAST_SHORT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_EXACT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_NORTH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_NORTH_SHORT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_SOUTH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_SOUTH_SHORT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_UP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_WEST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DIRECTION_WEST_SHORT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- directionFromDelta(int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Calculate a direction from a given delta.
- DirectPlaceMessage - Class in com.minecolonies.core.network.messages.server
-
Place a building directly without buildtool.
- DirectPlaceMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.DirectPlaceMessage
-
Reads this packet from a
RegistryFriendlyByteBuf. - DirectPlaceMessage(BlockState, BlockPos, ItemStack) - Constructor for class com.minecolonies.core.network.messages.server.DirectPlaceMessage
-
Place the building.
- DISABLED - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Disabled timer.
- disabledRecipes - Variable in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
The list of disabled recipes.
- disabledRecipes - Variable in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
The list of disabled recipes.
- disableNotification() - Method in class com.minecolonies.api.eventbus.events.colony.permissions.PlayerEnteringModEvent
-
Disable sending out the notifications.
- disableNotification() - Method in class com.minecolonies.api.eventbus.events.colony.permissions.PlayerLeavingModEvent
-
Disable sending out the notifications.
- DISCONNECTED - Enum constant in enum class com.minecolonies.api.colony.connections.ConnectionEventType
- discover(RecipeManager, Level) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
-
Called server-side *only* to calculate the various lists of items from the registry, recipes, and tags.
- discover(RecipeManager, Level) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Method called to instantiate internal data.
- Disease - Record Class in com.minecolonies.core.datalistener.model
-
A possible disease.
- Disease(ResourceLocation, Component, int, List<ItemStorage>) - Constructor for record class com.minecolonies.core.datalistener.model.Disease
-
Creates an instance of a
Diseaserecord class. - diseaseModifier - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- DISEASES_TREATED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- DISEASES_TREATED - Static variable in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkHealer
- DiseasesListener - Class in com.minecolonies.core.datalistener
-
Loads and listens to diseases data.
- DiseasesListener() - Constructor for class com.minecolonies.core.datalistener.DiseasesListener
-
Default constructor.
- displayHat(AbstractEntityCitizen) - Method in class com.minecolonies.api.client.render.modeltype.CitizenModel
-
Check if the hat should be displayed.
- dist(int, int, int, int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Euclidean distance
- dist(BlockPos, int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Euclidean distance
- dist(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Euclidean distance
- DIST_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the distance label in the GUI.
- DISTANCE_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the distance label in the GUI.
- DISTANCE_OF_ENTITY_AVOID - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Distance from mobs the entity should hold.
- distanceSq(int, int) - Method in class com.minecolonies.api.util.Vec2i
- distanceSq(Vec2i) - Method in class com.minecolonies.api.util.Vec2i
- distManhattan(int, int, int, int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Manhatten distance
- distManhattan(BlockPos, int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Manhatten distance
- distManhattan(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Manhatten distance
- distSqr(int, int, int, int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Square distance
- distSqr(BlockPos, int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Square distance
- distSqr(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Square distance
- distToDesired - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
-
Required distance to reach
- diversity() - Method in record class com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler.CitizenFoodStats
-
Returns the value of the
diversityrecord component. - divingCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Cost to dive (head underwater).
- DmanJobView - Class in com.minecolonies.core.colony.jobs.views
-
Extended dman job information on the client side, valid for all job types.
- DmanJobView(IColonyView, ICitizenDataView) - Constructor for class com.minecolonies.core.colony.jobs.views.DmanJobView
-
Instantiate the dman job view.
- DO_REALLY_WANNA_TP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- doAttack(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
-
The actual attack triggered on the target
- doAttack(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- doAttack(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- doAttack(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- doAttack(LivingEntity) - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderMeleeAI
- doAttack(LivingEntity) - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- DoBlockPlacementHandler - Class in com.minecolonies.core.placementhandlers
- DoBlockPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.DoBlockPlacementHandler
- doClientStuff(EntityRenderersEvent.RegisterRenderers) - Static method in class com.minecolonies.core.event.ClientRegistryHandler
- doClientStuff(RegisterMenuScreensEvent) - Static method in class com.minecolonies.apiimp.initializer.ModContainerInitializers
- DOCRAFTING_BLOCK - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- DOCraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher.DOCraftingModule
-
Create a new module.
- DOCraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower.DOCraftingModule
-
Create a new module.
- DOCraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMechanic.DOCraftingModule
-
Create a new module.
- DOCraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill.DOCraftingModule
-
Create a new module.
- DOCraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason.DOCraftingModule
-
Create a new module.
- DOCraftingModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side representation of the DO architects cutter crafting module.
- DOCraftingModuleView(Supplier<OptionalPredicate<ItemStack>>) - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.DOCraftingModuleView
- DOCraftingWindow - Class in com.minecolonies.core.client.gui.modules.building
-
Cook window class.
- DOCraftingWindow(DOCraftingModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.DOCraftingWindow
-
Constructor for the minimum stock window view.
- DoDoorBlockPlacementHandler - Class in com.minecolonies.core.placementhandlers
- DoDoorBlockPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.DoDoorBlockPlacementHandler
- doesItemServeAsWeapon(ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Checks if an item serves as a weapon.
- doesLiveWith(ICitizenData) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Check if the two citizens live together.
- doesLiveWith(ICitizenData) - Method in class com.minecolonies.core.colony.CitizenData
- doesNotHaveShearsOrSilkTouch(HolderLookup.RegistryLookup<Enchantment>) - Static method in class com.minecolonies.api.loot.ModLootConditions
- doesWorkOrderExist(int) - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerLevelManagementModuleView
-
Check if there is a workorder for this node already.
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.BarracksTowerHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.BeehivePlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.BuilderIgnorePlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.DimensionFluidHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.DoBlockPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.DoDoorBlockPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.FieldPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.GeneralBlockPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.GravePlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.HutPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.InfestedBlocksPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.JigsawPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.LecternPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.NamedGravePlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.NetherrackPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.RackPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.SolidPlaceholderPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.WayPointBlockPlacementHandler
- doesWorldStateMatchBlueprintState(BlockState, BlockState, Tuple<BlockEntity, CompoundTag>, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.WeatheredCopperPlacementHandler
- doMining() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Separate step for mining.
- doMining() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- doMining() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- Domum(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Domum
-
Create a new module.
- DomumOrnamentumUtils - Class in com.minecolonies.core.util
-
Utility methods for interacting with Domum Ornamentum
- DONE - Enum constant in enum class com.minecolonies.api.blocks.types.BarrelType
- DONE - Enum constant in enum class com.minecolonies.api.colony.colonyEvents.EventStatus
- DONE - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
- doNothing(Button) - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Button clicked without an action.
- DONT_HAVE - Enum constant in enum class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource.RessourceAvailability
- DONT_TOUCH_PREDICATE - Variable in class com.minecolonies.core.client.gui.WindowBuildBuilding
-
Predicate defining things we don't want the builders to ever touch.
- DONT_TOUCH_PREDICATE - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Predicate defining things we don't want the builders to ever touch.
- DOOR_TOGGLE - Static variable in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble
- doPostHurtEffects(LivingEntity) - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
- doPush(Entity) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- doPush(Entity) - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- doRecipeAudit(MinecraftServer, CustomRecipeManager) - Static method in class com.minecolonies.core.compatibility.CraftingTagAuditor
-
Run the auditor to generate the output file.
- doStorageSetsMatch(Map<ItemStorage, ItemStorage>, Map<ItemStorage, ItemStorage>, boolean) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns whether two sets of itemstorage has the same content
- doStuckDetection(Vec3) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Don't let vanilla rapidly discard paths, set a timeout before its allowed to use stuck.
- doTeleport(ServerPlayer, IColony, ItemStack) - Method in class com.minecolonies.core.items.ItemScrollColonyAreaTP
-
Does the teleport action
- doTeleport(ServerPlayer, IColony, ItemStack) - Method in class com.minecolonies.core.items.ItemScrollColonyTP
-
Does the teleport action
- DOUBLE - Static variable in class com.minecolonies.api.util.constant.Constants
- DOUBLE_AIR_POS_SELECTOR - Static variable in class com.minecolonies.api.util.BlockPosUtil
-
Selects a double air position
- DOUBLE_ARROWS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- DOWN - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- DownwardsGrowingPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic
-
Plantation module for plants that grow vertically downwards, similar to sugar glowberries.
- DownwardsGrowingPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
-
Default constructor.
- DRAG_VIEW_ID - Static variable in class com.minecolonies.api.research.util.ResearchConstants
-
Research constants for window.
- draw(CompostRecipe, IRecipeSlotsView, GuiGraphics, double, double) - Method in class com.minecolonies.core.compatibility.jei.CompostRecipeCategory
- draw(IGenericRecipe, IRecipeSlotsView, GuiGraphics, double, double) - Method in class com.minecolonies.core.compatibility.jei.GenericRecipeCategory
- draw(ToolUsage, IRecipeSlotsView, GuiGraphics, double, double) - Method in class com.minecolonies.core.compatibility.jei.ToolRecipeCategory
- draw(FloristRecipeCategory.FloristRecipe, IRecipeSlotsView, GuiGraphics, double, double) - Method in class com.minecolonies.core.compatibility.jei.FloristRecipeCategory
- draw(T, IRecipeSlotsView, GuiGraphics, double, double) - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- drawSelf(BOGuiGraphics, double, double) - Method in class com.minecolonies.core.client.gui.blockui.RotatingItemIcon
- drawSelf(BOGuiGraphics, double, double) - Method in class com.minecolonies.core.client.gui.map.MinecraftMap
-
Draw this image on the GUI.
- DROPABLE - Enum constant in enum class com.minecolonies.core.entity.pathfinding.SurfaceType
- dropCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Additional cost of dropping
- DROPDOWN_BUILDER_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This drop down list is used to choose which builder should be used.
- DROPDOWN_COLOR_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This drop down list is used to choose which Color should be used.
- DROPDOWN_INTERVAL_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This drop down list is used to choose an interval.
- DROPDOWN_NAME_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This drop down list is used to choose which name style should be used.
- DROPDOWN_STYLE_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This drop down list is used to choose which style should be used.
- DROPDOWN_TEXT_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
This drop down list is used to choose which text should be used.
- dropEquipment() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- dropEquipment() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- dropExperience() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenExperienceHandler
-
Drop some experience share depending on the experience and experienceLevel.
- dropExperience() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenExperienceHandler
- dropItemHandler(IItemHandler, Level, int, int, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Drop an actual itemHandler in the world.
- dropLeash(boolean, boolean) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Drops the leash for this horse, optionally sending a packet to clients and dropping the lead item.
- DROWNED_ARCHERPIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- DROWNED_ARCHERPIRATE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- DROWNED_CHIEFPIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- DROWNED_CHIEFPIRATE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- DROWNED_PIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- DROWNED_PIRATE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- DrownedPirateRaidEvent - Class in com.minecolonies.core.colony.events.raid.pirateEvent
-
The Pirate raid event, spawns a ship with pirate spawners onboard.
- DrownedPirateRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
-
Create a new Pirate raid event.
- druid - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- druid - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- DRUID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- DRUID_BARRACKS_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- DRUID_HP_BONUS - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Basic bonus hp for druids
- DRUID_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- DRUID_ID - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- DRUID_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- DRUID_POTION - Static variable in class com.minecolonies.api.entity.ModEntities
- DRUID_TOWER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- DRUID_USE_POTIONS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- DruidCombatAI - Class in com.minecolonies.core.entity.ai.workers.guard
-
Druid combat AI
- DruidCombatAI(EntityCitizen, ITickRateStateMachine, AbstractEntityAIGuard) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- DruidPotionEntity - Class in com.minecolonies.core.entity.other
- DruidPotionEntity(EntityType<? extends ThrownPotion>, Level) - Constructor for class com.minecolonies.core.entity.other.DruidPotionEntity
-
Create a new druid potion entity.
- DRY_BIOMES - Static variable in class com.minecolonies.api.util.constant.TagConstants
- dryBiomes - Static variable in class com.minecolonies.api.items.ModTags
- DUMPING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Dump inventory over chests in warehouse.
- dumpInventoryIntoWareHouse(InventoryCitizen) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityWareHouse
-
Dump the inventory of a citizen into the warehouse.
- dumpInventoryIntoWareHouse(InventoryCitizen) - Method in class com.minecolonies.core.tileentities.TileEntityWareHouse
- DUNGEON_CROPS - Static variable in class com.minecolonies.core.generation.defaults.DefaultCropsLootProvider
- durabilityBasedLevel(ItemStack, int) - Static method in class com.minecolonies.api.equipment.ModEquipmentTypes
-
Get the durability based item level.
- DURUM - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- DYEING - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingShepherd
-
Automatic dyeing.
- dyer - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- dyer - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- DYER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- DYER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- DYER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- DYER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- DYER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- DYER_SMELT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- DYER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- DYES - Static variable in class com.minecolonies.core.client.gui.ColorPalette
- DYNAMIC_TREES_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- DYNAMIC_TREES_SIZE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- DynamicHappinessSupplier - Class in com.minecolonies.api.entity.citizen.happiness
-
Dynamic Happiness supplier.
- DynamicHappinessSupplier() - Constructor for class com.minecolonies.api.entity.citizen.happiness.DynamicHappinessSupplier
-
Default constructor for deserialization.
- DynamicHappinessSupplier(ResourceLocation) - Constructor for class com.minecolonies.api.entity.citizen.happiness.DynamicHappinessSupplier
-
Create a new dynamic supplier.
- DynamicTreeCompat - Class in com.minecolonies.api.compatibility.dynamictrees
- DynamicTreeCompat() - Constructor for class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
- DynamicTreeProxy - Class in com.minecolonies.api.compatibility.dynamictrees
-
This is the fallback for when dynamictrees is not present!
- DynamicTreeProxy() - Constructor for class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
- dynamicTreesCompat - Static variable in class com.minecolonies.api.compatibility.Compatibility
- DynamicTreesSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
- DynamicTreesSetting() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.DynamicTreesSetting
-
Create a new dynamic trees setting, using the config value as initial value.
- DynamicTreesSetting(int, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.DynamicTreesSetting
-
Create a new dynamic tree setting
- DynamicTreesSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.DynamicTreesSettingFactory
E
- E_W_SHAPE - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
-
The bounding boxes.
- EAST - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- EAST - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- EASTERN - Enum constant in enum class com.minecolonies.api.colony.CitizenNameFile.NameOrder
- EAT - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
- EAT - Static variable in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
-
General public Icons
- EATING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
- EDIBLE - Static variable in class com.minecolonies.api.util.FoodUtils
-
Predicate describing food which can be eaten (is not raw).
- EDIT_PERMISSIONS - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- EditRankType(IColonyView, Rank, int) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.EditRankType
-
Constructor for changing the rank type
- EditRankType(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.EditRankType
- effect(ResourceLocation) - Static method in class com.minecolonies.api.loot.ResearchUnlocked
-
Creates a loot condition that is true when the given research effect is unlocked.
- effect(ResourceLocation, double) - Static method in class com.minecolonies.api.loot.ResearchUnlocked
-
Creates a loot condition that is true when the given research effect is unlocked at the given strength or higher.
- effect(ResourceLocation, double, double) - Static method in class com.minecolonies.api.loot.ResearchUnlocked
-
Creates a loot condition that is true when the given research effect is unlocked and within the given strength range.
- EFFECT_LEVELS_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name that indicates this recipe describes a research effect.
- EFFECT_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name that indicates this recipe describes a research effect.
- effectsAtHorse(CavalryHorseEntity) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Plays particles and sound effects at the given horse.
- EFFORT_BURY - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
Effort needed to burry a citizen
- EFFORT_EMPTY_GRAVE - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
Effort needed to empty a grave
- EFFORT_RESURRECT - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
Effort needed to resurrect a citizen
- eggdrop_soup - Static variable in class com.minecolonies.api.items.ModItems
- EGGPLANT - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- eggplant_dolma - Static variable in class com.minecolonies.api.items.ModItems
- EGYPTIAN - Enum constant in enum class com.minecolonies.api.entity.mobs.RaiderType
- EGYPTIAN_RAID_EVENT_TYPE_ID - Static variable in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
-
This raids event id, registry entries use res locations as ids.
- EgyptianModel<T> - Class in com.minecolonies.api.client.render.modeltype
-
Egyptian model.
- EgyptianModel(ModelPart) - Constructor for class com.minecolonies.api.client.render.modeltype.EgyptianModel
-
Create a model of a specific size.
- EgyptianRaidEvent - Class in com.minecolonies.core.colony.events.raid.egyptianevent
-
Egyptian raid event for the colony, triggers a horde of egyptians that spawn and attack the colony.
- EgyptianRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- EIGHT_CITIZENS_SPAWNED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- EIGHTY - Enum constant in enum class com.minecolonies.api.blocks.types.BarrelType
- empty - Variable in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
-
set by !chunk.getAreLevelsEmpty
- empty() - Static method in interface com.minecolonies.api.util.OptionalPredicate
-
A predicate that always returns empty.
- empty() - Method in class com.minecolonies.api.util.Vec3Mutable
- EMPTY - Enum constant in enum class com.minecolonies.api.blocks.types.RackType
- EMPTY - Enum constant in enum class com.minecolonies.core.colony.buildingextensions.FarmField.Stage
- EMPTY - Static variable in record class com.minecolonies.api.items.component.BuildingId
- EMPTY - Static variable in record class com.minecolonies.api.items.component.ColonyId
- EMPTY - Static variable in record class com.minecolonies.api.items.component.Desc
- EMPTY - Static variable in record class com.minecolonies.api.items.component.PatrolTarget
- EMPTY - Static variable in enum class com.minecolonies.api.items.component.PermissionMode
- EMPTY - Static variable in record class com.minecolonies.api.items.component.RallyData
- EMPTY - Static variable in record class com.minecolonies.api.items.component.SupplyData
- EMPTY - Static variable in record class com.minecolonies.api.items.component.Timestamp
- EMPTY - Static variable in record class com.minecolonies.api.items.component.WarehouseSnapshot
- EMPTY - Static variable in class com.minecolonies.api.util.ItemStackUtils
-
Variable representing the empty itemstack in 1.10.
- EMPTY_AABB - Static variable in class com.minecolonies.api.util.constant.Constants
-
Empty AABB
- EMPTY_COLONY - Static variable in class com.minecolonies.core.structures.MineColoniesStructures
-
Empty colony structure.
- EMPTY_DOUBLE - Enum constant in enum class com.minecolonies.api.blocks.types.RackType
- EMPTY_GRAVE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Empty The grave
- EMPTY_HEART_VALUE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
HP Value of a empty heart
- EMPTY_PREDICATE - Static variable in class com.minecolonies.api.util.ItemStackUtils
-
Predicate to check if an itemStack is empty.
- EMPTY_SCOREBOARD - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
Empty scoreboard
- EmptyColonyStructure - Class in com.minecolonies.core.structures
-
Class defining our configured feature - the empty colony that is spawning.
- EmptyColonyStructure(Structure.StructureSettings, Holder<StructureTemplatePool>, Optional<ResourceLocation>, int, HeightProvider, Optional<Heightmap.Types>, int, boolean, List<PoolAliasBinding>) - Constructor for class com.minecolonies.core.structures.EmptyColonyStructure
- EMPTYING_ICON - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
Undertaker emptying icon
- EmptyTileEntitySpecialRenderer - Class in com.minecolonies.core.client.render
-
Renderer for a normal tile entity (Nothing special with rendering).
- EmptyTileEntitySpecialRenderer(BlockEntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.EmptyTileEntitySpecialRenderer
- EmptyView - Class in com.minecolonies.core.colony.buildings.views
-
An Empty implementation of
IBuildingView. - EmptyView(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.views.EmptyView
-
Instantiates the view of the building.
- enableColonyProtection - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- enableColonyRaids - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- enabledFeatures() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- enableInDevelopmentFeatures - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- ENCHANT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Enchant ancient tome.
- enchantedToolLevels() - Method in record class com.minecolonies.core.colony.crafting.ToolUsage
-
Returns the value of the
enchantedToolLevelsrecord component. - enchanter - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- enchanter - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- ENCHANTER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- ENCHANTER - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- ENCHANTER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- ENCHANTER_DRAIN - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the enchanter gather experience.
- ENCHANTER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- ENCHANTER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- ENCHANTER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- ENCHANTER_STATIONS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- ENCHANTER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Mystic
- EnchanterStationModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
Enchanter window class.
- EnchanterStationModuleWindow(EnchanterStationsModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.EnchanterStationModuleWindow
-
Constructor for the window of the worker building.
- EnchanterStationsModule - Class in com.minecolonies.core.colony.buildings.modules
-
The enchanters station selection module.
- EnchanterStationsModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
- EnchanterStationsModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
- EnchanterStationsModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.EnchanterStationsModuleView
- EnchanterWorkerSetMessage - Class in com.minecolonies.core.network.messages.server.colony.building.enchanter
-
Message to set add or remove a worker to gather from.
- EnchanterWorkerSetMessage(IBuildingView, BlockPos, boolean) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.enchanter.EnchanterWorkerSetMessage
-
Create the enchanter worker
- EnchanterWorkerSetMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.enchanter.EnchanterWorkerSetMessage
- END_COLLISION - Static variable in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
-
End of the collision box.
- enqueue(AbstractPathJob) - Static method in class com.minecolonies.core.entity.pathfinding.Pathfinding
-
Add a job to the queue for processing.
- ensureTreeMap(Map<K, V>) - Static method in class com.minecolonies.core.generation.SoundsJson
- ENTER_LEAVE_MESSAGES - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
-
Enter leave messages.
- ENTERING_COLONY_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ENTERING_COLONY_MESSAGE_NOTIFY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- ENTITIES - Enum constant in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder.RequestStage
- entity - Variable in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble
-
Our citizen.
- entity - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
The entity this job belongs to, can be none
- ENTITY_AI_TICKRATE - Static variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- ENTITY_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The citizen entity.
- ENTITY_IN_BIOME_TAG_ID - Static variable in class com.minecolonies.api.loot.ModLootConditions
- ENTITY_LOCATION_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- ENTITY_TRACKING_RANGE - Static variable in class com.minecolonies.api.util.constant.Constants
- ENTITY_TYPE_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- ENTITY_UPDATE_FREQUENCY - Static variable in class com.minecolonies.api.util.constant.Constants
- ENTITY_UPDATE_FREQUENCY_FISHHOOK - Static variable in class com.minecolonies.api.util.constant.Constants
- EntityAIArcherTraining - Class in com.minecolonies.core.entity.ai.workers.guard.training
- EntityAIArcherTraining(JobArcherTraining) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.training.EntityAIArcherTraining
-
Creates the abstract part of the AI.inte Always use this constructor!
- EntityAIBreakDoor - Class in com.minecolonies.core.entity.mobs.aitasks
-
Break door entity AI with mutex.
- EntityAIBreakDoor(Mob) - Constructor for class com.minecolonies.core.entity.mobs.aitasks.EntityAIBreakDoor
- EntityAICavalry - Class in com.minecolonies.core.entity.ai.workers.guard
-
Cavalry AI
- EntityAICavalry(JobCavalry) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
- EntityAICitizenAvoidEntity - Class in com.minecolonies.core.entity.ai.minimal
-
AI task to avoid an Entity class.
- EntityAICitizenAvoidEntity(EntityCitizen, Class<? extends Entity>, float, double, double) - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAICitizenAvoidEntity
-
Constructor.
- EntityAICitizenAvoidEntity.FleeStates - Enum Class in com.minecolonies.core.entity.ai.minimal
- EntityAICitizenChild - Class in com.minecolonies.core.entity.ai.minimal
-
AI which controls child behaviour and growing.
- EntityAICitizenChild(EntityCitizen) - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild
-
Instantiates this task.
- EntityAICitizenChild.State - Enum Class in com.minecolonies.core.entity.ai.minimal
-
States used for this AI
- EntityAICitizenWander - Class in com.minecolonies.core.entity.ai.minimal
-
Entity action to wander randomly around.
- EntityAICitizenWander(EntityCitizen, double) - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAICitizenWander
-
Instantiates this task.
- EntityAICitizenWander.WanderState - Enum Class in com.minecolonies.core.entity.ai.minimal
-
The different types of AIStates related to wandering.
- EntityAICombatTraining - Class in com.minecolonies.core.entity.ai.workers.guard.training
- EntityAICombatTraining(JobCombatTraining) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.training.EntityAICombatTraining
-
Creates the abstract part of the AI.inte Always use this constructor!
- EntityAIConcreteMixer - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Concrete mixer AI class.
- EntityAIConcreteMixer(JobConcreteMixer) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIConcreteMixer
-
Constructor for the Concrete mason.
- EntityAIDruid - Class in com.minecolonies.core.entity.ai.workers.guard
-
Druid AI class, which deals with equipment and movement specifics
- EntityAIDruid(JobDruid) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.EntityAIDruid
- EntityAIEatTask - Class in com.minecolonies.core.entity.ai.minimal
-
The AI task for citizens to execute when they are supposed to eat.
- EntityAIEatTask(EntityCitizen) - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask
-
Instantiates this task.
- EntityAIEatTask.EatingState - Enum Class in com.minecolonies.core.entity.ai.minimal
-
The different types of AIStates related to eating.
- EntityAIFloat - Class in com.minecolonies.core.entity.ai.minimal
-
Custom float goal, which bumps less(only every 3 ticks) and does trigger escape pathfinding underwater
- EntityAIFloat(Mob) - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAIFloat
- EntityAIInteractToggleAble - Class in com.minecolonies.core.entity.ai.minimal
-
AI to close toggleables when collided.
- EntityAIInteractToggleAble(AbstractFastMinecoloniesEntity, EntityAIInteractToggleAble.ToggleAble...) - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble
- EntityAIInteractToggleAble.ToggleAble - Class in com.minecolonies.core.entity.ai.minimal
-
Helper class for determining toggleables and toggling them.
- EntityAIMelee - Class in com.minecolonies.core.entity.ai.workers.guard
-
Knight AI, which deals with gear specifics
- EntityAIMelee(JobKnight) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.EntityAIMelee
- EntityAIMournCitizen - Class in com.minecolonies.core.entity.ai.minimal
-
Citizen mourning goal.
- EntityAIMournCitizen(EntityCitizen, double) - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen
-
Instantiates this task.
- EntityAIMournCitizen.MourningState - Enum Class in com.minecolonies.core.entity.ai.minimal
-
Different mourning states.
- EntityAIQuarrier - Class in com.minecolonies.core.entity.ai.workers.production
-
Class which handles the quarrier behaviour.
- EntityAIQuarrier(JobQuarrier) - Constructor for class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
-
Constructor for the Quarrier.
- EntityAIRange - Class in com.minecolonies.core.entity.ai.workers.guard
-
Ranger AI class, which deals with equipment and movement specifics
- EntityAIRange(JobRanger) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.EntityAIRange
- EntityAISickTask - Class in com.minecolonies.core.entity.ai.minimal
-
The AI task for citizens to execute when they are supposed to eat.
- EntityAISickTask(EntityCitizen) - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAISickTask
-
Instantiates this task.
- EntityAISickTask.DiseaseState - Enum Class in com.minecolonies.core.entity.ai.minimal
-
The different types of AIStates related to being sick.
- EntityAISleep - Class in com.minecolonies.core.entity.ai.minimal
-
AI to send Entity to sleep.
- EntityAISleep(EntityCitizen) - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAISleep
-
Initiate the sleep task.
- EntityAISleep.SleepState - Enum Class in com.minecolonies.core.entity.ai.minimal
- EntityAIStructureBuilder - Class in com.minecolonies.core.entity.ai.workers.builder
-
AI class for the builder.
- EntityAIStructureBuilder(JobBuilder) - Constructor for class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
-
Initialize the builder and add all his tasks.
- EntityAIStructureMiner - Class in com.minecolonies.core.entity.ai.workers.production
-
Class which handles the miner behaviour.
- EntityAIStructureMiner(JobMiner) - Constructor for class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
-
Constructor for the Miner.
- EntityAIStudy - Class in com.minecolonies.core.entity.ai.workers.education
-
The Entity AI study class.
- EntityAIStudy(JobStudent) - Constructor for class com.minecolonies.core.entity.ai.workers.education.EntityAIStudy
-
Constructor for the student.
- EntityAIVisitor - Class in com.minecolonies.core.entity.ai.visitor
-
AI for visitors, they do sometimes nap on their place, sit on their place, randomly walk around inside building outline
- EntityAIVisitor(AbstractEntityCitizen) - Constructor for class com.minecolonies.core.entity.ai.visitor.EntityAIVisitor
-
Constructor.
- EntityAIVisitor.VisitorState - Enum Class in com.minecolonies.core.entity.ai.visitor
-
States of the visitor AI
- EntityAIWorkAlchemist - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts brewing recipes.
- EntityAIWorkAlchemist(JobAlchemist) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkAlchemist
-
Initialize the stone smeltery and add all his tasks.
- EntityAIWorkBaker - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Baker AI class.
- EntityAIWorkBaker(JobBaker) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkBaker
-
Constructor for the Baker.
- EntityAIWorkBeekeeper - Class in com.minecolonies.core.entity.ai.workers.production.agriculture
-
Beekeeper AI class.
- EntityAIWorkBeekeeper(JobBeekeeper) - Constructor for class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkBeekeeper
-
Creates the abstract part of the AI.
- EntityAIWorkBlacksmith - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts tools and armour.
- EntityAIWorkBlacksmith(JobBlacksmith) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkBlacksmith
-
Initialize the blacksmith and add all his tasks.
- EntityAIWorkChef - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts food related things.
- EntityAIWorkChef(JobChef) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkChef
-
Initialize the Chef.
- EntityAIWorkChickenHerder - Class in com.minecolonies.core.entity.ai.workers.production.herders
-
The AI behind the
JobChickenHerderfor Breeding and Killing Chickens. - EntityAIWorkChickenHerder(JobChickenHerder) - Constructor for class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkChickenHerder
-
Creates the abstract part of the AI.
- EntityAIWorkComposter - Class in com.minecolonies.core.entity.ai.workers.production.agriculture
- EntityAIWorkComposter(JobComposter) - Constructor for class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkComposter
-
Constructor for the AI
- EntityAIWorkCook - Class in com.minecolonies.core.entity.ai.workers.service
-
Cook AI class.
- EntityAIWorkCook(JobCook) - Constructor for class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
-
Constructor for the Cook.
- EntityAIWorkCowboy - Class in com.minecolonies.core.entity.ai.workers.production.herders
-
The AI behind the
JobCowboyfor Breeding, Killing and Milking Cows. - EntityAIWorkCowboy(JobCowboy) - Constructor for class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
-
Creates the abstract part of the AI.
- EntityAIWorkCrusher - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crusher AI class.
- EntityAIWorkCrusher(JobCrusher) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkCrusher
-
Constructor for the crusher.
- EntityAIWorkDeliveryman - Class in com.minecolonies.core.entity.ai.workers.service
-
Delivers item at needs.
- EntityAIWorkDeliveryman(JobDeliveryman) - Constructor for class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkDeliveryman
-
Initialize the deliveryman and add all his tasks.
- EntityAIWorkDyer - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts dye related things.
- EntityAIWorkDyer(JobDyer) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkDyer
-
Initialize the dyer.
- EntityAIWorkEnchanter - Class in com.minecolonies.core.entity.ai.workers.service
-
Enchanter AI class.
- EntityAIWorkEnchanter(JobEnchanter) - Constructor for class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkEnchanter
-
Creates the abstract part of the AI.
- EntityAIWorkFarmer - Class in com.minecolonies.core.entity.ai.workers.production.agriculture
-
Farmer AI class.
- EntityAIWorkFarmer(JobFarmer) - Constructor for class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
-
Constructor for the Farmer.
- EntityAIWorkFisherman - Class in com.minecolonies.core.entity.ai.workers.production.agriculture
-
Fisherman AI class.
- EntityAIWorkFisherman(JobFisherman) - Constructor for class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFisherman
-
Constructor for the Fisherman.
- EntityAIWorkFletcher - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts wood related block when needed.
- EntityAIWorkFletcher(JobFletcher) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkFletcher
-
Initialize the fletcher and add all his tasks.
- EntityAIWorkFlorist - Class in com.minecolonies.core.entity.ai.workers.production.agriculture
-
Florist AI class.
- EntityAIWorkFlorist(JobFlorist) - Constructor for class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFlorist
-
Creates the abstract part of the AI.
- EntityAIWorkGlassblower - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts glass relates things, crafts and smelts.
- EntityAIWorkGlassblower(JobGlassblower) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkGlassblower
-
Initialize the glass blower AI.
- EntityAIWorkHealer - Class in com.minecolonies.core.entity.ai.workers.service
-
Healer AI class.
- EntityAIWorkHealer(JobHealer) - Constructor for class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkHealer
-
Constructor for the Cook.
- EntityAIWorkLumberjack - Class in com.minecolonies.core.entity.ai.workers.production
-
The lumberjack AI class.
- EntityAIWorkLumberjack(JobLumberjack) - Constructor for class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
-
Create a new LumberjackAI.
- EntityAIWorkMechanic - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts everything else basically (redstone stuff etc)
- EntityAIWorkMechanic(JobMechanic) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkMechanic
-
Initialize the mechanic and add all his tasks.
- EntityAIWorkNether - Class in com.minecolonies.core.entity.ai.workers.production
- EntityAIWorkNether(JobNetherWorker) - Constructor for class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
- EntityAIWorkPlanter - Class in com.minecolonies.core.entity.ai.workers.production.agriculture
-
Planter AI class.
- EntityAIWorkPlanter(JobPlanter) - Constructor for class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
-
Constructor for the planter.
- EntityAIWorkPupil - Class in com.minecolonies.core.entity.ai.workers.education
- EntityAIWorkPupil(JobPupil) - Constructor for class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkPupil
-
Constructor for the AI
- EntityAIWorkRabbitHerder - Class in com.minecolonies.core.entity.ai.workers.production.herders
-
The AI behind the
JobRabbitHerderfor Breeding and Killing Rabbits. - EntityAIWorkRabbitHerder(JobRabbitHerder) - Constructor for class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkRabbitHerder
-
Creates the abstract part of the AI.
- EntityAIWorkResearcher - Class in com.minecolonies.core.entity.ai.workers.education
- EntityAIWorkResearcher(JobResearch) - Constructor for class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkResearcher
-
Constructor for the AI
- EntityAIWorkSawmill - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts wood related block when needed.
- EntityAIWorkSawmill(JobSawmill) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSawmill
-
Initialize the sawmill and add all his tasks.
- EntityAIWorkShepherd - Class in com.minecolonies.core.entity.ai.workers.production.herders
-
The AI behind the
JobShepherdfor Breeding, Killing and Shearing sheep. - EntityAIWorkShepherd(JobShepherd) - Constructor for class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkShepherd
-
Creates the abstract part of the AI.
- EntityAIWorkSifter - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Sifter AI class.
- EntityAIWorkSifter(JobSifter) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSifter
-
Constructor for the sifter.
- EntityAIWorkSmelter - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Smelter AI class.
- EntityAIWorkSmelter(JobSmelter) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSmelter
-
Constructor for the Smelter.
- EntityAIWorkStablemaster - Class in com.minecolonies.core.entity.ai.workers.production.herders
- EntityAIWorkStablemaster(JobStablemaster) - Constructor for class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Creates the abstract part of the AI.
- EntityAIWorkStablemaster.MountMaintenance - Enum Class in com.minecolonies.core.entity.ai.workers.production.herders
- EntityAIWorkStonemason - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts stone related block when needed.
- EntityAIWorkStonemason(JobStonemason) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkStonemason
-
Initialize the Stonemason and add all his tasks.
- EntityAIWorkStoneSmeltery - Class in com.minecolonies.core.entity.ai.workers.crafting
-
Crafts furnace stone related block when needed.
- EntityAIWorkStoneSmeltery(JobStoneSmeltery) - Constructor for class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkStoneSmeltery
-
Initialize the stone smeltery and add all his tasks.
- EntityAIWorkSwineHerder - Class in com.minecolonies.core.entity.ai.workers.production.herders
-
The AI behind the
JobSwineHerderfor Breeding and Killing Pigs. - EntityAIWorkSwineHerder(JobSwineHerder) - Constructor for class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkSwineHerder
-
Creates the abstract part of the AI.
- EntityAIWorkTeacher - Class in com.minecolonies.core.entity.ai.workers.education
- EntityAIWorkTeacher(JobTeacher) - Constructor for class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkTeacher
-
Constructor for the AI
- EntityAIWorkUndertaker - Class in com.minecolonies.core.entity.ai.workers.service
-
Undertaker AI class.
- EntityAIWorkUndertaker(JobUndertaker) - Constructor for class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkUndertaker
-
Constructor for the Undertaker.
- EntityAmazonChief - Class in com.minecolonies.core.entity.mobs.camp.amazons
-
Class for the Amazon Chief entity.
- EntityAmazonChief(EntityType<? extends EntityAmazonChief>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.amazons.EntityAmazonChief
-
Constructor of the entity.
- EntityAmazonChiefRaider - Class in com.minecolonies.core.entity.mobs.raider.amazons
-
Class for the Amazon Chief entity.
- EntityAmazonChiefRaider(EntityType<? extends EntityAmazonChiefRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.amazons.EntityAmazonChiefRaider
-
Constructor of the entity.
- EntityAmazonSpearman - Class in com.minecolonies.core.entity.mobs.camp.amazons
-
Class for the Amazon Spearman entity.
- EntityAmazonSpearman(EntityType<? extends AbstractEntityAmazon>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.amazons.EntityAmazonSpearman
-
Constructor of the entity.
- EntityAmazonSpearmanRaider - Class in com.minecolonies.core.entity.mobs.raider.amazons
-
Class for the Amazon Spearman entity.
- EntityAmazonSpearmanRaider(EntityType<? extends AbstractEntityAmazonRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.amazons.EntityAmazonSpearmanRaider
-
Constructor of the entity.
- EntityArcherAmazon - Class in com.minecolonies.core.entity.mobs.camp.amazons
-
Class for the Archer amazon entity.
- EntityArcherAmazon(EntityType<? extends EntityArcherAmazon>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.amazons.EntityArcherAmazon
-
Constructor of the entity.
- EntityArcherAmazonRaider - Class in com.minecolonies.core.entity.mobs.raider.amazons
-
Class for the Archer amazon entity.
- EntityArcherAmazonRaider(EntityType<? extends EntityArcherAmazonRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.amazons.EntityArcherAmazonRaider
-
Constructor of the entity.
- EntityArcherBarbarian - Class in com.minecolonies.core.entity.mobs.camp.barbarians
-
Class for the Archer Barbarian entity.
- EntityArcherBarbarian(EntityType<? extends EntityArcherBarbarian>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.barbarians.EntityArcherBarbarian
-
Constructor of the entity.
- EntityArcherBarbarianRaider - Class in com.minecolonies.core.entity.mobs.raider.barbarians
-
Class for the Archer Barbarian entity.
- EntityArcherBarbarianRaider(EntityType<? extends EntityArcherBarbarianRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.barbarians.EntityArcherBarbarianRaider
-
Constructor of the entity.
- EntityArcherMummy - Class in com.minecolonies.core.entity.mobs.camp.egyptians
-
Class for the Archer mummy entity.
- EntityArcherMummy(EntityType<? extends EntityArcherMummy>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.egyptians.EntityArcherMummy
-
Constructor of the entity.
- EntityArcherMummyRaider - Class in com.minecolonies.core.entity.mobs.raider.egyptians
-
Class for the Archer mummy entity.
- EntityArcherMummyRaider(EntityType<? extends EntityArcherMummyRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.egyptians.EntityArcherMummyRaider
-
Constructor of the entity.
- EntityArcherPirate - Class in com.minecolonies.core.entity.mobs.camp.pirates
-
Class for the Archer Pirate entity.
- EntityArcherPirate(EntityType<? extends EntityArcherPirate>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.pirates.EntityArcherPirate
-
Constructor of the entity.
- EntityArcherPirateRaider - Class in com.minecolonies.core.entity.mobs.raider.pirates
-
Class for the Archer Pirate entity.
- EntityArcherPirateRaider(EntityType<? extends EntityArcherPirateRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.pirates.EntityArcherPirateRaider
-
Constructor of the entity.
- EntityBarbarian - Class in com.minecolonies.core.entity.mobs.camp.barbarians
-
Class for the Barbarian entity.
- EntityBarbarian(EntityType<? extends EntityBarbarian>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.barbarians.EntityBarbarian
-
Constructor of the entity.
- EntityBarbarianRaider - Class in com.minecolonies.core.entity.mobs.raider.barbarians
-
Class for the Barbarian entity.
- EntityBarbarianRaider(EntityType<? extends EntityBarbarianRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.barbarians.EntityBarbarianRaider
-
Constructor of the entity.
- EntityCaptainPirate - Class in com.minecolonies.core.entity.mobs.camp.pirates
-
Class for the Chief Pirate entity.
- EntityCaptainPirate(EntityType<? extends EntityCaptainPirate>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.pirates.EntityCaptainPirate
-
Constructor of the entity.
- EntityCaptainPirateRaider - Class in com.minecolonies.core.entity.mobs.raider.pirates
-
Class for the Chief Pirate entity.
- EntityCaptainPirateRaider(EntityType<? extends EntityCaptainPirateRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.pirates.EntityCaptainPirateRaider
-
Constructor of the entity.
- EntityChiefBarbarian - Class in com.minecolonies.core.entity.mobs.camp.barbarians
-
Class for the Chief Barbarian entity.
- EntityChiefBarbarian(EntityType<? extends EntityChiefBarbarian>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.barbarians.EntityChiefBarbarian
-
Constructor of the entity.
- EntityChiefBarbarianRaider - Class in com.minecolonies.core.entity.mobs.raider.barbarians
-
Class for the Chief Barbarian entity.
- EntityChiefBarbarianRaider(EntityType<? extends EntityChiefBarbarianRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.barbarians.EntityChiefBarbarianRaider
-
Constructor of the entity.
- EntityCitizen - Class in com.minecolonies.core.entity.citizen
-
The Class used to represent the citizen entities.
- EntityCitizen(EntityType<? extends PathfinderMob>, Level) - Constructor for class com.minecolonies.core.entity.citizen.EntityCitizen
-
Constructor for a new citizen typed entity.
- EntityCitizenWalkToProxy - Class in com.minecolonies.core.entity.pathfinding.proxy
- EntityCitizenWalkToProxy(AbstractEntityCitizen) - Constructor for class com.minecolonies.core.entity.pathfinding.proxy.EntityCitizenWalkToProxy
-
Creates a walkToProxy for a certain worker.
- entityDropItem(AbstractEntityCitizen, ItemStack) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Handles the dropping of items from the entity.
- EntityDrownedArcherPirate - Class in com.minecolonies.core.entity.mobs.camp.drownedpirates
-
Class for the Archer drowned Pirate entity.
- EntityDrownedArcherPirate(EntityType<? extends EntityDrownedArcherPirate>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.drownedpirates.EntityDrownedArcherPirate
-
Constructor of the entity.
- EntityDrownedArcherPirateRaider - Class in com.minecolonies.core.entity.mobs.raider.drownedpirates
-
Class for the Archer drowned Pirate entity.
- EntityDrownedArcherPirateRaider(EntityType<? extends EntityDrownedArcherPirateRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.drownedpirates.EntityDrownedArcherPirateRaider
-
Constructor of the entity.
- EntityDrownedCaptainPirate - Class in com.minecolonies.core.entity.mobs.camp.drownedpirates
-
Class for the Chief Pirate entity.
- EntityDrownedCaptainPirate(EntityType<? extends EntityDrownedCaptainPirate>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.drownedpirates.EntityDrownedCaptainPirate
-
Constructor of the entity.
- EntityDrownedCaptainPirateRaider - Class in com.minecolonies.core.entity.mobs.raider.drownedpirates
-
Class for the Chief Pirate entity.
- EntityDrownedCaptainPirateRaider(EntityType<? extends EntityDrownedCaptainPirateRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.drownedpirates.EntityDrownedCaptainPirateRaider
-
Constructor of the entity.
- EntityDrownedPirate - Class in com.minecolonies.core.entity.mobs.camp.drownedpirates
-
Class for the Pirate entity.
- EntityDrownedPirate(EntityType<? extends EntityDrownedPirate>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.drownedpirates.EntityDrownedPirate
-
Constructor of the entity.
- EntityDrownedPirateRaider - Class in com.minecolonies.core.entity.mobs.raider.drownedpirates
-
Class for the Pirate entity.
- EntityDrownedPirateRaider(EntityType<? extends EntityDrownedPirateRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.drownedpirates.EntityDrownedPirateRaider
-
Constructor of the entity.
- entityId - Variable in class com.minecolonies.core.colony.CitizenDataView
- entityInBiomeTag - Static variable in class com.minecolonies.api.loot.ModLootConditions
- EntityInBiomeTag - Class in com.minecolonies.api.loot
-
A loot condition that checks if the entity producing loot is in a biome with a particular tag.
- EntityInitializer - Class in com.minecolonies.apiimp.initializer
- EntityInitializer() - Constructor for class com.minecolonies.apiimp.initializer.EntityInitializer
- EntityListModule - Class in com.minecolonies.core.colony.buildings.modules
-
Class for all buildings that need a list of mobs to toggle for various reasons.
- EntityListModule(String) - Constructor for class com.minecolonies.core.colony.buildings.modules.EntityListModule
-
Construct a new grouped itemlist module with the unique list identifier.
- EntityListModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side version of the abstract class for all buildings which require a filterable list of allowed entities.
- EntityListModuleView(String, Component, boolean) - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
-
Create a nw grouped entity list view for the client side.
- EntityListModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for all the filterable entity lists.
- EntityListModuleWindow(IEntityListModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.EntityListModuleWindow
- EntityLocation - Class in com.minecolonies.core.colony.requestsystem.locations
-
Location described by an Entity.
- EntityLocation(UUID) - Constructor for class com.minecolonies.core.colony.requestsystem.locations.EntityLocation
- EntityLocation.Factory - Class in com.minecolonies.core.colony.requestsystem.locations
- EntityMercenary - Class in com.minecolonies.core.entity.mobs
-
Class for Mercenary entities, which can be spawned to protect the colony
- EntityMercenary(EntityType<EntityMercenary>, Level) - Constructor for class com.minecolonies.core.entity.mobs.EntityMercenary
-
Constructor method for Mercenaries.
- EntityMercenaryAI - Class in com.minecolonies.core.entity.mobs
- EntityMercenaryAI(EntityMercenary) - Constructor for class com.minecolonies.core.entity.mobs.EntityMercenaryAI
- EntityMercenaryAI.State - Enum Class in com.minecolonies.core.entity.mobs
- EntityMummy - Class in com.minecolonies.core.entity.mobs.camp.egyptians
-
Class for the Mummy entity.
- EntityMummy(EntityType<? extends EntityMummy>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.egyptians.EntityMummy
-
Constructor of the entity.
- EntityMummyRaider - Class in com.minecolonies.core.entity.mobs.raider.egyptians
-
Class for the Mummy entity.
- EntityMummyRaider(EntityType<? extends EntityMummyRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.egyptians.EntityMummyRaider
-
Constructor of the entity.
- EntityNavigationUtils - Class in com.minecolonies.core.entity.pathfinding.navigation
- EntityNavigationUtils() - Constructor for class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
- EntityNorsemenArcher - Class in com.minecolonies.core.entity.mobs.camp.norsemen
-
Class for the Archer norsemen entity.
- EntityNorsemenArcher(EntityType<? extends EntityNorsemenArcher>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.norsemen.EntityNorsemenArcher
-
Constructor of the entity.
- EntityNorsemenArcherRaider - Class in com.minecolonies.core.entity.mobs.raider.norsemen
-
Class for the Archer norsemen entity.
- EntityNorsemenArcherRaider(EntityType<? extends EntityNorsemenArcherRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.norsemen.EntityNorsemenArcherRaider
-
Constructor of the entity.
- EntityNorsemenChief - Class in com.minecolonies.core.entity.mobs.camp.norsemen
-
Class for the Chief norsemen entity.
- EntityNorsemenChief(EntityType<? extends EntityNorsemenChief>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.norsemen.EntityNorsemenChief
-
Constructor of the entity.
- EntityNorsemenChiefRaider - Class in com.minecolonies.core.entity.mobs.raider.norsemen
-
Class for the Chief norsemen entity.
- EntityNorsemenChiefRaider(EntityType<? extends EntityNorsemenChiefRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.norsemen.EntityNorsemenChiefRaider
-
Constructor of the entity.
- EntityPharao - Class in com.minecolonies.core.entity.mobs.camp.egyptians
-
Class for the Pharao entity.
- EntityPharao(EntityType<? extends EntityPharao>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.egyptians.EntityPharao
-
Constructor of the entity.
- EntityPharaoRaider - Class in com.minecolonies.core.entity.mobs.raider.egyptians
-
Class for the Pharao entity.
- EntityPharaoRaider(EntityType<? extends EntityPharaoRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.egyptians.EntityPharaoRaider
-
Constructor of the entity.
- EntityPirate - Class in com.minecolonies.core.entity.mobs.camp.pirates
-
Class for the Pirate entity.
- EntityPirate(EntityType<? extends EntityPirate>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.pirates.EntityPirate
-
Constructor of the entity.
- EntityPirateRaider - Class in com.minecolonies.core.entity.mobs.raider.pirates
-
Class for the Pirate entity.
- EntityPirateRaider(EntityType<? extends EntityPirateRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.pirates.EntityPirateRaider
-
Constructor of the entity.
- EntityShieldmaiden - Class in com.minecolonies.core.entity.mobs.camp.norsemen
-
Class for the Norsemen Shieldmaiden entity.
- EntityShieldmaiden(EntityType<? extends EntityShieldmaiden>, Level) - Constructor for class com.minecolonies.core.entity.mobs.camp.norsemen.EntityShieldmaiden
-
Constructor of the entity.
- EntityShieldmaidenRaider - Class in com.minecolonies.core.entity.mobs.raider.norsemen
-
Class for the Norsemen Shieldmaiden entity.
- EntityShieldmaidenRaider(EntityType<? extends EntityShieldmaidenRaider>, Level) - Constructor for class com.minecolonies.core.entity.mobs.raider.norsemen.EntityShieldmaidenRaider
-
Constructor of the entity.
- EntityState - Enum Class in com.minecolonies.api.entity.ai.statemachine.states
-
States of entity loading/activity
- entityStateController - Variable in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
The AI for citizens, controlling different global states
- entityType() - Method in record class com.minecolonies.api.items.component.AdventureData
-
Returns the value of the
entityTyperecord component. - EntityUtils - Class in com.minecolonies.api.util
-
Entity related utilities.
- entry() - Method in record class com.minecolonies.api.colony.buildingextensions.IBuildingExtension.ExtensionId
-
Returns the value of the
entryrecord component. - EntryPoint - Class in com.minecolonies.core.commands
-
Entry point to commands.
- equals(int, int, int, int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
- equals(Object) - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Overridden equals method checks if the location of the both trees are equal.
- equals(Object) - Method in class com.minecolonies.core.entity.pathfinding.MNode
- equals(Object) - Method in record class com.minecolonies.api.advancements.AllTowersTrigger.AllTowersTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.ArmyPopulationTrigger.ArmyPopulationTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.CitizenBuryTrigger.CitizenBuryTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.CitizenResurrectTrigger.CitizenResurrectTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.ColonyPopulationTrigger.ColonyPopulationTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.DeepMineTrigger.DeepMineTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.MaxFieldsTrigger.MaxFieldsTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.PlaceSupplyTrigger.PlaceSupplyTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.advancements.UndertakerTotemTrigger.UndertakerTotemTriggerInstance
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Equals implementation for this building extension.
- equals(Object) - Method in record class com.minecolonies.api.colony.buildingextensions.IBuildingExtension.ExtensionId
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Equals implementation for this field.
- equals(Object) - Method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry
- equals(Object) - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.ModuleProducer
- equals(Object) - Method in record class com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView.MapEntry
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.colony.connections.ConnectionEvent
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry
- equals(Object) - Method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class com.minecolonies.api.colony.permissions.PermissionEvent
- equals(Object) - Method in class com.minecolonies.api.colony.permissions.Rank
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
- equals(Object) - Method in class com.minecolonies.api.colony.requestsystem.token.StandardToken
- equals(Object) - Method in record class com.minecolonies.api.crafting.CountedIngredient
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class com.minecolonies.api.crafting.ExactMatchItemStorage
- equals(Object) - Method in class com.minecolonies.api.crafting.ItemStorage
- equals(Object) - Method in class com.minecolonies.api.crafting.RecipeStorage
- equals(Object) - Method in class com.minecolonies.api.crafting.registry.CraftingType
- equals(Object) - Method in record class com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler.CitizenFoodStats
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
- equals(Object) - Method in record class com.minecolonies.api.items.component.AdventureData
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.component.BuildingId
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.component.ColonyId
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.component.Desc
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.component.HutBlockData
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.component.PatrolTarget
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.component.RallyData
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.component.SupplyData
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.component.Timestamp
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.component.WarehouseSnapshot
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.api.quests.FinishedQuest
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class com.minecolonies.api.util.BlockStateStorage
- equals(Object) - Method in class com.minecolonies.api.util.Tuple
- equals(Object) - Method in class com.minecolonies.api.util.Vec2i
- equals(Object) - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- equals(Object) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- equals(Object) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingKey
- equals(Object) - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
- equals(Object) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- equals(Object) - Method in class com.minecolonies.core.colony.CitizenData
- equals(Object) - Method in class com.minecolonies.core.colony.CitizenDataView
- equals(Object) - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
- equals(Object) - Method in record class com.minecolonies.core.colony.crafting.ToolUsage
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- equals(Object) - Method in class com.minecolonies.core.colony.pvp.AttackingPlayer
- equals(Object) - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation
- equals(Object) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- equals(Object) - Method in record class com.minecolonies.core.commands.arguments.MultipleOptionsArgument.OptionContainer
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.compatibility.jei.CropRecipeCategory.CropRecipe
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.compatibility.jei.FloristRecipeCategory.FloristRecipe
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.datalistener.model.Disease
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.datalistener.model.StudyItem
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.datalistener.RecruitmentItemsListener.RecruitCost
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.datalistener.util.MappingResult
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.datalistener.util.ModRemovalorder
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.datalistener.util.OtherModsRemovalOrder
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.datalistener.util.SingleEntryRemovalOrder
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
- equals(Object) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- equals(Object) - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
- equals(Object) - Method in record class com.minecolonies.core.event.ColonyStoryListener.StoryText
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class com.minecolonies.core.recipes.FoodIngredient
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class com.minecolonies.core.util.MutableChunkPos
- equals(Object) - Method in class com.minecolonies.core.util.SchemAnalyzerUtil.SchematicAnalyzationResult
- equals(BlockPos, int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns whether a chunk coordinate is equals to (x, y, z).
- equals(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
- equipBreedItem(InteractionHand) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkBeekeeper
-
Sets the
ItemStackas held item or returns false. - equipInventoryArmor() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
-
Equips armor existing in inventory
- equipItem(InteractionHand, List<ItemStorage>) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Sets the
ItemStorageas held item or returns false. - equipItem(InteractionHand, ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkBeekeeper
-
Sets the
ItemStackas held item or returns false. - EQUIPMENT_TYPES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- EquipmentLevelConstants - Class in com.minecolonies.api.util.constant
-
Constants for tool levels.
- EquipmentTypeEntry - Class in com.minecolonies.api.equipment.registry
-
An entry in the EquipmentType registry that defines the types of equipment within the colony.
- EquipmentTypeEntry.Builder - Class in com.minecolonies.api.equipment.registry
-
A builder that can construct new EquipmentTypeEntries.
- EquipmentTypeEntry.Comparator - Class in com.minecolonies.api.equipment.registry
-
The comparator used to compare two EquipmentTypeEntries.
- equipTool(InteractionHand, EquipmentTypeEntry) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkBeekeeper
-
Sets the tool as held item.
- equipTool(InteractionHand, EquipmentTypeEntry) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Sets the tool as held item.
- ERROR - Enum constant in enum class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSpawnResult
- EVENT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIBlockingEventType
-
Higher priority state used to do one action and then self consume after returning a State.
- EventBus - Interface in com.minecolonies.api.eventbus
-
Interface for the mod event bus.
- EventBus.EventHandler<T> - Interface in com.minecolonies.api.eventbus
-
The event handler lambda definition.
- EventDescriptionManager - Class in com.minecolonies.core.colony.managers
-
Manager for all colony related events.
- EventDescriptionManager(IColony) - Constructor for class com.minecolonies.core.colony.managers.EventDescriptionManager
- EventHandler - Class in com.minecolonies.core.event
-
Handles all forge events.
- EventHandler() - Constructor for class com.minecolonies.core.event.EventHandler
- EventListener - Class in com.minecolonies.core.compatibility.journeymap
- EventListener(Journeymap) - Constructor for class com.minecolonies.core.compatibility.journeymap.EventListener
- EventManager - Class in com.minecolonies.core.colony.managers
-
Manager for all colony related events.
- EventManager(IColony) - Constructor for class com.minecolonies.core.colony.managers.EventManager
- EVENTS_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the List of colony/permission events in the GUI.
- EventStatus - Enum Class in com.minecolonies.api.colony.colonyEvents
-
Status enum for colony events.
- EventStructureManager - Class in com.minecolonies.core.colony.managers
-
Manager for event structures
- EventStructureManager(EventManager, IColony) - Constructor for class com.minecolonies.core.colony.managers.EventStructureManager
- eventTransitionMap - Variable in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
- EventType - Enum Class in com.minecolonies.api.sounds
-
All possible sound events.
- EVERY_X_TICKS - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Randomly execute it every this ticks.
- ExactMatchItemStorage - Class in com.minecolonies.api.crafting
-
Used to exact match stacks when storing them.
- ExactMatchItemStorage(ItemStack) - Constructor for class com.minecolonies.api.crafting.ExactMatchItemStorage
-
Creates an instance of the storage.
- EXCEPTION_HANDLERS_SHOULD_PRESERVE_THE_ORIGINAL_EXCEPTIONS - Static variable in class com.minecolonies.api.util.constant.Suppression
-
We sometimes suppress this to ignore irrelevant error messages.
- EXCEPTION_TIMEOUT - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The maximum range to keep from the current building place.
- EXCLUDED_FOOD - Static variable in class com.minecolonies.api.util.constant.TagConstants
- excludedFood - Static variable in class com.minecolonies.api.items.ModTags
- executeCraftingAction(int) - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Execute the actual crafting action.
- executeCraftingAction(int) - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAIRequestSmelter
- executeCraftingAction(int) - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIConcreteMixer
- executeSpecificCompleteActions() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Execute specific actions on loading a structure.
- executeSpecificCompleteActions() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- executeSpecificCompleteActions() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- executeSpecificCompleteActions() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- EXP_PER_MOB_DEATH - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Experience to add when a mob is killed
- ExpeditionLog - Class in com.minecolonies.core.colony.buildings.modules.expedition
-
This keeps track of an "expedition", which can be any worker that wanders off somewhere and gathers and fights.
- ExpeditionLog() - Constructor for class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
- ExpeditionLog.StatType - Enum Class in com.minecolonies.core.colony.buildings.modules.expedition
- ExpeditionLog.Status - Enum Class in com.minecolonies.core.colony.buildings.modules.expedition
- ExpeditionLogModule - Class in com.minecolonies.core.colony.buildings.modules
-
Building module that stores an expedition log
- ExpeditionLogModule(ResourceLocation) - Constructor for class com.minecolonies.core.colony.buildings.modules.ExpeditionLogModule
- ExpeditionLogModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Building module view to display an expedition log
- ExpeditionLogModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.ExpeditionLogModuleView
- ExpeditionLogModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
Window to show expedition log
- ExpeditionLogModuleWindow(ExpeditionLogModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.ExpeditionLogModuleWindow
- ExperienceUtils - Class in com.minecolonies.core.util
-
Utility class for experience calculation.
- EXPIRATION_MODIFIER - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- expirationBasedHappinessModifier - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- ExpirationBasedHappinessModifier - Class in com.minecolonies.api.entity.citizen.happiness
-
The Expiration based happiness modifier.
- ExpirationBasedHappinessModifier() - Constructor for class com.minecolonies.api.entity.citizen.happiness.ExpirationBasedHappinessModifier
-
Create an instance of the happiness modifier.
- ExpirationBasedHappinessModifier(String, double, IHappinessSupplierWrapper, int) - Constructor for class com.minecolonies.api.entity.citizen.happiness.ExpirationBasedHappinessModifier
-
Create an instance of the happiness modifier.
- EXPLODE - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- exploreInDirection(MNode, int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
"Walk" from the parent in the direction specified by the delta, determining the new x,y,z position for such a move and adding or updating a node, as appropriate.
- Explosions - Enum Class in com.minecolonies.api.colony.permissions
- exportColony(IColony) - Static method in class com.minecolonies.core.util.BackUpHelper
-
Exports a certain colony and its part of the world and colony data data to a zip
- expression - Variable in class com.minecolonies.core.datalistener.QuestJsonListener.ExpressionNode
- ExpressionNode(String) - Constructor for class com.minecolonies.core.datalistener.QuestJsonListener.ExpressionNode
- EXTENDED_REACH - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- EXTENDED_REACH_DIFFICULTY - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Extended melee reach based on difficulty
- extension - Variable in class com.minecolonies.core.colony.buildingextensions.modules.AbstractBuildingExtensionModule
-
The building extension this module belongs to.
- ExtensionId(BlockPos, BuildingExtensionRegistries.BuildingExtensionEntry) - Constructor for record class com.minecolonies.api.colony.buildingextensions.IBuildingExtension.ExtensionId
-
Creates an instance of a
ExtensionIdrecord class. - extensionToBuffer(IBuildingExtension, RegistryAccess) - Static method in class com.minecolonies.core.colony.buildingextensions.registry.BuildingExtensionDataManager
-
Creates a network buffer from a building extension instance.
- extensionToCompound(HolderLookup.Provider, IBuildingExtension) - Static method in class com.minecolonies.core.colony.buildingextensions.registry.BuildingExtensionDataManager
-
Creates NBT compound data from a building extension instance.
- EXTRA_TREE_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- extractFromFurnace(FurnaceBlockEntity) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Method called to extract things from the furnace after it has been reached already.
- extractFromFurnace(FurnaceBlockEntity) - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSmelter
-
Gather bars from the furnace and double or triple them by chance.
- extractFromFurnace(FurnaceBlockEntity) - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
-
Very simple action, cook straightly extract it from the furnace.
- extractItem(int, int, boolean) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
-
Extracts an ItemStack from the given slot.
- extractItem(int, int, boolean) - Method in class com.minecolonies.api.inventory.InventoryCitizen
- extraItemTooltips - Static variable in class com.minecolonies.core.event.ClientEventHandler
-
Additional tooltips added to specific items
- extraNodes - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Additional nodes that get explored when reaching the target, useful when the destination is an area or not in a great spot.
- extraTree - Static variable in class com.minecolonies.api.items.ModTags
F
- faceBlock(BlockPos, AbstractEntityCitizen) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Change the citizens Rotation to look at said block.
- FACING - Static variable in class com.minecolonies.api.blocks.AbstractBlockBarrel
-
The position it faces.
- FACING - Static variable in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesGrave
-
The position it faces.
- FACING - Static variable in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesNamedGrave
-
The direction the block is facing.
- FACING - Static variable in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesRack
-
The position it faces.
- FACING - Static variable in class com.minecolonies.api.blocks.AbstractColonyBlock
-
The direction the block is facing.
- FACING - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
-
The default face for when there are no connections.
- FACING - Static variable in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
-
The position it faces.
- FACING - Static variable in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
-
The position it faces.
- FACING_DELTA_YAW - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The delta yaw value for looking at things.
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.locations.EntityLocation.Factory
- Factory() - Constructor for class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
- Factory(SpriteSet) - Constructor for class com.minecolonies.core.client.particles.SleepingParticle.Factory
- FACTORY - Static variable in class com.minecolonies.api.colony.savedata.ServerColonySaveData
-
Worldsavedata factory.
- FactoryVoidInput - Class in com.minecolonies.api.colony.requestsystem.factory
-
This class is used when a Factory does not require any input to produce an output.
- FACTORYVOIDINPUT - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- fail(String) - Static method in record class com.minecolonies.core.datalistener.util.MappingResult
-
Create a FAIL mapping result, giving a failure reason.
- FAIL - Enum constant in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure.ItemCheckResult
- FAIL_RESPONSES_TOTAL - Static variable in class com.minecolonies.core.items.AbstractItemScroll
- FAILED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State used to indicate a truly failed request.
- failedToReachDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
- failIf(Predicate<T>) - Static method in interface com.minecolonies.api.util.OptionalPredicate
-
Convert the given predicate into an optional failure.
- fallOn(Level, BlockState, BlockPos, Entity, float) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- FamilyWindowCitizen - Class in com.minecolonies.core.client.gui.citizen
-
BOWindow for the citizen.
- FamilyWindowCitizen(ICitizenDataView) - Constructor for class com.minecolonies.core.client.gui.citizen.FamilyWindowCitizen
-
Constructor to initiate the citizen windows.
- fancyPlacement() - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- FAREWELL - Enum constant in enum class com.minecolonies.api.sounds.EventType
- FARM_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- farmer - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- farmer - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- FARMER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- FARMER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FARMER_FIELDS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FARMER_HARVEST - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Harvest the crops.
- FARMER_HOE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Hoe the field.
- FARMER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- FARMER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- FARMER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- FARMER_PLANT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Plant the seeds.
- FARMER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FARMER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FarmerFieldsModule() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModule
- FarmerFieldsModuleView() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModuleView
- farmField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- FarmField - Class in com.minecolonies.core.colony.buildingextensions
-
Field class implementation for the plantation
- FarmField(BuildingExtensionRegistries.BuildingExtensionEntry, BlockPos) - Constructor for class com.minecolonies.core.colony.buildingextensions.FarmField
-
Constructor used in NBT deserialization.
- FarmField.Stage - Enum Class in com.minecolonies.core.colony.buildingextensions
-
Describes the stage the field is in.
- FarmFieldPlotResizeMessage - Class in com.minecolonies.core.network.messages.server.colony.building.fields
-
Message to change the farmer field plot size.
- FarmFieldPlotResizeMessage(int, Direction, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldPlotResizeMessage
- FarmFieldPlotResizeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldPlotResizeMessage
- FarmFieldsModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the fields tab in huts.
- FarmFieldsModuleWindow(FieldsModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.FarmFieldsModuleWindow
-
Constructor for the window.
- FarmFieldUpdateSeedMessage - Class in com.minecolonies.core.network.messages.server.colony.building.fields
-
Message to change the farm field current plant.
- FarmFieldUpdateSeedMessage(IColony, ItemStack, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldUpdateSeedMessage
-
Default constructor.
- FarmFieldUpdateSeedMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldUpdateSeedMessage
- FARMING - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- farmland - Static variable in class com.minecolonies.api.blocks.ModBlocks
- FARMLAND - Static variable in class com.minecolonies.core.blocks.MinecoloniesFarmland
- FASTEST_FIRST - Enum constant in enum class com.minecolonies.api.colony.requestsystem.manager.AssigningStrategy
-
Strategy that will ensure that the request depth is small.
- feed - Static variable in class com.minecolonies.api.items.ModTags
- FEED - Static variable in class com.minecolonies.api.util.constant.TagConstants
- feedAnimal() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Breed some animals together.
- feedHorse(AbstractHorse) - Static method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Feed a horse
- FEEDING - Enum constant in enum class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster.MountMaintenance
- female - Variable in class com.minecolonies.core.colony.CitizenDataView
- FEMALE_ALCHEMIST - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_ARCHER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_ARISTOCRAT - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_BAKER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_BEEKEEPER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_BLACKSMITH - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_BUILDER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_CARPENTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_CHICKENFARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_CHILD - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_CITIZEN - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_CITIZENNOBLE - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_COMPOSTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_CONCRETEMIXER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_COOK - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_COURIER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_COWFARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_CRAFTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_DRUID - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_DYER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_ENCHANTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_FARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_FISHER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_FLETCHER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_FLORIST - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_FORESTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_GLASSBLOWER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_HEALER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_KNIGHT - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_MECHANIST - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_MINER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_NETHERWORKER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_PIGFARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_PLANTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_RABBITHERDER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_SETTLER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_SHEEPFARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_SMELTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_SOURCE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Source of the female wax location.
- FEMALE_STUDENT - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_TEACHER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FEMALE_UNDERTAKER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- FemaleAlchemistModel - Class in com.minecolonies.core.client.model
- FemaleAlchemistModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleAlchemistModel
- FemaleApiaryModel - Class in com.minecolonies.core.client.model
- FemaleApiaryModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleApiaryModel
- FemaleArcherModel - Class in com.minecolonies.core.client.model
- FemaleArcherModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleArcherModel
- FemaleAristocratModel - Class in com.minecolonies.core.client.model
- FemaleAristocratModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleAristocratModel
- FemaleBakerModel - Class in com.minecolonies.core.client.model
- FemaleBakerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleBakerModel
- FemaleBlacksmithModel - Class in com.minecolonies.core.client.model
- FemaleBlacksmithModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleBlacksmithModel
- FemaleBuilderModel - Class in com.minecolonies.core.client.model
- FemaleBuilderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleBuilderModel
- FemaleCarpenterModel - Class in com.minecolonies.core.client.model
- FemaleCarpenterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleCarpenterModel
- FemaleChickenHerderModel - Class in com.minecolonies.core.client.model
- FemaleChickenHerderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleChickenHerderModel
- FemaleChildModel - Class in com.minecolonies.core.client.model
- FemaleChildModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleChildModel
- FemaleCitizenModel - Class in com.minecolonies.core.client.model
- FemaleCitizenModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleCitizenModel
- FemaleComposterModel - Class in com.minecolonies.core.client.model
- FemaleComposterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleComposterModel
- FemaleConcreteMixerModel - Class in com.minecolonies.core.client.model
- FemaleConcreteMixerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleConcreteMixerModel
- FemaleCookModel - Class in com.minecolonies.core.client.model
- FemaleCookModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleCookModel
- FemaleCourierModel - Class in com.minecolonies.core.client.model
- FemaleCourierModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleCourierModel
- FemaleCowHerderModel - Class in com.minecolonies.core.client.model
- FemaleCowHerderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleCowHerderModel
- FemaleCrafterModel - Class in com.minecolonies.core.client.model
- FemaleCrafterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleCrafterModel
- FemaleDruidModel - Class in com.minecolonies.core.client.model
- FemaleDruidModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleDruidModel
- FemaleDyerModel - Class in com.minecolonies.core.client.model
- FemaleDyerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleDyerModel
- FemaleEnchanterModel - Class in com.minecolonies.core.client.model
- FemaleEnchanterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleEnchanterModel
- FemaleFarmerModel - Class in com.minecolonies.core.client.model
- FemaleFarmerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleFarmerModel
- femalefirstNames - Variable in class com.minecolonies.api.colony.CitizenNameFile
-
List of female first names.
- FemaleFisherModel - Class in com.minecolonies.core.client.model
- FemaleFisherModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleFisherModel
- FemaleFletcherModel - Class in com.minecolonies.core.client.model
- FemaleFletcherModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleFletcherModel
- FemaleFloristModel - Class in com.minecolonies.core.client.model
- FemaleFloristModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleFloristModel
- FemaleForesterModel - Class in com.minecolonies.core.client.model
- FemaleForesterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleForesterModel
- FemaleGlassblowerModel - Class in com.minecolonies.core.client.model
- FemaleGlassblowerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleGlassblowerModel
- FemaleHealerModel - Class in com.minecolonies.core.client.model
- FemaleHealerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleHealerModel
- FemaleKnightModel - Class in com.minecolonies.core.client.model
- FemaleKnightModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleKnightModel
- FemaleMechanistModel - Class in com.minecolonies.core.client.model
- FemaleMechanistModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleMechanistModel
- FemaleMinerModel - Class in com.minecolonies.core.client.model
- FemaleMinerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleMinerModel
- FemaleNetherWorkerModel - Class in com.minecolonies.core.client.model
- FemaleNetherWorkerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleNetherWorkerModel
- FemaleNobleModle - Class in com.minecolonies.core.client.model
- FemaleNobleModle(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleNobleModle
- FemalePlanterModel - Class in com.minecolonies.core.client.model
- FemalePlanterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemalePlanterModel
- FemaleRabbitHerderModel - Class in com.minecolonies.core.client.model
- FemaleRabbitHerderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleRabbitHerderModel
- FemaleSettlerModel - Class in com.minecolonies.core.client.model
- FemaleSettlerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleSettlerModel
- FemaleShepherdModel - Class in com.minecolonies.core.client.model
- FemaleShepherdModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleShepherdModel
- FemaleSmelterModel - Class in com.minecolonies.core.client.model
- FemaleSmelterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleSmelterModel
- FemaleStudentModel - Class in com.minecolonies.core.client.model
- FemaleStudentModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleStudentModel
- FemaleSwineHerderModel - Class in com.minecolonies.core.client.model
- FemaleSwineHerderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleSwineHerderModel
- FemaleTeacherModel - Class in com.minecolonies.core.client.model
- FemaleTeacherModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleTeacherModel
- FemaleUndertakerModel - Class in com.minecolonies.core.client.model
- FemaleUndertakerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.FemaleUndertakerModel
- FENCE_TOGGLE - Static variable in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble
-
Default toggleables which can be used in this AI
- FERTILIZE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
The beekeeper mode.
- feta_cheese - Static variable in class com.minecolonies.api.items.ModItems
- FEUD_STARTED - Enum constant in enum class com.minecolonies.api.colony.connections.ConnectionEventType
- FIELD - Enum constant in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlanterAIModuleResultResetState
-
Reset the current field.
- FIELD_GUI_ASSIGNED_FARMER - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_GUI_NO_ASSIGNED_FARMER - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_LIST_FARMER_NO_SEED - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_LIST_LABEL_DISTANCE - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_LIST_LABEL_FIELD_COUNT - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_LIST_LABEL_PLANT_COUNT - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_LIST_PLANTATION_DIRECTION - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_LIST_PLANTATION_RESEARCH_REQUIRED - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_LIST_WARN_EXCEEDS_FIELD_COUNT - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_LIST_WARN_EXCEEDS_PLANT_COUNT - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- FIELD_STATUS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FIELD_STATUS_CURRENT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FIELD_STATUS_NEXT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FieldDataModifier - Class in com.minecolonies.core.colony
-
class that holds data related to happiness modifier for the citizen with a Farmer job.
- FieldDataModifier() - Constructor for class com.minecolonies.core.colony.FieldDataModifier
- FieldPlacementHandler - Class in com.minecolonies.core.placementhandlers
- FieldPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.FieldPlacementHandler
- FieldsModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side version of the abstract class to list all fields (assigned) to a building.
- FieldsModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
- FIGHTING - Enum constant in enum class com.minecolonies.core.entity.mobs.EntityMercenaryAI.State
- fighttimer - Variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Timer for fighting, goes down to 0 when hasnt been fighting for a while
- FILE_NAME - Static variable in class com.minecolonies.core.commands.generalcommands.ScanCommand
-
The filename command argument.
- FILENAME_COLONY - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
Colony filename.
- FILENAME_COLONY_DELETED - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
Colony filename deleted.
- FILENAME_EXPORT - Static variable in class com.minecolonies.core.util.BackUpHelper
-
Export colony filename scheme
- FILENAME_MINECOLONIES - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
The file name of the minecolonies.
- FILENAME_MINECOLONIES_BACKUP - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
The file name pattern of the minecolonies backup.
- FILENAME_MINECOLONIES_PATH - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
The file name of the minecolonies path.
- FILL_BLOCK - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Setting for solid filling block.
- FILL_BUCKET - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- FILL_UP_FURNACES - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
smelter smelts ore until its a bar.
- FILLED - Enum constant in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.BorderStyle
- fillItemsList() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Fill the list of the item positions to gather.
- fillItemsList() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
- fillTreeStumps(int) - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Checks if the tree has been planted from more than 1 saplings.
- filterInputs(IGenericRecipe, OptionalPredicate<ItemStack>) - Static method in class com.minecolonies.core.colony.crafting.GenericRecipeUtils
-
Exclude input ingredients that fail the supplied predicate.
- filterItemHandler(IItemHandler, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Filters a list of items, that match the given predicate, in an
IItemHandler. - filterItemHandler(IItemHandler, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Filters a list of items, matches the stack using
InventoryUtils.compareItems(ItemStack, Item), with targetItem and itemDamage as parameters, in anIItemHandler. - filterItemHandler(IItemHandler, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Filters a list of items, matches the stack using
InventoryUtils.compareItems(ItemStack, Item), in anIItemHandler. - filterItemHandlerFromProviderForSide(IItemHandlerCapProvider, Direction, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Filters a list of items, that match the given predicate, in an
IItemHandler. - filterItemHandlerFromProviderForSide(IItemHandlerCapProvider, Direction, Item, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Filters a list of items, matches the stack using
InventoryUtils.compareItems(ItemStack, Item), with targetItem and itemDamage as parameters, in anIItemHandler. - filterItemHandlerFromProviderForSide(IItemHandlerCapProvider, Direction, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Filters a list of items, matches the stack using
InventoryUtils.compareItems(ItemStack, Item), in anIItemHandler. - filterProvider(IItemHandlerCapProvider, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Filters a list of items, that match the given predicate, in an
ICapabilityProvider. - filterProvider(IItemHandlerCapProvider, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Filters a list of items, matches the stack using
InventoryUtils.compareItems(ItemStack, Item), with targetItem and itemDamage as parameters, in anICapabilityProvider. - filterProvider(IItemHandlerCapProvider, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Filters a list of items, matches the stack using
InventoryUtils.compareItems(ItemStack, Item), in anICapabilityProvider. - finalizeCraftingTask() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
- finalizeSpawn(ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- FINALIZING - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State used to indicate that a request is cancelled overruled, yet processing is still continuing to ensure proper cleanup.
- FIND_BED - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISleep.SleepState
- FIND_DUMMY_PARTNER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Find dummy to attack
- FIND_EMPTY_BED - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
- FIND_MOUNT - Enum constant in enum class com.minecolonies.api.entity.ai.combat.CombatAIStates
- FIND_STABLE - Enum constant in enum class com.minecolonies.api.entity.ai.combat.CombatAIStates
- FIND_TRAINING_PARTNER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Find a training partner
- findAllSlotsInItemHandlerWith(IItemHandler, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the indexes of all occurrences of an ItemStack that matches the given predicate in the
IItemHandler. - findAllSlotsInProviderWith(IItemHandlerCapProvider, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns a map with all itemhandlers and slots matching the predicate in the provider.
- findAround(Level, BlockPos, int, int, BiPredicate<BlockGetter, BlockPos>) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns the first air position near the given start.
- findFirstLevelSign(Blueprint, BlockPos, Level) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Find the first level in a structure and return it.
- findFirstSlotInInventoryWith(Item) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenInventoryHandler
-
Returns the first slot in the inventory with a specific item.
- findFirstSlotInInventoryWith(Item) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenInventoryHandler
-
Returns the first slot in the inventory with a specific item.
- findFirstSlotInInventoryWith(Block) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenInventoryHandler
-
Returns the first slot in the inventory with a specific block.
- findFirstSlotInInventoryWith(Block) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenInventoryHandler
-
Returns the first slot in the inventory with a specific block.
- findFirstSlotInItemHandlerNotEmptyWith(IItemHandler, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of an ItemStack that matches the given predicate in the
IItemHandler. - findFirstSlotInItemHandlerWith(IItemHandler, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of an ItemStack that matches the given predicate in the
IItemHandler. - findFirstSlotInItemHandlerWith(IItemHandler, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of the Item with the given ItemDamage in the
IItemHandler. - findFirstSlotInItemHandlerWith(IItemHandler, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of the block in the
IItemHandler. - findFirstSlotInProviderForSideWith(IItemHandlerCapProvider, Direction, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of an ItemStack that matches the given predicate in the
ICapabilityProviderfor a givenDirection. - findFirstSlotInProviderForSideWith(IItemHandlerCapProvider, Direction, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of the Item with the given ItemDamage in the
ICapabilityProviderfor a givenDirection. - findFirstSlotInProviderForSideWith(IItemHandlerCapProvider, Direction, Block, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of the block in the
ICapabilityProviderfor a givenDirection. - findFirstSlotInProviderNotEmptyWith(IItemHandlerCapProvider, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of an ItemStack that matches the given predicate in the
ICapabilityProvider. - findFirstSlotInProviderNotEmptyWith(IItemHandlerCapProvider, List<Predicate<ItemStack>>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of an ItemStack that matches the given predicate in the
ICapabilityProvider. - findFirstSlotInProviderWith(IItemHandlerCapProvider, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of the Item with the given ItemDamage in the
ICapabilityProvider. - findFirstSlotInProviderWith(IItemHandlerCapProvider, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the index of the first occurrence of the block in the
ICapabilityProvider. - findGenerationPoint(Structure.GenerationContext) - Method in class com.minecolonies.core.structures.EmptyColonyStructure
- findHitEntity(Vec3, Vec3) - Method in class com.minecolonies.core.entity.other.SpearEntity
- findLand(BlockPos, Level) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
this checks that you are not in the air or underground.
- findLogs(Level, IColony) - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Searches all logs that belong to the tree.
- findMount() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
-
Finds a horse to ride.
- findNearbyUnstabledHorses() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Finds all horses within 20 blocks of the given position, but outside the stable.
- findNearestHorse() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
-
Finds the nearest horse to the worker that is available for riding.
- findQuarry() - Method in class com.minecolonies.core.colony.jobs.JobQuarrier
-
Finds the quarry our miner is assigned to
- findRecipes() - Static method in class com.minecolonies.core.compatibility.jei.CompostRecipeCategory
- findRecipes() - Static method in class com.minecolonies.core.compatibility.jei.CropRecipeCategory
- findRecipes() - Static method in class com.minecolonies.core.compatibility.jei.FishermanRecipeCategory
- findRecipes() - Static method in class com.minecolonies.core.compatibility.jei.FloristRecipeCategory
- findRecipes(List<Animal>, AnimalHerdingModule) - Static method in class com.minecolonies.core.colony.crafting.RecipeAnalyzer
-
Find "recipes" from a particular animal herding module.
- findRecipes(Map<CraftingType, List<IGenericRecipe>>, ICraftingBuildingModule, Level) - Static method in class com.minecolonies.core.colony.crafting.RecipeAnalyzer
-
Find all recipes for a given crafter.
- findRecipes(Map<CraftingType, List<IGenericRecipe>>, List<Animal>, Level) - Method in class com.minecolonies.core.compatibility.jei.GenericRecipeCategory
- findRecipes(Map<CraftingType, List<IGenericRecipe>>, List<Animal>, Level) - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- findRecipes(RecipeManager, Level) - Method in class com.minecolonies.api.crafting.RecipeCraftingType
- findRecipes(RecipeManager, Level) - Method in class com.minecolonies.api.crafting.registry.CraftingType
-
Find all teachable recipes supported by this particular crafting type
- findRecipes(RecipeManager, Level) - Method in class com.minecolonies.core.recipes.ArchitectsCutterCraftingType
- findRecipes(RecipeManager, Level) - Method in class com.minecolonies.core.recipes.BrewingCraftingType
- findRecipes(Level) - Static method in class com.minecolonies.core.compatibility.jei.ToolRecipeCategory
-
Generate the list of
ToolUsage. - findSlotInItemHandlerNotFullWithItem(IItemHandler, Predicate<ItemStack>, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Check if a certain item is in the handler but without the provider being full.
- findSlotInItemHandlerNotFullWithItem(IItemHandler, ItemStack) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Check if a similar item is in the handler but without the provider being full.
- findSlotInProviderNotFullWithItem(IItemHandlerCapProvider, Item, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Check if a certain item is in the provider but without the provider being full.
- findSpawnPosAround(Level, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Finds a spawn pos around the given startpos with two air blocks
- findSpawnPosOnShip(BlockPos, Level, int) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Finds a spawnpoint for pirates on a ship
- findStable() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
-
Find a stable that might have available horses within range.
- findTools(Level) - Static method in class com.minecolonies.core.colony.crafting.ToolsAnalyzer
-
Generate the list of
ToolUsage. - findWareHouse() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Finds the warehouse our dman is assigned to
- finished - Variable in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
-
Some finished flag to make it disappear more quickly on the client side.
- FINISHED - Enum constant in enum class com.minecolonies.api.research.util.ResearchState
- FINISHED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- finishedCount() - Method in record class com.minecolonies.api.quests.FinishedQuest
-
Returns the value of the
finishedCountrecord component. - FinishedQuest - Record Class in com.minecolonies.api.quests
-
Container class for a finished quest, containing the quest template and how often it got finished.
- FinishedQuest(IQuestTemplate, int) - Constructor for record class com.minecolonies.api.quests.FinishedQuest
-
Creates an instance of a
FinishedQuestrecord class. - finisher() - Method in class com.minecolonies.core.util.MultimapCollector
- finishRequest(boolean) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Method called to mark the current request as finished.
- finishRequest(boolean) - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Method called to mark the current request as finished.
- finishResearch(ResourceLocation) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Finish a research and remove it from the inProgress list.
- finishResearch(ResourceLocation) - Method in class com.minecolonies.core.research.LocalResearchTree
- finishTravellingFor(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Triggers the cleanup of the travelling data when the citizen finishes travelling, either by design, or through an abort.
- finishTravellingFor(int) - Method in class com.minecolonies.core.colony.managers.TravellingManager
- finishTravellingFor(ICitizenData) - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Triggers the cleanup of the travelling data when the citizen finishes travelling, either by design, or through an abort.
- finishUsingItem(ItemStack, Level, LivingEntity) - Method in class com.minecolonies.core.items.AbstractItemScroll
- finishUsingItem(ItemStack, Level, LivingEntity) - Method in class com.minecolonies.core.items.ItemChorusBread
-
Teleport to the surface.
- finishUsingItem(ItemStack, Level, LivingEntity) - Method in class com.minecolonies.core.items.ItemGoldenBread
-
Heal 2 hearts
- finishUsingItem(ItemStack, Level, LivingEntity) - Method in class com.minecolonies.core.items.ItemMilkyBread
-
Remove the potion effects like Milk
- finishUsingItem(ItemStack, Level, LivingEntity) - Method in class com.minecolonies.core.items.ItemSugaryBread
-
Remove the poison effect
- FIRE_DAMAGE_PREDICATE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
-
Predicate for selecting any fire-related damage
- FIRE_RES - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- firearrow - Static variable in class com.minecolonies.api.items.ModItems
- FIREARROW - Static variable in class com.minecolonies.api.entity.ModEntities
- FireArrowEntity - Class in com.minecolonies.core.entity.other
-
Custom arrow entity for the fire arrows.
- FireArrowEntity(EntityType<? extends Arrow>, Level) - Constructor for class com.minecolonies.core.entity.other.FireArrowEntity
- FireArrowRenderer - Class in com.minecolonies.core.client.render.projectile
-
Custom renderer for the fire arrows.
- FireArrowRenderer(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.projectile.FireArrowRenderer
- FireworkUtils - Class in com.minecolonies.api.util
-
Utility class for summoning in fireworks.
- FIRST_CITIZEN_SPAWNED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- firstValidPosition(BlockPos, Level, int) - Static method in class com.minecolonies.core.entity.ai.workers.util.ConstructionTapeHelper
-
Find and return the highest position that is directly above a non-replaceable block.
- FISH_CAUGHT - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- fish_dinner - Static variable in class com.minecolonies.api.items.ModItems
- fish_n_chips - Static variable in class com.minecolonies.api.items.ModItems
- FISH_TREASURE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- FISHER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- fisherman - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- fisherman - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- FISHERMAN - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- FISHERMAN_BONUS - Static variable in class com.minecolonies.api.loot.ModLootTables
-
Ids for the fisherman bonus loot tables
- FISHERMAN_CHECK_WATER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- FISHERMAN_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- FISHERMAN_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- FISHERMAN_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- FISHERMAN_SEARCHING_WATER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The fisherman is looking for water.
- FISHERMAN_START_FISHING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- FISHERMAN_WALKING_TO_WATER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The fisherman has found water and can start fishing.
- FishermanRecipeCategory - Class in com.minecolonies.core.compatibility.jei
-
The JEI recipe category for the fisherman.
- FishermanRecipeCategory(IGuiHelper) - Constructor for class com.minecolonies.core.compatibility.jei.FishermanRecipeCategory
- FishermanRecipeCategory.FishingRecipe - Class in com.minecolonies.core.compatibility.jei
- FISHHOOK - Static variable in class com.minecolonies.api.entity.ModEntities
- FISHING - Static variable in class com.minecolonies.api.loot.ModLootTables
-
Fisherman primary loot table
- FISHING - Static variable in class com.minecolonies.core.compatibility.jei.ModRecipeTypes
- FISHING_FISH - Static variable in class com.minecolonies.api.loot.ModLootTables
-
Fisherman secondary fish table
- FISHING_JUNK - Static variable in class com.minecolonies.api.loot.ModLootTables
-
Fisherman secondary junk table
- fishing_rod - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- FISHING_TREASURE - Static variable in class com.minecolonies.api.loot.ModLootTables
-
Fisherman secondary treasure table
- FishingRecipe(ResourceKey<LootTable>, int, List<LootTableAnalyzer.LootDrop>) - Constructor for class com.minecolonies.core.compatibility.jei.FishermanRecipeCategory.FishingRecipe
- FIVE_CITIZENS_SPAWNED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- FIX_PATH - Enum constant in enum class com.minecolonies.api.colony.connections.PendingConnectionNode.PendingConnectionType
- fixSchematics(CompletableFuture<HolderLookup.Provider>) - Static method in class com.minecolonies.core.util.SchemFixerUtil
- flagBanner - Static variable in class com.minecolonies.api.items.ModItems
- flatbread - Static variable in class com.minecolonies.api.items.ModItems
- FLEE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
- FLEEING_DAMAGE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- FLEEING_SPEED - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- fletcher - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- fletcher - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- FLETCHER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- FLETCHER - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher
-
Description string of the building.
- FLETCHER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FLETCHER_DO_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FLETCHER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- FLETCHER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- FLETCHER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- FLETCHER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- flint_and_steel - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- flipA - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- flipT - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- FLOODED_FARMLAND - Static variable in class com.minecolonies.core.blocks.MinecoloniesFarmland
- floodedFarmland - Static variable in class com.minecolonies.api.blocks.ModBlocks
- florist - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- florist - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- FLORIST - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- FLORIST_COMPOST - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the florist compost the block.
- FLORIST_FLOWER_DESC - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FLORIST_FLOWERS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- FLORIST_HARVEST - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the florist harvest a flower.
- FLORIST_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- FLORIST_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- FLORIST_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- FLORIST_ITEMS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FLORIST_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FloristFlowerListModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Specific florist item list module view.
- FloristFlowerListModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.FloristFlowerListModuleView
-
Create a new florist specific list module view.
- floristFlowers - Static variable in class com.minecolonies.api.items.ModTags
- FloristRecipe(int, List<List<ItemStack>>) - Constructor for record class com.minecolonies.core.compatibility.jei.FloristRecipeCategory.FloristRecipe
-
Creates an instance of a
FloristReciperecord class. - FloristRecipeCategory - Class in com.minecolonies.core.compatibility.jei
-
JEI recipe category showing supported flowers.
- FloristRecipeCategory(IGuiHelper) - Constructor for class com.minecolonies.core.compatibility.jei.FloristRecipeCategory
-
Constructor
- FloristRecipeCategory.FloristRecipe - Record Class in com.minecolonies.core.compatibility.jei
-
Represents the flowers available at the specified level.
- flowers() - Method in record class com.minecolonies.core.compatibility.jei.FloristRecipeCategory.FloristRecipe
-
Returns the value of the
flowersrecord component. - FLOWERS - Static variable in class com.minecolonies.core.compatibility.jei.ModRecipeTypes
- FLOWERS_PICKED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- FMLEventHandler - Class in com.minecolonies.core.event
-
Event handler used to catch various forge events.
- FMLEventHandler() - Constructor for class com.minecolonies.core.event.FMLEventHandler
- Focus - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- FOLLOW - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
- FOLLOW_MODE - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- FOLLOW_MODE_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- FOLLOW_RANGE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Values used for mob attributes.
- FOLLOWING - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild.State
- followThePath() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- FOLLOWUP_IN_PROGRESS - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State for a requests, who's resolving has been completed, but who's followups are still in processing stages.
- Food - Class in com.minecolonies.api.colony.requestsystem.requestable
-
Eatable requestable.
- Food(int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Food
- Food(int, List<ItemStorage>, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Food
- Food(int, ItemStack, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Food
- Food(int, ItemStack, List<ItemStorage>, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Food
- FOOD - Static variable in class com.minecolonies.api.creativetab.ModCreativeTabs
- FOOD - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- FOOD_CONSUMPTION_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FOOD_COOKED_DETAIL - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- FOOD_DIVERSITY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FOOD_EXCLUSION_LIST - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
-
Exclusion list id.
- FOOD_EXCLUSION_LIST - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
-
Exclusion list id.
- FOOD_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- FOOD_INGREDIENT_TYPE - Static variable in class com.minecolonies.apiimp.initializer.ModIngredientTypeInitializer
- FOOD_PROD_BUILT - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- FOOD_QUALITY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FOOD_QUALITY_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FOOD_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- FOOD_SERVED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- FOOD_SERVED_DETAIL - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- FOOD_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- foodFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- FoodIngredient - Record Class in com.minecolonies.core.recipes
-
An ingredient that can be used in a vanilla recipe to match food items.
- FoodIngredient(Optional<Integer>, Optional<Integer>, Optional<Float>, Optional<Float>) - Constructor for record class com.minecolonies.core.recipes.FoodIngredient
-
Creates an instance of a
FoodIngredientrecord class. - FoodIngredient.Builder - Class in com.minecolonies.core.recipes
- FoodItemListModuleWindow - Class in com.minecolonies.core.client.gui.modules
-
BOWindow for all the filterable lists.
- FoodItemListModuleWindow(String, IBuildingView, IItemListModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.FoodItemListModuleWindow
- foodModifier - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- FoodRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.FoodRequestFactory
- FoodUtils - Class in com.minecolonies.api.util
-
Food specific util functions.
- FoodUtils() - Constructor for class com.minecolonies.api.util.FoodUtils
- forAllPlayers() - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilderColonyPlayerSelector
-
Sends the message to all players inside the colony.
- forceArmorStackToSlot(EquipmentSlot, ItemStack) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Force an armor stack in a slot.
- forceClearArmorInSlot(EquipmentSlot, ItemStack) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Force remove armor stack from a slot.
- forcedSpawn() - Method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
-
Returns the value of the
forcedSpawnrecord component. - forceItemStackToItemHandler(IItemHandler, ItemStack, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Force stack to handler.
- forceItemStackToProvider(IItemHandlerCapProvider, ItemStack, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Force stack to provider.
- forceLoadColony - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- ForcePickupMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message class which manages the messages to request an immediate pickup
- ForcePickupMessage(IBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.ForcePickupMessage
-
Creates message for player to force a pickup.
- ForcePickupMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.ForcePickupMessage
- forceTransferStack(ItemStack, Level) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Try to transfer a stack to one of the inventories of the building and force the transfer.
- forceTransferStack(ItemStack, Level) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Try to transfer a stack to one of the inventories of the building and force the transfer.
- forceTransferStack(ItemStack, Level) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
- forCitizen(AbstractEntityCitizen, String, Object...) - Static method in class com.minecolonies.api.util.MessageUtils
-
Appends the citizen name to a message and returns the messagebuilder
- forCitizen(AbstractEntityCitizen, Component) - Static method in class com.minecolonies.api.util.MessageUtils
-
Appends the citizen name to a message and returns the messagebuilder
- forEachCreativeTabItems(CreativeModeTab.ItemDisplayParameters, BiConsumer<CreativeModeTab, Collection<ItemStack>>) - Static method in class com.minecolonies.api.util.CraftingUtils
-
Find all items registered in creative tabs and do something with them.
- FORESTER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FORESTER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FORESTER_TOOL - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FORESTER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- forManagers() - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilderColonyPlayerSelector
-
Sends the message to all colony manager.
- format(long) - Static method in class com.minecolonies.api.util.Utils
-
Formats a long value into a abbreviated string, ie: 1000 to 1k, 1200 to 1.2k, 13000 to 13k
- format(ScanToolData.Slot) - Static method in class com.minecolonies.core.commands.generalcommands.ScanCommand
-
Generates a command string for the given parameters.
- format(String, Object...) - Static method in class com.minecolonies.api.util.MessageUtils
-
Starts a new message builder.
- format(Component) - Static method in class com.minecolonies.api.util.MessageUtils
-
Starts a new message builder.
- FORTY - Enum constant in enum class com.minecolonies.api.blocks.types.BarrelType
- FOUR_CITIZEN_EMPLOYED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- FOUR_CITIZENS_SPAWNED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- FRAMED - Enum constant in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.BorderStyle
- FREE_CLIMB_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- FREE_CURE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- FREE_TO_USE_PLACEHOLDER_1 - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- FREE_TO_USE_PLACEHOLDER_2 - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- freeClimbBlocks - Static variable in class com.minecolonies.api.items.ModTags
- freeExtension(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Method called to free a building extension.
- freeField(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Free a field from the current worker.
- freeToInteractWith - Static variable in class com.minecolonies.api.items.ModTags
- fried_rice - Static variable in class com.minecolonies.api.items.ModItems
- FRIEND - Enum constant in enum class com.minecolonies.api.colony.permissions.OldRank
- FRIEND_RANK_ID - Static variable in interface com.minecolonies.api.colony.permissions.IPermissions
- from(ChunkPos) - Method in class com.minecolonies.core.util.MutableChunkPos
- FROM - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- fromBytes(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.util.ChunkCapData
-
Creates the data from a buffer
- fromEntity(Entity) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns the Chunk Coordinate created from an entity.
- fromFriendlyByteBuf(int, Inventory, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.inventory.container.ContainerBuildingInventory
-
Deserialize packet buffer to container instance.
- fromFriendlyByteBuf(int, Inventory, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.inventory.container.ContainerCitizenInventory
-
Deserialize packet buffer to container instance.
- fromFriendlyByteBuf(int, Inventory, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Deserialize packet buffer to container instance.
- fromFriendlyByteBuf(int, Inventory, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
-
Deserialize packet buffer to container instance.
- fromFriendlyByteBuf(int, Inventory, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
-
Deserialize packet buffer to container instance.
- fromFriendlyByteBuf(int, Inventory, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.inventory.container.ContainerGrave
-
Deserialize packet buffer to container instance.
- fromFriendlyByteBuf(int, Inventory, RegistryFriendlyByteBuf) - Static method in class com.minecolonies.api.inventory.container.ContainerRack
-
Deserialize packet buffer to container instance.
- fromNBT(CompoundTag) - Static method in class com.minecolonies.core.colony.events.raid.RaidManager.RaidSpawnInfo
- FUEL_LIST - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The list of fuel.
- FUEL_SLOT - Static variable in class com.minecolonies.api.util.constant.Constants
-
Slot where the fuel should be put in the furnace.
- FULL - Enum constant in enum class com.minecolonies.api.blocks.types.RackType
- FULL_DOUBLE - Enum constant in enum class com.minecolonies.api.blocks.types.RackType
- FULL_SATURATION - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Full saturation amount.
- fullfillRecipe(Level, List<IItemHandler>) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Check for space, remove items, and insert crafted items.
- fullfillRecipe(LootParams, List<IItemHandler>) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Check for space, remove items, and insert crafted items.
- fullFillRecipe(IRecipeStorage) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Fulfill the recipe.
- fullFillRecipe(IRecipeStorage) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- fullFillRecipe(Level, IItemHandler...) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
- fullFillRecipe(LootParams, IItemHandler...) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
- fullfillRecipeAndCopy(Level, List<IItemHandler>, boolean) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Check for space, remove items, and insert crafted items.
- fullfillRecipeAndCopy(LootParams, List<IItemHandler>, boolean) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Check for space, remove items, and possibly insert crafted items, returning a copy of the crafted items.
- fullfillRecipeAndCopy(LootParams, List<IItemHandler>, boolean) - Method in class com.minecolonies.api.crafting.RecipeStorage
-
Check for space, remove items, and insert crafted items, returning a copy of the crafted items.
- fungi - Static variable in class com.minecolonies.api.items.ModTags
- FUNGI - Static variable in class com.minecolonies.api.util.constant.TagConstants
- fungiBlocks - Static variable in class com.minecolonies.api.items.ModTags
- FURNACE - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- FURNACE_SLOTS - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Amount of slots in the crafting window.
- FURNACE_USER_NO_FOOD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FURNACE_USER_NO_FUEL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FURNACE_USER_NO_ORE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- FurnaceCraftingGuiHandler - Class in com.minecolonies.core.compatibility.jei.transfer
-
Implements a "show recipes" button on the furnace teaching window, and allows you to drag individual ingredients directly from JEI to the teaching grid without using cheat mode.
- FurnaceCraftingGuiHandler(List<JobBasedRecipeCategory<?>>) - Constructor for class com.minecolonies.core.compatibility.jei.transfer.FurnaceCraftingGuiHandler
- FurnaceRecipes - Class in com.minecolonies.core.util
- FurnaceRecipes() - Constructor for class com.minecolonies.core.util.FurnaceRecipes
- FurnaceUserModule - Class in com.minecolonies.core.colony.buildings.modules
-
Module for all workers that need a furnace.
- FurnaceUserModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.FurnaceUserModule
-
Construct a new furnace user module.
- future - Variable in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
The loading future of the blueprint
- future - Variable in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
-
The cached blueprint future
G
- GARLIC - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- GATE_GUARD_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GATE_HOUSE_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- GATE_PLACEMENT_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- gateHouse - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- GatePlacementHandler - Class in com.minecolonies.core.placementhandlers
-
Placement handler for special gate blocks
- GatePlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.GatePlacementHandler
- gather() - Method in class com.minecolonies.core.generation.defaults.DefaultDamageTypeProvider
- gather() - Method in class com.minecolonies.core.generation.defaults.DefaultDataMapsProvider
- GatherDataHandler - Class in com.minecolonies.core.event
- GatherDataHandler() - Constructor for class com.minecolonies.core.event.GatherDataHandler
- gatherIfInTileEntity(BlockEntity, ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkDeliveryman
-
Finds the first @see ItemStack the type of
is. - GATHERING_REQUIRED_MATERIALS - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Gathering ore from his building.
- gatherItems() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Collect one item by walking to it.
- gatherMounts() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Gather a wandering horse and bring it back to the stable with a leash.
- gatherXp() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenExperienceHandler
-
Collect exp orbs around the entity.
- gatherXp() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenExperienceHandler
- genChildInteractions() - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Gen all child interactions related to this.
- genChildInteractions() - Method in class com.minecolonies.core.colony.interactionhandling.PosBasedInteraction
- genChildInteractions() - Method in class com.minecolonies.core.colony.interactionhandling.RecruitmentInteraction
- genChildInteractions() - Method in class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
- genChildInteractions() - Method in class com.minecolonies.core.colony.interactionhandling.StandardInteraction
- GENERAL - Enum constant in enum class com.minecolonies.api.sounds.EventType
- GENERAL - Static variable in class com.minecolonies.api.creativetab.ModCreativeTabs
- GeneralBlockPlacementHandler - Class in com.minecolonies.core.placementhandlers
- GeneralBlockPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.GeneralBlockPlacementHandler
- GeneralEntityWalkToProxy - Class in com.minecolonies.core.entity.pathfinding.proxy
-
General walkToProxy for all entities.
- GeneralEntityWalkToProxy(Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.proxy.GeneralEntityWalkToProxy
-
Creates a walkToProxy for a certain worker.
- generate() - Method in class com.minecolonies.core.generation.defaults.DefaultBlockLootTableProvider
- generate() - Method in class com.minecolonies.core.generation.defaults.DefaultEntityLootProvider
- generate(BiConsumer<ResourceKey<LootTable>, LootTable.Builder>) - Method in class com.minecolonies.core.generation.defaults.DefaultCropsLootProvider
- generate(BiConsumer<ResourceKey<LootTable>, LootTable.Builder>) - Method in class com.minecolonies.core.generation.defaults.DefaultLuckyOreLootProvider
- generate(BiConsumer<ResourceKey<LootTable>, LootTable.Builder>) - Method in class com.minecolonies.core.generation.defaults.DefaultSupplyLootProvider
- generate(BiConsumer<ResourceKey<LootTable>, LootTable.Builder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultFishermanLootProvider
- generate(BiConsumer<ResourceKey<LootTable>, LootTable.Builder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultRecipeLootProvider
- generate(HolderLookup.Provider) - Method in class com.minecolonies.core.generation.CustomRecipeAndLootTableProvider
-
Override this if you need to do some additional async work prior to calling the registration functions.
- generate(HolderLookup.Provider) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultEnchanterCraftingProvider
- GENERATE_SUPPLY_LOOT_ID - Static variable in class com.minecolonies.api.loot.ModLootConditions
- generateAI() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.AbstractJobGuard
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobAlchemist
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobArcherTraining
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobBaker
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobBeekeeper
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobBlacksmith
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobBuilder
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobChef
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobChickenHerder
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobCombatTraining
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobComposter
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobConcreteMixer
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobCook
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobCowboy
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobCrusher
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobDyer
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobEnchanter
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobFarmer
-
Override to add Job-specific AI tasks to the given EntityAITask list.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobFisherman
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobFletcher
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobFlorist
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobGlassblower
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobHealer
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobLumberjack
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobMechanic
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobMiner
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobPlaceholder
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobPlanter
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobPupil
-
Override to add Job-specific AI tasks to the given EntityAITask list.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobQuarrier
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobRabbitHerder
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobResearch
-
Override to add Job-specific AI tasks to the given EntityAITask list.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobSawmill
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobShepherd
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobSifter
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobSmelter
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobStablemaster
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobStonemason
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobStoneSmeltery
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobStudent
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobSwineHerder
-
Generate your AI class to register.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobTeacher
-
Override to add Job-specific AI tasks to the given EntityAITask list.
- generateAI() - Method in class com.minecolonies.core.colony.jobs.JobUndertaker
-
Override to add Job-specific AI tasks to the given EntityAITask list.
- generateAll(CachedOutput, JsonObject) - Method in class com.minecolonies.api.research.AbstractResearchProvider
- generateGuardAI() - Method in class com.minecolonies.core.colony.jobs.AbstractJobGuard
- generateGuardAI() - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
- generateGuardAI() - Method in class com.minecolonies.core.colony.jobs.guard.JobDruid
- generateGuardAI() - Method in class com.minecolonies.core.colony.jobs.guard.JobKnight
- generateGuardAI() - Method in class com.minecolonies.core.colony.jobs.guard.JobRanger
- generateInfoBlocks(IGenericRecipe) - Method in class com.minecolonies.core.compatibility.jei.GenericRecipeCategory
- generateInfoBlocks(FishermanRecipeCategory.FishingRecipe) - Method in class com.minecolonies.core.compatibility.jei.FishermanRecipeCategory
- generateInfoBlocks(FloristRecipeCategory.FloristRecipe) - Method in class com.minecolonies.core.compatibility.jei.FloristRecipeCategory
- generateInfoBlocks(T) - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- generateName(Random, boolean, IColony, CitizenNameFile) - Static method in class com.minecolonies.core.colony.CitizenData
-
Generates a random name from a set of names.
- generateName(Random, String, String, CitizenNameFile) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Generate the name of the citizen.
- generateName(Random, String, String, CitizenNameFile) - Method in class com.minecolonies.core.colony.CitizenData
-
Generates a random name considering both parent names.
- generateNewToken() - Method in interface com.minecolonies.api.colony.requestsystem.management.ITokenHandler
-
Generates a new Token for the request system.
- generateNewToken() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.TokenHandler
-
Generates a new Token for the request system.
- generateSupplyLoot - Variable in class com.minecolonies.api.configuration.CommonConfiguration
- generateSupplyLoot - Static variable in class com.minecolonies.api.loot.ModLootConditions
- GenerateSupplyLoot - Class in com.minecolonies.api.loot
-
Loot condition that checks whether supply loot is enabled in configuration.
- generator - Static variable in class com.minecolonies.core.generation.defaults.DefaultAdvancementsProvider
- GENERIC_WILDCARD - Static variable in class com.minecolonies.api.util.constant.Suppression
-
Yeah generics are complicated.
- GenericRecipe - Class in com.minecolonies.api.crafting
-
Standard implementation of IGenericRecipe.
- GenericRecipe.Builder - Class in com.minecolonies.api.crafting
-
Generic recipe builder
- GenericRecipeCategory - Class in com.minecolonies.core.compatibility.jei
-
The main JEI recipe category GUI implementation for IGenericRecipe.
- GenericRecipeCategory(BuildingEntry, IJob<?>, IGuiHelper, IModIdHelper) - Constructor for class com.minecolonies.core.compatibility.jei.GenericRecipeCategory
- GenericRecipeUtils - Class in com.minecolonies.core.colony.crafting
-
Provides some utility methods to help build more complex
GenericRecipes. - get() - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.IStateSupplier
-
Gets a result.
- get(int) - Method in class com.minecolonies.core.colony.ColonyList
-
Get the Colony with the provided colony id.
- get(int) - Method in class com.minecolonies.core.research.ResearchEffectCategory
-
Gets the absolute strength of the effect for a given level
- get(IToken<?>, TypeToken<T>) - Method in interface com.minecolonies.api.colony.requestsystem.data.IDataStoreManager
- get(IToken<?>, TypeToken<T>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager
- get(IToken<?>, Supplier<T>) - Method in interface com.minecolonies.api.colony.requestsystem.data.IDataStoreManager
- get(IToken<?>, Supplier<T>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager
- GET_FOOD_YOURSELF - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
- GET_MATERIALS - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Gather materials from the building
- GET_RECIPE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Get the recipe.
- getA() - Method in class com.minecolonies.api.util.Tuple
- getAchievementResearch(Collection<AbstractResearchProvider.Research>) - Method in class com.minecolonies.core.generation.defaults.DefaultResearchProvider
- getAction() - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult
-
What kind of action to perform.
- getAction() - Method in class com.minecolonies.api.colony.permissions.PermissionEvent
-
The action causing the event.
- getAction() - Method in class com.minecolonies.core.commands.ClickEventWithExecutable
-
Triggered when the chat component is clicked.
- getActionLimit() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Returns the maximum amount of actions that can be performed on a field, before the planter must forcefully switch to a new field.
- getActionLimit() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
- getActionLimit() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
- getActionLimit() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
- getActionLimit() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
- getActionLimit() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
- getActionPosition() - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult
-
Get the position to actually perform the action on.
- getActionRewardForCraftingSuccess() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
The number of actions a crafting "success" is worth.
- getActionRewardForCraftingSuccess() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- getActionRewardForCraftingSuccess() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
- getActionsDone() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Getter for the amount of actions done.
- getActionsDone() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Calculates after how many actions the ai should dump it's inventory.
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Specify that we dump inventory after every action.
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
-
Calculates after how many actions the AI should dump its inventory.
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIConcreteMixer
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSifter
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkTeacher
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkBeekeeper
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkComposter
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFisherman
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFlorist
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
- getActionsDoneUntilDumping() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkEnchanter
- getActiveNode() - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Getter for the active node.
- getActiveRecipes() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
- getActualRotation(AbstractEntityCitizen) - Method in class com.minecolonies.api.client.render.modeltype.CitizenModel
-
Override to change body rotation.
- getActualRotation(AbstractEntityCitizen) - Method in class com.minecolonies.core.client.model.FemaleCourierModel
- getActualRotation(AbstractEntityCitizen) - Method in class com.minecolonies.core.client.model.MaleCourierModel
- getActualValue(IBuilding) - Static method in class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
- getActualWorld() - Method in interface com.minecolonies.api.entity.pathfinding.IPathJob
- getActualWorld() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- getAdditionalCorners() - Method in interface com.minecolonies.api.colony.buildings.modules.IAltersBuildingFootprint
-
Get the additional corners into each direction.
- getAdditionalCorners() - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- getAdditionalLootTables() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Gets a list of loot tables that should be available for drop analysis (beyond any already used in recipes).
- getAdditionalLootTables() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.CraftingModule
- getAdditionalLootTables() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.OreBreakingModule
- getAdditionalOutputs() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getAdditionalOutputs() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets the secondary outputs of this recipe.
- getAdditionalRecipesForDisplayPurposesOnly(Level) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Generates any additional special recipes supported by this crafter.
- getAdditionalRecipesForDisplayPurposesOnly(Level) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getAdditionalRecipesForDisplayPurposesOnly(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist.CraftingModule
- getAdditionalRecipesForDisplayPurposesOnly(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.CraftingModule
- getAdditionalRecipesForDisplayPurposesOnly(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.CraftingModule
- getAdditionalRecipesForDisplayPurposesOnly(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.CraftingModule
- getAdditionalRecipesForDisplayPurposesOnly(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.OreBreakingModule
- getAdditionalRecipesForDisplayPurposesOnly(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.SmeltingModule
- getAdverse() - Method in enum class com.minecolonies.api.entity.citizen.Skill
-
The adverse skill that loses xp with the skill.
- getAgeScale() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getAI() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Get the AI machine
- getAllAssignedCitizen() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Get the set of all assigned citizens in the colony.
- getAllAssignedCitizen() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getAllAssignedCitizens() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Get the citizen ids of all assigned citizens to this building.
- getAllAssignedCitizens() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getAllAssignedRequests() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IQueuedRequestResolver
-
Method to get a list of all assigned tokens to this resolver.
- getAllAssignedRequests() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- getAllAssignedRequests() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getAllBrewingStandPositions() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
-
Get a list of all brewing stand positions.
- getAllClaimingBuildings() - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- getAllClaimingBuildings() - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Get the claiming buildings map.
- getAllClaimingBuildings() - Method in class com.minecolonies.api.util.ChunkCapData
-
Getter for all claimed buildings.
- getAllClaimingBuildings(ChunkAccess) - Static method in class com.minecolonies.api.util.ColonyUtils
-
Get all claiming buildings from the chunk.
- getAllColonies() - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get all colonies in all worlds.
- getAllColonies() - Method in class com.minecolonies.core.colony.ColonyManager
- getAllContent() - Method in class com.minecolonies.core.tileentities.TileEntityGrave
-
Gets the content of the gave
- getAllContent() - Method in class com.minecolonies.core.tileentities.TileEntityRack
-
Gets the content of the Rack
- getAllFoods() - Static method in class com.minecolonies.api.items.ModItems
- getAllIngredients() - Static method in class com.minecolonies.api.items.ModItems
- getAllItems() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModuleView
-
Get the supplier of the list of all items to display.
- getAllItems() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- getAllItemsForProviders(IItemHandlerCapProvider, IItemHandler...) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Sums up all items in the given provider/handlers
- getAllItemsForProviders(Set<IItemHandler>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Sums up all items in the given handlers
- getAllItemsForProviders(IItemHandler...) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Sums up all items in the given handlers
- getAllLeavePositions() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
-
Get a list of all leave positions.
- getALlModuleProducers() - Static method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
-
Retreives all existing module producers and their IDs
- getAllModuleViews() - Method in interface com.minecolonies.api.colony.buildings.views.IModuleContainerView
-
Get all module views in a list.
- getAllModuleViews() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getAllMonsters() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getAllMonsters() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get the set of all monsters.
- getAllMultiOutputs() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getAllMultiOutputs() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets the primary output plus all alternative outputs of a multi-output recipe.
- getAllowedJobs(Level, BlockPos) - Static method in class com.minecolonies.core.util.BuildingUtils
-
Checks a hut block for job= tags to restrict which jobs are allowed to exist there.
- getAllRaids() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
-
Gets all raid histories
- getAllRecipes() - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
The complete list of custom recipes, by crafter.
- getAllSlots() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getAllSoilPositions() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
-
Get a list of all the available working positions.
- getAllSupportedProjectiles() - Method in class com.minecolonies.core.items.ItemPharaoScepter
- getAlternateOutputs() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get a list of alternates to getPrimaryOutput
- getAlternateOutputs() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getAltOutputs() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the alternative outputs for the recipe.
- getAmbientSound() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- getAmbientSound() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- getAmount() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Getter for the quantity.
- getAmountInDelivery() - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
- getAmountOfResources() - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Get the amount of resources this work order still requires.
- getAmountOfResources() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getAmountOfStacksInItemHandler(IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of item stacks in an inventory.
- getAmountOfStacksInProvider(IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of item stacks in an inventory.
- getAndTakeNextEventID() - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Gets and takes the next open event ID.
- getAndTakeNextEventID() - Method in class com.minecolonies.core.colony.managers.EventManager
-
Increments the id, and returns the taken id.
- getAnimal(int) - Method in interface com.minecolonies.api.colony.IColonyView
-
Gets the data view for an animal
- getAnimal(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Get the animal data by ID.
- getAnimal(int) - Method in class com.minecolonies.core.colony.ColonyView
- getAnimal(int) - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Get the animal data by ID.
- getAnimalData() - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Get the animal data associated with this managed animal.
- getAnimalData() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Returns the animal data associated with this horse.
- getAnimalDataView() - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Get the animal data view associated with this managed animal.
- getAnimalDataView() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Returns the animal data view associated with this horse.
- getAnimalIdAccessor() - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Get the accessor for the citizen ID.
- getAnimalIdAccessor() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Gets the accessor for the animal ID of this entity.
- getAnimalManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the animal manager of the colony.
- getAnimalManager() - Method in class com.minecolonies.core.colony.Colony
-
Get the animal manager of the colony.
- getAnimalManager() - Method in class com.minecolonies.core.colony.ColonyView
-
Gets the animal manager of the colony view.
- getAnimals() - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Get all managed animals.
- getAnimals() - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Gets a list of all animal data managed by this animal manager.
- getAnimalsOfClassByHome(Class<? extends Animal>, IBuilding) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Get all managed animals of a certain class, with the specified home (or if home is null, all animals of that class).
- getAnimalsOfClassByHome(Class<? extends Animal>, IBuilding) - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Gets a list of all animal data of a certain class, with the specified home (or if home is null, all animals of that class).
- getApi() - Method in class com.minecolonies.core.compatibility.journeymap.Journeymap
-
Gets the Journeymap API instance.
- getArcherRaiderType() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyRaidEvent
-
Get the archer raider type.
- getArcherRaiderType() - Method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- getArcherRaiderType() - Method in class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
- getArcherRaiderType() - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- getArcherRaiderType() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
- getArcherRaiderType() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
- getArcherRaiderType() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
- getArcherRaiderType() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- getArcherRaiderType() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
- getArmorInSlot(EquipmentSlot) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Get the armor from a specific equipment slot.
- getArmorLevel(ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
This routine converts the
ItemStackUtils.getArmorValue(ItemStack, EquipmentSlot)} of an item stack into a given request system level, based on the standard leather - netherite armor levels. - getArmorValue() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getArmPose(Mob, InteractionHand) - Static method in class com.minecolonies.core.client.render.RenderUtils
-
Arm pose helper, take from PlayerRenderer#getArmPose
- getAsBoolean() - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.IBooleanConditionSupplier
-
Gets a result.
- getAsJsonArray(JsonObject, String, Function<T, JsonArray>, T) - Static method in class com.minecolonies.core.util.GsonHelper
- getAsJsonArray(JsonObject, String, Supplier<JsonArray>) - Static method in class com.minecolonies.core.util.GsonHelper
- getAsResourceLocation(JsonObject, String) - Static method in class com.minecolonies.core.util.GsonHelper
- getAsResourceLocation(JsonObject, String, ResourceLocation) - Static method in class com.minecolonies.core.util.GsonHelper
- getAssignedCitizen() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Get all assigned citizens to this module.
- getAssignedCitizen() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- getAssignedCitizens() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
Get the list of assigned people.
- getAssignedCitizens() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- getAssignedCitizens() - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
-
Get the list of residents
- getAssignedCitizens() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- getAssignedCitizens() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- getAssignedEntities() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Get a list of entities from the assigned citizens.
- getAssignedEntities() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- getAssignedPlayer() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Get the player UUID that accepted the quest.
- getAssignedPlayer() - Method in class com.minecolonies.core.quests.QuestInstance
- getAssignedRequests() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getAssignedTasks() - Method in interface com.minecolonies.api.colony.requestsystem.data.IRequestSystemCrafterJobDataStore
-
The list of tasks that is assigned to this worker, but for which the RS is still collecting resources.
- getAssignedTasks() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
- getAssignedTasks() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore
- getAssignedTasksFromDataStore() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
- getAssignmentForValue(V) - Method in interface com.minecolonies.api.colony.requestsystem.data.IAssignmentDataStore
-
Returns the key for a value by finding the first key it is assigned to.
- getAssignments() - Method in interface com.minecolonies.api.colony.requestsystem.data.IAssignmentDataStore
-
The K to V assignments.
- getAssignments() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore
- getAssignments() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore
- getAssignments() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore
- getAsString(JsonObject, String, Function<T, String>, T) - Static method in class com.minecolonies.core.util.GsonHelper
- getAsString(JsonObject, String, Supplier<String>) - Static method in class com.minecolonies.core.util.GsonHelper
- getAsyncRequests() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Get a set of async requests connected to this job.
- getAsyncRequests() - Method in interface com.minecolonies.api.colony.jobs.IJobView
-
Get a set of async requests connected to this job.
- getAsyncRequests() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
-
Get a set of async requests connected to this job.
- getAsyncRequests() - Method in class com.minecolonies.core.colony.jobs.views.DefaultJobView
-
Get a set of async requests connected to this job.
- getAttackDamage() - Method in class com.minecolonies.core.entity.ai.workers.guard.CavalryCombatAI
- getAttackDamage() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
-
Calculates the damage to deal
- getAttackDamage(ItemStack) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Calculate the actual attack damage of the tinkers weapon.
- getAttackDamage(ItemStack) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolHelper
-
Calculate the actual attack damage of the tinkers weapon.
- getAttackDamage(ItemStack) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolProxy
-
Calculate the actual attack damage of the tinkers weapon.
- getAttackDelay() - Method in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
-
Get the delay to next attack in ticks
- getAttackDelay() - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- getAttackDelay() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- getAttackDelay() - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- getAttackDelay() - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderMeleeAI
- getAttackDelay() - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- getAttackDelayModifier() - Method in interface com.minecolonies.api.entity.mobs.IRangedMobEntity
-
Modifier to ranged attack delays
- getAttackDelayModifier() - Method in class com.minecolonies.core.entity.mobs.camp.amazons.EntityArcherAmazon
- getAttackDelayModifier() - Method in class com.minecolonies.core.entity.mobs.raider.amazons.EntityArcherAmazonRaider
- getAttackDistance() - Method in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
-
Get the attack distance
- getAttackDistance() - Method in class com.minecolonies.core.entity.ai.workers.guard.CavalryCombatAI
-
Get the attack distance for cavalry units.
- getAttackDistance() - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- getAttackDistance() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- getAttackDistance() - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- getAttackDistance() - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderMeleeAI
- getAttackDistance() - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- getAttackSound() - Method in interface com.minecolonies.api.entity.mobs.ICustomAttackSound
-
The custom sound event to be used instead of SoundEvents.SKELETON_SHOOT
- getAttackSound() - Method in class com.minecolonies.core.entity.other.SpearEntity
- getAutostartResearches() - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Get the list of researches that are intended to start automatically once their requirements are met.
- getAutostartResearches() - Method in class com.minecolonies.core.research.GlobalResearchTree
- getAvailabilityStatus() - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
- getAvailable() - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
-
get the amount available for this resource.
- getAvailableOrInProgressQuest(ResourceLocation) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Get the currently available or in progress quest with a given id.
- getAvailableOrInProgressQuest(ResourceLocation) - Method in class com.minecolonies.core.quests.QuestManager
- getAvailableQuests() - Method in interface com.minecolonies.api.quests.IQuestManager
-
Get the list of available quests in the colony.
- getAvailableQuests() - Method in class com.minecolonies.core.quests.QuestManager
- getAvgHeuristicModifier() - Method in interface com.minecolonies.api.entity.pathfinding.IDynamicHeuristicNavigator
-
Get the heuristic modifier
- getAvgHeuristicModifier() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- getB() - Method in class com.minecolonies.api.util.Tuple
- getBackground() - Method in class com.minecolonies.core.compatibility.jei.CropRecipeCategory
- getBarbariansCloseToEntity(Entity, double) - Static method in class com.minecolonies.api.entity.mobs.RaiderMobUtils
-
Returns the barbarians close to an entity.
- getBarrels() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingComposter
-
Return a list of barrels assigned to this hut.
- getBaseTime(int) - Method in interface com.minecolonies.api.research.IGlobalResearchBranch
-
Get the base progress requirements for non-instant research on the branch.
- getBaseTime(int) - Method in class com.minecolonies.core.research.GlobalResearchBranch
- getBedList() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
-
Get the list of beds.
- getBedLocation() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSleepHandler
-
Get the bed location of the citizen.
- getBedLocation() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSleepHandler
-
Get the bed location of the citizen.
- getBedPos() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Getter for the bedPos.
- getBedPos() - Method in class com.minecolonies.core.colony.CitizenData
- getBestBuilding(AbstractEntityCitizen, Class<? extends B>) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Searches for the closest building to a given citizen.
- getBestBuilding(AbstractEntityCitizen, Class<BB>, Predicate<BB>) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Searches for the closest building to a given citizen, with an additional filter predicate.
- getBestBuilding(BlockPos, Class<? extends B>) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Searches for the closest building to a given position.
- getBestBuilding(BlockPos, Class<BB>, Predicate<BB>) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Searches for the closest building to a given position, with an additional filter predicate.
- getBestFoodForCitizen(InventoryCitizen, ICitizenData, Set<ItemStorage>) - Static method in class com.minecolonies.api.util.FoodUtils
-
Get the best food for a given citizen from a given inventory and return the index where it is.
- getBestToolForBlock(BlockState, float, AbstractBuilding, BlockGetter, BlockPos) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Get a Tooltype for a certain block.
- getBiomeManager() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getBitStacks(BlockEntity) - Static method in class com.minecolonies.api.compatibility.candb.ChiselAndBitsCheck
-
Get candb bits as a list of itemStacks from tileEntity..
- getBlock(ResourceLocation) - Static method in class com.minecolonies.api.util.TagUtils
-
Get a tag for items.
- getBlock(ItemStack) - Static method in class com.minecolonies.core.util.DomumOrnamentumUtils
-
Extracts the Domum Ornamentum block type from the stack.
- getBlock(Level, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns the block at a specific chunk coordinate.
- getBlockDrops(Level, BlockPos, int, ItemStack, LivingEntity) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns a list of drops possible mining a specific block with specific fortune level.
- getBlockEntity(BlockPos) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting.SingleStateBlockGetter
- getBlockEntity(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getBlockEntity(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.world.CachingBlockLookup
- getBlockHardness(BlockState, BlockGetter, BlockPos) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
-
Deprecated.
- getBlockMiningTime(BlockState, BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Calculate how long it takes to mine this block.
- getBlockMiningTime(BlockState, BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- getBlockMiningTime(BlockState, BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFlorist
-
Calculate how long it takes to mine this block.
- getBlockPosOfString(String) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Try to parse a blockPos of an input string.
- getBlockState(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.world.CachingBlockLookup
-
Get a blockstate
- getBlockState(BlockPos) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting.SingleStateBlockGetter
- getBlockState(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.world.CachingBlockLookup
-
Get a blockstate
- getBlockState(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getBlockState(Level, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns the metadata of a block at a specific chunk coordinate.
- getBlockTier(Block) - Static method in class com.minecolonies.core.util.SchemAnalyzerUtil
-
Gets the tier for a given block
- getBlockToMine() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
-
Check if there are open positions to mine.
- getBlockToPlace() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
-
Check if there are open positions to place.
- getBlockX(int) - Method in class com.minecolonies.core.util.MutableChunkPos
- getBlockZ(int) - Method in class com.minecolonies.core.util.MutableChunkPos
- getBlueprint() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the stored blueprint
- getBlueprint() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getBlueprint() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getBlueprintDisplayName() - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- getBlueprintLevel(String) - Static method in class com.minecolonies.api.util.Utils
-
Get the level of this blueprint from the name
- getBlueprintName() - Method in class com.minecolonies.api.blocks.AbstractBlockHut
-
Get the blueprint name.
- getBlueprintPath() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Returns the blueprint path of the current building.
- getBlueprintPath() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Get the blueprint path of the tileEntity.
- getBlueprintPath() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getBlueprintPath() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- getBlueprintPath() - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- getBlueprintPath() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getBluePrintPositionInfo(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.util.LayerBlueprintIterator
- getBonusHealth() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Bonus guard hp per bulding level
- getBonusHealth() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getBonusHealth() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGuardTower
- getBonusVision() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Get the Vision bonus range for the building level
- getBonusVision() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Get the Vision bonus range for the building level
- getBonusVision() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getBorderFullscreenStyle(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getBorderLoadedStyle(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getBorderMinimapStyle(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getBossRaiderType() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyRaidEvent
-
Get the boss raider type.
- getBossRaiderType() - Method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- getBossRaiderType() - Method in class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
- getBossRaiderType() - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- getBossRaiderType() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
- getBossRaiderType() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
- getBossRaiderType() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
- getBossRaiderType() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- getBossRaiderType() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
- getBoundingBox() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the blueprints Boundingbox
- getBoundingBox() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getBoundingBox() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getBranch() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Get the id of the branch.
- getBranch() - Method in interface com.minecolonies.api.research.ILocalResearch
-
Get the identifier of the branch.
- getBranch() - Method in class com.minecolonies.core.research.GlobalResearch
- getBranch() - Method in class com.minecolonies.core.research.LocalResearch
- getBranchData(ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Get the specific GlobalResearchBranch data for a specific branch id.
- getBranchData(ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearchTree
- getBranches() - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Get the list of all branch ids.
- getBranches() - Method in class com.minecolonies.core.research.GlobalResearchTree
- getBreakSpeedLevel() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Get the level that affects the break speed.
- getBreakSpeedLevel() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- getBreakSpeedLevel() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- getBreakSpeedLevel() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- getBreakSpeedLevel() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- getBreedingItems() - Method in class com.minecolonies.core.colony.buildings.modules.AnimalHerdingModule
-
Gets the item required to breed the animal.
- getBreedingItems() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper.HerdingModule
- getBuilding() - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
- getBuilding() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModule
-
Get the building of the module.
- getBuilding() - Method in class com.minecolonies.api.eventbus.events.colony.buildings.AbstractBuildingModEvent
-
Get the building related to the event.
- getBuilding() - Method in class com.minecolonies.api.research.requirements.BuildingResearchRequirement
- getBuilding() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Returns the building associated with the tile entity.
- getBuilding() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Returns the building associated with the tile entity.
- getBuilding(IRequestManager, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- getBuilding(IRequestManager, IToken<?>) - Method in interface com.minecolonies.core.colony.requestsystem.requesters.IBuildingBasedRequester
-
Get the building.
- getBuilding(IRequestManager, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- getBuilding(IRequestManager, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- getBuilding(IRequestManager, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- getBuilding(BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Get a certain building.
- getBuilding(BlockPos, Class<BB>) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Get building in Colony by ID.
- getBuilding(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get a AbstractBuilding by a World and coordinates.
- getBuilding(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- getBuildingBlock() - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
- getBuildingDataManager() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getBuildingDataManager() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getBuildingDataManager() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getBuildingDisplayName() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Getter for the display name of a building.
- getBuildingDisplayName() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Gets the display name (either the custom name or a type-based name).
- getBuildingDisplayName() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Getter for the custom name of a building.
- getBuildingDmPrio() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Get the delivery priority of the building.
- getBuildingDmPrio() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getBuildingEntry() - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
-
Method to get the building registry entry.
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutAlchemist
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutArchery
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutBaker
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutBarracks
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutBarracksTower
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutBeekeeper
-
Method to get the building registry entry.
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutBlacksmith
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutBuilder
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutChickenHerder
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutCitizen
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutCombatAcademy
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutComposter
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutConcreteMixer
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutCook
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutCowboy
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutCrusher
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutDeliveryman
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutDyer
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutEnchanter
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutFarmer
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutFisherman
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutFletcher
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutFlorist
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutGateHouse
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutGlassblower
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutGraveyard
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutGuardTower
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutHospital
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutKitchen
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutLibrary
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutLumberjack
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutMechanic
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutMiner
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutMysticalSite
-
Method to get the building registry entry.
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutNetherWorker
-
Method to get the building registry entry.
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutPlantation
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutRabbitHutch
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutSawmill
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutSchool
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutShepherd
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutSifter
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutSmeltery
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutStable
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutStonemason
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutStoneSmeltery
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutSwineHerder
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutTavern
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutTownHall
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutUniversity
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockHutWareHouse
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockPostBox
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.BlockStash
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.LargeQuarry
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.MediumQuarry
- getBuildingEntry() - Method in class com.minecolonies.core.blocks.huts.SimpleQuarry
- getBuildingExtensionRegistry() - Static method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
-
Get the building extension registry.
- getBuildingExtensionRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getBuildingExtensionRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getBuildingExtensionRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getBuildingExtensions(Predicate<IBuildingExtension>) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Get all the building extensions.
- getBuildingExtensions(Predicate<IBuildingExtension>) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getBuildingExtensions(Predicate<IBuildingExtension>) - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- getBuildingExtensionToWorkOn() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Retrieves the building extension to work on for the citizen, as long as the current building extension has work, it will keep returning that building extension.
- getBuildingExtensionType() - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Return the building extension type for this building extension.
- getBuildingExtensionType() - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- getBuildingId() - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Getter for the owning building of the building extension.
- getBuildingId() - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- getBuildingInventory(IBuilding) - Static method in class com.minecolonies.api.util.InventoryUtils
- getBuildingLevel() - Method in interface com.minecolonies.api.colony.buildings.ICommonBuilding
-
Get the current level of the building.
- getBuildingLevel() - Method in class com.minecolonies.api.research.requirements.BuildingAlternatesResearchRequirement
- getBuildingLevel() - Method in class com.minecolonies.api.research.requirements.BuildingResearchRequirement
- getBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Get the current level of the building.
- getBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox
- getBuildingLevelEquivalent() - Method in interface com.minecolonies.api.colony.buildings.ICommonBuilding
-
Get the equivalent building level for equipment, etc.
- getBuildingLevelEquivalent() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getBuildingLevelForFood(ItemStack) - Static method in class com.minecolonies.api.util.FoodUtils
-
Calculate the given max building level for a given food.
- getBuildingMaxLevel() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Get the max level of the building.
- getBuildingMaxLevel() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Get the max level of the building.
- getBuildingName() - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IBuildingEventDescription
-
Gets the name of the building type involved in this event.
- getBuildingName() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Get the building name that this
AbstractTileEntityColonyBuildingbelongs to. - getBuildingName() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- getBuildingName() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- getBuildingPos() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Gets the position of the building the job is assigned to
- getBuildingPos() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getBuildingRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getBuildingRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getBuildingRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getBuildings() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Returns a map with all buildings within the colony.
- getBuildings() - Method in class com.minecolonies.api.research.requirements.BuildingAlternatesResearchRequirement
-
Get the set of required buildings.
- getBuildings() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getBuildings() - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- getBuildingStatisticsManager() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingStatisticsModule
-
Get the statistic manager of the building.
- getBuildingStatisticsManager() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingStatisticsModuleView
-
Get the statistic manager of the building.
- getBuildingsToGatherFrom() - Method in class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
-
Return the set of the buildings to gather from.
- getBuildingsToGatherFrom() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EnchanterStationsModuleView
-
Getter for the list.
- getBuildingToDump() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Get the building to dump the inventory into.
- getBuildingToDump() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- getBuildingType() - Method in interface com.minecolonies.api.colony.buildings.ICommonBuilding
-
Get the Building type
- getBuildingType() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getBuildingType() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getBuildingView() - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
- getBuildingView() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Get the building view to this.
- getBuildingView() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Returns the view of the building associated with the tile entity.
- getBuildingView() - Method in class com.minecolonies.core.client.gui.containers.WindowBrewingstandCrafting
- getBuildingView() - Method in class com.minecolonies.core.client.gui.containers.WindowCrafting
- getBuildingView() - Method in class com.minecolonies.core.client.gui.containers.WindowFurnaceCrafting
- getBuildingView() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Returns the view of the building associated with the tile entity.
- getBuildingView(ResourceKey<Level>, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get a AbstractBuilding by position.
- getBuildingView(ResourceKey<Level>, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- getButcheringAttackDamage() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Get the attack damage to be used.
- getButcheringAttackDamage() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
- getButcheringAttackDamage() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkShepherd
- getButcheringAttackDamage() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkSwineHerder
- getButtonTranslationKey() - Method in class com.minecolonies.api.colony.guardtype.GuardType
-
Getter for the button translation key.
- getButtonWidth(ISettingsModuleView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
- getButtonWidth(ISettingsModuleView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
-
Get the width to render the button at.
- getCachedPathResult() - Method in class com.minecolonies.api.colony.connections.PendingConnectionNode
-
Get the cached path result.
- getCachedSignAboveColony() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Get colony of sign above (cached).
- getCachedWorldTagNamePosMap() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Get a list version of the positioned tags, mapped from tag name to position.
- getCatalyst() - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- getCatalyst(BuildingEntry) - Static method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- getCell() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
Get the current index within the current field
- getCenter() - Method in interface com.minecolonies.api.colony.IColony
-
Returns the position of the colony.
- getCenter() - Method in interface com.minecolonies.api.colony.IColonyView
- getCenter() - Method in class com.minecolonies.core.colony.Colony
-
Returns the center of the colony.
- getCenter() - Method in class com.minecolonies.core.colony.ColonyView
- getCenter() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage.ColonyInfo
- getChance() - Method in enum class com.minecolonies.api.sounds.EventType
-
Get the chance for the sound to play.
- getChessboardDistance(MutableChunkPos) - Method in class com.minecolonies.core.util.MutableChunkPos
- getChessboardDistance(ChunkPos) - Method in class com.minecolonies.core.util.MutableChunkPos
- getChildren() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Get the child building positions
- getChildren() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get the list of children of a citizen.
- getChildren() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the list of children of a citizen.
- getChildren() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method to get the children of this request.
- getChildren() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Get the list of children of the research.
- getChildren() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getChildren() - Method in class com.minecolonies.core.colony.CitizenData
- getChildren() - Method in class com.minecolonies.core.colony.CitizenDataView
- getChildren() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method to get the children of this request.
- getChildren() - Method in class com.minecolonies.core.research.GlobalResearch
- getChiseledStacks(BlockEntity) - Method in class com.minecolonies.api.compatibility.candb.AbstractChiselAndBitsProxy
-
Check if tileEntity is candb tileEntity.
- getChiseledStacks(BlockEntity) - Method in class com.minecolonies.api.compatibility.candb.ChiselAndBitsCheck
- getChunk(int, int, ChunkStatus, boolean) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getChunkAlignedBB(BlockPos, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns a radial bounding box aligned to chunk boundaries.
- getChunkCapData(ChunkAccess) - Static method in class com.minecolonies.api.util.ColonyUtils
-
Get comprehensive chunk ownership data.
- getCitizen() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Get the CitizenData that this Job belongs to.
- getCitizen() - Method in class com.minecolonies.api.eventbus.events.colony.citizens.AbstractCitizenModEvent
-
Get the citizen related to the event.
- getCitizen() - Method in class com.minecolonies.core.client.gui.citizen.MainWindowCitizen
- getCitizen() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getCitizen() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkBaker
-
Returns the bakery's worker instance.
- getCitizen() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
-
Returns the farmer's worker instance.
- getCitizen() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFisherman
-
Returns the fisherman's worker instance.
- getCitizen() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkUndertaker
-
Returns the undertaker's worker instance.
- getCitizen(int) - Method in interface com.minecolonies.api.colony.IColony
-
Get citizen from colony.
- getCitizen(int) - Method in interface com.minecolonies.api.colony.IColonyView
-
Gets the CitizenDataView for a citizen id.
- getCitizen(int) - Method in class com.minecolonies.core.colony.Colony
- getCitizen(int) - Method in class com.minecolonies.core.colony.ColonyView
-
Gets the CitizenDataView for a citizen id.
- getCitizenAI() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Get the AI controlling the citizens behaviour
- getCitizenColonyHandler() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
The Handler for all colony related methods.
- getCitizenColonyHandler() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
The Handler for all colony related methods.
- getCitizenColonyHandler() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getCitizencount() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage.ColonyInfo
- getCitizenCount() - Method in interface com.minecolonies.api.colony.IColonyView
-
Returns the maximum amount of total citizen beds in the colony.
- getCitizenCount() - Method in class com.minecolonies.core.colony.ColonyView
-
Returns the maximum amount of citizen in the colony.
- getCitizenCountLimit() - Method in interface com.minecolonies.api.colony.IColonyView
-
Returns the maximum amount of citizen slots in the colony considering beds and guard towers
- getCitizenCountLimit() - Method in class com.minecolonies.core.colony.ColonyView
- getCitizenData() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Getter for the citizendata.
- getCitizenData() - Method in class com.minecolonies.api.inventory.container.ContainerCitizenInventory
- getCitizenData() - Method in class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
-
Get the citizen for this UI
- getCitizenData() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Getter for the citizendata.
- getCitizenData() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getCitizenData() - Method in interface com.minecolonies.core.quests.sideeffects.ICitizenQuestSideEffect
-
Gets the citizen data
- getCitizenData() - Method in class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- getCitizenDataManager() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getCitizenDataManager() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getCitizenDataManager() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getCitizenDataNBT() - Method in class com.minecolonies.api.colony.GraveData
-
get the data NBT of the citizen .
- getCitizenDataNBT() - Method in interface com.minecolonies.api.colony.IGraveData
-
get the data NBT of the citizen .
- getCitizenDataView() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Get the citizen data view.
- getCitizenDataView() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Getter of the dataview, the clientside representation of the citizen.
- getCitizenDataView() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getCitizenDiseaseHandler() - Method in interface com.minecolonies.api.colony.ICitizenData
- getCitizenDiseaseHandler() - Method in class com.minecolonies.core.colony.CitizenData
- getCitizenExperienceHandler() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
The Handler for all experience related methods.
- getCitizenExperienceHandler() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
The Handler for all experience related methods.
- getCitizenExperienceHandler() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getCitizenFoodHandler() - Method in interface com.minecolonies.api.colony.ICitizenData
-
The Handler for the citizens food.
- getCitizenFoodHandler() - Method in class com.minecolonies.core.colony.CitizenData
- getCitizenForRequest(IToken<?>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- getCitizenForRequest(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getCitizenHappinessHandler() - Method in interface com.minecolonies.api.colony.ICitizenData
-
The Handler for the citizens happiness.
- getCitizenHappinessHandler() - Method in class com.minecolonies.core.colony.CitizenData
- getCitizenId() - Method in class com.minecolonies.api.eventbus.events.colony.citizens.CitizenRemovedModEvent
-
The id of the citizen.
- getCitizenInventoryHandler() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
The Handler for all inventory related methods.
- getCitizenInventoryHandler() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
The Handler for all inventory related methods.
- getCitizenInventoryHandler() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getCitizenJobHandler() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
The Handler for all job related methods.
- getCitizenJobHandler() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
The Handler for all job related methods.
- getCitizenJobHandler() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getCitizenJobName() - Method in class com.minecolonies.api.colony.GraveData
-
Get the name of the job of the citizen
- getCitizenJobName() - Method in interface com.minecolonies.api.colony.IGraveData
-
Get the name of the job of the citizen
- getCitizenManager() - Method in interface com.minecolonies.api.colony.IColony
- getCitizenManager() - Method in class com.minecolonies.core.colony.Colony
-
Get the citizenManager of the colony.
- getCitizenManager() - Method in class com.minecolonies.core.colony.ColonyView
- getCitizenMournHandler() - Method in interface com.minecolonies.api.colony.ICitizenData
-
The Handler for the citizens mourning.
- getCitizenMournHandler() - Method in class com.minecolonies.core.colony.CitizenData
- getCitizenName() - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.ICitizenEventDescription
-
Gets the name of the citizen causing this event.
- getCitizenName() - Method in class com.minecolonies.api.colony.GraveData
-
Get the name of the citizen.
- getCitizenName() - Method in interface com.minecolonies.api.colony.IGraveData
-
Get the name of the citizen.
- getCitizenName() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
- getCitizenNameFile() - Method in interface com.minecolonies.api.colony.IColony
-
Get the matching citizen name file of the colony .
- getCitizenNameFile() - Method in class com.minecolonies.core.colony.Colony
- getCitizenNameFile() - Method in class com.minecolonies.core.colony.ColonyView
- getCitizenPriority(ICitizenDataView) - Method in class com.minecolonies.core.client.gui.WindowHireWorker
-
Value to sort citizens in a WindowHireWorker current employees -> no job -> library/training -> other job
- getCitizens() - Method in interface com.minecolonies.api.colony.IColonyView
-
Getter for the citizens map.
- getCitizens() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Get all citizens.
- getCitizens() - Method in class com.minecolonies.core.colony.ColonyView
-
Getter for the citizens map.
- getCitizens() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- getCitizensByRequest() - Method in interface com.minecolonies.api.colony.requestsystem.data.IRequestSystemBuildingDataStore
- getCitizensByRequest() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getCitizensByRequest() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore
- getCitizenSkillHandler() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get the citizen skill handler.
- getCitizenSkillHandler() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get an instance of the skill handler.
- getCitizenSkillHandler() - Method in class com.minecolonies.core.colony.CitizenData
- getCitizenSkillHandler() - Method in class com.minecolonies.core.colony.CitizenDataView
- getCitizenSleepHandler() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
The Handler for all job related methods.
- getCitizenSleepHandler() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
The Handler for all job related methods.
- getCitizenSleepHandler() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getCivilian(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
- getCivilian(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Get civilian by ID.
- getCivilian(int) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- getCivilian(int) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- getCivilianData() - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Setter for the citizen data.
- getCivilianData() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Getter for the civilian data
- getCivilianData() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getCivilianDataMap() - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Returns a map of civilian in the colony.
- getCivilianDataMap() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- getCivilianDataMap() - Method in class com.minecolonies.core.colony.managers.VisitorManager
- getCivilianID() - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Getter for the citizen id.
- getCivilianID() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Getter for the citizen id.
- getCivilianID() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
-
Getter for the citizen id.
- getCivilResearch(Collection<AbstractResearchProvider.Research>) - Method in class com.minecolonies.core.generation.defaults.DefaultResearchProvider
- getClaimData() - Method in class com.minecolonies.core.colony.Colony
-
Get the claim data from the colony.
- getClaimData(ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get the claim data for the whole dimension.
- getClaimData(ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- getClaimData(ResourceKey<Level>, ChunkPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get the claim data for a dimension and pos.
- getClaimData(ResourceKey<Level>, ChunkPos) - Method in class com.minecolonies.core.colony.ColonyManager
- getClaimedBy() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the position of the Citizen that the Work Order is claimed by.
- getClaimedBy() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getClaimedBy() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getClaimRadius() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Get the claim radius for the building.
- getClaimRadius() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Get the claim radius for the building.
- getClaimRadius(int) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Method to calculate the radius to be claimed by this building depending on the level.
- getClaimRadius(int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Method to calculate the radius to be claimed by this building depending on the level.
- getClaimRadius(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- getClaimRadius(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
- getClaimRadius(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getClaimRadius(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGuardTower
- getClaimRadius(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
- getClassicForMultiOutput(Predicate<ItemStack>) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the classic version of this recipe with GetPrimaryOutput targeted correctly from the chosen alternate
- getClassicForMultiOutput(Predicate<ItemStack>) - Method in class com.minecolonies.api.crafting.RecipeStorage
- getClassicForMultiOutput(ItemStack) - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the classic version of this recipe with GetPrimaryOutput targeted correctly from the chosen alternate
- getClassicForMultiOutput(ItemStack) - Method in class com.minecolonies.api.crafting.RecipeStorage
- getClassType() - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Get the class type of the module container.
- getClassType() - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
- getClassType() - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- getClassType() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getCleanedInput() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the cleaned up list of the recipes.
- getCleanedInput() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getClientBuildingManager() - Method in interface com.minecolonies.api.colony.IColonyView
-
Client side building manager.
- getClientBuildingManager() - Method in class com.minecolonies.core.colony.ColonyView
- getClosestColony(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get closest colony by x,y,z.
- getClosestColony(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- getClosestColonyView(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Returns the closest view
IColonyManager.getColonyView(net.minecraft.world.level.Level, net.minecraft.core.BlockPos). - getClosestColonyView(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- getClosestIColony(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Side neutral method to get colony.
- getClosestIColony(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- getClosestWarehouseInColony(BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get the closest warehouse relative to a position.
- getClosestWarehouseInColony(BlockPos) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getCloseSubscribers() - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Get all subscribers.
- getCloseSubscribers() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- getCobbleLocation() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Getter of the cobbleLocation.
- getCollisionShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- getCollisionShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- getCollisionShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- getColonies() - Method in interface com.minecolonies.api.colony.savedata.IServerColonySaveData
-
Get a list of all colonies.
- getColonies() - Method in class com.minecolonies.api.colony.savedata.ServerColonySaveData
- getColonies(CommandContext<CommandSourceStack>, String) - Static method in class com.minecolonies.core.commands.arguments.MultiColonyIdArgument
-
Resolve the actual argument value into a list of colonies.
- getColonies(Level) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get all colonies in this world.
- getColonies(Level) - Method in class com.minecolonies.core.colony.ColonyManager
- getColoniesAbandonedSince(int) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get all colonies in all worlds.
- getColoniesAbandonedSince(int) - Method in class com.minecolonies.core.colony.ColonyManager
- getColony() - Method in interface com.minecolonies.api.colony.buildings.ICommonBuilding
-
Get the colony from a building.
- getColony() - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
- getColony() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Get the colony view the module belongs to.
- getColony() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Gets the ColonyView that this building belongs to.
- getColony() - Method in interface com.minecolonies.api.colony.ICitizen
-
Returns the visitor's colony
- getColony() - Method in interface com.minecolonies.api.colony.ICitizenDataView
- getColony() - Method in interface com.minecolonies.api.colony.IColonyRelated
-
Gets the colony this entity belongs to
- getColony() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Get the Colony that this Job is associated with (shortcut for getAssignedCitizen().getColonyByPosFromWorld()).
- getColony() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Get the colony from the manager.
- getColony() - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
The colony this manager manages the requests for.
- getColony() - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Get the colony where this work order has been made.
- getColony() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the related colony or view
- getColony() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
-
Unsafe colony getter, doesn't run registration.
- getColony() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Getter for the colony.
- getColony() - Method in class com.minecolonies.api.eventbus.events.colony.AbstractColonyModEvent
-
Gets the colony related to the event.
- getColony() - Method in class com.minecolonies.api.eventbus.events.colony.ColonyViewUpdatedModEvent
- getColony() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Get the colony matching the quest.
- getColony() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Returns the colony of the tile entity.
- getColony() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getColony() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Gets the ColonyView that this building belongs to.
- getColony() - Method in class com.minecolonies.core.colony.CitizenData
- getColony() - Method in class com.minecolonies.core.colony.CitizenDataView
- getColony() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
Get the assigned colony.
- getColony() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getColony() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getColony() - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- getColony() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
The colony this manager manages the requests for.
- getColony() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
The colony this manager manages the requests for.
- getColony() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getColony() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getColony() - Method in class com.minecolonies.core.colony.workorders.WorkManager
- getColony() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
- getColony() - Method in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
Gets the colony reference of the managed animal.
- getColony() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- getColony() - Method in interface com.minecolonies.core.entity.mobs.IAnimalColonyHandler
-
Getter for the colony.
- getColony() - Method in class com.minecolonies.core.quests.QuestInstance
- getColony() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Returns the colony of the tile entity.
- getColony(int) - Method in interface com.minecolonies.api.colony.savedata.IServerColonySaveData
-
Get a colony with a certain id.
- getColony(int) - Method in class com.minecolonies.api.colony.savedata.ServerColonySaveData
- getColony(CommandContext<CommandSourceStack>, String) - Static method in class com.minecolonies.core.commands.arguments.ColonyIdArgument
-
Resolve the actual argument value into a colony.
- getColony(ItemStack) - Method in class com.minecolonies.core.items.AbstractItemScroll
-
Deprecated, for removal: This API element is subject to removal in a future version.use inline
- getColonyByDimension(int, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get Colony by UUID.
- getColonyByDimension(int, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- getColonyByPosFromDim(ResourceKey<Level>, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get colony that contains a given coordinate from dimension.
- getColonyByPosFromDim(ResourceKey<Level>, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- getColonyByPosFromWorld(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get colony that contains a given coordinate from world.
- getColonyByPosFromWorld(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- getColonyByWorld(int, Level) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get Colony by UUID.
- getColonyByWorld(int, Level) - Method in class com.minecolonies.core.colony.ColonyManager
- getColonyDiplomacyStatus(int) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Get colony diplomacy status by id.
- getColonyDiplomacyStatus(int) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- getColonyDistance() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Get distance to colony.
- getColonyEventDescriptionRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getColonyEventDescriptionRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getColonyEventDescriptionRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getColonyEventRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getColonyEventRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getColonyEventRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getColonyEvents() - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView
-
Gets a list if colony events.
- getColonyEvents() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall.View
- getColonyFlag() - Method in interface com.minecolonies.api.colony.IColony
-
Returns this colony's banner patterns, as a List
- getColonyFlag() - Method in class com.minecolonies.core.colony.Colony
-
Getter for the colony flag patterns
- getColonyFlag() - Method in class com.minecolonies.core.colony.ColonyView
-
Getter for the pattern list of the colony flag
- getColonyId() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the colony id of the citizen.
- getColonyId() - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Get the colony associated with this managed animal.
- getColonyId() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
-
Getter for the colony id.
- getColonyId() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Returns the colony ID.
- getColonyId() - Method in class com.minecolonies.core.colony.CitizenDataView
- getColonyId() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
Getter for the colony id.
- getColonyId() - Method in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
Getter for the colony id.
- getColonyId() - Method in interface com.minecolonies.core.entity.mobs.IAnimalColonyHandler
-
Getter for the colony id.
- getColonyId() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
- getColonyId() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Returns the colony ID.
- getColonyId() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Get colony id from sign, like to copy it on another sign.
- getColonyId(CommandContext<CommandSourceStack>, String) - Static method in class com.minecolonies.core.commands.arguments.ColonyIdArgument
-
Resolve the actual argument value into a colony id.
- getColonyIdAccessor() - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Get the accessor for the colony ID.
- getColonyIdAccessor() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Gets the accessor for the colony ID of this entity.
- getColonyIds(CommandContext<CommandSourceStack>, String) - Static method in class com.minecolonies.core.commands.arguments.MultiColonyIdArgument
-
Resolve the actual argument value into a list of colony ids.
- GetColonyInfoMessage - Class in com.minecolonies.core.network.messages.server
-
Message for asking the server for some colony info before creation.
- GetColonyInfoMessage(BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.GetColonyInfoMessage
- GetColonyInfoMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.GetColonyInfoMessage
- getColonyJob() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenJobHandler
-
Gets the job of the entity.
- getColonyJob() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenJobHandler
-
Gets the job of the entity.
- getColonyJob(Class<J>) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenJobHandler
-
Get the job of the citizen.
- getColonyJob(Class<J>) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenJobHandler
-
Get the job of the citizen.
- getColonyManager() - Method in class com.minecolonies.api.eventbus.events.ColonyManagerLoadedModEvent
-
Get the colony manager instance.
- getColonyManager() - Method in class com.minecolonies.api.eventbus.events.ColonyManagerUnloadedModEvent
-
Get the colony manager instance.
- getColonyManager() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getColonyManager() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getColonyManager() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getColonyName() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Obtain the colony name.
- getColonyOrRegister() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
-
Getter for the colony.
- getColonyOrRegister() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
Getter for the colony.
- getColonyPrestige() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get the colony prestige.
- getColonyPrestige() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getColonyRaidLevel() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
calculates the colonies raid level
- getColonyRaidLevel() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
-
Takes a colony and spits out that colony's RaidLevel.
- getColonyTag() - Method in interface com.minecolonies.api.colony.IColony
- getColonyTag() - Method in class com.minecolonies.core.colony.Colony
-
Get the NBT tag of the colony.
- getColonyTag() - Method in class com.minecolonies.core.colony.ColonyView
- getColonyView() - Method in class com.minecolonies.core.colony.jobs.views.DefaultJobView
-
Get the colony view this job belongs to.
- getColonyView(int, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get IColonyView by ID.
- getColonyView(int, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- getColonyView(ItemStack) - Method in class com.minecolonies.core.items.AbstractItemScroll
-
Deprecated, for removal: This API element is subject to removal in a future version.use inline
- getColonyView(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Gets the colony view aat the given position
- getColonyView(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
-
Get Colony that contains a given (x, y, z).
- getColonyViews(Level) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get all colony views in this world known to the current player.
- getColonyViews(Level) - Method in class com.minecolonies.core.colony.ColonyManager
- getColor() - Method in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
- getCombatCooldown() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Returns the current combat cooldown of the animal.
- getCombatCooldown() - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalDataView
-
Gets the combat cooldown of the animal.
- getCombatCooldown() - Method in class com.minecolonies.core.colony.AnimalData
-
Returns the current combat cooldown of the horse.
- getCombatCooldown() - Method in class com.minecolonies.core.colony.AnimalDataView
-
Gets the combat cooldown of the animal.
- getCombatCooldown() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Returns the current combat cooldown of the horse.
- getCombatMovementSpeed() - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
-
Get combat speed
- getCombatMovementSpeed() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
-
Get combat speed
- getCombatMovementSpeed() - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
-
Get combat speed
- getCombatPartner(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
-
Get the citizen of the combat partner or null if not existing or available.
- getCombatResearch(Collection<AbstractResearchProvider.Research>) - Method in class com.minecolonies.core.generation.defaults.DefaultResearchProvider
- getCombatStatus() - Method in class com.minecolonies.core.entity.ai.workers.guard.CavalryCombatAI
-
Get the icon to display when in combat.
- getCombatStatus() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
-
Gets the visible status of the guard when in combat.
- getCombatTracker() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getCombsFromHive(BlockPos, Level, int) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Get comps from a hive at the given position
- getCombsFromHive(BlockPos, Level, int) - Method in interface com.minecolonies.api.compatibility.resourcefulbees.IBeehiveCompat
-
Get comps from a hive at the given position
- getCombsFromHive(BlockPos, Level, int) - Method in class com.minecolonies.api.compatibility.resourcefulbees.ResourcefulBeesCompat
- getCommonBuildingManager() - Method in interface com.minecolonies.api.colony.IColony
- getCommonBuildingManager() - Method in class com.minecolonies.core.colony.Colony
- getCommonBuildingManager() - Method in class com.minecolonies.core.colony.ColonyView
- getCompareProperties() - Method in class com.minecolonies.api.util.BlockStateStorage
-
Gets the list of the properties this storage uses to compare storages.
- getCompatibilityManager() - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get an instance of the compatibilityManager.
- getCompatibilityManager() - Method in class com.minecolonies.core.colony.ColonyManager
- getCompletedList() - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Get the list of all finished researches
- getCompletedList() - Method in class com.minecolonies.core.research.LocalResearchTree
- getCompletedRequestsByCitizen() - Method in interface com.minecolonies.api.colony.requestsystem.data.IRequestSystemBuildingDataStore
- getCompletedRequestsByCitizen() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore
- getCompletedRequestsOfCitizenOrBuilding(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Get completed requests for citizen or building (citizen independent, so if data is null)
- getCompletedRequestsOfCitizenOrBuilding(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getCompletedRequestsOfCitizenOrBuilding(ICitizenData, Predicate<IRequest<?>>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Get a list of closed requests from the building that are filtered by a predicate for citizen or building (null citizen).
- getCompletedRequestsOfType(ICitizenData, TypeToken<R>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- getCompletedRequestsOfType(ICitizenData, TypeToken<R>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getCompletedRequestsOfTypeFiltered(ICitizenData, TypeToken<R>, Predicate<IRequest<? extends R>>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- getCompletedRequestsOfTypeFiltered(ICitizenData, TypeToken<R>, Predicate<IRequest<? extends R>>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getCompletionMessageID() - Method in enum class com.minecolonies.api.colony.workorders.WorkOrderType
-
Translation constant for the message type
- getComplimentary() - Method in enum class com.minecolonies.api.entity.citizen.Skill
-
The complimentary skill that levels up with the skill.
- getComponents() - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- getCompostInputs() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getCompostInputs() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Just the possible composting inputs, for item filters.
- getConditional() - Method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer.LootDrop
-
If true, there are special conditions on whether this will drop or not.
- getConfig() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getConfig() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getConfig() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getConfig() - Static method in class com.minecolonies.core.MineColonies
-
Get the config handler.
- getConnectionEvents() - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Get the list of connection events.
- getConnectionEvents() - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- getConnectionManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the connection manager of the colony.
- getConnectionManager() - Method in class com.minecolonies.core.colony.Colony
- getConnectionManager() - Method in class com.minecolonies.core.colony.ColonyView
- getConnections(BlockGetter, BlockPos, Direction, boolean) - Static method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- getContainedFromItemHandler(List<ItemStack>, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Searches a given itemhandler for the stacks given and returns the list that is contained in the itemhandler
- getContainerClass() - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateBrewingTeachingTransferHandler
- getContainerClass() - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateCraftingTeachingTransferHandler
- getContainerClass() - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateSmeltingTeachingTransferHandler
- getContainers() - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
-
Get all containers which belong to the building (including hutblock).
- getContainers() - Method in interface com.minecolonies.api.colony.buildings.ICommonBuilding
-
Get the BlockPos of the Containers.
- getContainers() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- getContainers() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Returns the Container List
- getContent() - Method in interface com.minecolonies.api.quests.ITriggerReturnData
-
Get the actual content of the return data.
- getContent() - Method in class com.minecolonies.core.quests.triggers.BooleanTriggerReturnData
- getContent() - Method in class com.minecolonies.core.quests.triggers.CitizenTriggerReturnData
- getCopyAsList() - Method in class com.minecolonies.core.colony.ColonyList
-
Copy all of the colonies to a List.
- getCopyOfCompostRecipes() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getCopyOfCompostRecipes() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a copy of the list of compost recipes.
- getCopyOfPlantables() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getCopyOfPlantables() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a copy of the list of plantables.
- getCopyOfSaplings() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getCopyOfSaplings() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a copy of the list of saplings.
- getCorners() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Get all the corners of the building based on the schematic.
- getCorners() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getCorners() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox
- getCorners() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.Stash
- getCorrectDOItem(ItemStack, BlockState, boolean) - Static method in class com.minecolonies.core.placementhandlers.DoBlockPlacementHandler
-
Calculate the correct DO item.
- getCorrectHarvestLevelForBlock(BlockState) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Get the correct havestlevel for a certain block.
- getCost() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Getter of the cost of the node.
- getCostList() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Get the cost list from the research.
- getCostList() - Method in class com.minecolonies.core.research.GlobalResearch
- getCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- getCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
-
Get the count to fulfill.
- getCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- getCount() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IDeliverable
-
Method called to get the amount of items that need to be in the stack.
- getCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Method called to get the amount of items that need to be in the stack.
- getCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- getCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- getCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
- getCount() - Method in class com.minecolonies.core.colony.requestable.SmeltableOre
- getCount(ItemStorage) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Check if a similar/same item as the stack is in the inventory.
- getCount(ItemStorage) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getCount(ItemStack, boolean, boolean) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Check if a similar/same item as the stack is in the inventory.
- getCount(ItemStack, boolean, boolean) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getCounterAdded() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Get the added index
- getCountFromBuilding(IBuilding, ItemStorage) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Count the number of items a building has.
- getCountFromBuilding(IBuilding, List<ItemStorage>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Count the number of items of different types a building has.
- getCountFromBuilding(IBuilding, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Count the number of items a building has.
- getCountFromBuildingWithLimit(IBuilding, Predicate<ItemStack>, Function<ItemStack, Integer>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Count the number of items a building has.
- getCraftCounter() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Get the current craft counter.
- getCraftedResults() - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
-
Get the queue of CraftedResults This queue is not immutable and OK to modify
- getCrafter() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the name of the crafter this recipe applies to
- getCraftingJob() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Gets the crafting job associated with this building type.
- getCraftingJob() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getCraftingJob() - Method in class com.minecolonies.core.colony.buildings.modules.SimpleCraftingModule
- getCraftingLuck(AbstractEntityCitizen) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Get luck to use during fulFillRecipe
- getCraftingLuck(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getCraftingModuleForRecipe(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Get the right module for the recipe.
- getCraftingStatName() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Returns the name of the crafting stat that is used in the building's statistics.
- getCraftingStatName() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkChef
-
Returns the name of the crafting stat that is used in the building's statistics.
- getCraftingStatName() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkEnchanter
-
Returns the name of the crafting stat used in the building's statistics.
- getCraftingTool(AbstractEntityCitizen) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Get tool to use during fulFillRecipe
- getCraftingTool(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getCraftingTool(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.OreBreakingModule
- getCraftingTools() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the tools (leave behind in grid)
- getCraftingTools() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getCraftingToolsAndSecondaryOutputs() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the tools and Secondary Output (leave behind in grid)
- getCraftingToolsAndSecondaryOutputs() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getCraftingTypeRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getCraftingTypeRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getCraftingTypeRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getCraftSpeedSkill() - Method in class com.minecolonies.core.colony.buildings.modules.CraftingWorkerBuildingModule
-
Get the skill that improves the crafting speed.
- getCreativeTab(ItemStorage) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getCreativeTab(ItemStorage) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get the creative tab for a stack.
- getCreativeTabKey(ItemStorage) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getCreativeTabKey(ItemStorage) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get the creative tab key as int associated.
- getCrops() - Static method in class com.minecolonies.api.blocks.ModBlocks
- getCropSourceLootTable(ResourceLocation) - Static method in class com.minecolonies.core.generation.defaults.DefaultCropsLootProvider
-
Generate the loot table key for the crop source block sub-table.
- getCureString() - Method in record class com.minecolonies.core.datalistener.model.Disease
-
Get the cure string containing all items required for the cure.
- getCurrentAnimalCount() - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Get the current number of managed animals.
- getCurrentAnimalCount() - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Get the current number of managed animals, might be bigger then
invalid reference
#getMaxCitizens() - getCurrentBuildingPosition() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Get the current block being placed/removed.
- getCurrentCitizenCount() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Get the current amount of citizens, might be bigger then
ICitizenManager.getMaxCitizens() - getCurrentCitizenCount() - Method in class com.minecolonies.core.colony.managers.CitizenManager
-
Get the current amount of citizens, might be bigger then
CitizenManager.getMaxCitizens() - getCurrentColony() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityPlantationField
-
The colony this field is located in.
- getCurrentColony() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityScarecrow
-
The colony this field is located in.
- getCurrentColony() - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyBorderMapping
-
Report the colony that the current player is in, if any.
- getCurrentColony() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getCurrentColony() - Method in class com.minecolonies.core.tileentities.TileEntityScarecrow
- getCurrentDailyQuantity() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
-
Get the current daily quantity.
- getCurrentDailyQuantity() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter
-
Get the current daily quantity.
- getCurrentExtension() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Getter of the current building extension.
- getCurrentIndex() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IStringSetting
-
Get the current index of the setting.
- getCurrentIndex() - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- getCurrentLevel() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the current level of the structure of the work order.
- getCurrentLevel() - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Returns the current level.
- getCurrentLevel() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getCurrentLevel() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getCurrentlyBeingReassignedRequest() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.retrying.IRetryingRequestResolver
-
Method to get the token of the request that is currently being reassigned
- getCurrentlyBeingReassignedRequest() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getCurrentMana() - Method in class com.minecolonies.core.colony.jobs.JobResearch
-
Get the current mana filling.
- getCurrentObjectiveInstance() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Get the objective data of the current objective.
- getCurrentObjectiveInstance() - Method in class com.minecolonies.core.quests.QuestInstance
- getCurrentPatrolPoint() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Get the current patrol point
- getCurrentPlants() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModuleView
-
Getter of the worked plants.
- getCurrentProxy() - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Getter for the current proxy.
- getCurrentProxy() - Method in class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
- getCurrentReassignmentAttempt() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.retrying.IRetryingRequestResolver
-
The current attempt to be reassigned.
- getCurrentReassignmentAttempt() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getCurrentStage() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
-
Get the current stage status.
- getCurrentTask() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Returns the
IRequestof the current Task. - getCurrentTask() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Returns the
IRequestof the current Task. - getCurrentVersion() - Method in interface com.minecolonies.api.colony.requestsystem.management.IUpdateHandler
- getCurrentVersion() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.UpdateHandler
- getCurrentVersion() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getCurrentVersion() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getCurrentWorkingPosition() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Get the current working position for the worker.
- getCurrentWorkOrderLevel() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Get the current work order level.
- getCurrentWorkOrderLevel() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Get the current work order level.
- getCustomers() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook.View
-
Get the set of customers from the dining hall.
- getCustomName() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Getter for the custom name of a building.
- getCustomName() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Getter for the custom building name.
- getCustomName() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Getter for the custom name of a building.
- getCustomName() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Getter for the custom building name.
- getCustomName() - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- getCustomParentName() - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- getCustomRecipeKey() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Gets the unique key for recipes intended for this crafting module in the CustomRecipeManager.
- getCustomRecipeKey() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getCustomTexture() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get custom texture uuid.
- getCustomTexture() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the custom texture of the citizen.
- getCustomTexture() - Method in class com.minecolonies.core.colony.CitizenData
- getCustomTexture() - Method in class com.minecolonies.core.colony.CitizenDataView
- getCustomTexture() - Method in class com.minecolonies.core.colony.VisitorDataView
- getCustomTextureUUID() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get UUID of the custom texture.
- getCustomTextureUUID() - Method in class com.minecolonies.core.colony.CitizenDataView
- getDamage() - Method in class com.minecolonies.core.items.ItemSpear
-
Gets the base damage of the spear.
- getDamage(ItemStack) - Static method in class com.minecolonies.api.compatibility.tinkers.TinkersToolHelper
-
Calculate the actual attack damage of the tinkers weapon.
- getDamageSource() - Method in class com.minecolonies.api.eventbus.events.colony.citizens.CitizenDiedModEvent
-
The damage source that caused the citizen to die.
- getDamageValue() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Getter for the damage value.
- getDataPath(ResourceKey<Level>) - Method in class com.minecolonies.core.compatibility.journeymap.Journeymap
-
Gets the folder where additional map data should be stored.
- getDataStore() - Method in class com.minecolonies.core.colony.jobs.views.CrafterJobView
-
Getter for the data store which belongs to this job.
- getDataStore() - Method in class com.minecolonies.core.colony.jobs.views.DmanJobView
-
Getter for the data store which belongs to this job.
- getDataStoreManager() - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Get the data store manager.
- getDataStoreManager() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getDataStoreManager() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- getDay() - Method in interface com.minecolonies.api.colony.IColony
-
Get the current day of the colony.
- getDay() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
-
Get the pickup day.
- getDay() - Method in class com.minecolonies.core.colony.Colony
- getDay() - Method in class com.minecolonies.core.colony.ColonyView
- getDays() - Method in class com.minecolonies.api.entity.citizen.happiness.ExpirationBasedHappinessModifier
- getDays() - Method in interface com.minecolonies.api.entity.citizen.happiness.ITimeBasedHappinessModifier
-
Get the days this is active.
- getDays() - Method in class com.minecolonies.api.entity.citizen.happiness.TimeBasedHappinessModifier
- getDeathCause() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
-
Gets the cause of the citizen death.
- getDeathMessage() - Method in class com.minecolonies.core.entity.citizen.CitizenCombatTracker
- getDeathpoints(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getDeathSound() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- getDeathSound() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- getDebugAddedIndex() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Getter of the added counter.
- getDebugWatchers() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Gets the tracking players
- getDeceasedCitizens() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenMournHandler
-
Gets a set with all the recently deceased citizens.
- getDeceasedCitizens() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
- getDefault() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IStringSetting
-
Get the default value.
- getDefault() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting
-
Get the default value.
- getDefault() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BoolSetting
-
Get the default value.
- getDefault() - Method in class com.minecolonies.core.colony.buildings.modules.settings.IntSetting
-
Get the default value.
- getDefault() - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- getDefaultAttributes() - Static method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Get the default attributes with their values.
- getDefaultAttributes() - Static method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Get the default attributes with their values.
- getDefaultAttributes() - Static method in class com.minecolonies.core.entity.mobs.EntityMercenary
-
Get the default attributes with their values.
- getDefaultDeliveryPriority(boolean) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
-
Gets the priority given to deliveries.
- getDefaultHitGroundSoundEvent() - Method in class com.minecolonies.core.entity.other.SpearEntity
- getDelays() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getDeliveries() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method to get the ItemStacks used for the delivery.
- getDeliveries() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- getDeliveries() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.DeliveryRequest
- getDeliveries() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PickupRequest
- getDepth() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Get the depth in the research tree.
- getDepth() - Method in interface com.minecolonies.api.research.ILocalResearch
-
Getter for the research depth.
- getDepth() - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
- getDepth() - Method in class com.minecolonies.core.research.GlobalResearch
- getDepth() - Method in class com.minecolonies.core.research.LocalResearch
- getDepthLimit(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Returns the depth limit.
- getDesc() - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- getDesc() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Get the lang string for the title.
- getDesc() - Method in interface com.minecolonies.api.research.IResearchRequirement
-
Get a human-readable description of the requirement, or a translation key.
- getDesc() - Method in class com.minecolonies.api.research.requirements.BuildingAlternatesResearchRequirement
- getDesc() - Method in class com.minecolonies.api.research.requirements.BuildingResearchRequirement
- getDesc() - Method in class com.minecolonies.api.research.requirements.ResearchResearchRequirement
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingStatisticsModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ColonyConnectionModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EnchanterStationsModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ExpeditionLogModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.GraveyardManagementModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerGuardAssignModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerLevelManagementModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinimumStockModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.RequestTaskModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.RestaurantMenuModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.SettingsModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ToolModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.UniversityResearchModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WarehouseOptionsModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- getDesc() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkOrderListModuleView
- getDescription() - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
-
Getter for the display description of the list.
- getDescriptionId() - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- getDestination() - Method in interface com.minecolonies.core.entity.pathfinding.pathjobs.IDestinationPathJob
-
Return the destination
- getDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobEscapeWater
- getDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
- getDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
- getDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
- getDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveTowards
- getDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobPathway
- getDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRaiderPathing
- getDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
- getDestroyProgress(BlockState, Player, BlockGetter, BlockPos) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- getDestroyProgress(BlockState, Player, BlockGetter, BlockPos) - Method in class com.minecolonies.core.blocks.huts.BlockHutTownHall
- getDestroyProgress(BlockState, Player, BlockGetter, BlockPos) - Method in class com.minecolonies.core.blocks.huts.BlockPostBox
-
Deprecated.
- getDestroyProgress(BlockState, Player, BlockGetter, BlockPos) - Method in class com.minecolonies.core.blocks.huts.BlockStash
-
Deprecated.
- getDestroySpeed(ItemStack, BlockState) - Method in class com.minecolonies.core.items.ItemScepterLumberjack
- getDialogueTree() - Method in interface com.minecolonies.api.quests.IDialogueObjectiveTemplate
-
Getter for the dialogue tree.
- getDialogueTree() - Method in class com.minecolonies.core.quests.objectives.DeliveryObjectiveTemplateTemplate
- getDialogueTree() - Method in class com.minecolonies.core.quests.objectives.DialogueObjectiveTemplateTemplate
-
Getter for the dialogue tree.
- getDifficulty() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Get the mobs difficulty
- getDifficulty() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- getDimension() - Method in interface com.minecolonies.api.colony.IColony
-
Get the colony dimension.
- getDimension() - Method in interface com.minecolonies.api.colony.IColonyView
-
Returns the dimension ID of the view.
- getDimension() - Method in interface com.minecolonies.api.colony.requestsystem.location.ILocation
-
Method to get the dimension of the location.
- getDimension() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityPlantationField
-
Get the dimension this plantation field is placed in.
- getDimension() - Method in class com.minecolonies.core.colony.Colony
-
Returns the dimension ID.
- getDimension() - Method in class com.minecolonies.core.colony.ColonyView
-
Returns the dimension ID of the view.
- getDimension() - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation
-
Method to get the dimension of the location.
- getDimension() - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation
-
Method to get the dimension of the location.
- getDimension() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getDimensionMaxHeight(DimensionType) - Static method in class com.minecolonies.api.util.WorldUtil
-
Returns a dimensions max height
- getDimensionMinHeight(DimensionType) - Static method in class com.minecolonies.api.util.WorldUtil
-
Returns a dimension min height
- getDirectlyConnectedColonies() - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Get all directly connected colonies.
- getDirectlyConnectedColonies() - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- getDirectSignal(BlockPos, Direction) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getDisease() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
Get the current disease, if any.
- getDisease() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- getDisease(ResourceLocation) - Static method in class com.minecolonies.core.datalistener.DiseasesListener
-
Get a specific disease by id.
- getDiseaseModifier() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Personal citizen disease modifier.
- getDiseaseModifier() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Disease modifier of the job.
- getDiseaseModifier() - Method in class com.minecolonies.core.colony.CitizenData
- getDiseaseModifier() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getDiseaseModifier() - Method in class com.minecolonies.core.colony.jobs.JobComposter
- getDiseaseModifier() - Method in class com.minecolonies.core.colony.jobs.JobCrusher
- getDiseaseModifier() - Method in class com.minecolonies.core.colony.jobs.JobHealer
- getDiseaseModifier() - Method in class com.minecolonies.core.colony.jobs.JobMiner
- getDiseaseModifier() - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
- getDiseaseModifier() - Method in class com.minecolonies.core.colony.jobs.JobQuarrier
- getDiseaseModifier() - Method in class com.minecolonies.core.colony.jobs.JobSwineHerder
- getDiseaseModifier(double) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler
-
Disease modifier based on the food values.
- getDiseaseModifier(double) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
- getDiseases() - Static method in class com.minecolonies.core.datalistener.DiseasesListener
-
Get a collection of all possible diseases.
- getDismountLocationForPassenger(LivingEntity) - Method in class com.minecolonies.core.entity.other.SittingEntity
- getDisplay(int) - Method in class com.minecolonies.core.research.ResearchEffectCategory
-
Gets the relative strength of the effect for a given level of effect compared to the strength of the previous level.
- getDisplayArmor(EquipmentSlot) - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get Armor in slot of citizen data view.
- getDisplayArmor(EquipmentSlot) - Method in class com.minecolonies.core.colony.CitizenDataView
- getDisplayCount() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IStackBasedTask
-
Get the request related count.
- getDisplayCount() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- getDisplayCount() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.DeliveryRequest
- getDisplayIcon() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method used to get a ResourceLocation that is displayed instead of the
IRequest.getDisplayStacks(), whenIRequest.getDisplayStacks()returns an empty list. - getDisplayIcon() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- getDisplayIcon() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- getDisplayIcon() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.DeliveryRequest
- getDisplayIcon() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PickupRequest
- getDisplayIconFile() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- getDisplayIconFile() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PrivateCraftingRequest
- getDisplayIconFile() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PublicCraftingRequest
- getDisplayName() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the name of the work order, provides the custom name or the work order name when no custom name is given
- getDisplayName() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getDisplayName() - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry
-
Get the display name of the equipment type
- getDisplayName() - Method in class com.minecolonies.api.inventory.container.ContainerCitizenInventory
-
Getter for the display name.
- getDisplayName() - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Get the formatted TextComponent that will be used for the sender's username in chat.
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Gets the raids display name
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
Gets the raids display name
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- getDisplayName() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
- getDisplayName() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Get the name of the work order, provides the custom name or the work order name when no custom name is given
- getDisplayName() - Method in class com.minecolonies.core.colony.workorders.view.WorkOrderBuildingView
- getDisplayName() - Method in class com.minecolonies.core.colony.workorders.view.WorkOrderDecorationView
- getDisplayName() - Method in class com.minecolonies.core.colony.workorders.view.WorkOrderMinerView
- getDisplayName() - Method in class com.minecolonies.core.colony.workorders.view.WorkOrderPlantationFieldView
- getDisplayName() - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- getDisplayName() - Method in class com.minecolonies.core.placementhandlers.main.SuppliesHandler
- getDisplayName() - Method in class com.minecolonies.core.placementhandlers.main.SurvivalHandler
- getDisplayName() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- getDisplayName() - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- getDisplayName() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getDisplayPrefix() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IStackBasedTask
-
Get a display prefix component.
- getDisplayPrefix() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- getDisplayPrefix() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.DeliveryRequest
- getDisplayStacks() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method used to get a List of ItemStacks that represents the stack.
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.BurnableRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.DeliveryRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.FoodRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemStackListRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemStackRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemTagRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.MinStackRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PickupRequest
- getDisplayStacks() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.SmeltAbleOreRequest
- getDisplayText() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
- getDisplayText() - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
-
Get the text to render on the button, defaults to the stored index value.
- getDistance(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Gets the actual distance in blocks between two positions
- getDistance2D(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
X+Z Distance between two BlockPos.
- getDistanceSquared(BlockPos) - Method in interface com.minecolonies.api.colony.IColonyView
- getDistanceSquared(BlockPos) - Method in class com.minecolonies.core.colony.Colony
- getDistanceSquared(BlockPos) - Method in class com.minecolonies.core.colony.ColonyView
- getDistanceSquared(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Squared distance between two BlockPos.
- getDistanceSquared(BlockPos) - Method in interface com.minecolonies.api.colony.IColony
-
Returns the squared (x, z) distance to the center.
- getDistanceSquared2D(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
2D Squared distance between two BlockPos.
- getDoubleSupplier() - Method in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry.HappinessFunctionEntry
-
Get the double supplier.
- getDroppedFrom() - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
-
Get the blocks that this crop drops from.
- getDrops() - Method in class com.minecolonies.core.compatibility.jei.FishermanRecipeCategory.FishingRecipe
- getDrops(BlockState, LootParams.Builder) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- getDrops(BlockState, LootParams.Builder) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- getDropsForDynamicLeaf(LevelAccessor, BlockPos, BlockState, int, Block) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Returns drops of a dynamic seed as List
- getDropsForLeaf(LevelAccessor, BlockPos, BlockState, int, Block) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
-
Returns drops of a dynamic seed as List
- getDropsForLeaf(LevelAccessor, BlockPos, BlockState, int, Block) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
-
Get the list of Drops from a Dynamic leaf
- getDurability(ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
get the Durability of the stack.
- getDurabilityInProvider(IItemHandlerCapProvider, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the sum of the durability of occurrences in the
ICapabilityProvider. - getDuration() - Method in class com.minecolonies.core.client.render.worldevent.highlightmanager.CitizenRenderData
- getDuration() - Method in interface com.minecolonies.core.client.render.worldevent.highlightmanager.IHighlightRenderData
-
Get the duration of the highlight.
- getDuration() - Method in class com.minecolonies.core.client.render.worldevent.highlightmanager.TimedBoxRenderData
- getDyeColor(ItemStack) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getDyeColor(ItemStack) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Try to work out what dye needs to be used to produce the given color.
- getDynamicTreeBreakAction(Level, BlockPos, ItemStack, BlockPos) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Creates a runnable to harvest/break a dynamic tree
- getEastNodeCenter() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Calculates the next Node east.
- getEdibles(int) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getEdibles(int) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a set of all edibles for citizens.
- getEffect() - Method in interface com.minecolonies.api.research.IResearchEffect
-
Get the absolute effect of the research.
- getEffect() - Method in class com.minecolonies.core.research.GlobalResearchEffect
- getEffectiveSkillLevel(int) - Static method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Apply a early bonus curve to a skill level note: This adjusts the range from 0-99 to be 1-100
- getEffects() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Get the effect of the research.
- getEffects() - Method in class com.minecolonies.core.research.GlobalResearch
- getEffectsForResearch(ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Get an effect id for a particular research
- getEffectsForResearch(ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearchTree
- getEffectStrength(ResourceLocation) - Method in interface com.minecolonies.api.research.IResearchEffectManager
-
Get the research effect strength for a given ResearchEffect type, or zero, if no matching effect is present.
- getEffectStrength(ResourceLocation) - Method in class com.minecolonies.core.research.ResearchEffectManager
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobCanSee
-
Calculate the distance to the target.
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
-
Calculate the distance to the target.
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
-
Calculate the distance to the target.
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Calculates a score for potential points where the path may end given no destination By default the heuristic for the closest node is used
- getEndNodeScore(MNode) - Method in interface com.minecolonies.core.entity.pathfinding.pathjobs.ISearchPathJob
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindTree
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindWater
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobPathway
- getEndNodeScore(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobWalkRandomEdge
- getEndRestriction() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- getEndRestriction() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack.View
- getEndY(VoxelShape, double) - Static method in class com.minecolonies.api.util.ShapeUtil
-
Get the end y of a voxelshape.
- getEntities() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEntitySpawnEvent
-
The list of entities related to this event
- getEntities() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- getEntities() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- getEntitiesFromID(Level, List<Integer>) - Static method in class com.minecolonies.api.util.EntityUtils
-
Returns a list of loaded entities whose id's match the ones provided.
- getEntitiesWithinBuilding(Level, Class<? extends T>, IBuilding, Predicate<? super T>) - Static method in class com.minecolonies.api.util.WorldUtil
-
Get all entities within a building.
- getEntity() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Gets the entity
- getEntity() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Gets the entity
- getEntity() - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
- getEntity() - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTableEntry
-
Get the target entity
- getEntity() - Method in interface com.minecolonies.api.entity.pathfinding.IPathJob
- getEntity() - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Getter for the entity accociated with the proxy.
- getEntity() - Method in class com.minecolonies.api.inventory.container.ContainerCitizenInventory
-
Get the entity of this container.
- getEntity() - Method in class com.minecolonies.core.colony.CitizenData
-
Return the entity instance of the citizen data.
- getEntity() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Returns the entity itself.
- getEntity() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- getEntity() - Method in class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
-
Getter for the entity accociated with the proxy.
- getEntityAiTargetTasksForMobs(AbstractEntityMinecoloniesMonster) - Method in interface com.minecolonies.api.entity.mobs.registry.IMobAIRegistry
-
Method to get the AI target tasks registered for a given mob.
- getEntityAiTargetTasksForMobs(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.entity.mobs.registry.MobAIRegistry
- getEntityAiTasksForMobs(AbstractEntityMinecoloniesMonster) - Method in interface com.minecolonies.api.entity.mobs.registry.IMobAIRegistry
-
Method to get the AI tasks registered for a given mob.
- getEntityAiTasksForMobs(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.entity.mobs.registry.MobAIRegistry
- getEntityCollisions(Entity, AABB) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getEntityId() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Entity Id getter.
- getEntityId() - Method in class com.minecolonies.core.colony.CitizenDataView
- getEntityStateController() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Get the entities state controller
- getEntries() - Method in class com.minecolonies.core.datalistener.BaseDataListener
-
Get all entries for this listener.
- getEntry() - Method in interface com.minecolonies.api.colony.jobs.IJobView
-
Getter for the job entry of the job.
- getEntry() - Method in class com.minecolonies.core.colony.jobs.views.DefaultJobView
- getEquipment() - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Reports the list of equipment currently in use on this expedition.
- getEquipmentType() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
-
Returns the equipment type that is requested.
- getEquipmentType() - Method in class com.minecolonies.core.colony.jobs.guard.JobMarksman
- getEquipmentType() - Method in class com.minecolonies.core.colony.jobs.guard.JobRanger
-
Equipment type of this guard.
- getEquipmentTypeRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getEquipmentTypeRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getEquipmentTypeRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getEventBus() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getEventBus() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getEventBus() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getEventByID(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Gets an event by its id.
- getEventByID(int) - Method in class com.minecolonies.core.colony.managers.EventManager
-
Gets an event by its ID
- getEventDescriptionManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the event description manager of the colony.
- getEventDescriptionManager() - Method in class com.minecolonies.core.colony.Colony
- getEventDescriptionManager() - Method in class com.minecolonies.core.colony.ColonyView
- getEventDescriptions() - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventDescriptionManager
-
Returns the current list of colony events.
- getEventDescriptions() - Method in class com.minecolonies.core.colony.managers.EventDescriptionManager
- getEventHandler() - Method in class com.minecolonies.core.colony.Colony
-
Get the event handler assigned to the colony.
- getEventId() - Method in class com.minecolonies.api.eventbus.events.AbstractModEvent
- getEventId() - Method in interface com.minecolonies.api.eventbus.IModEvent
-
The unique id for this event.
- getEventID() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- getEventManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the event manager of the colony.
- getEventManager() - Method in class com.minecolonies.core.colony.Colony
- getEventManager() - Method in class com.minecolonies.core.colony.ColonyView
- getEventPos() - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IColonyEventDescription
-
Returns the position at which this event occurred.
- getEventPos() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- getEventPos() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
- getEvents() - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Returns the full event Map
- getEvents() - Method in class com.minecolonies.core.colony.managers.EventManager
- getEventType() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicEvent
-
Get the Eventtype
- getEventType() - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingEvent
-
Get the type of this event
- getEventType() - Method in interface com.minecolonies.api.entity.ai.statemachine.transitions.IStateMachineEvent
-
Get the event type of the transition
- getEventTypeId() - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IColonyEventDescription
-
Gets this event types registry id.
- getEventTypeId() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingBuiltEvent
- getEventTypeId() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingDeconstructedEvent
- getEventTypeId() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingRepairedEvent
- getEventTypeId() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingUpgradedEvent
- getEventTypeId() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenBornEvent
- getEventTypeId() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
- getEventTypeId() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenGrownUpEvent
- getEventTypeId() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenSpawnedEvent
- getEventTypeId() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.VisitorSpawnedEvent
- getEventTypeID() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
The event type's id
- getEventTypeID() - Method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- getEventTypeID() - Method in class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
- getEventTypeID() - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- getEventTypeID() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
- getEventTypeID() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
- getEventTypeID() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
- getEventTypeID() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- getEventTypeID() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
- getExceptionTimer() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
The current exception timer
- getExcludedResearchIds() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the IDs of research after which this recipe is no longer valid.
- getExclusionList() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- getExecutor() - Static method in class com.minecolonies.core.entity.pathfinding.Pathfinding
-
Creates a new thread pool for pathfinding jobs
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Can be overridden in implementations to return the exact building type the worker expects.
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIConcreteMixer
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkAlchemist
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkBaker
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkBlacksmith
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkChef
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkCrusher
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkDyer
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkFletcher
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkGlassblower
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkMechanic
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSawmill
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSifter
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSmelter
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkStonemason
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkStoneSmeltery
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.education.EntityAIStudy
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkPupil
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkResearcher
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkTeacher
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.guard.training.EntityAIArcherTraining
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.guard.training.EntityAICombatTraining
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkBeekeeper
-
Can be overridden in implementations to return the exact building type the worker expects.
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkComposter
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFisherman
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFlorist
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkChickenHerder
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkRabbitHerder
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkShepherd
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkSwineHerder
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkDeliveryman
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkEnchanter
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkHealer
- getExpectedBuildingClass() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkUndertaker
- getExpectedExtensionType() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Get the class type which is expected for the building extensions to have.
- getExpectedExtensionType() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModule
- getExpectedExtensionType() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModule
- getExpectedStock() - Method in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
-
Get the max stock in stacks per menu item.
- getExperience() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler.SkillData
- getExtendedCount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Get an extended count that can be overriden.
- getExtendedCount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAIRequestSmelter
- getExtendedCount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIConcreteMixer
- getExtendedCount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkAlchemist
- getExtension() - Method in interface com.minecolonies.api.colony.buildingextensions.modules.IBuildingExtensionModule
-
Get the building extension of the module.
- getExtension() - Method in class com.minecolonies.core.colony.buildingextensions.modules.AbstractBuildingExtensionModule
- getExtensionModuleProducers() - Method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry
-
Get all building extension module producers.
- getExternalCitizens() - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
-
Gets the assigned visitor ids
- getExtraCost(BlockPos) - Static method in class com.minecolonies.core.entity.pathfinding.RecentTargetCache
-
Get the extra cost associated with ending a path at this blockpos
- getExtraItemsNeeded() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Get the extra items needed for this job.
- getExtraItemsNeeded() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
- getExtraToolsNeeded() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Get the extra tools needed for this job.
- getExtraToolsNeeded() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkShepherd
- getExtraToolsNeeded() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Get the extra tools needed for this job.
- getFacing(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Calculate in which direction a pos is facing.
- getFactor(ICitizenData) - Method in class com.minecolonies.api.entity.citizen.happiness.AbstractHappinessModifier
- getFactor(ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.happiness.IHappinessModifier
-
Get the factor of the happiness.
- getFactor(ICitizenData) - Method in class com.minecolonies.api.entity.citizen.happiness.ExpirationBasedHappinessModifier
- getFactor(ICitizenData) - Method in class com.minecolonies.api.entity.citizen.happiness.TimeBasedHappinessModifier
- getFactoryController() - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method used to get the FactoryController of the RequestManager.
- getFactoryController() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method used to get the FactoryController of the RequestManager.
- getFactoryController() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method used to get the FactoryController of the RequestManager.
- getFactoryForInput(TypeToken<? extends Input>) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to get a factory for a given input class.
- getFactoryForInput(TypeToken<? extends INPUT>) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- getFactoryForInput(String) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to get a factory for a given input class name.
- getFactoryForIO(TypeToken<? extends Input>, TypeToken<? extends Output>) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method to get a factory for a given combination of input and output types.
- getFactoryForIO(TypeToken<? extends INPUT>, TypeToken<? extends OUTPUT>) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- getFactoryForOutput(short) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to get a factory for a given Output class name.
- getFactoryForOutput(TypeToken<? extends Output>) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to get a factory for a given output class.
- getFactoryForOutput(TypeToken<? extends OUTPUT>) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- getFactoryForOutput(String) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to get a factory for a given Output class name.
- getFactoryForSerializationId(short) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to get a factory for a given output class.
- getFactoryForSerializationId(short) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- getFactoryInputType() - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactory
-
Used to determine which type this can produce.
- getFactoryInputType() - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.IntegerFactory
- getFactoryInputType() - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory
- getFactoryInputType() - Method in class com.minecolonies.api.colony.requestsystem.token.InitializedTokenFactory
- getFactoryInputType() - Method in class com.minecolonies.api.colony.requestsystem.token.RandomSeededTokenFactory
- getFactoryInputType() - Method in class com.minecolonies.api.colony.requestsystem.token.StandardTokenFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractBoolSettingFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractIntSettingFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractStringSettingsFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BlockSettingFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.RecipeSettingFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.crafting.ImmutableItemStorageFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.crafting.ItemStorageFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.crafting.RecipeStorageFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requesters.factories.BuildingBasedRequesterFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.AbstractCraftingRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.BurnableRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.DeliveryRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.FoodRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackListRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemTagRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.MinimumStackRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PickupRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.SmeltableOreRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ToolRequestFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.BuildingRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.DeliveryRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PickupRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingProductionResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingProductionResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardPlayerRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardRetryingRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StationRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseConcreteRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseRequestResolverFactory
- getFactoryInputType() - Method in class com.minecolonies.core.research.GlobalResearchFactory
- getFactoryInputType() - Method in class com.minecolonies.core.research.LocalResearchFactory
- getFactoryOutputType() - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactory
-
Method to get the type this factory can produce.
- getFactoryOutputType() - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.IntegerFactory
- getFactoryOutputType() - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory
- getFactoryOutputType() - Method in class com.minecolonies.api.colony.requestsystem.token.AbstractTokenFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BeekeeperCollectionSettingsFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BlockSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BoolSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BuilderModeSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.CrafterRecipeSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.DynamicTreesSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardFollowModeSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardPatrolModeSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardTaskSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.IntSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.RecipeSettingFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.StringSettingsFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.StringWithDescSettingsFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.crafting.ImmutableItemStorageFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.crafting.ItemStorageFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.crafting.RecipeStorageFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requesters.factories.BuildingBasedRequesterFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.AbstractCraftingRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.BurnableRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.DeliveryRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.FoodRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackListRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemTagRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.MinimumStackRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PickupRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.SmeltableOreRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ToolRequestFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.BuildingRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.DeliveryRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PickupRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingProductionResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingProductionResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardPlayerRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardRetryingRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StationRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseConcreteRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseRequestResolverFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.research.GlobalResearchFactory
- getFactoryOutputType() - Method in class com.minecolonies.core.research.LocalResearchFactory
- getFakePlayer() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Obtains a fake player class which can be used inside the AI logic to utilize in requests that require a player instance when none is available.
- getFemaleModel() - Method in interface com.minecolonies.api.client.render.modeltype.IModelType
-
Get the female model for this model type
- getFemaleModel() - Method in class com.minecolonies.api.client.render.modeltype.SimpleModelType
- getFermentTime() - Method in class com.minecolonies.api.crafting.CompostRecipe
-
The number of ticks that this recipe should take to ferment into compost.
- getFields() - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Getter of all fields that are either free, or taken by the current building.
- getFieldsInColony() - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Obtains the list of fields from the colony.
- getFieldsInColony() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModuleView
- getFieldsInColony() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModuleView
- getFieldSize() - Method in class com.minecolonies.core.tileentities.TileEntityScarecrow
-
Field size.
- getFieldStage() - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
-
Get the current stage the field is in.
- getFieldTag() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Get the field tag property.
- getFieldTag() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- getFieldWarningTooltip(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Get a warning text component for the specific field whenever this field cannot be assigned for any reason.
- getFieldWarningTooltip(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModuleView
- getFieldWarningTooltip(IBuildingExtension) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModuleView
- getFileName() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the file name of the structure.
- getFilteredPlayers(Predicate<Rank>) - Method in class com.minecolonies.core.colony.permissions.Permissions
- getFilteredPlayers(Predicate<Rank>) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getFilteredPlayers(Predicate<Rank>) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- getFinishedQuests() - Method in interface com.minecolonies.api.quests.IQuestManager
-
Get the list of completed quests in the colony.
- getFinishedQuests() - Method in class com.minecolonies.core.quests.QuestManager
- getFirstBuildingMatching(Predicate<B>) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Get the first building matching the conditions.
- getFirstCitizen() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
-
Get the first citizen assigned to this module.
- getFirstFulfillableRecipe(Predicate<ItemStack>, int, boolean) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Get a fullfillable recipe to execute.
- getFirstFulfillableRecipe(Predicate<ItemStack>, int, boolean) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getFirstFulfillableRecipe(Predicate<ItemStack>, int, boolean) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.CraftingModule
- getFirstLocationFromTag(String) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
-
Gets the list of tags, and finds the first location registered there.
- getFirstMatch(List<ItemStack>, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Gets the first matching itemstack from a list
- getFirstModuleOccurance(Class<T2>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Deprecated.switch to
IModuleContainer.getModule(Class) - getFirstOpenSlotFromItemHandler(IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the first open slot in the
IItemHandler. - getFirstOpenSlotFromProvider(IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the first open slot in the
ICapabilityProvider. - getFirstOpenSlotFromProviderForSide(IItemHandlerCapProvider, Direction) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the first open slot in the
ICapabilityProvider, for a givenDirection. - getFirstRecipe(Predicate<ItemStack>) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Check if is the worker has the knowledge to craft something.
- getFirstRecipe(Predicate<ItemStack>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getFirstRecipe(Predicate<ItemStack>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.CraftingModule
- getFirstRecipe(ItemStack) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Get the first recipe where the output matches this stack.
- getFirstRecipe(ItemStack) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getFirstSlotOfItemHandlerContainingEquipment(IItemHandler, EquipmentTypeEntry, int, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns a slot number if an
IItemHandlercontains given equipment type. - getFirstSmeltingRecipeByResult(ItemStorage) - Method in interface com.minecolonies.api.compatibility.IFurnaceRecipes
-
Get the first smelting recipe by result for a certain itemStorage.
- getFirstSmeltingRecipeByResult(ItemStorage) - Method in class com.minecolonies.core.util.FurnaceRecipes
- getFlag() - Method in enum class com.minecolonies.api.colony.permissions.Action
- getFloor(BlockPos, Level) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Calculates the floor level.
- getFloor(BlockPos.MutableBlockPos, int, Level) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Calculates the floor level.
- getFlowerDropAtPos(ServerLevel, BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFlorist
-
Retrieves the item registry name of the first flower drop at the specified position.
- getFlowerToGrow() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
-
Get a random flower to grow at the moment.
- getFluidState(BlockPos) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting.SingleStateBlockGetter
- getFluidState(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.world.CachingBlockLookup
- getFluidState(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getFluidState(BlockState) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- getFluidState(BlockState) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- getFluidState(BlockState) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- getFluidsToRemove() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Getter for the blocks to be removed in fluids_remove.
- getFollowupRequestForCompletion(IRequestManager, IRequest<? extends PrivateCrafting>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingProductionResolver
- getFollowupRequestForCompletion(IRequestManager, IRequest<? extends PublicCrafting>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
- getFollowupRequestForCompletion(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- getFollowupRequestForCompletion(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- getFollowupRequestForCompletion(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingRequestResolver
- getFollowupRequestForCompletion(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
- getFollowupRequestForCompletion(IRequestManager, IRequest<? extends IRetryable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getFollowupRequestForCompletion(IRequestManager, IRequest<? extends R>) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
- getFollowupRequestForCompletion(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- getFood() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getFood() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a set of all food items.
- getFoodFactor(ICitizenData) - Static method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
-
Get the food happiness modifier from the citizen.
- getFoodHappinessStats() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler
-
Get the food happiness stats
- getFoodHappinessStats() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
- getFoodTier(ItemStack) - Static method in class com.minecolonies.api.util.FoodUtils
-
Calculate the food tier from the food item.
- getFoodValue(ItemStack, AbstractEntityCitizen) - Static method in class com.minecolonies.api.util.FoodUtils
-
Calculate the actual food value for a citizen consuming a given food.
- getFoodValue(ItemStack, FoodProperties, double) - Static method in class com.minecolonies.api.util.FoodUtils
-
Calculate the actual food value for a citizen consuming a given food.
- getForId(int) - Static method in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
-
Gets the fitting status for the ID
- getFortuneOf(ItemStack, Level) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Calculates the fortune level this tool has.
- getFreeBlocks() - Method in interface com.minecolonies.api.colony.IColonyView
-
Get a copy of the freeBlocks list.
- getFreeBlocks() - Method in class com.minecolonies.core.colony.Colony
-
Get a copy of the freeBlocks list.
- getFreeBlocks() - Method in class com.minecolonies.core.colony.ColonyView
-
Get a copy of the freeBlocks list.
- getFreeExtensions() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Returns list of free building extensions.
- getFreePositions() - Method in interface com.minecolonies.api.colony.IColonyView
-
Get a copy of the freePositions list.
- getFreePositions() - Method in class com.minecolonies.core.colony.Colony
-
Get a copy of the freePositions list.
- getFreePositions() - Method in class com.minecolonies.core.colony.ColonyView
-
Get a copy of the freePositions list.
- getFreeSitPosition() - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
-
Gets a free sitting position
- getFreeSlots() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Get the amount of free slots in the inventory.
- getFreeSlots() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getFrom(ResourceLocation) - Method in interface com.minecolonies.api.colony.guardtype.registry.IGuardTypeDataManager
- getFrom(ResourceLocation) - Method in class com.minecolonies.core.colony.buildings.registry.GuardTypeDataManager
- getFuel() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getFuel() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a set of all fuel items.
- getFurnaceRecipes() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getFurnaceRecipes() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Gets the furnace recipe storage
- getFurnaceRecipes() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getFurnaceRecipes() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getFurnaceRecipes() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getFurnaces() - Method in class com.minecolonies.core.colony.buildings.modules.FurnaceUserModule
-
Return a list of furnaces assigned to this hut.
- getFurthestCorner(BlockPos, BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Get the furthest corner from a pos.
- getGlobalResearchTree() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getGlobalResearchTree() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getGlobalResearchTree() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getGraveData() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityGrave
-
Get the graveData of the saved citizen
- getGraveManager() - Method in interface com.minecolonies.api.colony.IColony
- getGraveManager() - Method in class com.minecolonies.core.colony.Colony
-
Get the graveManager of the colony.
- getGraveManager() - Method in class com.minecolonies.core.colony.ColonyView
- getGravePositions() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
-
Get the set of grave positions.
- getGraves() - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Returns a map with all graves within the colony.
- getGraves() - Method in class com.minecolonies.core.colony.buildings.moduleviews.GraveyardManagementModuleView
-
Getter of the graves list.
- getGraves() - Method in class com.minecolonies.core.colony.GraveManagerView
- getGraves() - Method in class com.minecolonies.core.colony.managers.GraveManager
-
Returns a map with all graves within the colony.
- getGraveToWorkOn() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
-
Retrieves a random grave to work on for the undertaker.
- getGreenFromRange(double) - Static method in class com.minecolonies.core.client.gui.map.WindowColonyMap.MapDecoration
-
Returns the green component of a color based on the percentage of building capacity used.
- getGridSize() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getGridSize() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets the required size of the crafting grid, 1-3.
- getGridSize() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the grid size.
- getGridSize() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getGroundHeight(MNode, int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Get the height of the ground at the given x,z coordinate, within 1 step of y.
- getGroundHeight(MNode, int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRaiderPathing
- getGuardBuilding(Level, BlockPos) - Static method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Fetches the (server-side) buildings for the guard tower at a specific position.
- getGuardBuildingView(Level, BlockPos) - Static method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Fetches the (client-side) View for the guard tower at a specific position.
- getGuardFactor(IColony) - Static method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
-
Get the guard security happiness modifier from the colony.
- getGuardPos(AbstractEntityCitizen) - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Get the position the guard should guard.
- getGuardPos(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- getGuardPos(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getGuards() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards.View
-
Getter for the list of residents.
- getGuards() - Method in class com.minecolonies.core.colony.pvp.AttackingPlayer
-
Getter for a copy of the guard list.
- getGuardTowerLocations(ItemStack) - Static method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Deprecated, for removal: This API element is subject to removal in a future version.use inline
- getGuardTowerViews(ItemStack, Level) - Static method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Fetches the (client-side) Views of the guard towers rallied by the banner.
- getGuardTypeDataManager() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getGuardTypeDataManager() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getGuardTypeDataManager() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getGuardTypeRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getGuardTypeRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getGuardTypeRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getGuiClickableAreas(WindowBrewingstandCrafting, double, double) - Method in class com.minecolonies.core.compatibility.jei.transfer.BrewingCraftingGuiHandler
- getGuiClickableAreas(WindowCrafting, double, double) - Method in class com.minecolonies.core.compatibility.jei.transfer.CraftingGuiHandler
- getGuiClickableAreas(WindowFurnaceCrafting, double, double) - Method in class com.minecolonies.core.compatibility.jei.transfer.FurnaceCraftingGuiHandler
- getHandlerProducer() - Method in class com.minecolonies.api.crafting.registry.RecipeTypeEntry
-
The producer for the
AbstractRecipeType. - getHandlers() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Get all handlers associated with this building.
- getHandlers() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Get all handlers accociated with this building.
- getHandlers() - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
- getHandlers() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getHappiness() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Gets the current Happiness value for the citizen
- getHappiness() - Method in class com.minecolonies.core.colony.CitizenDataView
- getHappiness(IColony, ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenHappinessHandler
-
Get the computed happiness of the citizen.
- getHappiness(IColony, ICitizenData) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
- getHappinessFunctionRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getHappinessFunctionRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getHappinessFunctionRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getHappinessHandler() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
The citizen happiness handler.
- getHappinessHandler() - Method in class com.minecolonies.core.colony.CitizenDataView
- getHappinessTypeRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getHappinessTypeRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getHappinessTypeRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getHarvestTypes() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
Get what materials the beekeeper should harvest.
- getHealth() - Method in interface com.minecolonies.api.colony.ICitizenDataView
- getHealth() - Method in class com.minecolonies.core.colony.CitizenDataView
- getHealthBasedOnRaidLevel(int) - Static method in class com.minecolonies.api.entity.mobs.RaiderMobUtils
-
Sets the entity's health based on the raidLevel
- getHeight() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting.SingleStateBlockGetter
- getHeight() - Method in class com.minecolonies.core.entity.pathfinding.world.CachingBlockLookup
- getHeight(Heightmap.Types, int, int) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getHeightmapPos(Heightmap.Types, BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getHeldItem() - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- getHeldItem(InteractionHand) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Returns the item that is currently being held by citizen.
- getHeldItemSlot(InteractionHand) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Gets slot that hold item that is being held by citizen.
- getHerdingJob() - Method in class com.minecolonies.core.colony.buildings.modules.AnimalHerdingModule
-
Gets the herding job associated with this module.
- getHeuristic() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Getter of the heuristic.
- getHidden() - Method in interface com.minecolonies.api.research.IGlobalResearchBranch
-
Get if the branch should be hidden, even from the selection list, until at least one research is eligible to begin.
- getHidden() - Method in class com.minecolonies.core.research.GlobalResearchBranch
- getHidingRequirementDesc(ResourceLocation) - Method in class com.minecolonies.core.client.gui.modules.building.UniversityModuleWindow
-
Gets a list describing what requirements must be met to make at least one primary research for a branch visible.
- getHiringMode() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Get the current hiring mode of this building.
- getHiringMode() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
Get the hiring mode.
- getHiringMode() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Get the hiring mode of the module.
- getHiringMode() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- getHiringMode() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- getHiringMode() - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
- getHiringMode() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- getHiringMode() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- getHiringMode() - Method in class com.minecolonies.core.colony.buildings.views.LivingBuildingView
-
Get the hiring mode.
- getHistory() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
- getHistory() - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Get the state transition history for display
- getHives() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
Get the hives/nests positions that belong to this beekeper
- getHives() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper.View
- getHomeBuilding() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Gets the home building of the animal.
- getHomeBuilding() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Returns the home building of the citizen.
- getHomeBuilding() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the entities home building.
- getHomeBuilding() - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalDataView
-
Gets the block position of the animal's home building.
- getHomeBuilding() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
- getHomeBuilding() - Method in class com.minecolonies.core.colony.AnimalData
-
Get the home building of the animal.
- getHomeBuilding() - Method in class com.minecolonies.core.colony.AnimalDataView
-
Gets the home building of the animal.
- getHomeBuilding() - Method in class com.minecolonies.core.colony.CitizenData
- getHomeBuilding() - Method in class com.minecolonies.core.colony.CitizenDataView
- getHomeBuilding() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
- getHomePosition() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get the home position of the citizen.
- getHomePosition() - Method in class com.minecolonies.core.colony.CitizenData
- getHookedEntity() - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- getHoursTime(int) - Method in interface com.minecolonies.api.research.IGlobalResearchBranch
-
Get the base progress time requirements for non-instant research on the branch.
- getHoursTime(int) - Method in class com.minecolonies.core.research.GlobalResearchBranch
- getHouseWithSpareBed() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get a house with a spare bed.
- getHouseWithSpareBed() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getHoverWarningForLevel() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Get lang key of pre-upgrade warning for building level.
- getHoverWarningForLevel() - Method in class com.minecolonies.core.colony.buildings.views.LivingBuildingView
- getHurtSound(DamageSource) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- getHurtSound(DamageSource) - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- getHutName() - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
-
Method to return the name of the block.
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutAlchemist
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutArchery
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutBaker
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutBarracks
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutBarracksTower
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutBeekeeper
-
Method to return the name of the block.
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutBlacksmith
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutBuilder
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutChickenHerder
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutCitizen
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutCombatAcademy
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutComposter
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutConcreteMixer
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutCook
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutCowboy
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutCrusher
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutDeliveryman
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutDyer
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutEnchanter
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutFarmer
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutFisherman
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutFletcher
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutFlorist
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutGateHouse
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutGlassblower
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutGraveyard
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutGuardTower
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutHospital
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutKitchen
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutLibrary
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutLumberjack
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutMechanic
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutMiner
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutMysticalSite
-
Method to return the name of the block.
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutNetherWorker
-
Method to return the name of the block.
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutPlantation
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutRabbitHutch
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutSawmill
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutSchool
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutShepherd
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutSifter
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutSmeltery
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutStable
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutStonemason
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutStoneSmeltery
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutSwineHerder
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutTavern
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutTownHall
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutUniversity
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockHutWareHouse
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockPostBox
- getHutName() - Method in class com.minecolonies.core.blocks.huts.BlockStash
- getHutName() - Method in class com.minecolonies.core.blocks.huts.LargeQuarry
- getHutName() - Method in class com.minecolonies.core.blocks.huts.MediumQuarry
- getHutName() - Method in class com.minecolonies.core.blocks.huts.SimpleQuarry
- getHuts() - Static method in class com.minecolonies.api.blocks.ModBlocks
- getIColonies(Level) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get all colonies in this world.
- getIColonies(Level) - Method in class com.minecolonies.core.colony.ColonyManager
- getIColony(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Side neutral method to get colony.
- getIColony(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- getIColonyByOwner(Level, UUID) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Side neutral method to get colony.
- getIColonyByOwner(Level, UUID) - Method in class com.minecolonies.core.colony.ColonyManager
- getIColonyByOwner(Level, Player) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Side neutral method to get colony.
- getIColonyByOwner(Level, Player) - Method in class com.minecolonies.core.colony.ColonyManager
- getIcon() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Deprecated.
- getIcon() - Method in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
-
Returns the Icon to use
- getIcon() - Method in class com.minecolonies.core.compatibility.jei.CropRecipeCategory
- getIconResourceLocation() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Get the resource location of the icon for the module view.
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingStatisticsModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ColonyConnectionModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EnchanterStationsModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ExpeditionLogModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.GraveyardManagementModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerGuardAssignModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerLevelManagementModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinimumStockModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.RequestTaskModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.RestaurantMenuModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.SettingsModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ToolModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.UniversityResearchModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WarehouseOptionsModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- getIconResourceLocation() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkOrderListModuleView
- getId() - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Get the unique extension id.
- getId() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Deprecated.
- getId() - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModule
-
Get the unique id of this module.
- getId() - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModuleView
-
Get the unique id of this group (used to sync with server side).
- getId() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModule
-
Get the unique id of this module.
- getId() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModuleView
-
Get the unique id of this group (used to sync with server side).
- getId() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Get the animal data ID.
- getId() - Method in interface com.minecolonies.api.colony.ICitizen
-
Returns the id of the citizen.
- getId() - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Get the id.
- getId() - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalDataView
-
Get the id of the animal.
- getId() - Method in class com.minecolonies.api.colony.permissions.PermissionEvent
-
The UUID of the player causing the event.
- getId() - Method in class com.minecolonies.api.colony.permissions.Rank
-
Get the id of the rank
- getId() - Method in interface com.minecolonies.api.colony.requestsystem.data.IDataStore
-
Method to get the
ITokenused to identify thisIDataStore. - getId() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
The unique token representing the request outside of the management system.
- getId() - Method in interface com.minecolonies.api.colony.requestsystem.requester.IRequester
-
Method to get the ID of a given requester.
- getId() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolverProvider
-
Unique token identifying this provider inside the request management system.
- getId() - Method in class com.minecolonies.api.crafting.AbstractRecipeType
-
Get the ID of this type
- getId() - Method in class com.minecolonies.api.crafting.ClassicRecipe
- getId() - Method in class com.minecolonies.api.crafting.MultiOutputRecipe
- getId() - Method in class com.minecolonies.api.entity.citizen.happiness.AbstractHappinessModifier
- getId() - Method in interface com.minecolonies.api.entity.citizen.happiness.IHappinessModifier
-
Get the unique happiness id.
- getId() - Method in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
-
Returns the id
- getId() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Get the quest id of the quest.
- getId() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Getter of the id of the research.
- getId() - Method in interface com.minecolonies.api.research.ILocalResearch
-
Getter of the id of the research.
- getId() - Method in interface com.minecolonies.api.research.IResearchEffect
-
Getter for the ID of the effect.
- getId() - Method in enum class com.minecolonies.api.sounds.EventType
-
Get the id.
- getId() - Method in class com.minecolonies.core.colony.AnimalData
-
Get the unique ID of this animal.
- getId() - Method in class com.minecolonies.core.colony.AnimalDataView
-
Returns the id of the animal data view.
- getId() - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- getId() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getId() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Brewing
-
Get a string identifier to this.
- getId() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Crafting
-
Get a string identifier to this.
- getId() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Custom
-
Get a string identifier to this.
- getId() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Domum
- getId() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
Deprecated.
- getId() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Smelting
-
Get a string identifier to this.
- getId() - Method in class com.minecolonies.core.colony.buildings.modules.EntityListModule
- getId() - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Reports the id of the citizen who is on this expedition, if any.
- getId() - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- getId() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Deprecated.
- getId() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- getId() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- getId() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getId() - Method in class com.minecolonies.core.colony.CitizenData
- getId() - Method in class com.minecolonies.core.colony.CitizenDataView
- getId() - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- getId() - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
- getId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore
- getId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore
- getId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore
- getId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore
- getId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore
- getId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore
- getId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore
- getId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore
- getId() - Method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- getId() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
The unique token representing the request outside of the management system.
- getId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractRequestResolver
- getId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- getId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getId() - Method in class com.minecolonies.core.compatibility.jei.FishermanRecipeCategory.FishingRecipe
- getId() - Method in class com.minecolonies.core.entity.ai.workers.util.Patient
-
Get the citizen id of the patient.
- getId() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage.ColonyInfo
- getId() - Method in class com.minecolonies.core.placementhandlers.main.SuppliesHandler
- getId() - Method in class com.minecolonies.core.placementhandlers.main.SurvivalHandler
- getId() - Method in class com.minecolonies.core.quests.QuestInstance
- getId() - Method in class com.minecolonies.core.research.GlobalResearch
- getId() - Method in class com.minecolonies.core.research.GlobalResearchEffect
- getId() - Method in class com.minecolonies.core.research.LocalResearch
- getId() - Method in class com.minecolonies.core.research.ResearchEffectCategory
-
Gets the unique identifier of the effect.
- getID() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Returns the
BlockPosof the current object, also used as ID. - getID() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Gets the id for this building.
- getID() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
Returns this events ID.
- getID() - Method in interface com.minecolonies.api.colony.IColony
-
returns this colonies unique id.
- getID() - Method in interface com.minecolonies.api.colony.IColonyView
-
Returns the ID of the view.
- getID() - Method in class com.minecolonies.api.colony.permissions.ColonyPlayer
- getID() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the ID of the work order.
- getID() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getID() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Gets the id for this building.
- getID() - Method in class com.minecolonies.core.colony.Colony
-
Returns the ID of the colony.
- getID() - Method in class com.minecolonies.core.colony.ColonyView
-
Returns the ID of the view.
- getID() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- getID() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- getID() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getID() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getID() - Method in interface com.minecolonies.core.quests.sideeffects.IQuestSideEffect
-
Gets the quest effects ID
- getID() - Method in class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- getIdentifier() - Method in interface com.minecolonies.api.colony.requestsystem.token.IToken
-
The identifier used to represent a request.
- getIdentifier() - Method in class com.minecolonies.api.colony.requestsystem.token.StandardToken
-
The identifier used to represent a request.
- getIdentities() - Method in interface com.minecolonies.api.colony.requestsystem.data.IIdentitiesDataStore
-
Method to get the identities stored in this
IIdentitiesDataStore - getIdentities() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore
- getIdentities() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore
- getIdleSeverity(boolean) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Get the days before complaining or demanding solution for being idle
- getIdleSeverity(boolean) - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
- getImage(Random) - Method in enum class com.minecolonies.core.client.gui.modules.TabsWindowModule.TabImageSide
-
Get a random image for this given side.
- getImmutableFlowers() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getImmutableFlowers() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a copy of the list of flowers.
- getImportantColonyPlayers() - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Returns the global subscribers.
- getImportantColonyPlayers() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
-
Returns the list of online global subscribers of the colony.
- getImportantMessageEntityPlayers() - Method in interface com.minecolonies.api.colony.IColony
-
Returns a set of players receiving important messages for the colony.
- getImportantMessageEntityPlayers() - Method in class com.minecolonies.core.colony.Colony
- getImportantMessageEntityPlayers() - Method in class com.minecolonies.core.colony.ColonyView
- getInactiveDays() - Method in class com.minecolonies.core.colony.FieldDataModifier
-
Call to get the number of days the field has be inactive.
- getInactiveReason() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Get the reason why this setting is inactive.
- getInactiveReason() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
- getInactiveReason() - Method in class com.minecolonies.core.colony.buildings.modules.settings.CrafterRecipeSetting
- getInactivityLimit() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Get the time limit in seconds after which the job considers itself inactive.
- getInactivityLimit() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
- getIndex(BlockState) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- getInDimensionLocation() - Method in interface com.minecolonies.api.colony.requestsystem.location.ILocation
-
Method to get the location in the dimension
- getInDimensionLocation() - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation
-
Method to get the location in the dimension
- getInDimensionLocation() - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation
-
Method to get the location in the dimension
- getIndirectlyConnectedColonies() - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Get all indirectly connected colonies.
- getIndirectlyConnectedColonies() - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- getIngredients() - Method in class com.minecolonies.api.crafting.CompostRecipe
-
Gets the list of ingredients for this recipe; there will only be one, but it is a multi-alternative stack and includes the specific count of items that are required.
- getIngredientValidator() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Gets a predicate for recipe ingredients that are explicitly allowed or banned at this building.
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.moduleviews.DOCraftingModuleView
-
Gets the ingredient validator for this module.
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker.SmeltingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBlacksmith.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.SmeltingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher.DOCraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower.DOCraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower.SmeltingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen.SmeltingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMechanic.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMechanic.DOCraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill.DOCraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason.CraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason.DOCraftingModule
- getIngredientValidator() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStoneSmeltery.SmeltingModule
- getIngredientValidatorBasedOnTags(String) - Static method in class com.minecolonies.api.util.CraftingUtils
-
Generates an
OptionalPredicatethat reports whether a particular stack is allowed, banned, or undecided when used as a crafting ingredient by the specified job, based on the associated tags. - getIngredientValidatorBasedOnTags(String, boolean) - Static method in class com.minecolonies.api.util.CraftingUtils
-
Generates an
OptionalPredicatethat reports whether a particular stack is allowed, banned, or undecided when used as a crafting ingredient by the specified job, based on the associated tags. - getInProgressQuests() - Method in interface com.minecolonies.api.quests.IQuestManager
-
Get the list of in progress quests in the colony.
- getInProgressQuests() - Method in class com.minecolonies.core.quests.QuestManager
- getInput() - Method in class com.minecolonies.api.crafting.CompostRecipe
-
Get the input ingredient for this recipe (this is multiple alternative item types).
- getInput() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the list of input items.
- getInput() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getInputs() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getInputs() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets the input ingredient lists of this recipe.
- getInputs() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Gets the input items for this recipe
- getInquiry() - Method in class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
- getInquiry() - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
The inquiry of the GUI to the player.
- getInquiry() - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- getInquiry(Player) - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
The inquiry of the GUI to the player.
- getInstance() - Static method in interface com.minecolonies.api.client.render.modeltype.registry.IModelTypeRegistry
-
Gets the current instance of the model type registry.
- getInstance() - Static method in interface com.minecolonies.api.colony.buildings.registry.IBuildingDataManager
- getInstance() - Static method in interface com.minecolonies.api.colony.buildings.registry.IBuildingRegistry
- getInstance() - Static method in interface com.minecolonies.api.colony.guardtype.registry.IGuardTypeDataManager
- getInstance() - Static method in interface com.minecolonies.api.colony.guardtype.registry.IGuardTypeRegistry
- getInstance() - Static method in interface com.minecolonies.api.colony.ICitizenDataManager
- getInstance() - Static method in interface com.minecolonies.api.colony.IColonyManager
- getInstance() - Static method in interface com.minecolonies.api.colony.interactionhandling.registry.IInteractionResponseHandlerDataManager
- getInstance() - Static method in interface com.minecolonies.api.colony.jobs.registry.IJobDataManager
- getInstance() - Static method in interface com.minecolonies.api.colony.jobs.registry.IJobRegistry
- getInstance() - Static method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
-
Method to get the current instance of the StandardFactoryController
- getInstance() - Static method in interface com.minecolonies.api.entity.mobs.registry.IMobAIRegistry
- getInstance() - Static method in interface com.minecolonies.api.entity.pathfinding.registry.IPathNavigateRegistry
- getInstance() - Static method in interface com.minecolonies.api.IMinecoloniesAPI
- getInstance() - Static method in class com.minecolonies.api.MinecoloniesAPIProxy
- getInstance() - Static method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Get an instance of this Tree.
- getInstance() - Static method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Get the singleton instance of this class
- getInstance() - Static method in interface com.minecolonies.core.colony.interactionhandling.registry.IInteractionResponseHandlerRegistry
- getInstance() - Static method in class com.minecolonies.core.compatibility.journeymap.Journeymap
-
Gets the current instance.
- getInteractionIcon() - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Gets the icon to render for this interaction
- getInteractionIcon() - Method in class com.minecolonies.core.colony.interactionhandling.QuestDeliveryInteraction
- getInteractionIcon() - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- getInteractionIcon() - Method in class com.minecolonies.core.colony.interactionhandling.RecruitmentInteraction
- getInteractionResponseHandlerDataManager() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getInteractionResponseHandlerDataManager() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getInteractionResponseHandlerDataManager() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getInteractionResponseHandlerRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getInteractionResponseHandlerRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getInteractionResponseHandlerRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getIntermediate() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getIntermediate() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets the 'intermediate' block required for crafting, in the same sense as IRecipeStorage.
- getIntermediate() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the required intermediate for the recipe.
- getIntermediate() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getIntermediate() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
What is the intermediate block for this recipe?
- getInv() - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Get the craft matrix inv.
- getInvBasedVariant(boolean) - Method in enum class com.minecolonies.api.blocks.types.RackType
- getInventory() - Method in interface com.minecolonies.api.colony.ICitizen
-
Get the inventory of the citizen.
- getInventory() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
- getInventory() - Method in class com.minecolonies.core.colony.CitizenData
- getInventory() - Method in class com.minecolonies.core.colony.CitizenDataView
- getInventory() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Calculate the citizens inventory.
- getInventory() - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- getInventoryAsListFromProviderForSide(IItemHandlerCapProvider, Direction) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns an
IItemHandleras list of item stacks. - getInventoryCitizen() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Return this citizens inventory.
- getInventoryCitizen() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Return this citizens inventory.
- getInventoryCitizen() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
-
Return this citizens inventory.
- getInvertedEffectiveSkillLevel(int) - Static method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Returns the inverted skill level, to use in chance based calcs
- getItem() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Get the item the module uses.
- getItem() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Getter for the stack.
- getItem() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- getItem(ResourceLocation) - Static method in class com.minecolonies.api.util.TagUtils
-
Get a tag for items.
- getItemBySlot(EquipmentSlot) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getItemCount(Predicate<ItemStack>) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
- getItemCount(Predicate<ItemStack>) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getItemCountInInventory(Item) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenInventoryHandler
-
Returns the amount of a certain item in the inventory.
- getItemCountInInventory(Item) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenInventoryHandler
-
Returns the amount of a certain item in the inventory.
- getItemCountInInventory(Block) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenInventoryHandler
-
Returns the amount of a certain block in the inventory.
- getItemCountInInventory(Block) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenInventoryHandler
-
Returns the amount of a certain block in the inventory.
- getItemCountInItemHandler(IItemHandler, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of occurrences in the
IItemHandler. - getItemCountInItemHandler(IItemHandler, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of occurrences in the
IItemHandler. - getItemCountInItemHandler(IItemHandler, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of occurrences in the
IItemHandler. - getItemCountInItemHandlers(Collection<IItemHandler>, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
- getItemCountInProvider(IItemHandlerCapProvider, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of occurrences in the
ICapabilityProvider. - getItemCountInProvider(IItemHandlerCapProvider, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of occurrences in the
ICapabilityProvider. - getItemCountInProvider(IItemHandlerCapProvider, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of occurrences in the
ICapabilityProvider. - getItemCountInProviderForSide(IItemHandlerCapProvider, Direction, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of occurrences in the
ICapabilityProviderfor a givenDirection. - getItemCountInProviderForSide(IItemHandlerCapProvider, Direction, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of occurrences in the
ICapabilityProviderfor a givenDirection. - getItemCountInProviderForSide(IItemHandlerCapProvider, Direction, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns the amount of occurrences in the
ICapabilityProviderfor a givenDirection. - getItemCountInStackLick(List<ItemStack>, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Calculates howmany items match the given predicate that are in the list.
- getItemFromBlock(Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Converts a Block to its Item so it can be compared.
- getItemHandlerAsList(IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns an
IItemHandleras list of item stacks. - getItemHandlerCap() - Method in interface com.minecolonies.api.util.IItemHandlerCapProvider
- getItemHandlerCap(Void) - Method in interface com.minecolonies.api.util.IItemHandlerCapProvider
-
For EntityCap register only
- getItemHandlerCap(Direction) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getItemHandlerCap(Direction) - Method in interface com.minecolonies.api.entity.mobs.amazons.IAmazonEntity
- getItemHandlerCap(Direction) - Method in interface com.minecolonies.api.entity.mobs.barbarians.IBarbarianEntity
- getItemHandlerCap(Direction) - Method in interface com.minecolonies.api.entity.mobs.egyptians.IEgyptianEntity
- getItemHandlerCap(Direction) - Method in interface com.minecolonies.api.entity.mobs.pirates.IPirateEntity
- getItemHandlerCap(Direction) - Method in interface com.minecolonies.api.entity.mobs.vikings.INorsemenEntity
- getItemHandlerCap(Direction) - Method in interface com.minecolonies.api.util.IItemHandlerCapProvider
- getItemHandlerCap(Direction) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- getItemHandlerCap(Direction) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- getItemHandlerCap(Direction) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getItemHandlerCitizen() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getItemHandlerCitizen() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getItemHandlerCitizen() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getItemHandlersFromProvider(IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to get all the IItemHandlers from a given Provider.
- getItemLevel(ItemStack) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Return the pre-computed equipment level for this stack, or -1 if not registered.
- getItemNeeded() - Method in class com.minecolonies.api.entity.ai.workers.util.GuardGear
- getItems() - Method in record class com.minecolonies.api.crafting.CountedIngredient
- getItems() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityBarrel
-
Returns the number of items that the block contains
- getItems() - Method in record class com.minecolonies.core.recipes.FoodIngredient
- getItems() - Method in class com.minecolonies.core.recipes.PlantIngredient
- getItems() - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
-
Returns the number of items that the block contains
- getItemsForPickUp() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Get the items to gather list.
- getItemSlot(Item) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkBeekeeper
-
Gets the slot in which the inserted item is in.
- getItemSlot(Item) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Gets the slot in which the inserted item is in.
- getItemStack() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Get the itemStack from this itemStorage.
- getItemStackAttributeValue(ItemStack, EquipmentSlot, Holder<Attribute>) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Get an attribute value for a given item stack.
- getItemStackForHutFromInventory(Inventory, String) - Static method in class com.minecolonies.core.util.BuildingUtils
-
Get the hut from the inventory.
- getItemStackOfListMatchingPredicate(List<ItemStorage>, Predicate<ItemStack>) - Static method in class com.minecolonies.api.crafting.ItemStorage
-
Check a list for an ItemStack matching a predicate.
- getItemStacks() - Method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer.LootDrop
-
The loot item for this drop (as alternatives).
- getItemTier(ItemStack) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Return the Tier associated with this stack.
- getIterableArmorAndHandInv() - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Get an iterable of armor and hand inventory.
- getIteratorType() - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Get the iterator type (method of construction) of the work order.
- getIteratorType() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getJob() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Returns the job of the citizen.
- getJob() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Entity job getter.
- getJob() - Method in class com.minecolonies.core.colony.CitizenData
- getJob() - Method in class com.minecolonies.core.colony.CitizenDataView
- getJob() - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- getJob() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Getter for the job.
- getJob() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Get the queried job for the pathresult
- getJob(Class<J>) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Returns the job subclass needed.
- getJob(Class<J>) - Method in class com.minecolonies.core.colony.CitizenData
- getJobComponent() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the job as mutable component.
- getJobComponent() - Method in class com.minecolonies.core.colony.CitizenDataView
- getJobDataManager() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getJobDataManager() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getJobDataManager() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getJobDisplayName() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerView
-
Get the name of the job.
- getJobDisplayName() - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
-
Get the Job DisplayName
- getJobDisplayName() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
-
Get the display name of the job.
- getJobEntry() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerModule
-
Getter for the job entry.
- getJobEntry() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
Get the job entry of the citizen to be assigned.
- getJobEntry() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsJob
-
Get the job entry of the module.
- getJobEntry() - Method in class com.minecolonies.api.colony.guardtype.GuardType
-
Getter for the job producer.
- getJobEntry() - Method in class com.minecolonies.core.colony.buildings.modules.CourierAssignmentModule
- getJobEntry() - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- getJobEntry() - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- getJobEntry() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- getJobEntry() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Gets the job associated with this crafting module.
- getJobEntry() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- getJobEntry() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
-
Getter for the job entry of the module view.
- getJobEntry() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
-
Get the job entry for the production resolver.
- getJobEntry() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Getter of the job entry.
- getJoblessCitizen() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Get the first unemployed citizen.
- getJoblessCitizen() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- getJobName() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
The abstract method which returns the name of the job.
- getJobName() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerView
-
Get the name of the job.
- getJobRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getJobRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getJobRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getJobRegistryEntry() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
The
JobEntryfor this job. - getJobRegistryEntry() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getJobs() - Static method in class com.minecolonies.api.colony.jobs.ModJobs
- getJobStatus() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Queries the citizen's job status.
- getJobStatus() - Method in class com.minecolonies.core.colony.CitizenData
- getJobTranslationKey() - Method in class com.minecolonies.api.colony.guardtype.GuardType
-
Getter for the job translation key.
- getJobView() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the job view that belongs to this citizen (or null).
- getJobView() - Method in class com.minecolonies.core.colony.CitizenDataView
- getJobViewProducer() - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry
- getKey() - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry
- getKey() - Method in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.BorderStyle
- getKey() - Method in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
- getKnownBlocks() - Method in class com.minecolonies.core.generation.defaults.DefaultBlockLootTableProvider
- getKnownEntityTypes() - Method in class com.minecolonies.core.generation.defaults.DefaultEntityLootProvider
- getLadderFacing() - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Get the facing of the ladder.
- getLadderLocation() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Getter of the ladderLocation.
- getLadderNode() - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
- getLargestCell(FarmField) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- getLastCachedValue() - Method in class com.minecolonies.api.entity.citizen.happiness.DynamicHappinessSupplier
- getLastCachedValue() - Method in interface com.minecolonies.api.entity.citizen.happiness.IHappinessSupplierWrapper
-
Get the last cache value in absence of the citizen.
- getLastCachedValue() - Method in class com.minecolonies.api.entity.citizen.happiness.StaticHappinessSupplier
- getLastContactInHours() - Method in interface com.minecolonies.api.colony.IColony
-
Get the last contact of a player to the colony in hours.
- getLastContactInHours() - Method in interface com.minecolonies.api.colony.IColonyView
- getLastContactInHours() - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Get the last contact in hours from the colony.
- getLastContactInHours() - Method in class com.minecolonies.core.colony.Colony
- getLastContactInHours() - Method in class com.minecolonies.core.colony.ColonyView
- getLastContactInHours() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- getLastDismountTime() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Gets the last time this horse was dismounted from, in game ticks.
- getLastEaten() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler
-
Get the last eaten food item.
- getLastEaten() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
- getLastEatenFoods() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler
-
Get the list of last eaten food items.
- getLastEatenFoods() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
- getLastGraveData() - Method in class com.minecolonies.core.colony.buildings.modules.GraveyardManagementModule
-
Get for the last grave.
- getLastIndex(int) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
-
Get last index of the current itemHandler a slot belongs to.
- getLastLadder(BlockPos, Level) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Find the last ladder by iterating over the y pos in the world.
- getLastPatrolTime() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Gets the last time the guards patrolled from this stable.
- getLastPosition() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Gets the last position of the animal.
- getLastPosition() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get the last position of the citizen.
- getLastPosition() - Method in class com.minecolonies.core.colony.AnimalData
-
Gets the last position of the animal.
- getLastPosition() - Method in class com.minecolonies.core.colony.CitizenData
- getLastRaid() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
-
List of raid histories
- getLastSeen() - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTableEntry
-
Get the worldtime of where it was last seen
- getLastSpawnPoints() - Method in interface com.minecolonies.api.colony.IColonyView
-
Get a list of all barb spawn positions in the colony view.
- getLastSpawnPoints() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Getter for the last spawn points.
- getLastSpawnPoints() - Method in class com.minecolonies.core.colony.ColonyView
-
Get a list of all barb spawn positions in the colony view.
- getLastSpawnPoints() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- getLayer() - Method in class com.minecolonies.core.entity.ai.workers.util.LayerBlueprintIterator
-
Get the current layer
- getLayout() - Method in interface com.minecolonies.core.client.gui.modules.IWindowWithLayoutModule
-
Get the layout used for rendering.
- getLayout() - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
- getLayoutItem() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Get the resource location of the view you want to use for this setting.
- getLayoutItem() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting
- getLayoutItem() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BoolSetting
- getLayoutItem() - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
- getLayoutItem() - Method in class com.minecolonies.core.colony.buildings.modules.settings.IntSetting
- getLayoutItem() - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- getLayoutItem() - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- getLeafVariant(BlockState) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Get the Slime leaf variant.
- getLeafVariant(BlockState) - Static method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeCheck
-
Get the Slime leaf variant.
- getLeftOver() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.INonExhaustiveDeliverable
-
Get the amount that is supposed to be kept left over at the warehouse.
- getLeftOver() - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- getLeftOver() - Method in class com.minecolonies.core.colony.requestable.SmeltableOre
-
Get the amount of items left over after delivery.
- getLeisureSites() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get the leisure site positions.
- getLeisureSites() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getLeisureTime() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get leisure time.
- getLeisureTime() - Method in class com.minecolonies.core.colony.CitizenData
- getLevel() - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IBuildingEventDescription
-
Gets the level of the building after the event.
- getLevel() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- getLevel() - Method in class com.minecolonies.core.compatibility.jei.FishermanRecipeCategory.FishingRecipe
- getLevel() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler.SkillData
- getLevel(Skill) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Get the level for a certain skill.
- getLevel(Skill) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- getLevel(CompoundTag) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- getLevel(CompoundTag) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- getLevelDelay() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- getLevelId(MinerLevel) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Find given level in the levels array.
- getLevels() - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Get the list of levels.
- getLevelSign() - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
-
Returns position of level's levelSign
- getLevelSort() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getLevelSort() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Returns an arbitrary integer that influences recipe sort order based on level.
- getLightColor(float) - Method in class com.minecolonies.core.client.particles.SleepingParticle
- getLightEmission(BlockState, BlockGetter, BlockPos) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- getLightEngine() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getList() - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModule
-
Get a specific entitylist.
- getList() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModule
-
Get a specific itemlist.
- getList() - Method in class com.minecolonies.core.colony.buildings.modules.EntityListModule
- getList() - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- getListIdentifier() - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModule
-
Get the string identifier of the list.
- getListIdentifier() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModule
-
Get the string identifier of the list.
- getListIdentifier() - Method in class com.minecolonies.core.colony.buildings.modules.EntityListModule
- getListIdentifier() - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- getListOfAllItems() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
-
Getter for the list.
- getListOfAllItems() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a list of all items.
- getListOfMatchingItems(Predicate<ItemStack>) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getListOfMatchingItems(Predicate<ItemStack>) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a list of all matching items.
- getListOfStackForEntity(Entity, Entity) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Adds entities to the builder building if he needs it.
- getLoadedChunkCount() - Method in interface com.minecolonies.api.colony.IColony
-
Returns the amount of loaded chunks
- getLoadedChunkCount() - Method in class com.minecolonies.core.colony.Colony
- getLoadedChunkCount() - Method in class com.minecolonies.core.colony.ColonyView
- getLoadedChunks() - Method in interface com.minecolonies.api.colony.IColony
- getLoadedChunks() - Method in class com.minecolonies.core.colony.Colony
- getLoadedChunks() - Method in class com.minecolonies.core.colony.ColonyView
- getLoadedPositionTowardsCenter(BlockPos, IColony, int, BlockPos, int, int) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Returns a loaded blockpos towards the colony center
- getLoadedPositionTowardsCenter(BlockPos, IColony, int, BlockPos, int, int, boolean) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Returns a loaded blockpos towards the colony center
- getLocation() - Method in interface com.minecolonies.api.colony.requestsystem.location.ILocatable
-
Getter to get the location of this locatable.
- getLocation() - Method in interface com.minecolonies.api.colony.requestsystem.requester.IRequester
-
Method to get the location of this locatable.
- getLocation() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the current location of the building
- getLocation() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Get the ILocation of the citizen.
- getLocation() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getLocation() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getLocation() - Method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- getLocation() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractRequestResolver
- getLocation() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- getLocation() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getLocation() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getLocation() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getLocation() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Returns the trees location.
- getLocation() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Get the ILocation of the citizen.
- getLocation() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getLocationsFromTag(String) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Gets the list of tags, and finds all locations registered there.
- getLocationsFromTag(String) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- getLog() - Method in class com.minecolonies.core.colony.buildings.modules.ExpeditionLogModule
- getLog() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ExpeditionLogModuleView
- getLogger() - Static method in class com.minecolonies.api.util.Log
-
Getter for the minecolonies Logger.
- getLongDisplayString() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method used to get a
Componentthat can be displayed to the Player and describes so that the player can complete it. - getLongDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- getLongDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ToolRequest
- getLongText() - Method in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
-
Get the long display of this direction, for example "North".
- getLoot() - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Reports the resources gathered so far during this expedition.
- getLootContext() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
get the LootContextBuilder for
- getLootContext(boolean) - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
get the LootContextBuilder for
- getLootDrops(ResourceKey<LootTable>) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Gets the loot drops (if any) associated with a particular recipe.
- getLootTable() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getLootTable() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets the identifier of the associated loot table, if any.
- getLootTable() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the location/id of the Loot table used for optional outputs
- getLootTable() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getLootTable() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the Loot Table, if one is present.
- getLootTable(Item) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.OreBreakingModule
- getLootTables(Animal) - Method in class com.minecolonies.core.colony.buildings.modules.AnimalHerdingModule
-
Gets a list of loot tables that should be available for drop analysis.
- getLostCitizen() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Gets the amount of citizens lost in a raid.
- getLostCitizen() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- getMaleModel() - Method in interface com.minecolonies.api.client.render.modeltype.IModelType
-
Get the male model for this model type
- getMaleModel() - Method in class com.minecolonies.api.client.render.modeltype.SimpleModelType
- getManagedAnimal() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Get the animal entity.
- getManagedAnimal() - Method in class com.minecolonies.core.colony.AnimalData
-
Return the entity instance of the animal data.
- getManagedAnimalId() - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Get the unique ID of this managed animal.
- getManagedAnimalId() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Get the managed animal ID of this entity.
- getManager() - Method in interface com.minecolonies.api.colony.requestsystem.management.IProviderHandler
- getManager() - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
- getManager() - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
- getManager() - Method in interface com.minecolonies.api.colony.requestsystem.management.ITokenHandler
- getManager() - Method in interface com.minecolonies.api.colony.requestsystem.management.IUpdateHandler
- getManager() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ProviderHandler
- getManager() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- getManager() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
- getManager() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.TokenHandler
- getManager() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.UpdateHandler
- getManualMode() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
-
Checks whether the builder should automatically accept build orders.
- getMapDataList() - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView
-
Getter for the mapdata.
- getMapDataList() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall.View
- getMatchingBuildingExtension(IBuildingExtension.ExtensionId) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get a building extension by id.
- getMatchingBuildingExtension(IBuildingExtension.ExtensionId) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getMatchingBuildingExtension(Predicate<IBuildingExtension>) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get a specific building extension on the given location.
- getMatchingBuildingExtension(Predicate<IBuildingExtension>) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getMatchingExtension(Predicate<IBuildingExtension>) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Returns list of building extensions.
- getMatchingExtension(Predicate<IBuildingExtension>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModule
- getMatchingExtension(Predicate<IBuildingExtension>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModule
- getMatchingItemStacksInWarehouse(Predicate<ItemStack>) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityWareHouse
-
Method used to check if this warehouse holds any of the requested itemstacks.
- getMatchingItemStacksInWarehouse(Predicate<ItemStack>) - Method in class com.minecolonies.core.tileentities.TileEntityWareHouse
- getMaterialColor() - Method in enum class com.minecolonies.api.blocks.types.BarrelType
-
Returns the color that represents the entry on the map
- getMax() - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
- getMax() - Method in class com.minecolonies.core.colony.buildings.views.LivingBuildingView
-
Get the max citizens.
- getMaxAge() - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
-
Get the default max crop age.
- getMaxAgingPriority(boolean) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
-
Gets the maximum priority the aging mechanism can assign.
- getMaxAirSupply() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getMaxAnimalMultiplier() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
- getMaxArmorLevel() - Method in class com.minecolonies.api.entity.ai.workers.util.GuardGear
- getMaxBlocksCheckedPerCall() - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- getMaxBuildHeight() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getMaxBuildingLevel() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Children must return their max building level.
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Getter of the max building level.
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.BuildingMysticalSite
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.DefaultBuildingInstance
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker
-
Gets the max level of the bakery's hut.
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
Children must return their max building level.
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBlacksmith
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingComposter
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDeliveryman
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingEnchanter
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFisherman
-
Getter of the max building level.
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGuardTower
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLibrary
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMechanic
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Getter of the max building level.
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSchool
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingShepherd
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStoneSmeltery
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSwineHerder
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.Stash
- getMaxBuildingLevel() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the maximum (inclusive) building level required to still consider this recipe valid.
- getMaxBuildingLevelRequired() - Method in class com.minecolonies.api.entity.ai.workers.util.GuardGear
- getMaxBuildingPriority(boolean) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
-
Gets the maximum priority allowed to be set in the building GUI.
- getMaxCitizens() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Get max citizens of the colony.
- getMaxCitizens() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- getMaxConcretePlaced() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
-
Get the max amount of concrete placed at once.
- getMaxConcurrentPlants() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModule
-
Get the maximum allowed plants the plantation can work on simultaneously.
- getMaxConcurrentPlants() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModuleView
-
Get the maximum allowed plants the plantation can work on simultaneously.
- getMaxCraftingCount() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Get the max crafting count for the current recipe.
- getMaxDailyQuantity() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
-
Calculate the max quantity to be crafted per day.
- getMaxDailyQuantity() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter
-
Calculate the max quantity to be crafted per day.
- getMaxDistance2D(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Maximum of x/z distance between two blocks.
- getMaxEnchantmentLevel(ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Calculates the max level enchantment this equipment has.
- getMaxEquipmentLevel() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Get the max equipment level useable by the worker.
- getMaxEquipmentLevel() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Get the max tool level useable by the worker.
- getMaxEquipmentLevel() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getMaxExtensionCount() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Getter to obtain the maximum building extension count.
- getMaxExtensionCount() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModule
- getMaxExtensionCount() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModule
- getMaxFieldCount() - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Get the maximum allowed field count.
- getMaxGuards() - Method in class com.minecolonies.core.client.gui.modules.building.WindowMineGuardModule
-
Get the maximum of allowed guards for the mine 1 guard for mine level 1 and 2 2 guards for mine level 3 and 4 3 guards for mine level 5
- getMaxHealth() - Method in interface com.minecolonies.api.colony.ICitizenDataView
- getMaxHealth() - Method in class com.minecolonies.core.colony.CitizenDataView
- getMaxHeight() - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- getMaximalDelayBetweenRetriesInTicks() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.retrying.IRetryingRequestResolver
-
Method to get the maximal ticks between retries.
- getMaximalDelayBetweenRetriesInTicks() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getMaximalTries() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.retrying.IRetryingRequestResolver
-
Method to get the maximal amount of tries that is resolver attempts.
- getMaximalTries() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getMaximumHives() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
Get the maximum amount of hives that can belong to this beekeeper
- getMaximumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
-
Get the maximum length this plant can grow.
- getMaximumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
-
Get the maximum length this plant can grow.
- getMaximumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.BambooPlantModule
- getMaximumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.KelpPlantModule
- getMaximumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.TwistingVinesPlantModule
- getMaximumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WeepingVinesPlantModule
- getMaxInhabitants() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
Get the max number of inhabitants
- getMaxInhabitants() - Method in interface com.minecolonies.api.colony.buildings.modules.IDefinesCoreBuildingStatsModule
-
Get the max number of inhabitants this module allows.
- getMaxInhabitants() - Method in class com.minecolonies.core.colony.buildings.modules.HomeBuildingModule
- getMaxInhabitants() - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
- getMaxInhabitants() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- getMaxInhabitants() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- getMaxInhabitants() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- getMaxLevel() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
-
The maximum equipment level requested.
- getMaxLevel() - Method in class com.minecolonies.core.research.ResearchEffectCategory
-
Gets the maximum registered level for the effect.
- getMaxLevelRequired() - Method in class com.minecolonies.api.entity.ai.workers.util.GuardGear
- getMaxOccurrence() - Method in interface com.minecolonies.api.quests.IQuestTemplate
-
How often we can redo this quest.
- getMaxOccurrence() - Method in class com.minecolonies.core.quests.QuestTemplate
- getMaxParallelDeliveries() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Calculate the max parallel deliveries the courier can do.
- getMaxPerPeriod() - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
-
Get the max per period, potentially modified by research
- getMaxRecipes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
Gets the maximum number of recipes a building may have at the current time.
- getMaxRecipes() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
- getMaxWidth() - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- getMaxWorkingPositions() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
-
Get the maximum amount of working positions this field is allowed to handle.
- getMaxWorkingPositions() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
- getMaxWorkingPositions() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeapicklePlantModule
- getMenu() - Method in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
-
Get the restaurant menu.
- getMenu() - Method in class com.minecolonies.core.colony.buildings.moduleviews.RestaurantMenuModuleView
-
Get the menu for the restaurant.
- getMenuType() - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateBrewingTeachingTransferHandler
- getMenuType() - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateCraftingTeachingTransferHandler
- getMenuType() - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateSmeltingTeachingTransferHandler
- getMercenaryUseTime() - Method in interface com.minecolonies.api.colony.IColony
-
Get the last time mercenaries were used.
- getMercenaryUseTime() - Method in class com.minecolonies.core.colony.Colony
-
Get the last time mercenaries were used.
- getMercenaryUseTime() - Method in class com.minecolonies.core.colony.ColonyView
- getMergedCountedStacksFromList(List<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
This method calculates the amount of items in itemstacks are contained within a list.
- getMessageID() - Method in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
Gets the barbarian message id
- getMessagePlayerEntities() - Method in interface com.minecolonies.api.colony.IColony
-
Get the players in the colony which should receive the message.
- getMessagePlayerEntities() - Method in class com.minecolonies.core.colony.Colony
- getMessagePlayerEntities() - Method in class com.minecolonies.core.colony.ColonyView
- getMetadata() - Method in enum class com.minecolonies.api.blocks.types.BarrelType
-
Returns the metadata
- getMetadata() - Method in enum class com.minecolonies.api.blocks.types.GraveType
- getMethodName(Serializable) - Static method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicTransition
-
Reflection util for generating a name for the method refs used by transitions, until we properly name them all
- getMilkInputItem() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
-
Get the milking input item.
- getMilkOutputItem() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
-
Get the milking output item.
- getMinArmorLevel() - Method in class com.minecolonies.api.entity.ai.workers.util.GuardGear
- getMinBlockX() - Method in class com.minecolonies.core.util.MutableChunkPos
- getMinBlockZ() - Method in class com.minecolonies.core.util.MutableChunkPos
- getMinBuildHeight() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting.SingleStateBlockGetter
- getMinBuildHeight() - Method in class com.minecolonies.core.entity.pathfinding.world.CachingBlockLookup
- getMinBuildHeight() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getMinBuildingLevel() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the minimum (inclusive) building level required before this recipe is valid.
- getMinBuildingLevelRequired() - Method in class com.minecolonies.api.entity.ai.workers.util.GuardGear
- getMinCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
-
Get the min count to fulfill.
- getMinecartType() - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- getMinePos() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Get the position of the assigned mine
- getMinePos() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Return the position of the mine to guard
- getMinePos() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards.View
-
Return the position of the mine the guard is patrolling
- getMinerBuilding() - Method in class com.minecolonies.core.colony.workorders.WorkOrderMiner
-
Get the miner building position assigned to this request.
- getMinFoodDiversityRequirement(int) - Static method in class com.minecolonies.api.util.FoodUtils
-
Get the min food diversity requirement.
- getMinFoodQualityRequirement(int) - Static method in class com.minecolonies.api.util.FoodUtils
-
Get the min food quality requirement.
- getMinimumCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- getMinimumCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- getMinimumCount() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IDeliverable
-
Method called to get the minimum amount required to fulfill this request.
- getMinimumCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Method called to get the minimum amount required to fulfill this request.
- getMinimumCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- getMinimumCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- getMinimumCount() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
- getMinimumCount() - Method in class com.minecolonies.core.colony.requestable.SmeltableOre
- getMinimumDistanceBetweenTownHalls() - Method in interface com.minecolonies.api.colony.IColonyManager
-
Returns the minimum distance between two town halls, to not make colonies collide.
- getMinimumDistanceBetweenTownHalls() - Method in class com.minecolonies.core.colony.ColonyManager
- getMinimumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
-
Get the minimum length this plant should grow to before considered harvestable.
- getMinimumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
-
Get the minimum length this plant should grow to before considered harvestable.
- getMinimumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.BambooPlantModule
- getMinimumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.KelpPlantModule
- getMinimumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.TwistingVinesPlantModule
- getMinimumPlantLength() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WeepingVinesPlantModule
- getMinimumPlantPercentage() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
-
The percentage of positions the planter should always leave present at the bare minimum.
- getMinimumPlantPercentage() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.VinePlantModule
- getMiningLevel(ItemStack) - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry
-
Get the item level for this equipment type for a given item stack
- getMiningLevelCompatibility(ItemStack, String) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
This method checks to see if STACK is able to mine anything.
- getMinLevel() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
-
The minimal equipment level requested.
- getMinLevelRequired() - Method in class com.minecolonies.api.entity.ai.workers.util.GuardGear
- getMinRemainingHealthForEnvironmentalDamage(float) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Calculates the minimum remaining health percentage for taking environmental damage in relation to difficulty value
- getMissingFromPlayer() - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
-
get how much more is needed from the player.
- getMissingQuantity() - Method in interface com.minecolonies.api.quests.IObjectiveInstance
-
Get the missing quantity.
- getMobAIRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getMobAIRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getMobAIRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getMobs() - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Reports the list and count of mobs interacted with (usually fought, but doesn't have to be) during this expedition.
- getModel() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getModel() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
- getModel() - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
- getModel() - Method in class com.minecolonies.core.colony.jobs.guard.JobDruid
- getModel() - Method in class com.minecolonies.core.colony.jobs.guard.JobKnight
- getModel() - Method in class com.minecolonies.core.colony.jobs.guard.JobRanger
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobAlchemist
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobArcherTraining
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobBaker
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobBeekeeper
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobBlacksmith
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobBuilder
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobChef
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobChickenHerder
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobCombatTraining
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobComposter
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobConcreteMixer
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobCook
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobCowboy
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobCrusher
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobDyer
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobEnchanter
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobFarmer
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobFisherman
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobFletcher
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobFlorist
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobGlassblower
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobHealer
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobLumberjack
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobMechanic
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobMiner
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobPlanter
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobPupil
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobQuarrier
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobRabbitHerder
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobResearch
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobSawmill
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobShepherd
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobSifter
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobSmelter
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobStablemaster
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobStudent
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobSwineHerder
-
Get the RenderBipedCitizen.Model to use when the Citizen performs this job role.
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobTeacher
- getModel() - Method in class com.minecolonies.core.colony.jobs.JobUndertaker
- getModelData() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getModelType() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Get the model assigned to the citizen.
- getModelType(ResourceLocation) - Method in interface com.minecolonies.api.client.render.modeltype.registry.IModelTypeRegistry
-
Get the model type from the registry or null if it doesn't exist.
- getModelType(ResourceLocation) - Method in class com.minecolonies.core.client.render.modeltype.registry.ModelTypeRegistry
- getModelTypeRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getModelTypeRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getModelTypeRegistry() - Method in class com.minecolonies.apiimp.ClientMinecoloniesAPIImpl
- getModelTypeRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getModId() - Method in class com.minecolonies.core.compatibility.journeymap.JourneymapPlugin
- getModifier(String) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenHappinessHandler
-
Get a modifier by the name.
- getModifier(String) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
- getModifiers() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenHappinessHandler
-
Get a list of all modifiers.
- getModifiers() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
- getModule() - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult
-
Get the plantation module this result was generated from.
- getModule() - Method in class com.minecolonies.core.colony.buildingextensions.PlantationField
-
Get the plantation module on this field.
- getModule(int) - Method in interface com.minecolonies.api.colony.modules.IBuildingModuleContainer
-
Get the first module with a particular class or interface.
- getModule(int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getModule(BuildingEntry.ModuleProducer<M, V>) - Method in interface com.minecolonies.api.colony.modules.IBuildingModuleContainer
-
Get the first module with a particular class or interface.
- getModule(BuildingEntry.ModuleProducer<M, V>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getModule(Class<T2>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Get a specific module that extends from the given class.
- getModule(Class<T2>, Predicate<T2>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Get a specific module that extends from the given class and matches the given predicate.
- getModule(Predicate<T>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Get a specific module that that matches the given predicate.
- getModuleForJob() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Utility method to get a given module for this AI.
- getModuleId() - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Getter for the module id.
- getModuleId() - Method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
-
Get the module if of the container.
- getModuleId() - Method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
-
Get the module if of the container.
- getModuleMatching(Class<T2>, Predicate<T2>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Deprecated.switch to
IModuleContainer.getModule(Class) - getModuleMax() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Get the max number of citizens this module supports.
- getModuleMax() - Method in class com.minecolonies.core.colony.buildings.modules.CourierAssignmentModule
- getModuleMax() - Method in class com.minecolonies.core.colony.buildings.modules.LivingBuildingModule
- getModuleMax() - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- getModuleMax() - Method in class com.minecolonies.core.colony.buildings.modules.TavernLivingBuildingModule
- getModuleMax() - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- getModuleProducers() - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
- getModules() - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Get a list containing all modules registered to this container.
- getModules() - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
- getModules() - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- getModules() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getModules(Class<T2>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Get a list containing all modules that extend from the given class.
- getModules(Class<T2>, Predicate<T2>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Get a list containing all modules that extend from the given class and match the given predicate.
- getModules(Predicate<T>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Get a list containing all modules that match the given predicate.
- getModulesByType(Class<T2>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Deprecated.
- getModuleSerializationIdentifier() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
-
Deprecated.
- getModuleSerializationIdentifier() - Method in class com.minecolonies.core.colony.buildings.modules.CourierAssignmentModule
- getModuleSerializationIdentifier() - Method in class com.minecolonies.core.colony.buildings.modules.LivingBuildingModule
- getModuleSerializationIdentifier() - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- getModuleSerializationIdentifier() - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
-
Deprecated.
- getModuleView(int) - Method in interface com.minecolonies.api.colony.buildings.views.IModuleContainerView
-
Get the first module with a particular class or interface.
- getModuleView(int) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getModuleView(BuildingEntry.ModuleProducer<M, V>) - Method in interface com.minecolonies.api.colony.buildings.views.IModuleContainerView
-
Get the first module with a particular class or interface.
- getModuleView(BuildingEntry.ModuleProducer<M, V>) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getModuleViewByType(Class<T>) - Method in interface com.minecolonies.api.colony.buildings.views.IModuleContainerView
-
Get the first module view matching the class.
- getModuleViewByType(Class<T>) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getModuleViewMatching(Class<T>, Predicate<? super T>) - Method in interface com.minecolonies.api.colony.buildings.views.IModuleContainerView
-
Get the module view matching a certain predicate.
- getModuleViewMatching(Class<T>, Predicate<? super T>) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getModuleViews(Class<T>) - Method in interface com.minecolonies.api.colony.buildings.views.IModuleContainerView
-
Get a list of all modules matching a specific class.
- getModuleViews(Class<T>) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getMostEfficientTool(BlockState, BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Calculates the most efficient tool to use on that block.
- getMount() - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
-
Return the current mount for the cavalry job.
- getMountDamageSplit() - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
-
The fraction of damage that is applied to the mount instead of the rider.
- getMournLocation() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen
-
Call this function to get the mourn location
- getMovementEmission() - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- getMustExist() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Does this require it to already be there?
- getMutableRequestList() - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseRequestQueueModule
-
Get a mutable version of the request list.
- getMysticalSiteFactor(IColony) - Static method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
-
Get the mystical site happiness modifier from the colony.
- getMysticalSiteMaxBuildingLevel() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get the maximum level among built mystical sites
- getMysticalSiteMaxBuildingLevel() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getMysticalSites() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get a list of the mystical sites in this colony.
- getMysticalSites() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getName() - Method in enum class com.minecolonies.api.blocks.types.BarrelType
-
Returns the name
- getName() - Method in enum class com.minecolonies.api.blocks.types.GraveType
- getName() - Method in enum class com.minecolonies.api.blocks.types.RackType
- getName() - Method in interface com.minecolonies.api.client.render.modeltype.IModelType
-
The name of the model type.
- getName() - Method in class com.minecolonies.api.client.render.modeltype.SimpleModelType
- getName() - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IColonyEventDescription
-
Gets the name of this event type.
- getName() - Method in interface com.minecolonies.api.colony.ICitizen
-
Returns the name of the citizen.
- getName() - Method in interface com.minecolonies.api.colony.IColony
-
Returns the name of the colony.
- getName() - Method in interface com.minecolonies.api.colony.IColonyView
- getName() - Method in interface com.minecolonies.api.colony.jobs.IJobView
-
Return a Localization textContent for the Job.
- getName() - Method in class com.minecolonies.api.colony.permissions.ColonyPlayer
- getName() - Method in class com.minecolonies.api.colony.permissions.PermissionEvent
-
The name of the player causing the event.
- getName() - Method in class com.minecolonies.api.colony.permissions.Rank
-
Get the name of the rank
- getName() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicTransition
- getName() - Method in interface com.minecolonies.api.entity.ai.statemachine.transitions.IStateMachineTransition
-
Get the name of this transition
- getName() - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
- getName() - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Get the name of this object.
- getName() - Method in interface com.minecolonies.api.quests.IQuestParticipant
-
Get a display name for the quest participant.
- getName() - Method in interface com.minecolonies.api.quests.IQuestTemplate
-
The name of the quest.
- getName() - Method in class com.minecolonies.api.research.AbstractResearchProvider
- getName() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Human-readable description of research, in human-readable text or as a translation key.
- getName() - Method in interface com.minecolonies.api.research.IGlobalResearchBranch
-
Get the human-readable name or translation key for the Research Branch
- getName() - Method in interface com.minecolonies.api.research.IResearchEffect
-
Human-readable effect description, or a translation key.
- getName() - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Reports the name of the citizen who is (or was) on this expedition, if any.
- getName() - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
- getName() - Method in class com.minecolonies.core.colony.CitizenData
- getName() - Method in class com.minecolonies.core.colony.CitizenDataView
- getName() - Method in class com.minecolonies.core.colony.Colony
- getName() - Method in class com.minecolonies.core.colony.ColonyView
- getName() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingBuiltEvent
- getName() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingDeconstructedEvent
- getName() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingRepairedEvent
- getName() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingUpgradedEvent
- getName() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenBornEvent
- getName() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
- getName() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenGrownUpEvent
- getName() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenSpawnedEvent
- getName() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.VisitorSpawnedEvent
- getName() - Method in class com.minecolonies.core.colony.jobs.views.DefaultJobView
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenInfo
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenKill
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenList
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenModify
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenReload
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenSpawnNew
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenTeleport
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenTrack
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenTriggerWalkTo
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.citizencommands.CommandTrackType
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandAddOfficer
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandCanRaiderSpawn
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandChangeOwner
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandClaimChunks
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyChunks
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyInfo
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyPrintStats
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyRaidsInfo
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyResetStats
-
Gets the literal name used to register this command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandDeleteColony
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandExportColony
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandHomeTeleport
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandListColonies
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandLoadAllBackups
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandLoadBackup
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandRaid
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandReclaimChunks
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandSetAbandoned
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandSetDeletable
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandSetRank
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandShowClaim
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.CommandTeleport
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.requestsystem.CommandRSReset
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.colonycommands.requestsystem.CommandRSResetAll
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.CommandEntityTrack
-
Name string of the command.
- getName() - Method in interface com.minecolonies.core.commands.commandTypes.IMCCommand
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.generalcommands.CommandBackup
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.generalcommands.CommandGetRanks
- getName() - Method in class com.minecolonies.core.commands.generalcommands.CommandHelp
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.generalcommands.CommandPruneWorld
- getName() - Method in class com.minecolonies.core.commands.generalcommands.CommandResetPlayerSupplies
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.generalcommands.CommandUnloadForcedChunks
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.generalcommands.CommandWhereAmI
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.generalcommands.CommandWhoAmI
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.killcommands.CommandKillAnimal
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.killcommands.CommandKillChicken
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.killcommands.CommandKillCow
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.killcommands.CommandKillMonster
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.killcommands.CommandKillPig
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.killcommands.CommandKillRaider
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.commands.killcommands.CommandKillSheep
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.debug.command.CommandToggleDebug
-
Name string of the command.
- getName() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- getName() - Method in class com.minecolonies.core.generation.defaults.DefaultEntityIconProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.DefaultRecruitmentItemsProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.DefaultSoundProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.DefaultStoriesProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.QuestTranslationProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultAlchemistCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultBakerCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultBlacksmithCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultChefCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultConcreteMixerCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultCrusherCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultDyerCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultEnchanterCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultFarmerCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultFletcherCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultGlassblowerCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultLumberjackCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultMechanicCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultNetherWorkerLootProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultPlanterCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultSawmillCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultSifterCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultStonemasonCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultStoneSmelteryCraftingProvider
- getName() - Method in class com.minecolonies.core.generation.ItemNbtCalculator
- getName() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage.ColonyInfo
- getName() - Method in class com.minecolonies.core.quests.QuestTemplate
- getName() - Method in class com.minecolonies.core.research.GlobalResearch
- getName() - Method in class com.minecolonies.core.research.GlobalResearchBranch
- getName() - Method in class com.minecolonies.core.research.GlobalResearchEffect
- getName() - Method in class com.minecolonies.core.research.ResearchEffectCategory
-
Gets the name identifier of the effect.
- getName(ItemStack) - Method in class com.minecolonies.core.items.ItemAdventureToken
- getNameFileIds() - Method in interface com.minecolonies.api.colony.IColonyView
-
Get a list of all available citizen name style options.
- getNameFileIds() - Method in class com.minecolonies.core.colony.ColonyView
- getNameStyle() - Method in interface com.minecolonies.api.colony.IColony
-
Get the colony name style.
- getNameStyle() - Method in class com.minecolonies.core.colony.Colony
- getNameStyle() - Method in class com.minecolonies.core.colony.ColonyView
- getNameTagDescription() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
This method can be used to display the current status.
- getNameTagDescription() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getNavigateFor(Mob) - Method in interface com.minecolonies.api.entity.pathfinding.registry.IPathNavigateRegistry
- getNavigateFor(Mob) - Method in class com.minecolonies.core.entity.pathfinding.registry.PathNavigateRegistry
- getNavigation() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getNavigation() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- getNavigation() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- getNavigation() - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirate
- getNavigation() - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirateRaider
- getNavigation() - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirate
- getNavigation() - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirateRaider
- getNavigation() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemen
- getNavigation() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemenRaider
- getNavigation() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- getNearestEntity(List<? extends T>, Mob, int, int, int, double) - Static method in class com.minecolonies.api.util.WorldUtil
-
Get the closest entity, cheaper than mojank.
- getNearestPlayer(Mob, int, int, int, double) - Static method in class com.minecolonies.api.util.WorldUtil
-
Get nearest player, our own cheaper check.
- getNeededResources() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Get the needed resources for the current build.
- getNeededResources() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Get the needed resources for the current build.
- getNetherTrees() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
-
Returns a list of the registered nether trees to grow.
- getNewInstance(boolean, boolean) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IBoolSettingFactory
- getNewInstance(boolean, boolean) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BoolSettingFactory
- getNewInstance(int, int) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IIntSettingFactory
- getNewInstance(int, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.DynamicTreesSettingFactory
- getNewInstance(int, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.IntSettingFactory
- getNewInstance(TypeToken<? extends Output>) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to create a new instance of the given output.
- getNewInstance(TypeToken<? extends OUTPUT>) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- getNewInstance(TypeToken<? extends Output>, Input, Object...) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to create a new instance of the given input.
- getNewInstance(TypeToken<? extends OUTPUT>, INPUT, Object...) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- getNewInstance(FactoryVoidInput) - Method in class com.minecolonies.api.colony.requestsystem.token.InitializedTokenFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IBlockSettingFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IBoolSettingFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IIntSettingFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IRecipeSettingFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IStringSettingFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.IntegerFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.crafting.IImmutableItemStorageFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.crafting.IItemStorageFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.research.factories.IGlobalResearchFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.research.factories.ILocalResearchFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in interface com.minecolonies.api.research.factories.IResearchEffectFactory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager.Factory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore.Factory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore.Factory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore.Factory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore.Factory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore.Factory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore.Factory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore.Factory
- getNewInstance(IFactoryController, FactoryVoidInput, Object...) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore.Factory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.BuildingRequestResolverFactory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.DeliveryRequestResolverFactory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PickupRequestResolverFactory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingProductionResolverFactory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingRequestResolverFactory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingProductionResolverFactory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingRequestResolverFactory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StationRequestResolverFactory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseConcreteRequestResolverFactory
- getNewInstance(IFactoryController, ILocation, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseRequestResolverFactory
- getNewInstance(IFactoryController, IRequestManager, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardPlayerRequestResolverFactory
- getNewInstance(IFactoryController, IRequestManager, Object...) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardRetryingRequestResolverFactory
- getNewInstance(IFactoryController, IToken<?>, Object...) - Method in interface com.minecolonies.api.crafting.IRecipeStorageFactory
- getNewInstance(IFactoryController, AbstractBuilding, Object...) - Method in class com.minecolonies.core.colony.requestsystem.requesters.factories.BuildingBasedRequesterFactory
- getNewInstance(IFactoryController, Input, Object...) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactory
-
Method to get a new instance of the output given the input and additional context data.
- getNewInstance(IFactoryController, Class<?>, Object...) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory
- getNewInstance(IFactoryController, BlockPos) - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
-
Method to get a new instance of a location given the input.
- getNewInstance(IFactoryController, BlockPos, Object...) - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
- getNewInstance(IFactoryController, Entity) - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation.Factory
-
Method to get a new instance of a location given the input.
- getNewInstance(IFactoryController, T) - Method in interface com.minecolonies.api.colony.requestsystem.location.ILocationFactory
-
Method to get a new instance of a location given the input.
- getNewInstance(IFactoryController, T, Object...) - Method in interface com.minecolonies.api.colony.requestsystem.location.ILocationFactory
-
Method to get a new instance of the output given the input and additional context data.
- getNewInstance(IFactoryController, T, Object...) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequestFactory
-
Method to get a new instance of the output given the input and additional context data.
- getNewInstance(IFactoryController, T, Object...) - Method in interface com.minecolonies.api.colony.requestsystem.token.ITokenFactory
-
Method to get a new instance of the output given the input and additional context data.
- getNewInstance(Burnable, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.BurnableRequestFactory
- getNewInstance(Food, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.FoodRequestFactory
- getNewInstance(MinimumStack, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.MinimumStackRequestFactory
-
Method to get a new instance of a request given the input and token.
- getNewInstance(RequestTag, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemTagRequestFactory
-
Method to get a new instance of a request given the input and token.
- getNewInstance(StackList, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackListRequestFactory
-
Method to get a new instance of a request given the input and token.
- getNewInstance(Stack, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackRequestFactory
-
Method to get a new instance of a request given the input and token.
- getNewInstance(Tool, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ToolRequestFactory
- getNewInstance(Delivery, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.DeliveryRequestFactory
-
Method to get a new instance of a request given the input and token.
- getNewInstance(Pickup, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PickupRequestFactory
-
Method to get a new instance of a request given the input and token.
- getNewInstance(IToken<?>, String) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IRecipeSettingFactory
- getNewInstance(IToken<?>, String) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.RecipeSettingFactory
- getNewInstance(SmeltableOre, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.SmeltableOreRequestFactory
- getNewInstance(C, IRequester, IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.AbstractCraftingRequestFactory
- getNewInstance(Integer) - Method in class com.minecolonies.api.colony.requestsystem.token.RandomSeededTokenFactory
- getNewInstance(String, Object) - Method in interface com.minecolonies.api.research.factories.IResearchEffectFactory
-
Method to get a new Instance of a ResearchEffect.
- getNewInstance(UUID) - Method in class com.minecolonies.api.colony.requestsystem.token.StandardTokenFactory
-
Method to get a new instance of a token given the input and token.
- getNewInstance(List<String>, int) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IStringSettingFactory
- getNewInstance(List<String>, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BeekeeperCollectionSettingsFactory
- getNewInstance(List<String>, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BuilderModeSettingFactory
- getNewInstance(List<String>, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.CrafterRecipeSettingFactory
- getNewInstance(List<String>, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardFollowModeSettingFactory
- getNewInstance(List<String>, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardPatrolModeSettingFactory
- getNewInstance(List<String>, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardTaskSettingFactory
- getNewInstance(List<String>, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.StringSettingsFactory
- getNewInstance(List<String>, int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.StringWithDescSettingsFactory
- getNewInstance(ResourceLocation, ResourceLocation, int) - Method in interface com.minecolonies.api.research.factories.ILocalResearchFactory
-
Method to get a new Instance of a Research.
- getNewInstance(ResourceLocation, ResourceLocation, int) - Method in class com.minecolonies.core.research.LocalResearchFactory
- getNewInstance(ResourceLocation, ResourceLocation, ResourceLocation, TranslatableContents, TranslatableContents, int, int, boolean, boolean, boolean, boolean, boolean) - Method in interface com.minecolonies.api.research.factories.IGlobalResearchFactory
-
Method to get a new Instance of research.
- getNewInstance(ResourceLocation, ResourceLocation, ResourceLocation, TranslatableContents, TranslatableContents, int, int, boolean, boolean, boolean, boolean, boolean) - Method in class com.minecolonies.core.research.GlobalResearchFactory
- getNewInstance(ItemStack, int) - Method in interface com.minecolonies.api.crafting.IImmutableItemStorageFactory
-
Method to get a new Instance of an itemStorage.
- getNewInstance(ItemStack, int, boolean, boolean) - Method in interface com.minecolonies.api.crafting.IItemStorageFactory
-
Method to get a new Instance of an itemStorage.
- getNewInstance(ItemStack, int, boolean, boolean) - Method in class com.minecolonies.core.colony.crafting.ItemStorageFactory
- getNewInstance(BlockItem, BlockItem) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IBlockSettingFactory
- getNewInstance(BlockItem, BlockItem) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BlockSettingFactory
- getNewInstance(ItemStack, int) - Method in class com.minecolonies.core.colony.crafting.ImmutableItemStorageFactory
- getNewInstance(T) - Method in interface com.minecolonies.api.colony.requestsystem.token.ITokenFactory
-
Method to get a new instance of a token given the input and token.
- getNewInstance(T, IRequester, IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequestFactory
-
Method to get a new instance of a request given the input and token.
- getNewInstance(T, IRequester, IToken<?>, RequestState) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequestFactory
-
Method to get a new instance of a request given the input and token.
- getNewRank() - Method in class com.minecolonies.api.eventbus.events.colony.ColonyPlayerRankChangedModEvent
-
Gets the colony player's new rank.
- getNextBucket() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Return the next bucket to work on.
- getNextBucket() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Return the next bucket to work on.
- getNextCraftingState() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Gets the next crafting state required, if a task exists.
- getNextNode() - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Get the next node.
- getNextPatrolTarget(boolean) - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Returns a patrolTarget to patrol to.
- getNextPatrolTarget(boolean) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- getNextPosition() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Get next node pos.
- getNextSittingPosition() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
-
Gets the next sitting position to use for eating, just keeps iterating the aviable positions, so we do not have to keep track of who is where.
- getNextStage() - Method in enum class com.minecolonies.core.colony.buildingextensions.FarmField.Stage
-
Get the next stage in the field's progression.
- getNextStallPosition() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Gets the next stable position to use for a horse.
- getNextState() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicTransition
-
Calculate the next state to go into
- getNextState() - Method in interface com.minecolonies.api.entity.ai.statemachine.transitions.IStateMachineTransition
-
Get the next state the Transition goes into
- getNextWorkingPosition(Level) - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Obtains the next working position for the given field, if any.
- getNextWorkingPosition(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
- getNextWorkingPosition(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
- getNextWorkingPosition(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
- getNextWorkingPosition(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
- getNextWorkingPosition(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
- getNightsSinceLastRaid() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Returns the amount of nights since the last raid
- getNightsSinceLastRaid() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- getNode(Vec2i) - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
-
Returns a node by its key from the map.
- getNode(BlockPos) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Get a connection node.
- getNode(BlockPos) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- getNodes() - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
- getNormalRaiderType() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyRaidEvent
-
Get the normal raider type.
- getNormalRaiderType() - Method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- getNormalRaiderType() - Method in class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
- getNormalRaiderType() - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- getNormalRaiderType() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
- getNormalRaiderType() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
- getNormalRaiderType() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
- getNormalRaiderType() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- getNormalRaiderType() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
- getNorthNodeCenter() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Calculates the next Node north.
- getNumberOfBuiltNodes() - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
- getNumberOfLevels() - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
The number of levels in the mine.
- getNumberOfNodes() - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
- getNumberOfSaplings() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getNumberOfSaplings() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get number of detected saplings.
- getNumTextures() - Method in interface com.minecolonies.api.client.render.modeltype.ISimpleModelType
-
The available amount of textures in this model type.
- getNumTextures() - Method in class com.minecolonies.api.client.render.modeltype.SimpleModelType
- getObjective(int) - Method in interface com.minecolonies.api.quests.IQuestTemplate
-
Get the objective at a given index.
- getObjective(int) - Method in class com.minecolonies.core.quests.QuestTemplate
- getObjectiveCount() - Method in interface com.minecolonies.api.quests.IQuestTemplate
-
Get the objective count of this quest.
- getObjectiveCount() - Method in class com.minecolonies.core.quests.QuestTemplate
- getObjectiveIndex() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Get the current objective index.
- getObjectiveIndex() - Method in class com.minecolonies.core.quests.QuestInstance
- getOcclusionShape(BlockState, BlockGetter, BlockPos) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- getOffsetTicks() - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Get the offset ticks for this managed animal.
- getOffsetTicks() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getOldRank() - Method in class com.minecolonies.api.eventbus.events.colony.ColonyPlayerRankChangedModEvent
-
Gets the colony player's old rank.
- getOngoingDeliveries() - Method in interface com.minecolonies.api.colony.requestsystem.data.IRequestSystemDeliveryManJobDataStore
-
Get a list of all the currently ongoing deliveries.
- getOngoingDeliveries() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore
- getOpenNode(Vec2i) - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
-
Returns a node by its key from the map.
- getOpenRequests() - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
Get the open requests for this module to handle.
- getOpenRequests(int) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- getOpenRequests(int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getOpenRequests(ICitizenDataView) - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
- getOpenRequests(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getOpenRequestsByCitizen() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
- getOpenRequestsByCitizen() - Method in interface com.minecolonies.api.colony.requestsystem.data.IRequestSystemBuildingDataStore
- getOpenRequestsByCitizen() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getOpenRequestsByCitizen() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getOpenRequestsByCitizen() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore
- getOpenRequestsByRequestableType() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Get a map of all open requests by type.
- getOpenRequestsByRequestableType() - Method in interface com.minecolonies.api.colony.requestsystem.data.IRequestSystemBuildingDataStore
- getOpenRequestsByRequestableType() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getOpenRequestsByRequestableType() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore
- getOpenRequestsOfBuilding() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
- getOpenRequestsOfBuilding() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getOpenRequestsOfCitizenOrBuilding(int, Predicate<IRequest<?>>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Get a list of open requests from the building that are filtered by a predicate for citizen id or building (-1).
- getOpenRequestsOfType(int, TypeToken<R>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- getOpenRequestsOfType(int, TypeToken<R>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getOpenRequestsOfType(ICitizenDataView, Class<R>) - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
- getOpenRequestsOfType(ICitizenDataView, Class<R>) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getOpenRequestsOfTypeFiltered(ICitizenData, TypeToken<R>, Predicate<IRequest<? extends R>>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- getOpenRequestsOfTypeFiltered(ICitizenData, TypeToken<R>, Predicate<IRequest<? extends R>>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getOpenRequestsOfTypeFiltered(ICitizenDataView, Class<R>, Predicate<IRequest<? extends R>>) - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
- getOpenRequestsOfTypeFiltered(ICitizenDataView, Class<R>, Predicate<IRequest<? extends R>>) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getOptionalSetting(ISettingKey<T>) - Method in interface com.minecolonies.api.colony.buildings.modules.ISettingsModule
-
Get a specific setting.
- getOptionalSetting(ISettingKey<T>) - Method in class com.minecolonies.core.colony.buildings.modules.SettingsModule
- getOptionResult(int) - Method in class com.minecolonies.api.quests.IDialogueObjectiveTemplate.DialogueElement
-
Get the matching answer result.
- getOptions() - Method in class com.minecolonies.api.quests.IDialogueObjectiveTemplate.DialogueElement
-
Get all the response options.
- getOptions() - Method in class com.minecolonies.core.compatibility.journeymap.Journeymap
-
Gets the Journeymap custom options.
- getOptionsForPathJob() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Resolve the effective pathing options for a newly created path job.
- getOrComputeSaveData(ServerLevel) - Static method in interface com.minecolonies.api.colony.savedata.IServerColonySaveData
-
Get the save data for a given server level.
- getOrCreateItemAndPutToHotbarAndSelectOrDrop(Item, Player, Supplier<ItemStack>, boolean) - Static method in class com.minecolonies.api.util.InventoryUtils
-
If item is already in inventory then it's moved to hotbar and returned.
- getOrderedInteractions() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the list of ordered interactions.
- getOrderedInteractions() - Method in class com.minecolonies.core.colony.CitizenDataView
- getOrderedList(Class<W>, BlockPos) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Get an ordered list by priority of the work orders.
- getOrderedList(Class<W>, BlockPos) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Get an ordered list by priority of the work orders.
- getOrderedList(Predicate<IServerWorkOrder>, BlockPos) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Get an ordered list by priority of the work orders.
- getOrderedList(Predicate<IServerWorkOrder>, BlockPos) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Get an ordered list by priority of the work orders.
- getOrInitTestTools() - Static method in class com.minecolonies.core.util.WorkerUtil
-
Gets or initializes the test tool list.
- getOtherChest() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Get the other double chest or null.
- getOtherChest() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getOurEntity() - Method in interface com.minecolonies.api.entity.pathfinding.IMinecoloniesNavigator
-
Gets the entity of the navigator
- getOurEntity() - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Get the entity of this navigator
- getOutputDisplayStacks() - Method in class com.minecolonies.api.crafting.AbstractRecipeType
-
The output display stacks, for rotation through in the views
- getOutputDisplayStacks() - Method in class com.minecolonies.api.crafting.ClassicRecipe
- getOutputDisplayStacks() - Method in class com.minecolonies.api.crafting.MultiOutputRecipe
- getOutputType() - Method in interface com.minecolonies.api.colony.requestsystem.factory.ITypeOverrideHandler
-
Method used to get the EXACT type result.
- getOutputType() - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory.TypeTokenSubTypeOverrideHandler
- getOverallHappiness() - Method in interface com.minecolonies.api.colony.IColony
- getOverallHappiness() - Method in interface com.minecolonies.api.colony.IColonyView
-
Getter for the overall happiness.
- getOverallHappiness() - Method in class com.minecolonies.core.colony.Colony
-
Getter for overall happiness.
- getOverallHappiness() - Method in class com.minecolonies.core.colony.ColonyView
-
Getter for the overall happiness.
- getOverlayBoxes(Level, Player, ItemStack) - Method in interface com.minecolonies.api.items.IBlockOverlayItem
-
Called client-side only.
- getOverlayBoxes(Level, Player, ItemStack) - Method in class com.minecolonies.core.items.ItemScepterBeekeeper
- getOverlayBoxes(Level, Player, ItemStack) - Method in class com.minecolonies.core.items.ItemScepterLumberjack
- getOverlayBoxes(Level, Player, ItemStack) - Method in class com.minecolonies.core.items.ItemScepterPermission
- getOwnedExtensions() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Returns list of owned building extensions.
- getOwnedFields() - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Getter of all owned fields.
- getOwner() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Gets the owner of the animal.
- getOwner() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- getOwner() - Method in class com.minecolonies.core.colony.AnimalData
-
Gets the owner of the animal.
- getOwner() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Returns the owner of this permission instance.
- getOwner() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getOwner() - Method in class com.minecolonies.core.entity.other.DruidPotionEntity
-
Why do you do this mojang.
- getOwner() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage.ColonyInfo
- getOwnerEntry() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- getOwnerEntry() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Compute the owner of a colony.
- getOwnerEntry() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getOwnerName() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- getOwnerName() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Returns the name of the owner of this permission instance.
- getOwnerName() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getOwningColony() - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- getOwningColony() - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Get the owning colony.
- getOwningColony() - Method in class com.minecolonies.api.util.ChunkCapData
-
Getter for owning colony id.
- getOwningColony(ChunkAccess) - Static method in class com.minecolonies.api.util.ColonyUtils
-
Get the owning colony from a chunk.
- getPackageManager() - Method in interface com.minecolonies.api.colony.IColony
-
The colony networking packaging manager.
- getPackageManager() - Method in class com.minecolonies.core.colony.Colony
-
Get the packagemanager of the colony.
- getPackageManager() - Method in class com.minecolonies.core.colony.ColonyView
- getPackName() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- getPackName() - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- getPackName() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
-
Getter for the pack.
- getParent() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Get the parent building position
- getParent() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Get the parent building
- getParent() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Returns the parent of this request.
- getParent() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Get the id of the parent IResearch.
- getParent() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getParent() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getParent() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Returns the parent of this request.
- getParent() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Getter for the parent value.
- getParent() - Method in class com.minecolonies.core.research.GlobalResearch
- getParents() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get the names of the parents.
- getParents() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the names of the parents.
- getParents() - Method in interface com.minecolonies.api.quests.IQuestTemplate
-
Get the list of parent quests.
- getParents() - Method in class com.minecolonies.core.colony.CitizenData
- getParents() - Method in class com.minecolonies.core.colony.CitizenDataView
- getParents() - Method in class com.minecolonies.core.quests.QuestTemplate
- getParentTranslationKey() - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- getParticipant(int) - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Get one of the other participants by index.
- getParticipant(int) - Method in class com.minecolonies.core.quests.QuestInstance
- getParticipants() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Get the full list of quest participants.
- getParticipants() - Method in class com.minecolonies.core.quests.QuestInstance
- getPartner() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get the partner of the citizen.
- getPartner() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the partner of the citizen.
- getPartner() - Method in class com.minecolonies.core.colony.CitizenData
- getPartner() - Method in class com.minecolonies.core.colony.CitizenDataView
- getPassengerAttachmentPoint(Entity, EntityDimensions, float) - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- getPassengerAttachmentPoint(Entity, EntityDimensions, float) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Returns the attachment point for the given passenger entity, taking into account the entity dimensions and the partial tick.
- getPath() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Get the generated path or null
- getPath() - Method in class com.minecolonies.core.generation.defaults.DefaultSoundProvider
- getPathingOptions() - Method in interface com.minecolonies.api.entity.pathfinding.IPathJob
-
Get the pathing options used for this job
- getPathingOptions() - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Get the pathing options
- getPathingOptions() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- getPathLength() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
- getPathMapping(String, String) - Static method in class com.minecolonies.api.compatibility.newstruct.BlueprintMapping
-
Get the path mapping for a hut for a given style.
- getPathNavigateRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getPathNavigateRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getPathNavigateRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getPathResult() - Method in interface com.minecolonies.api.entity.pathfinding.IMinecoloniesNavigator
-
Returns the pathresult holding the current pathing task and result
- getPathResult() - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Gets the current path result
- getPathResult() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- getPatients() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
-
Get the list of patient files.
- getPatrolDistance() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Getter for the patrol distance the guard currently has.
- getPatrolDistance() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- getPatrolDistance() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Gets the patrol distance for cavalry guards assigned to this stable.
- getPatrolTargets() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards.View
- getPatterns() - Method in class com.minecolonies.core.tileentities.TileEntityColonyFlag
- getPendingConnectionType() - Method in class com.minecolonies.api.colony.connections.PendingConnectionNode
-
If this is a regular connection, or a mending connection (pending connection does not destroy sign if fail to path) or a colony connection.
- getPercentageChance() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
-
Get the chance in percentages of being able to perform work on this field when asked.
- getPercentageChance() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CrimsonPlantsPlantModule
- getPercentageChance() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WarpedPlantsPlantModule
- getPercentOfLevelCompleted(double, int) - Static method in class com.minecolonies.core.util.ExperienceUtils
-
Calculates how much percent of the current level have been completed.
- getPeriodDays() - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
-
Get how many days are in a period, potentially modified by research.
- getPermissionEvents() - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView
-
Get a list of permission events.
- getPermissionEvents() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall.View
- getPermissions() - Method in interface com.minecolonies.api.colony.IColony
-
Returns the permissions of the colony.
- getPermissions() - Method in interface com.minecolonies.api.colony.IColonyView
- getPermissions() - Method in class com.minecolonies.api.colony.permissions.Rank
- getPermissions() - Method in class com.minecolonies.core.colony.Colony
- getPermissions() - Method in class com.minecolonies.core.colony.ColonyView
- getPersecutionDistance() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Returns the block distance at which a guard should chase his target
- getPickupItem() - Method in class com.minecolonies.core.entity.other.FireArrowEntity
- getPickupItem() - Method in class com.minecolonies.core.entity.other.SpearEntity
- getPickUpPriority() - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
-
Get the pick up priority of the building.
- getPickUpPriority() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- getPlacementState(BlockState, BlockGetter, BlockPos, Direction) - Static method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
-
A static version of getStateForPlacement to allow helpers to interact with states
- getPlacementState(BlockState, BlockPos) - Static method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
-
Get the statement ready.
- getPlacementState(BlockState, BlockEntity, BlockPos) - Static method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
-
Get the statement ready.
- getPlaceSpeedLevel() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Get the level that affects the place speed.
- getPlaceSpeedLevel() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- getPlaceSpeedLevel() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- getPlaceSpeedLevel() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- getPlantablesForBuildingLevel(int) - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
-
Get the plantables from the compatibility manager the florist can build at the current level.
- getPlantationFieldTypes() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityPlantationField
-
The field type of this plantation.
- getPlantationFieldTypes() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getPlantationTags() - Static method in class com.minecolonies.api.util.constant.SchematicTagConstants
- getPlantGround() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
-
Return a list of barrels assigned to this hut.
- getPlantingBlockState(Level, BlockPos, BlockState) - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Generate a block state for a new plant.
- getPlantingBlockState(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- getPlantingBlockState(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CocoaPlantModule
- getPlantingBlockState(Level, BlockPos, BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.VinePlantModule
- getPlantsToRequest() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Get the amount of plants to request when the planter no longer has any left.
- getPlantsToRequest() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- getPlayer() - Method in class com.minecolonies.api.eventbus.events.colony.ColonyPlayerRankChangedModEvent
-
Gets the colony player related to the event.
- getPlayer() - Method in class com.minecolonies.api.eventbus.events.colony.permissions.PlayerEnteringModEvent
-
Get the player that is entering the colony.
- getPlayer() - Method in class com.minecolonies.api.eventbus.events.colony.permissions.PlayerLeavingModEvent
-
Get the player that is leaving the colony.
- getPlayer() - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Getter for the player.
- getPlayer() - Method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
-
Getter for the player.
- getPlayer() - Method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
-
Getter for the player.
- getPlayer() - Method in class com.minecolonies.core.colony.pvp.AttackingPlayer
-
Get the attacking player.
- getPlayerActionPriority(boolean) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
-
Gets the priority given to the Request-Pickup-Now-feature TODO: Eventually, this should also affect the Postbox.
- getPlayerAmount() - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
-
get how the player have in its inventory.
- getPlayerByUUID(Level, UUID) - Static method in class com.minecolonies.api.util.EntityUtils
-
Returns the loaded Entity with the given UUID.
- getPlayerEntity() - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation
-
Returns the *player* entity the location is tracking.
- getPlayerFromPermPlayer(Player, Level) - Static method in class com.minecolonies.core.util.ServerUtils
-
Retrieves a Player from
Player. - getPlayerFromUUID(UUID, Level) - Static method in class com.minecolonies.core.util.ServerUtils
-
Finds a player by his UUID
- getPlayerFromUUID(Level, UUID) - Static method in class com.minecolonies.core.util.ServerUtils
-
Returns the online PlayerEntity with the given UUID.
- getPlayerOfFakePlayer(Player, Level) - Static method in class com.minecolonies.api.util.EntityUtils
-
Checks if a player is a fakePlayer and tries to get the owning player if possible.
- getPlayerResolvedRequestsForBuilding(IBuildingView) - Method in class com.minecolonies.core.client.gui.map.WindowColonyMap
-
Retrieves the player resolved requests that match with a specified building view.
- getPlayerResolver() - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Get the player resolve.
- getPlayerResolver() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Get the player resolve.
- getPlayerResolver() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- getPlayers() - Method in interface com.minecolonies.api.colony.IColonyView
-
Returns a map of players in the colony.
- getPlayers() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns an unmodifiable map of the players list.
- getPlayers() - Method in class com.minecolonies.core.colony.ColonyView
-
Returns a map of players in the colony.
- getPlayers() - Method in class com.minecolonies.core.colony.permissions.Permissions
- getPlayers() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getPlayersByRank(Rank) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- getPlayersByRank(Rank) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Gets all player by a certain rank.
- getPlayersByRank(Rank) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
-
Gets all player by a certain rank.
- getPlayersByRank(Set<Rank>) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- getPlayersByRank(Set<Rank>) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Gets all player by a set of ranks.
- getPlayersByRank(Set<Rank>) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
-
Gets all player by a certain set of rank.
- getPlayersFromPermPlayer(List<Player>, Level) - Static method in class com.minecolonies.core.util.ServerUtils
-
Returns a list of players from a list of
ColonyPlayer. - getPlayersFromUUID(Level, Collection<UUID>) - Static method in class com.minecolonies.core.util.ServerUtils
-
Returns a list of online players whose UUID's match the ones provided.
- getPlayerToFollowOrRally() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Entity of player to follow or rally.
- getPlayerToFollowOrRally() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- getPluginUid() - Method in class com.minecolonies.core.compatibility.jei.JEIPlugin
- getPonds() - Method in class com.minecolonies.core.colony.jobs.JobFisherman
-
Returns a safe copy of all current ponds.
- getPortalLocation() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
-
Get the tagged location that the worker should walk to in the portal.
- getPos() - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Get for the container position.
- getPos() - Method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
-
Get the position of the container.
- getPos() - Method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
-
Get the position of the container.
- getPosBasedInteractionValidatorPredicate(Component) - Static method in class com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry
-
Get the PosBasedInteractionValidatorPredicate.
- getPosition() - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Gets the position of the building extension.
- getPosition() - Method in interface com.minecolonies.api.colony.buildings.ICommonBuilding
-
Gets the location of this building.
- getPosition() - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Get position of this point.
- getPosition() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the last registered position of the citizen.
- getPosition() - Method in class com.minecolonies.api.colony.permissions.PermissionEvent
-
The position at which the event had happened.
- getPosition() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Returns the position of the tile entity.
- getPosition() - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- getPosition() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getPosition() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Gets the location of this building.
- getPosition() - Method in class com.minecolonies.core.colony.CitizenDataView
- getPosition() - Method in class com.minecolonies.core.entity.ai.cavalry.CavalryStrollGoal
-
Returns the position of the horse to move to.
- getPosition() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Returns the position of the tile entity.
- getPositionedTags() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- getPositionedTags() - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- getPositionedTags() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getPositionOfChestWithItemStack(Predicate<ItemStack>) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Check for a certain item and return the position of the chest containing it.
- getPositionOfChestWithItemStack(Predicate<ItemStack>) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Check for a certain item and return the position of the chest containing it.
- getPositionOfOvenToRetrieveFrom() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Get the furnace which has finished smeltables.
- getPositionOfOvenToRetrieveFuelFrom() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Get the furnace which has used fuel.
- getPositionToFollow() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Gets the position to follow.
- getPositionToFollow() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- getPositionToWalkTo(Level, BlockPos) - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Determines where the planter should walk to, in order to most effectively work on the given working position.
- getPositionToWalkTo(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- getPositionToWalkTo(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
- getPositionToWalkTo(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
- getPositionToWalkTo(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
- getPositionToWalkTo(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
- getPositionToWalkTo(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.KelpPlantModule
- getPossibleResponses() - Method in class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
- getPossibleResponses() - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Get a list of all possible responses.
- getPossibleResponses() - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- getPosToDrainFrom() - Method in class com.minecolonies.core.colony.jobs.JobEnchanter
-
Get the current set pos to drain from.
- getPosToWorkAt() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Get the position the citizen needs to walk to in order to build
- getPosToWorkAt() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- getPotentialMaxCitizens() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Get potential max citizens of the colony.
- getPotentialMaxCitizens() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- getPreferredBiome() - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
-
Get the preferred biome for this crop.
- getPreferredFarmland() - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
-
Get the preferred farmland for this crop.
- getPrestige() - Method in interface com.minecolonies.api.colony.buildings.ICommonBuilding
-
Get the prestige value of the building.
- getPrestige() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getPrestige() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getPrestige() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage.ColonyInfo
- getPreviousJob() - Method in class com.minecolonies.api.eventbus.events.colony.citizens.CitizenJobChangedModEvent
-
Get the previous job of the citizen.
- getPreviousNode() - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Get the previous node.
- getPreviousPos() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Get previous node pos.
- getPrevPos() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
Get the previous position which has been worked at.
- getPrevProgressPos() - Method in class com.minecolonies.core.entity.ai.workers.util.LayerBlueprintIterator
- getPrimaryOutput() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getPrimaryOutput() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets the primary output item of this recipe.
- getPrimaryOutput() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Getter for the primary output.
- getPrimaryOutput() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getPrimaryOutput() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the primary output for the recipe
- getPrimaryResearch(ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Get the primary research of a certain branch.
- getPrimaryResearch(ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearchTree
- getPrimarySkill() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Primary skill getter.
- getPrimarySkill() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerModule
-
Primary skill getter.
- getPrimarySkill() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerView
-
Primary skill getter.
- getPrimarySkill() - Method in class com.minecolonies.api.colony.guardtype.GuardType
-
Getter for the primary key.
- getPrimarySkill() - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- getPrimarySkill() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- getPrimarySkillLevel() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Get the primary skill of this worker.
- getPriority() - Method in class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
- getPriority() - Method in enum class com.minecolonies.api.colony.interactionhandling.ChatPriority
- getPriority() - Method in interface com.minecolonies.api.colony.interactionhandling.IChatPriority
-
Get the priority of the interaction.
- getPriority() - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Get the priority of this interaction response handler.
- getPriority() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- getPriority() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.deliveryman.IDeliverymanRequestable
-
Returns the priority of the Requestable.
- getPriority() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
The priority of this resolver.
- getPriority() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Getter for the priority.
- getPriority() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- getPriority() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractRequestResolver
- getPriority() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- getPriority() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingRequestResolver
- getPriority() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
- getPriority() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- getPriority() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getPriority() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getPriority() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getProbability() - Method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer.LootDrop
-
The approximate probability that this item will drop.
- getProcessedResults() - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
-
Get the queue of ProcessedResults This queue is not immutable and OK to modify
- getProducer() - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
- getProducer() - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
- getProducer() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModule
-
Get the producer of this module
- getProducer() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Get the producer of this module
- getProducer() - Method in class com.minecolonies.api.colony.interactionhandling.registry.InteractionResponseHandlerEntry
-
The producer for the
IInteractionResponseHandler. - getProducer(int) - Static method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
-
get a producer by its runtime identity
- getProducer(String) - Static method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
-
Gets a producer by its string key identity
- getProductValidatorBasedOnTags(String) - Static method in class com.minecolonies.api.util.CraftingUtils
-
Generates an
OptionalPredicatethat reports whether a particular stack is allowed, banned, or undecided when used as a crafting product by the specified job, based on the associated tags. - getProgress() - Method in interface com.minecolonies.api.research.ILocalResearch
-
Getter for the progress of the research.
- getProgress() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Getter for the progress position.
- getProgress() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
-
Get the building progress (relative to items used)
- getProgress() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Get the crafting progress.
- getProgress() - Method in class com.minecolonies.core.research.LocalResearch
- getProgressPos() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Get the current structure progress,
- getProgressPos() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- getProgressPos() - Method in class com.minecolonies.core.entity.ai.workers.util.LayerBlueprintIterator
- getProgressText(IQuestInstance, Style) - Method in interface com.minecolonies.api.quests.IQuestObjectiveTemplate
-
Get a
Componentinstance with the text containing the progress of this objective. - getProgressText(IQuestInstance, Style) - Method in class com.minecolonies.core.quests.objectives.BreakBlockObjectiveTemplate
- getProgressText(IQuestInstance, Style) - Method in class com.minecolonies.core.quests.objectives.BuildBuildingObjectiveTemplate
- getProgressText(IQuestInstance, Style) - Method in class com.minecolonies.core.quests.objectives.DeliveryObjectiveTemplateTemplate
- getProgressText(IQuestInstance, Style) - Method in class com.minecolonies.core.quests.objectives.DialogueObjectiveTemplateTemplate
- getProgressText(IQuestInstance, Style) - Method in class com.minecolonies.core.quests.objectives.KillEntityObjectiveTemplateTemplate
- getProgressText(IQuestInstance, Style) - Method in class com.minecolonies.core.quests.objectives.PlaceBlockObjectiveTemplate
- getProgressText(IQuestInstance, Style) - Method in class com.minecolonies.core.quests.objectives.ResearchObjectiveTemplate
- getPropertyByName(Collection<Property<?>>, String) - Static method in class com.minecolonies.api.util.BlockStateUtils
-
Checks a list of properties for a matching name.
- getPropertyByNameFromState(BlockState, String) - Static method in class com.minecolonies.api.util.BlockStateUtils
-
Get the property object of a state matching the given name Caches lookups in the propertyBlockMap hashmap
- getProviderAsList(IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns an
ICapabilityProvideras list of item stacks. - getProviderHandler() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getProviderHandler() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getProviderResolverAssignmentDataStore() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getProviderResolverAssignmentDataStore() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getProxy() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
-
Creates and returns the proxy when needed.
- getProxy(BlockPos, BlockPos, double) - Method in class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
-
Returns a proxy point to the goal.
- getProxyList() - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Getter for the proxyList.
- getProxyList() - Method in class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
-
Getter for the proxyList.
- getQuality() - Method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer.LootDrop
-
If non-zero, the probability is affected by the citizen's skills (positively or negatively).
- getQuantity() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
-
Get the pickup quantity.
- getQuestDialogueAnswerRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getQuestDialogueAnswerRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getQuestDialogueAnswerRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getQuestGiver() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Get the id of the quest giver.
- getQuestGiver() - Method in class com.minecolonies.core.quests.QuestInstance
- getQuestGiverId() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Id of questgiver.
- getQuestGiverId() - Method in class com.minecolonies.core.quests.QuestInstance
- getQuestItems(IColonyView) - Method in class com.minecolonies.core.client.gui.questlog.WindowQuestLogAvailableQuestModule
- getQuestItems(IColonyView) - Method in class com.minecolonies.core.client.gui.questlog.WindowQuestLogFinishedQuestModule
- getQuestItems(IColonyView) - Method in class com.minecolonies.core.client.gui.questlog.WindowQuestLogInProgressQuestQuestModule
- getQuestItems(IColonyView) - Method in interface com.minecolonies.core.client.gui.questlog.WindowQuestLogQuestModule
-
Get the list of quests for this window.
- getQuestManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the quest manager of the colony.
- getQuestManager() - Method in class com.minecolonies.core.colony.Colony
- getQuestManager() - Method in class com.minecolonies.core.colony.ColonyView
- getQuestObjectiveRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getQuestObjectiveRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getQuestObjectiveRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getQuestRewardRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getQuestRewardRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getQuestRewardRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getQuestTarget() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Get the id of the current task holder in the quest.
- getQuestTarget() - Method in class com.minecolonies.core.quests.QuestInstance
- getQuestTimeout() - Method in interface com.minecolonies.api.quests.IQuestTemplate
-
Timeout in ingame days until an available quest or in progress quest gets deleted.
- getQuestTimeout() - Method in class com.minecolonies.core.quests.QuestTemplate
- getQuestTriggerRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getQuestTriggerRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getQuestTriggerRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getQueue() - Method in interface com.minecolonies.api.colony.requestsystem.data.IRequestSystemCrafterJobDataStore
-
The task queue that needs to be processed by the worker.
- getQueue() - Method in interface com.minecolonies.api.colony.requestsystem.data.IRequestSystemDeliveryManJobDataStore
-
Get the list of all scheduled deliveries.
- getQueue() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore
- getQueue() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore
- getRackForStack(ItemStack) - Method in class com.minecolonies.core.tileentities.TileEntityWareHouse
-
Get a rack for a stack.
- getRadius(Direction) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
- getRaidDifficultyModifier() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Gets the difficulty modifier for raids, default difficulty is 1.0
- getRaidDifficultyModifier() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- getRaiderColor(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getRaiderManager() - Method in interface com.minecolonies.api.colony.IColony
- getRaiderManager() - Method in class com.minecolonies.core.colony.Colony
-
Get the barbManager of the colony.
- getRaiderManager() - Method in class com.minecolonies.core.colony.ColonyView
- getRaiders() - Static method in class com.minecolonies.api.entity.ModEntities
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Get the specific raider type of this raider.
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Get the specific raider type of this raider.
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazon
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazonRaider
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.barbarians.AbstractEntityBarbarian
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.barbarians.AbstractEntityBarbarianRaider
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirate
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirateRaider
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptian
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptianRaider
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirate
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirateRaider
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemen
- getRaiderType() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemenRaider
- getRallyLocation() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Location to to rally to.
- getRallyLocation() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- getRandom() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get the random var of the citizen.
- getRandom() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Getter of the citizens random object.
- getRandom() - Method in class com.minecolonies.core.colony.CitizenData
- getRandomBookShelf() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLibrary
-
Returns a random bookshelf from the list.
- getRandomBookShelf() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingUniversity
-
Returns a random bookshelf from the list.
- getRandomBuilding() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Returns a random building for raiders to go to, groups up 3 raiders to the same position.
- getRandomBuilding() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- getRandomBuilding(Predicate<B>) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Returns a random building in the colony, matching the filter predicate.
- getRandomBuildingToDrainFrom() - Method in class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
-
Get a random worker building id to gather xp from.
- getRandomCampfire() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
Returns a random campfire
- getRandomCitizen() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Get a random citizen.
- getRandomCitizen() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- getRandomCombatPartner(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
-
Get a random trainings partner in the building.
- getRandomCombatTarget(RandomSource) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
-
Get a random position to shoot at.
- getRandomCompletedNode(BuildingMiner) - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
- getRandomDisease(RandomSource) - Static method in class com.minecolonies.core.datalistener.DiseasesListener
-
Get a random disease from the list of diseases.
- getRandomFreeVisualGravePos() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
-
Return a random free visual grave position
- getRandomLeisureSite() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get a random leisure site to go to.
- getRandomLeisureSite() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getRandomNextNode(MinerLevel, int) - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Return a random next node to work at, might be at this node or at a parent.
- getRandomNode(MineNode) - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
-
Getter for a random Node in the level.
- getRandomPatrolTarget() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Gets a random automatic patrol target for this guard building.
- getRandomPatrolTarget() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Get a patrol target.
- getRandomPentatonic(RandomSource) - Static method in class com.minecolonies.api.util.SoundUtils
-
Generates a random tone from the D major pentatonic scale
- getRandomPitch(RandomSource) - Static method in class com.minecolonies.api.util.SoundUtils
-
Get a random pitch for a sound.
- getRandomPlaceToSit() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSchool
-
Get a random place to sit from the school.
- getRandomPosAround(BlockPos, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Searches a random direction.
- getRandomPosition(Level, BlockPos, BlockPos, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Gets a random position within a certain range for wandering around.
- getRandomPosition(Level, BlockPos, BlockPos, int, int, boolean) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Gets a random position within a certain range for wandering around.
- getRandomRecruitCost(int) - Static method in class com.minecolonies.core.datalistener.RecruitmentItemsListener
-
Get a random recruit cost using the input random source.
- getRandomShootingStandPosition(RandomSource) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingArchery
-
Get a random position to shoot from.
- getRandomShootingTarget(RandomSource) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingArchery
-
Get a random position to shoot at.
- getRange() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Get functional range around building.
- getRange() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards.View
- getRange() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks.View
- getRank() - Method in class com.minecolonies.api.colony.permissions.ColonyPlayer
- getRank(int) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns the rank with the given ID
- getRank(int) - Method in class com.minecolonies.core.colony.permissions.Permissions
- getRank(int) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getRank(UUID) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Get the rank of a UUID.
- getRank(UUID) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Returns the rank belonging to the UUID.
- getRank(UUID) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getRank(Player) - Method in class com.minecolonies.core.colony.permissions.Permissions
- getRank(Player) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getRank(Player) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Get the rank of a certain player.
- getRankFriend() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns the friend rank
- getRankFriend() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Get rank instance of friend
- getRankFriend() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getRankHostile() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns the hostile rank
- getRankHostile() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Get rank instance of hostile
- getRankHostile() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getRankNeutral() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns the neutral rank
- getRankNeutral() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Get rank instance of neutral
- getRankNeutral() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getRankOfficer() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns the officer rank
- getRankOfficer() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Get rank instance of officer
- getRankOfficer() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getRankOwner() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns the owner rank
- getRankOwner() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Get rank instance of owner
- getRankOwner() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getRanks() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns a map of all ranks present in the colony, identified by their ID
- getRanks() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Get a map of all ranks with their according ID as key
- getRanks() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- getReadyDialogueTree() - Method in interface com.minecolonies.api.quests.IQuestDeliveryObjective
-
Dialogue tree when the conditions are fulfilled.
- getReadyDialogueTree() - Method in class com.minecolonies.core.quests.objectives.DeliveryObjectiveTemplateTemplate
- getRecentlyHit() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Check if recently hit.
- getRecipe() - Method in class com.minecolonies.api.crafting.AbstractRecipeType
-
Get the recipe this type instance is associated with
- getRecipe() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Query the IRecipeStorage of the first request in the queue.
- getRecipe() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkAlchemist
- getRecipe(IToken<?>) - Method in interface com.minecolonies.api.crafting.IRecipeManager
-
Get a recipe from the storage.
- getRecipe(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- getRecipeByOutput(ItemStorage) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Gets the custom recipes for an ItemStorage, optionally including comparing count, damage, and NBT, or an empty list if no matching recipe exists.
- getRecipeByOutput(Item) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Get the custom recipes for an item, or an empty list if no matching recipe exists.
- getRecipeByOutput(ItemStack) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Gets the custom recipes for an ItemStack, including comparing count and tags, or an empty list if no matching recipe exists.
- getRecipeCategory(AbstractBuildingView) - Method in class com.minecolonies.core.compatibility.jei.transfer.AbstractTeachingGuiHandler
- getRecipeFromStack(ItemStorage, boolean, int) - Static method in class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
- getRecipeId() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getRecipeId() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets the id of the original recipe used to build this.
- getRecipeId() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the ID for this recipe
- getRecipeId(IRecipeStorage) - Method in interface com.minecolonies.api.crafting.IRecipeManager
-
Get the recipe id of a given recipeStorage.
- getRecipeId(IRecipeStorage) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- getRecipeID() - Method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
-
The recipe storage id.
- getRecipeImprovementSkill() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Recipe Improvement skill getter
- getRecipeImprovementSkill() - Method in class com.minecolonies.core.colony.buildings.modules.CraftingWorkerBuildingModule
-
Skill responsible for recipe improvement.
- getRecipeManager() - Method in interface com.minecolonies.api.colony.IColonyManager
-
Getter for the recipeManager.
- getRecipeManager() - Method in class com.minecolonies.core.colony.ColonyManager
- getRecipes() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Get a list of all recipes of this module.
- getRecipes() - Method in interface com.minecolonies.api.crafting.IRecipeManager
-
Get a unmodifiable copy of the recipes map.
- getRecipes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getRecipes() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Get a list of all recipes.
- getRecipes() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- getRecipes(String) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Get all of the custom recipes that apply to a particular crafter
- getRecipesForDisplayPurposesOnly(Animal) - Method in class com.minecolonies.core.colony.buildings.modules.AnimalHerdingModule
-
Get a list of "recipes" for items obtainable by herding the given animal.
- getRecipesForDisplayPurposesOnly(Animal) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper.HerdingModule
- getRecipesForDisplayPurposesOnly(Animal) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingChickenHerder.HerdingModule
- getRecipesForDisplayPurposesOnly(Animal) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
- getRecipesForDisplayPurposesOnly(Animal) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingShepherd.HerdingModule
- getRecipeSource() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Source of the recipe, ie registry name.
- getRecipeSource() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getRecipeStorage() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the recipe storage represented by this recipe
- getRecipeType() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get which type this recipe is This type comes from the RecipeTypes registry
- getRecipeType() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getRecipeType() - Method in class com.minecolonies.core.compatibility.jei.CropRecipeCategory
- getRecipeType() - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateBrewingTeachingTransferHandler
- getRecipeType() - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateCraftingTeachingTransferHandler
- getRecipeType() - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateSmeltingTeachingTransferHandler
- getRecipeTypeRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getRecipeTypeRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getRecipeTypeRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getRecruitCost() - Method in interface com.minecolonies.api.colony.IVisitorData
-
Returns the recruitment cost stack
- getRecruitCost() - Method in interface com.minecolonies.api.colony.IVisitorViewData
-
Gets the visitors recruitment cost
- getRecruitCost() - Method in class com.minecolonies.core.colony.VisitorData
- getRecruitCost() - Method in class com.minecolonies.core.colony.VisitorDataView
- getRedFromRange(double) - Static method in class com.minecolonies.core.client.gui.map.WindowColonyMap.MapDecoration
-
Returns the red component of a color based on the percentage of building capacity used.
- getRegionLocalX() - Method in class com.minecolonies.core.util.MutableChunkPos
- getRegionLocalZ() - Method in class com.minecolonies.core.util.MutableChunkPos
- getRegionX() - Method in class com.minecolonies.core.util.MutableChunkPos
- getRegionZ() - Method in class com.minecolonies.core.util.MutableChunkPos
- getRegisteredBlocks() - Method in interface com.minecolonies.api.colony.buildings.modules.IModuleWithExternalBlocks
-
Get the list of registered blocks.
- getRegisteredBlocks() - Method in class com.minecolonies.core.colony.buildings.modules.BedHandlingModule
- getRegisteredBlocks() - Method in class com.minecolonies.core.colony.buildings.modules.FurnaceUserModule
- getRegisteredItemInstance() - Method in class com.minecolonies.core.items.ItemScanAnalyzer
- getRegisteredResolvers(IRequestResolverProvider) - Method in interface com.minecolonies.api.colony.requestsystem.management.IProviderHandler
-
Method used to get the registered resolvers for a given provider.
- getRegisteredResolvers(IRequestResolverProvider) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ProviderHandler
-
Method used to get the registered resolvers for a given provider.
- getRegisteredResolvers(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IProviderHandler
-
Method used to get the registered resolvers for a given provider.
- getRegisteredResolvers(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ProviderHandler
-
Method used to get the registered resolvers for a given provider.
- getRegistry() - Static method in class com.minecolonies.api.equipment.ModEquipmentTypes
-
Get the equipmentType registry.
- getRegistryEntry() - Method in interface com.minecolonies.api.research.IResearchEffect
-
Get the
ModResearchEffects.ResearchEffectEntryfor this Research Effect. - getRegistryEntry() - Method in interface com.minecolonies.api.research.IResearchRequirement
-
Get the
ModResearchRequirements.ResearchRequirementEntryfor this Research Requirement. - getRegistryEntry() - Method in class com.minecolonies.api.research.requirements.BuildingAlternatesResearchRequirement
- getRegistryEntry() - Method in class com.minecolonies.api.research.requirements.BuildingResearchRequirement
- getRegistryEntry() - Method in class com.minecolonies.api.research.requirements.ResearchResearchRequirement
- getRegistryEntry() - Method in class com.minecolonies.core.research.GlobalResearchEffect
- getRegistryName() - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
-
Get the registry name frm the blck hut.
- getRegistryName() - Method in interface com.minecolonies.api.blocks.interfaces.IBlockMinecolonies
-
Get the registry name of the block.
- getRegistryName() - Method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry
-
Get the assigned registry name.
- getRegistryName() - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
-
Get the assigned registry name.
- getRegistryName() - Method in class com.minecolonies.api.colony.colonyEvents.registry.ColonyEventDescriptionTypeRegistryEntry
-
Get the set registry name.
- getRegistryName() - Method in class com.minecolonies.api.colony.colonyEvents.registry.ColonyEventTypeRegistryEntry
-
Get the fitting registry name.
- getRegistryName() - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry
-
Get the name of the forge registry location for the equipment type
- getRegistryName() - Method in class com.minecolonies.api.research.ModResearchEffects.ResearchEffectEntry
-
Get the registry name for this entry.
- getRegistryName() - Method in class com.minecolonies.api.research.ModResearchRequirements.ResearchRequirementEntry
-
Get the registry name for this entry.
- getRegistryName() - Method in class com.minecolonies.core.blocks.BlockBarrel
- getRegistryName() - Method in class com.minecolonies.core.blocks.BlockColonySign
- getRegistryName() - Method in class com.minecolonies.core.blocks.BlockCompostedDirt
- getRegistryName() - Method in class com.minecolonies.core.blocks.BlockDecorationController
- getRegistryName() - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- getRegistryName() - Method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
- getRegistryName() - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- getRegistryName() - Method in class com.minecolonies.core.blocks.BlockPlantationField
- getRegistryName() - Method in class com.minecolonies.core.blocks.BlockScarecrow
- getRegistryName() - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- getRegistryName() - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- getRegistryName() - Method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- getRegistryName() - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- getRegistryName() - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- getRegistryName() - Method in class com.minecolonies.core.blocks.schematic.BlockWaypoint
- getRegistryValue(ResourceKey<T>, Level) - Static method in class com.minecolonies.api.util.Utils
- getRelativeRotation() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Get the relative rotation to the colony.
- getRemainingDurablityValue() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Getter for the remaining durability value.
- getRemainingItems() - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Get for the remaining items.
- getRemainingItems(CraftingInput) - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe
- getRemovalReason() - Method in class com.minecolonies.api.eventbus.events.colony.citizens.CitizenRemovedModEvent
-
The damage source that caused the citizen to die.
- getRenderMetadata() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Getter for the render metadata.
- getRenderShape(BlockState) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- getRenderShape(BlockState) - Method in class com.minecolonies.core.blocks.BlockColonySign
- getRenderShape(BlockState) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- getRenderShape(BlockState) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- getRenderType() - Method in class com.minecolonies.core.client.particles.SleepingParticle
- getReplacement() - Method in class com.minecolonies.core.placementhandlers.SolidPlaceholderPlacementHandler
-
Get the replacement block
- getReproductionManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the reproduction manager of the colony.
- getReproductionManager() - Method in class com.minecolonies.core.colony.Colony
- getReproductionManager() - Method in class com.minecolonies.core.colony.ColonyView
- getReputation() - Method in interface com.minecolonies.api.quests.IQuestManager
-
Get the reputation of the colony.
- getReputation() - Method in class com.minecolonies.core.quests.QuestManager
- getRequest() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Return the object that is actually requested.
- getRequest() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Return the object that is actually requested.
- getRequest(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to get a registered request from a given token.
- getRequest(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to get a registered request from a given token.
- getRequestableMappings() - Static method in class com.minecolonies.api.colony.requestsystem.manager.RequestMappingHandler
-
Method used to get a map with the mappings.
- getRequestableTypeRequestResolverAssignmentDataStore() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getRequestableTypeRequestResolverAssignmentDataStore() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getRequestBreedingItems(AnimalHerdingModule) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Gets an ItemStack of breedingItem for requesting, requests multiple items to decrease work for delivery man
- getRequestedItems() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IConcreteDeliverable
-
Get a list of concrete items requested by this deliverable
- getRequestedItems() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- getRequestedItems() - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- getRequestedStack(IRequest<?>) - Static method in class com.minecolonies.core.util.DomumOrnamentumUtils
-
Extracts the first acceptable Domum Ornamentum stack from the given request.
- getRequester() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- getRequester() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
The element of the colony that requested this request.
- getRequester() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getRequester() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
The location of the requester.
- getRequesterBuildingForPosition(BlockPos) - Method in interface com.minecolonies.api.colony.IColony
-
Method used to get a
IRequesterfrom a given Position. - getRequesterBuildingForPosition(BlockPos) - Method in interface com.minecolonies.api.colony.IColonyView
- getRequesterBuildingForPosition(BlockPos) - Method in class com.minecolonies.core.colony.Colony
- getRequesterBuildingForPosition(BlockPos) - Method in class com.minecolonies.core.colony.ColonyView
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.requester.IRequester
-
Gets the name of the requester that requested the request given by the token.
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox.View
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractRequestResolver
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingRequestResolver
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- getRequesterDisplayName(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getRequestForToken(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method to get a request for a given token.
- getRequestForToken(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getRequestForToken(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method to get a request for a given token.
- getRequestHandler() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getRequestHandler() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getRequestIdentitiesDataStore() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getRequestIdentitiesDataStore() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getRequestManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the current
IRequestManagerfor this Colony. - getRequestManager() - Method in interface com.minecolonies.api.colony.IColonyView
- getRequestManager() - Method in class com.minecolonies.core.colony.Colony
- getRequestManager() - Method in class com.minecolonies.core.colony.ColonyView
- getRequestOfType(Class<T>) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Get a request of a specific type.
- getRequestOfType(Class<T>) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- getRequestOrNull(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to get a registered request fora given token.
- getRequestOrNull(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to get a registered request fora given token.
- getRequestResolverIdentitiesDataStore() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getRequestResolverIdentitiesDataStore() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getRequestResolverRequestAssignmentDataStore() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getRequestResolverRequestAssignmentDataStore() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getRequestsAssignedToResolver(IRequestResolver<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method to get all requests currently assigned to a resolver.
- getRequestsAssignedToResolver(IRequestResolver<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method to get all requests currently assigned to a resolver.
- getRequestsMadeByRequester(IRequester) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Returns all requests made by a given requester.
- getRequestsMadeByRequester(IRequester) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Returns all requests made by a given requester.
- getRequestType() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
Used to determine which type of requests can be resolved by this Resolver.
- getRequestType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- getRequestType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- getRequestType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- getRequestType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- getRequestType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliveryRequestResolver
- getRequestType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PickupRequestResolver
- getRequestType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- getRequestType() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- getRequiredEntity() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getRequiredEntity() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets a creature required to produce this recipe, if any.
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.BarracksTowerHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.BeehivePlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.BuilderIgnorePlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.DimensionFluidHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.DoBlockPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.DoDoorBlockPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.FieldPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.GeneralBlockPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.GravePlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.HutPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.JigsawPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.LecternPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.NamedGravePlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.NetherrackPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.RackPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.WayPointBlockPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.InfestedBlocksPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.SolidPlaceholderPlacementHandler
- getRequiredItems(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.WeatheredCopperPlacementHandler
- getRequiredItemsAndAmount() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Override this method if you want to keep an amount of items in inventory.
- getRequiredItemsAndAmount() - Method in interface com.minecolonies.api.colony.buildings.modules.IHasRequiredItemsModule
-
Override this method if you want to keep an amount of items in inventory.
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Override this method if you want to keep an amount of items in inventory.
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.modules.AnimalHerdingModule
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker.CraftingModule
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
Override this method if you want to keep an amount of items in inventory.
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- getRequiredItemsAndAmount() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation
- getRequiredItemsForOperation() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Returns a list of items that are mandatory for this module to function.
- getRequiredItemsForOperation() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
- getRequiredItemsForOperation() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
- getRequiredItemsForOperation() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
- getRequiredItemsForOperation() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
- getRequiredItemsForOperation() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
- getRequiredResearchEffect() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Get the required research effect for this module.
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.BambooPlantModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CocoaPlantModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CrimsonPlantsPlantModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.GlowBerriesPlantModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.KelpPlantModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeagrassPlantModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.TwistingVinesPlantModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.VinePlantModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WarpedPlantsPlantModule
- getRequiredResearchEffect() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WeepingVinesPlantModule
- getRequiredResearchIds() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the IDs of research required before this recipe is valid.
- getRequiredResources() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Get the needed resources for the current build.
- getRequiredResources() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Get the needed resources for the current build.
- getRequiredTool() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Returns the requested tool type in order to work on this module.
- getRequiredTool() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getRequiredTool() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets the tool required for this craft, if any.
- getRequiredTool() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the additional tool needed beyond the recipe (if any)
- getRequiredTool() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.BambooPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CactusPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CocoaPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CrimsonPlantsPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.GlowBerriesPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.KelpPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeagrassPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeapicklePlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SugarCanePlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.TwistingVinesPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.VinePlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WarpedPlantsPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WeepingVinesPlantModule
- getRequiredTool() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the required tool, if any.
- getRequirements(ClientLevel, BlockPos, LocalPlayer) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- getRequirements(ClientLevel, BlockPos, LocalPlayer) - Method in class com.minecolonies.core.blocks.huts.BlockHutTownHall
- getResearch(ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Get the first research with a given id, on any branch.
- getResearch(ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearchTree
- getResearch(ResourceLocation, ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Get a research by id.
- getResearch(ResourceLocation, ResourceLocation) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Get a research by id.
- getResearch(ResourceLocation, ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearchTree
- getResearch(ResourceLocation, ResourceLocation) - Method in class com.minecolonies.core.research.LocalResearchTree
- getResearchBranchCollection() - Method in class com.minecolonies.api.research.AbstractResearchProvider
-
Creates a collection of Research Branches, holding the human-readable name and time multiplier.
- getResearchBranchCollection() - Method in class com.minecolonies.core.generation.defaults.DefaultResearchProvider
-
Get a list of all research branches.
- getResearchCollection() - Method in class com.minecolonies.api.research.AbstractResearchProvider
-
Create a collection of Researches, holding the majority of relevant data for the individual research targets.
- getResearchCollection() - Method in class com.minecolonies.core.generation.defaults.DefaultResearchProvider
-
Get a list of all researches.
- getResearchEffectCollection() - Method in class com.minecolonies.api.research.AbstractResearchProvider
-
Creates a collection of ResearchEffects, holding effect levels and (optionally) name and subtitles.
- getResearchEffectCollection() - Method in class com.minecolonies.core.generation.defaults.DefaultResearchProvider
-
Get a list of all research effects.
- getResearchEffectIdFrom(Block) - Method in interface com.minecolonies.api.research.IResearchManager
-
Gets the Research Effect Identifier for a given Block Format is namespace:effects/path
- getResearchEffectIdFrom(Block) - Method in class com.minecolonies.core.colony.managers.ResearchManager
- getResearchEffectRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getResearchEffectRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getResearchEffectRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getResearchEffects() - Method in interface com.minecolonies.api.research.IResearchManager
-
Get an instance of the research effects.
- getResearchEffects() - Method in class com.minecolonies.core.colony.managers.ResearchManager
- getResearchForEffect(ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Gets all research for a given research effect id, if any are present.
- getResearchForEffect(ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearchTree
- getResearchId() - Method in class com.minecolonies.api.research.requirements.ResearchResearchRequirement
- getResearchInProgress() - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Get a list of all research in progress.
- getResearchInProgress() - Method in class com.minecolonies.core.research.LocalResearchTree
- getResearchManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the research manager.
- getResearchManager() - Method in class com.minecolonies.core.colony.Colony
- getResearchManager() - Method in class com.minecolonies.core.colony.ColonyView
- getResearchRequirement() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
If unlocked by research it returns a research requirement.
- getResearchRequirement() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- getResearchRequirementRegistry() - Method in interface com.minecolonies.api.IMinecoloniesAPI
- getResearchRequirementRegistry() - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- getResearchRequirementRegistry() - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- getResearchRequirements() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Getter for the research requirement.
- getResearchRequirements() - Method in class com.minecolonies.core.research.GlobalResearch
- getResearchResetCosts(HolderLookup.Provider) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Validates and gets the list of research reset costs, if any are set, from their configuration values.
- getResearchResetCosts(HolderLookup.Provider) - Method in class com.minecolonies.core.research.GlobalResearchTree
- getResearchTree() - Method in interface com.minecolonies.api.research.IResearchManager
-
Get the instance of the researchTree.
- getResearchTree() - Method in class com.minecolonies.core.colony.managers.ResearchManager
- getResidents() - Method in class com.minecolonies.core.colony.buildings.views.LivingBuildingView
-
Getter for the list of residents.
- getResolver(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method to get a resolver from a given token.
- getResolver(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method to get a resolver from a given token.
- getResolverForRequest(IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to get a resolver from a given request token.
- getResolverForRequest(IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to get a resolver from a given request token.
- getResolverForRequest(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method to get a resolver for a given request.
- getResolverForRequest(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getResolverForRequest(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method to get a resolver for a given request.
- getResolverForRequest(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to get a resolver from a given request token.
- getResolverForRequest(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to get a resolver from a given request token.
- getResolverForToken(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method to get a resolver from its token.
- getResolverForToken(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getResolverForToken(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method to get a resolver from its token.
- getResolverHandler() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getResolverHandler() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getResolverIds() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
- getResolverIds() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- getResolvers() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- getResolvers() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolverProvider
-
Method to get the resolvers that this provider provides.
- getResolvers() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getResolverToolTip(IColonyView) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Get the resolver tooltip for a request.
- getResolverToolTip(IColonyView) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- getResolverToolTip(IColonyView) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- getResolverToolTip(IColonyView) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.DeliveryRequest
- getResolverToolTip(IColonyView) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PickupRequest
- getResourceBatchMultiplier() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Batch size to request for resources, used by the Miner to get multiple nodes of supplies
- getResourceBatchMultiplier() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
The Miner wants to get multiple nodes/levels worth of stuff when requesting.
- getResourceFromIdentifier(String) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Get the resource from the identifier.
- getResourceMap() - Method in class com.minecolonies.core.colony.buildings.utils.BuilderBucket
-
Get the required resources from the bucket.
- getResources() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
-
Getter for the needed resources.
- getResponseResult(Component) - Method in class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
- getResponseResult(Component) - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Get possible further interaction from the GUI on response.
- getRestingCitizen() - Method in class com.minecolonies.core.colony.buildings.moduleviews.GraveyardManagementModuleView
-
Getter of the restingCitizen list.
- getRestrictions() - Method in class com.minecolonies.api.crafting.GenericRecipe
- getRestrictions() - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Gets some human-readable restrictions on when this recipe is valid.
- getResult() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Returns the result of this request.
- getResult() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- getResult() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- getResult() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IDeliverable
-
Method to get the result of the delivery.
- getResult() - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Method to get the result of the delivery.
- getResult() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- getResult() - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- getResult() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
-
The resulting stack if set during creation, else ItemStack.Empty.
- getResult() - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- getResult() - Method in interface com.minecolonies.api.entity.pathfinding.IPathJob
-
Get the path result holder for this job
- getResult() - Method in class com.minecolonies.core.colony.requestable.SmeltableOre
- getResult() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Returns the result of this request.
- getResult() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- getResult() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindTree
- getResult() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindWater
- getResultItem(HolderLookup.Provider) - Method in class com.minecolonies.api.crafting.CompostRecipe
- getRetryingRequestResolver() - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Get the retrying request resolver.
- getRetryingRequestResolver() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getRetryingRequestResolver() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- getRewardUnlocks() - Method in interface com.minecolonies.api.quests.IQuestObjectiveTemplate
-
Get the list of reward unlocks from this objective.
- getRewardUnlocks() - Method in class com.minecolonies.core.quests.objectives.DialogueObjectiveTemplateTemplate
- getRotationMirror() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
- getRotationMirror() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Getter for the rotation and the mirror.
- getRotationMirror() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the current rotation and mirror of the building
- getRotationMirror() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- getRotationMirror() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityPlantationField
-
Get the rotation of the controller.
- getRotationMirror() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getRotationMirror() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Getter for the rotation.
- getRotationMirror() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox
- getRotationMirror() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.Stash
- getRotationMirror() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getRotationMirror() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getRotationMirror() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Get rotation stored in the node as an optional, only set if actually stored.
- getRotationMirror() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- getRotationMirror() - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
-
Get the rotation of the controller.
- getRotationMirror() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
-
Get the rotation of the controller.
- getRotationPitch() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getRotationPitch() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getRotationPitch() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getRotationYaw() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getRotationYaw() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getRotationYaw() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getRsDataStoreToken() - Method in class com.minecolonies.core.colony.jobs.views.CrafterJobView
-
Get the data store token assigned to it.
- getRsDataStoreToken() - Method in class com.minecolonies.core.colony.jobs.views.DmanJobView
-
Get the data store token assigned to it.
- getRuntimeID() - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.ModuleProducer
-
Internal temporary ID, used for sync, not guaranteed to persist between updates
- getSafeDestination() - Method in interface com.minecolonies.api.entity.pathfinding.IMinecoloniesNavigator
-
Gets the safe destination the entity wants to travel to
- getSafeDestination() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- getSapling() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Gets the trees sapling
- getSaplingForLeaf(Block) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getSaplingForLeaf(Block) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Gets the sapling matching a leaf.
- getSaplingsForLeaf(ServerLevel, BlockPos) - Static method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Fills the list of drops for a leaf.
- getSaturation() - Method in interface com.minecolonies.api.colony.ICitizen
-
Getter for the saturation.
- getSaturation() - Method in class com.minecolonies.core.colony.CitizenData
- getSaturation() - Method in class com.minecolonies.core.colony.CitizenDataView
- getSaturationFactor() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Job saturation factor.
- getSaturationFactor() - Method in class com.minecolonies.core.colony.jobs.AbstractJobGuard
- getSaturationFactor() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
- getSaturationFactor() - Method in class com.minecolonies.core.colony.jobs.JobFarmer
- getSaturationFactor() - Method in class com.minecolonies.core.colony.jobs.JobLumberjack
- getSaturationFactor() - Method in class com.minecolonies.core.colony.jobs.JobMiner
- getSaturationFactor() - Method in class com.minecolonies.core.colony.jobs.JobQuarrier
- getSaveData(ServerLevel) - Static method in interface com.minecolonies.api.colony.savedata.IServerColonySaveData
- getSaveLocation() - Static method in class com.minecolonies.core.util.BackUpHelper
-
Get save location for Minecolonies data, from the world/save directory.
- getScarecrowType() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityScarecrow
-
Returns the type of the scarecrow (Important for the rendering).
- getScarecrowType() - Method in class com.minecolonies.core.tileentities.TileEntityScarecrow
- getSchematicCorners() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- getSchematicCorners() - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- getSchematicCorners() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getSchematicName() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Children must return the name of their structure.
- getSchematicName() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.BuildingMysticalSite
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.DefaultBuildingInstance
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingArchery
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker
-
Gets the name of the schematic.
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
Children must return the name of their structure.
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBlacksmith
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
-
Getter of the schematic name.
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingChickenHerder
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingComposter
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDeliveryman
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingEnchanter
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFisherman
-
Getter of the schematic name.
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGuardTower
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLibrary
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMechanic
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Getter of the structure name.
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingRabbitHutch
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSchool
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingShepherd
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Gets the schematic name of the building.
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStoneSmeltery
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSwineHerder
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingUniversity
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox
- getSchematicName() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.Stash
- getSchematicName() - Method in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
-
Get the matching schematic name.
- getSchematicName() - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- getSchematicName() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getSchematicSpawns() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyStructureSpawnEvent
-
Returns the list of used schematics and their positions.
- getSchematicSpawns() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- getScore() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Getter of the score of the node.
- getScoreboardName() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getScoreFor(Block) - Static method in class com.minecolonies.core.util.SchemAnalyzerUtil
-
Block cost calculation
- getSeaLevel() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getSearchArea() - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Get the
AABBwe're searching for targets in. - getSearchRange() - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
The search range in blocks, used for determining a shaped aabb entity lookup
- getSearchRange() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- getSearchRange() - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderMeleeAI
- getSecondaryOutput() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Get the secondary outputs for the recipe.
- getSecondaryOutputs() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the secondary (leave behind in grid) outputs
- getSecondaryOutputs() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getSecondaryOutputs() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Get the secondary outputs that have yet to be picked up.
- getSecondarySkill() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Secondary skill getter.
- getSecondarySkill() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerModule
-
Secondary skill getter.
- getSecondarySkill() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerView
-
Secondary skill getter.
- getSecondarySkill() - Method in class com.minecolonies.api.colony.guardtype.GuardType
-
Getter for the secondary skill.
- getSecondarySkill() - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- getSecondarySkill() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- getSecondarySkillLevel() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Get the secondary skill of this worker.
- getSeed() - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
-
Get the current seed on the field.
- getSelected() - Method in class com.minecolonies.core.client.gui.ColorPalette
- getSerializationId() - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactory
-
Get a serialization id for the factory.
- getSerializationId() - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.IntegerFactory
- getSerializationId() - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory
- getSerializationId() - Method in class com.minecolonies.api.colony.requestsystem.token.InitializedTokenFactory
- getSerializationId() - Method in class com.minecolonies.api.colony.requestsystem.token.RandomSeededTokenFactory
- getSerializationId() - Method in class com.minecolonies.api.colony.requestsystem.token.StandardTokenFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BeekeeperCollectionSettingsFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BlockSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BoolSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BuilderModeSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.CrafterRecipeSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.DynamicTreesSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardFollowModeSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardPatrolModeSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardTaskSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.IntSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.RecipeSettingFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.StringSettingsFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.StringWithDescSettingsFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.crafting.ImmutableItemStorageFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.crafting.ItemStorageFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.crafting.RecipeStorageFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requesters.factories.BuildingBasedRequesterFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.BurnableRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.DeliveryRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.FoodRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackListRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemTagRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.MinimumStackRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PickupRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PrivateCraftingRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PublicCraftingRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.SmeltableOreRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ToolRequestFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.BuildingRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.DeliveryRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PickupRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingProductionResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingProductionResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardPlayerRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardRetryingRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StationRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseConcreteRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseRequestResolverFactory
- getSerializationId() - Method in class com.minecolonies.core.research.GlobalResearchFactory
- getSerializationId() - Method in class com.minecolonies.core.research.LocalResearchFactory
- getSerializedName() - Method in enum class com.minecolonies.api.blocks.types.BarrelType
- getSerializedName() - Method in enum class com.minecolonies.api.blocks.types.GraveType
- getSerializedName() - Method in enum class com.minecolonies.api.blocks.types.RackType
- getSerializer() - Method in class com.minecolonies.api.crafting.CompostRecipe
- getSerializer() - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe
- getServerBuildingManager() - Method in interface com.minecolonies.api.colony.IColony
- getServerBuildingManager() - Method in class com.minecolonies.core.colony.Colony
-
Get the buildingmanager of the colony.
- getServerBuildingManager() - Method in class com.minecolonies.core.colony.ColonyView
- getSetOfAllItems() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getSetOfAllItems() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a set of all items (marked to ignore damage but not NBT).
- getSetting(ISettingKey<T>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Get setting for key.
- getSetting(ISettingKey<T>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getSetting(ISettingKey<T>) - Method in interface com.minecolonies.api.colony.buildings.modules.ICommonSettingsModule
-
Get a specific setting.
- getSetting(ISettingKey<T>) - Method in class com.minecolonies.core.colony.buildings.modules.SettingsModule
- getSetting(ISettingKey<T>) - Method in class com.minecolonies.core.colony.buildings.moduleviews.SettingsModuleView
- getSettings() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IStringSetting
-
Get the list of all settings.
- getSettings() - Method in interface com.minecolonies.api.colony.IColony
-
Get the colony level settings module.
- getSettings() - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- getSettings() - Method in class com.minecolonies.core.colony.Colony
- getSettings() - Method in class com.minecolonies.core.colony.ColonyView
- getSettings(IBuilding) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ICraftingSetting
-
Get the list of all settings.
- getSettings(IBuilding) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- getSettings(IBuildingView) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ICraftingSetting
-
Get the list of all settings.
- getSettings(IBuildingView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- getSettingsToShow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.SettingsModuleView
-
Get the full settings map.
- getSettingValueOrDefault(ISettingKey<T>, S) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Get setting value for key or some default.
- getSettingValueOrDefault(ISettingKey<T>, S) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getSettingValueOrDefault(ISettingKey<T>, S) - Method in interface com.minecolonies.api.colony.buildings.modules.ISettingsModule
-
Get setting value or default.
- getSettingValueOrDefault(ISettingKey<T>, S) - Method in class com.minecolonies.core.colony.buildings.modules.SettingsModule
- getShade(Direction, boolean) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockBarrel
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockColonySign
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockCompostedDirt
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.huts.BlockHutGraveyard
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.huts.BlockPostBox
- getShape(BlockState, BlockGetter, BlockPos, CollisionContext) - Method in class com.minecolonies.core.blocks.huts.BlockStash
- getShipDesc() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyStructureSpawnEvent
-
Get the ship description for the schematic
- getShipDesc() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
- getShipDesc() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
- getShipDesc() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
- getShipForRaiderAmount(int) - Static method in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
-
Returns the right shipsize for the given raidlevel
- getShortDisplayString() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method used to get a
Componentthat can be displayed to the Player and describes the request in short. - getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.BurnableRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.DeliveryRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.FoodRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemStackListRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemStackRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemTagRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.MinStackRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PickupRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.SmeltAbleOreRequest
- getShortDisplayString() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ToolRequest
- getShortText() - Method in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
-
Get the short display of this direction, for example "N".
- getShowCitizens(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getShowColonistNameFullscreen(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getShowColonistNameMinimap(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getShowColonistTeamColour(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getShowColonistTooltip(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getShowColonyName(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getShowGuards(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getShowTooltip() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Should tooltip information be displayed on the client in inventory and JEI?
- getShowVisitors(Optional<JourneymapOptions>) - Static method in class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- getSiblings() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Get the list of children of a citizen.
- getSiblings() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the list of children of a citizen.
- getSiblings() - Method in class com.minecolonies.core.colony.CitizenData
- getSiblings() - Method in class com.minecolonies.core.colony.CitizenDataView
- getSittingPosition() - Method in interface com.minecolonies.api.colony.IVisitorData
-
The position the visitor is sitting on
- getSittingPosition() - Method in class com.minecolonies.core.colony.VisitorData
- getSize() - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModuleView
-
Get the size of allowed items.
- getSize() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModuleView
-
Get the size of allowed items.
- getSize() - Method in class com.minecolonies.api.inventory.container.ContainerBuildingInventory
-
Get the size of the inventory.
- getSize() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- getSize() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- getSize() - Method in class com.minecolonies.core.colony.ColonyList
-
Return the number of Colonies in the list.
- getSize() - Method in class com.minecolonies.core.entity.ai.workers.util.LayerBlueprintIterator
- getSize(ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
get the size of the stack
- getSizeByCount(int) - Static method in enum class com.minecolonies.core.client.gui.map.ColonySize
- getSkills() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Get a copy of the map of skills.
- getSkills() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- getSkyDarken() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getSlotLimit(int) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
- getSlotLimit(int) - Method in class com.minecolonies.api.inventory.InventoryCitizen
- getSlots() - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
-
Returns the number of slots available.
- getSlots() - Method in class com.minecolonies.api.inventory.InventoryCitizen
- getSmartGroundY(BlockGetter, BlockPos.MutableBlockPos, double) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Similar to WalkNodeProcessor.getGroundY but not broken.
- getSmeltAbleClass() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Smeltabel the worker requires.
- getSmeltAbleClass() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSmelter
- getSmeltAbleClass() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
- getSmeltableOres() - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- getSmeltableOres() - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Get a set of all smeltable ores.
- getSmeltingResult(ItemStack) - Method in interface com.minecolonies.api.compatibility.IFurnaceRecipes
-
Get the smelting result for a certain itemStack.
- getSmeltingResult(ItemStack) - Method in class com.minecolonies.core.util.FurnaceRecipes
- getSmeltingStatName() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAIRequestSmelter
-
Returns the name of the smelting stat that is used in the building's statistics.
- getSmeltingStatName() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkBaker
-
Returns the name of the smelting stat that is used in the building's statistics.
- getSmeltingStatName() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkChef
-
Returns the name of the smelting stat that is used in the building's statistics.
- getSocialModifier(IColony) - Static method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
-
Get the social modifier for the colony.
- getSolidBlockForPos(BlockPos, Function<BlockPos, BlockState>) - Method in class com.minecolonies.core.entity.ai.workers.util.WorkerLoadOnlyStructureHandler
- getSolidBlockForPos(BlockPos, Function<BlockPos, BlockState>) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- getSolidSubstitution(BlockPos, Function<BlockPos, BlockState>) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Searches a handy block to substitute a non-solid space which should be guaranteed solid.
- getSolidSubstitution(BlockPos, Function<BlockPos, BlockState>) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- getSortOrder() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Get the sort order for relative display position.
- getSortOrder() - Method in interface com.minecolonies.api.research.IGlobalResearchBranch
-
Get the sort order numeral for the branch's placement on the University Hut GUI.
- getSortOrder() - Method in class com.minecolonies.core.research.GlobalResearch
- getSortOrder() - Method in class com.minecolonies.core.research.GlobalResearchBranch
- getSoundID(String) - Static method in class com.minecolonies.api.sounds.ModSoundEvents
-
Register a
SoundEvent. - getSource() - Method in class com.minecolonies.api.eventbus.events.colony.citizens.CitizenAddedModEvent
-
Get the way the citizen came into the colony.
- getSouthNodeCenter() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Calculates the next Node south.
- getSpawnPoint(Level, BlockPos) - Static method in class com.minecolonies.api.util.EntityUtils
-
Get a safe spawnpoint near a location.
- getSpawnPos() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonySpawnEvent
-
The position the event starts at
- getSpawnPos() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Getter for the initial spawn pos of the entity.
- getSpawnPos() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- getSpawnPos() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- getSpecializedProxy(BlockPos, double) - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Try to get a specialized proxy to a certain target.
- getSpecializedProxy(BlockPos, double) - Method in class com.minecolonies.core.entity.pathfinding.proxy.EntityCitizenWalkToProxy
- getSpecializedProxy(BlockPos, double) - Method in class com.minecolonies.core.entity.pathfinding.proxy.GeneralEntityWalkToProxy
- getSpecificInteraction(Component) - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get a specific interaction by key.
- getSpecificInteraction(Component) - Method in class com.minecolonies.core.colony.CitizenDataView
- getSpeed() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getSpeedFactor() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- getSqDistance(IBuildingView) - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Get the distance to a building.
- getSqDistance(IBuildingView) - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- getStableBuilding() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Returns the stable building of the horse if it exists.
- getStack() - Method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
- getStack() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
- getStack() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- getStackInSlot(int) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
-
Returns the ItemStack in a given slot.
- getStackInSlot(int) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Returns the stack in the given slot.
- getStacks() - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- getStage() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
The buildings stage
- getStage() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getStage() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getStage() - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
-
Get the current stage we're in.
- getStageIcon() - Method in enum class com.minecolonies.core.colony.buildingextensions.FarmField.Stage
-
Gets the status icon of the current stage in the farm field's progress.
- getStageText() - Method in enum class com.minecolonies.core.colony.buildingextensions.FarmField.Stage
-
Gets the translatable text of the current stage in the farm field's progress.
- getStandardInteractionValidatorPredicate(Component) - Static method in class com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry
-
Get the StandardInteractionValidatorPredicate.
- getStart() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
- getStart() - Method in interface com.minecolonies.api.entity.pathfinding.IPathJob
- getStart() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- getStartingLevelShaft() - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Getter of the starting level of the shaft.
- getStartRestriction() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- getStartRestriction() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack.View
- getStartY(VoxelShape, double) - Static method in class com.minecolonies.api.util.ShapeUtil
-
Get the start y of a voxelshape.
- getStat(ExpeditionLog.StatType) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Reports the stats of the citizen.
- getState() - Method in interface com.minecolonies.api.colony.IColony
-
Returns the colonies current state.
- getState() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Returns the current state of the request.
- getState() - Method in interface com.minecolonies.api.entity.ai.ITickingStateAI
-
Gets the current state
- getState() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicEvent
-
Events do not have a state
- getState() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
Get the current state of the statemachine
- getState() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicTransition
-
Returns the state to apply this transition in
- getState() - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Return the current state of the Statemachine
- getState() - Method in interface com.minecolonies.api.entity.ai.statemachine.transitions.IStateMachineTransition
-
Get the state of the transition
- getState() - Method in interface com.minecolonies.api.research.ILocalResearch
-
Get the ResearchState of the research.
- getState() - Method in class com.minecolonies.api.util.BlockStateStorage
-
Returns the stored state
- getState() - Method in class com.minecolonies.core.colony.Colony
- getState() - Method in class com.minecolonies.core.colony.ColonyView
- getState() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Returns the current state of the request.
- getState() - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
Get the current state the ai is in.
- getState() - Method in class com.minecolonies.core.entity.ai.workers.util.Patient
-
Get the current state of the treatment.
- getState() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
-
Get the state of this entity
- getState() - Method in class com.minecolonies.core.research.LocalResearch
- getStateAfterPickUp() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
The state to transform to after picking up things.
- getStateAfterPickUp() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
- getStateAfterPickUp() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
- getStateAfterPickUp() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
- getStateAfterPickUp() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
- getStateAfterPickUp() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
- getStateAfterPickUp() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkHealer
- getStateAI() - Method in interface com.minecolonies.api.entity.ai.ITickingStateAI
-
Get the statemachine of the AI
- getStateAI() - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.BlockBarrel
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- getStateForPlacement(BlockPlaceContext) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- getStatEntries() - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Getter for all stat entries.
- getStatEntries() - Method in class com.minecolonies.core.colony.managers.StatisticsManager
-
Gets all the current stat entries in this manager.
- getStaticClaimColonies() - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- getStaticClaimColonies() - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Get a list of colonies with a static claim.
- getStaticClaims(ChunkAccess) - Static method in class com.minecolonies.api.util.ColonyUtils
-
Get all static claims from a chunk.
- getStaticColonyClaim() - Method in class com.minecolonies.api.util.ChunkCapData
-
Getter for static claim.
- getStaticIngredientValidator() - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher.DOCraftingModule
- getStaticIngredientValidator() - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower.DOCraftingModule
- getStaticIngredientValidator() - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMechanic.DOCraftingModule
- getStaticIngredientValidator() - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill.DOCraftingModule
- getStaticIngredientValidator() - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason.DOCraftingModule
- getStatisticsManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the statistics manager of the colony.
- getStatisticsManager() - Method in class com.minecolonies.core.colony.Colony
- getStatisticsManager() - Method in class com.minecolonies.core.colony.ColonyView
- getStatsInPeriod(String, int, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Get the number of occurrences in a given period.
- getStatsInPeriod(String, int, int) - Method in class com.minecolonies.core.colony.managers.StatisticsManager
- getStatTotal(String) - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Get the total for a given stat,
- getStatTotal(String) - Method in class com.minecolonies.core.colony.managers.StatisticsManager
- getStatTypes() - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Getter for the whole stat list.
- getStatTypes() - Method in class com.minecolonies.core.colony.managers.StatisticsManager
- getStatus() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
Returns the events current status
- getStatus() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Gets the citizen's status
- getStatus() - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Reports the current status of the expedition
- getStatus() - Method in class com.minecolonies.core.colony.CitizenData
- getStatus() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- getStatus() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- getStatus() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Returns the
MineNode.NodeStatusof the current node. - getStatus() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Get Status of the Path.
- getStatusIcon() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
The texture to render for interactions
- getStatusIcon() - Method in class com.minecolonies.core.colony.CitizenDataView
- getStatusPosition() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Gets a location of interest of this citizen's job.
- getStatusPosition() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Gets a location of interest of this citizen's job.
- getStatusPosition() - Method in class com.minecolonies.core.colony.CitizenData
- getStatusPosition() - Method in class com.minecolonies.core.colony.CitizenDataView
- getStepsPerCall() - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- getStock() - Method in interface com.minecolonies.api.colony.buildings.modules.IMinimumStockModuleView
-
The minimum stock.
- getStock() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinimumStockModuleView
- getStorageUpgrade() - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseModule
-
Get the upgrade level.
- getStorageUpgradeLevel() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WarehouseOptionsModuleView
-
Get the current storage upgrade level.
- getStrategy() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method to get the assigning strategy for this request.
- getStrength() - Method in class com.minecolonies.api.crafting.CompostRecipe
-
Get the strength of this recipe.
- getString(BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns a string representation of the block position for use in GUIs and chats.
- getStructureHandler() - Method in class com.minecolonies.core.entity.ai.workers.util.LayerBlueprintIterator
- getStructureHandler(Level, BlockPos, Blueprint, RotationMirror, boolean) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- getStructureManager() - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Returns the associated structure manager, which manages structure spawn/despawn for events.
- getStructureManager() - Method in class com.minecolonies.core.colony.managers.EventManager
- getStructurePack() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Returns the style of the current building.
- getStructurePack() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Getter for the style.
- getStructurePack() - Method in interface com.minecolonies.api.colony.IColony
- getStructurePack() - Method in interface com.minecolonies.api.colony.IColonyView
-
Get the style of the colony.
- getStructurePack() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the structure this work order should be using, if any.
- getStructurePack() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Getter for the style.
- getStructurePack() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- getStructurePack() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Getter for the style.
- getStructurePack() - Method in class com.minecolonies.core.colony.Colony
-
Getter for the default style of the colony.
- getStructurePack() - Method in class com.minecolonies.core.colony.ColonyView
-
Get the style of the colony.
- getStructurePack() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getStructurePack() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
-
Value getter.
- getStructurePack() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Getter for the style.
- getStructurePath() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Getter for the schematic name.
- getStructurePath() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the structure this work order should be using, if any.
- getStructurePath() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Getter for the schematic name.
- getStructurePath() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getStructurePath() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getStuckHandler() - Method in interface com.minecolonies.api.entity.pathfinding.IMinecoloniesNavigator
-
Returns the stuck handler used by the navigator
- getStuckHandler() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- getStuckLevel() - Method in interface com.minecolonies.api.entity.pathfinding.IStuckHandler
-
Returns the stuck level (0-9) indicating how long the entity is stuck and which stuck actions got used
- getStuckLevel() - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
- getStumpLocations() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
All stump positions of a tree (A tree may have been planted with different saplings).
- getStyle() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Returns the
MineNode.NodeTypeof the current node. - getStyleMapping(String) - Static method in class com.minecolonies.api.compatibility.newstruct.BlueprintMapping
-
Get the style mapping for a style.
- getSubtitle() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Subtitle description of research, in human-readable text or as a translation key.
- getSubtitle() - Method in interface com.minecolonies.api.research.IGlobalResearchBranch
-
Get the optional human-readable subtitle or its translation key for the Research Branch
- getSubtitle() - Method in interface com.minecolonies.api.research.IResearchEffect
-
Human-readable effect subtitle description, or a translation key.
- getSubtitle() - Method in class com.minecolonies.core.research.GlobalResearch
- getSubtitle() - Method in class com.minecolonies.core.research.GlobalResearchBranch
- getSubtitle() - Method in class com.minecolonies.core.research.GlobalResearchEffect
- getSubtitle() - Method in class com.minecolonies.core.research.ResearchEffectCategory
-
Gets the subtitle of the effect.
- getSuitabilityMetric(IRequestManager, IRequest<? extends Pickup>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PickupRequestResolver
- getSuitabilityMetric(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- getSuitabilityMetric(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- getSuitabilityMetric(IRequestManager, IRequest<? extends R>) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
Check how suitable this resolver is for the request.
- getSuitabilityMetric(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractRequestResolver
- getSuitabilityMetric(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- getSuperClasses() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Get all super classes of this type (cached value).
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PrivateCrafting
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PublicCrafting
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- getSuperClasses() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IRequestable
-
Get the super classes associated to this request type.
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- getSuperClasses() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
- getSuperClasses() - Method in class com.minecolonies.core.colony.requestable.SmeltableOre
- getSuperClasses() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- getSuperClasses(TypeToken<T>) - Static method in class com.minecolonies.api.util.ReflectionUtils
-
Method to get all Super types of a given Class.
- getSupportedCraftingTypes() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Get the supported crafting types.
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Brewing
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Crafting
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Custom
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Domum
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Smelting
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.modules.SimpleCraftingModule
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Get the supported crafting types.
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist.CraftingModule
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker.CraftingModule
- getSupportedCraftingTypes() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker.SmeltingModule
- getSurfaceType(BlockGetter, BlockState, BlockPos) - Static method in enum class com.minecolonies.core.entity.pathfinding.SurfaceType
-
Is the block solid and can be stood upon.
- getSurfaceType(BlockGetter, BlockState, BlockPos, PathingOptions) - Static method in enum class com.minecolonies.core.entity.pathfinding.SurfaceType
-
Is the block solid and can be stood upon.
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Get the swim speed factor
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazon
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazonRaider
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.barbarians.AbstractEntityBarbarian
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.barbarians.AbstractEntityBarbarianRaider
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirate
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirateRaider
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptian
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptianRaider
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirate
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirateRaider
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemen
- getSwimSpeedFactor() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemenRaider
- getTag() - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
- getTagEquivalent(ItemStack[]) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Attempts to find a tag that exactly matches the given list of item stacks.
- getTarget() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
- getTarget() - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTable
-
Get the current target
- getTarget() - Method in interface com.minecolonies.api.quests.IQuestObjectiveTemplate
-
Get the quest target.
- getTarget() - Method in class com.minecolonies.core.quests.objectives.DialogueObjectiveTemplateTemplate
- getTargetColonyDistance() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Get target colony distance.
- getTargetColonyId() - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Get the connected target colony id.
- getTargetColonyId() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
+ Get target colony id from sign, -1 if not set.
- getTargetColonyName() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Obtain the target colony name.
- getTargetLevel() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Get the target level of the structure of the work order.
- getTargetLevel() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getTargetLevel() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getTargetMob() - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTable
-
Only gets the currently targeted mob
- getTargetsTyped(W, ITypedIngredient<I>, boolean) - Method in class com.minecolonies.core.compatibility.jei.transfer.AbstractTeachingGuiHandler
- getTask() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Get the guard's task.
- getTask() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- getTask() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- getTask() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Returns the task that the guards should perform when patrolling.
- getTaskListWithSameDestination(IRequest<? extends Delivery>) - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Build a list of all requests that have the same source/dest pair.
- getTaskQueue() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Method to get the task queue of this job.
- getTaskQueue() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Method to get the task queue of this job.
- getTasks() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getTasks() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierRequestTaskModuleView
- getTasks() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CrafterRequestTaskModuleView
- getTasks() - Method in class com.minecolonies.core.colony.buildings.moduleviews.RequestTaskModuleView
-
Get the specific task list.
- getTasks() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WarehouseRequestTaskModuleView
- getTaskStack() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IStackBasedTask
-
Get the stack associated to the task.
- getTaskStack() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- getTaskStack() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.DeliveryRequest
- getTeamColonyColor() - Method in interface com.minecolonies.api.colony.IColony
-
Getter for the team colony color.
- getTeamColonyColor() - Method in class com.minecolonies.core.colony.Colony
-
Getter for the colony team color.
- getTeamColonyColor() - Method in class com.minecolonies.core.colony.ColonyView
-
Getter for the team colony color.
- getTeamColor() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getTeamId() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- getTeamId() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- getTeamId() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
-
Get the team name of this entity.
- getTeamId() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getTeamId() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- getTeamId() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- getTechnologyResearch(Collection<AbstractResearchProvider.Research>) - Method in class com.minecolonies.core.generation.defaults.DefaultResearchProvider
- getTempMobPos() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- getText() - Method in class com.minecolonies.api.quests.IDialogueObjectiveTemplate.DialogueElement
-
Getter for the element text.
- getTextLines() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- getTexture() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Getter of the resource location of the texture.
- getTexture(AbstractEntityCitizen) - Method in interface com.minecolonies.api.client.render.modeltype.ISimpleModelType
-
Method used to get the path to the texture every time it is updated on the entity.
- getTexture(AbstractEntityCitizen) - Method in interface com.minecolonies.api.client.render.modeltype.IModelType
-
Method used to get the path to the texture every time it is updated on the entity.
- getTextureBase() - Method in interface com.minecolonies.api.client.render.modeltype.ISimpleModelType
-
The base name of the texture.
- getTextureBase() - Method in class com.minecolonies.api.client.render.modeltype.SimpleModelType
- getTextureData() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getTextureIcon(AbstractEntityCitizen) - Method in interface com.minecolonies.api.client.render.modeltype.ISimpleModelType
- getTextureId() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Returns the texture id for the civilian.
- getTextureId() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Getter for the texture id.
- getTextureId() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Texture id of the mob.
- getTextureId() - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirateRaider
-
Get the unique texture id.
- getTextureId() - Method in class com.minecolonies.core.colony.CitizenData
- getTextureLocation(AbstractEntityCitizen) - Method in class com.minecolonies.core.client.render.RenderBipedCitizen
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.amazon.RendererAmazon
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.amazon.RendererAmazonSpearman
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.amazon.RendererChiefAmazon
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.barbarians.RendererBarbarian
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.barbarians.RendererChiefBarbarian
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.drownedpirates.RendererDrownedArcherPirate
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.drownedpirates.RendererDrownedChiefPirate
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.drownedpirates.RendererDrownedPirate
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.egyptians.RendererArcherMummy
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.egyptians.RendererMummy
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.egyptians.RendererPharao
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.norsemen.RendererArcherNorsemen
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.norsemen.RendererChiefNorsemen
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.norsemen.RendererShieldmaidenNorsemen
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.pirates.RendererArcherPirate
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.pirates.RendererChiefPirate
- getTextureLocation(AbstractEntityMinecoloniesMonster) - Method in class com.minecolonies.core.client.render.mobs.pirates.RendererPirate
- getTextureLocation(NewBobberEntity) - Method in class com.minecolonies.core.client.render.RenderFishHook
-
Returns the location of an entity's texture.
- getTextureLocation(PathfinderMob) - Method in class com.minecolonies.core.client.render.mobs.RenderMercenary
- getTextureLocation(AbstractArrow) - Method in class com.minecolonies.core.client.render.projectile.FireArrowRenderer
- getTextureLocation(ThrownTrident) - Method in class com.minecolonies.core.client.render.projectile.RendererSpear
- getTextureLocation(T) - Method in class com.minecolonies.core.client.render.RenderSitting
- getTextureStyleId() - Method in interface com.minecolonies.api.colony.IColony
-
Get the colony style.
- getTextureStyleId() - Method in class com.minecolonies.core.colony.Colony
- getTextureStyleId() - Method in class com.minecolonies.core.colony.ColonyView
- getTextureSuffix() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Get the texture suffix.
- getTextureSuffix() - Method in class com.minecolonies.core.colony.CitizenData
- getThreat() - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTableEntry
-
Get the threat value
- getThreatFor(LivingEntity) - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTable
-
Get the threat value for the given entity
- getThreatTable() - Method in interface com.minecolonies.api.entity.ai.combat.threat.IThreatTableEntity
-
Get the entities threat table
- getThreatTable() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- getThreatTable() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- getTicker(Level, BlockState, BlockEntityType<T>) - Method in interface com.minecolonies.api.blocks.interfaces.ITickableBlockMinecolonies
- getTicketedChunks() - Method in interface com.minecolonies.api.colony.IColony
-
Get the set of chunk positions which the colony is loading through tickets
- getTicketedChunks() - Method in class com.minecolonies.core.colony.Colony
- getTicketedChunks() - Method in class com.minecolonies.core.colony.ColonyView
- getTickRate() - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.ITickingTransition
-
Returns the intended tickRate of the AITarget
- getTickRate() - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.ITickRateStateMachine
-
Returns the current rate the statemachine is beeing ticked at.
- getTickRate() - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingTransition
-
Returns the intended tickRate of the AITarget
- getTickRate() - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateStateMachine
- getTickRate() - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
Gets the update rate of the worker's statemachine
- getTicksExisted() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- getTier() - Method in interface com.minecolonies.api.items.IMinecoloniesFoodItem
-
Get the corresponding food tier.
- getTier() - Method in class com.minecolonies.core.items.ItemFood
- getTileEntity() - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
-
Returns the tile entity that belongs to the colony building.
- getTileEntity() - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.IWareHouse
-
Returns the tile entity that belongs to the colony building.
- getTileEntity() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- getTileEntity() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
-
Returns the tile entity that belongs to the colony building.
- getTileEntity(BlockPos, LevelChunk.EntityCreationType) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getTileEntity(Level, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns the tile entity at a specific chunk coordinate.
- getTilePos() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- getTilePos() - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- getTilePos() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- GETTING_ITEMS - Enum constant in enum class com.minecolonies.api.entity.ai.Status
- getTinkersLeafVariant(BlockState) - Method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeProxy
- getTitle() - Method in class com.minecolonies.core.compatibility.jei.CropRecipeCategory
- getToken() - Method in interface com.minecolonies.api.crafting.IRecipeStorage
-
Get the unique token of the recipe.
- getToken() - Method in class com.minecolonies.api.crafting.RecipeStorage
- getTokenBasedInteractionValidatorPredicate(Component) - Static method in class com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry
-
Get the PosBasedInteractionValidatorPredicate.
- getTokenHandler() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getTokenHandler() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getTool() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ToolModuleView
-
Get the correct tool.
- getToolLevel(ItemStack) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Calculate the tool level of the stack.
- getToolLevel(ItemStack) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolHelper
-
Calculate the tool level of the stack.
- getToolLevel(ItemStack) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolProxy
-
Calculate the tool level of the stack.
- getToolLvl(ItemStack) - Static method in class com.minecolonies.api.compatibility.tinkers.TinkersToolHelper
-
Calculate the tool level of the stack.
- getTooltip(ITooltipBuilder, IGenericRecipe, IRecipeSlotsView, double, double) - Method in class com.minecolonies.core.compatibility.jei.GenericRecipeCategory
- getTooltip(ITooltipBuilder, T, IRecipeSlotsView, double, double) - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- getTooltipImage(ItemStack) - Method in class com.minecolonies.core.items.ItemFood
- getToolTipText() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Get the tooltip text to render on the button, defaults to null.
- getToolTipText() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
- getTopColonyId() - Method in interface com.minecolonies.api.colony.IColonyManager
-
Get the top colony id of all colonies.
- getTopColonyId() - Method in class com.minecolonies.core.colony.ColonyManager
- getTopID() - Method in interface com.minecolonies.api.colony.savedata.IServerColonySaveData
-
Get the top most id of all colonies.
- getTopID() - Method in class com.minecolonies.api.colony.savedata.ServerColonySaveData
- getTopID() - Method in class com.minecolonies.core.colony.ColonyList
-
Get the top colony id.
- getTotalAmount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Check how much of a certain stuck is actually required.
- getTotalAmount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
-
Check how much of a certain stuck is actually required.
- getTotalAmount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- getTotalAmount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- getTotalRequiredAmount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Get the total amount required for an itemStack.
- getTotalRequiredAmount(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- getTotalStacks() - Method in class com.minecolonies.core.colony.buildings.utils.BuilderBucket
-
Get how many total stacks were required up to now.
- getTotalStages() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
-
Get the total number of stages,
- getTotalXP() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Get the total xp that the citizen has.
- getTotalXP() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- getTowers() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- getTownHall() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Get the townhall from the colony.
- getTownHall() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getTownHall() - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- getTranslatedName(SizedIngredient) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Given an
Ingredient, tries to produce a reasonable friendly UI name for its contents. - getTranslationKey() - Method in enum class com.minecolonies.api.blocks.types.BarrelType
-
Returns the unlocalized name
- getTranslationKey() - Method in enum class com.minecolonies.api.blocks.types.GraveType
- getTranslationKey() - Method in enum class com.minecolonies.api.blocks.types.RackType
- getTranslationKey() - Method in enum class com.minecolonies.api.colony.buildings.HiringMode
- getTranslationKey() - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
- getTranslationKey() - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry
- getTranslationKey() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
The name of the work order.
- getTranslationKey() - Method in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
-
Gets the translated display text
- getTranslationKey() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.AbstractCraftingRequest
- getTranslationKey() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PrivateCraftingRequest
- getTranslationKey() - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PublicCraftingRequest
- getTranslationKey() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getTranslationKey() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getTravellingManager() - Method in interface com.minecolonies.api.colony.IColony
-
Get the travelling manager of the colony.
- getTravellingManager() - Method in class com.minecolonies.core.colony.Colony
- getTravellingManager() - Method in class com.minecolonies.core.colony.ColonyView
- getTravellingTargetFor(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Gets the travelling target, when travelling, for the citizen with the given id.
- getTravellingTargetFor(int) - Method in class com.minecolonies.core.colony.managers.TravellingManager
- getTravellingTargetFor(ICitizenData) - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Gets the travelling target, when travelling, for the given citizen.
- getTree() - Method in class com.minecolonies.core.colony.jobs.JobLumberjack
-
Get the current tree the lumberjack is cutting.
- getTreeBreakActionCompat(Level, BlockPos, ItemStack, BlockPos) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
-
Creates a runnable to harvest/break a dynamic tree
- getTreeBreakActionCompat(Level, BlockPos, ItemStack, BlockPos) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
-
Default method when dynamic tree's isnt present
- getTurnPenalty() - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Returns the turn penalty for the entity.
- getType() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISettingKey
-
Get the class type of the key.
- getType() - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Type id used to deserialize.
- getType() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Used to determine which type of request this is.
- getType() - Method in class com.minecolonies.api.crafting.CompostRecipe
- getType() - Method in record class com.minecolonies.api.crafting.CountedIngredient
- getType() - Method in class com.minecolonies.api.entity.ai.workers.util.GuardGear
- getType() - Method in class com.minecolonies.api.loot.EntityInBiomeTag
- getType() - Method in class com.minecolonies.api.loot.GenerateSupplyLoot
- getType() - Method in class com.minecolonies.api.loot.ResearchUnlocked
- getType() - Method in interface com.minecolonies.api.research.IGlobalResearchBranch
-
Get the branch style type identifier.
- getType() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingKey
- getType() - Method in class com.minecolonies.core.colony.interactionhandling.PosBasedInteraction
- getType() - Method in class com.minecolonies.core.colony.interactionhandling.QuestDeliveryInteraction
- getType() - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- getType() - Method in class com.minecolonies.core.colony.interactionhandling.RecruitmentInteraction
- getType() - Method in class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
- getType() - Method in class com.minecolonies.core.colony.interactionhandling.SimpleNotificationInteraction
- getType() - Method in class com.minecolonies.core.colony.interactionhandling.StandardInteraction
- getType() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Used to determine which type of request this is.
- getType() - Method in record class com.minecolonies.core.recipes.FoodIngredient
- getType() - Method in class com.minecolonies.core.recipes.PlantIngredient
- getType() - Method in class com.minecolonies.core.research.GlobalResearchBranch
- getUid() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Deprecated.
- getUid(JobEntry, String) - Static method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Formats a crafting module unique identifier based on a job entry and disambiguation suffix.
- getUnassignedWorkOrder(Class<W>) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Get an unclaimed work order of a specified type.
- getUnassignedWorkOrder(Class<W>) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Get an unclaimed work order of a specified type.
- getUncachedNoiseBiome(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getUniqueId() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISettingKey
-
Get the unique id of the setting.
- getUniqueId() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingKey
- getUpdateHandler() - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- getUpdateHandler() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- getUpdatePacket() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- getUpdatePacket() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityPlantationField
- getUpdatePacket() - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
- getUpdatePacket() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- getUpdatePacket() - Method in class com.minecolonies.core.tileentities.TileEntityColonyFlag
- getUpdatePacket() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
- getUpdatePacket() - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- getUpdatePacket() - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- getUpdatePacket() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getUpdatePacket() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getUpdatePacket() - Method in class com.minecolonies.core.tileentities.TileEntityScarecrow
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonyFlag
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getUpdateTag(HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityScarecrow
- getUpgradeSize() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Get the upgrade size.
- getUpgradeSize() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- getUseAnimation(ItemStack) - Method in class com.minecolonies.core.items.AbstractItemScroll
- getUseDuration(ItemStack, LivingEntity) - Method in class com.minecolonies.core.items.AbstractItemScroll
- getUseDuration(ItemStack, LivingEntity) - Method in class com.minecolonies.core.items.ItemFood
- getUseDuration(ItemStack, LivingEntity) - Method in class com.minecolonies.core.items.ItemScrollColonyAreaTP
- getUserRank() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
-
Getter for the user rank.
- getUUID() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Get the globally unique identifier associated with this animal data.
- getUUID() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Get the uuid for the citizen
- getUUID() - Method in class com.minecolonies.core.colony.AnimalData
-
Gets the globally unique identifier associated with this animal data.
- getUUID() - Method in class com.minecolonies.core.colony.CitizenData
- getValidBonemeal() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Returns which items are considered valid bonemeal items.
- getValidBonemeal() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- getValidBonemeal() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
- getValidBonemeal() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeagrassPlantModule
- getValidBonemeal() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeapicklePlantModule
- getValidBreak() - Method in class com.minecolonies.core.blocks.huts.BlockHutTownHall
-
Getter for the Block's state to breakable.
- getValidHeight(Vec3, Level) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Returns the right height for the given position (ground block).
- getValidWorkingPositions(Level, List<BlockPos>) - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Get a list of actual valid working positions, based on the tags read from the plantation field.
- getValidWorkingPositions(Level, List<BlockPos>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- getValidWorkingPositions(Level, List<BlockPos>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
- getValue() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Get the setting value.
- getValue() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IStringSetting
-
Get the setting value.
- getValue() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting
-
Get the setting value.
- getValue() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BoolSetting
-
Get the setting value.
- getValue() - Method in class com.minecolonies.core.colony.buildings.modules.settings.IntSetting
-
Get the setting value.
- getValue() - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- getValue() - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- getValue(IBuilding) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ICraftingSetting
-
Get the setting value.
- getValue(IBuilding) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- getValue(IBuildingView) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ICraftingSetting
-
Get the setting value.
- getValue(IBuildingView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- getValue(ICitizenData) - Method in class com.minecolonies.api.entity.citizen.happiness.DynamicHappinessSupplier
- getValue(ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.happiness.IHappinessSupplierWrapper
-
Get the matching value.
- getValue(ICitizenData) - Method in class com.minecolonies.api.entity.citizen.happiness.StaticHappinessSupplier
- getValue(CommandContext<CommandSourceStack>, String) - Static method in class com.minecolonies.core.commands.arguments.MultipleOptionsArgument
-
Get the underlying value by running the resolver method on the chosen option parser.
- getVariant() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Get's the variant of a tree.
- getVisibleStatus() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the visible citizen status
- getVisibleStatus() - Static method in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
-
Get all visible status
- getVisibleStatus() - Method in class com.minecolonies.core.colony.CitizenDataView
- getVisitedCount() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Get the visited count
- getVisitingPlayers() - Method in class com.minecolonies.core.colony.Colony
-
Get all visiting players.
- getVisitor(int) - Method in interface com.minecolonies.api.colony.IColonyView
-
Gets the data view for a visitor
- getVisitor(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IVisitorManager
-
Gets the visitor data for the given citizen
- getVisitor(int) - Method in class com.minecolonies.core.colony.ColonyView
- getVisitor(int) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- getVisitorManager() - Method in interface com.minecolonies.api.colony.IColony
-
Gets the visitor manager
- getVisitorManager() - Method in class com.minecolonies.core.colony.Colony
-
Get the visitor manager of the colony.
- getVisitorManager() - Method in class com.minecolonies.core.colony.ColonyView
- getVoicePitch() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemen
- getVoicePitch() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemenRaider
- getVoiceProfile() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Get the voice profile of the citizen.
- getVoiceProfile() - Method in class com.minecolonies.core.colony.CitizenData
- getWarehouseCount(ItemStorage) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
Get the count of items in all the warehouses
- getWarehouseInternalCount(BuildingWareHouse, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
-
Override to implement specific warehouse counting rules.
- getWarehouseInternalCount(BuildingWareHouse, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.WarehouseConcreteRequestResolver
- getWarehouseInternalCount(BuildingWareHouse, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.WarehouseRequestResolver
- getWareHouses() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Get a list of the warehouses in this colony.
- getWareHouses() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- getWater() - Method in class com.minecolonies.core.colony.jobs.JobFisherman
-
Getter for current water.
- getWaterInertia() - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
- getWaterInertia() - Method in class com.minecolonies.core.entity.other.SpearEntity
- getWayPoints() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyRaidEvent
-
Gets the list of waypoints
- getWayPoints() - Method in interface com.minecolonies.api.colony.IColony
- getWayPoints() - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Get a list of waypoints depending on the entity.
- getWayPoints() - Method in class com.minecolonies.core.colony.Colony
-
Get all the waypoints of the colony.
- getWayPoints() - Method in class com.minecolonies.core.colony.ColonyView
- getWayPoints() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- getWayPoints() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- getWayPoints() - Method in class com.minecolonies.core.entity.pathfinding.proxy.EntityCitizenWalkToProxy
- getWayPoints() - Method in class com.minecolonies.core.entity.pathfinding.proxy.GeneralEntityWalkToProxy
- getWayPoints(BlockPos, BlockPos) - Method in interface com.minecolonies.api.colony.IColony
- getWeaponType() - Static method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
-
Gets the weapon type that the AI will look for when checking if it can attack.
- getWeaponType() - Method in class com.minecolonies.core.entity.ai.workers.guard.CavalryCombatAI
-
Gets the weapon type that the AI will look for when checking if it can attack.
- getWeaponType() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
-
Gets the weapon type that the AI will look for when checking if it can attack.
- getWeaponType() - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
-
Gets the weapon type that the AI will look for when checking if it can attack.
- getWeight() - Method in class com.minecolonies.api.entity.citizen.happiness.AbstractHappinessModifier
- getWeight() - Method in interface com.minecolonies.api.entity.citizen.happiness.IHappinessModifier
-
Get the weight of the happiness.
- getWeight() - Method in record class com.minecolonies.core.datalistener.model.Disease
- getWestNodeCenter() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Calculates the next Node west.
- getWindow() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Get the matching window for the module.
- getWindow() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Will return the window if this building has an associated blockui window.
- getWindow() - Method in class com.minecolonies.core.colony.buildings.BuildingMysticalSite.View
- getWindow() - Method in class com.minecolonies.core.colony.buildings.modules.HomeBuildingModule.View
- getWindow() - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule.View
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingStatisticsModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ColonyConnectionModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EnchanterStationsModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ExpeditionLogModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.GraveyardManagementModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerGuardAssignModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerLevelManagementModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinimumStockModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.RequestTaskModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.RestaurantMenuModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.SettingsModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ToolModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.UniversityResearchModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WarehouseOptionsModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkOrderListModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Will return the window if this building has an associated blockui window.
- getWindow() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks.View
- getWindow() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder.View
- getWindow() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.FarmerFieldsModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall.View
- getWindow() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse.View
- getWindow() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox.PostBoxMinimumStockModuleView
- getWindow() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox.View
- getWindowClass() - Method in class com.minecolonies.core.compatibility.jei.transfer.AbstractTeachingGuiHandler
- getWindowClass() - Method in class com.minecolonies.core.compatibility.jei.transfer.BrewingCraftingGuiHandler
- getWindowClass() - Method in class com.minecolonies.core.compatibility.jei.transfer.CraftingGuiHandler
- getWindowClass() - Method in class com.minecolonies.core.compatibility.jei.transfer.FurnaceCraftingGuiHandler
- getWindowId() - Method in class com.minecolonies.core.client.gui.townhall.AbstractWindowTownHall
-
Get the id that identifies the window.
- getWindowId() - Method in class com.minecolonies.core.client.gui.townhall.WindowAlliancePage
- getWindowId() - Method in class com.minecolonies.core.client.gui.townhall.WindowCitizenPage
- getWindowId() - Method in class com.minecolonies.core.client.gui.townhall.WindowInfoPage
- getWindowId() - Method in class com.minecolonies.core.client.gui.townhall.WindowMainPage
- getWindowId() - Method in class com.minecolonies.core.client.gui.townhall.WindowPermissionsPage
- getWindowId() - Method in class com.minecolonies.core.client.gui.townhall.WindowSettings
- getWindowId() - Method in class com.minecolonies.core.client.gui.townhall.WindowStatsPage
- getWorkAI() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenJobHandler
-
Get the AI running for this job
- getWorkAI() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenJobHandler
- getWorkBuilding() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Returns the work building of a citizen.
- getWorkBuilding() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Get the entities work building.
- getWorkBuilding() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Gets the work building
- getWorkBuilding() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
-
calculate this worker building.
- getWorkBuilding() - Method in class com.minecolonies.core.colony.CitizenData
- getWorkBuilding() - Method in class com.minecolonies.core.colony.CitizenDataView
- getWorkBuilding() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getWorkBuilding() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
calculate this worker building.
- getWorker() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Get the worker of the AI.
- getWorkerAI() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Get the worker AI associated to this job
- getWorkerAI() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getWorkerId() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerView
-
Returns the id of the worker.
- getWorkerName() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingBuilderView
-
Get the name of the worker assigned to this building.
- getWorkerSoundName() - Method in class com.minecolonies.api.colony.guardtype.GuardType
-
Getter for the worker sound name.
- getWorkingOffset() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
Get the offset to work at relative to the scarecrow.
- getWorkingPosition() - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult
-
Get the working position.
- getWorkingPosition(int, BlockPos, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Calculates the working position.
- getWorkingPosition(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Calculates the working position.
- getWorkingPosition(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Calculates the working position.
- getWorkingPosition(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
-
Calculates the working position.
- getWorkingPosition(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
- getWorkingPositions() - Method in class com.minecolonies.core.colony.buildingextensions.PlantationField
-
Get the list of working positions of this field.
- getWorkingPositions() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
-
Get the working positions on the field.
- getWorkingPositions(String) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityPlantationField
-
The working positions stored in this field.
- getWorkingPositions(String) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- getWorkManager() - Method in interface com.minecolonies.api.colony.IColony
- getWorkManager() - Method in class com.minecolonies.core.colony.Colony
-
Get the Work Manager for the Colony.
- getWorkManager() - Method in class com.minecolonies.core.colony.ColonyView
- getWorkModule() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Gets the module this job is assigned to
- getWorkModule() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- getWorkOrder() - Method in class com.minecolonies.api.eventbus.events.colony.buildings.BuildingConstructionModEvent
-
Get the work order which was completed.
- getWorkOrder() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Get the Work Order for the Job.
- getWorkOrder(int) - Method in interface com.minecolonies.api.colony.IColonyView
-
Getter for a single workorder.
- getWorkOrder(int) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Get a work order of the specified id.
- getWorkOrder(int) - Method in class com.minecolonies.core.colony.ColonyView
- getWorkOrder(int) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Get a work order of the specified id.
- getWorkOrder(int, Class<W>) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Get a work order of the specified id, as a specific type.
- getWorkOrder(int, Class<W>) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Get a work order of the specified id, as a specific type.
- getWorkOrderId() - Method in class com.minecolonies.core.colony.buildings.moduleviews.BuildingResourcesModuleView
-
Get the work order id.
- getWorkOrders() - Method in interface com.minecolonies.api.colony.IColonyView
-
Getter for the workOrders.
- getWorkOrders() - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Get all work orders.
- getWorkOrders() - Method in class com.minecolonies.core.colony.ColonyView
-
Getter for the workOrders.
- getWorkOrders() - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Get all work orders.
- getWorkOrdersOfType(Class<W>) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Get all work orders of a specified type.
- getWorkOrdersOfType(Class<W>) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Get all work orders of a specified type.
- getWorkOrderType() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
The type of the work order.
- getWorkOrderType() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- getWorkOrderType() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- getWorkPos() - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
-
Get a random work position
- getWorkStations() - Method in interface com.minecolonies.api.colony.jobs.IJobWithExternalWorkStations
-
Get a list of potential external workstations.
- getWorkStations() - Method in class com.minecolonies.core.colony.jobs.JobQuarrier
- getWorkTag() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Get the work tag property.
- getWorkTag() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- getWorld() - Method in interface com.minecolonies.api.colony.IColony
-
Method to get the World this colony is in.
- getWorld() - Method in interface com.minecolonies.api.colony.IColonyView
- getWorld() - Method in class com.minecolonies.core.colony.Colony
-
Returns the world the colony is in.
- getWorld() - Method in class com.minecolonies.core.colony.ColonyView
- getWorldBorder() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- getWorldFromCitizen(AbstractEntityCitizen) - Static method in class com.minecolonies.api.util.CompatibilityUtils
- getWorldFromEntity(Entity) - Static method in class com.minecolonies.api.util.CompatibilityUtils
-
get the world from the entity.
- getWorldObj() - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Getter for the world obj.
- getWorldObj() - Method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
-
Getter for the world obj.
- getWorldObj() - Method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
-
Getter for the world obj.
- getWorldTagNamePosMap() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- getX() - Method in class com.minecolonies.api.util.Vec2i
- getX() - Method in class com.minecolonies.api.util.Vec3Mutable
- getX() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Returns the x-coordinate in the node.
- getX() - Method in class com.minecolonies.core.util.MutableChunkPos
- getXi() - Method in class com.minecolonies.api.util.Vec3Mutable
- getXPNeededForNextLevel(int) - Static method in class com.minecolonies.core.util.ExperienceUtils
-
Calculates the xp needed for the next level.
- getXZFacing(int, int, int, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Get facing from x,y
- getXZFacing(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Calculate in which direction a pos is facing.
- getY() - Method in class com.minecolonies.api.util.Vec3Mutable
- getYi() - Method in class com.minecolonies.api.util.Vec3Mutable
- getYSearchRange() - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Get the Y search range
- getYSearchRange() - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- getYSearchRange() - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- getZ() - Method in class com.minecolonies.api.util.Vec2i
- getZ() - Method in class com.minecolonies.api.util.Vec3Mutable
- getZ() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Returns the z-coordinate in the node.
- getZ() - Method in class com.minecolonies.core.util.MutableChunkPos
- getZi() - Method in class com.minecolonies.api.util.Vec3Mutable
- GiveToolMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message to set the beekeeper scepter in the player inventory.
- GiveToolMessage(IBuildingView, Item) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.GiveToolMessage
-
Create a new tool message.
- GiveToolMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.GiveToolMessage
- GLASS_BLOWER - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower
-
Description string of the building.
- glassblower - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- glassblower - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- GLASSBLOWER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- GLASSBLOWER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GLASSBLOWER_DO_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GLASSBLOWER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- GLASSBLOWER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- GLASSBLOWER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- GLASSBLOWER_SMELTING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GLASSBLOWER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GLOBAL_EFFECT_ID - Static variable in class com.minecolonies.api.research.ModResearchEffects
- GLOBAL_RESEARCH_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- GLOBAL_SERVER_QUESTS - Static variable in interface com.minecolonies.api.quests.IQuestManager
-
All quests that exist.
- GlobalDiseaseSyncMessage - Class in com.minecolonies.core.network.messages.client.colony
-
The message used to synchronize global disease data from a server to a remote client.
- GlobalDiseaseSyncMessage(RegistryFriendlyByteBuf) - Constructor for class com.minecolonies.core.network.messages.client.colony.GlobalDiseaseSyncMessage
-
Add or Update QuestData on the client.
- GlobalDiseaseSyncMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.GlobalDiseaseSyncMessage
- GlobalQuestSyncMessage - Class in com.minecolonies.core.network.messages.client
-
The message used to synchronize global quest data from a server to a remote client.
- GlobalQuestSyncMessage(RegistryFriendlyByteBuf) - Constructor for class com.minecolonies.core.network.messages.client.GlobalQuestSyncMessage
-
Add or Update QuestData on the client.
- GlobalQuestSyncMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.GlobalQuestSyncMessage
- GlobalResearch - Class in com.minecolonies.core.research
-
The implementation of the IGlobalResearch interface which represents the research on the global level.
- GlobalResearch(ResourceLocation, ResourceLocation, ResourceLocation, TranslatableContents, TranslatableContents, int, int, boolean, boolean, boolean, boolean, boolean) - Constructor for class com.minecolonies.core.research.GlobalResearch
-
Create the new research with multiple effects
- GlobalResearchBranch - Class in com.minecolonies.core.research
- GlobalResearchBranch(CompoundTag) - Constructor for class com.minecolonies.core.research.GlobalResearchBranch
-
Reassembles a GlobalResearchBranch from its NBT transmission.
- GlobalResearchBranch(ResourceLocation) - Constructor for class com.minecolonies.core.research.GlobalResearchBranch
-
Creates a GlobalResearchBranch containing default values for a given BranchID.
- GlobalResearchBranch(ResourceLocation, JsonObject) - Constructor for class com.minecolonies.core.research.GlobalResearchBranch
-
Creates a GlobalResearchBranch from a jsonObject.
- globalResearchEffect - Static variable in class com.minecolonies.api.research.ModResearchEffects
- GlobalResearchEffect - Class in com.minecolonies.core.research
-
An instance of a Research Effect at a specific strength, to be applied to a specific colony.
- GlobalResearchEffect(CompoundTag) - Constructor for class com.minecolonies.core.research.GlobalResearchEffect
-
The constructor to build a new global research effect from an NBT.
- GlobalResearchEffect(ResourceLocation, String, String, double, double) - Constructor for class com.minecolonies.core.research.GlobalResearchEffect
-
The constructor to create a new global research effect, with a statically assigned description.
- GlobalResearchFactory - Class in com.minecolonies.core.research
-
Factory implementation taking care of creating new instances, serializing and deserializing GlobalResearch.
- GlobalResearchFactory() - Constructor for class com.minecolonies.core.research.GlobalResearchFactory
- GlobalResearchTree - Class in com.minecolonies.core.research
-
The class which contains all research.
- GlobalResearchTree() - Constructor for class com.minecolonies.core.research.GlobalResearchTree
- GlobalResearchTreeMessage - Class in com.minecolonies.core.research
-
The message used to synchronize global research trees from a server to a remote client.
- GlobalResearchTreeMessage(RegistryFriendlyByteBuf) - Constructor for class com.minecolonies.core.research.GlobalResearchTreeMessage
-
Add or Update a GlobalResearchTree on the client.
- GlobalResearchTreeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.research.GlobalResearchTreeMessage
- GLOW_BERRY_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- GLOW_BERRY_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- GLOW_EFFECT_DISTANCE - Static variable in class com.minecolonies.api.util.constant.Constants
- GLOW_EFFECT_DURATION - Static variable in class com.minecolonies.api.util.constant.Constants
- GlowBerriesPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.GLOW_BERRIES. - GlowBerriesPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.GlowBerriesPlantModule
-
Default constructor.
- GO_TO_EAT_POS - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
- GO_TO_HOSPITAL - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
- GO_TO_HUT - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
- GO_TO_HUT - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
- GO_TO_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- GO_TO_LEISURE_SITE - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenWander.WanderState
- GO_TO_RESTAURANT - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
- GO_TO_TARGET - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Go to the shooting position.
- GOGGLES - Static variable in class com.minecolonies.apiimp.initializer.ModItemsInitializer
- GOLD_BUILDING_LEVEL_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
- GOLDEN_HEART_VALUE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
HP Value of a golden heart
- goldenBread - Static variable in class com.minecolonies.api.items.ModItems
- GOOD_HOUSING - Enum constant in enum class com.minecolonies.api.sounds.EventType
- GOTO_ANSWER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- gotoAnswerResult - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- goToNextStage(StructurePhasePlacementResult) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
This method is called when a stage is finished, and it is needed to go to the next stage
- goToNextStage(StructurePhasePlacementResult) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- gotoPos - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Block to go to when building
- GRADIENT_HEIGHT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- GRADIENT_WIDTH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- grave - Variable in class com.minecolonies.api.inventory.container.ContainerGrave
-
The tileEntity.
- GRAVE - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- GRAVE_DECAY_BONUS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- graveData - Variable in class com.minecolonies.api.tileentities.AbstractTileEntityGrave
-
The GraveData of the citizen that spawned this grave.
- GraveData - Class in com.minecolonies.api.colony
-
Container for all the grave data
- GraveData() - Constructor for class com.minecolonies.api.colony.GraveData
- graveInv - Static variable in class com.minecolonies.api.inventory.ModContainers
- GraveManager - Class in com.minecolonies.core.colony.managers
- GraveManager(Colony) - Constructor for class com.minecolonies.core.colony.managers.GraveManager
-
Creates the GraveManager for a colony.
- GraveManagerView - Class in com.minecolonies.core.colony
-
Client-side read-only copy of the
GraveManager. - GraveManagerView() - Constructor for class com.minecolonies.core.colony.GraveManagerView
- GravePlacementHandler - Class in com.minecolonies.core.placementhandlers
- GravePlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.GravePlacementHandler
- GRAVES_DUG - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- GraveType - Enum Class in com.minecolonies.api.blocks.types
-
Defines the types of Grave that the
AbstractBlockMinecoloniesGravesupports. - graveyard - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- GRAVEYARD - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GRAVEYARD_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- GRAVEYARD_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GraveyardManagementModule - Class in com.minecolonies.core.colony.buildings.modules
-
The graveyard list module.
- GraveyardManagementModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.GraveyardManagementModule
- GraveyardManagementModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
- GraveyardManagementModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.GraveyardManagementModuleView
- GraveyardManagementWindow - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the Graveyard building.
- GraveyardManagementWindow(GraveyardManagementModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.GraveyardManagementWindow
-
Constructor for the window of the graveyard.
- greatFoodFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- GREEN_HEART_VALUE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
HP Value of a green heart
- GREEN_REVOLUTION - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- GREETING - Enum constant in enum class com.minecolonies.api.sounds.EventType
- group(String) - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- groupedItemList - Variable in class com.minecolonies.core.client.gui.modules.building.ItemListModuleWindow
-
Grouped list that can be further filtered.
- groupedItemList - Variable in class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
-
Grouped list that can be further filtered.
- GROWTH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- GSON - Static variable in class com.minecolonies.core.generation.DataGeneratorConstants
- GsonHelper - Class in com.minecolonies.core.util
-
Custom Gson helper class extending
GsonHelperwith additional methods. - GsonHelper() - Constructor for class com.minecolonies.core.util.GsonHelper
- GUARD - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- GUARD - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
- GUARD_ABORT_AND_FIGHT - Static variable in class com.minecolonies.core.entity.ai.BehaviourStateGroup
-
States in which guards should switch to fighting when there is an enemy
- GUARD_ATTACK_PHYSICAL - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Physically attack the target.
- GUARD_ATTACK_PROTECT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Allow the guard to protect himself.
- GUARD_ATTACK_RANGED - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Use a ranged attack against the target.
- GUARD_CRIT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- GUARD_DECIDE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Decision state for guards.
- GUARD_ENTITY_LIST - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GUARD_FLEE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Flee to work building.
- GUARD_FOLLOW - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Follow a player.
- GUARD_FOLLOW_LOSE_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Range a guard should be within of Follow for Lose Formation.
- GUARD_FOLLOW_TIGHT_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Range a guard should be within of Follow for Tight Formation.
- GUARD_GUARD - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Guard a position.
- GUARD_HEALTH_MOD_BUILDING_NAME - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The Guard Building health modifier Name
- GUARD_HEALTH_MOD_CONFIG_NAME - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The Config guard health modifier name
- GUARD_HEALTH_MOD_LEVEL_NAME - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The guard's level based health bonus mod's name
- GUARD_PATROL - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Patrol through the village.
- GUARD_POS_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Range a guard should be within of GuardPos.
- GUARD_PVP - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- GUARD_REGEN - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Regen at the building.
- GUARD_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GUARD_SLEEP - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Sleeping on duty
- GUARD_TASK - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- GUARD_TASK_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- GUARD_TOOL - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- GUARD_TOWER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- GUARD_TYPES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- GUARD_WAKE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Wake up another guard
- guardBuildingChangedAt(IBuilding, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Event once a guard building changed at a certain level.
- guardBuildingChangedAt(IBuilding, int) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- GuardBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
Assignment module for guards.
- GuardBuildingModule(GuardType, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.GuardBuildingModule
- GuardBuildingModule(GuardType, boolean, Function<IBuilding, Integer>, ResourceLocation) - Constructor for class com.minecolonies.core.colony.buildings.modules.GuardBuildingModule
- GuardConstants - Class in com.minecolonies.api.util.constant
-
Constants used by the Guard AIs.
- guardDamageMultiplier - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- GuardFollowModeSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores the follow mode setting.
- GuardFollowModeSetting() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.GuardFollowModeSetting
-
Create a new follow mode setting.
- GuardFollowModeSetting(List<String>, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.GuardFollowModeSetting
-
Create a new follow mode setting.
- GuardFollowModeSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardFollowModeSettingFactory
- GuardGear - Class in com.minecolonies.api.entity.ai.workers.util
-
Class to hold information about required item for the guard.
- GuardGear(EquipmentTypeEntry, EquipmentSlot, int, int, Tuple<Integer, Integer>, Tuple<Integer, Integer>) - Constructor for class com.minecolonies.api.entity.ai.workers.util.GuardGear
-
Create a classification for a tool level.
- GuardGearBuilder - Class in com.minecolonies.api.entity.ai.workers.util
- guardHealthMult - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- guardMovement() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Movement when guarding
- guardMovement() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAIDruid
- guardMovement() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAIRange
- GuardPatrolModeSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores the patrol mode setting.
- GuardPatrolModeSetting() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.GuardPatrolModeSetting
-
Create a new patrol mode list setting.
- GuardPatrolModeSetting(List<String>, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.GuardPatrolModeSetting
-
Create a new patrol mode list setting.
- GuardPatrolModeSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardPatrolModeSettingFactory
- GuardSetMinePosMessage - Class in com.minecolonies.core.network.messages.server.colony.building.guard
-
Message to set the position of the mine a guard should patrol
- GuardSetMinePosMessage(AbstractBuildingGuards.View) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.guard.GuardSetMinePosMessage
-
Creates an instance of the message to clear the position
- GuardSetMinePosMessage(AbstractBuildingGuards.View, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.guard.GuardSetMinePosMessage
-
Creates an instance of the message to set a new position
- GuardSetMinePosMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.guard.GuardSetMinePosMessage
- GuardTaskSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores a guard task setting.
- GuardTaskSetting() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
-
Create a new guard task list setting.
- GuardTaskSetting(String...) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
-
Create a new guard task list setting.
- GuardTaskSetting(List<String>, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
-
Create a new string list setting.
- GuardTaskSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.GuardTaskSettingFactory
- guardTower - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- GuardTowerRallyBannerRenderer - Class in com.minecolonies.core.client.render.worldevent
- GuardTowerRallyBannerRenderer() - Constructor for class com.minecolonies.core.client.render.worldevent.GuardTowerRallyBannerRenderer
- GuardType - Class in com.minecolonies.api.colony.guardtype
-
Guard type class.
- GuardType(Supplier<JobEntry>, String, String, Skill, Skill, String, Class<IJob<?>>, ResourceLocation) - Constructor for class com.minecolonies.api.colony.guardtype.GuardType
-
Constructor to create the type.
- GuardType.Builder - Class in com.minecolonies.api.colony.guardtype
-
The builder.
- GuardTypeDataManager - Class in com.minecolonies.core.colony.buildings.registry
- GuardTypeDataManager() - Constructor for class com.minecolonies.core.colony.buildings.registry.GuardTypeDataManager
- GUI_LIST_BUTTON_SWITCH - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- GUI_LIST_ELEMENT_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The GuardTower GUI file.
- GUIDE_CLOSE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- GUIDE_CONFIRM - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- GuiTranslationConstants - Class in com.minecolonies.api.util.constant.translation
-
Constants for GUI translations.
- GuiTranslationConstants() - Constructor for class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
H
- HADGREATFOOD - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- hadHorizontalCollission() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
-
Whether the citizen collided in the last 10 ticks
- hadHorizontalCollission() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Whether the horse collided in the last 10 ticks
- HALF - Static variable in class com.minecolonies.core.blocks.BlockScarecrow
- HALF_A_BLOCK - Static variable in class com.minecolonies.api.util.constant.PathingConstants
-
Half a block.
- HALF_BLOCK - Static variable in class com.minecolonies.api.util.constant.Constants
- HALF_ROTATION - Static variable in class com.minecolonies.api.util.constant.Constants
- hand_pie - Static variable in class com.minecolonies.api.items.ModItems
- handle(Blueprint, String, String, boolean, Level, Player, BlockPos, RotationMirror) - Method in class com.minecolonies.core.placementhandlers.main.SuppliesHandler
- handle(Blueprint, String, String, boolean, Level, Player, BlockPos, RotationMirror) - Method in class com.minecolonies.core.placementhandlers.main.SurvivalHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.BarracksTowerHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.BeehivePlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.BuilderIgnorePlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.DimensionFluidHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.DoBlockPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.DoDoorBlockPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.FieldPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.GeneralBlockPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.GravePlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.HutPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.JigsawPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.LecternPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.NamedGravePlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.NetherrackPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.RackPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.WayPointBlockPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.InfestedBlocksPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.SolidPlaceholderPlacementHandler
- handle(Level, BlockPos, BlockState, CompoundTag, IPlacementContext) - Method in class com.minecolonies.core.placementhandlers.WeatheredCopperPlacementHandler
- handleColonyBuildingExtensionViewUpdateMessage(Set<IBuildingExtension>) - Method in interface com.minecolonies.api.colony.managers.interfaces.views.IRegisteredStructureManagerView
- handleColonyBuildingExtensionViewUpdateMessage(Set<IBuildingExtension>) - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- handleColonyBuildingViewMessage(int, BlockPos, RegistryFriendlyByteBuf, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Returns result ofif
invalid reference
IColonyView#handleColonyBuildingViewMessage(BlockPos, RegistryFriendlyByteBuf)IColonyManager.getColonyView(int, ResourceKey)gives a not-null result. - handleColonyBuildingViewMessage(int, BlockPos, RegistryFriendlyByteBuf, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- handleColonyBuildingViewMessage(BlockPos, RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.managers.interfaces.views.IRegisteredStructureManagerView
-
Update a ColonyView's buildings given a network data ColonyView update packet.
- handleColonyBuildingViewMessage(BlockPos, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- handleColonyViewAnimalMessage(RegistryFriendlyByteBuf, boolean) - Method in interface com.minecolonies.api.colony.IColonyView
-
Handles animal view messages
- handleColonyViewAnimalMessage(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.ColonyView
-
Handles animal view messages
- handleColonyViewCitizensMessage(int, int, RegistryFriendlyByteBuf, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Returns result of
IColonyView.handleColonyViewCitizensMessage(int, RegistryFriendlyByteBuf)ifIColonyManager.getColonyView(int, ResourceKey)gives a not-null result. - handleColonyViewCitizensMessage(int, int, RegistryFriendlyByteBuf, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- handleColonyViewCitizensMessage(int, RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.IColonyView
-
Update a ColonyView's citizens given a network data ColonyView update packet.
- handleColonyViewCitizensMessage(int, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.ColonyView
-
Update a ColonyView's citizens given a network data ColonyView update packet.
- handleColonyViewMessage(int, RegistryFriendlyByteBuf, boolean, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Sends view message to the right view.
- handleColonyViewMessage(int, RegistryFriendlyByteBuf, boolean, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- handleColonyViewMessage(RegistryFriendlyByteBuf, boolean) - Method in interface com.minecolonies.api.colony.IColonyView
-
Populate a ColonyView from the network data.
- handleColonyViewMessage(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.ColonyView
-
Populate a ColonyView from the network data.
- handleColonyViewRemoveBuildingMessage(int, BlockPos, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Returns result ofif
invalid reference
IColonyView#handleColonyViewRemoveBuildingMessage(BlockPos)IColonyManager.getColonyView(int, ResourceKey)gives a not-null result. - handleColonyViewRemoveBuildingMessage(int, BlockPos, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- handleColonyViewRemoveBuildingMessage(BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.views.IRegisteredStructureManagerView
-
Remove a building from the ColonyView.
- handleColonyViewRemoveBuildingMessage(BlockPos) - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- handleColonyViewRemoveCitizenMessage(int) - Method in interface com.minecolonies.api.colony.IColonyView
-
Remove a citizen from the ColonyView.
- handleColonyViewRemoveCitizenMessage(int) - Method in class com.minecolonies.core.colony.ColonyView
-
Remove a citizen from the ColonyView.
- handleColonyViewRemoveCitizenMessage(int, int, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Returns result of
IColonyView.handleColonyViewRemoveCitizenMessage(int)ifIColonyManager.getColonyView(int, ResourceKey)gives a not-null result. - handleColonyViewRemoveCitizenMessage(int, int, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- handleColonyViewRemoveWorkOrderMessage(int) - Method in interface com.minecolonies.api.colony.IColonyView
-
Remove a workOrder from the ColonyView.
- handleColonyViewRemoveWorkOrderMessage(int) - Method in class com.minecolonies.core.colony.ColonyView
-
Remove a workOrder from the ColonyView.
- handleColonyViewRemoveWorkOrderMessage(int, int, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Returns result of
IColonyView.handleColonyViewRemoveWorkOrderMessage(int)ifIColonyManager.getColonyView(int, ResourceKey)gives a not-null result. - handleColonyViewRemoveWorkOrderMessage(int, int, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- handleColonyViewResearchManagerUpdate(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.IColonyView
-
Handle the colony view research manager updating.
- handleColonyViewResearchManagerUpdate(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.ColonyView
- handleColonyViewVisitorMessage(RegistryFriendlyByteBuf, boolean) - Method in interface com.minecolonies.api.colony.IColonyView
-
Handles visitor view messages
- handleColonyViewVisitorMessage(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.ColonyView
- handleColonyViewWorkOrderMessage(int, RegistryFriendlyByteBuf, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Returns result of
IColonyView.handleColonyViewWorkOrderMessage(RegistryFriendlyByteBuf)(int, ByteBuf)} ifIColonyManager.getColonyView(int, ResourceKey)gives a not-null result. - handleColonyViewWorkOrderMessage(int, RegistryFriendlyByteBuf, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- handleColonyViewWorkOrderMessage(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.IColonyView
-
Update a ColonyView's workOrders given a network data ColonyView update packet.
- handleColonyViewWorkOrderMessage(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.ColonyView
-
Update a ColonyView's workOrders given a network data ColonyView update packet.
- handleCustomRecipeManagerMessage(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Ingests the custom recipes packet, and applies it to the recipe manager.
- handleDebugOptions(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Handles debugging for a given node
- handleEntityEvent(byte) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- handleGlobalResearchTreeMessage(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Handle messages in the client from the server describing the Global Research Tree.
- handleGlobalResearchTreeMessage(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.research.GlobalResearchTree
- handlePermissionsViewMessage(int, RegistryFriendlyByteBuf, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
- handlePermissionsViewMessage(int, RegistryFriendlyByteBuf, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- handlePermissionsViewMessage(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.IColonyView
-
Update permissions.
- handlePermissionsViewMessage(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.ColonyView
-
Update permissions.
- handlePlacement(BuildToolPlacementMessage.HandlerType, String) - Method in class com.minecolonies.core.client.gui.WindowSupplies
- handlePortal() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- handleRecipeUpdate(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
Handle recipe update.
- handleRemoval(IStructureHandler, Level, BlockPos) - Method in class com.minecolonies.core.placementhandlers.DoBlockPlacementHandler
- handleSlotClick(Slot, ItemStack) - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Handle a slot click.
- handleSpecificCancelActions() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Specific actions to handle a cancellation of a structure.
- handleSpecificCancelActions() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- handleUpdate(UpdateType) - Method in interface com.minecolonies.api.colony.requestsystem.management.IUpdateHandler
- handleUpdate(UpdateType) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.UpdateHandler
- handleUpdateTag(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- handleUpdateTag(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
- handleUpdateTag(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- handleUpdateTag(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- handleUpdateTag(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- HAPPINESS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- HAPPINESS_FACTOR_TYPES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- HAPPINESS_FUNCTION - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- HAPPINESS_ICONS_LOCATION - Static variable in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
- HAPPINESS_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the current specializations label in the GUI.
- HAPPINESS_REWARD_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- HAPPINESS_SHORT_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The happiness of the citizen.
- HappinessConstants - Class in com.minecolonies.api.util.constant
-
Class for happiness constants.
- happinessFactors - Variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
-
The different happiness factor.
- HappinessFactorTypeEntry(Supplier<IHappinessModifier>) - Constructor for class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry.HappinessFactorTypeEntry
- HappinessFunctionEntry(Function<ICitizenData, Double>) - Constructor for class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry.HappinessFunctionEntry
-
Create a new entry type.
- HappinessRegistry - Class in com.minecolonies.api.entity.citizen.happiness
-
Happiness forge registry to facilitate loading and saving to nbt.
- HappinessRegistry() - Constructor for class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- HappinessRegistry.HappinessFactorTypeEntry - Class in com.minecolonies.api.entity.citizen.happiness
-
Happiness Factor type.
- HappinessRegistry.HappinessFunctionEntry - Class in com.minecolonies.api.entity.citizen.happiness
-
Happiness Factor type.
- happinessReward - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- HappinessRewardTemplate - Class in com.minecolonies.core.quests.rewards
-
Happiness inducing reward.
- HappinessRewardTemplate(int, int, int) - Constructor for class com.minecolonies.core.quests.rewards.HappinessRewardTemplate
-
Setup the research reward.
- HappinessWindowCitizen - Class in com.minecolonies.core.client.gui.citizen
-
BOWindow for the citizen.
- HappinessWindowCitizen(ICitizenDataView) - Constructor for class com.minecolonies.core.client.gui.citizen.HappinessWindowCitizen
-
Constructor to initiate the citizen windows.
- HAPPY - Enum constant in enum class com.minecolonies.api.sounds.EventType
- HAPPY_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- HARDNESS - Static variable in class com.minecolonies.api.blocks.AbstractColonyBlock
-
The default hardness.
- HARDNESS - Static variable in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
-
Hardness of the block.
- harvest(BlockPos) - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult.Builder
-
Tell the planter he should harvest an item at the given position.
- HARVEST - Enum constant in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.ActionToPerform
- HARVEST_MISTLETOE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Harvest the mistletoes.
- HARVEST_NETHERWART - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Harvest the netherwart.
- HAS_DIAMOND_HOE - Static variable in class com.minecolonies.api.loot.ModLootConditions
- HAS_GOLDEN_HOE - Static variable in class com.minecolonies.api.loot.ModLootConditions
- HAS_HOE - Static variable in class com.minecolonies.api.loot.ModLootConditions
- HAS_IRON_HOE - Static variable in class com.minecolonies.api.loot.ModLootConditions
- HAS_NETHERITE_HOE - Static variable in class com.minecolonies.api.loot.ModLootConditions
- HAS_SHEARS - Static variable in class com.minecolonies.api.loot.ModLootConditions
- hasAccessPermission(Player) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Checks if the player has permission to access the hut.
- hasAccessPermission(Player) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Checks if the player has permission to access the hut.
- hasAnyCollisionAlong(int, int, int, int, int, int, CachingBlockLookup) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Checks for collisions along a line between two given positions
- hasAssignedCitizen() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Check if there are any assigned citizens in the module.
- hasAssignedCitizen() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsJob
-
Check if there are any assigned citizens in the module.
- hasAssignedCitizen() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- hasAssignedCitizen(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Check if a given citizen is assigned to this module.
- hasAssignedCitizen(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- hasBestOptionInInv(InventoryCitizen, ICitizenData, Set<ItemStorage>, IBuilding) - Static method in class com.minecolonies.api.util.FoodUtils
-
Get the best food for a given citizen from a given inventory and return the index where it is.
- hasBlockingInteractions() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Check if the citizen has important interactions.
- hasBlockingInteractions() - Method in class com.minecolonies.core.colony.CitizenDataView
- hasBrewableAndNoFuel(BrewingStandBlockEntity) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Check if the brewingStand has smeltable in it and fuel empty.
- hasBuilding(ResourceLocation, int, boolean) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Check if a building matching a given resource location.
- hasBuildingEnoughElseCount(ICommonBuilding, ItemStorage, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Check if a building has more than a count in stack.
- hasBuildingEnoughElseCount(ICommonBuilding, Predicate<ItemStack>, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Check if a building has more than a count in stack.
- hasCavalryRider() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Check if the horse has a valid cavalry rider.
- hasCheckedForFoodToday() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Check if the citizen already checked for food in his chest today.
- hasCheckedForFoodToday() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- hasChildren() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method to check if this request has children.
- hasChildren() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method to check if this request has children.
- hasChunk(int, int) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- hasCitizenCompletedRequests(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- hasCitizenCompletedRequests(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- hasCitizenCompletedRequestsToPickup(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- hasCitizenCompletedRequestsToPickup(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- hasCollision(BlockState, VoxelShape) - Static method in class com.minecolonies.api.util.ShapeUtil
-
Check if the given block has a collision shape
- hasCollision(BlockGetter, int, int, int, BlockState) - Static method in class com.minecolonies.api.util.ShapeUtil
-
Check if the given block has a collision shape
- hasCollision(BlockGetter, BlockPos, BlockState) - Static method in class com.minecolonies.api.util.ShapeUtil
-
Check if the given block has a collision shape
- hasColonyId() - Method in record class com.minecolonies.api.items.component.ColonyId
- hasCombatPartner(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
-
Check if the worker has a combat partner assigned to him right now.
- hasCompletedResearch(ResourceLocation) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Checks if a given research is complete.
- hasCompletedResearch(ResourceLocation) - Method in class com.minecolonies.core.research.LocalResearchTree
- hasContainerPosition(BlockPos) - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.IWareHouse
-
Check if a container position belongs to the warehouse.
- hasContainerPosition(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
- hasCouriers(IRequestManager) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
-
Get the deliverymen we can resolve requests for
- hasCureItem(ItemStorage) - Static method in record class com.minecolonies.core.datalistener.model.Disease
-
Predicate for the different usages to check if inventory contains a cure.
- hasCustomEntity(ItemStack) - Method in class com.minecolonies.core.items.ItemFireArrow
- hasCustomName() - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Checks if the inventory is named.
- hasCustomTexture() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Check if the citizen has some kind of custom texture.
- hasCustomTexture() - Method in class com.minecolonies.core.colony.CitizenData
- hasDebugEnabled(Player) - Static method in class com.minecolonies.core.debug.DebugPlayerManager
-
Check if debugging is enabled for the player
- hasEnoughInProvider(BlockEntity, ItemStack, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Check if there is enough of a given stack in the provider.
- hasEnoughResources(Player, BlockPos) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Check whether all resources are available to execute the research.
- hasEnoughResources(Player, BlockPos) - Method in class com.minecolonies.core.research.GlobalResearch
-
Checks if there are enough resources between the player inventory and the university's inventory to start this research.
- hasEnoughWorkers() - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerView
-
Check if it has enough worker.
- hasEquipmentLevel(ItemStack, EquipmentTypeEntry, int, int) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Verifies if there is equipment with an acceptable level in a worker's inventory.
- hasFittingTreeFamilyCompat(BlockPos, BlockPos, LevelAccessor) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
-
Method to check if two given blocks have the same Tree family
- hasFittingTreeFamilyCompat(BlockPos, BlockPos, LevelAccessor) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
-
Default method to check if two given blocks have the same Tree family
- hasFuelAndNoBrewable(BrewingStandBlockEntity) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Check if the brewingStand has fuel in it and smeltable empty.
- hasFuelInFurnaceAndNoSmeltable(FurnaceBlockEntity) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Check if the furnace has fuel in it and smeltable empty.
- hasFullFoodHistory() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler
-
If the citizen has a full food history to allow a good analysis.
- hasFullFoodHistory() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
- hasGuardBuildingNear(IBuilding) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Finds whether there is a guard building close to the given building
- hasGuardBuildingNear(IBuilding) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
-
Finds whether there is a guard building close to the given building
- hash() - Method in record class com.minecolonies.api.items.component.WarehouseSnapshot
-
Returns the value of the
hashrecord component. - hashCode() - Method in record class com.minecolonies.api.advancements.AllTowersTrigger.AllTowersTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.ArmyPopulationTrigger.ArmyPopulationTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.CitizenBuryTrigger.CitizenBuryTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.CitizenResurrectTrigger.CitizenResurrectTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.ColonyPopulationTrigger.ColonyPopulationTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.DeepMineTrigger.DeepMineTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.MaxFieldsTrigger.MaxFieldsTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.PlaceSupplyTrigger.PlaceSupplyTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.advancements.UndertakerTotemTrigger.UndertakerTotemTriggerInstance
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.colony.buildingextensions.IBuildingExtension.ExtensionId
-
Returns a hash code value for this object.
- hashCode() - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Hashcode implementation for this building extension.
- hashCode() - Method in interface com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule
-
Hashcode implementation for this field.
- hashCode() - Method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry
- hashCode() - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.ModuleProducer
- hashCode() - Method in record class com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView.MapEntry
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.colony.connections.ConnectionEvent
-
Returns a hash code value for this object.
- hashCode() - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry
- hashCode() - Method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
-
Returns a hash code value for this object.
- hashCode() - Method in class com.minecolonies.api.colony.permissions.PermissionEvent
- hashCode() - Method in class com.minecolonies.api.colony.permissions.Rank
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
- hashCode() - Method in class com.minecolonies.api.colony.requestsystem.token.StandardToken
- hashCode() - Method in record class com.minecolonies.api.crafting.CountedIngredient
-
Returns a hash code value for this object.
- hashCode() - Method in class com.minecolonies.api.crafting.ItemStorage
- hashCode() - Method in class com.minecolonies.api.crafting.RecipeStorage
- hashCode() - Method in class com.minecolonies.api.crafting.registry.CraftingType
- hashCode() - Method in record class com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler.CitizenFoodStats
-
Returns a hash code value for this object.
- hashCode() - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
- hashCode() - Method in record class com.minecolonies.api.items.component.AdventureData
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.component.BuildingId
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.component.ColonyId
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.component.Desc
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.component.HutBlockData
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.component.PatrolTarget
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.component.RallyData
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.component.SupplyData
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.component.Timestamp
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.component.WarehouseSnapshot
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.api.quests.FinishedQuest
-
Returns a hash code value for this object.
- hashCode() - Method in class com.minecolonies.api.util.BlockStateStorage
- hashCode() - Method in class com.minecolonies.api.util.Tuple
- hashCode() - Method in class com.minecolonies.api.util.Vec2i
- hashCode() - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- hashCode() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- hashCode() - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingKey
- hashCode() - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
- hashCode() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.AbstractPlantationModule
- hashCode() - Method in class com.minecolonies.core.colony.CitizenData
- hashCode() - Method in class com.minecolonies.core.colony.CitizenDataView
- hashCode() - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
- hashCode() - Method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer.LootDrop
-
This should be unique, covering all the properties except for the stacks
- hashCode() - Method in record class com.minecolonies.core.colony.crafting.ToolUsage
-
Returns a hash code value for this object.
- hashCode() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- hashCode() - Method in class com.minecolonies.core.colony.pvp.AttackingPlayer
- hashCode() - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation
- hashCode() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- hashCode() - Method in record class com.minecolonies.core.commands.arguments.MultipleOptionsArgument.OptionContainer
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.compatibility.jei.CropRecipeCategory.CropRecipe
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.compatibility.jei.FloristRecipeCategory.FloristRecipe
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.datalistener.model.Disease
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.datalistener.model.StudyItem
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.datalistener.RecruitmentItemsListener.RecruitCost
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.datalistener.util.MappingResult
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.datalistener.util.ModRemovalorder
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.datalistener.util.OtherModsRemovalOrder
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.datalistener.util.SingleEntryRemovalOrder
-
Returns a hash code value for this object.
- hashCode() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
- hashCode() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Needed for the equals method.
- hashCode() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- hashCode() - Method in class com.minecolonies.core.entity.pathfinding.MNode
- hashCode() - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
- hashCode() - Method in record class com.minecolonies.core.event.ColonyStoryListener.StoryText
-
Returns a hash code value for this object.
- hashCode() - Method in record class com.minecolonies.core.recipes.FoodIngredient
-
Returns a hash code value for this object.
- hashCode() - Method in class com.minecolonies.core.util.MutableChunkPos
- hashCode() - Method in class com.minecolonies.core.util.SchemAnalyzerUtil.SchematicAnalyzationResult
- hasHoe() - Static method in class com.minecolonies.api.loot.ModLootConditions
- hasId() - Method in record class com.minecolonies.api.items.component.BuildingId
- hasItem(Player, IQuestInstance) - Method in interface com.minecolonies.api.quests.IQuestDeliveryObjective
-
Check if the objective is ready to move on.
- hasItem(Player, IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.DeliveryObjectiveTemplateTemplate
- hasItemHandlerEquipmentWithLevel(IItemHandler, EquipmentTypeEntry, int, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Verifies if there is one equipment with an acceptable level in a worker's inventory.
- hasItemInInventory(Item) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenInventoryHandler
-
Checks if citizen has a certain item in the inventory.
- hasItemInInventory(Item) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenInventoryHandler
-
Checks if citizen has a certain item in the inventory.
- hasItemInInventory(Block) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenInventoryHandler
-
Checks if citizen has a certain block in the inventory.
- hasItemInInventory(Block) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenInventoryHandler
-
Checks if citizen has a certain block in the inventory.
- hasItemInItemHandler(IItemHandler, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if a player has an item in the
IItemHandler. - hasItemInItemHandler(IItemHandler, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if a player has an item in the
IItemHandler. - hasItemInItemHandler(IItemHandler, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if a player has a block in the
IItemHandler. - hasItemInProvider(IItemHandlerCapProvider, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if a player has an item in the
ICapabilityProvider. - hasItemInProvider(IItemHandlerCapProvider, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if a player has an item in the
ICapabilityProvider. - hasItemInProvider(IItemHandlerCapProvider, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if a player has a block in the
ICapabilityProvider. - hasItemInProviderForSide(IItemHandlerCapProvider, Direction, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if a player has an item in the
ICapabilityProvider, for a givenDirection, Predicate)} > 0; - hasItemInProviderForSide(IItemHandlerCapProvider, Direction, Item) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if a player has an item in the
ICapabilityProvider, for a givenDirection. - hasItemInProviderForSide(IItemHandlerCapProvider, Direction, Block) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if a player has a block in the
ICapabilityProvider, for a givenDirection.; 0; - hasItemStack(Predicate<ItemStack>) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Check if a similar/same item as the stack is in the inventory.
- hasItemStack(Predicate<ItemStack>) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- hasItemStack(ItemStack, int, boolean) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Check if a similar/same item as the stack is in the inventory.
- hasItemStack(ItemStack, int, boolean) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- hasItemStorage(ItemStorage, int) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Check if the itemStorage exists in the inventory.
- hasItemStorage(ItemStorage, int) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- hasLeaves() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Check if the found tree has any leaves.
- hasListOfResInInvOrRequest(AbstractEntityAIStructure<J, B>, List<ItemStack>, boolean) - Static method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Check the placers inventory for the items in the itemList and remove it of the list if found.
- hasLogs() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Check if the found tree has any logs.
- hasMatchingItemStackInWarehouse(Predicate<ItemStack>, int) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityWareHouse
-
Method to get the first matching ItemStack in the Warehouse.
- hasMatchingItemStackInWarehouse(Predicate<ItemStack>, int) - Method in class com.minecolonies.core.tileentities.TileEntityWareHouse
- hasMatchingItemStackInWarehouse(ItemStack, int, boolean) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityWareHouse
-
Method used to check if this warehouse holds any of the requested itemstacks.
- hasMatchingItemStackInWarehouse(ItemStack, int, boolean) - Method in class com.minecolonies.core.tileentities.TileEntityWareHouse
- hasMatchingItemStackInWarehouse(ItemStack, int, boolean, boolean, int) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityWareHouse
-
Method used to check if this warehouse holds any of the requested itemstacks.
- hasMatchingItemStackInWarehouse(ItemStack, int, boolean, boolean, int) - Method in class com.minecolonies.core.tileentities.TileEntityWareHouse
- hasMatchingItemStackInWarehouse(ItemStack, int, boolean, int) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityWareHouse
-
Method used to check if this warehouse holds any of the requested itemstacks.
- hasMatchingItemStackInWarehouse(ItemStack, int, boolean, int) - Method in class com.minecolonies.core.tileentities.TileEntityWareHouse
- hasModule(BuildingEntry.ModuleProducer<?, ?>) - Method in interface com.minecolonies.api.colony.modules.IBuildingModuleContainer
-
Check if the object has a particular module.
- hasModule(BuildingEntry.ModuleProducer<?, ?>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- hasModule(Class<T2>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Check if a certain module exists that extends from the given class.
- hasModule(Class<T2>, Predicate<T2>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Check if a certain module exists that extends from the given class and matches the given predicate.
- hasModule(Predicate<T>) - Method in interface com.minecolonies.api.colony.modules.IModuleContainer
-
Check if a certain module exists that matches the given predicate.
- hasModuleView(BuildingEntry.ModuleProducer) - Method in interface com.minecolonies.api.colony.buildings.views.IModuleContainerView
-
Check if the object has a particular module.
- hasModuleView(BuildingEntry.ModuleProducer) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- hasMysticalSite() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Check if the colony has a placed mystical site.
- hasMysticalSite() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- hasNeitherFuelNorBrewable(BrewingStandBlockEntity) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Check if the brewingStand has smeltable in it and fuel empty.
- hasNeitherFuelNorSmeltAble(FurnaceBlockEntity) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Check if the furnace has smeltable in it and fuel empty.
- hasNextNode() - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
If another node can connect to this.
- hasNoExtensions() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Checks if the building has any building extensions.
- hasNotDelayed(int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Will delay one time and pass through the second time.
- hasOnlyChild() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Check if this research is an only child research.
- hasOnlyChild() - Method in class com.minecolonies.core.research.GlobalResearch
- hasOpenSyncRequest(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Checks whether the citizen has an open sync request, preventing it from working
- hasOpenSyncRequest(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- hasParent() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Whether we have a parent
- hasParent() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Returns true if this request has a parent, false if not.
- hasParent() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- hasParent() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Returns true if this request has a parent, false if not.
- hasPath() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
- hasPendingInteractions() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Check if the citizen has any interactions.
- hasPendingInteractions() - Method in class com.minecolonies.core.colony.CitizenDataView
- hasPermission(Rank, Action) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- hasPermission(Rank, Action) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Checks if a rank can perform an action.
- hasPermission(Rank, Action) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
-
Checks if the rank has the permission to do an action.
- hasPermission(UUID, Action) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
-
Checks if the player has the permission to do an action.
- hasPermission(Player, Action) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Checks if the player has the permission of an action.
- hasPermission(Player, Action) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- hasPermission(Player, Action) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns whether the player has the permission for an action.
- hasPos() - Method in record class com.minecolonies.api.items.component.PatrolTarget
- hasProviderIItemHandler(IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method used to check if a
ICapabilityProviderhas anyIItemHandler - hasPurgedMobsToday() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
-
Check if the builder has purged the mobs already.
- hasQuestAssignment() - Method in interface com.minecolonies.api.colony.ICitizenData
-
If any quest is assigned to the citizen.
- hasQuestAssignment() - Method in class com.minecolonies.core.colony.CitizenData
- hasRandomKey() - Method in record class com.minecolonies.api.items.component.SupplyData
- hasReachedLimit() - Method in interface com.minecolonies.api.colony.buildings.modules.IMinimumStockModuleView
-
Check if the warehouse has reached the limit.
- hasReachedLimit() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinimumStockModuleView
- hasReachedLimit() - Method in class com.minecolonies.core.colony.buildings.moduleviews.RestaurantMenuModuleView
- hasRequiredItems(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- hasResearch(ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Check if a research exists, by id.
- hasResearch(ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearchTree
- hasResearch(ResourceLocation, ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Check if a research exists, by id.
- hasResearch(ResourceLocation, ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearchTree
- hasResearchedChild(ILocalResearchTree) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Check if this research has other children and if one of these children has been research already.
- hasResearchedChild(ILocalResearchTree) - Method in class com.minecolonies.core.research.GlobalResearch
- hasResearchEffect(ResourceLocation) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Checks if a specific research effect has been registered, whether or not it is unlocked.
- hasResearchEffect(ResourceLocation) - Method in class com.minecolonies.core.research.GlobalResearchTree
- hasReservation() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Checks if the horse has a reservation by another entity.
- hasResourceInBucket(ItemStack) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Check if the resources are in the bucket.
- hasRestingCitizen(Set<String>) - Method in class com.minecolonies.core.colony.buildings.modules.GraveyardManagementModule
-
Check if one of the citizens in the list is resting.
- hasResult() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method used to check if the result has been set.
- hasResult() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method used to check if the result has been set.
- hasServerModule() - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.ModuleProducer
-
Get if a server module exists
- hasShears() - Static method in class com.minecolonies.api.loot.ModLootConditions
- hasShearsOrSilkTouch(HolderLookup.RegistryLookup<Enchantment>) - Static method in class com.minecolonies.api.loot.ModLootConditions
- hasSilkTouch(HolderLookup.RegistryLookup<Enchantment>) - Static method in class com.minecolonies.api.loot.ModLootConditions
- hasSimilarStack(ItemStack) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Check if a similar stack is in the rack.
- hasSimilarStack(ItemStack) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- hasSmeltableInFurnaceAndNoFuel(FurnaceBlockEntity) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Check if the furnace has smeltable in it and fuel empty.
- hasSpace() - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Checks if the inventory has space
- hasTag(ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Reports if this stack has a custom Tag value that is not purely a damage value.
- hasTask() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Returns whether or not the job has a currentTask.
- hasTime() - Method in record class com.minecolonies.api.items.component.Timestamp
- hasTool() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Check if the worker has the required tool to fight.
- hasTooManyExternalItemsInInv(IRecipeStorage, InventoryCitizen) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Check if there are too many items (i.e.
- hasTownHall - Variable in class com.minecolonies.api.colony.CompactColonyReference
-
If it has a townhall or not.
- hasTownHall() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Check if the colony has a placed townhall.
- hasTownHall() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- hasTownHall() - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- hasTrainer() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Checks if the horse has a trainer entity (i.e.
- hasValidator(MutableComponent) - Static method in class com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry
-
Check if there is a validator with a certain key.
- hasView() - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.ModuleProducer
-
Get if a view exists
- hasVisibleStatus() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Check if the citizen has any visible interactions.
- hasVisibleStatus() - Method in class com.minecolonies.core.colony.CitizenDataView
- hasWarehouse() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICommonRegisteredStructureManager
-
Check if the colony has a placed warehouse.
- hasWarehouse() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- hasWarehouse() - Method in class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
- hasWorkerOpenRequests(int) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- hasWorkerOpenRequests(int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- hasWorkerOpenRequestsFiltered(int, Predicate<IRequest<?>>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- hasWorkerOpenRequestsFiltered(int, Predicate<IRequest<?>>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- hasWorkerOpenRequestsOfType(int, TypeToken<R>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- hasWorkerOpenRequestsOfType(int, TypeToken<R>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- hasWorkOrder() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Get the current work order level.
- hasWorkOrder() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Does this job have a Work Order it has claimed?
- hasWorkOrder() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Get the current work order level.
- hasWorkToDo() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
If the crafter should go in idle mode or not.
- hasWorkToDo() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkAlchemist
- hasWorkToDo() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkCrusher
- hasWorkToDo() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSifter
- hasWorkToDo() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- hasWorkToDo() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
- hasWorkToDo() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
- hasWorkToDo() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
- hasWorkToDo() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkEnchanter
- HAVE_ENOUGH - Enum constant in enum class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource.RessourceAvailability
- HEAL_CITIZENS_AFTER - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Number of ticks to heal the citizens.
- healer - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- HEALER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- HEALER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- HEALER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- HEALER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- HEALTH - Enum constant in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.StatType
- HEALTH - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- HEALTH_BOOST - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- HEALTH_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- HEALTH_SHORT_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The health of the citizen.
- healthFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- HEART_ICON_HEIGHT_WIDTH - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Dimension of the hearts.
- HEART_ICON_OFFSET_X - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The offset x where the next heart should be placed.
- HEART_ICON_POS_X - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The position x where the heart is placed.
- HEART_ICON_POS_Y - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The position y where the heart is placed.
- HEIGHT - Static variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- HEIGHT_COLLISION - Static variable in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
-
Height of the collision box.
- helmet - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- HELP_CITIZEN - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Helping out a citizen in danger
- HERDER_BREED - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Breed two animals together.
- HERDER_BUTCHER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Butcher an animal.
- HERDER_FEED - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Feed animals.
- HERDER_GATHER_MOUNTS - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Bring mounts to the stable!
- HERDER_PICKUP - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Pickup items within area.
- HERDER_READY_FOR_COMBAT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Get mounts ready for combat!
- HERDER_TRAIN - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Train mounts!
- HerdingModule() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper.HerdingModule
- HerdingModule() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingChickenHerder.HerdingModule
- HerdingModule() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
- HerdingModule() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingShepherd.HerdingModule
- HerdingModule() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable.HerdingModule
- HereOption() - Constructor for class com.minecolonies.core.commands.arguments.ColonyIdArgument.HereOption
- heuristicMod - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Heuristic modifier
- HIDDEN - Enum constant in enum class com.minecolonies.api.colony.interactionhandling.ChatPriority
- HIDDEN - Enum constant in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.BorderStyle
- HIDDEN_CITIZEN_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the hidden citizen id in the GUI.
- HIDDEN_WORKORDER_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the hidden workorder id in the GUI.
- HIGHLIGHT_QUEST_LOG_TRACKER_DURATION - Static variable in class com.minecolonies.core.client.gui.questlog.Constants
-
Highlight manager key for the quest log tracking.
- HIGHLIGHT_QUEST_LOG_TRACKER_KEY - Static variable in class com.minecolonies.core.client.gui.questlog.Constants
-
Highlight manager key for the quest log tracking.
- HIGHLIGHT_RANGE - Static variable in class com.minecolonies.core.client.gui.map.WindowColonyMap
- highlightBox - Variable in class com.minecolonies.core.client.gui.map.WindowColonyMap.MapDecoration
- HighlightManager - Class in com.minecolonies.core.client.render.worldevent
- HighlightManager() - Constructor for class com.minecolonies.core.client.render.worldevent.HighlightManager
- HIRE_TRAINEE - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- hireClicked(Button) - Method in class com.minecolonies.core.client.gui.AbstractWindowWorkerModuleBuilding
-
Action when a hire button is clicked.
- hireClicked(Button) - Method in class com.minecolonies.core.client.gui.modules.building.SpecialAssignmentModuleWindow
-
Action when a hire button is clicked.
- HIRED - Enum constant in enum class com.minecolonies.api.eventbus.events.colony.citizens.CitizenAddedModEvent.CitizenAddedSource
-
The citizen was hired from the tavern.
- HireFireMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message class which manages the messages hiring or firing of citizens.
- HireFireMessage(IBuildingView, boolean, int, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.HireFireMessage
-
Creates object for the player to hire or fire a citizen.
- HireFireMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.HireFireMessage
-
Transformation from a byteStream to the variables.
- HireMercenaryMessage - Class in com.minecolonies.core.network.messages.server.colony
-
The message sent when activating mercenaries
- HireMercenaryMessage(IColony) - Constructor for class com.minecolonies.core.network.messages.server.colony.HireMercenaryMessage
- HireMercenaryMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.HireMercenaryMessage
- HireSpiesMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message for hiring spies at the cost of gold.
- HireSpiesMessage(IColony) - Constructor for class com.minecolonies.core.network.messages.server.colony.HireSpiesMessage
- HireSpiesMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.HireSpiesMessage
- HIRING_MODE_AUTOMATIC - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- HIRING_MODE_DEFAULT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- HIRING_MODE_LOCKED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- HIRING_MODE_MANUAL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- HiringMode - Enum Class in com.minecolonies.api.colony.buildings
-
Different hiring mode of buildings.
- HIT_CHANCE_DIVIDER - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Ranged hit chance devider.
- HIT_DELAY - Static variable in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Time the worker delays until the next hit.
- HIT_EVERY_X_TICKS - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Hit a block every x ticks when mining.
- hitBlockWithToolInHand(AbstractEntityCitizen, BlockPos) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Swing entity arm, create sound and particle effects.
- hitBlockWithToolInHand(AbstractEntityCitizen, BlockPos, boolean) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Swing entity arm, create sound and particle effects.
- hitBlockWithToolInHand(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
- hoe - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- HOED - Enum constant in enum class com.minecolonies.core.colony.buildingextensions.FarmField.Stage
- holdEfficientTool(BlockState, BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check and ensure that we hold the most efficient tool for the job.
- holdEfficientTool(BlockState, BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFlorist
- holdsRecipe(IToken<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Check if the recipe it part of this module.
- holdsRecipe(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- holdsRecipe(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.CraftingModule
- holidayFeatures - Variable in class com.minecolonies.api.configuration.ClientConfiguration
- home - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- HOME - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- HOME_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- HomeBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
The class of the citizen hut.
- HomeBuildingModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.HomeBuildingModule
- HomeBuildingModule.View - Class in com.minecolonies.core.colony.buildings.modules
-
ClientSide representation of the building.
- HOMELESSNESS - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
-
Happiness modifiers
- homeTeleport(ServerPlayer) - Static method in class com.minecolonies.core.util.TeleportHelper
-
Teleports the player to his home colony.
- HONEY - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
- HONEYCOMB - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
Both setting options.
- horde - Variable in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
The amount of entities overall
- Horde - Class in com.minecolonies.core.colony.events.raid.barbarianEvent
-
Class representing a horde of attackers (barbarians or egyptians).
- Horde(int) - Constructor for class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
Create a new horde.
- HordeRaidEvent - Class in com.minecolonies.core.colony.events.raid
-
Horde raid event for the colony, triggers a horde that spawn and attack the colony.
- HordeRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- hordeSize - Variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
The total amount of raiders
- HORIZONTAL_DIRS - Static variable in class com.minecolonies.api.util.BlockPosUtil
-
All directions.
- HORIZONTAL_FACING - Static variable in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- HORSES_TRAINED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- horseToConvert - Variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- horseToGetReady - Variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- horseToRetrieve - Variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- hospital - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- HOSPITAL_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- HospitalAssignmentModule - Class in com.minecolonies.core.colony.buildings.modules
-
Assignment module for couriers
- HospitalAssignmentModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.HospitalAssignmentModule
- hostile - Static variable in class com.minecolonies.api.items.ModTags
- HOSTILE - Enum constant in enum class com.minecolonies.api.colony.connections.DiplomacyStatus
- HOSTILE - Enum constant in enum class com.minecolonies.api.colony.permissions.OldRank
- HOSTILE - Enum constant in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
- HOSTILE - Static variable in class com.minecolonies.api.util.constant.TagConstants
- HOSTILE_LIST - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
List of hostiles.
- HOSTILE_RANK_ID - Static variable in interface com.minecolonies.api.colony.permissions.IPermissions
- HOTBAR_START - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Start slot of the player hotbar.
- HOUSE - Static variable in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
- HOUSING_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- housingFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- HUGE_HORDE_MESSAGE_ID - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- hugeMushroomBlocks - Static variable in class com.minecolonies.api.items.ModTags
- HUMID_BIOMES - Static variable in class com.minecolonies.api.util.constant.TagConstants
- humidBiomes - Static variable in class com.minecolonies.api.items.ModTags
- HUNDRED - Enum constant in enum class com.minecolonies.api.blocks.types.BarrelType
- hurt(DamageSource, float) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- hurt(DamageSource, float) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- hurt(DamageSource, float) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- hurt(DamageSource, float) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- hurt(DamageSource, float) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- hurt(DamageSource, float) - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- hurt(DamageSource, float) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Applies damage to this entity.
- hurt(DamageSource, float) - Method in class com.minecolonies.core.entity.other.SittingEntity
-
Do not let the entity be destroyed
- HURT - Enum constant in enum class com.minecolonies.api.sounds.RaiderSounds.RaiderSoundTypes
- HURT_CITIZEN - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- HURT_VISITOR - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- hurtEnemy(ItemStack, LivingEntity, LivingEntity) - Method in class com.minecolonies.core.items.ItemChiefSword
- huscarl - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- huscarl - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- HUSCARL - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- HUSCARL_BARRACKS_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- HUSCARL_ID - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- HUSCARL_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- HUSCARL_TOWER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- HUT_BLOCK_MISSING_BUILDING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- HUT_BLOCK_MISSING_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- HUT_BREAK_WARNING_CHILD_BUILDINGS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- HUT_COMPONENT - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- HUT_ID_COMPONENT - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- HUT_NEEDS_RESEARCH_TOOLTIP_1 - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- HUT_NEEDS_RESEARCH_TOOLTIP_2 - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- HutBlockData - Record Class in com.minecolonies.api.items.component
- HutBlockData(int, boolean) - Constructor for record class com.minecolonies.api.items.component.HutBlockData
-
Creates an instance of a
HutBlockDatarecord class. - hutName() - Method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Returns the value of the
hutNamerecord component. - hutName() - Method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Returns the value of the
hutNamerecord component. - HutPlacementHandler - Class in com.minecolonies.core.placementhandlers
- HutPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.HutPlacementHandler
- HutRenameMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message to execute the renaming of the townHall.
- HutRenameMessage(IBuildingView, String) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.HutRenameMessage
-
Object creation for the town hall rename
- HutRenameMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.HutRenameMessage
- HUTS - Static variable in class com.minecolonies.api.creativetab.ModCreativeTabs
I
- IAIState - Interface in com.minecolonies.api.entity.ai.statemachine.states
-
Interface type for IAIState enums Implement this interface to add new statetypes
- IAltersBuildingFootprint - Interface in com.minecolonies.api.colony.buildings.modules
-
Interface for buildings with an extended footprint.
- IAltersRequiredItems - Interface in com.minecolonies.api.colony.buildings.modules
-
Module type to register specific blocks to a building (beds, workstations, etc).
- IAmazonChief - Interface in com.minecolonies.api.entity.mobs.amazons
-
A tagging interface for Amazon Chief that is a
IChiefMobEntityand anIArcherAmazon. - IAmazonEntity - Interface in com.minecolonies.api.entity.mobs.amazons
-
A tagging interface for Amazon Entities.
- IAmazonSpearman - Interface in com.minecolonies.api.entity.mobs.amazons
-
A tagging interface for Amazon Spearman that is both an
IAmazonEntityand anISpearmanMobEntity. - IAnimalColonyHandler - Interface in com.minecolonies.core.entity.mobs
- IAnimalData - Interface in com.minecolonies.api.colony
-
Data interface for animals managed by the Animal Manager.
- IAnimalDataView - Interface in com.minecolonies.api.colony.managers.interfaces
- IAnimalManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
The interface for managed animals, such as Cavalry horses.
- IArcherAmazon - Interface in com.minecolonies.api.entity.mobs.amazons
-
A tagging interface for Amazon Archers that is both an
IAmazonEntityand anIArcherMobEntity. - IArcherBarbarianEntity - Interface in com.minecolonies.api.entity.mobs.barbarians
- IArcherMobEntity - Interface in com.minecolonies.api.entity.mobs
-
Marker interfaces for mobs that are archers.
- IArcherMummyEntity - Interface in com.minecolonies.api.entity.mobs.egyptians
- IArcherNorsemenEntity - Interface in com.minecolonies.api.entity.mobs.vikings
-
Archer norsemen entity interface.
- IArcherPirateEntity - Interface in com.minecolonies.api.entity.mobs.pirates
- IAssignmentDataStore<K,
V> - Interface in com.minecolonies.api.colony.requestsystem.data -
A Key-Value-MultiMap Store that handles assignments from a Value to a Key.
- IAssignmentModuleView - Interface in com.minecolonies.api.colony.buildings.modules
-
Assignment module view interface.
- IAssignsCitizen - Interface in com.minecolonies.api.colony.buildings.modules
-
Interface for all modules that need special assignment handling.
- IAssignsJob - Interface in com.minecolonies.api.colony.buildings.modules
-
Interface for all modules that need special assignment handling.
- IBarbarianEntity - Interface in com.minecolonies.api.entity.mobs.barbarians
- IBeehiveCompat - Interface in com.minecolonies.api.compatibility.resourcefulbees
- IBlockMinecolonies<B> - Interface in com.minecolonies.api.blocks.interfaces
- IBlockOverlayItem - Interface in com.minecolonies.api.items
-
An interface to be implemented by items that want to render overlays while the player is holding the item.
- IBlockOverlayItem.OverlayBox - Record Class in com.minecolonies.api.items
-
Details about the overlay box to draw.
- IBlockSettingFactory<T> - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
Interface for the boolean settings factory which is responsible for creating and maintaining bool setting objects.
- IBooleanConditionSupplier - Interface in com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
-
Serializeable version of a boolean supplier for AI transitions, used for name generation
- IBoolSettingFactory<T> - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
Interface for the boolean settings factory which is responsible for creating and maintaining bool setting objects.
- IBreakBlockObjectiveTemplate - Interface in com.minecolonies.core.quests.objectives
-
Specific objective for block breaking.
- IBuilderUndestroyable - Interface in com.minecolonies.api.entity.ai.workers.util
-
Marker interface that is used to mark blocks that the Builder cannot break.
- IBuilderWorkOrder - Interface in com.minecolonies.api.colony.workorders
- IBuilding - Interface in com.minecolonies.api.colony.buildings
- IBuildingBasedRequester - Interface in com.minecolonies.core.colony.requestsystem.requesters
- IBuildingBrowsableBlock - Interface in com.minecolonies.api.blocks.interfaces
-
Right-clicking this block in the air triggers the building browser window interface.
- IBuildingContainer - Interface in com.minecolonies.api.colony.buildings
- IBuildingDataManager - Interface in com.minecolonies.api.colony.buildings.registry
-
Helper manager to analyse and process the registry for
BuildingEntry. - IBuildingDeliveryman - Interface in com.minecolonies.api.colony.buildings.workerbuildings
-
Marker interface for deliveryman buildings
- IBuildingEventDescription - Interface in com.minecolonies.api.colony.colonyEvents.descriptions
-
Event description for building events.
- IBuildingEventsModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Module interface for all building based events.
- IBuildingExtension - Interface in com.minecolonies.api.colony.buildingextensions
-
Interface for building extension instances.
- IBuildingExtension.ExtensionId - Record Class in com.minecolonies.api.colony.buildingextensions
-
Unique extension id.
- IBuildingExtensionModule - Interface in com.minecolonies.api.colony.buildingextensions.modules
-
Default interface for all building extension modules.
- IBuildingModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Default interface for all building modules.
- IBuildingModuleContainer - Interface in com.minecolonies.api.colony.modules
-
Module container for buildings.
- IBuildingModuleView - Interface in com.minecolonies.api.colony.buildings.modules
-
Default interface for all client side building modules.
- IBuildingRegistry - Interface in com.minecolonies.api.colony.buildings.registry
- IBuildingUpgradeObjectiveTemplate - Interface in com.minecolonies.core.quests.objectives
-
Specific objective for building upgrade.
- IBuildingView - Interface in com.minecolonies.api.colony.buildings.views
- IBuildingWorker - Interface in com.minecolonies.api.colony.buildings
- IBuildingWorkerModule - Interface in com.minecolonies.api.colony.buildings
- IBuildingWorkerView - Interface in com.minecolonies.api.colony.buildings
- ICaptainPirateEntity - Interface in com.minecolonies.api.entity.mobs.pirates
- IChatPriority - Interface in com.minecolonies.api.colony.interactionhandling
- IChiefBarbarianEntity - Interface in com.minecolonies.api.entity.mobs.barbarians
- IChiefMobEntity - Interface in com.minecolonies.api.entity.mobs
- IChiefSwordItem - Interface in com.minecolonies.api.items
- IChunkClaimData - Interface in com.minecolonies.api.colony.claim
-
Capability for the colony tag for chunks
- ICitizen - Interface in com.minecolonies.api.colony
-
Higher level Citizen data (Englobes server and client side variants).
- ICitizenColonyHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
- ICitizenData - Interface in com.minecolonies.api.colony
- ICitizenDataManager - Interface in com.minecolonies.api.colony
-
Manages access to citizen data types.
- ICitizenDataView - Interface in com.minecolonies.api.colony
- ICitizenDiseaseHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
-
Citizen disease handler interface.
- ICitizenEventDescription - Interface in com.minecolonies.api.colony.colonyEvents.descriptions
-
Event description for citizen spawn/death events.
- ICitizenExperienceHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
- ICitizenFoodHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
-
Citizen food handler interface.
- ICitizenFoodHandler.CitizenFoodStats - Record Class in com.minecolonies.api.entity.citizen.citizenhandlers
-
Food happiness stats.
- ICitizenHappinessHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
-
The citizen happiness handler interface.
- ICitizenInventoryHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
- ICitizenJobHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
- ICitizenManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
The interface of the citizen manager.
- ICitizenMournHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
-
The citizen happiness handler interface.
- ICitizenQuestSideEffect - Interface in com.minecolonies.core.quests.sideeffects
-
Citizen related quest effect
- ICitizenSkillHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
-
The interface for the citizen skill handler.
- ICitizenSleepHandler - Interface in com.minecolonies.api.entity.citizen.citizenhandlers
- ICivilianData - Interface in com.minecolonies.api.colony
-
Data for all civilians of a colony, can be citizen/trader/visitor etc
- IColony - Interface in com.minecolonies.api.colony
-
Interface of the Colony and ColonyView which will have to implement the following methods.
- IColonyCampFireRaidEvent - Interface in com.minecolonies.api.colony.colonyEvents
-
Raid event with campfires for delayed start
- IColonyConnectionManager - Interface in com.minecolonies.api.colony.connections
-
Connection manager interface.
- IColonyEntitySpawnEvent - Interface in com.minecolonies.api.colony.colonyEvents
-
A colony event which spawns and uses entities
- IColonyEvent - Interface in com.minecolonies.api.colony.colonyEvents
-
Interface for all colony event types.
- IColonyEventDescription - Interface in com.minecolonies.api.colony.colonyEvents.descriptions
-
Description for an event that happened in the colony.
- IColonyManager - Interface in com.minecolonies.api.colony
- IColonyPackageManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Colony package manager, responsible to update views etc.
- IColonyRaidEvent - Interface in com.minecolonies.api.colony.colonyEvents
-
Interface type for raid events
- IColonyRelated - Interface in com.minecolonies.api.colony
-
Interface type for entities belonging to a colony
- IColonySpawnEvent - Interface in com.minecolonies.api.colony.colonyEvents
-
An colony event which spawns at a certain position
- IColonyStructureSpawnEvent - Interface in com.minecolonies.api.colony.colonyEvents
-
Used by events which do spawn a structure in the world
- IColonyView - Interface in com.minecolonies.api.colony
- ICommonBuilding - Interface in com.minecolonies.api.colony.buildings
-
Common building interface for both client invalid input: '&' server.
- ICommonRegisteredStructureManager<B,
T> - Interface in com.minecolonies.api.colony.managers.interfaces -
Interface for the managers for registered structures.
- ICommonSettingsModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Common (sideless) Settings module interface.
- ICompatibilityManager - Interface in com.minecolonies.api.compatibility
-
Interface for all compatabilityManagers.
- icon - Variable in class com.minecolonies.core.client.gui.map.WindowColonyMap.MapDecoration
- ICON_HEIGHT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ICON_WIDTH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ICON_X_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ICON_Y_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- IConcreteDeliverable - Interface in com.minecolonies.api.colony.requestsystem.requestable
-
An
IConcreteDeliverableis an Requestable that can be looked up fast in the warehouse, and delivered. - ICraftingBuildingModule - Interface in com.minecolonies.api.colony.buildings.modules
-
This module represents the ability for a building to generate items via some form of crafting, whether vanilla, smelter, or some entirely custom process.
- ICraftingSetting - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
Crafting Setting.
- ICreatesResolversModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Interface for modules that creates resolvers.
- ICustomAttackSound - Interface in com.minecolonies.api.entity.mobs
-
Used in by RaiderRangedAI to denote that the project has a custom firing sound
- id - Variable in class com.minecolonies.api.colony.CompactColonyReference
-
The id of the colony.
- id - Variable in class com.minecolonies.api.colony.connections.ColonyConnection
- id - Variable in class com.minecolonies.api.entity.citizen.happiness.AbstractHappinessModifier
-
The id of the modifier.
- id - Variable in class com.minecolonies.api.research.AbstractResearchProvider.Research
- id - Variable in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
- id - Variable in class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
- id - Static variable in class com.minecolonies.core.entity.pathfinding.Pathfinding.MinecoloniesThreadFactory
-
Ongoing thread IDs.
- id() - Method in record class com.minecolonies.api.colony.connections.ConnectionEvent
-
Returns the value of the
idrecord component. - id() - Method in record class com.minecolonies.api.items.component.BuildingId
-
Returns the value of the
idrecord component. - id() - Method in record class com.minecolonies.api.items.component.ColonyId
-
Returns the value of the
idrecord component. - id() - Static method in class com.minecolonies.core.commands.arguments.ColonyIdArgument
- id() - Static method in class com.minecolonies.core.commands.arguments.MultiColonyIdArgument
- id() - Method in record class com.minecolonies.core.datalistener.model.Disease
-
Returns the value of the
idrecord component. - ID - Static variable in class com.minecolonies.core.placementhandlers.main.SuppliesHandler
- ID - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- ID - Static variable in class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- ID_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- ID_TEXT - Static variable in class com.minecolonies.core.commands.colonycommands.CommandColonyInfo
- ID_TEXT - Static variable in class com.minecolonies.core.commands.colonycommands.CommandColonyPrintStats
- IDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
-
Core class that describes the datastores that are part of the RS.
- IDataStoreManager - Interface in com.minecolonies.api.colony.requestsystem.data
- IDefinesCoreBuildingStatsModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Interface describing core building stats.
- IDeliverable - Interface in com.minecolonies.api.colony.requestsystem.requestable
-
An
IDeliverableis an Requestable that can be delivered. - IDeliverymanRequestable - Interface in com.minecolonies.api.colony.requestsystem.requestable.deliveryman
-
Marker interface for requestables handled by deliverymen.
- IDestinationPathJob - Interface in com.minecolonies.core.entity.pathfinding.pathjobs
-
Interface for path jobs with a destination/desired direction
- IDialogueObjectiveTemplate - Interface in com.minecolonies.api.quests
-
Dialogue type of objective interface.
- IDialogueObjectiveTemplate.AnswerElement - Class in com.minecolonies.api.quests
-
An answer element part of a dialogue path.
- IDialogueObjectiveTemplate.DialogueElement - Class in com.minecolonies.api.quests
-
A dialogue element in the dialogue objective.
- idle() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
- IDLE - Enum constant in enum class com.minecolonies.api.entity.ai.DesiredActivity
- IDLE - Enum constant in enum class com.minecolonies.api.entity.ai.JobStatus
-
I have nothing to do right this moment because I'm a very efficient worker, or I'm unemployed.
- IDLE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
this is the idle state for the ai.
- IDLE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
- IDLE - Enum constant in enum class com.minecolonies.api.entity.ai.Status
- IDLE - Enum constant in enum class com.minecolonies.core.entity.ai.visitor.EntityAIVisitor.VisitorState
- IDLE_AT_JOB_COMPLAINS_DAYS - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
-
constants for no tools.
- IDLE_AT_JOB_DEMANDS_DAYS - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- IDLEATJOB - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- IDLEATJOB_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- idleatjobFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- idlePos - Variable in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Idle pos.
- idToItemStack(String, HolderLookup.Provider) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Convert an Item string with NBT to an ItemStack
- IDynamicHeuristicNavigator - Interface in com.minecolonies.api.entity.pathfinding
-
Interface for navigators which keep an internal heuristic mod
- IEgyptianEntity - Interface in com.minecolonies.api.entity.mobs.egyptians
- IEntityListModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Module for ignore/acceptance lists of entities.
- IEntityListModuleView - Interface in com.minecolonies.api.colony.buildings.modules
-
Client side version of the abstract class for all buildings which require a filterable list of allowed items.
- IEntityManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Manager interface for managing entities for a colony
- IEventDescriptionManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Interface for the event description manager, the event description manager deals the colony event log events.
- IEventManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Interface for the event manager, the event manager deals with all colony related events, such as raid events.
- IEventStructureManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Interface for the Event structure manager The manager takes care of structures spawned for events, takes a backup before spawning and loads the backup when the event is done.
- IFactory<Input,
Output> - Interface in com.minecolonies.api.colony.requestsystem.factory -
Interface used to describe factories.
- IFactoryController - Interface in com.minecolonies.api.colony.requestsystem.factory
-
Interface used to describe classes that function as Factory controllers.
- IFinalQuestDialogueAnswer - Interface in com.minecolonies.api.quests
-
Terminal type answer.
- IFurnaceRecipes - Interface in com.minecolonies.api.compatibility
-
Interface for the new furnace recipes.
- IGenericRecipe - Interface in com.minecolonies.api.crafting
-
This is a generic recipe wrapper, used to abstract both potential IRecipes (with multiple alternative ingredient sets) and concrete IRecipeStorages (with one specific ingredient set selected by the player).
- IGlobalResearch - Interface in com.minecolonies.api.research
-
Interface defining how a research globally is defined.
- IGlobalResearchBranch - Interface in com.minecolonies.api.research
- IGlobalResearchFactory - Interface in com.minecolonies.api.research.factories
-
Interface for the IResearchFactory which is responsible for creating and maintaining Research objects.
- IGlobalResearchTree - Interface in com.minecolonies.api.research
-
The interface for the object that holds all research globally.
- IGNORE_NBT - Static variable in class com.minecolonies.api.util.constant.TagConstants
- ignoreDamageValue() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Getter for the ignoreDamageValue.
- ignoreNBT - Static variable in class com.minecolonies.api.items.ModTags
- ignoreNBT() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Getter for the ignoreNBT.
- ignoresDamage(DamageSource) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Check if the particular job ignores a particular damage type.
- ignoresDamage(DamageSource) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- ignoresDamage(DamageSource) - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
-
Whether the citizen will ignore damage from the given source.
- ignoresDamage(DamageSource) - Method in class com.minecolonies.core.colony.jobs.guard.JobKnight
- ignoresDamage(DamageSource) - Method in class com.minecolonies.core.colony.jobs.JobMiner
- ignoresDamage(DamageSource) - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
- ignoresDamage(DamageSource) - Method in class com.minecolonies.core.colony.jobs.JobPlanter
- ignoresDamage(DamageSource) - Method in class com.minecolonies.core.colony.jobs.JobQuarrier
- IGraveData - Interface in com.minecolonies.api.colony
-
Data to store in a citizen grave
- IGraveManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Interface for grave managers.
- IGuardBuilding - Interface in com.minecolonies.api.colony.buildings
- IGuardTypeDataManager - Interface in com.minecolonies.api.colony.guardtype.registry
- IGuardTypeRegistry - Interface in com.minecolonies.api.colony.guardtype.registry
- IHappinessModifier - Interface in com.minecolonies.api.entity.citizen.happiness
-
Interface describing possible happiness factors.
- IHappinessSupplierWrapper - Interface in com.minecolonies.api.entity.citizen.happiness
-
Wrapper to deal with happiness suppliers.
- IHasDirty - Interface in com.minecolonies.api.util
-
Interface for all classes that require some kind of dirty handling.
- IHasRequiredItemsModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Module defining items to be left behind and not used otherwise.
- IHighlightRenderData - Interface in com.minecolonies.core.client.render.worldevent.highlightmanager
-
Interface for highlightable items.
- IIdentitiesDataStore<K,
V> - Interface in com.minecolonies.api.colony.requestsystem.data -
IDataStoredefinition for a KeyValue-Store. - IImmutableItemStorageFactory - Interface in com.minecolonies.api.crafting
-
Interface for the IItemStorageFactory which is responsible for creating and maintaining ItemStorage objects.
- IInteractionResponseHandler - Interface in com.minecolonies.api.colony.interactionhandling
-
Response handler for all kind of GUI interactions.
- IInteractionResponseHandlerDataManager - Interface in com.minecolonies.api.colony.interactionhandling.registry
-
The data manager of the interaction handler.
- IInteractionResponseHandlerRegistry - Interface in com.minecolonies.core.colony.interactionhandling.registry
- IIntSettingFactory<T> - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
Interface for the integer settings factory which is responsible for creating and maintaining int setting objects.
- IItemHandlerCapProvider - Interface in com.minecolonies.api.util
-
Our class for to join
IItemHandlerproviders, so we can have type independent code. - IItemListModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Module for ignore/acceptance lists of items.
- IItemListModuleView - Interface in com.minecolonies.api.colony.buildings.modules
-
Client side version of the abstract class for all buildings which require a filterable list of allowed items.
- IItemStorageFactory - Interface in com.minecolonies.api.crafting
-
Interface for the IItemStorageFactory which is responsible for creating and maintaining ItemStorage objects.
- IJeiProxy - Interface in com.minecolonies.api.compatibility
-
An interface (and placeholder) to intercept callouts to JEI when it is not running.
- IJob<AI> - Interface in com.minecolonies.api.colony.jobs
- IJobDataManager - Interface in com.minecolonies.api.colony.jobs.registry
- IJobRegistry - Interface in com.minecolonies.api.colony.jobs.registry
- IJobView - Interface in com.minecolonies.api.colony.jobs
- IJobWithColonyFlag - Interface in com.minecolonies.api.colony.jobs
-
Interface for workers that make use of the colony flag (e.g.
- IJobWithExternalWorkStations - Interface in com.minecolonies.api.colony.jobs
-
Interface for workers that have an additional workstations besides their hut (e.g., the Quarrier) This allows to treat the workstation as an expanded inventory for example.
- IJsonSerializable - Interface in com.minecolonies.core.generation
- IKillEntityObjectiveTemplate - Interface in com.minecolonies.core.quests.objectives
-
Specific objective for entity killing.
- ILocalResearch - Interface in com.minecolonies.api.research
-
Interface defining how a local research at a colony is.
- ILocalResearchFactory - Interface in com.minecolonies.api.research.factories
-
Interface for the IResearchFactory which is responsible for creating and maintaining Research objects.
- ILocalResearchTree - Interface in com.minecolonies.api.research
-
The class which contains all research.
- ILocatable - Interface in com.minecolonies.api.colony.requestsystem.location
-
Interface describing objects that are locatable.
- ILocation - Interface in com.minecolonies.api.colony.requestsystem.location
-
Interface used to describe locations in the world.
- ILOCATION - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- ILocationFactory<T,
L> - Interface in com.minecolonies.api.colony.requestsystem.location -
Marker interface used to specify a factory for locations.
- IMAGE_APPENDIX - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- IManagedAnimal<T> - Interface in com.minecolonies.api.colony.managers.interfaces
- IMCColonyOfficerCommand - Interface in com.minecolonies.core.commands.commandTypes
-
Commands which may be used by officers and owners or OP only.
- IMCCommand - Interface in com.minecolonies.core.commands.commandTypes
- IMCCommand.ExecutionHandler - Interface in com.minecolonies.core.commands.commandTypes
- IMCOPCommand - Interface in com.minecolonies.core.commands.commandTypes
-
Interface for commands requiring OP rights to execute.
- IMeleeBarbarianEntity - Interface in com.minecolonies.api.entity.mobs.barbarians
- IMeleeMobEntity - Interface in com.minecolonies.api.entity.mobs
- IMeleeMummyEntity - Interface in com.minecolonies.api.entity.mobs.egyptians
-
Melee mummy interface.
- IMeleeNorsemenEntity - Interface in com.minecolonies.api.entity.mobs.vikings
-
Melee norsemen entity interface.
- IMeleePirateEntity - Interface in com.minecolonies.api.entity.mobs.pirates
- IMinecoloniesAPI - Interface in com.minecolonies.api
- IMinecoloniesFoodItem - Interface in com.minecolonies.api.items
-
Minecolonies food item.
- IMinecoloniesNavigator - Interface in com.minecolonies.api.entity.pathfinding
-
Describes the Navigator used by minecolonies entities
- IMinimumStockModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Module for adding minimum stocks to buildings.
- IMinimumStockModuleView - Interface in com.minecolonies.api.colony.buildings.modules
-
Client side version of the abstract class for all buildings which require a filterable list of allowed items.
- IMMUTABLE_ITEM_STORAGE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- ImmutableItemStorage - Class in com.minecolonies.api.crafting
-
Immutable ItemStorage version.
- ImmutableItemStorage(ItemStorage) - Constructor for class com.minecolonies.api.crafting.ImmutableItemStorage
-
Creates an instance of the storage.
- IMMUTABLEITEMSTORAGE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- ImmutableItemStorageFactory - Class in com.minecolonies.core.colony.crafting
-
Factory implementation taking care of creating new instances, serializing and deserializing ImmutableItemStorage.
- ImmutableItemStorageFactory() - Constructor for class com.minecolonies.core.colony.crafting.ImmutableItemStorageFactory
- IMobAIRegistry - Interface in com.minecolonies.api.entity.mobs.registry
- IModelType - Interface in com.minecolonies.api.client.render.modeltype
-
Defines a model type and its textures.
- IModelTypeRegistry - Interface in com.minecolonies.api.client.render.modeltype.registry
-
The registry interface for model types.
- IModEvent - Interface in com.minecolonies.api.eventbus
-
Default event interface.
- IModuleContainer<T> - Interface in com.minecolonies.api.colony.modules
-
Default interface for objects that contain module instances.
- IModuleContainerView - Interface in com.minecolonies.api.colony.buildings.views
- IModuleWithExternalBlocks - Interface in com.minecolonies.api.colony.buildings.modules
-
Module type to register specific blocks to a building (beds, workstations, etc).
- IMPORTANT - Enum constant in enum class com.minecolonies.api.colony.interactionhandling.ChatPriority
- IMPORTANT - Enum constant in enum class com.minecolonies.api.util.MessageUtils.MessagePriority
-
Important priority messages, these are important events that require player attention, shown in an outstanding color (gold).
- importFrom(PathingOptions) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Imports all options from the given other pathing options
- improveRecipe(IRecipeStorage, int, ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Randomly improve a certain recipe.
- improveRecipe(IRecipeStorage, int, ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- improveRecipe(IRecipeStorage, int, ICitizenData) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.CraftingModule
- improveRecipe(IRecipeStorage, int, ICitizenData) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.SmeltingModule
- IMysticalSite - Interface in com.minecolonies.api.colony.buildings
- IN_DELIVERY - Enum constant in enum class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource.RessourceAvailability
- IN_DELIVERY_AMOUNT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- IN_DELIVERY_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- IN_PROGRESS - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State for a request on which is being worked.
- IN_PROGRESS - Enum constant in enum class com.minecolonies.api.research.util.ResearchState
- IN_PROGRESS - Enum constant in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.Status
- IN_PROGRESS - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeStatus
- IN_PROGRESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- IN_PROGRESS_COMPUTING - Enum constant in enum class com.minecolonies.core.entity.pathfinding.PathFindingStatus
- IN_PROGRESS_FOLLOWING - Enum constant in enum class com.minecolonies.core.entity.pathfinding.PathFindingStatus
- IN_QUEUE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- IN_WAREHOUSE_AMOUNT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- IN_WAREHOUSE_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- INACTIVE - Enum constant in enum class com.minecolonies.api.colony.ColonyState
-
Colony is not ticking
- INACTIVE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
- INACTIVE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.EntityState
- increaseAirSupply(int) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- increaseBlockDrops(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Potentially increase the blockdrops.
- increaseBlockDrops(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- increaseBlockDrops(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
-
Drop fungus instead of wart block
- increaseInactiveDays() - Method in class com.minecolonies.core.colony.FieldDataModifier
-
Call in increase the number of days the field has be inactive.
- increasesActionCount() - Method in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.ActionToPerform
-
Whether this action increases the action counter for the field.
- increaseSaturation(double) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Getter for the saturation.
- increaseSaturation(double) - Method in class com.minecolonies.core.colony.CitizenData
- increaseVisited() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Sets the node as closed.
- increment(String, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Increment a given statistic.
- increment(String, int) - Method in class com.minecolonies.core.colony.managers.StatisticsManager
- increment(String) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingStatisticsModule
-
Helper method for incrementation of the stats.
- INCREMENT_AND_DECREMENT_OPERATORS_SHOULD_NOT_BE_USED_IN_A_METHOD_CALL_OR_MIXED_WITH_OTHER_OPERATORS_IN_AN_EXPRESSION - Static variable in class com.minecolonies.api.util.constant.Suppression
-
We sometimes suppress this because we think this is more readable.
- incrementActionsDone() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Increase the actions done since the last reset by 1 Used for example to detect if and when the inventory has to be dumped.
- incrementActionsDone() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- incrementActionsDone() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Tell the ai that you have done one more action.
- incrementActionsDone(int) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Increase the actions done since the last reset by numberOfActions Used for example to detect if and when the inventory has to be dumped.
- incrementActionsDone(int) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- incrementActionsDone(int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Tell the ai that you have done numberOfActions more actions.
- incrementActionsDoneAndDecSaturation() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Tell the ai that you have done one more action.
- incrementBy(String, int, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Increment a given statistic by some quantity.
- incrementBy(String, int, int) - Method in class com.minecolonies.core.colony.managers.StatisticsManager
- incrementBy(String, int) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingStatisticsModule
-
Helper method for incrementation of the stats by a count.
- incrementLevel(Skill, int) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Increment the level for a certain skill.
- incrementLevel(Skill, int) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- incrementPriorityDueToAging() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- incrementPriorityDueToAging() - Method in interface com.minecolonies.api.colony.requestsystem.requestable.deliveryman.IDeliverymanRequestable
-
This will increment the priority due to the aging algorithm.
- incrementStorageUpgrade() - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseModule
-
Increment the storage upgrade level.
- incrementStorageUpgrade() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WarehouseOptionsModuleView
-
Increment storage upgrade.
- incrementWaitingTicks() - Method in class com.minecolonies.core.colony.jobs.JobEnchanter
-
Increment the waiting ticks.
- indestructible - Static variable in class com.minecolonies.api.items.ModTags
- INDESTRUCTIBLE - Static variable in class com.minecolonies.api.util.constant.TagConstants
- index - Variable in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
-
Index in the quest.
- INDIVIDUAL_RAID_FINISH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- individualize(Item, RecipeHolder<CompostRecipe>) - Static method in class com.minecolonies.api.crafting.CompostRecipe
- InfestedBlocksPlacementHandler - Class in com.minecolonies.core.placementhandlers
-
Placement handler for replacing infested blocks with their non-infested variants.
- InfestedBlocksPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.InfestedBlocksPlacementHandler
- INGREDIENT_SLOT - Static variable in class com.minecolonies.api.util.constant.Constants
-
Slot where the ingredient is put in brewing stand.
- INGREDIENTS_HARVESTED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- init() - Static method in class com.minecolonies.api.items.ModTags
- init() - Static method in class com.minecolonies.api.loot.ModLootConditions
- init() - Static method in class com.minecolonies.apiimp.initializer.InteractionValidatorInitializer
-
Init method called on startup.
- init() - Method in class com.minecolonies.core.client.gui.containers.WindowBrewingstandCrafting
- init() - Method in class com.minecolonies.core.client.gui.containers.WindowCrafting
- init() - Method in class com.minecolonies.core.client.gui.containers.WindowFurnaceCrafting
- init() - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
- init(boolean, boolean) - Static method in class com.minecolonies.core.util.RecipeHandler
-
Initialize all recipes for minecolonies.
- init(int) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Initiate a citizen skill handler with a level cap.
- init(int) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- init(IColony, ICitizenData, ICitizenData, Random) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Initiate a citizen with parent citizen data.
- init(IColony, ICitizenData, ICitizenData, Random) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- init(EntityRendererProvider.Context) - Static method in class com.minecolonies.apiimp.initializer.ModModelTypeInitializer
- init(Registry<Item>) - Static method in class com.minecolonies.apiimp.initializer.ModItemsInitializer
-
Initates all the blocks.
- init(Registry<Block>) - Static method in class com.minecolonies.apiimp.initializer.ModBlocksInitializer
-
Initializes
ModBlockswith the block instances. - INIT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
This state is only used on ai initialization.
- INIT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.EntityState
- INIT - Enum constant in enum class com.minecolonies.core.entity.mobs.EntityMercenaryAI.State
- initAI() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAISleep
-
On init set his status to sleeping.
- initDebug() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Initializes debug tracking
- initEntityValues() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Initializes the entities values from animal data.
- initEntityValues() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Initializes the entities values from citizen data.
- initEntityValues() - Method in class com.minecolonies.core.colony.AnimalData
-
Initializes vital entity values from animal data.
- initEntityValues() - Method in class com.minecolonies.core.colony.CitizenData
-
Initializes the entities values from citizen data.
- initEntityValues(AbstractEntityCitizen) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Initizalizes values for an entity when the entity is spawned/assigned to the job
- initEntityValues(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.jobs.AbstractJobGuard
- initForNewCivilian() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Initializes a new citizen, when not read from nbt
- initForNewCivilian() - Method in class com.minecolonies.core.colony.CitizenData
- initHandlers() - Static method in class com.minecolonies.core.placementhandlers.PlacementHandlerInitializer
- INITIAL - Enum constant in enum class com.minecolonies.api.eventbus.events.colony.citizens.CitizenAddedModEvent.CitizenAddedSource
-
The citizen spawned as part of the
ServerConfiguration.initialCitizenAmount. - INITIAL_RUN_SPEED_AVOID - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Initital speed while running away from entities.
- INITIAL_X_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- INITIAL_Y_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- initialCitizenAmount - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- initialColonySize - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- initialize(IClientAPI) - Method in class com.minecolonies.core.compatibility.journeymap.JourneymapPlugin
- INITIALIZED_TOKEN_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- InitializedTokenFactory - Class in com.minecolonies.api.colony.requestsystem.token
- InitializedTokenFactory() - Constructor for class com.minecolonies.api.colony.requestsystem.token.InitializedTokenFactory
- initialSize - Variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
The initial amount of raiders the horde had
- InitialUpdate - Class in com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation
- InitialUpdate() - Constructor for class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.InitialUpdate
- initRegisterEquipmentTiers() - Static method in class com.minecolonies.api.equipment.ModEquipmentTypes
-
Populate the tier registry with every item currently in the game.
- initStatsFor(double, double, double) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Initializes entity stats for a given raidlevel and difficulty
- initStatsFor(double, double, double) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Initializes entity stats for a given raidlevel and difficulty
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.camp.amazons.EntityAmazonChief
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.camp.barbarians.EntityChiefBarbarian
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.camp.drownedpirates.EntityDrownedArcherPirate
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.camp.drownedpirates.EntityDrownedCaptainPirate
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.camp.drownedpirates.EntityDrownedPirate
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.camp.egyptians.EntityPharao
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.camp.norsemen.EntityNorsemenChief
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.camp.pirates.EntityCaptainPirate
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.amazons.EntityAmazonChiefRaider
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.barbarians.EntityChiefBarbarianRaider
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.drownedpirates.EntityDrownedArcherPirateRaider
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.drownedpirates.EntityDrownedCaptainPirateRaider
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.drownedpirates.EntityDrownedPirateRaider
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.egyptians.EntityPharaoRaider
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.norsemen.EntityNorsemenArcherRaider
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.norsemen.EntityNorsemenChiefRaider
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.norsemen.EntityShieldmaidenRaider
- initStatsFor(double, double, double) - Method in class com.minecolonies.core.entity.mobs.raider.pirates.EntityCaptainPirateRaider
- initStructure(MineNode, BlockPos, BuildingMiner, Level, JobMiner) - Static method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Initiates structure loading.
- initTagPositions() - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
-
Initializes the sitting and work position lists
- injectAvailableQuest(IQuestInstance) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Inject an available quest manually.
- injectAvailableQuest(IQuestInstance) - Method in class com.minecolonies.core.quests.QuestManager
- injectModifier(IHappinessModifier) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Inject a modifier into all citizens
- injectModifier(IHappinessModifier) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- INonExhaustiveDeliverable - Interface in com.minecolonies.api.colony.requestsystem.requestable
-
An
INonExhaustiveDeliverableis an Requestable that can be looked up fast in the warehouse, and delivered. - INorsemenChiefEntity - Interface in com.minecolonies.api.entity.mobs.vikings
-
Chief norsemen entity interface.
- INorsemenEntity - Interface in com.minecolonies.api.entity.mobs.vikings
- input(Ingredient) - Method in class com.minecolonies.core.generation.CompostRecipeBuilder
- INPUT_ADDPLAYER_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the input bar to add players.
- INPUT_ADDRANK_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- INPUT_BLOCK_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Input field with the blockName or position to add.
- INPUT_FILTER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Input filter id.
- INPUT_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Postbox constants.
- INPUT_QTY - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- inputInventory - Variable in class com.minecolonies.core.client.gui.modules.building.DOCraftingWindow
-
Input inv.
- inputs(List<ItemStorage>) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- insertItem(int, ItemStack, boolean) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
-
Inserts an ItemStack into the given slot and return the remainder.
- insertItem(int, ItemStack, boolean) - Method in class com.minecolonies.api.inventory.InventoryCitizen
- insertItem(int, ItemStack, boolean) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack.RackInventory
- INSTANCE - Static variable in class com.minecolonies.api.colony.requestsystem.factory.FactoryVoidInput
- INSTANCE - Static variable in class com.minecolonies.core.client.render.worldevent.WorldEventContext
- INSTANCE - Static variable in class com.minecolonies.core.datalistener.StudyItemListener
-
Singleton instance.
- INSTANT_PLACEMENT - Static variable in class com.minecolonies.api.util.constant.Constants
-
Value for instant placed schematics.
- instantPlacement() - Method in record class com.minecolonies.api.items.component.SupplyData
-
Returns the value of the
instantPlacementrecord component. - INT_LEVELED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
-
Specific building stats.
- INTEGER - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- INTEGER_FACTORY_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- INTEGER_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- IntegerFactory - Class in com.minecolonies.api.colony.requestsystem.factory.standard
- IntegerFactory() - Constructor for class com.minecolonies.api.colony.requestsystem.factory.standard.IntegerFactory
- Intelligence - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- interact(Player, InteractionHand) - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- interactAt(Player, Vec3, InteractionHand) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- INTERACTION - Enum constant in enum class com.minecolonies.api.sounds.EventType
- INTERACTION_R_IGNORE - Static variable in class com.minecolonies.core.colony.interactionhandling.StandardInteraction
- INTERACTION_R_OKAY - Static variable in class com.minecolonies.core.colony.interactionhandling.StandardInteraction
-
Standard responses
- INTERACTION_R_REMIND - Static variable in class com.minecolonies.core.colony.interactionhandling.StandardInteraction
- INTERACTION_R_SKIP - Static variable in class com.minecolonies.core.colony.interactionhandling.StandardInteraction
- INTERACTION_RESPONSE_HANDLERS - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- InteractionClose - Class in com.minecolonies.core.network.messages.server.colony
-
Message to trigger a response handler close on the server side.
- InteractionClose(int, int, ResourceKey<Level>, Component) - Constructor for class com.minecolonies.core.network.messages.server.colony.InteractionClose
-
Trigger the server response handler.
- InteractionClose(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.InteractionClose
-
Transformation from a byteStream to the variables.
- InteractionResponse - Class in com.minecolonies.core.network.messages.server.colony
-
Message to trigger a response handler on the server side.
- InteractionResponse(int, int, ResourceKey<Level>, Component, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.InteractionResponse
-
Trigger the server response handler.
- InteractionResponse(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.InteractionResponse
-
Transformation from a byteStream to the variables.
- InteractionResponseHandlerEntry - Class in com.minecolonies.api.colony.interactionhandling.registry
-
Entry for the
IInteractionResponseHandlerregistry. - InteractionResponseHandlerEntry.Builder - Class in com.minecolonies.api.colony.interactionhandling.registry
-
Builder for a
InteractionResponseHandlerEntry. - InteractionResponseHandlerManager - Class in com.minecolonies.core.colony.interactionhandling.registry
-
Manager creating and loading an instance of the interactionResponseHandler from NBT.
- InteractionResponseHandlerManager() - Constructor for class com.minecolonies.core.colony.interactionhandling.registry.InteractionResponseHandlerManager
- InteractionValidatorInitializer - Class in com.minecolonies.apiimp.initializer
-
Class containing initializer for all the validator predicates.
- InteractionValidatorInitializer() - Constructor for class com.minecolonies.apiimp.initializer.InteractionValidatorInitializer
- InteractionValidatorRegistry - Class in com.minecolonies.api.colony.interactionhandling
-
Utility class to store all validator predicates for the chat handling.
- interactLivingEntity(ItemStack, Player, LivingEntity, InteractionHand) - Method in class com.minecolonies.core.items.ItemLargeBottle
- intermediate(Block) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- IntSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores an integer setting.
- IntSetting(int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.IntSetting
-
Create a new boolean setting.
- IntSetting(int, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.IntSetting
-
Create a new int setting.
- IntSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.IntSettingFactory
- INVALID - Enum constant in enum class com.minecolonies.api.util.Pond.PondState
- INVALID_MINESHAFT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- invalidateCache() - Static method in class com.minecolonies.core.client.render.worldevent.ColonyBlueprintRenderer
-
Invalidate the cache, because something significant has changed in colony data (e.g.
- inventory - Variable in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
The inventory of the tileEntity.
- inventory - Variable in class com.minecolonies.core.colony.CitizenData
-
Inventory of the citizen.
- INVENTORY_BAR_SIZE - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
The size of the the inventory hotbar.
- INVENTORY_COLUMNS - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Amount of columns in the player inventory.
- INVENTORY_FULL - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Inventory has to be dumped.
- INVENTORY_OFFSET_EACH - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Each offset of the inventory slots.
- INVENTORY_ROWS - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Amount of rows in the player inventory.
- InventoryCitizen - Class in com.minecolonies.api.inventory
-
Basic inventory for the citizens.
- InventoryCitizen(String, boolean) - Constructor for class com.minecolonies.api.inventory.InventoryCitizen
-
Creates the inventory of the citizen.
- InventoryCitizen(String, boolean, ICitizenData) - Constructor for class com.minecolonies.api.inventory.InventoryCitizen
-
Creates the inventory of the citizen.
- InventoryConstants - Class in com.minecolonies.api.util.constant
-
Some constants needed for the whole mod.
- InventoryFunctions - Class in com.minecolonies.api.util
-
Java8 functional interfaces for inventories.
- InventoryFunctions.IMatchActionResult - Interface in com.minecolonies.api.util
-
Functional interface describing a Action that is executed ones a Match (the given ItemStack) is found in the given slot.
- InventoryFunctions.IMatchActionResultHandler - Interface in com.minecolonies.api.util
-
Functional interface describing a Action that is executed ones a Match (the given ItemStack) is found in the given slot.
- inventoryNeedsDump() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check if we need to dump the worker inventory.
- inventoryTick(ItemStack, Level, Entity, int, boolean) - Method in class com.minecolonies.core.items.ItemAncientTome
- inventoryTick(ItemStack, Level, Entity, int, boolean) - Method in class com.minecolonies.core.items.ItemChiefSword
- InventoryUtils - Class in com.minecolonies.api.util
-
Utility methods for the inventories.
- inWarehouse - Variable in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
whether this rack is in a warehouse or not.
- IObjectiveInstance - Interface in com.minecolonies.api.quests
-
Objective data type to take track of activities.
- IPathJob - Interface in com.minecolonies.api.entity.pathfinding
-
Interface for path jobs
- IPathNavigateRegistry - Interface in com.minecolonies.api.entity.pathfinding.registry
- IPermissions - Interface in com.minecolonies.api.colony.permissions
-
Permission interface.
- IPersistentModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Interface for all building modules that store additional data.
- IPharaoEntity - Interface in com.minecolonies.api.entity.mobs.egyptians
- IPirateEntity - Interface in com.minecolonies.api.entity.mobs.pirates
- IPlaceBlockObjectiveTemplate - Interface in com.minecolonies.core.quests.objectives
-
Specific objective for block placing.
- IPlantationModule - Interface in com.minecolonies.api.colony.buildingextensions.plantation
-
Interface for planter modules that determines how the AI should work specific fields.
- IPlantationModule.ActionToPerform - Enum Class in com.minecolonies.api.colony.buildingextensions.plantation
-
The different actions this module is able to perform.
- IPlantationModule.PlantationModuleResult - Class in com.minecolonies.api.colony.buildingextensions.plantation
-
Class containing possible states that the planter AI can be in.
- IPlantationModule.PlantationModuleResult.Builder - Class in com.minecolonies.api.colony.buildingextensions.plantation
-
Builder class for the
IPlantationModule.PlantationModuleResult. - IPlantationModule.PlanterAIModuleResultResetState - Enum Class in com.minecolonies.api.colony.buildingextensions.plantation
-
Enum containing the reset state of the result state.
- IPlayerRequestResolver - Interface in com.minecolonies.api.colony.requestsystem.resolver.player
- IProviderHandler - Interface in com.minecolonies.api.colony.requestsystem.management
- IProviderResolverAssignmentDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
- IQuestDeliveryObjective - Interface in com.minecolonies.api.quests
-
Quest objective interface for deliveries.
- IQuestDialogueAnswer - Interface in com.minecolonies.api.quests
-
Possible answer results in a dialogue tree.
- IQuestDialogueAnswer.CloseUIDialogueAnswer - Class in com.minecolonies.api.quests
-
Type that will close the quest without alteration.
- IQuestDialogueAnswer.NextObjectiveDialogueAnswer - Class in com.minecolonies.api.quests
-
Will advance the quest to another objective.
- IQuestDialogueAnswer.QuestCancellationDialogueAnswer - Class in com.minecolonies.api.quests
-
Cancel request and remove from in-progress and available pool for now.
- IQuestGiver - Interface in com.minecolonies.api.quests
-
Interface describing an entity that hands out quests.
- IQuestInstance - Interface in com.minecolonies.api.quests
-
Quest instance
- IQuestManager - Interface in com.minecolonies.api.quests
-
Interface of the Quest manager of each colony.
- IQuestObjectiveTemplate - Interface in com.minecolonies.api.quests
-
Quest objective interface for all objectives.
- IQuestParticipant - Interface in com.minecolonies.api.quests
-
Type of entity that participates somehow in quests.
- IQuestPositiveDialogueAnswer - Interface in com.minecolonies.api.quests
-
Positive terminal answer result.
- IQuestRewardTemplate - Interface in com.minecolonies.api.quests
-
Quest reward interface for all reward types.
- IQuestSideEffect - Interface in com.minecolonies.core.quests.sideeffects
- IQuestTemplate - Interface in com.minecolonies.api.quests
-
Quest Data Instance.
- IQuestTriggerTemplate - Interface in com.minecolonies.api.quests
-
Quest triggers are used to check if a colony fulfills certain conditions for a quest to be made available.
- IQueuedRequestResolver<R> - Interface in com.minecolonies.api.colony.requestsystem.resolver
- IRaiderManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Interface implementing all methods required for all raider managers.
- IRaiderManager.RaidSettings - Record Class in com.minecolonies.api.colony.managers.interfaces
- IRaiderManager.RaidSpawnResult - Enum Class in com.minecolonies.api.colony.managers.interfaces
- IRangedMobEntity - Interface in com.minecolonies.api.entity.mobs
-
Indicates the mob utilizes ranged weaponry
- IRecipeManager - Interface in com.minecolonies.api.crafting
-
The Interface describing the recipeManager which takes care of the recipes discovered by the colonies in this world.
- IRecipeSettingFactory<T> - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
Interface for the recipe setting factory.
- IRecipeStorage - Interface in com.minecolonies.api.crafting
-
Interface which describes the RecipeStorage.
- IRecipeStorageFactory - Interface in com.minecolonies.api.crafting
-
Interface for the IRecipeStorageFactory which is responsible for creating and maintaining RecipeStorage objects.
- IRegisteredStructureManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Interface for the managers for registered structures.
- IRegisteredStructureManagerView - Interface in com.minecolonies.api.colony.managers.interfaces.views
- IReproductionManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Reproduction manager for colony wide reproduction (100% family friendly code).
- IRequest<R> - Interface in com.minecolonies.api.colony.requestsystem.request
-
Used to represent requests, of type R, made to the internal market of the colony.
- IRequestable - Interface in com.minecolonies.api.colony.requestsystem.requestable
-
Marker interface for requestable objects.
- IRequestableTypeRequestResolverAssignmentDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
- IRequester - Interface in com.minecolonies.api.colony.requestsystem.requester
-
Interface that describes an object that can be located in the Minecraft universe and can request objects inside a colony.
- IRequesterFactory<Input,
Output> - Interface in com.minecolonies.api.colony.requestsystem.requester -
Interface describing objects that can construct IRequester objects.
- IRequestFactory<T,
R> - Interface in com.minecolonies.api.colony.requestsystem.request -
Marker interface used to specify a factory for requests.
- IRequestHandler - Interface in com.minecolonies.api.colony.requestsystem.management
- IRequestIdentitiesDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
-
The KV-Store for the requests and their identities.
- IRequestManager - Interface in com.minecolonies.api.colony.requestsystem.manager
-
Interface used to describe classes that function as managers for requests inside a colony.
- IRequestResolver<R> - Interface in com.minecolonies.api.colony.requestsystem.resolver
-
Used to resolve a request.
- IRequestResolverFactory<Resolver> - Interface in com.minecolonies.api.colony.requestsystem.resolver
-
Interface describing an object that is capable of constructing a specific
IRequestResolver - IRequestResolverIdentitiesDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
-
The KV-Store for the requests and their identities.
- IRequestResolverProvider - Interface in com.minecolonies.api.colony.requestsystem.resolver
-
Interface used to describe a class that provides resolvers.
- IRequestResolverRequestAssignmentDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
- IRequestSystemBuildingDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
- IRequestSystemCrafterJobDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
-
Interface defining the datastore for crafters.
- IRequestSystemDeliveryManJobDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
-
Specific datastore for couriers.
- IResearchEffect - Interface in com.minecolonies.api.research
-
The effect of research.
- IResearchEffectFactory<T> - Interface in com.minecolonies.api.research.factories
-
Interface for the IResearchEffectFactory which is responsible for creating and maintaining ResearchEffect objects.
- IResearchEffectManager - Interface in com.minecolonies.api.research
-
The manager of unlocked research effects of a given colony.
- IResearchManager - Interface in com.minecolonies.api.research
-
Research manager of the colony holding the tree and effects.
- IResearchObjectiveTemplate - Interface in com.minecolonies.core.quests.objectives
-
Specific objective for research tracking.
- IResearchRequirement - Interface in com.minecolonies.api.research
-
Interface of research requirements.
- IResolverHandler - Interface in com.minecolonies.api.colony.requestsystem.management
- IRetryable - Interface in com.minecolonies.api.colony.requestsystem.requestable
-
Marker interface for requests that should be retried when they initially failed a couple of seconds later.
- IRetryingRequestResolver - Interface in com.minecolonies.api.colony.requestsystem.resolver.retrying
- IRON_BUILDING_LEVEL_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
- IRON_GATE - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
-
Variant reg names
- irongate - Static variable in class com.minecolonies.api.items.ModItems
- IRSComponent - Interface in com.minecolonies.api.colony.buildings
-
Empty interface that indicates the Building is actually just a single block.
- IRSComponentBlock - Interface in com.minecolonies.api.blocks.interfaces
-
Empty interface that indicates the Block is actually just a single block, not a building with an schematic.
- IS_ANY_FOOD - Static variable in class com.minecolonies.api.util.ItemStackUtils
-
True if this stack is a standard food item (has at least some healing and some saturation, not purely for effects).
- IS_COMPOST - Static variable in class com.minecolonies.api.util.ItemStackUtils
-
Predicate to check for compost items.
- IS_SMELTABLE - Static variable in class com.minecolonies.api.util.ItemStackUtils
-
Predicate describing things which work in the furnace.
- isAABBLoaded(Level, AABB) - Static method in class com.minecolonies.api.util.WorldUtil
-
Returns whether an axis aligned bb is entirely loaded.
- isActive() - Method in interface com.minecolonies.api.colony.IColony
-
Is the colony active currently.
- isActive() - Method in class com.minecolonies.core.colony.Colony
- isActive() - Method in class com.minecolonies.core.colony.ColonyView
- isActive() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Whether this entity is active and loaded
- isActive(ISettingsModule) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Check if this setting is active (provided
ISettingsModule.getOptionalSetting(ISettingKey)is used). - isActive(ISettingsModule) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
- isActive(ISettingsModule) - Method in class com.minecolonies.core.colony.buildings.modules.settings.CrafterRecipeSetting
- isActive(ISettingsModule) - Method in class com.minecolonies.core.colony.buildings.modules.settings.DynamicTreesSetting
- isActive(ISettingsModule) - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardFollowModeSetting
- isActive(ISettingsModule) - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardPatrolModeSetting
- isActive(ISettingsModule) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- isActive(ISettingsModuleView) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Check if this setting is active (provided
ISettingsModule.getOptionalSetting(ISettingKey)is used). - isActive(ISettingsModuleView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
- isActive(ISettingsModuleView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.CrafterRecipeSetting
- isActive(ISettingsModuleView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.DynamicTreesSetting
- isActive(ISettingsModuleView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardFollowModeSetting
- isActive(ISettingsModuleView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardPatrolModeSetting
- isActive(ISettingsModuleView) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- isActive(ItemStack) - Static method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Deprecated, for removal: This API element is subject to removal in a future version.use inline
- isActiveForGuardTower(ItemStack, IGuardBuilding) - Method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Checks if the given banner is active and valid for the given guardtower.
- isAfterDumpPickupAllowed() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Checks whether automatic pickups after dumps are allowed.
- isAfterDumpPickupAllowed() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- isAfterDumpPickupAllowed() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
- isAfterDumpPickupAllowed() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkBaker
- isAllowedEntity(ResourceLocation) - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModuleView
-
Check if an entity is in the list of allowed entities.
- isAllowedEntity(ResourceLocation) - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- isAllowedFuel(ItemStack) - Method in class com.minecolonies.core.colony.buildings.modules.FurnaceUserModule
-
Check if an ItemStack is one of the accepted fuel items.
- isAllowedItem(ItemStorage) - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModuleView
-
Check if an item is in the list of allowed items.
- isAllowedItem(ItemStorage) - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- isAlreadyCleared() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Let childs overwrite this if necessary.
- isAlreadyCleared() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- isArmor() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
-
Check if the equipment is armor.
- isAsleep() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Check if citizen is asleep.
- isAsleep() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSleepHandler
-
Is the citizen a sleep?
- isAsleep() - Method in class com.minecolonies.core.colony.CitizenData
- isAsleep() - Method in class com.minecolonies.core.colony.jobs.AbstractJobGuard
-
Whether the guard is asleep.
- isAsleep() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSleepHandler
-
Is the citizen a sleep?
- isAssigned(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to check if a given request token is assigned to a resolver.
- isAssigned(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to check if a given request token is assigned to a resolver.
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobEscapeWater
-
Checks if the destination has been reached.
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindTree
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindWater
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
-
Checks if the destination has been reached.
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
-
Checks if the target has been reached.
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveTowards
-
Checks if the destination has been reached.
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobSignConnection
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Return true if the given node is a viable final destination, and the path should generate to here.
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobCanSee
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobPathway
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRaiderPathing
- isAtDestination(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobWalkRandomEdge
- isAttackableTarget(AbstractEntityCitizen, LivingEntity) - Static method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Check whether the target is attackable
- isAttackableTarget(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Whether the target is attackable
- isAttackableTarget(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- isAttackableTarget(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- isAttackableTarget(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- isAttackableTarget(LivingEntity) - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderMeleeAI
- isAttackableTarget(LivingEntity) - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- isAutostart() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Check if this research should automatically start when requirements are complete.
- isAutostart() - Method in class com.minecolonies.core.research.GlobalResearch
- isBaby() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- isBeingRemoved(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Check if a resolver is in the progress of being removed.
- isBeingRemoved(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
- isBetterEquipment(ItemStack, ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Check if the first stack is better equipment than the second stack.
- isBlockFree(BlockState) - Static method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Defines blocks that can be built for free.
- isBlocking() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- isBlockInRange(Level, Block, int, int, int, int) - Static method in class com.minecolonies.api.util.Utils
-
Searches a block in a custom range.
- isBlockLoaded(LevelAccessor, BlockPos) - Static method in class com.minecolonies.api.util.WorldUtil
-
Checks if the block is loaded for block access
- isBlockToggleAble(BlockState) - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble.ToggleAble
-
Determines whether the given blockstate is valid
- isBreakableOre(ItemStack) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- isBreakableOre(ItemStack) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Check if a stack belongs to a breakable ore.
- isBreedAble(Animal) - Static method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Checks if we can breed this entity
- isBuilding() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Check if the building is current being built.
- isBuilding() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- isBuildingFull(IBuilding) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Calculate the number of empty slots in a given building.
- isBuildingMaxLevel() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Checks if this building is at its max level.
- isBuildingMaxLevel() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Checks if this building is at its max level.
- isBuilt() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Check if the building was built already.
- isBuilt() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Check if the building was built already.
- isCalculatingPath() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Check if we're calculating the pathfinding currently
- isCancellable(IRequest<?>) - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
Checks if the request is cancellable
- isCancelled() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
- isCanFarm() - Method in class com.minecolonies.core.colony.FieldDataModifier
-
Call to get indicater if the field can be farmed.
- isCanFarm(boolean) - Method in class com.minecolonies.core.colony.FieldDataModifier
-
Call to set if the field can be farmed or not.
- ISchematicProvider - Interface in com.minecolonies.api.colony.buildings
- isChild - Variable in class com.minecolonies.core.colony.CitizenDataView
- isChild() - Method in interface com.minecolonies.api.colony.ICitizen
-
Check if the entity is a child
- isChild() - Method in class com.minecolonies.core.colony.CitizenData
- isChild() - Method in class com.minecolonies.core.colony.CitizenDataView
- isChiselAndBitsBlock(BlockState) - Static method in class com.minecolonies.api.compatibility.candb.ChiselAndBitsCheck
-
Check if blockState is candb block.
- isChiselAndBitsTileEntity(BlockEntity) - Static method in class com.minecolonies.api.compatibility.candb.ChiselAndBitsCheck
-
Check if tileEntity is candb block.
- isChunkLoaded(LevelAccessor, int, int) - Static method in class com.minecolonies.api.util.WorldUtil
-
Returns whether a chunk is fully loaded
- isChunkLoaded(LevelAccessor, ChunkPos) - Static method in class com.minecolonies.api.util.WorldUtil
-
Returns whether a chunk is fully loaded
- isClaimed() - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Is the Work Order claimed?
- isClaimed() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- isClaimed() - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- isCleared() - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Whether the area of the work order has been cleared out or not.
- isCleared() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- isClientSide() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- isColonyManager() - Method in class com.minecolonies.api.colony.permissions.Rank
-
Get whether this rank is a colony manager
- isColonyMember(Player) - Method in class com.minecolonies.core.colony.permissions.Permissions
- isColonyMember(Player) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- isColonyMember(Player) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Returns whether the player is a member of the colony.
- isColonyUnderAttack() - Method in interface com.minecolonies.api.colony.IColony
- isColonyUnderAttack() - Method in class com.minecolonies.core.colony.Colony
-
Check if the colony is currently under attack by another player.
- isColonyUnderAttack() - Method in class com.minecolonies.core.colony.ColonyView
- isCompatible(Animal) - Method in class com.minecolonies.core.colony.buildings.modules.AnimalHerdingModule
-
Check if this module handles the particular animal.
- isComplete() - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Getter for completeness.
- isComplete(ResourceLocation) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Check if a given research is complete.
- isComplete(ResourceLocation) - Method in class com.minecolonies.core.research.LocalResearchTree
- isCompleteCrafting() - Method in class com.minecolonies.core.client.gui.containers.WindowCrafting
- isComposted() - Method in class com.minecolonies.core.tileentities.TileEntityCompostedDirt
-
Check if the current compost tile entity is running.
- isComputing() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
- isControlledByLocalInstance() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Disable vanilla steering logic for villagers
- ISCOOKABLE - Static variable in class com.minecolonies.api.util.ItemStackUtils
-
Predicate describing cookables.
- isCoordinateInAnyColony(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Check if a given coordinate is inside any other colony.
- isCoordinateInAnyColony(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- isCoordInColony(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyView
- isCoordInColony(Level, BlockPos) - Method in class com.minecolonies.core.colony.Colony
- isCoordInColony(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyView
- isCoordInColony(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColony
-
Determine if a given chunk coordinate is considered to be within the colony's bounds.
- isCornerNode() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Whether the node is reached by a worker
- isCreative() - Method in class com.minecolonies.api.util.LoadOnlyStructureHandler
- isCreative() - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- isCureItem(ItemStack, ItemStorage) - Static method in record class com.minecolonies.core.datalistener.model.Disease
-
Check if the given item is a cure item.
- isCurrentlyGlowing() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- isCustomWeapon(ItemStack) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Query all registered weapon recognizers.
- isDangerous(BlockState) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Is the surface inherently dangerous to stand on/in (i.e.
- isDay() - Method in interface com.minecolonies.api.colony.IColony
-
Whether it is day for the colony
- isDay() - Method in class com.minecolonies.core.colony.Colony
- isDay() - Method in class com.minecolonies.core.colony.ColonyView
- isDayTime(Level) - Static method in class com.minecolonies.api.util.WorldUtil
-
Check if it's currently day inn the world.
- isDead() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- isDead() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- isDead() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- isDecoItem(Block) - Static method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Checks for blocks that need to be treated as deco
- isDeconstructed() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Check if the building was deconstructed.
- isDeconstructed() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Check if the building was deconstructed.
- isDeconstructed() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- isDeconstructed() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- isDeconstructing() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Check if the building is currently being deconstructed..
- isDeconstructing() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- isDirty - Variable in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
-
If the module is dirty.
- isDirty() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Returns whether the instance is dirty or not.
- isDirty() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Check if this animal data is dirty and needs syncing.
- isDirty() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Returns whether or not the instance is dirty.
- isDirty() - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Checks if dirty and needs to be updated.
- isDirty() - Method in class com.minecolonies.api.colony.savedata.ServerColonySaveData
- isDirty() - Method in interface com.minecolonies.api.colony.workorders.IServerWorkOrder
-
Checks if the workOrder has changed.
- isDirty() - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Checks if changes has been made.
- isDirty() - Method in interface com.minecolonies.api.research.IResearchManager
- isDirty() - Method in class com.minecolonies.core.colony.AnimalData
-
Returns if the instance is dirty.
- isDirty() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- isDirty() - Method in class com.minecolonies.core.colony.CitizenData
- isDirty() - Method in class com.minecolonies.core.colony.managers.ResearchManager
- isDirty() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Returns if the instance is dirty.
- isDirty() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Check if the request manager is dirty.
- isDirty() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- isDirty() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- isDirty() - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Checks if changes has been made.
- isDisabled(IToken<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Check if a recipe is disabled.
- isDisabled(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- isDisabled(IRecipeStorage) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Check if a recipe is disabled.
- isDoBlock(Block) - Static method in class com.minecolonies.core.util.DomumOrnamentumUtils
-
Checks if the given block belongs to DO
- isDone() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityBarrel
- isDone() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- isDone() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Whether the path calculation finished and was processed
- isDone() - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
-
Returns if the barrel has finished composting
- isDoubleVariant() - Method in enum class com.minecolonies.api.blocks.types.RackType
- isDynamicBlock(Block) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Check if block is a Dynamic tree
- isDynamicFamilyFitting(BlockPos, BlockPos, LevelAccessor) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Method to check if two given blocks have the same Tree family
- isDynamicLeaf(Block) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Check if block is a Dynamic Leaf
- isDynamicTree() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
- isDynamicTreePresent() - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
-
Check whether dynamic tree's mod is present
- isDynamicTreePresent() - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
-
Default method for when dynamic Tree's mod is not present, returns false
- isDynamicTreeSapling(ItemStack) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Check whether the Itemstack is a dynamic Sapling
- isDynamicTrunkShell(Block) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Check whether the block is a shell block.
- isDynTreePresent() - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Check if dynamic tree's is present
- ISearchPathJob - Interface in com.minecolonies.core.entity.pathfinding.pathjobs
-
Interface for area based search path jobs
- isEmpty - Variable in class com.minecolonies.core.entity.pathfinding.pathresults.WaterPathResult
-
If the pond is empty.
- isEmpty() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Is this an empty ItemStorage
- isEmpty() - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Checks if the inventory is completely empty.
- isEmpty() - Method in record class com.minecolonies.api.items.component.Desc
- isEmpty() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Checks if the chest is empty.
- isEmpty() - Method in class com.minecolonies.core.colony.ColonyList
-
Checks if there are Colonies in the list.
- isEmpty() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
-
set by !chunk.getAreLevelsEmpty
- isEmpty() - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- isEmpty() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- isEmpty(ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Wrapper method to check if a stack is empty.
- isEmpty(VoxelShape) - Static method in class com.minecolonies.api.util.ShapeUtil
-
Check if a shape is empty
- isEmptyBlock(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
-
Checks to see if an air block exists at the provided location.
- isEntityBlockLoaded(LevelAccessor, BlockPos) - Static method in class com.minecolonies.api.util.WorldUtil
-
Checks if the block is loaded for ticking entities(not all chunks tick entities)
- isEntityChunkLoaded(LevelAccessor, int, int) - Static method in class com.minecolonies.api.util.WorldUtil
-
Returns whether an entity ticking chunk is loaded at the position
- isEntityChunkLoaded(LevelAccessor, ChunkPos) - Static method in class com.minecolonies.api.util.WorldUtil
-
Returns whether an entity ticking chunk is loaded at the position
- isEntityClose() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAICitizenAvoidEntity
-
Check for close entities
- isEntityInList(ResourceLocation) - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModule
-
Check if the entity is an allowed item.
- isEntityInList(ResourceLocation) - Method in class com.minecolonies.core.colony.buildings.modules.EntityListModule
- isEntityValidTarget(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Checks whether the given entity is a valid target to attack.
- isEquipmentInItemHandler(IItemHandler, EquipmentTypeEntry, int, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Checks if the
IItemHandlercontains the following equipmentType with the given minimal Level. - IServerColonySaveData - Interface in com.minecolonies.api.colony.savedata
-
Capability for the colony tag for chunks
- IServerWorkOrder - Interface in com.minecolonies.api.colony.workorders
- ISetting<S> - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
Generic ISetting that represents all possible setting objects (string, numbers, boolean, etc).
- ISettingKey<T> - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
Key type for settings.
- ISettingsModule - Interface in com.minecolonies.api.colony.buildings.modules
-
Settings module interface.
- ISettingsModuleView - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
Client side part of the settings module.
- isFarEnoughFromColonies(Level, BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Check if a position is too close to another colony to found a new colony.
- isFarEnoughFromColonies(Level, BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- isFeedAble(Animal) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Checks if we can feed this entity
- isFemale() - Method in interface com.minecolonies.api.colony.ICitizen
-
Returns true if citizen is female, false for male.
- isFemale() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Getter which checks if the citizen is female.
- isFemale() - Method in class com.minecolonies.core.colony.CitizenData
- isFemale() - Method in class com.minecolonies.core.colony.CitizenDataView
- isFinished() - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
-
Check if the quarry was completed already.
- isFlying(LivingEntity) - Static method in class com.minecolonies.api.util.EntityUtils
-
Checks if the target is flying
- isFoil(ItemStack) - Method in class com.minecolonies.core.items.ItemBannerRallyGuards
- ISFOOD - Static variable in class com.minecolonies.api.util.ItemStackUtils
-
True if this stack is a standard food item that isn't excluded for colonists.
- isFreeToRoam() - Method in class com.minecolonies.core.entity.ai.cavalry.CavalryStrollGoal
-
Checks if the horse is free to roam, meaning it has no passenger, no reservation, and has a valid animal data object.
- isFulfillable(IRequest<?>) - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
Checks if the request is fulfillable
- isFulfilled() - Method in interface com.minecolonies.api.quests.IObjectiveInstance
-
Check if the objective has been fulfilled.
- isFulfilled(IColony) - Method in interface com.minecolonies.api.research.IResearchRequirement
-
Check if this requirement is fulfilled for a certain colony.
- isFulfilled(IColony) - Method in class com.minecolonies.api.research.requirements.BuildingAlternatesResearchRequirement
- isFulfilled(IColony) - Method in class com.minecolonies.api.research.requirements.BuildingResearchRequirement
- isFulfilled(IColony) - Method in class com.minecolonies.api.research.requirements.ResearchResearchRequirement
- isFull() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
Check if the module is full.
- isFull() - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Check if we can fit additional citizens into the module.
- isFull() - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Checks if the inventory is completely full.
- isFull() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- isFull() - Method in class com.minecolonies.core.colony.buildings.modules.GuardBuildingModule
- isFull() - Method in class com.minecolonies.core.colony.buildings.modules.MinerBuildingModule
- isFull() - Method in class com.minecolonies.core.colony.buildings.modules.StableCavalryBuildingModule
- isFull() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CombinedHiringLimitModuleView
-
Check if the module is full.
- isFull() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- isFull() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- isFull() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- isGuard() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Whether the job is a guard
- isGuard() - Method in class com.minecolonies.core.colony.jobs.AbstractJobGuard
- isGuardBuilding(Level, BlockPos) - Static method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Checks if the position is a guard building
- isGuardBuildingNear() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Whether this building has a guard building nearby
- isGuardBuildingNear() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- isHidden() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Check if this research is a hidden research.
- isHidden() - Method in class com.minecolonies.core.research.GlobalResearch
- isHorizontalCollisionMinor(Vec3) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- isHorizontalCollisionMinor(Vec3) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
A minor horizontal collision is one that occurs when the horse has moved into a solid block.
- isHostile() - Method in class com.minecolonies.api.colony.permissions.Rank
-
Get whether this rank is hostile
- isHurt() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
True when the citizen needs to go to a hospital because its hurt
- isHurt() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- isHuscarl() - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
-
Check if is a huscarl instance.
- isIdleAtJob() - Method in interface com.minecolonies.api.colony.ICitizenData
-
If is idle at job.
- isIdleAtJob() - Method in class com.minecolonies.core.colony.CitizenData
- isIdling() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Check if the citizen is in an idle state.
- isIdling() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- isImmutable() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Check if this research is an immutable research.
- isImmutable() - Method in class com.minecolonies.core.research.GlobalResearch
- ISimpleModelType - Interface in com.minecolonies.api.client.render.modeltype
- isInArea(BlockPos, BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Check if a location is within an area.
- isInAttackDistance(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
-
Whether the target is in attack distance
- isInBuilding(BlockPos) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Check if a certain vec is within this building.
- isInBuilding(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- isIndexAllowed(int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BeekeeperCollectionSetting
- isIndexAllowed(int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- isInDistanceForAttack(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
-
Check if the target is in distance for beeing attacked
- isInDistanceForAttack(LivingEntity) - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- isInitial() - Method in class com.minecolonies.api.colony.permissions.Rank
-
Get whether this ranks is an initial rank which cannot be deleted
- isInNether() - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
-
Check if the citizen is in the nether currently
- isInProgress() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
- isInStable() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Checks if the horse is currently within the boundaries of its stable building.
- isInstance(IJob<?>) - Method in class com.minecolonies.api.colony.guardtype.GuardType
-
Check if the job is of this type.
- isInstant() - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Check if this research is an instant research.
- isInstant() - Method in class com.minecolonies.core.research.GlobalResearch
- isInteractionItem(ItemStack) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Tests if the itemstack is used for citizen interactions
- isInTileEntity(IItemHandlerCapProvider, Predicate<ItemStack>) - Static method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Finds the first @see ItemStack the type of
is. - isInventoryFull() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenInventoryHandler
-
Checks whether or not the inventory is full
- isInventoryFull() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenInventoryHandler
- isInverted - Variable in class com.minecolonies.core.client.gui.modules.building.ItemListModuleWindow
-
Check for inversion of the list.
- isInverted() - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModuleView
-
Check if the list is enabling or disabling.
- isInverted() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModuleView
-
Check if the list is enabling or disabling.
- isInverted() - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- isInverted() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- isInWall() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- isInWaterRainOrBubble() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- isInWorldHeight(int, Level) - Static method in class com.minecolonies.api.util.WorldUtil
-
Check if a given block y is within world bounds
- isItApril1st - Static variable in class com.minecolonies.api.client.render.modeltype.CitizenModel
- isItemHandlerFull(IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns if the
IItemHandleris full. - isItemInList(ItemStorage) - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModule
-
Check if the item is an allowed item.
- isItemInList(ItemStorage) - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- isItemStackInRequest(ItemStack) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Check if a certain ItemStack is in the request of a worker.
- isItemStackInRequest(ItemStack) - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Check if a certain ItemStack is in the request of a worker.
- isItemStackInRequest(ItemStack) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- isItemValid(int, ItemStack) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
- isItemValid(int, ItemStack) - Method in class com.minecolonies.api.inventory.InventoryCitizen
- isItemWorthPickingUp(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Check if an item is sufficiently interesting to want to go pick it up.
- isItemWorthPickingUp(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
- isItGhostTime - Static variable in class com.minecolonies.core.client.render.RenderBipedCitizen
- isJobFor(AbstractPathJob, int, BlockPos) - Static method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
-
Helper to compare if the given move away job matches the input parameters
- isJobFor(AbstractPathJob, BlockPos) - Static method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
-
Helper to compare if the given move to location job matches the input parameters
- isJobFor(AbstractPathJob, BlockPos, int) - Static method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
-
Helper to compare if the given random pos job matches the input parameters
- isJobFor(AbstractPathJob, BlockPos, BlockPos, int) - Static method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
-
Helper to compare if the given move close to X near Y job matches the input parameters
- isLadder() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Checks if node is on a ladder.
- isLadder(BlockState, PathingOptions) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Checks if the given state is a ladder, or if pathing options allow a different type of climbable
- isLadder(BlockState, PathingOptions, int, int, int, CachingBlockLookup) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
- isLava(BlockGetter, BlockPos, BlockState, FluidState) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Check if the block at this position is lava.
- isLiquid(BlockState) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Check if this is a liquid state for swimming.
- isLivingAtSite(LivingEntity, int, int, int, int) - Static method in class com.minecolonies.api.util.EntityUtils
-
Returns whether or not the entity is within a specific range of his working site.
- isLivingAtSiteWithMove(LivingEntity, int, int, int, int) - Static method in class com.minecolonies.api.util.EntityUtils
-
Checks if a entity is at his working site.
- isLivingAtSiteWithMove(Mob, int, int, int, int) - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Method to call to detect if an entity living is at site with move.
- isLivingAtSiteWithMove(Mob, int, int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
-
Method to call to detect if an entity living is at site with move.
- isLivingAtSiteWithMove(Mob, int, int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.proxy.EntityCitizenWalkToProxy
-
Method to call to detect if an entity living is at site with move.
- isLoaded() - Method in interface com.minecolonies.api.compatibility.IJeiProxy
-
Check if JEI is loaded.
- isLuckyBlock(Block) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- isLuckyBlock(Block) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
If a block is a lucky block which can result in an extra ore drop.
- isMarksman() - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
-
Check if is a marksman instance.
- isMatchingBlock(Block) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Checks if a block matches the current object.
- isMatchingBlock(Block) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Checks if a block matches the current object.
- isMaxAge(BlockState) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
-
Check if the block is of max age.
- isMineableOre(ItemStack) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- isMineableOre(ItemStack) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Check if a stack belongs to a minable ore.
- isMissingMount() - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
-
If the cavalry unity is missing a mount.
- isMourning() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenMournHandler
-
Check if the citizen is already mourning.
- isMourning() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
- isNetherTree() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
- isNetherType(Level) - Static method in class com.minecolonies.api.util.WorldUtil
-
Check if a world is of the nether type.
- isNoAi() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Returns false if the newer Entity AI code should be run.
- isNoPartOfField(Level, BlockPos) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
-
Checks if a certain position is part of the field.
- isNotEmpty(ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
- isOfWorldType(Level, ResourceKey<DimensionType>) - Static method in class com.minecolonies.api.util.WorldUtil
-
Check if a world has a specific dimension type.
- isOkayToEat() - Method in enum class com.minecolonies.api.colony.ColonyState
- isOkayToEat() - Method in enum class com.minecolonies.api.entity.ai.combat.CombatAIStates
-
Method to check if it is okay.
- isOkayToEat() - Method in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Method to check if it is okay.
- isOkayToEat() - Method in interface com.minecolonies.api.entity.ai.statemachine.states.IAIState
-
Check whether we can interrupt the current state to eat
- isOkayToEat() - Method in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild.State
- isOnLadder() - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Checks if the point is on a ladder.
- isOnRails() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Check if is on rails.
- isOnRails() - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Whether this is on rails.
- isOre(ItemStack) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- isOre(ItemStack) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Test if an itemStack is an ore.
- isOre(BlockState) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- isOre(BlockState) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Checks if a certain Block is an ore.
- isOutdated() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Check if the TE is on an old data version.
- isOverworldType(Level) - Static method in class com.minecolonies.api.util.WorldUtil
-
Check if a world is of the overworld type.
- isPageVisible() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Whether this module appears as a GUI page.
- isPageVisible() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
- isPageVisible() - Method in class com.minecolonies.core.colony.buildings.moduleviews.ExpeditionLogModuleView
- isPageVisible() - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
- isPageVisible() - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerLevelManagementModuleView
- isPageVisible() - Method in class com.minecolonies.core.colony.buildings.moduleviews.TownHallSettingsModuleView
-
Whether this module appears as a GUI page.
- isPageVisible() - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- isParticipantOfQuest(ResourceLocation) - Method in interface com.minecolonies.api.quests.IQuestParticipant
-
Check if the citizen has a quest open.
- isParticipantOfQuest(ResourceLocation) - Method in class com.minecolonies.core.colony.CitizenData
- isPartOfRecipe(ItemStack, IRecipeStorage) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Check if stack is part of the recipe.
- isPassable(int, int, int, boolean, MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Checks passability
- isPassable(int, int, int, boolean, MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobPathway
- isPassable(int, int, int, boolean, MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRaiderPathing
- isPassable(BlockState, int, int, int, MNode, boolean) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Is the space passable.
- isPassable(BlockState, int, int, int, MNode, boolean) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindTree
- isPassable(BlockState, int, int, int, MNode, boolean) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToWithPassable
- isPastNoon(Level) - Static method in class com.minecolonies.api.util.WorldUtil
-
Check if it's currently afternoon the world.
- isPastTime(Level, int) - Static method in class com.minecolonies.api.util.WorldUtil
-
Check if it's currently day inn the world.
- isPathBlock(Block) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Checks if a certain block is a pathBlock (roadBlock).
- isPathfindable(BlockState, PathComputationType) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- isPathReachingDestination() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
- isPaused() - Method in interface com.minecolonies.api.colony.ICitizen
-
Check if the citizen is paused.
- isPaused() - Method in class com.minecolonies.core.colony.CitizenData
- isPaused() - Method in class com.minecolonies.core.colony.CitizenDataView
- isPeaceful(Level) - Static method in class com.minecolonies.api.util.WorldUtil
-
Check to see if the world is peaceful.
- ISpearmanMobEntity - Interface in com.minecolonies.api.entity.mobs
-
Marker interfaces for mobs that wield spears.
- isPendingConstruction() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Checks if this building have a work order.
- isPendingConstruction() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Checks if this building have a work order.
- isPickable() - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- isPickable() - Method in class com.minecolonies.core.entity.other.SittingEntity
-
No Collision
- isPlantable(ItemStack) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- isPlantable(ItemStack) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Test if an itemStack is plantable for the florist.
- isPlayerOped(Player) - Static method in interface com.minecolonies.core.commands.commandTypes.IMCCommand
- isPlayerResearchMatch(ItemStack, SizedIngredient) - Static method in interface com.minecolonies.api.research.IGlobalResearch
-
A stack "matches" a research ingredient if: - It has the same Item - It does NOT carry enchantments, custom names, etc.
- isPositive() - Method in interface com.minecolonies.api.quests.ITriggerReturnData
-
Check if it is a match.
- isPositive() - Method in class com.minecolonies.core.quests.triggers.BooleanTriggerReturnData
- isPositive() - Method in class com.minecolonies.core.quests.triggers.CitizenTriggerReturnData
- isPreTaughtRecipe(IRecipeStorage, Map<ResourceLocation, CustomRecipe>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
Check if the recipe is a pre-taught recipe through datapack.
- isPreTaughtRecipe(IRecipeStorage, Map<ResourceLocation, CustomRecipe>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.OreBreakingModule
- isPrimary() - Method in class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
- isPrimary() - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Check if this interaction is a primary interaction or secondary interaction.
- isProviderFull(IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns if the
ICapabilityProvideris full. - isProviderFull(IItemHandlerCapProvider, Direction) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Returns if the
ICapabilityProvideris full, for a givenDirection. - isProviderSided(IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method used to check if this provider is sided.
- isPublicCrafter - Variable in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Variable to check if requests can be requested externally.
- isPushable() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- isPushable() - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- isPushedByFluid() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Disallow pushing from fluids to prevent stuck
- isPushedByFluid() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Disallow pushing from fluids to prevent stuck
- isRaidActive() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyRaidEvent
-
Whether or not the raid is still active.
- isRaidActive() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- isRaided() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Whether the colony is currently raided.
- isRaided() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- isRaidEvent() - Method in class com.minecolonies.api.colony.colonyEvents.registry.ColonyEventTypeRegistryEntry
-
Check whether this is a raid event or not.
- isRaiding() - Method in interface com.minecolonies.api.colony.IColonyView
-
If currently being raided.
- isRaiding() - Method in class com.minecolonies.core.colony.ColonyView
- isRailsEntry() - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Whether this is the rails entry.
- isRailsExit() - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Whether this is the rails exit.
- isReachableFromLocation(ILocation) - Method in interface com.minecolonies.api.colony.requestsystem.location.ILocation
-
Method to check if this location is reachable from the other.
- isReachableFromLocation(ILocation) - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation
-
Method to check if this location is reachable from the other.
- isReachableFromLocation(ILocation) - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation
-
Method to check if this location is reachable from the other.
- isReachedByWorker() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Whether the node is reached by a worker
- isReadyForCombat() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Returns whether the horse is ready for combat.
- isReadyForTrip() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
-
Check to see if it's valid to do a trip by checking how many done in this current period
- isReadyToCatch() - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- isReassigning() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.retrying.IRetryingRequestResolver
-
Method to get an indication of reassignment.
- isRecipeAlterationAllowed() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Check if recipes can be taught.
- isRecipeCompatible(IGenericRecipe) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Checks if this particular recipe is *possible* to be learned by this building (or otherwise possible to be crafted there).
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Brewing
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Crafting
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Custom
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Domum
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Smelting
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker.SmeltingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBlacksmith.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.SmeltingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFletcher.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower.SmeltingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen.SmeltingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMechanic.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.SmeltingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason.CraftingModule
- isRecipeCompatible(IGenericRecipe) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStoneSmeltery.SmeltingModule
- isRecipeCompatibleBasedOnTags(IGenericRecipe, String) - Static method in class com.minecolonies.api.util.CraftingUtils
-
Checks the tags associated with the specified job to see whether the provided recipe includes products and/or ingredients that are marked as compatible or incompatible with this job.
- isRecipeCompatibleWithCraftingModule(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- isRelatedTo(ICitizenData) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Check if the two citizens are related.
- isRelatedTo(ICitizenData) - Method in class com.minecolonies.core.colony.CitizenData
- isRemote() - Method in interface com.minecolonies.api.colony.IColony
-
Check if the colony is on the server or client.
- isRemote() - Method in interface com.minecolonies.api.colony.IColonyView
- isRemote() - Method in class com.minecolonies.core.colony.Colony
- isRemote() - Method in class com.minecolonies.core.colony.ColonyView
- isRepairing() - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Check if the building is currently being repaired.
- isRepairing() - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- isRequestAsync(IToken<?>) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Check if a request is async.
- isRequestAsync(IToken<?>) - Method in class com.minecolonies.core.colony.CitizenData
- isRequestChainValid(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
-
Use to verify that a request chain is valid, and doesn't contain recursive cycles.
- isRequested() - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Set whether the resources for this work order have been requested.
- isRequested() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- isResearchRequirementsFulfilled(List<IResearchRequirement>, IColony) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Checks if the research requirements are completed, for a given colony.
- isResearchRequirementsFulfilled(List<IResearchRequirement>, IColony) - Method in class com.minecolonies.core.research.GlobalResearchTree
- isSchematicDownloaded() - Method in interface com.minecolonies.api.colony.IColonyManager
-
Whether or not a new schematic have been downloaded.
- isSchematicDownloaded() - Method in class com.minecolonies.core.colony.ColonyManager
- isSetup() - Method in class com.minecolonies.core.entity.ai.workers.guard.training.AbstractEntityAITraining
-
Method to check if the worker is ready to start.
- isSetup() - Method in class com.minecolonies.core.entity.ai.workers.guard.training.EntityAIArcherTraining
- isSetup() - Method in class com.minecolonies.core.entity.ai.workers.guard.training.EntityAICombatTraining
- isShiftKeyDown() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- isSick() - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Check if sick.
- isSick() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
Check if the citizen is sick and must be healed..
- isSick() - Method in class com.minecolonies.core.colony.CitizenDataView
- isSick() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- isSimple() - Method in record class com.minecolonies.api.crafting.CountedIngredient
- isSimple() - Method in record class com.minecolonies.core.recipes.FoodIngredient
- isSimple() - Method in class com.minecolonies.core.recipes.PlantIngredient
- isSittingPosOccupied(BlockPos, Level) - Static method in class com.minecolonies.core.entity.other.SittingEntity
-
Check if the sitting position at the location is already occupied.
- isSleeping() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- isSlimeBlock(Block) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
This method checks if block is slime block.
- isSlimeBlock(Block) - Static method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeCheck
-
Check if block is slime block.
- isSlimeDirtOrGrass(Block) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
This method checks if block is slime dirt.
- isSlimeDirtOrGrass(Block) - Static method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeCheck
-
Check if block is slime sapling.
- isSlimeLeaf(Block) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
This method checks if block is slime leaf.
- isSlimeLeaf(Block) - Static method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeCheck
-
Check if block is slime leaf.
- isSlimeSapling(Block) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
This method checks if block is slime sapling.
- isSlimeSapling(Block) - Static method in class com.minecolonies.api.compatibility.tinkers.SlimeTreeCheck
-
Check if block is slime sapling.
- isSlimeTree() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
- isSmeltable(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Method called to detect if a certain stack is of the type we want to be put in the furnace.
- isSmeltable(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSmelter
-
Check if a stack is a smeltable ore.
- isSmeltable(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
- isStackFree(ItemStack) - Method in class com.minecolonies.api.util.CreativeBuildingStructureHandler
- isStackFree(ItemStack) - Method in class com.minecolonies.api.util.LoadOnlyStructureHandler
- isStackFree(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- isStackSapling(ItemStack) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Checks if a stack is a type of sapling, using Oredict
- isStocked(ItemStack) - Method in interface com.minecolonies.api.colony.buildings.modules.IMinimumStockModule
-
Check if this stack is stocked.
- isStocked(ItemStack) - Method in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
- isStuck() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- isStudyItem(ItemStack) - Static method in record class com.minecolonies.core.datalistener.model.StudyItem
-
Check if the given item is a valid study item.
- isSupportedCraftingModule(CraftingModuleView) - Method in class com.minecolonies.core.compatibility.jei.transfer.AbstractTeachingGuiHandler
- isSupportedCraftingModule(CraftingModuleView) - Method in class com.minecolonies.core.compatibility.jei.transfer.BrewingCraftingGuiHandler
- isSupportedCraftingModule(CraftingModuleView) - Method in class com.minecolonies.core.compatibility.jei.transfer.CraftingGuiHandler
- isSupportedCraftingModule(CraftingModuleView) - Method in class com.minecolonies.core.compatibility.jei.transfer.FurnaceCraftingGuiHandler
- isSupportedSlot(Slot) - Method in class com.minecolonies.core.compatibility.jei.transfer.AbstractTeachingGuiHandler
- isSupportedSlot(Slot) - Method in class com.minecolonies.core.compatibility.jei.transfer.BrewingCraftingGuiHandler
- isSupportedSlot(Slot) - Method in class com.minecolonies.core.compatibility.jei.transfer.CraftingGuiHandler
- isSupportedSlot(Slot) - Method in class com.minecolonies.core.compatibility.jei.transfer.FurnaceCraftingGuiHandler
- isSuppressingBounce() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- isSurfaceAreaMostlyMaterial(List<Predicate<BlockState>>, Level, int, BlockPos, BlockPos, double) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Returns true when most parts of the given area are water, more then 90%
- isSwimming() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Checks if node is in water.
- IStackBasedTask - Interface in com.minecolonies.api.colony.requestsystem.requestable
-
Stack based requests interface for display purposes.
- isTaken() - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Has the building extension been taken.
- isTaken() - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- IStandardRequestManager - Interface in com.minecolonies.core.colony.requestsystem.management
-
Describes the
StandardRequestManagerdata access. - IStat<N> - Interface in com.minecolonies.api.colony.buildings.modules.stat
-
A specific stat.
- IState - Interface in com.minecolonies.api.entity.ai.statemachine.states
-
The basic state type for statemachine states.
- IStateAI - Interface in com.minecolonies.api.entity.ai
-
AI using our states
- IStateEventType - Interface in com.minecolonies.api.entity.ai.statemachine.states
-
Interface type for all statemachine Event types
- IStateMachine<T,
S> - Interface in com.minecolonies.api.entity.ai.statemachine.basestatemachine -
Statemachine interface, implement to add more statemachine types.
- IStateMachineEvent<S> - Interface in com.minecolonies.api.entity.ai.statemachine.transitions
-
Event transition type for Statemachines
- IStateMachineOneTimeEvent<S> - Interface in com.minecolonies.api.entity.ai.statemachine.transitions
-
Type for one time usage events
- IStateMachineTransition<S> - Interface in com.minecolonies.api.entity.ai.statemachine.transitions
-
Transition type for Statemachines
- IStateSupplier<T> - Interface in com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
-
Serializeable version of a supplier for AI states, used for name generation
- IStatisticsManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Interface for the statistics manager
- isThereAStructureToBuild() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Check if there is a StructureIterator to be build.
- isThereCompostedLand(BuildingFlorist, Level) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Check if there is any already composted land.
- isTicketedChunksDirty() - Method in class com.minecolonies.core.colony.Colony
-
Check if we need to update the view's chunk ticket info
- isTightGrouping() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Returns whether tight grouping in Follow mode is being used.
- isTightGrouping() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- isTinkersSword(ItemStack) - Static method in class com.minecolonies.api.compatibility.tinkers.TinkersToolHelper
-
Check if a certain itemstack is a tinkers weapon.
- isTinkersTool(ItemStack, EquipmentTypeEntry) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Check if a certain item stack is a tinkers tool of the given tool type.
- isTinkersTool(ItemStack, EquipmentTypeEntry) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolHelper
-
Check if a certain item stack is a tinkers tool of the given tool type.
- isTinkersTool(ItemStack, EquipmentTypeEntry) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolProxy
-
Check if a certain item stack is a tinkers tool of the given tool type.
- isTinkersWeapon(ItemStack) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Check if a certain itemstack is a tinkers weapon.
- isTinkersWeapon(ItemStack) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolHelper
-
Check if a certain itemstack is a tinkers weapon.
- isTinkersWeapon(ItemStack) - Method in class com.minecolonies.api.compatibility.tinkers.TinkersToolProxy
-
Check if a certain itemstack is a tinkers weapon.
- isTravelling(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Indicates whether the citizen with the given id is travelling or not.
- isTravelling(int) - Method in class com.minecolonies.core.colony.managers.TravellingManager
- isTravelling(ICitizenData) - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Indicates whether the given citizen is travelling
- isTravelling(ICitizenDataView) - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Indicates whether the given citizen is travelling.
- isTree() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Returns whether the Tree object actually is a tree.
- IStringSetting<S> - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
String Setting.
- IStringSettingFactory<T> - Interface in com.minecolonies.api.colony.buildings.modules.settings
-
Interface for the enum settings factory which is responsible for creating and maintaining enum setting objects.
- IStuckHandler<NAV> - Interface in com.minecolonies.api.entity.pathfinding
-
Stuck handler for pathing, gets called to check/deal with stuck status
- IStuckHandlerEntity - Interface in com.minecolonies.api.entity.pathfinding
-
Implemented by entities the stuck handler takes care of, used to ask the AI if it possibly could be stuck
- isUnderWater() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
If this is an underwater ship based event.
- isUnderWater() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
- isUniversityResearchMatch(ItemStack, SizedIngredient) - Static method in interface com.minecolonies.api.research.IGlobalResearch
-
A stack "matches" a research ingredient if: - It has the same Item (even if they are enchanted or have a custom name)
- isUnlocked(ResourceLocation) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Check if a quest is unlocked.
- isUnlocked(ResourceLocation) - Method in class com.minecolonies.core.quests.QuestManager
- isUnobstructed(Entity, VoxelShape) - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- ISupplyItem - Interface in com.minecolonies.api.items
-
Interface for supply type items.
- isUsableByPlayer(Player) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- isValid() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
If this resolver has valid data in it.
- isValid() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractBuildingDependentRequestResolver
- isValid() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- isValid() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- isValid() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- isValid() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- isValid() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- isValid() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- isValid() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.WarehouseConcreteRequestResolver
- isValid(IColony) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
-
Is this WorkOrder still valid? If not, it will be deleted.
- isValid(ICitizenData) - Method in class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
- isValid(ICitizenData) - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Check if this response handler is still valid.
- isValid(ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.PosBasedInteraction
- isValid(ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- isValid(ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
- isValid(ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
- isValid(ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.SimpleNotificationInteraction
- isValid(IColony) - Method in interface com.minecolonies.api.colony.workorders.IServerWorkOrder
-
Is this WorkOrder still valid? If not, it will be deleted.
- isValid(IColony) - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Check if the expiration date relative to the colony day count was reached.
- isValid(IColony) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Is this WorkOrder still valid? If not, it will be deleted.
- isValid(IColony) - Method in class com.minecolonies.core.colony.workorders.WorkOrderDecoration
- isValid(IColony) - Method in class com.minecolonies.core.colony.workorders.WorkOrderMiner
- isValid(IColony) - Method in class com.minecolonies.core.colony.workorders.WorkOrderPlantationField
- isValid(IColony) - Method in class com.minecolonies.core.quests.QuestInstance
- isValidAttack(AbstractEntityCitizen, Colony) - Static method in class com.minecolonies.core.colony.pvp.AttackingPlayer
-
Check if guard is part of valid attack.
- isValidAttack(Colony) - Method in class com.minecolonies.core.colony.pvp.AttackingPlayer
-
Check if the attack is valid.
- isValidAttackingGuard(AbstractEntityCitizen) - Method in interface com.minecolonies.api.colony.IColony
- isValidAttackingGuard(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.Colony
-
Check if attack of guard is valid.
- isValidAttackingGuard(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.ColonyView
- isValidAttackingPlayer(Player) - Method in interface com.minecolonies.api.colony.IColony
- isValidAttackingPlayer(Player) - Method in class com.minecolonies.core.colony.Colony
-
Is player part of a wave trying to invade the colony?
- isValidAttackingPlayer(Player) - Method in class com.minecolonies.core.colony.ColonyView
- isValidBonemealLocation(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
-
Check if the block is a correct block for planting.
- isValidBonemealLocation(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeagrassPlantModule
- isValidBonemealLocation(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeapicklePlantModule
- isValidClearingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
-
Check if the block is a correct block for clearing.
- isValidClearingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
-
Check if the block is a correct block for clearing.
- isValidClearingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
-
Check if the block is a correct block for clearing.
- isValidClearingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
-
Check if the block is a correct block for clearing.
- isValidClearingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CocoaPlantModule
- isValidForBuilding(IBuilding) - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Check to see if the recipe is currently valid for the building This does research checks, to verify that the appropriate researches are in the correct states
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.BoneMealedPlantModule
-
Check if the block is a correct block for harvesting.
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
-
Check if the block is a correct block for harvesting.
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
-
Check if the block is a correct block for harvesting.
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
-
Check if the block is a correct block for harvesting.
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
-
Check if the block is a correct block for harvesting.
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.BambooPlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CactusPlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.CocoaPlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.GlowBerriesPlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.KelpPlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeagrassPlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeapicklePlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SugarCanePlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.TwistingVinesPlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.VinePlantModule
- isValidHarvestBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WeepingVinesPlantModule
- isValidPlacement(IColony) - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Condition to check whether this building extension instance is currently properly placed down.
- isValidPlacement(IColony) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
- isValidPlacement(IColony) - Method in class com.minecolonies.core.colony.buildingextensions.PlantationField
- isValidPlantingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.DownwardsGrowingPlantModule
-
Check if the block is a correct block for planting.
- isValidPlantingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
-
Check if the block is a correct block for planting.
- isValidPlantingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
-
Check if the block is a correct block for planting.
- isValidPlantingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
-
Check if the block is a correct block for planting.
- isValidPlantingBlock(BlockState) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.KelpPlantModule
- isValidSpawnPoint(Collection<IBuilding>, BlockPos) - Static method in class com.minecolonies.core.colony.events.raid.RaidManager
-
Determines whether the given spawn point is allowed.
- isVisible() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Check if the module on the client side should be displayed.
- isVisible() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- isVisible() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.SmeltingModule
- isVisible(CompoundTag) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- isVisible(CompoundTag) - Method in class com.minecolonies.core.blocks.huts.BlockHutBarracksTower
- isVisible(Level) - Method in class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
- isVisible(Level) - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Check if this response handler is still visible for the player.
- isVisible(Level) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- isVisible(Level) - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
- isVisited() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Checks if node is closed.
- isWater(BlockGetter, BlockPos) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Check if the block at this position is actually some kind of waterly fluid.
- isWater(BlockGetter, BlockPos, BlockState, FluidState) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Check if the block at this position is actually some kind of waterly fluid.
- isWithinPersecutionDistance(BlockPos, double) - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Check if a position is within the allowed persecution distance.
- isWithinPersecutionDistance(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Check if the target is within chasing distance
- isWithinPersecutionDistance(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- isWithinPersecutionDistance(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- isWithinPersecutionDistance(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- isWithinPersecutionDistance(LivingEntity) - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderMeleeAI
- isWithinPersecutionDistance(LivingEntity) - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- isWorkerAtSiteWithMove(AbstractEntityCitizen, int, int, int, int) - Static method in class com.minecolonies.core.entity.pathfinding.proxy.EntityCitizenWalkToProxy
-
Checks if a worker is at his working site.
- isWorking() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Check if the worker is currently actively working.
- isWorking() - Method in class com.minecolonies.core.colony.CitizenData
- isWorking(AbstractEntityCitizen) - Method in class com.minecolonies.api.client.render.modeltype.CitizenModel
-
Check if the citizen is supposed to be working.
- item() - Method in record class com.minecolonies.core.datalistener.model.StudyItem
-
Returns the value of the
itemrecord component. - item() - Method in record class com.minecolonies.core.datalistener.util.MappingResult
-
Returns the value of the
itemrecord component. - ITEM_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- ITEM_OBTAINED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEM_PROP - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- ITEM_REWARD_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- ITEM_STACK_LIST_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- ITEM_STACK_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- ITEM_STORAGE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- ITEM_TAG_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- ITEM_USED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
-
Generic building Stats
- ItemAdventureToken - Class in com.minecolonies.core.items
- ItemAdventureToken(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemAdventureToken
-
This item is purely for matching, and carrying data in Tags
- ItemAncientTome - Class in com.minecolonies.core.items
-
Class describing the Ancient Tome item.
- ItemAncientTome(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemAncientTome
-
Sets the name, creative tab, and registers the Ancient Tome item.
- ItemAssistantHammer - Class in com.minecolonies.core.items
-
Assistant Hammer item used to allow the player to assist the builder in building
- ItemAssistantHammer(String, Item.Properties, int) - Constructor for class com.minecolonies.core.items.ItemAssistantHammer
- ItemBannerRallyGuards - Class in com.minecolonies.core.items
-
Rally Guards Banner Item class.
- ItemBannerRallyGuards(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemBannerRallyGuards
-
Rally Guards Banner constructor.
- ItemBlockHut - Class in com.minecolonies.api.items
-
A custom item class for hut blocks.
- ItemBlockHut(AbstractBlockHut<?>, Item.Properties) - Constructor for class com.minecolonies.api.items.ItemBlockHut
-
Creates a new ItemBlockHut representing the item form of the given
AbstractBlockHut. - ItemBreadDough - Class in com.minecolonies.core.items
-
Class handling Bread Dough.
- ItemBreadDough(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemBreadDough
-
Sets the name, creative tab, and registers the Bread Dough item.
- ItemBuildGoggles - Class in com.minecolonies.core.items
- ItemBuildGoggles(String, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemBuildGoggles
-
Constructor
- ItemCakeBatter - Class in com.minecolonies.core.items
-
Class handling Cake Batter.
- ItemCakeBatter(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemCakeBatter
-
Sets the name, creative tab, and registers the Cake Batter item.
- ItemChiefSword - Class in com.minecolonies.core.items
-
Class handling the Chief Sword item.
- ItemChiefSword(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemChiefSword
-
Constructor method for the Chief Sword Item
- ItemChorusBread - Class in com.minecolonies.core.items
-
Chorus Bread, made by the baker.
- ItemChorusBread(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemChorusBread
-
Sets the name, creative tab, and registers the Chorus Bread item.
- ItemClipboard - Class in com.minecolonies.core.items
-
Class describing the clipboard item.
- ItemClipboard(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemClipboard
-
Sets the name, creative tab, and registers the Clipboard item.
- ItemColonyFlagBanner - Class in com.minecolonies.core.items
-
This item represents the colony flag banner, both wall and floor blocks.
- ItemColonyFlagBanner(String, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemColonyFlagBanner
- ItemColonyFlagBanner(Block, Block, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemColonyFlagBanner
- ItemColonyMap - Class in com.minecolonies.core.items
-
Class describing the colonymap item.
- ItemColonyMap(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemColonyMap
-
Sets the name, creative tab, and registers the colonymap item.
- ItemColonySign - Class in com.minecolonies.core.items
-
Class describing the colony sign item.
- ItemColonySign(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemColonySign
-
Sets the name, creative tab, and registers the colony sign item.
- ItemCompost - Class in com.minecolonies.core.items
-
Class used to handle the compost item.
- ItemCompost(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemCompost
-
Constructor for the ItemCompost
- ItemCookieDough - Class in com.minecolonies.core.items
-
Class handling Cookie Dough.
- ItemCookieDough(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemCookieDough
-
Sets the name, creative tab, and registers the Cookie Dough item.
- ItemCrop - Class in com.minecolonies.core.items
-
A custom item class for crop blocks.
- ItemCrop(MinecoloniesCropBlock, Item.Properties, TagKey<Biome>) - Constructor for class com.minecolonies.core.items.ItemCrop
-
Creates a new Crop item.
- ItemFireArrow - Class in com.minecolonies.core.items
-
Class handling the Scepter for the Pharao.
- ItemFireArrow(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemFireArrow
-
Constructor method for the Chief Sword Item
- ItemFood - Class in com.minecolonies.core.items
-
A custom item class for food items.
- ItemFood(Item.Properties, int) - Constructor for class com.minecolonies.core.items.ItemFood
-
Creates a new food item.
- ItemGate - Class in com.minecolonies.core.items
-
Item for gates
- ItemGate(String, Block, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemGate
- ItemGoldenBread - Class in com.minecolonies.core.items
-
Golden Bread, made by the Baker.
- ItemGoldenBread(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemGoldenBread
-
Sets the name, creative tab, and registers the Golden Bread item.
- ItemIronScimitar - Class in com.minecolonies.core.items
-
Class handling the Scimitar item.
- ItemIronScimitar(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemIronScimitar
-
Constructor method for the Scimitar Item
- ItemLargeBottle - Class in com.minecolonies.core.items
-
A custom item class for jug items.
- ItemLargeBottle(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemLargeBottle
-
Creates a new jug item.
- ITEMLIST_COMPOSTABLE - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- ITEMLIST_FLOWER - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- ITEMLIST_FUEL - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Item Lists
- ITEMLIST_ORE - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- ITEMLIST_SAPLING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- ItemListModule - Class in com.minecolonies.core.colony.buildings.modules
-
Abstract class for all buildings which require a filterable list of allowed/blocked items.
- ItemListModule(String) - Constructor for class com.minecolonies.core.colony.buildings.modules.ItemListModule
-
Construct a new grouped itemlist module with the unique list identifier.
- ItemListModule(String, ItemStorage...) - Constructor for class com.minecolonies.core.colony.buildings.modules.ItemListModule
-
Construct a new grouped itemlist module with the unique list identifier and default values.
- ItemListModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side version of the abstract class for all buildings which require a filterable list of allowed items.
- ItemListModuleView(String, Component, boolean, Function<IBuildingView, Set<ItemStorage>>) - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
-
Create a nw grouped item list view for the client side.
- ItemListModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for all the filterable lists.
- ItemListModuleWindow(IItemListModuleView, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.modules.building.ItemListModuleWindow
- ItemMagicPotion - Class in com.minecolonies.core.items
-
Class describing the magic potion item.
- ItemMagicPotion(String, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemMagicPotion
-
Sets the name, creative tab, and registers the magic potion item.
- ItemMilkyBread - Class in com.minecolonies.core.items
-
Milk Bread item, made by the baker, with milk bucket effect
- ItemMilkyBread(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemMilkyBread
-
Sets the name, creative tab, and registers the Milk Bread item.
- ItemMistletoe - Class in com.minecolonies.core.items
-
Class describing the Ancient Tome item.
- ItemMistletoe(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemMistletoe
-
Sets the name, creative tab, and registers the Ancient Tome item.
- ItemNbtCalculator - Class in com.minecolonies.core.generation
-
Automatically calculated vanilla level nbts of items.
- ItemNbtCalculator(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.ItemNbtCalculator
- ItemNbtListener - Class in com.minecolonies.core.datalistener
-
Loads and listens to get custom nbt matching rules.
- ItemNbtListener() - Constructor for class com.minecolonies.core.datalistener.ItemNbtListener
-
Create a new listener.
- ItemOverlayBoxesRenderer - Class in com.minecolonies.core.client.render.worldevent
-
Renders boxes for
IBlockOverlayItem - ItemOverlayBoxesRenderer() - Constructor for class com.minecolonies.core.client.render.worldevent.ItemOverlayBoxesRenderer
- ItemParticleEffectMessage - Class in com.minecolonies.core.network.messages.client
-
Handles spawning item particle effects close to an entity.
- ItemParticleEffectMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.ItemParticleEffectMessage
- ItemParticleEffectMessage(ItemStack, double, double, double, double, double, double) - Constructor for class com.minecolonies.core.network.messages.client.ItemParticleEffectMessage
-
Constructor to trigger an item particle message for eating.
- ItemPharaoScepter - Class in com.minecolonies.core.items
-
Class handling the Pharao Scepter item.
- ItemPharaoScepter(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemPharaoScepter
-
Constructor method for the Chief Sword Item
- ItemPirateGear - Class in com.minecolonies.core.items
-
Class handling the Pirate Gear.
- ItemPirateGear(String, Holder<ArmorMaterial>, ArmorItem.Type, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemPirateGear
-
Constructor method for the Pirate Gear
- ItemPlateArmor - Class in com.minecolonies.core.items
-
Class handling the Plate Armor.
- ItemPlateArmor(String, Holder<ArmorMaterial>, ArmorItem.Type, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemPlateArmor
-
Constructor method for the Plate Armor
- itemPredicates() - Method in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
-
Returns the value of the
itemPredicatesrecord component. - ItemQuestLog - Class in com.minecolonies.core.items
-
Class describing the quest log item.
- ItemQuestLog(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemQuestLog
-
Sets the name, creative tab, and registers the quest log item.
- ItemRawPumpkinPie - Class in com.minecolonies.core.items
-
Class handling Raw Pumpkin Pie.
- ItemRawPumpkinPie(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemRawPumpkinPie
-
Sets the name, creative tab, and registers the Raw Pumpkin Pie item.
- ItemResourceScroll - Class in com.minecolonies.core.items
-
Class describing the resource scroll item.
- ItemResourceScroll(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemResourceScroll
-
Sets the name, creative tab, and registers the resource scroll item.
- itemReward - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- ItemRewardTemplate - Class in com.minecolonies.core.quests.rewards
-
Item based quest reward.
- ItemRewardTemplate(ItemStack) - Constructor for class com.minecolonies.core.quests.rewards.ItemRewardTemplate
-
Setup the item reward.
- ITEMS_BAKED_DETAIL - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEMS_BREWED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEMS_COLLECTED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEMS_COMPOSTED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEMS_COOKED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEMS_CRAFTED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEMS_CRAFTED_DETAIL - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
-
Crafting building stats.
- ITEMS_DELIVERED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEMS_DISCOVERED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEMS_ENCHANTED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ITEMS_SMELTED_DETAIL - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
-
Smelting building stats.
- ItemSantaHead - Class in com.minecolonies.core.items
-
Class handling the Santa hat.
- ItemSantaHead(String, Holder<ArmorMaterial>, ArmorItem.Type, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemSantaHead
-
Constructor method for the Chief Sword Item
- ItemScanAnalyzer - Class in com.minecolonies.core.items
-
Item used to analyze schematics or selected blocks
- ItemScanAnalyzer(String, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScanAnalyzer
- ItemScanAnalyzer(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScanAnalyzer
-
MC constructor.
- ItemScepterBeekeeper - Class in com.minecolonies.core.items
-
Beekeeper Scepter Item class.
- ItemScepterBeekeeper(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScepterBeekeeper
-
BeekeeperScepter constructor.
- ItemScepterGuard - Class in com.minecolonies.core.items
-
Guard Scepter Item class.
- ItemScepterGuard(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScepterGuard
-
GuardScepter constructor.
- ItemScepterLumberjack - Class in com.minecolonies.core.items
-
Lumberjack Scepter Item class.
- ItemScepterLumberjack(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScepterLumberjack
-
LumberjackScepter constructor.
- ItemScepterPermission - Class in com.minecolonies.core.items
-
Permission scepter.
- ItemScepterPermission(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScepterPermission
-
constructor.
- ItemScrollBuff - Class in com.minecolonies.core.items
-
Magic scroll which applies a regeneration buff to the user and all citizens around
- ItemScrollBuff(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScrollBuff
-
Sets the name, creative tab, and registers the item.
- ItemScrollColonyAreaTP - Class in com.minecolonies.core.items
-
Colony teleport scroll, which teleports the user and any nearby players to the colony, invite a friend-style
- ItemScrollColonyAreaTP(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScrollColonyAreaTP
-
Sets the name, creative tab, and registers the item.
- ItemScrollColonyTP - Class in com.minecolonies.core.items
-
Teleport scroll to teleport you back to the set colony.
- ItemScrollColonyTP(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScrollColonyTP
-
Sets the name, creative tab, and registers the item.
- ItemScrollGuardHelp - Class in com.minecolonies.core.items
-
Magic scroll which summons guards to the users aid, with a limited duration.
- ItemScrollGuardHelp(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScrollGuardHelp
-
Sets the name, creative tab, and registers the item.
- ItemScrollHighlight - Class in com.minecolonies.core.items
-
Magic scroll which highlights and speedbuffs workers of the building it is applied to
- ItemScrollHighlight(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemScrollHighlight
-
Sets the name, creative tab, and registers the item.
- ItemSettingMessage - Class in com.minecolonies.core.network.messages.server
- ItemSettingMessage(String, int) - Constructor for class com.minecolonies.core.network.messages.server.ItemSettingMessage
- ItemSettingMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.ItemSettingMessage
- ItemSifterMesh - Class in com.minecolonies.core.items
-
Class handling Sifter Mesh.
- ItemSifterMesh(String, Item.Properties) - Constructor for class com.minecolonies.core.items.ItemSifterMesh
-
Sets the name, creative tab, and registers the Sifter Mesh item.
- itemsNeeded - Variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
-
List of items that are required by the guard based on building level and guard level.
- itemsNeeded - Variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
-
List of items that are required by the guard based on building level and guard level.
- itemsNiceToHave() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Can be overridden by implementations to specify items useful for the worker.
- itemsNiceToHave() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
-
Adds a shield to the list of items that are nice to have if the shield usage research is enabled.
- itemsNiceToHave() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAIMelee
- itemsNiceToHave() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
- ItemSpear - Class in com.minecolonies.core.items
- ItemSpear(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemSpear
- itemStack(ItemStack) - Static method in class com.minecolonies.core.generation.SimpleLootTableProvider
-
Helper method to make a loot entry builder for an ItemStack
- ItemStackListRequest(IRequester, IToken<?>, RequestState, StackList) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemStackListRequest
-
Constructor of the request.
- ItemStackListRequest(IRequester, IToken<?>, StackList) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemStackListRequest
-
Constructor of the request.
- ItemStackListRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackListRequestFactory
- ItemStackRequest(IRequester, IToken<?>, RequestState, Stack) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemStackRequest
- ItemStackRequest(IRequester, IToken<?>, Stack) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemStackRequest
- ItemStackRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackRequestFactory
- ItemStackUtils - Class in com.minecolonies.api.util
-
Utility methods for the inventories.
- ItemStorage - Class in com.minecolonies.api.crafting
-
Used to store an stack with various informations to compare items later on.
- ItemStorage(HolderLookup.Provider, JsonObject) - Constructor for class com.minecolonies.api.crafting.ItemStorage
-
Creates an instance of the storage from JSON
- ItemStorage(Item) - Constructor for class com.minecolonies.api.crafting.ItemStorage
-
Creates an instance of the storage.
- ItemStorage(Item, int) - Constructor for class com.minecolonies.api.crafting.ItemStorage
-
Creates an instance of the storage.
- ItemStorage(ItemStack) - Constructor for class com.minecolonies.api.crafting.ItemStorage
-
Creates an instance of the storage.
- ItemStorage(ItemStack, boolean) - Constructor for class com.minecolonies.api.crafting.ItemStorage
-
Creates an instance of the storage.
- ItemStorage(ItemStack, boolean, boolean) - Constructor for class com.minecolonies.api.crafting.ItemStorage
-
Creates an instance of the storage.
- ItemStorage(ItemStack, int) - Constructor for class com.minecolonies.api.crafting.ItemStorage
-
Creates an instance of the storage.
- ItemStorage(ItemStack, int, boolean) - Constructor for class com.minecolonies.api.crafting.ItemStorage
-
Creates an instance of the storage.
- ItemStorage(ItemStack, int, boolean, boolean) - Constructor for class com.minecolonies.api.crafting.ItemStorage
-
Creates an instance of the storage.
- ITEMSTORAGE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- ItemStorageFactory - Class in com.minecolonies.core.colony.crafting
-
Factory implementation taking care of creating new instances, serializing and deserializing ItemStorage.
- ItemStorageFactory() - Constructor for class com.minecolonies.core.colony.crafting.ItemStorageFactory
- ItemSugaryBread - Class in com.minecolonies.core.items
-
Sweet Bread, made by the baker.
- ItemSugaryBread(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemSugaryBread
-
Sets the name, creative tab, and registers the Sweet Bread item.
- ItemSupplyCampDeployer - Class in com.minecolonies.core.items
-
Class to handle the placement of the supplychest and with it the supplycamp.
- ItemSupplyCampDeployer(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemSupplyCampDeployer
-
Creates a new supplycamp deployer.
- ItemSupplyChestDeployer - Class in com.minecolonies.core.items
-
Class to handle the placement of the supplychest and with it the supplyship.
- ItemSupplyChestDeployer(Item.Properties) - Constructor for class com.minecolonies.core.items.ItemSupplyChestDeployer
-
Creates a new supplychest deployer.
- ItemTagRequest(IRequester, IToken<?>, RequestState, RequestTag) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemTagRequest
- ItemTagRequest(IRequester, IToken<?>, RequestTag) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ItemTagRequest
- ItemTagRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemTagRequestFactory
- iterator() - Method in class com.minecolonies.core.colony.ColonyList
-
Makes an iterator for the list.
- IThreatTableEntity - Interface in com.minecolonies.api.entity.ai.combat.threat
-
Entities implement this for the necessary hooks
- ITickable - Interface in com.minecolonies.api.tileentities
-
Interface for tickable things.
- ITickableBlockMinecolonies - Interface in com.minecolonies.api.blocks.interfaces
- ITickingModule - Interface in com.minecolonies.api.colony.buildings.modules
-
For all modules that require colony ticks.
- ITickingStateAI - Interface in com.minecolonies.api.entity.ai
-
Interface for ticking AI's
- ITickingTransition<S> - Interface in com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
- ITickRateStateMachine<S> - Interface in com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
- ITimeBasedHappinessModifier - Interface in com.minecolonies.api.entity.citizen.happiness
-
Interface describing possible happiness factors.
- IToken<T> - Interface in com.minecolonies.api.colony.requestsystem.token
-
Interface used to represent a request outside of the request management system.
- ITOKEN - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- ITokenFactory<T,
RT> - Interface in com.minecolonies.api.colony.requestsystem.token -
Marker interface used to specify a factory for requesttokens.
- ITokenHandler - Interface in com.minecolonies.api.colony.requestsystem.management
- ITokenTokenAssignmentDataStore - Interface in com.minecolonies.api.colony.requestsystem.data
- ITownHall - Interface in com.minecolonies.api.colony.buildings.workerbuildings
- ITownHallView - Interface in com.minecolonies.api.colony.buildings.workerbuildings
- ITownHallView.MapEntry - Record Class in com.minecolonies.api.colony.buildings.workerbuildings
- ITravellingManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Manages the traveling system for a given colony.
- ITriggerReturnData<T> - Interface in com.minecolonies.api.quests
-
Custom return data for triggers.
- ITypeOverrideHandler<O> - Interface in com.minecolonies.api.colony.requestsystem.factory
- IUpdateHandler - Interface in com.minecolonies.api.colony.requestsystem.management
- IUpdateStep - Interface in com.minecolonies.core.colony.requestsystem.management.handlers.update
- IVisitorData - Interface in com.minecolonies.api.colony
-
Data for colony visitors, based on citizendata
- IVisitorManager - Interface in com.minecolonies.api.colony.managers.interfaces
-
Visitor manager to manage visiting entities
- IVisitorViewData - Interface in com.minecolonies.api.colony
-
View data for visitors
- IWalkToProxy - Interface in com.minecolonies.api.entity.pathfinding.proxy
-
Interface which defines the walkToProxy.
- IWareHouse - Interface in com.minecolonies.api.colony.buildings.workerbuildings
- IWindowModule - Interface in com.minecolonies.core.client.gui.modules
-
Extensible logic for windows, without having to use new base classes.
- IWindowWithLayoutModule - Interface in com.minecolonies.core.client.gui.modules
-
Extensible logic for windows, without having to use new base classes.
- IWorkManager - Interface in com.minecolonies.api.colony.workorders
- IWorkOrder - Interface in com.minecolonies.api.colony.workorders
- IWorkOrderView - Interface in com.minecolonies.api.colony.workorders
- IWorldNameableModifiable - Interface in com.minecolonies.api.inventory.api
-
Created by marcf on 3/25/2017.
J
- JEIPlugin - Class in com.minecolonies.core.compatibility.jei
- JEIPlugin() - Constructor for class com.minecolonies.core.compatibility.jei.JEIPlugin
- jeiProxy - Static variable in class com.minecolonies.api.compatibility.Compatibility
- JigsawPlacementHandler - Class in com.minecolonies.core.placementhandlers
-
Handler for some specific blocks that we want only to paste/cost in the complete mode.
- JigsawPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.JigsawPlacementHandler
- job - Variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- job - Variable in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
- JOB_CAVALRY - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_CAVALRY_BUTTON - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_DESC_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- JOB_DRUID - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_DRUID_BUTTON - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_HUSCARL - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_HUSCARL_BUTTON - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_KNIGHT - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_KNIGHT_BUTTON - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The job of the citizen.
- JOB_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the job list in the GUI.
- JOB_MARKSMAN - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_MARKSMAN_BUTTON - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_RANGER - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_RANGER_BUTTON - Static variable in class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JOB_TITLE_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The job modifier page.
- JobAlchemist - Class in com.minecolonies.core.colony.jobs
-
Class of the alchemist job.
- JobAlchemist(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobAlchemist
-
Instantiates the job for the alchemist.
- JobArcherTraining - Class in com.minecolonies.core.colony.jobs
-
The Archers's Training Job class
- JobArcherTraining(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobArcherTraining
-
Initialize citizen data.
- JobBaker - Class in com.minecolonies.core.colony.jobs
-
The fisherman's job class.
- JobBaker(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobBaker
-
Initializes the job class.
- JobBasedRecipeCategory<T> - Class in com.minecolonies.core.compatibility.jei
-
Base class for a JEI recipe category that displays a Minecolonies citizen based on a job.
- JobBasedRecipeCategory(IJob<?>, RecipeType<T>, ItemStack, IGuiHelper) - Constructor for class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- JobBasedRecipeCategory.LootTableTooltipCallback - Class in com.minecolonies.core.compatibility.jei
- JobBasedRecipeCategory.RecipeIdTooltipCallback - Class in com.minecolonies.core.compatibility.jei
- JobBeekeeper - Class in com.minecolonies.core.colony.jobs
-
Class of the Beekeeper job.
- JobBeekeeper(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobBeekeeper
-
Initialize citizen data.
- JobBlacksmith - Class in com.minecolonies.core.colony.jobs
-
Class of the Blacksmith job.
- JobBlacksmith(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobBlacksmith
-
Instantiates the job for the Blacksmith.
- JobBuilder - Class in com.minecolonies.core.colony.jobs
-
The job of the builder.
- JobBuilder(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobBuilder
-
Instantiates builder job.
- JobCavalry - Class in com.minecolonies.core.colony.jobs.guard
-
The Cavalry job class.
- JobCavalry(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.guard.JobCavalry
-
Initialize citizen data.
- JobChef - Class in com.minecolonies.core.colony.jobs
-
Class of the Chef job.
- JobChef(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobChef
-
Instantiates the job for the Chef.
- JobChickenHerder - Class in com.minecolonies.core.colony.jobs
-
The Chicken Herder job
- JobChickenHerder(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobChickenHerder
-
Instantiates the placeholder job.
- JobCombatTraining - Class in com.minecolonies.core.colony.jobs
-
The Knight's Training Job class
- JobCombatTraining(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobCombatTraining
-
Initialize citizen data.
- JobComposter - Class in com.minecolonies.core.colony.jobs
- JobComposter(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobComposter
-
Initialize citizen data.
- JobConcreteMixer - Class in com.minecolonies.core.colony.jobs
-
Class of the Concrete Mason job.
- JobConcreteMixer(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobConcreteMixer
-
Instantiates the job for the Concrete Mason.
- JobCook - Class in com.minecolonies.core.colony.jobs
-
The cook job class.
- JobCook(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobCook
-
Create a cook job.
- JobCowboy - Class in com.minecolonies.core.colony.jobs
-
The Cowboy job
- JobCowboy(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobCowboy
-
Instantiates the placeholder job.
- JobCrusher - Class in com.minecolonies.core.colony.jobs
-
The crusher job class.
- JobCrusher(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobCrusher
-
Create a crusher job.
- JobDataManager - Class in com.minecolonies.core.colony.jobs.registry
- JobDataManager() - Constructor for class com.minecolonies.core.colony.jobs.registry.JobDataManager
- JobDeliveryman - Class in com.minecolonies.core.colony.jobs
-
Class of the deliveryman job.
- JobDeliveryman(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Instantiates the job for the deliveryman.
- JobDruid - Class in com.minecolonies.core.colony.jobs.guard
-
The Druid's Job class
- JobDruid(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.guard.JobDruid
-
Initialize citizen data.
- JobDyer - Class in com.minecolonies.core.colony.jobs
-
Class of the dyer job.
- JobDyer(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobDyer
-
Instantiates the job for the Dyer.
- JobEnchanter - Class in com.minecolonies.core.colony.jobs
- JobEnchanter(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobEnchanter
-
Initialize citizen data.
- jobEntry - Variable in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
The job entry that works at this module.
- JobEntry - Class in com.minecolonies.api.colony.jobs.registry
-
Entry for the
IJobregistry. - JobEntry.Builder - Class in com.minecolonies.api.colony.jobs.registry
-
Builder for a
JobEntry. - JobFarmer - Class in com.minecolonies.core.colony.jobs
-
Job class of the farmer, handles his fields.
- JobFarmer(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobFarmer
-
Public constructor of the farmer job.
- JobFisherman - Class in com.minecolonies.core.colony.jobs
-
The fisherman's job class.
- JobFisherman(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobFisherman
-
Initializes the job class.
- JobFletcher - Class in com.minecolonies.core.colony.jobs
-
Class of the Fletcher job.
- JobFletcher(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobFletcher
-
Instantiates the job for the Fletcher.
- JobFlorist - Class in com.minecolonies.core.colony.jobs
- JobFlorist(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobFlorist
-
Initialize citizen data.
- JobGlassblower - Class in com.minecolonies.core.colony.jobs
-
Class of the Glassblower job.
- JobGlassblower(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobGlassblower
-
Instantiates the job for the Glassblower.
- JobHealer - Class in com.minecolonies.core.colony.jobs
-
The healer job class.
- JobHealer(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobHealer
-
Create a healer job.
- JobHuscarl - Class in com.minecolonies.core.colony.jobs.guard
-
The Huscarl's job class
- JobHuscarl(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.guard.JobHuscarl
-
Initialize citizen data.
- JobKnight - Class in com.minecolonies.core.colony.jobs.guard
-
The Knight's job class
- JobKnight(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.guard.JobKnight
-
Initialize citizen data.
- JobLumberjack - Class in com.minecolonies.core.colony.jobs
-
The Lumberjack job class.
- JobLumberjack(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobLumberjack
-
Create a lumberjack job.
- JobMarksman - Class in com.minecolonies.core.colony.jobs.guard
-
The Markman's Job class
- JobMarksman(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.guard.JobMarksman
-
Initialize citizen data.
- JobMechanic - Class in com.minecolonies.core.colony.jobs
-
Class of the Mechanic job.
- JobMechanic(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobMechanic
-
Instantiates the job for the Mechanic.
- JobMiner - Class in com.minecolonies.core.colony.jobs
-
Special miner job.
- JobMiner(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobMiner
-
Creates a new instance of the miner job.
- JobNetherWorker - Class in com.minecolonies.core.colony.jobs
- JobNetherWorker(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobNetherWorker
- JobPlaceholder - Class in com.minecolonies.core.colony.jobs
-
Class of the placeholder job.
- JobPlaceholder(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobPlaceholder
-
Instantiates the placeholder job.
- JobPlanter - Class in com.minecolonies.core.colony.jobs
-
Class of the planter job.
- JobPlanter(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobPlanter
-
Instantiates the job for the plantation.
- JobPupil - Class in com.minecolonies.core.colony.jobs
-
Job class of the pupil.
- JobPupil(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobPupil
-
Public constructor of the pupil job.
- JobQuarrier - Class in com.minecolonies.core.colony.jobs
-
Special quarrier job.
- JobQuarrier(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobQuarrier
-
Creates a new instance of the miner job.
- JobRabbitHerder - Class in com.minecolonies.core.colony.jobs
-
The rabbit herder job
- JobRabbitHerder(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobRabbitHerder
-
Instantiates the placeholder job.
- JobRanger - Class in com.minecolonies.core.colony.jobs.guard
-
The Ranger's Job class
- JobRanger(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.guard.JobRanger
-
Initialize citizen data.
- JobResearch - Class in com.minecolonies.core.colony.jobs
-
Job class of the researcher.
- JobResearch(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobResearch
-
Public constructor of the researcher job.
- jobs - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
-
List of all jobs.
- JOBS - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- JobSawmill - Class in com.minecolonies.core.colony.jobs
-
Class of the Sawmill job.
- JobSawmill(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobSawmill
-
Instantiates the job for the Sawmill.
- JobShepherd - Class in com.minecolonies.core.colony.jobs
-
The Shepherd job
- JobShepherd(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobShepherd
-
Instantiates the placeholder job.
- JobSifter - Class in com.minecolonies.core.colony.jobs
-
The sifter job class.
- JobSifter(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobSifter
-
Create a sifter job.
- JobSmelter - Class in com.minecolonies.core.colony.jobs
-
The smelter job class.
- JobSmelter(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobSmelter
-
Create a smelter job.
- JobStablemaster - Class in com.minecolonies.core.colony.jobs
-
The Stablemaster job
- JobStablemaster(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobStablemaster
-
Instantiates the placeholder job.
- JobStatus - Enum Class in com.minecolonies.api.entity.ai
- JobStonemason - Class in com.minecolonies.core.colony.jobs
-
Class of the Stonemason job.
- JobStonemason(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobStonemason
-
Instantiates the job for the Stonemason.
- JobStoneSmeltery - Class in com.minecolonies.core.colony.jobs
-
Class of the Stone Smeltery job.
- JobStoneSmeltery(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobStoneSmeltery
-
Instantiates the job for the Stone Smeltery.
- JobStudent - Class in com.minecolonies.core.colony.jobs
-
The student job class.
- JobStudent(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobStudent
-
Create a cook job.
- JobSwineHerder - Class in com.minecolonies.core.colony.jobs
-
The SwineHerder job
- JobSwineHerder(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobSwineHerder
-
Instantiates the placeholder job.
- JobTeacher - Class in com.minecolonies.core.colony.jobs
-
Job class of the teacher.
- JobTeacher(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobTeacher
-
Public constructor of the teacher job.
- JobTranslationConstants - Class in com.minecolonies.api.util.constant.translation
-
Constants for job translations.
- JobTranslationConstants() - Constructor for class com.minecolonies.api.util.constant.translation.JobTranslationConstants
- JobUndertaker - Class in com.minecolonies.core.colony.jobs
-
Job class of the undertaker, handles the graves of dead citizen.
- JobUndertaker(ICitizenData) - Constructor for class com.minecolonies.core.colony.jobs.JobUndertaker
-
Public constructor of the farmer job.
- JobWindowCitizen - Class in com.minecolonies.core.client.gui.citizen
-
BOWindow for the citizen.
- JobWindowCitizen(ICitizenDataView) - Constructor for class com.minecolonies.core.client.gui.citizen.JobWindowCitizen
-
Constructor to initiate the citizen windows.
- Journeymap - Class in com.minecolonies.core.compatibility.journeymap
-
Journeymap interface singleton
- Journeymap(IClientAPI) - Constructor for class com.minecolonies.core.compatibility.journeymap.Journeymap
- JourneymapOptions - Class in com.minecolonies.core.compatibility.journeymap
- JourneymapOptions() - Constructor for class com.minecolonies.core.compatibility.journeymap.JourneymapOptions
- JourneymapOptions.BorderStyle - Enum Class in com.minecolonies.core.compatibility.journeymap
- JourneymapOptions.RaiderColor - Enum Class in com.minecolonies.core.compatibility.journeymap
- JourneymapPlugin - Class in com.minecolonies.core.compatibility.journeymap
-
Plugin entrypoint for JourneyMap
- JourneymapPlugin() - Constructor for class com.minecolonies.core.compatibility.journeymap.JourneymapPlugin
- json - Variable in class com.minecolonies.api.research.AbstractResearchProvider.Research
- json - Variable in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
- json - Variable in class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
- jumpCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Additional cost of jumping
- justAte() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Check if the citizen just ate.
- justAte() - Method in class com.minecolonies.core.colony.CitizenData
K
- kebab - Static variable in class com.minecolonies.api.items.ModItems
- KEEP_LOADED_TYPE - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
Specific ticket type for minecolonies tickets.
- keepChunkColonyLoaded(LevelChunk) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Is this chunk claimed by enough buildings to keep it loaded.
- keepChunkColonyLoaded(LevelChunk) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- keepFood() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
If the worker should keep some food in the inventory/building.
- keepFood() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker
- keepFood() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
- keepFood() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen
- keepX - Variable in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
-
List of items the worker should keep.
- KELP_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- KELP_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- KelpPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.KELP. - KelpPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.KelpPlantModule
-
Default constructor.
- key - Variable in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.ModuleProducer
-
Saving and loading ID, should never change
- key() - Method in record class com.minecolonies.core.datalistener.util.SingleEntryRemovalOrder
-
Returns the value of the
keyrecord component. - KEY_ITEM - Static variable in class com.minecolonies.core.datalistener.RecruitmentItemsListener
-
Json constants
- KEY_RARITY - Static variable in class com.minecolonies.core.datalistener.RecruitmentItemsListener
- KEY_TO_PERMISSIONS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Key to get readable permission values.
- KILLED - Enum constant in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.Status
- KILLENTITY_OBJECTIVE_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- killEntityObjective - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- KillEntityObjectiveTemplateTemplate - Class in com.minecolonies.core.quests.objectives
-
Objective type entity killing mining.
- KillEntityObjectiveTemplateTemplate(int, int, EntityType<?>, int, List<Integer>) - Constructor for class com.minecolonies.core.quests.objectives.KillEntityObjectiveTemplateTemplate
-
Create a new objective of this type.
- kimchi - Static variable in class com.minecolonies.api.items.ModItems
- kitchen - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- KITCHEN_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- knight - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- knight - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- KNIGHT - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- KNIGHT_ATTACK_DELAY_BASE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Basic delay for the next Knight attack.
- KNIGHT_ATTACK_DELAY_MIN - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Minimum delay for the next Knight attack.
- KNIGHT_ATTACK_DUMMY - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Guard attack a dummy.
- KNIGHT_ATTACK_PROTECT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Attack protect in a certain direction.
- KNIGHT_BARRACKS_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- KNIGHT_GATE_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- KNIGHT_GUARD - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- KNIGHT_GUARD_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- KNIGHT_HP_BONUS - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Basic bonus hp for knights
- KNIGHT_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- KNIGHT_ID - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- KNIGHT_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- KNIGHT_TAUNT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- KNIGHT_TOWER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- KNIGHT_TRAIN_WITH_PARTNER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Attack the training partner.
- KNIGHT_TRAINING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- KNIGHT_TRAINING_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- KNIGHT_WHIRLWIND - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- knightInTraining - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- KnightSquireBuildingModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Student module view.
- KnightSquireBuildingModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.KnightSquireBuildingModuleView
- knockback(double, double, double) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- Knowledge - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
L
- LABEL_BUILDING_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- LABEL_CITIZEN_JOB - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LABEL_COMPLETED_COUNT - Static variable in class com.minecolonies.core.client.gui.questlog.Constants
-
ID of the label for the quest completed count.
- LABEL_CONSTRUCTION_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- LABEL_DIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the hire/fire button in the GUI.
- LABEL_HAPPINESS_MODIFIER - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LABEL_HAPPINESS_NEGATIVE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LABEL_HAPPINESS_NEUTRAL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LABEL_HAPPINESS_POSITIVE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LABEL_HAPPINESS_SLIGHTLY_NEGATIVE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LABEL_HOUSE_ASSIGNED_CITIZENS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LABEL_MAIN_TAB_NAME - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- LABEL_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the hire/fire button in the GUI.
- LABEL_NO_UPGRADE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- LABEL_PAGE_NUMBER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- LABEL_PROGRESS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- LABEL_QUEST_GIVER - Static variable in class com.minecolonies.core.client.gui.questlog.Constants
-
ID of the label for the quest giver.
- LABEL_QUEST_NAME - Static variable in class com.minecolonies.core.client.gui.questlog.Constants
-
ID of the label for the quest name.
- LABEL_QUEST_OBJECTIVE - Static variable in class com.minecolonies.core.client.gui.questlog.Constants
-
ID of the label for the quest objective.
- LABEL_SWITCH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LABEL_WORKERNAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- LABEL_X_OF_Z - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LADDER_BACK - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- lamb_stew - Static variable in class com.minecolonies.api.items.ModItems
- LAND_TILLED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- LANTERN - Static variable in class com.minecolonies.core.blocks.BlockScarecrow
- LARGE - Enum constant in enum class com.minecolonies.core.client.gui.map.ColonySize
- LARGE_CRAFTING - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- LARGE_CRAFTING_ID - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- large_empty_bottle - Static variable in class com.minecolonies.api.items.ModItems
- large_milk_bottle - Static variable in class com.minecolonies.api.items.ModItems
- LARGE_QUARRY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- large_soy_milk_bottle - Static variable in class com.minecolonies.api.items.ModItems
- large_water_bottle - Static variable in class com.minecolonies.api.items.ModItems
- LargeQuarry - Class in com.minecolonies.core.blocks.huts
-
Hut for the Large quarry.
- LargeQuarry() - Constructor for class com.minecolonies.core.blocks.huts.LargeQuarry
- lastBackupTime - Static variable in class com.minecolonies.core.util.BackUpHelper
-
Last backup timer before the next is allowed
- lastDebugNodesNotVisited - Static variable in class com.minecolonies.core.client.render.worldevent.PathfindingDebugRenderer
-
Set of not visited nodes.
- lastDebugNodesNotVisited - Variable in class com.minecolonies.core.network.messages.client.SyncPathMessage
-
Set of not visited nodes.
- lastDebugNodesPath - Static variable in class com.minecolonies.core.client.render.worldevent.PathfindingDebugRenderer
-
Set of nodes that belong to the chosen path.
- lastDebugNodesPath - Variable in class com.minecolonies.core.network.messages.client.SyncPathMessage
-
Set of chosen nodes for the path.
- lastDebugNodesVisited - Static variable in class com.minecolonies.core.client.render.worldevent.PathfindingDebugRenderer
-
Set of visited nodes.
- lastDebugNodesVisited - Variable in class com.minecolonies.core.network.messages.client.SyncPathMessage
-
Set of visited nodes.
- lastDebugNodesVisitedLater - Static variable in class com.minecolonies.core.client.render.worldevent.PathfindingDebugRenderer
- lastKnockBack - Variable in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
-
Last knockback time
- lastOnlineTime - Variable in class com.minecolonies.core.colony.Colony
-
Last time the server was online.
- LATER_RUN_SPEED_AVOID - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Later run speed while running away from entities.
- LAYER_LOCATION - Static variable in class com.minecolonies.core.client.model.MaleDruidModel
- LayerBlueprintIterator - Class in com.minecolonies.core.entity.ai.workers.util
-
A BlueprintIterator which only iterates over one Y-level (layer) of a blueprint, using the iterator pattern of a different iterator
- LayerBlueprintIterator(String, IStructureHandler) - Constructor for class com.minecolonies.core.entity.ai.workers.util.LayerBlueprintIterator
-
Construct a new LayerBlueprintIterator, based on the given iterator strategy and using the given handler
- LayerButton(int, int, int, int, int) - Constructor for class com.minecolonies.core.client.gui.WindowBannerPicker.LayerButton
- lead - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- leather - Static variable in class com.minecolonies.api.items.ModTags
- LEATHER - Static variable in class com.minecolonies.api.util.constant.TagConstants
- LEATHER_BUILDING_LEVEL_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Guard armor constants
- leaveForNether() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
-
Leave for the Nether by walking to the portal and going invisible.
- LEAVING_COLONY_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LEAVING_COLONY_MESSAGE_NOTIFY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- LecternPlacementHandler - Class in com.minecolonies.core.placementhandlers
- LecternPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.LecternPlacementHandler
- LEFT - Enum constant in enum class com.minecolonies.core.client.gui.modules.TabsWindowModule.TabImageSide
- LEFT_CURLY_BRACE - Static variable in class com.minecolonies.api.util.constant.Suppression
-
Sometimes it would decrease the readability of the code.
- leggings - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- lembas_scone - Static variable in class com.minecolonies.api.items.ModItems
- lerpTo(double, double, double, float, float, int) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- LESSONS_GIVEN - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- level() - Method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Returns the value of the
levelrecord component. - level() - Method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Returns the value of the
levelrecord component. - level() - Method in record class com.minecolonies.api.items.component.HutBlockData
-
Returns the value of the
levelrecord component. - level() - Method in record class com.minecolonies.core.compatibility.jei.FloristRecipeCategory.FloristRecipe
-
Returns the value of the
levelrecord component. - LEVEL_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- LEVEL_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
GuardControl GUI
- LEVELING - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- LEVELS_GAINED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- levelsInfo - Variable in class com.minecolonies.core.colony.buildings.moduleviews.MinerLevelManagementModuleView
-
The tuple of number of nodes and y depth per all levels.
- levelUp(ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Level-up actions for the citizen, increases levels and notifies the Citizen's Job
- levelUp(ICitizenData) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- library - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- LIBRARY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- LIFE_COUNT_DIVIDER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The divider for the life count.
- LIMIT_TO_FEED_CHILDREN - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Level limit to feed children.
- limitReached - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
If the structure state is currently reached limit rather than block placement.
- LIST_ALLIES - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the allies list in the GUI.
- LIST_ALLINVENTORY - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The Stringdefine for the GUI page
- LIST_CITIZEN - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id to identify the list of the citizen in the view.
- LIST_CITIZENS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the citizens list in the GUI.
- LIST_ELEMENT_ID_REQUEST_STACK - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Requestst stack id.
- LIST_FEUDS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the feuds list in the GUI.
- LIST_FREE_BLOCKS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The list of free blocks to be interacted with.
- LIST_HAPPINESS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the happiness list in the GUI.
- LIST_QUESTS - Static variable in class com.minecolonies.core.client.gui.questlog.Constants
-
ID of the quests list inside the GUI.
- LIST_RESOURCES - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- LIST_SELECT_PLAYER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The list to select online players from
- LIST_SETTINGS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Settings list ID.
- LIST_USERS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the user list in the GUI.
- LIST_WORK_ORDERS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- LIST_WORKORDER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the workOrder list in the GUI.
- listRegistries() - Method in class com.minecolonies.core.generation.DatagenLootTableManager
- listSuggestions(CommandContext<S>, SuggestionsBuilder) - Method in class com.minecolonies.core.commands.arguments.MultipleOptionsArgument
- listSuggestions(CommandContext, SuggestionsBuilder) - Method in class com.minecolonies.core.commands.colonycommands.CommandDeleteColony.DeleteBuildingsArgumentType
- LIVING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- LivingBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
The living module for citizen to call their home.
- LivingBuildingModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.LivingBuildingModule
- LivingBuildingModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side version of the living building module.
- LivingBuildingModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
- LivingBuildingView - Class in com.minecolonies.core.colony.buildings.views
-
Living building view.
- LivingBuildingView(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.views.LivingBuildingView
-
Creates an instance of the citizen hut window.
- load(Journeymap, ResourceKey<Level>) - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyBorderMapping
-
Loads cached colony data, if any.
- load(CompoundTag) - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
- load(CompoundTag) - Method in class com.minecolonies.core.entity.other.SpearEntity
- load(MinecraftServer) - Static method in class com.minecolonies.core.event.DataPackSyncEventHandler.ServerEvents
-
Handle initial load.
- LOAD_STRUCTURE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Load the structure and requirements.
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonyFlag
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityScarecrow
- loadAllBackups() - Static method in class com.minecolonies.core.util.BackUpHelper
-
Loads all colonies from the backup files, skips deleted colonies.
- loadAndPlaceStructure(Level, Blueprint, BlockPos, boolean, int, IColonyRaidEvent, ServerPlayer) - Static method in class com.minecolonies.core.util.CreativeRaiderStructureHandler
-
Load a structure into this world and place it in the right position and rotation.
- loadAndPlaceStructure(Level, Future<Blueprint>, BlockPos, boolean, int, IColonyRaidEvent, ServerPlayer) - Static method in class com.minecolonies.core.util.CreativeRaiderStructureHandler
-
Load a structure into this world and place it in the right position and rotation.
- loadAndPlaceStructureWithRotation(Level, Future<Blueprint>, BlockPos, RotationMirror, boolean, ServerPlayer) - Static method in class com.minecolonies.api.util.CreativeBuildingStructureHandler
-
Load a structure into this world and place it in the right position and rotation.
- loadAnimalFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.AnimalData
-
Loads this animal data from nbt
- loadBackupForEvent(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventStructureManager
-
Restores backup schematics for the given event ID, may be more than one.
- loadBackupForEvent(int) - Method in class com.minecolonies.core.colony.managers.EventStructureManager
- loadBlueprint(Level, Consumer<Blueprint>) - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Loads the blueprint if necessary
- loadBlueprint(Level, Consumer<Blueprint>) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- loadBlueprint(Level, Consumer<Blueprint>) - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- loadBlueprint(Level, Consumer<Blueprint>) - Method in class com.minecolonies.core.colony.workorders.WorkOrderMiner
- loadChunk(LevelChunk, ServerLevel) - Static method in class com.minecolonies.core.util.ChunkDataHelper
-
Load the colony info for a certain chunk.
- loadColony(CompoundTag, ServerLevel, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.Colony
-
Load a saved colony.
- loadColonyBackup(int, ResourceKey<Level>, boolean, boolean) - Static method in class com.minecolonies.core.util.BackUpHelper
-
Load the colony backup by colony, also works for backups of deleted colonies.
- loadData(Path, String, Codec<T>) - Method in class com.minecolonies.core.compatibility.journeymap.Journeymap
-
Loads JSON data from disk via a Codec.
- loadDataFromJson(HolderLookup.Provider, ResourceLocation, JsonObject) - Static method in class com.minecolonies.core.datalistener.QuestJsonListener
- loadFrom(HolderLookup.Provider, CompoundTag, boolean) - Static method in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
-
Static getter to load a happiness modifier from a compound.
- loadFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingBuiltEvent
-
Loads the citizen born event from the given packet buffer.
- loadFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingDeconstructedEvent
-
Loads the citizen born event from the given packet buffer.
- loadFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingRepairedEvent
-
Loads the citizen born event from the given packet buffer.
- loadFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingUpgradedEvent
-
Loads the citizen born event from the given packet buffer.
- loadFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenBornEvent
-
Loads the citizen born event from the given packet buffer.
- loadFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
-
Loads the citizen died event from the given packet buffer.
- loadFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenGrownUpEvent
-
Loads the citizen grown up event from the given packet buffer.
- loadFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenSpawnedEvent
-
Loads the citizen spawned event from the given packet buffer.
- loadFromFriendlyByteBuf(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.VisitorSpawnedEvent
-
Loads the visitor spawned event from the given packet buffer.
- loadFromNbt(CompoundTag) - Static method in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
Create a new horde from the nbt compound
- loadFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
-
Loads the raid event from the given nbt.
- loadFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
-
Loads the raid event from the given nbt.
- loadFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
-
Loads the raid event from the given nbt.
- loadFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.CitizenData
-
Loads this citizen data from nbt
- loadFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
-
Loads the event from the nbt compound.
- loadFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
-
Loads the event from the nbt compound.
- loadFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
-
Loads the event from the nbt compound.
- loadFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
-
Loads the event from the nbt compound.
- loadFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
-
Loads the event from the nbt compound.
- loadFromNBT(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingBuiltEvent
-
Loads the citizen born event from the given nbt.
- loadFromNBT(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingDeconstructedEvent
-
Loads the citizen born event from the given nbt.
- loadFromNBT(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingRepairedEvent
-
Loads the citizen born event from the given nbt.
- loadFromNBT(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.eventhooks.buildingEvents.BuildingUpgradedEvent
-
Loads the citizen born event from the given nbt.
- loadFromNBT(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenBornEvent
-
Loads the citizen born event from the given nbt.
- loadFromNBT(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
-
Loads the citizen died event from the given nbt.
- loadFromNBT(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenGrownUpEvent
-
Loads the citizen grown up event from the given nbt.
- loadFromNBT(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenSpawnedEvent
-
Loads the citizen spawned event from the given nbt.
- loadFromNBT(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.colony.eventhooks.citizenEvents.VisitorSpawnedEvent
-
Loads the visitor spawned event from the given nbt.
- loadingBlueprint - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
We're waiting for the blueprint to finish loading.
- loadManagerBackup(HolderLookup.Provider) - Static method in class com.minecolonies.core.util.BackUpHelper
-
Loads the colony managers backup file
- loadMissingColonies() - Static method in class com.minecolonies.core.util.BackUpHelper
-
Loads all colonies from backup files which the world cap is missing.
- loadNBTFromPath(File) - Static method in class com.minecolonies.core.util.BackUpHelper
-
Load a file and return the data as an CompoundTag.
- LoadOnlyStructureHandler - Class in com.minecolonies.api.util
-
Load only structure handler just to get dimensions etc from structures, not for placement.
- LoadOnlyStructureHandler(Level, BlockPos, Blueprint, RotationMirror) - Constructor for class com.minecolonies.api.util.LoadOnlyStructureHandler
-
The minecolonies specific creative structure placer.
- LoadOnlyStructureHandler(Level, BlockPos, Future<Blueprint>, RotationMirror) - Constructor for class com.minecolonies.api.util.LoadOnlyStructureHandler
-
The minecolonies specific creative structure placer.
- loadPermissions(CompoundTag) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Reads the permissionMap from a NBT.
- loadRecipes(RecipeManager, Level) - Method in class com.minecolonies.core.util.FurnaceRecipes
-
Load all the recipes in the recipe storage.
- loadRequirements() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Load all requirements of the structure.
- loadRequirements() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
-
Takes the existing workorder, loads the structure and tests the worker order if it is valid.
- loadRequirements() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- loadStructure(IBuilderWorkOrder, BlockPos, boolean) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Loads the structure given the name, rotation and position.
- loadStructure(IBuilderWorkOrder, BlockPos, boolean) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- loadtime - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- loadValidator() - Method in class com.minecolonies.core.colony.interactionhandling.PosBasedInteraction
- loadValidator() - Method in class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
- loadValidator() - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
-
Load the validator.
- loadVisitorFromNBT(IColony, CompoundTag, HolderLookup.Provider) - Static method in class com.minecolonies.core.colony.VisitorData
-
Loads this citizen data from nbt
- LOCAL_RESEARCH_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- LocalizedParticleEffectMessage - Class in com.minecolonies.core.network.messages.client
-
Handles spawning item particle effects on top of a block..
- LocalizedParticleEffectMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.LocalizedParticleEffectMessage
- LocalizedParticleEffectMessage(ItemStack, BlockPos) - Constructor for class com.minecolonies.core.network.messages.client.LocalizedParticleEffectMessage
-
Constructor to trigger an item particle message for crushing.
- LocalResearch - Class in com.minecolonies.core.research
-
The implementation of the ILocalResearch interface which represents one type of research, stored in each colony.
- LocalResearch(ResourceLocation, ResourceLocation, int) - Constructor for class com.minecolonies.core.research.LocalResearch
-
Create the new research.
- LocalResearchFactory - Class in com.minecolonies.core.research
-
Factory implementation taking care of creating new instances, serializing and deserializing LocalResearch.
- LocalResearchFactory() - Constructor for class com.minecolonies.core.research.LocalResearchFactory
- LocalResearchTree - Class in com.minecolonies.core.research
-
The class which contains all research.
- LocalResearchTree(IColony) - Constructor for class com.minecolonies.core.research.LocalResearchTree
- LOCATE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- location() - Method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
-
Returns the value of the
locationrecord component. - LOCATION - Enum constant in enum class com.minecolonies.api.items.component.PermissionMode
- LOCATION - Enum constant in enum class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage.MessageMode
- LOCKED - Enum constant in enum class com.minecolonies.api.colony.buildings.HiringMode
- log(String) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Log a debug message.
- log(String) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- log(String) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- Log - Class in com.minecolonies.api.util
-
Logging utility class.
- LOG_COOLDOWN_INTERVAL - Static variable in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
The cooldown for logging when debugging.
- logActiveGoals() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Logs all active goals for this horse, including both the wrapped goal selector goals and the target selector goals.
- lookAt - Variable in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- LookAtEntityGoal - Class in com.minecolonies.core.entity.ai.minimal
- LookAtEntityGoal(Mob, Class<? extends LivingEntity>, float) - Constructor for class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- LookAtEntityGoal(Mob, Class<? extends LivingEntity>, float, float) - Constructor for class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- LookAtEntityGoal(Mob, Class<? extends LivingEntity>, float, float, boolean) - Constructor for class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- LookAtEntityInteractGoal - Class in com.minecolonies.core.entity.ai.minimal
-
Similar to LookAtEntityGoal, just adds movement flags
- LookAtEntityInteractGoal(Mob, Class<? extends LivingEntity>, float, float) - Constructor for class com.minecolonies.core.entity.ai.minimal.LookAtEntityInteractGoal
- lookAtType - Variable in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- lookDistance - Variable in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- LookHandler - Class in com.minecolonies.api.util
- LookHandler(Mob) - Constructor for class com.minecolonies.api.util.LookHandler
- lookup(ResourceKey<? extends Registry<? extends T>>) - Method in class com.minecolonies.core.generation.DatagenLootTableManager
- LOOSE - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.GuardFollowModeSetting
- LOOT_TABLE_GLASS_BOTTLE - Static variable in class com.minecolonies.core.generation.defaults.workers.DefaultRecipeLootProvider
- LOOT_TABLE_GRAVEL - Static variable in class com.minecolonies.core.generation.defaults.workers.DefaultRecipeLootProvider
- LOOT_TABLE_LARGE_BOTTLE - Static variable in class com.minecolonies.core.generation.defaults.workers.DefaultRecipeLootProvider
- LOOT_TABLES_DIR - Static variable in class com.minecolonies.core.generation.DataGeneratorConstants
- LootDrop(List<LootTableAnalyzer.LootDrop>) - Constructor for class com.minecolonies.core.colony.crafting.LootTableAnalyzer.LootDrop
- LootDrop(List<ItemStack>, float, float, boolean) - Constructor for class com.minecolonies.core.colony.crafting.LootTableAnalyzer.LootDrop
- LOOTING - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- lootTable(ResourceLocation) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- LootTableAnalyzer - Class in com.minecolonies.core.colony.crafting
-
Utility helper that analyzes a loot table to determine a likely list of drops, along with their drop rate, for presentation in JEI (and perhaps other purposes).
- LootTableAnalyzer.LootDrop - Class in com.minecolonies.core.colony.crafting
-
Represents a single possible drop from a loot table.
- LootTableTooltipCallback(LootTableAnalyzer.LootDrop, ResourceKey<LootTable>) - Constructor for class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory.LootTableTooltipCallback
- lostCitizens - Variable in class com.minecolonies.core.colony.events.raid.RaidManager.RaidHistory
-
Lost citizens during the raid
- LOW_SATURATION - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Lower than this is low saturation.
- LUCKY_ORE_LOOT_TABLE - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
-
Lucky ore loot table
- LUCKY_ORE_PARAM_SET - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
-
The loot parameter set definition
- luckyBlockChance - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- lumberjack - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- lumberjack - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- LUMBERJACK - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- LUMBERJACK_CHOP_TREE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The lumberjack has found trees and can start cutting them.
- LUMBERJACK_GATHERING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The Lumberjack is gathering saplings.
- LUMBERJACK_GATHERING_2 - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The Lumberjack is gathering saplings (second pass).
- LUMBERJACK_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- LUMBERJACK_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- LUMBERJACK_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- LUMBERJACK_NO_TREES_FOUND - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
There are no trees in his search range.
- LUMBERJACK_SEARCHING_TREE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The lumberjack is looking for trees.
- LUMBERJACK_START_WORKING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The lumberjack is starting up his/her routine.
- LumberjackAssignmentModule - Class in com.minecolonies.core.colony.buildings.modules
-
Assignment module for foresters.
- LumberjackAssignmentModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>, Skill, Skill) - Constructor for class com.minecolonies.core.colony.buildings.modules.LumberjackAssignmentModule
M
- MAGIC_NUMBERS_SHOULD_NOT_BE_USED - Static variable in class com.minecolonies.api.util.constant.Suppression
-
We sometimes suppress this because we use number literals in switch statements.
- magicpotion - Static variable in class com.minecolonies.api.items.ModItems
- MainWindowCitizen - Class in com.minecolonies.core.client.gui.citizen
-
BOWindow for the citizen.
- MainWindowCitizen(ICitizenDataView) - Constructor for class com.minecolonies.core.client.gui.citizen.MainWindowCitizen
-
Constructor to initiate the citizen windows.
- makeShapes(float, float, float, float, float) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- MALE_ALCHEMIST - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_ARCHER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_ARISTOCRAT - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_BAKER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_BEEKEEPER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_BLACKSMITH - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_BUILDER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_CARPENTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_CHICKENFARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_CHILD - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_CITIZEN - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_CITIZENNOBLE - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_COMPOSTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_CONCRETEMIXER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_COOK - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_COURIER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_COWFARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_CRAFTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_DRUID - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_DYER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_ENCHANTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_FARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_FISHER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_FLETCHER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_FLORIST - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_FORESTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_GLASSBLOWER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_HEALER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_KNIGHT - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_MECHANIST - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_MINER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_NETHERWORKER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_PIGFARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_PLANTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_RABBITHERDER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_SETTLER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_SHEEPFARMER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_SMELTER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_SOURCE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Source of the female wax location.
- MALE_STUDENT - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_TEACHER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MALE_UNDERTAKER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- MaleAlchemistModel - Class in com.minecolonies.core.client.model
- MaleAlchemistModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleAlchemistModel
- MaleApiaryModel - Class in com.minecolonies.core.client.model
- MaleApiaryModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleApiaryModel
- MaleArcherModel - Class in com.minecolonies.core.client.model
- MaleArcherModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleArcherModel
- MaleAristocratModel - Class in com.minecolonies.core.client.model
- MaleAristocratModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleAristocratModel
- MaleBakerModel - Class in com.minecolonies.core.client.model
- MaleBakerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleBakerModel
- MaleBlacksmithModel - Class in com.minecolonies.core.client.model
- MaleBlacksmithModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleBlacksmithModel
- MaleBuilderModel - Class in com.minecolonies.core.client.model
- MaleBuilderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleBuilderModel
- MaleCarpenterModel - Class in com.minecolonies.core.client.model
- MaleCarpenterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleCarpenterModel
- MaleChickenHerderModel - Class in com.minecolonies.core.client.model
- MaleChickenHerderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleChickenHerderModel
- MaleChildModel - Class in com.minecolonies.core.client.model
- MaleChildModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleChildModel
- MaleCitizenModel - Class in com.minecolonies.core.client.model
- MaleCitizenModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleCitizenModel
- MaleComposterModel - Class in com.minecolonies.core.client.model
- MaleComposterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleComposterModel
- MaleConcreteMixerModel - Class in com.minecolonies.core.client.model
- MaleConcreteMixerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleConcreteMixerModel
- MaleCookModel - Class in com.minecolonies.core.client.model
- MaleCookModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleCookModel
- MaleCourierModel - Class in com.minecolonies.core.client.model
- MaleCourierModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleCourierModel
- MaleCowHerderModel - Class in com.minecolonies.core.client.model
- MaleCowHerderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleCowHerderModel
- MaleCrafterModel - Class in com.minecolonies.core.client.model
- MaleCrafterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleCrafterModel
- MaleDruidModel - Class in com.minecolonies.core.client.model
- MaleDruidModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleDruidModel
- MaleDyerModel - Class in com.minecolonies.core.client.model
- MaleDyerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleDyerModel
- MaleEnchanterModel - Class in com.minecolonies.core.client.model
- MaleEnchanterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleEnchanterModel
- MaleFarmerModel - Class in com.minecolonies.core.client.model
- MaleFarmerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleFarmerModel
- maleFirstNames - Variable in class com.minecolonies.api.colony.CitizenNameFile
-
List of male first names.
- MaleFisherModel - Class in com.minecolonies.core.client.model
- MaleFisherModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleFisherModel
- MaleFletcherModel - Class in com.minecolonies.core.client.model
- MaleFletcherModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleFletcherModel
- MaleFloristModel - Class in com.minecolonies.core.client.model
- MaleFloristModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleFloristModel
- MaleForesterModel - Class in com.minecolonies.core.client.model
- MaleForesterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleForesterModel
- MaleGlassblowerModel - Class in com.minecolonies.core.client.model
- MaleGlassblowerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleGlassblowerModel
- MaleHealerModel - Class in com.minecolonies.core.client.model
- MaleHealerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleHealerModel
- MaleKnightModel - Class in com.minecolonies.core.client.model
- MaleKnightModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleKnightModel
- MaleMechanistModel - Class in com.minecolonies.core.client.model
- MaleMechanistModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleMechanistModel
- MaleMinerModel - Class in com.minecolonies.core.client.model
- MaleMinerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleMinerModel
- MaleNetherWorkerModel - Class in com.minecolonies.core.client.model
- MaleNetherWorkerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleNetherWorkerModel
- MaleNobleModel - Class in com.minecolonies.core.client.model
- MaleNobleModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleNobleModel
- MalePlanterModel - Class in com.minecolonies.core.client.model
- MalePlanterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MalePlanterModel
- MaleRabbitHerderModel - Class in com.minecolonies.core.client.model
- MaleRabbitHerderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleRabbitHerderModel
- MaleSettlerModel - Class in com.minecolonies.core.client.model
- MaleSettlerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleSettlerModel
- MaleShepherdModel - Class in com.minecolonies.core.client.model
- MaleShepherdModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleShepherdModel
- MaleSmelterModel - Class in com.minecolonies.core.client.model
- MaleSmelterModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleSmelterModel
- MaleStudentModel - Class in com.minecolonies.core.client.model
- MaleStudentModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleStudentModel
- MaleSwineHerderModel - Class in com.minecolonies.core.client.model
- MaleSwineHerderModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleSwineHerderModel
- MaleTeacherModel - Class in com.minecolonies.core.client.model
- MaleTeacherModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleTeacherModel
- MaleUndertakerModel - Class in com.minecolonies.core.client.model
- MaleUndertakerModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MaleUndertakerModel
- Mana - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- MANAGE_HUTS - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- manchet_bread - Static variable in class com.minecolonies.api.items.ModItems
- manchet_dough - Static variable in class com.minecolonies.api.items.ModItems
- MANGROVE_TREE_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- mangroveTree - Static variable in class com.minecolonies.api.items.ModTags
- MANUAL - Enum constant in enum class com.minecolonies.api.colony.buildings.HiringMode
- MANUAL - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.GuardPatrolModeSetting
- MANUAL_EMPLOYMENT_ON - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- MANUAL_SETTING - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
-
Both setting options.
- MAP_BORDER - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- MAP_CENTER - Static variable in class com.minecolonies.core.client.gui.map.MinecraftMap
- MAP_DEATHS - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- MAP_SIZE - Static variable in class com.minecolonies.core.client.gui.map.MinecraftMap
- mapData() - Method in record class com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView.MapEntry
-
Returns the value of the
mapDatarecord component. - MapDecoration(ItemIcon, Box, Box, Image) - Constructor for class com.minecolonies.core.client.gui.map.WindowColonyMap.MapDecoration
- mapEntry(ResourceLocation, JsonObject) - Method in class com.minecolonies.core.datalistener.BaseDataListener
-
Parsed an individual entry from it's input json element.
- mapEntry(ResourceLocation, JsonObject) - Method in class com.minecolonies.core.datalistener.StudyItemListener
- MapEntry(MapId, MapItemSavedData) - Constructor for record class com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView.MapEntry
-
Creates an instance of a
MapEntryrecord class. - mapId() - Method in record class com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView.MapEntry
-
Returns the value of the
mapIdrecord component. - MappingResult<T> - Record Class in com.minecolonies.core.datalistener.util
-
Mapping result class for returning the entry + warnings.
- MappingResult(boolean, T, String) - Constructor for record class com.minecolonies.core.datalistener.util.MappingResult
-
Creates an instance of a
MappingResultrecord class. - MarkBuildingDirtyMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Send a message to the server to mark the building as dirty.
- MarkBuildingDirtyMessage(IBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.MarkBuildingDirtyMessage
- MarkBuildingDirtyMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.MarkBuildingDirtyMessage
- markBuildingExtensionsDirty() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Marks building extensions data dirty.
- markBuildingExtensionsDirty() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
-
Updates all subscribers of building extensions etc.
- markBuildingsDirty() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Marks building data dirty.
- markBuildingsDirty() - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- markChunkDirty(Level, BlockPos) - Static method in class com.minecolonies.api.util.WorldUtil
-
Mark a chunk at a position dirty if loaded.
- markColonyDeleted(int, ResourceKey<Level>) - Static method in class com.minecolonies.core.util.BackUpHelper
-
Marks a colony's backup file as deleted.
- markDirty() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- markDirty() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Marks the instance and the building dirty.
- markDirty() - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
- markDirty() - Method in interface com.minecolonies.api.colony.IAnimalData
-
Mark this animal data as dirty and in need of syncing / saving.
- markDirty() - Method in interface com.minecolonies.api.colony.IColony
-
Called to mark this colony dirty, and in need of syncing / saving.
- markDirty() - Method in interface com.minecolonies.api.colony.IColonyView
- markDirty() - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Mark this manager dirty, and in need of syncing / saving.
- markDirty() - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Marks civilian data dirty.
- markDirty() - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Marks this manager dirty.
- markDirty() - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
- markDirty() - Method in interface com.minecolonies.api.quests.IQuestManager
- markDirty() - Method in interface com.minecolonies.api.research.IResearchManager
- markDirty() - Method in interface com.minecolonies.api.util.IHasDirty
-
Specific dirty marking of modules (separate from building dirty).
- markDirty() - Method in class com.minecolonies.core.colony.AnimalData
-
Marks this animal data as dirty and in need of syncing / saving.
- markDirty() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- markDirty() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
- markDirty() - Method in class com.minecolonies.core.colony.Colony
-
Marks the instance dirty.
- markDirty() - Method in class com.minecolonies.core.colony.ColonyView
- markDirty() - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Marks the Animal Manager as dirty, which will cause it to update and save to disk when the colony is saved.
- markDirty() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- markDirty() - Method in class com.minecolonies.core.colony.managers.ResearchManager
- markDirty() - Method in class com.minecolonies.core.colony.managers.VisitorManager
- markDirty() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Mark the request manager and colony as dirty.
- markDirty() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- markDirty() - Method in class com.minecolonies.core.quests.QuestManager
- markDirty(int) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Marks the instance dirty.
- markDirty(int) - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Mark the citizen dirty to synch the data with the client.
- markDirty(int) - Method in class com.minecolonies.core.colony.CitizenData
- markDirty(int) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Mark the citizen dirty to synch the data with the client.
- markDirty(int) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
-
Mark the citizen dirty to synch the data with the client.
- markEquipmentDirty() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Mark the equipment as dirty.
- markInvalidTarget() - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTable
-
Sets the current target to be invalid until it does a threatening action again
- markRequestAsAccepted(ICitizenData, IToken<?>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- markRequestAsAccepted(ICitizenData, IToken<?>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- markRequestSync(IToken<?>) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Mark a request as a synchronous (blocking request).
- markRequestSync(IToken<?>) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- marksman - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- marksman - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- MARKSMAN - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MARKSMAN_BARRACKS_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MARKSMAN_ID - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- MARKSMAN_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- MARKSMAN_TOWER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- marksManTrueDamageShare() - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- MarkStoryReadOnItem - Class in com.minecolonies.core.network.messages.server
-
Mark that for a given item the story was already read.
- MarkStoryReadOnItem(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.MarkStoryReadOnItem
-
Empty constructor used when registering the message
- MarkStoryReadOnItem(InteractionHand) - Constructor for class com.minecolonies.core.network.messages.server.MarkStoryReadOnItem
-
Set it on the item on the server side.
- mask(long, long) - Static method in class com.minecolonies.api.util.Utils
-
Returns what flags are set, and given in mask.
- MASKS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MATCH_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- MATCH_NBTIGNORE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- matchCount - Variable in class com.minecolonies.core.quests.triggers.StateQuestTriggerTemplate
-
How often we have to match.
- matchDamage() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Check if damage should be matched.
- matchDefinitionEquals(ItemStorage) - Method in class com.minecolonies.api.crafting.ItemStorage
-
Ensure that two ItemStorage have the same comparison defintion
- matches(TypeToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.factory.ITypeOverrideHandler
-
Method used if this typeoverride handler is used to override a given type.
- matches(TypeToken<?>) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory.TypeTokenSubTypeOverrideHandler
- matches(String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.ColonyIdOption
- matches(String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.HereOption
- matches(String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.MineOption
- matches(String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.PlayerNameOption
- matches(String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.PlayerUuidOption
- matches(String) - Method in class com.minecolonies.core.commands.arguments.MultiColonyIdArgument.AllOption
- matches(String) - Method in interface com.minecolonies.core.commands.arguments.MultipleOptionsArgument.ArgumentOption
-
Check if the user defined input matches what this specific argument expects.
- matches(Holder<Biome>) - Method in record class com.minecolonies.core.event.ColonyStoryListener.StoryText
-
Check if the given biome is valid for this story text.
- matches(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- matches(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- matches(ItemStack) - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IDeliverable
-
Method called to check if a given stack matches this deliverable.
- matches(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Method called to check if a given stack matches this deliverable.
- matches(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- matches(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- matches(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
- matches(ItemStack) - Method in class com.minecolonies.core.colony.requestable.SmeltableOre
- matches(SingleRecipeInput, Level) - Method in class com.minecolonies.api.crafting.CompostRecipe
- matchesHome(IBuilding, IAnimalData) - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Checks if the given home matches the home of the given animal data.
- matchesInput(OptionalPredicate<ItemStack>) - Method in class com.minecolonies.api.crafting.GenericRecipe
- matchesInput(OptionalPredicate<ItemStack>) - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Checks whether the given predicate matches any input item of this recipe.
- matchesOutput(OptionalPredicate<ItemStack>) - Method in class com.minecolonies.api.crafting.GenericRecipe
- matchesOutput(OptionalPredicate<ItemStack>) - Method in interface com.minecolonies.api.crafting.IGenericRecipe
-
Checks whether the given predicate matches the output item of this recipe.
- matchFirstInHandlerWithAction(IItemHandler, Predicate<ItemStack>, InventoryFunctions.IMatchActionResultHandler) - Static method in class com.minecolonies.api.util.InventoryFunctions
-
Search for a stack in an Inventory matching the predicate.
- matchFirstInProvider(IItemHandlerCapProvider, BiPredicate<Integer, ItemStack>) - Static method in class com.minecolonies.api.util.InventoryFunctions
-
Search for a stack in an Inventory matching the predicate.
- matchFirstInProvider(IItemHandlerCapProvider, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryFunctions
-
Search for a stack in an Inventory matching the predicate.
- matchFirstInProviderWithAction(IItemHandlerCapProvider, Predicate<ItemStack>, InventoryFunctions.IMatchActionResult) - Static method in class com.minecolonies.api.util.InventoryFunctions
-
Search for a stack in an Inventory matching the predicate.
- matchFirstInProviderWithSimpleAction(IItemHandlerCapProvider, Predicate<ItemStack>, Consumer<Integer>) - Static method in class com.minecolonies.api.util.InventoryFunctions
-
Search for a stack in an Inventory matching the predicate.
- matchNbt(Tag, JsonElement) - Static method in interface com.minecolonies.api.quests.IQuestTriggerTemplate
-
Match a nbt tag and a json element tag.
- matchNbt(Tag, JsonElement, int) - Static method in interface com.minecolonies.api.quests.IQuestTriggerTemplate
-
Match a nbt tag and a json element tag.
- matchNBT() - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Check if nbt should be matched.
- matchTag - Variable in class com.minecolonies.core.quests.triggers.CitizenQuestTriggerTemplate
-
The tag we are trying to match.
- matchTag - Variable in class com.minecolonies.core.quests.triggers.StateQuestTriggerTemplate
-
The tag we are trying to match.
- MATCHTYPE_PROP - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- MathUtils - Class in com.minecolonies.api.util
-
Useful math stuff to use statically.
- max(VoxelShape, Direction.Axis) - Static method in class com.minecolonies.api.util.ShapeUtil
-
Fast shape max for normal blocks
- MAX_ADDITIONAL_RANGE_TO_BUILD - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The maximum range to keep from the current building place.
- MAX_AI_TICKRATE - Static variable in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateConstants
-
The max delay one can set upon AITarget creation
- MAX_ARCHER_RAIDER_PERSECUTION_DISTANCE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- MAX_BARBARIAN_DIFFICULTY - Static variable in class com.minecolonies.api.util.constant.Constants
- MAX_BARBARIAN_HORDE_SIZE - Static variable in class com.minecolonies.api.util.constant.Constants
- MAX_BUILDING_LEVEL - Static variable in class com.minecolonies.api.util.constant.Constants
- MAX_BUILDING_LEVEL - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
The maximum upgrade of the building.
- MAX_BUILDING_PRIORITY - Static variable in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- MAX_BUTTON_WIDTH - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
-
The maximum possible width of the trigger button.
- MAX_CITIZEN_LEVEL - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The max citizen level.
- MAX_COLONY_EVENTS - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
Max amount of permission/colony events to store in the colony.
- MAX_COST - Static variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Maximum cost used
- MAX_CRAFTING_CYCLE_DEPTH - Static variable in class com.minecolonies.api.util.constant.Constants
-
Max crafting cycle depth.
- MAX_DEPTH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MAX_DEPTH - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Max depth the miner is going for.
- MAX_DISTANCE - Static variable in class com.minecolonies.core.entity.other.DruidPotionEntity
-
The maximum distance at which an entity gets affected
- MAX_DISTANCE_FOR_ATTACK - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
This knight's max distance for attacking.
- MAX_DISTANCE_FOR_RANGED_ATTACK - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Rangers maximum distance in blocks for an attack.(24 max arrow dist)
- MAX_FIELDS - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- MAX_GUARD_CALL_RANGE - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The max squaredistance a citizen can call a guard to help, 300 blocks
- MAX_HAPPINESS - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
-
constants for happiness min/max and start happines values.
- MAX_HEALTH - Static variable in class com.minecolonies.core.colony.CitizenData
-
The max health.
- MAX_HEART_ICONS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The maximum amount of Shown hearts
- MAX_ITEMS - Static variable in class com.minecolonies.api.tileentities.AbstractTileEntityBarrel
-
The number of items it needs to start composting
- MAX_JUMP_HEIGHT - Static variable in class com.minecolonies.api.util.constant.PathingConstants
-
Max jump height.
- MAX_LEVEL - Static variable in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Max level which should have an effect on the speed of the worker.
- MAX_LINES_OF_LATEST_LOG - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The max amount of lines the latest log allows.
- MAX_MELEE_RAIDER_PERSECUTION_DISTANCE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- MAX_NODES - Static variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Maximium amount of nodes explored
- MAX_OCC - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- MAX_PARAMS_IRECIPESTORAGE - Static variable in class com.minecolonies.api.util.constant.Constants
- MAX_RAID_LEVEL_DAMAGE - Static variable in class com.minecolonies.api.entity.mobs.RaiderMobUtils
-
Max damage from raidlevels
- MAX_RANGE - Static variable in class com.minecolonies.core.colony.buildingextensions.FarmField
-
The max width/length of a field.
- MAX_RARITY - Static variable in class com.minecolonies.core.datalistener.RecruitmentItemsListener
-
Max rarity.
- MAX_RESPAWN_DEVIATION - Static variable in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
The max distance to search for a loaded blockpos on a respawn try
- MAX_RESURRECTION_CHANCE - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
The max resurrection chance cap [0.0 min equals 1.0 max]
- MAX_RESURRECTION_CHANCE_MYSTICAL_LVL_BONUS - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
The bonus to max resurrection chance cap per max lvl of Mystical Site in the city
- MAX_ROUNDUP_COOLDOWN - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- MAX_SATURATION - Static variable in interface com.minecolonies.api.colony.ICitizenData
-
Maximum saturation of a citizen.
- MAX_SPAWN_DEVIATION - Static variable in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
The max distance a barbarian is allowed to spawn from the original spawn position
- MAX_SPEED_ALLOWED - Static variable in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- MAX_STOCK - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.CrafterRecipeSetting
- MAX_STORAGE_UPGRADE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
-
Max storage upgrades.
- MAX_STORY - Static variable in class com.minecolonies.api.util.constant.Constants
-
The number of backstories for visitors.
- MAX_TICKRATE - Static variable in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateConstants
-
The max delay we use for slow world ticks.
- MAX_TICKRATE_VARIANT - Static variable in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateConstants
-
Maximum of the random offset for AI Ticks, to not activate on the same tick.
- MAX_TRAINING_COOLDOWN - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- MAX_TRIES - Static variable in class com.minecolonies.api.util.constant.Constants
-
Max tries to find a position to path to.
- MAX_WATCH_DISTANCE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- MAX_XP_PICKUP_ATTEMPTS - Static variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenExperienceHandler
-
Number of times to attempt XP pickup before forcing it
- maxBuildingLevel(int) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- maxCitizenPerColony - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- maxCitizensFromResearch() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Get the max citizens based on the research.
- maxCitizensFromResearch() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- maxColonySize - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- maxDistanceFromWorldSpawn - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- maxFields() - Static method in record class com.minecolonies.api.advancements.MaxFieldsTrigger.MaxFieldsTriggerInstance
- MaxFieldsTrigger - Class in com.minecolonies.api.advancements
-
Is triggered when the maximum number of fields has been allocated to a single farmer
- MaxFieldsTrigger() - Constructor for class com.minecolonies.api.advancements.MaxFieldsTrigger
- MaxFieldsTrigger.MaxFieldsTriggerInstance - Record Class in com.minecolonies.api.advancements
- MaxFieldsTriggerInstance(Optional<ContextAwarePredicate>) - Constructor for record class com.minecolonies.api.advancements.MaxFieldsTrigger.MaxFieldsTriggerInstance
-
Creates an instance of a
MaxFieldsTriggerInstancerecord class. - maxHealing() - Method in record class com.minecolonies.core.recipes.FoodIngredient
-
Returns the value of the
maxHealingrecord component. - maxHealing(int) - Method in class com.minecolonies.core.recipes.FoodIngredient.Builder
- maxNodes - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Maximum nodes we can visit.
- maxRaiderCount - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Max raider count.
- maxRaiders - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- maxResearchId(ResourceLocation) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
-
Sets a research id that is required before this recipe is no longer available.
- maxSaturation() - Method in record class com.minecolonies.core.recipes.FoodIngredient
-
Returns the value of the
maxSaturationrecord component. - maxSaturation(float) - Method in class com.minecolonies.core.recipes.FoodIngredient.Builder
- maxTreeSize - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- MAYOR_TEXT - Static variable in class com.minecolonies.core.commands.colonycommands.CommandColonyInfo
- MC_NORMAL_ARROW - Static variable in class com.minecolonies.api.entity.ModEntities
- meat_ravioli - Static variable in class com.minecolonies.api.items.ModItems
- mechanic - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- mechanic - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- MECHANIC_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MECHANIC_DO_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MECHANIC_ENHANCED_GATES - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MECHANIC_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- MECHANIC_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- MECHANIC_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MECHANIST - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- MECHANIST_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- MEDIUM - Enum constant in enum class com.minecolonies.core.client.gui.map.ColonySize
- MEDIUM - Enum constant in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
- MEDIUM_HORDE_MESSAGE_ID - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- MEDIUM_HORDE_SIZE - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- MEDIUM_QUARRY - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MEDIUM_QUARRY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- MEDIUM_SHIP - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- MEDIUM_SIZED_BUTTON_DIS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- MEDIUM_SIZED_BUTTON_RES - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- mediumQuarry - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- MediumQuarry - Class in com.minecolonies.core.blocks.huts
-
Hut for the Medium quarry.
- MediumQuarry() - Constructor for class com.minecolonies.core.blocks.huts.MediumQuarry
- MELEE_ARMOR - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MELEE_ATTACK_DELAY - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Attack delay
- MELEE_DAMAGE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MeleeCombatAI - Class in com.minecolonies.core.entity.ai.workers.guard
-
Knight combat AI
- MeleeCombatAI(EntityCitizen, ITickRateStateMachine, AbstractEntityAIGuard) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- menu - Variable in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
-
The minimum stock.
- MERCENARY - Static variable in class com.minecolonies.api.entity.ModEntities
- MERCENARY - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- MERCENARY - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- mercenaryAttack - Static variable in class com.minecolonies.api.sounds.MercenarySounds
- mercenaryCelebrate - Static variable in class com.minecolonies.api.sounds.MercenarySounds
- mercenaryDie - Static variable in class com.minecolonies.api.sounds.MercenarySounds
- mercenaryHurt - Static variable in class com.minecolonies.api.sounds.MercenarySounds
- MercenaryModel - Class in com.minecolonies.core.client.model
- MercenaryModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.MercenaryModel
- mercenarySay - Static variable in class com.minecolonies.api.sounds.MercenarySounds
- MercenarySounds - Class in com.minecolonies.api.sounds
-
Sounds for the mercenaries
- MercenarySounds() - Constructor for class com.minecolonies.api.sounds.MercenarySounds
- mercenaryStep - Static variable in class com.minecolonies.api.sounds.MercenarySounds
- mergeItemStackIntoNextBestSlotInItemHandlers(ItemStack, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to merge the ItemStacks from the given source
IItemHandlerto the given targetIItemHandler. - mergeItemStackIntoNextBestSlotInItemHandlers(IItemHandler, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to merge the ItemStacks from the given source
IItemHandlerto the given targetIItemHandler. - meshes - Static variable in class com.minecolonies.api.items.ModTags
- MESHES - Static variable in class com.minecolonies.api.util.constant.TagConstants
- MESSAGE_CITIZEN_RESTART_SCHEDULED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_CITIZEN_RESTARTED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_CREATE_ALLOWED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_CREATE_DENIED_EXISTING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_CREATE_DENIED_EXISTING_ABANDON - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_CREATE_DENIED_TOO_CLOSE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_FOUNDED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_INSIDE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_NEARBY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_NO_NEARBY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_NONE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_OWN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_REACTIVATED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_COLONY_START_SUPPLY_NEED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_COOK_SERVE_PLAYER - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_HUNGRY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_IDLE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_MOURNING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_RAID - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_RAINING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_SICK - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_SLEEPING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_UNDERTAKER_BURYING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_UNDERTAKER_DIGGING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_UNDERTAKER_EMPTYING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_STATUS_WORKING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_UNDERTAKER_BURYING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_UNDERTAKER_GRAVEYARD_NO_SPACE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_CITIZEN_UNDERTAKER_RESURRECTED_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_COLONY_ABANDON_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_COLONY_CHILD_GREW_UP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_COLONY_DELETE_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_COLONY_DESTROY_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_COLONY_MERCENARY_STEAL_BUILDING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_COLONY_MERCENARY_STEAL_CITIZEN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_COLONY_NOT_FOUND - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_COLONY_VISITOR_DIED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INFO_PLAYER_INVENTORY_FULL_HOTBAR_INSERT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INTERACTION_COOKIE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INTERACTION_OUCH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INTERACTION_POISON - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_INTERACTION_VISITOR_FOOD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_LOCATING_ITEMS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_NEW_CHILD_BORN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_NEW_DECORATION_REQUEST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_PERMISSION_SCEPTER_ADD_BLOCK_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_PERMISSION_SCEPTER_ADD_POSITION_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_PERMISSION_SCEPTER_REMOVE_BLOCK_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_PERMISSION_SCEPTER_REMOVE_POSITION_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_RECIPE_SAVED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_RECRUITMENT_RAN_OFF - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_RECRUITMENT_SUCCESS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_RECRUITMENT_SUCCESS_CUSTOM - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_RESEARCH_STARTED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_RESEARCHERS_MORE_KNOWLEDGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_SCROLL_NEED_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_SCROLL_NO_PERMISSION - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_SCROLL_REGISTERED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_WARNING_ALREADY_CLAIMED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_WARNING_CANNOTBUILD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_WARNING_NO_WORKER_ASSIGNED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_WARNING_NOTFORBUILDER - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_WARNING_TOWN_HALL_NOT_PRESENT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MESSAGE_WARNING_TOWN_HALL_TOO_FAR_AWAY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MessageBuilderColonyPlayerSelector(MutableComponent, IColony, boolean) - Constructor for class com.minecolonies.api.util.MessageUtils.MessageBuilderColonyPlayerSelector
-
Default constructor.
- messageID - Variable in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
-
Raid message id
- MessageUtils - Class in com.minecolonies.api.util
-
Simple class for containing reusable player messaging logic.
- MessageUtils() - Constructor for class com.minecolonies.api.util.MessageUtils
- MessageUtils.MessageBuilder - Class in com.minecolonies.api.util
-
Starting class for the message building.
- MessageUtils.MessageBuilderColonyPlayerSelector - Class in com.minecolonies.api.util
- MessageUtils.MessagePriority - Enum Class in com.minecolonies.api.util
-
Message priority types handle different types of message displays.
- MILK_ITEM - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
-
Milking days setting.
- MILKING_AMOUNT - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
-
Milking amount setting.
- MILKING_ATTEMPTS - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- MILKING_DAYS - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
-
Milking days setting.
- milkyBread - Static variable in class com.minecolonies.api.items.ModItems
- min(VoxelShape, Direction.Axis) - Static method in class com.minecolonies.api.util.ShapeUtil
-
Fast shape min for normal Blocks
- MIN - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingComposter
-
Key for min remainder at warehouse.
- MIN - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery
-
Key for min remainder at warehouse.
- MIN_ADDITIONAL_RANGE_TO_BUILD - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The minimum range to keep from the current building place.
- MIN_BARBARIAN_DIFFICULTY - Static variable in class com.minecolonies.api.util.constant.Constants
- MIN_BARBARIAN_HORDE_SIZE - Static variable in class com.minecolonies.api.util.constant.Constants
- MIN_CENTER_DISTANCE - Static variable in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
The minimum distance to the colony center where mobs are allowed to spawn
- MIN_DISTANCE_FOR_ATTACK - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- MIN_DURATION - Static variable in class com.minecolonies.core.entity.other.DruidPotionEntity
-
The minimum duration to get affected
- MIN_OPEN_SLOTS - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Min slots the builder should never fill.
- MIN_ORDER - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MIN_PARAMS_IRECIPESTORAGE - Static variable in class com.minecolonies.api.util.constant.Constants
- MIN_REQUIRED_RAIDLEVEL - Static variable in class com.minecolonies.core.colony.events.raid.RaidManager
-
Min required raidlevel
- MIN_SLOTS_FOR_RECOGNITION - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
Min slots required to be recognized as storage.
- MIN_SPEED_ALLOWED - Static variable in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- MIN_STACK_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- MIN_STOCK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Global
- MIN_STOCK_POSTBOX - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MIN_WORKING_RANGE - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The minimum range the builder has to reach in order to construct or clear.
- MIN_Y_DISTANCE - Static variable in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- minBuildingLevel(int) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- minColonyDistance - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- minDistance - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveTowards
-
Required avoidDistance.
- minDistanceFromWorldSpawn - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- minDistFromStart - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
-
Required avoidDistance.
- MINE_BLOCK - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Mine a block.
- mineBlock(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Will simulate mining a block with particles ItemDrop etc.
- mineBlock(BlockPos, BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Will simulate mining a block with particles ItemDrop etc.
- mineBlock(BlockPos, BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- mineBlock(BlockPos, BlockPos, boolean, boolean, Runnable) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Will simulate mining a block with particles ItemDrop etc.
- MINECART - Static variable in class com.minecolonies.api.entity.ModEntities
- MineColonies - Class in com.minecolonies.core
- MineColonies(FMLModContainer, Dist) - Constructor for class com.minecolonies.core.MineColonies
- MinecoloniesAdvancedPathNavigate - Class in com.minecolonies.core.entity.pathfinding.navigation
-
Minecolonies async PathNavigate.
- MinecoloniesAdvancedPathNavigate(Mob, Level) - Constructor for class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Instantiates the navigation of an ourEntity.
- MinecoloniesAPIProxy - Class in com.minecolonies.api
- MinecoloniesCropBlock - Class in com.minecolonies.core.blocks
-
Abstract Minecolonies crop type.
- MinecoloniesCropBlock(String, Block, List<Block>, TagKey<Biome>) - Constructor for class com.minecolonies.core.blocks.MinecoloniesCropBlock
-
Constructor to create a block of this type.
- MinecoloniesFarmland - Class in com.minecolonies.core.blocks
- MinecoloniesFarmland(String, boolean, double) - Constructor for class com.minecolonies.core.blocks.MinecoloniesFarmland
- MinecoloniesMinecart - Class in com.minecolonies.api.entity.other
-
Special minecolonies minecart that doesn't collide.
- MinecoloniesMinecart(EntityType<?>, Level) - Constructor for class com.minecolonies.api.entity.other.MinecoloniesMinecart
-
Constructor to create the minecart.
- MineColoniesStructures - Class in com.minecolonies.core.structures
-
Thanks to: https://github.com/TelepathicGrunt/StructureTutorialMod/tree/1.18.x-Forge-Jigsaw
- MineColoniesStructures() - Constructor for class com.minecolonies.core.structures.MineColoniesStructures
- MinecoloniesThreadFactory() - Constructor for class com.minecolonies.core.entity.pathfinding.Pathfinding.MinecoloniesThreadFactory
- MinecoloniesTileEntities - Class in com.minecolonies.api.tileentities
- MinecoloniesTileEntities() - Constructor for class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- MinecraftMap - Class in com.minecolonies.core.client.gui.map
-
Simple minecraft map element.
- MinecraftMap() - Constructor for class com.minecolonies.core.client.gui.map.MinecraftMap
-
Default Constructor.
- MinecraftMap(PaneParams) - Constructor for class com.minecolonies.core.client.gui.map.MinecraftMap
-
Constructor used by the xml loader.
- MineNode - Class in com.minecolonies.core.entity.ai.workers.util
-
Miner Node Data StructureIterator.
- MineNode(int, int, Vec2i) - Constructor for class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Initializes the node.
- MineNode.NodeStatus - Enum Class in com.minecolonies.core.entity.ai.workers.util
-
Sets the status of the node.
- MineNode.NodeType - Enum Class in com.minecolonies.core.entity.ai.workers.util
-
Sets the node style used.
- MineOption() - Constructor for class com.minecolonies.core.commands.arguments.ColonyIdArgument.MineOption
- miner - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- miner - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- MINER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- MINER_BUILDING_SHAFT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The Miner builds his shaft.
- MINER_CHECK_MINESHAFT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Check if there is a mineshaft.
- MINER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MINER_DEATHS - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- MINER_GUARD_ASSIGN - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MINER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- MINER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- MINER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- MINER_LEVEL_DEPTH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MINER_LEVELS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MINER_MINE_NODE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MINER_MINING_NODE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The Miner mines one node.
- MINER_MINING_SHAFT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The Miner mines his shaft.
- MINER_NODES - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MINER_REPAIR_ENQUEUED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MINER_REPAIRING_LADDER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The Miner repairs its ladder.
- MINER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MINER_WALKING_TO_LADDER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The Miner walks to the ladder.
- MINER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- MinerAssignmentModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Module view for miner assignment.
- MinerAssignmentModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- MinerBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
Assignment module for miners.
- MinerBuildingModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.MinerBuildingModule
- MinerGuardAssignModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Miner guard assignment module.
- MinerGuardAssignModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.MinerGuardAssignModuleView
- MinerLevel - Class in com.minecolonies.core.entity.ai.workers.util
-
Miner Level Data StructureIterator.
- MinerLevel(BuildingMiner, int, BlockPos) - Constructor for class com.minecolonies.core.entity.ai.workers.util.MinerLevel
-
Create a new level model.
- MinerLevel(CompoundTag) - Constructor for class com.minecolonies.core.entity.ai.workers.util.MinerLevel
-
Create a level from nbt.
- MinerLevelManagementModule - Class in com.minecolonies.core.colony.buildings.modules
-
Module containing miner level management.
- MinerLevelManagementModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
- MinerLevelManagementModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Miner guard assignment module.
- MinerLevelManagementModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.MinerLevelManagementModuleView
- MinerRepairLevelMessage - Class in com.minecolonies.core.network.messages.server.colony.building.miner
-
Message to repair the level of the miner from the GUI.
- MinerRepairLevelMessage(IBuildingView, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.miner.MinerRepairLevelMessage
-
Creates object for the miner set level
- MinerRepairLevelMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.miner.MinerRepairLevelMessage
- MinerSetLevelMessage - Class in com.minecolonies.core.network.messages.server.colony.building.miner
-
Message to set the level of the miner from the GUI.
- MinerSetLevelMessage(IBuildingView, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.miner.MinerSetLevelMessage
-
Creates object for the miner set level
- MinerSetLevelMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.miner.MinerSetLevelMessage
- minHealing() - Method in record class com.minecolonies.core.recipes.FoodIngredient
-
Returns the value of the
minHealingrecord component. - minHealing(int) - Method in class com.minecolonies.core.recipes.FoodIngredient.Builder
- MINIMUM_STOCK - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- minimumNumberOfNightsBetweenRaids - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- minimumRailsToPath - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- MinimumStack - Class in com.minecolonies.api.colony.requestsystem.requestable
-
Minimum stack request type.
- MinimumStack(ItemStorage) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
-
Transform an itemStorage into this predicate.
- MinimumStack(ItemStack) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
-
Create a Stack deliverable.
- MinimumStack(ItemStack, boolean) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
-
Create a Stack deliverable.
- MinimumStack(ItemStack, boolean, boolean, ItemStack, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
-
Create a Stack deliverable.
- MinimumStack(ItemStack, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
-
Create a Stack deliverable.
- MinimumStack(ItemStack, int, int, boolean) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
-
Create a Stack deliverable with variable nbt.
- MinimumStack(ItemStack, boolean, boolean, ItemStack, int, int, boolean) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.MinimumStack
-
Create a Stack deliverable.
- MinimumStackRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.MinimumStackRequestFactory
- minimumStock - Variable in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
-
The minimum stock.
- MinimumStockModule - Class in com.minecolonies.core.colony.buildings.modules
-
Minimum stock module.
- MinimumStockModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
- MinimumStockModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side representation of the minimum stock module.
- MinimumStockModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.MinimumStockModuleView
- MinimumStockModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
Cook window class.
- MinimumStockModuleWindow(IMinimumStockModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.MinimumStockModuleWindow
-
Constructor for the minimum stock window view.
- MinimumStockModuleWindow(IMinimumStockModuleView, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.modules.building.MinimumStockModuleWindow
-
Constructor for the minimum stock window view.
- minResearchId(ResourceLocation) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
-
Sets a research id that is required before this recipe is available.
- minSaturation() - Method in record class com.minecolonies.core.recipes.FoodIngredient
-
Returns the value of the
minSaturationrecord component. - minSaturation(float) - Method in class com.minecolonies.core.recipes.FoodIngredient.Builder
- MinStackRequest(IRequester, IToken<?>, RequestState, MinimumStack) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.MinStackRequest
- MinStackRequest(IRequester, IToken<?>, MinimumStack) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.MinStackRequest
- MINT - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- mint_jelly - Static variable in class com.minecolonies.api.items.ModItems
- mint_tea - Static variable in class com.minecolonies.api.items.ModItems
- mintchoco_cheesecake - Static variable in class com.minecolonies.api.items.ModItems
- minThLevelToTeleport - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- MINUS_PREFIX - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- minutesSinceLastPatrol() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Returns the time in minutes since the last patrol from this stable.
- mirror(BlockState, Mirror) - Method in class com.minecolonies.core.blocks.BlockBarrel
-
Deprecated.(Remove this as soon as minecraft offers anything better).
- mirror(BlockState, Mirror) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- mirror(BlockState, Mirror) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
-
Deprecated.(Remove this as soon as minecraft offers anything better).
- mirror(BlockState, Mirror) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
-
Deprecated.(Remove this as soon as minecraft offers anything better).
- mirror(BlockState, Mirror) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
-
Deprecated.(Remove this as soon as minecraft offers anything better).
- mirror(BlockState, Mirror) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- mirror(BlockState, Mirror) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- mirror(BlockState, Mirror) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- mirror(BlockState, Mirror) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- MIRROR - Static variable in class com.minecolonies.core.blocks.BlockDecorationController
-
If the block is mirrored.
- MIRROR - Static variable in class com.minecolonies.core.blocks.BlockPlantationField
-
If the block is mirrored.
- MISSING - Static variable in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Default display icon (none).
- MISSING_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MISSING_DELIVERIES - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- MISSING_EQUIPMENT - Enum constant in enum class com.minecolonies.api.sounds.EventType
- MISSING_WORLD_CAP_MESSAGE - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
Log message for missing world cap.
- mistletoe - Static variable in class com.minecolonies.api.items.ModItems
- MNode - Class in com.minecolonies.core.entity.pathfinding
-
Nodes used in pathfinding.
- MNode(MNode, int, int, int, double, double) - Constructor for class com.minecolonies.core.entity.pathfinding.MNode
-
Create a Node that inherits from a parent, and has a Cost and Heuristic estimate.
- MNode(RegistryFriendlyByteBuf) - Constructor for class com.minecolonies.core.entity.pathfinding.MNode
-
Create an MNode from a bytebuf.
- mob - Variable in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- MOB_ATTACK_BLACKLIST - Static variable in class com.minecolonies.api.util.constant.TagConstants
- MOB_ATTACK_DAMAGE - Static variable in class com.minecolonies.api.entity.mobs.RaiderMobUtils
-
Mob attribute, used for custom attack damage
- MOB_KILLED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- MobAIRegistry - Class in com.minecolonies.core.entity.mobs.registry
- MobAIRegistry() - Constructor for class com.minecolonies.core.entity.mobs.registry.MobAIRegistry
- mobAttackBlacklist - Static variable in class com.minecolonies.api.items.ModTags
- mobAttackCitizens - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- MOBS_KILLED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- MOD_ID - Static variable in class com.minecolonies.api.util.constant.Constants
- ModArgumentTypes - Class in com.minecolonies.core.commands.arguments
-
This class handles registration for custom argument types.
- ModArgumentTypes() - Constructor for class com.minecolonies.core.commands.arguments.ModArgumentTypes
- ModBlocks - Class in com.minecolonies.api.blocks
-
Class to create the modBlocks.
- ModBlocksInitializer - Class in com.minecolonies.apiimp.initializer
-
This class deals with the initialization of blocks and their items.
- ModBuildingExtensionsInitializer - Class in com.minecolonies.apiimp.initializer
- ModBuildings - Class in com.minecolonies.api.colony.buildings
- ModBuildingsInitializer - Class in com.minecolonies.apiimp.initializer
- ModColonyEventDescriptionTypeInitializer - Class in com.minecolonies.apiimp.initializer
-
Initializer for colony event types, register new event types here.
- ModColonyEventTypeInitializer - Class in com.minecolonies.apiimp.initializer
-
Initializer for colony event types, register new event types here.
- ModContainerInitializers - Class in com.minecolonies.apiimp.initializer
- ModContainerInitializers() - Constructor for class com.minecolonies.apiimp.initializer.ModContainerInitializers
- ModContainers - Class in com.minecolonies.api.inventory
- ModContainers() - Constructor for class com.minecolonies.api.inventory.ModContainers
- ModCraftingTypes - Class in com.minecolonies.api.crafting
- ModCraftingTypesInitializer - Class in com.minecolonies.apiimp.initializer
- ModCreativeTabs - Class in com.minecolonies.api.creativetab
-
Class used to handle the creativeTab of minecolonies.
- ModDataComponents - Class in com.minecolonies.api.items.component
- ModDataComponents() - Constructor for class com.minecolonies.api.items.component.ModDataComponents
- MODE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
The beekeeper mode.
- MODE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
-
Settings key for the building mode.
- MODE - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
-
Settings key for the building mode.
- ModelAmazon - Class in com.minecolonies.core.client.model.raiders
-
General amazon model.
- ModelAmazon(ModelPart) - Constructor for class com.minecolonies.core.client.model.raiders.ModelAmazon
-
Create an instance of it.
- ModelAmazonChief - Class in com.minecolonies.core.client.model.raiders
-
Amazon Chief model.
- ModelAmazonChief(ModelPart) - Constructor for class com.minecolonies.core.client.model.raiders.ModelAmazonChief
-
Create an instance of it.
- ModelAmazonSpearman - Class in com.minecolonies.core.client.model.raiders
-
General amazon model.
- ModelAmazonSpearman(ModelPart) - Constructor for class com.minecolonies.core.client.model.raiders.ModelAmazonSpearman
-
Create an instance of it.
- ModelArcherMummy - Class in com.minecolonies.core.client.model.raiders
-
Archer mummy model.
- ModelArcherMummy(ModelPart) - Constructor for class com.minecolonies.core.client.model.raiders.ModelArcherMummy
- ModelArcherNorsemen - Class in com.minecolonies.core.client.model.raiders
- ModelArcherNorsemen(ModelPart) - Constructor for class com.minecolonies.core.client.model.raiders.ModelArcherNorsemen
- ModelChiefNorsemen - Class in com.minecolonies.core.client.model.raiders
- ModelChiefNorsemen(ModelPart) - Constructor for class com.minecolonies.core.client.model.raiders.ModelChiefNorsemen
- ModelMummy - Class in com.minecolonies.core.client.model.raiders
-
Create a mummy model.
- ModelMummy(ModelPart) - Constructor for class com.minecolonies.core.client.model.raiders.ModelMummy
- ModelPharaoh - Class in com.minecolonies.core.client.model.raiders
-
ModelPharaohMummy.
- ModelPharaoh(ModelPart) - Constructor for class com.minecolonies.core.client.model.raiders.ModelPharaoh
- ModelShieldmaiden - Class in com.minecolonies.core.client.model.raiders
- ModelShieldmaiden(ModelPart) - Constructor for class com.minecolonies.core.client.model.raiders.ModelShieldmaiden
- ModelTypeRegistry - Class in com.minecolonies.core.client.render.modeltype.registry
- ModelTypeRegistry() - Constructor for class com.minecolonies.core.client.render.modeltype.registry.ModelTypeRegistry
- ModEnchants - Class in com.minecolonies.api.enchants
-
All our mods renchants
- ModEntities - Class in com.minecolonies.api.entity
- ModEntities() - Constructor for class com.minecolonies.api.entity.ModEntities
- ModEquipmentTypes - Class in com.minecolonies.api.equipment
-
Class used for storing and registering any EquipmentTypes.
- ModEquipmentTypes() - Constructor for class com.minecolonies.api.equipment.ModEquipmentTypes
- ModGuardTypes - Class in com.minecolonies.api.colony.guardtype.registry
- ModGuardTypesInitializer - Class in com.minecolonies.apiimp.initializer
- ModHappinessFactorTypeInitializer - Class in com.minecolonies.apiimp.initializer
-
Happiness factory initializer of the values.
- modId() - Method in record class com.minecolonies.core.datalistener.util.ModRemovalorder
-
Returns the value of the
modIdrecord component. - modId() - Method in record class com.minecolonies.core.datalistener.util.OtherModsRemovalOrder
-
Returns the value of the
modIdrecord component. - modifyCost(double, MNode, boolean, boolean, int, int, int, BlockState, BlockState) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Modifies costs if needed for a node
- modifyCost(double, MNode, boolean, boolean, int, int, int, BlockState, BlockState) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindTree
- modifyCost(double, MNode, boolean, boolean, int, int, int, BlockState, BlockState) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindWater
- modifyCost(double, MNode, boolean, boolean, int, int, int, BlockState, BlockState) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
- modifyCost(double, MNode, boolean, boolean, int, int, int, BlockState, BlockState) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToWithPassable
- modifyCost(double, MNode, boolean, boolean, int, int, int, BlockState, BlockState) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobPathway
- modifyCost(double, MNode, boolean, boolean, int, int, int, BlockState, BlockState) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRaiderPathing
- ModIngredientTypeInitializer - Class in com.minecolonies.apiimp.initializer
- modInitClient(RegisterClientReloadListenersEvent) - Static method in class com.minecolonies.core.event.ColonyStoryListener
- modInitClient(RegisterClientReloadListenersEvent) - Static method in class com.minecolonies.core.event.TextureReloadListener
- ModInteractionResponseHandlers - Class in com.minecolonies.api.colony.interactionhandling
-
List of mod interaction handlers.
- ModInteractionsInitializer - Class in com.minecolonies.apiimp.initializer
- ModItems - Class in com.minecolonies.api.items
-
Class handling the registering of the mod items.
- ModItemsInitializer - Class in com.minecolonies.apiimp.initializer
- ModJobs - Class in com.minecolonies.api.colony.jobs
- ModJobsInitializer - Class in com.minecolonies.apiimp.initializer
- ModKeyMappings - Class in com.minecolonies.api.client
-
Key mappings
- ModLootConditions - Class in com.minecolonies.api.loot
-
Container class for registering custom loot conditions
- ModLootTables - Class in com.minecolonies.api.loot
-
List of custom loot tables used by the mod (other than those used in recipes)
- ModLootTables() - Constructor for class com.minecolonies.api.loot.ModLootTables
- ModModelTypeInitializer - Class in com.minecolonies.apiimp.initializer
- ModModelTypes - Class in com.minecolonies.api.client.render.modeltype
- ModParticleTypesInitializer - Class in com.minecolonies.apiimp.initializer
-
Initializes the particle type.
- ModParticleTypesInitializer() - Constructor for class com.minecolonies.apiimp.initializer.ModParticleTypesInitializer
- ModParticleTypesInitializer.ClientRegistration - Class in com.minecolonies.apiimp.initializer
-
Register the client side factory
- ModParticleTypesInitializer.CommonRegistration - Class in com.minecolonies.apiimp.initializer
-
Register the particle
- ModQuestInitializer - Class in com.minecolonies.apiimp.initializer
- ModRecipeSerializer - Class in com.minecolonies.api.crafting.registry
-
Holds ref to the mod recipe serializers and recipe types.
- ModRecipeSerializer() - Constructor for class com.minecolonies.api.crafting.registry.ModRecipeSerializer
- ModRecipeSerializerInitializer - Class in com.minecolonies.apiimp.initializer
- ModRecipeTypes - Class in com.minecolonies.api.crafting
- ModRecipeTypes - Class in com.minecolonies.core.compatibility.jei
- ModRecipeTypesInitializer - Class in com.minecolonies.apiimp.initializer
- ModRemovalorder - Record Class in com.minecolonies.core.datalistener.util
-
Removal order for removing all datapack entries from an entire mod namespace.
- ModRemovalorder(String) - Constructor for record class com.minecolonies.core.datalistener.util.ModRemovalorder
-
Creates an instance of a
ModRemovalorderrecord class. - ModResearchEffectInitializer - Class in com.minecolonies.apiimp.initializer
-
Registry initializer for the
ModResearchEffects. - ModResearchEffects - Class in com.minecolonies.api.research
-
Contains a list of research effects by type.
- ModResearchEffects() - Constructor for class com.minecolonies.api.research.ModResearchEffects
- ModResearchEffects.ReadFromNBTFunction - Interface in com.minecolonies.api.research
-
Functional interface used in reading the costs from nbt.
- ModResearchEffects.ResearchEffectEntry - Class in com.minecolonies.api.research
-
Entry for the
IResearchEffectregistry. - ModResearchRequirementInitializer - Class in com.minecolonies.apiimp.initializer
-
Registry initializer for the
ModResearchRequirements. - ModResearchRequirements - Class in com.minecolonies.api.research
-
Registry entries for research requirement types.
- ModResearchRequirements.ReadFromJsonFunction - Interface in com.minecolonies.api.research
-
Functional interface used in reading the requirements from json.
- ModResearchRequirements.ReadFromNBTFunction - Interface in com.minecolonies.api.research
-
Functional interface used in reading the requirements from nbt.
- ModResearchRequirements.ResearchRequirementEntry - Class in com.minecolonies.api.research
-
Entry for the
IResearchRequirementregistry. - ModSoundEvents - Class in com.minecolonies.api.sounds
-
Registering of sound events for our colony.
- ModTags - Class in com.minecolonies.api.items
- MODULE_BREWING - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
Smelting module type.
- MODULE_CRAFTING - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
Crafting module type.
- MODULE_CUSTOM - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
Custom crafting module type.
- MODULE_DOMUM - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
Domum Ornamentum module type.
- MODULE_SMELTING - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
Smelting module type.
- ModuleProducer(String, Supplier<IBuildingModule>, Supplier<Supplier<IBuildingModuleView>>) - Constructor for class com.minecolonies.api.colony.buildings.registry.BuildingEntry.ModuleProducer
- modules - Variable in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Set of building modules this building has.
- modulesMap - Variable in class com.minecolonies.core.colony.buildings.AbstractBuilding
- moduleView - Variable in class com.minecolonies.core.client.gui.AbstractModuleWindow
-
Module view.
- moduleViews - Variable in class com.minecolonies.core.client.gui.WindowHireWorker
-
The different job module views.
- moduleViews - Variable in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Set of building modules this building has.
- MOISTURE - Static variable in class com.minecolonies.core.blocks.MinecoloniesFarmland
- MORE_AIR - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MORE_ORES - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MORE_SCROLLS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- MOUNT_DAMAGE_SPLIT - Static variable in class com.minecolonies.core.colony.jobs.guard.JobCavalry
- MOUNTS_READIED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- MOURN - Enum constant in enum class com.minecolonies.api.entity.ai.DesiredActivity
- MOURN - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
- MOURN - Enum constant in enum class com.minecolonies.api.entity.ai.Status
- MOURNING - Static variable in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
- mouseClicked(double, double, int) - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
- mouseDragged(double, double, int, double, double) - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
- mouseScrolled(double, double, double, double) - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
- MOVE_IN - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
-
Citizen spawning.
- MOVE_MINIMAL - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Quantity to be moved to rotate without actually moving.
- MOVE_MINIMAL - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Quantity to be moved to rotate the entity without actually moving.
- moveAlongTrack(BlockPos, BlockState) - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- moveArmorToInventory(EquipmentSlot) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Move armor from armor slots to inventory.
- moveAwayFromLivingEntity(Entity, double, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- moveAwayFromLivingEntity(Entity, double, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Used to path away from a ourEntity.
- moveInAttackPosition(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
-
Movement to get into attack position
- moveInAttackPosition(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- moveInAttackPosition(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- moveInAttackPosition(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- moveInAttackPosition(LivingEntity) - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderMeleeAI
- moveInAttackPosition(LivingEntity) - Method in class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- moveItemStacksWithPossibleSwap(IItemHandler, Collection<IItemHandler>, List<ItemStack>, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Attempts a swap with the given itemstacks, from the source to the target inventory.
- moveItemStackTo(ItemStack, int, int, boolean) - Method in class com.minecolonies.api.inventory.container.ContainerBuildingInventory
- moveItemStackTo(ItemStack, int, int, boolean) - Method in class com.minecolonies.api.inventory.container.ContainerGrave
- moveItemStackTo(ItemStack, int, int, boolean) - Method in class com.minecolonies.api.inventory.container.ContainerRack
- MOVEMENT_SPEED - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- MovementHandler - Class in com.minecolonies.core.entity.pathfinding.navigation
-
Custom movement handler for minecolonies citizens (avoid jumping so much).
- MovementHandler(Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.navigation.MovementHandler
- moveTo(double, double, double, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Deprecated.
- moveTo(Entity, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- moveTo(Path, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Deprecated.
- moveToSyncCitizen(ICitizenData, IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.data.IRequestSystemBuildingDataStore
-
Move request from building (-1) to citizen and mark synchronous.
- moveToSyncCitizen(ICitizenData, IRequest<?>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Move request from building (-1) to citizen and mark synchronous.
- moveToSyncCitizen(ICitizenData, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore
- muffin - Static variable in class com.minecolonies.api.items.ModItems
- muffin_dough - Static variable in class com.minecolonies.api.items.ModItems
- MULTI_COLONY_ID - Static variable in class com.minecolonies.core.commands.arguments.ModArgumentTypes
- MULTI_OUTPUT_ID - Static variable in class com.minecolonies.api.crafting.ModRecipeTypes
- MultiColonyIdArgument - Class in com.minecolonies.core.commands.arguments
-
A command argument that can dynamically resolve to a colony id.
- MultiColonyIdArgument.AllOption - Class in com.minecolonies.core.commands.arguments
- MultimapCollector<T,
K, - Class in com.minecolonies.core.utilV> - MultimapCollector(Function<T, K>, Function<T, V>) - Constructor for class com.minecolonies.core.util.MultimapCollector
- MultiOutput - Static variable in class com.minecolonies.api.crafting.ModRecipeTypes
- MultiOutputRecipe - Class in com.minecolonies.api.crafting
-
The mult-output recipe type
- MultiOutputRecipe(IRecipeStorage) - Constructor for class com.minecolonies.api.crafting.MultiOutputRecipe
-
Multi-Output recipe type
- MULTIPLE_TOTEMS_RESURRECTION_CHANCE_BONUS - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
The bonus to the resurrection chance for having multiples totems of undying
- MultipleOptionsArgument<TValue> - Class in com.minecolonies.core.commands.arguments
-
Base argument class that can serve to handle multiple different option values.
- MultipleOptionsArgument(List<MultipleOptionsArgument.ArgumentOption<TValue>>) - Constructor for class com.minecolonies.core.commands.arguments.MultipleOptionsArgument
-
Default constructor.
- MultipleOptionsArgument.ArgumentOption<TValue> - Interface in com.minecolonies.core.commands.arguments
-
A singular argument option, this is responsible for checking if the argument value matches the expected user input.
- MultipleOptionsArgument.OptionContainer<TValue> - Record Class in com.minecolonies.core.commands.arguments
-
Container class carrying the chosen option + original input value to the resolver method.
- MUMMY - Static variable in class com.minecolonies.api.entity.ModEntities
- MUMMY - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- MUMMY - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- mushroom_pizza - Static variable in class com.minecolonies.api.items.ModItems
- mushroomBlocks - Static variable in class com.minecolonies.api.items.ModTags
- MUSHROOMS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- MUSHROOMS_HUGE - Static variable in class com.minecolonies.api.util.constant.TagConstants
- mustExist(boolean) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- MutableChunkPos - Class in com.minecolonies.core.util
- MutableChunkPos(int, int) - Constructor for class com.minecolonies.core.util.MutableChunkPos
- MutableChunkPos(long) - Constructor for class com.minecolonies.core.util.MutableChunkPos
- MutableChunkPos(BlockPos) - Constructor for class com.minecolonies.core.util.MutableChunkPos
- mutton_dinner - Static variable in class com.minecolonies.api.items.ModItems
- myMount - Variable in class com.minecolonies.core.colony.jobs.guard.JobCavalry
-
The UUID of the mount.
- MYSTICAL_SITE - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- MYSTICAL_SITE_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- MYSTICAL_SITE_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- mysticalSite - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- mysticalSiteFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
N
- N_S_SHAPE - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- name - Variable in class com.minecolonies.api.colony.CompactColonyReference
-
The name of the colony.
- name - Variable in class com.minecolonies.api.colony.connections.ColonyConnection
- name - Variable in class com.minecolonies.core.colony.CitizenDataView
- name() - Method in record class com.minecolonies.api.colony.connections.ConnectionEvent
-
Returns the value of the
namerecord component. - name() - Method in record class com.minecolonies.core.datalistener.model.Disease
-
Returns the value of the
namerecord component. - NAME - Static variable in class com.minecolonies.api.colony.savedata.ServerColonySaveData
-
World save data name.
- NAME - Static variable in class com.minecolonies.core.commands.generalcommands.ScanCommand
-
Descriptive string.
- NAME - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- NAME_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the name label in the GUI.
- NAME_LABEL_HEIGHT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- NAME_LABEL_WIDTH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- NAME_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- NAME_TEXT - Static variable in class com.minecolonies.core.commands.colonycommands.CommandColonyInfo
- NAME_TEXT - Static variable in class com.minecolonies.core.commands.colonycommands.CommandColonyPrintStats
- NameConstants - Class in com.minecolonies.api.util.constant
- NameConstants() - Constructor for class com.minecolonies.api.util.constant.NameConstants
- NAMED_GRAVE - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- NamedGravePlacementHandler - Class in com.minecolonies.core.placementhandlers
- NamedGravePlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.NamedGravePlacementHandler
- nameFileMap - Static variable in class com.minecolonies.core.datalistener.CitizenNameListener
-
List of custom visitor data
- NBT_COUNT - Static variable in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
- NBT_DATA - Static variable in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- NBT_DAY - Static variable in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- NBT_DEALT_DAMAGE - Static variable in class com.minecolonies.core.entity.other.SpearEntity
-
The NBT key for the spears dealt damage value.
- NBT_LSB - Static variable in class com.minecolonies.api.colony.requestsystem.token.AbstractTokenFactory
- NBT_MIN_COUNT - Static variable in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
- NBT_MODE_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- NBT_MSB - Static variable in class com.minecolonies.api.colony.requestsystem.token.AbstractTokenFactory
- NBT_PRIORITY - Static variable in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- NBT_QTY - Static variable in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- NBT_STACK - Static variable in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
- NBT_TOKEN - Static variable in class com.minecolonies.api.colony.requestsystem.requestable.crafting.AbstractCrafting
- NBT_TYPE - Static variable in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- NBT_WEAPON - Static variable in class com.minecolonies.core.entity.other.SpearEntity
-
The NBT key for the spear ItemStack.
- nbtDecoder(Codec<T>, Logger, Supplier<T>) - Static method in class com.minecolonies.api.util.CodecUtil
- nbtEncoder(Codec<T>, Logger, Supplier<CompoundTag>) - Static method in class com.minecolonies.api.util.CodecUtil
- nbtPath - Variable in class com.minecolonies.core.quests.triggers.StateQuestTriggerTemplate
-
Path of keys to the nbt we are trying to match,
- NbtTagConstants - Class in com.minecolonies.api.util.constant
-
Some constants needed to store things to NBT.
- NBTUtils - Class in com.minecolonies.api.util
- NBTUtils() - Constructor for class com.minecolonies.api.util.NBTUtils
- nearbyPosition - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
-
Position to stay nearby
- nearestColony - Variable in class com.minecolonies.core.client.render.worldevent.WorldEventContext
- NEED_ASSISTANCE - Enum constant in enum class com.minecolonies.api.entity.ai.Status
- NEED_MORE - Enum constant in enum class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource.RessourceAvailability
- NEEDS_BETTER_HUT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NEEDS_ITEM - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
The ai needs some items it is waiting for.
- NEEDS_RESEARCH_REASON - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.BuilderModeSetting
-
Reason display constants.
- NEEDS_RESEARCH_REASON - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.CrafterRecipeSetting
-
Reason display constants.
- needsBetterFood() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Returns whether the citizen has food in their inventory that's not good enough (but no good food)
- needsBetterFood() - Method in class com.minecolonies.core.colony.CitizenData
- needsColony() - Method in class com.minecolonies.core.items.AbstractItemScroll
-
Whether this items need to register to a colony
- needsColony() - Method in class com.minecolonies.core.items.ItemScrollBuff
- needsColony() - Method in class com.minecolonies.core.items.ItemScrollColonyAreaTP
- needsColony() - Method in class com.minecolonies.core.items.ItemScrollColonyTP
- needsColony() - Method in class com.minecolonies.core.items.ItemScrollGuardHelp
- needsColony() - Method in class com.minecolonies.core.items.ItemScrollHighlight
- needsCurrently - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
What he currently might be needing.
- negate() - Method in interface com.minecolonies.api.util.OptionalPredicate
-
Negates the predicate -- where the original returns true, this returns false, and vice versa.
- neighborbuildingrange - Variable in class com.minecolonies.api.configuration.ClientConfiguration
- neighborbuildingrendering - Variable in class com.minecolonies.api.configuration.ClientConfiguration
- neighborChanged(BlockState, Level, BlockPos, Block, BlockPos, boolean) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
-
Mostly redstone stuff for opening
- neighborChanged(BlockState, Level, BlockPos, Block, BlockPos, boolean) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- neighborRack - Variable in class com.minecolonies.api.inventory.container.ContainerRack
-
The tileEntity.
- NETHER - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- NETHER_AWAY - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the nether worker return from the trip.
- NETHER_CLOSEPORTAL - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the nether worker close the portal to the nether
- NETHER_LEAVE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the nether worker start out on the trip.
- NETHER_LOG - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- NETHER_OPENPORTAL - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the nether worker open the portal to the nether
- NETHER_PEPPER - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- NETHER_RETURN - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the nether worker return from the trip.
- NETHERMINER_MENU - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- NETHERMINER_NO_FOOD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NetherrackPlacementHandler - Class in com.minecolonies.core.placementhandlers
- NetherrackPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.NetherrackPlacementHandler
- netherworker - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- netherWorker - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- NETHERWORKER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- NETHERWORKER - Static variable in class com.minecolonies.core.generation.defaults.workers.DefaultNetherWorkerLootProvider
- NETHERWORKER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- NETHERWORKER_EXPEDITION - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- NETHERWORKER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- NETHERWORKER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- NETHERWORKER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- NETHERWORKER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- NETHERWORKER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- NEUTRAL - Enum constant in enum class com.minecolonies.api.colony.connections.DiplomacyStatus
- NEUTRAL - Enum constant in enum class com.minecolonies.api.colony.permissions.OldRank
- NEUTRAL_RANK_ID - Static variable in interface com.minecolonies.api.colony.permissions.IPermissions
- NEUTRAL_SET - Enum constant in enum class com.minecolonies.api.colony.connections.ConnectionEventType
- NEW - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.Patient.PatientState
- NEW_NBT_TYPE - Static variable in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- NEW_VISITORS - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- newArgument(String, ArgumentType<T>) - Static method in interface com.minecolonies.core.commands.commandTypes.IMCCommand
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.api.blocks.decorative.AbstractColonyFlagBanner
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockBarrel
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockCompostedDirt
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.huts.BlockHutEnchanter
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.huts.BlockHutWareHouse
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.huts.BlockStash
- newBlockEntity(BlockPos, BlockState) - Method in class com.minecolonies.core.blocks.BlockColonySign
- NewBobberEntity - Class in com.minecolonies.core.entity.other
- NewBobberEntity(EntityType<? extends Projectile>, AbstractEntityCitizen, Level, int, int) - Constructor for class com.minecolonies.core.entity.other.NewBobberEntity
- NewBobberEntity(EntityType<? extends Projectile>, Level) - Constructor for class com.minecolonies.core.entity.other.NewBobberEntity
- newLiteral(String) - Static method in interface com.minecolonies.core.commands.commandTypes.IMCCommand
-
Helper function for typing.
- newNavigator - Variable in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
The New PathNavigate navigator.
- newNavigator - Variable in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
The New PathNavigate navigator.
- newThread(Runnable) - Method in class com.minecolonies.core.entity.pathfinding.Pathfinding.MinecoloniesThreadFactory
- NEXT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NEXT_OBJ_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- nextAttackTime - Variable in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
-
Time at which the next attack happens, worldtime + attackspeed(delay)
- NextObjectiveDialogueAnswer(int) - Constructor for class com.minecolonies.api.quests.IQuestDialogueAnswer.NextObjectiveDialogueAnswer
-
Create a new go to result.
- NextObjectiveDialogueAnswer(JsonObject) - Constructor for class com.minecolonies.api.quests.IQuestDialogueAnswer.NextObjectiveDialogueAnswer
-
Create the go to result from json.
- nextPlayerCollisionTime - Variable in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Time after which the next player collision is possible
- nextStage() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Go to the next stage.
- nextStage() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Go to the next stage.
- nextStage() - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
-
Go to the next stage.
- nextState() - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
-
Move the field into the new state.
- nextValidCell(FarmField) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
-
Fetch the next available block within the field.
- NIGHT - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Nighttime, point at which you can sleep.
- NINE_CITIZENS_SPAWNED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- NINETY_DEGREE - Static variable in class com.minecolonies.api.util.constant.Constants
- NO - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_BEES - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_CHANGE - Static variable in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Allow transitioning to any other state, otherwise stay in current.
- NO_COLONY_ID - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
ID for when no colony exists
- NO_COLONY_YET - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_COMPOST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_CUSTOM_BUILDINGS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_CUSTOM_CAMPS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_FLOWERS_IN_CONFIG - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_FREE_FIELDS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_HIVES - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_HOSPITAL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_PLANT_GROUND_FLORIST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_RENDER - Enum constant in enum class com.minecolonies.api.blocks.types.RackType
- NO_RESTAURANT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NO_SORT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
No Sorting stage.
- NO_SPAWN_POINT - Enum constant in enum class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSpawnResult
- NO_TARGET - Enum constant in enum class com.minecolonies.api.entity.ai.combat.CombatAIStates
- NO_TOOL - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
The returned slot if a slot hasn't been found.
- NO_WORK_ORDER - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
Tag if the building has no workOrder.
- NO_WORKERS_TO_DRAIN_SET - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NOBLE - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- NOBLE_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- NOISE - Enum constant in enum class com.minecolonies.api.sounds.EventType
- none - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- NONE - Enum constant in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.ActionToPerform
- NONE - Enum constant in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlanterAIModuleResultResetState
-
Do not reset the position/field.
- NONE - Enum constant in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.Status
- NONE - Enum constant in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
- NONE - Static variable in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult
-
Simplest action, indicating no work was needed on the given position.
- nonLadderClimbableCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Cost to climb a non ladder.
- NOON - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Noon day time.
- NoPrivateCrafterWorkerModule - Class in com.minecolonies.core.colony.buildings.modules
-
The worker module for citizen where they are assigned to if they work at it.
- NoPrivateCrafterWorkerModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.NoPrivateCrafterWorkerModule
- normal - Variable in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
The references to living raiders left
- normal - Variable in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
-
Array of pirates which are spawned for landing, one wave.
- NORMAL - Enum constant in enum class com.minecolonies.api.tileentities.ScareCrowType
- NORMAL - Enum constant in enum class com.minecolonies.api.util.MessageUtils.MessagePriority
-
Normal priority messages, these are not important messages sent to the colony, shown in a dimmed color (gray).
- NORMAL_RAIDER - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
-
Raider tags.
- normalizeMaxDepth(int, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
-
Normalize the maximum depth.
- NORSE_HEALTH_REDUCTION_FACTOR - Static variable in class com.minecolonies.core.entity.mobs.raider.norsemen.EntityNorsemenChiefRaider
- NORSEMAN - Enum constant in enum class com.minecolonies.api.entity.mobs.RaiderType
- NORSEMEN_ARCHER - Static variable in class com.minecolonies.api.entity.ModEntities
- NORSEMEN_ARCHER - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- NORSEMEN_CHIEF - Static variable in class com.minecolonies.api.entity.ModEntities
- NORSEMEN_CHIEF - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- NORSEMEN_RAID_EVENT_TYPE_ID - Static variable in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
-
This raids event id, registry entries use res locations as ids.
- NORSEMEN_RAID_EVENT_TYPE_ID - Static variable in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
-
This raids event id, registry entries use res locations as ids.
- NORSEMENARCHER - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- NORSEMENCHIEF - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- NorsemenModel - Class in com.minecolonies.api.client.render.modeltype
-
Norsemen model.
- NorsemenModel(ModelPart) - Constructor for class com.minecolonies.api.client.render.modeltype.NorsemenModel
-
Create a model of a specific size.
- NorsemenRaidEvent - Class in com.minecolonies.core.colony.events.raid.norsemenevent
-
Norsemen raid event for the colony, triggers a horde of vikings which spawn and attack the colony.
- NorsemenRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
- NorsemenShipRaidEvent - Class in com.minecolonies.core.colony.events.raid.norsemenevent
-
The Norsemen raid event, spawns a ship with Norsemen spawners onboard.
- NorsemenShipRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
-
Create a new Norsemen raid event.
- NORTH - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- NORTH - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- NORTH_EAST - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- NORTH_WEST - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- noSupplyPlacementRestrictions - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- NOT - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- NOT_EMPTY_PREDICATE - Static variable in class com.minecolonies.api.util.ItemStackUtils
-
Negation of the itemStack empty predicate (not empty).
- NOT_ENOUGH_JOBS - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- NOT_MATCH_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- NOT_NEEDED - Enum constant in enum class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource.RessourceAvailability
- NOT_PASSABLE - Enum constant in enum class com.minecolonies.core.entity.pathfinding.SurfaceType
- NOT_RESOLVED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- NOT_STARTED - Enum constant in enum class com.minecolonies.api.research.util.ResearchState
- notifyGuardsOfTarget(AbstractEntityCitizen, LivingEntity, int) - Static method in class com.minecolonies.core.entity.ai.combat.CombatUtils
-
Actions on changing to a new target entity
- NotifyingRackInventory(int) - Constructor for class com.minecolonies.core.tileentities.TileEntityStash.NotifyingRackInventory
- notMatchTag - Variable in class com.minecolonies.core.quests.triggers.CitizenQuestTriggerTemplate
-
The tag we are trying to NOT match.
- NUM_DISEASES_TREATED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- NUMBER_OF_PROPERTIES - Static variable in interface com.minecolonies.api.colony.requestsystem.request.IRequestFactory
- numberOfArchers - Variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
Amount of archer barbarians
- numberOfBosses - Variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
Amount of boss barbarians
- numberOfRaiders - Variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
Amount of melee barbarians
O
- OBJECT - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- ObjectiveEntry(BiFunction<HolderLookup.Provider, JsonObject, IQuestObjectiveTemplate>) - Constructor for class com.minecolonies.api.quests.registries.QuestRegistries.ObjectiveEntry
- of() - Static method in class com.minecolonies.core.recipes.PlantIngredient
- of(IToken<?>) - Static method in class com.minecolonies.api.crafting.GenericRecipe
- of(Predicate<T>) - Static method in interface com.minecolonies.api.util.OptionalPredicate
-
Creates a non-empty optional predicate.
- of(TagKey<Biome>) - Static method in class com.minecolonies.api.loot.EntityInBiomeTag
- of(Ingredient, int) - Static method in record class com.minecolonies.api.crafting.CountedIngredient
-
Creates a counted ingredient.
- of(RecipeHolder<?>, Level) - Static method in class com.minecolonies.api.crafting.GenericRecipe
-
Construct from vanilla recipe.
- OFF - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
String describing off for the gui.
- OFF_STRING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- OFF_TO_BED - Enum constant in enum class com.minecolonies.api.sounds.EventType
- OFFICER - Enum constant in enum class com.minecolonies.api.colony.permissions.OldRank
- OFFICER_RANK_ID - Static variable in interface com.minecolonies.api.colony.permissions.IPermissions
- OFFSET_TICK_MULTIPLIER - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
This times the citizen id is the personal offset of the citizen.
- ok(T) - Static method in record class com.minecolonies.core.datalistener.util.MappingResult
-
Create an OK mapping result, giving the item entry.
- OldRank - Enum Class in com.minecolonies.api.colony.permissions
-
Ranks within a colony.
- on(ItemTossEvent) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
ItemTossEvent handler.
- on(LivingDamageEvent.Pre) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
LivingHurtEvent handler.
- on(LivingDeathEvent) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
- on(MobSpawnEvent.PositionCheck) - Static method in class com.minecolonies.core.event.EventHandler
-
Join world event.
- on(ArrowLooseEvent) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
ArrowLooseEvent handler.
- on(AttackEntityEvent) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
AttackEntityEvent handler.
- on(ItemEntityPickupEvent.Pre) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
ItemEntityPickupEvent handler.
- on(PlayerInteractEvent.EntityInteract) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
PlayerInteractEvent.EntityInteract handler.
- on(PlayerInteractEvent.EntityInteractSpecific) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
PlayerInteractEvent.EntityInteractSpecific handler.
- on(BlockEvent.BreakEvent) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
BlockEvent.BreakEvent handler.
- on(BlockEvent.BreakEvent) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
BlockEvent.BreakEvent handler.
- on(BlockEvent.EntityPlaceEvent) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
BlockEvent.PlaceEvent handler.
- on(BlockEvent.EntityPlaceEvent) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
BlockEvent.Place handler.
- on(ExplosionEvent.Detonate) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
ExplosionEvent.Detonate handler.
- on(ExplosionEvent.Start) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
ExplosionEvent.Start handler.
- on(VanillaGameEvent) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
FillBucketEvent handler.
- ON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
String describing on for the gui.
- ON_STRING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- onAdded(IColony, boolean) - Method in interface com.minecolonies.api.colony.workorders.IServerWorkOrder
-
Executed when a work order is added.
- onAdded(IColony, boolean) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Executed when a work order is added.
- onAdded(IColony, boolean) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- onAdded(IColony, boolean) - Method in class com.minecolonies.core.colony.workorders.WorkOrderDecoration
- onAdded(IColony, boolean) - Method in class com.minecolonies.core.colony.workorders.WorkOrderPlantationField
- onAddReloadListenerEvent(AddReloadListenerEvent) - Static method in class com.minecolonies.core.event.FMLEventHandler
- onAirRightClick(BlockPos, BlockPos, Level, Player, ItemStack) - Method in class com.minecolonies.core.items.ItemScanAnalyzer
- onArmorAdd(ItemStack, EquipmentSlot) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
On armor equip.
- onArmorRemove(ItemStack, EquipmentSlot) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
On armor removal.
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends PrivateCrafting>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingProductionResolver
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends PublicCrafting>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingRequestResolver
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends IRequestable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends IRetryable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends R>) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
Indicates that an assigned request has been cancelled.
- onAssignedRequestBeingCancelled(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends PrivateCrafting>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingProductionResolver
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends PublicCrafting>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingRequestResolver
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends IRequestable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends IRetryable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends R>) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
Indicates that an assigned request has been cancelled.
- onAssignedRequestCancelled(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- onAssignedToThisResolverForBuilding(IRequestManager, IRequest<? extends C>, boolean, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- onAssignedToThisResolverForBuilding(IRequestManager, IRequest<? extends PublicCrafting>, boolean, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
- onAssignment(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.CourierAssignmentModule
- onAssignment(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- onBlockBreak(IObjectiveInstance, IQuestInstance, Player) - Method in class com.minecolonies.core.quests.objectives.BreakBlockObjectiveTemplate
- onBlockBreak(IObjectiveInstance, IQuestInstance, Player) - Method in interface com.minecolonies.core.quests.objectives.IBreakBlockObjectiveTemplate
-
Callback for block break event
- onBlockBreak(BlockEvent.BreakEvent) - Static method in class com.minecolonies.core.event.EventHandler
-
Event called on player block breaks.
- onBlockDropReception(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Event triggered after receiving a list of block drops.
- onBlockDropReception(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- onBlockDropReception(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
- onBlockDropReception(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- onBlockDropReception(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- onBlockDropReception(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
- onBlockHutPlaced(Level, Player, Block, BlockPos) - Static method in class com.minecolonies.core.event.EventHandler
-
Called when a player tries to place a AbstractBlockHut.
- onBlockPlace(IObjectiveInstance, IQuestInstance, Player) - Method in interface com.minecolonies.core.quests.objectives.IPlaceBlockObjectiveTemplate
-
Callback for block place event
- onBlockPlace(IObjectiveInstance, IQuestInstance, Player) - Method in class com.minecolonies.core.quests.objectives.PlaceBlockObjectiveTemplate
- onBlockPlacedByBuildTool(Level, BlockPos, BlockState, LivingEntity, ItemStack, RotationMirror, String, String) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
-
Event-Handler for placement of this block.
- onBlockPlacedInBuilding(BlockState, BlockPos, Level) - Method in interface com.minecolonies.api.colony.buildings.modules.IModuleWithExternalBlocks
-
Attempt to register a specific block at a specific module.
- onBlockPlacedInBuilding(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.modules.BedHandlingModule
- onBlockPlacedInBuilding(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.modules.FurnaceUserModule
- onBuild(Button) - Method in interface com.minecolonies.core.client.gui.ColorPalette.IWidgetAdder
- onBuildingLoad() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Called after buildings loaded
- onBuildingLoad() - Method in class com.minecolonies.core.colony.CitizenData
- onBuildingUpgrade(IObjectiveInstance, IQuestInstance, int) - Method in class com.minecolonies.core.quests.objectives.BuildBuildingObjectiveTemplate
- onBuildingUpgrade(IObjectiveInstance, IQuestInstance, int) - Method in interface com.minecolonies.core.quests.objectives.IBuildingUpgradeObjectiveTemplate
-
Callback for block upgrade event
- onBuildingUpgradeComplete(IBuilding, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Performed when a building of this colony finished his upgrade state.
- onBuildingUpgradeComplete(IBuilding, int) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- onBuildingUpgradeComplete(IBuilding, int) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Building upgrade handling.
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Handle a button clicked event.
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.citizen.MainWindowCitizen
-
Called when a button in the citizen has been clicked.
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.modules.building.EntityListModuleWindow
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.modules.building.UniversityModuleWindow
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.townhall.WindowTownHallMercenary
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.townhall.WindowTownHallNameEntry
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.WindowHutNameEntry
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.WindowInteraction
-
Called when a button in the citizen has been clicked.
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.WindowRequestDetail
-
Called when any button has been clicked.
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.WindowResearchTree
- onButtonClicked(Button) - Method in interface com.minecolonies.core.client.gui.modules.IWindowModule
-
Method called when any button is clicked.
- onButtonClicked(Button) - Method in class com.minecolonies.core.client.gui.WindowsBarracksSpies
- OnButtonPress() - Constructor for class com.minecolonies.core.client.gui.containers.WindowBrewingstandCrafting.OnButtonPress
- OnButtonPress() - Constructor for class com.minecolonies.core.client.gui.containers.WindowFurnaceCrafting.OnButtonPress
- onCancel() - Method in interface com.minecolonies.core.quests.sideeffects.IQuestSideEffect
-
Called on quest cancellation
- onCancel() - Method in class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- onCancel(IRequest<?>) - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
Additional call to execute upon cancellation of a request.
- onCancellation(IQuestInstance) - Method in interface com.minecolonies.api.quests.IQuestObjectiveTemplate
-
On objective abort.
- onCancellation(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.BreakBlockObjectiveTemplate
- onCancellation(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.BuildBuildingObjectiveTemplate
- onCancellation(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.KillEntityObjectiveTemplateTemplate
- onCancellation(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.PlaceBlockObjectiveTemplate
- onCancellation(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.ResearchObjectiveTemplate
- onchange - Variable in class com.minecolonies.core.client.gui.ColorPalette
- onChange(DyeColor) - Method in interface com.minecolonies.core.client.gui.ColorPalette.ChangeEvent
- onChangedBlock(ServerLevel, BlockPos) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- onChildRequestCancelled(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
- onChildRequestCancelled(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- onChunkLoad(ChunkEvent.Load) - Static method in class com.minecolonies.core.event.EventHandler
-
Called when a chunk gets loaded for some reason.
- onChunkLoaded(ChunkEvent.Load) - Method in class com.minecolonies.core.compatibility.journeymap.EventListener
- onChunkUnLoad(ChunkEvent.Unload) - Static method in class com.minecolonies.core.event.EventHandler
-
Called when a chunk gets unloaded
- onCitizenRemoved() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
-
Actions when the entity is removed.
- onCitizenRemoved() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
- onCitizenRemoved() - Method in class com.minecolonies.core.entity.visitor.VisitorColonyHandler
- onCitizenSleep() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Call this when citizens sleep
- onCitizenSleep() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- onCleanUp(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Executed every time when citizen finish inventory cleanup called after citizen got paused.
- onCleanUp(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Executed every time when citizen finish inventory cleanup called after citizen got paused.
- onClientExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage
- onClientResponseTriggered(int, Player, ICitizenDataView, BOWindow) - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Client side action triggered on a possible response.
- onClientResponseTriggered(int, Player, ICitizenDataView, BOWindow) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDeliveryInteraction
- onClientResponseTriggered(int, Player, ICitizenDataView, BOWindow) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- onClientResponseTriggered(int, Player, ICitizenDataView, BOWindow) - Method in class com.minecolonies.core.colony.interactionhandling.RecruitmentInteraction
- onClientResponseTriggered(int, Player, ICitizenDataView, BOWindow) - Method in class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
- onClientResponseTriggered(int, Player, ICitizenDataView, BOWindow) - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
- onClientResponseTriggered(int, Player, ICitizenDataView, BOWindow) - Method in class com.minecolonies.core.colony.interactionhandling.SimpleNotificationInteraction
- onClientTick(ClientTickEvent.Pre) - Method in interface com.minecolonies.api.colony.IColonyManager
-
On Client tick, clears views when player left.
- onClientTick(ClientTickEvent.Pre) - Method in class com.minecolonies.core.colony.ColonyManager
- onClientTick(ClientTickEvent.Pre) - Method in class com.minecolonies.core.compatibility.journeymap.EventListener
- onClientTick(ClientTickEvent.Pre) - Static method in class com.minecolonies.core.event.FMLEventHandler
- onClose() - Method in class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
- onClosed() - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Trigger on forcefully closing the interaction.
- onClosed() - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
- onClosed() - Method in interface com.minecolonies.core.client.gui.modules.IWindowModule
-
Called when the Window is closed.
- onClosed() - Method in class com.minecolonies.core.client.gui.WindowBuildingBrowser
- onClosed() - Method in class com.minecolonies.core.client.gui.WindowInteraction
- onClosed() - Method in class com.minecolonies.core.client.gui.WindowSchematicAnalyzer
- onClosed() - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- onCollission(ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
Called when two citizens collide.
- onCollission(ICitizenData) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- onColonyFlagChanged() - Method in interface com.minecolonies.api.colony.jobs.IJobWithColonyFlag
-
What to do when the colony flag changes.
- onColonyFlagChanged() - Method in class com.minecolonies.core.colony.jobs.guard.JobKnight
- onColonyTick() - Method in interface com.minecolonies.api.quests.IQuestManager
-
On each colony tick.
- onColonyTick() - Method in class com.minecolonies.core.quests.QuestManager
- onColonyTick(double) - Method in class com.minecolonies.core.tileentities.TileEntityGrave
-
Update the decay of this grave onColonyTick When the timer elapses, decay the grave and reset the timer, if the grave is already decayed - remove the tile entity from the world
- onColonyTick(IColony) - Method in interface com.minecolonies.api.colony.buildings.modules.ITickingModule
-
Colony tick hook.
- onColonyTick(IColony) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Update function, which is called from the colony every 500 ticks.
- onColonyTick(IColony) - Method in interface com.minecolonies.api.colony.managers.interfaces.IReproductionManager
-
On colony tick operation.
- onColonyTick(IColony) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Process updates on the Colony Tick.
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.ChildrenBuildingModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.CourierAssignmentModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.GuardBuildingModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.LivingBuildingModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingUniversity
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.managers.EventManager
-
Updates the current events.
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.managers.ReproductionManager
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Process updates on the Colony Tick.
- onColonyTick(IColony) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
On tick of the colony.
- onColonyTick(IColony) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Actions to execute on a colony tick.
- onColonyTick(IColony) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Actions to execute on a colony tick.
- onColonyTick(IColony) - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Tick the graves on colony tick.
- onColonyTick(IColony) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Tick the buildings on colony tick.
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Regularly tick this building and check if we got the minimum stock(like once a minute is still fine) - If not: Check if there is a request for this already.
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.GraveManagerView
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.managers.AnimalManager
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.managers.CitizenManager
-
Updates the citizen entities when needed and spawn the initial citizens on colony tick.
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.managers.GraveManager
-
Ticks all grave when this building manager receives a tick.
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- onColonyTick(IColony) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- onColonyUpdate(IRequestManager, Predicate<IRequest<?>>) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
Called by manager given to indicate that a colony has updated their available items.
- onColonyUpdate(IRequestManager, Predicate<IRequest<?>>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- onColonyUpdate(IRequestManager, Predicate<IRequest<?>>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- onColonyUpdate(Predicate<IRequest<?>>) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method used to indicate that a colony has updated their available items.
- onColonyUpdate(Predicate<IRequest<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method used to reassign requests based on a predicate.
- onColonyUpdate(Predicate<IRequest<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- onColonyUpdate(Predicate<IRequest<?>>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to reassign requests based on a predicate
- onColonyUpdate(Predicate<IRequest<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to reassign requests based on a predicate
- onColonyViewUpdated(ColonyViewUpdatedModEvent) - Method in class com.minecolonies.core.compatibility.journeymap.EventListener
- onCommandsRegister(RegisterCommandsEvent) - Static method in class com.minecolonies.core.event.EventHandler
- onComplete() - Method in class com.minecolonies.core.compatibility.jei.transfer.AbstractTeachingGuiHandler
- onCompleted(IColony, ICitizenData) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Executed when a work order is completed.
- onCompleted(IColony, ICitizenData) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Executed when a work order is completed.
- onCompleted(IColony, ICitizenData) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- onCompletion() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
On question completion call.
- onCompletion() - Method in class com.minecolonies.api.util.CreativeBuildingStructureHandler
- onCompletion() - Method in class com.minecolonies.core.quests.QuestInstance
- onContentsChanged(int) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack.RackInventory
- onContentsChanged(int) - Method in class com.minecolonies.core.tileentities.TileEntityStash.NotifyingRackInventory
- onCreate() - Method in class com.minecolonies.core.client.gui.townhall.WindowTownHallColonyManage
-
On create button
- onCreate() - Method in class com.minecolonies.core.client.gui.townhall.WindowTownHallColonyReactivate
-
On create button
- onCropTrample(BlockEvent.FarmlandTrampleEvent) - Static method in class com.minecolonies.core.event.EventHandler
-
Gets called when farmland is trampled
- onDataPacket(Connection, ClientboundBlockEntityDataPacket, HolderLookup.Provider) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- onDataPacket(Connection, ClientboundBlockEntityDataPacket, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
- onDataPacket(Connection, ClientboundBlockEntityDataPacket, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- onDataPacket(Connection, ClientboundBlockEntityDataPacket, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonyFlag
- onDataPacket(Connection, ClientboundBlockEntityDataPacket, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
- onDataPacket(Connection, ClientboundBlockEntityDataPacket, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- onDataPacket(Connection, ClientboundBlockEntityDataPacket, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- onDataPacket(Connection, ClientboundBlockEntityDataPacket, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- onDataPacket(Connection, ClientboundBlockEntityDataPacket, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- onDataPackSync(OnDatapackSyncEvent) - Static method in class com.minecolonies.core.event.DataPackSyncEventHandler.ServerEvents
-
This event fires on server-side both at initial world load and whenever a new player joins the server (with getPlayer() != null), and also on datapack reload (with null).
- onDeath(Integer) - Method in interface com.minecolonies.api.colony.ICitizenData
-
On death of a citizen this is invoked on the related citizens.
- onDeath(Integer) - Method in class com.minecolonies.core.colony.CitizenData
- onDeath(LivingDeathEvent) - Static method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseDebug
- onDebugOverlay(CustomizeGuiOverlayEvent.DebugText) - Static method in class com.minecolonies.core.event.ClientEventHandler
-
Event when the debug screen is opened.
- onDeletion() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
On deletion of the quest.
- onDeletion() - Method in class com.minecolonies.core.quests.QuestInstance
- onDestroyed() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- onDestroyed() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingEventsModule
-
On destruction hook of the building, calling into the modules.
- onDestroyed() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- onDestroyed() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- onDestroyed() - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
- onDestroyed() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- onDestroyed() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- onDestroyed() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGuardTower
- onDroppedByPlayer(ItemStack, Player) - Method in class com.minecolonies.core.items.ItemBannerRallyGuards
- ONE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- ONE_HOUR_IN_MILLIS - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- ONE_HUNDRED_PERCENT - Static variable in class com.minecolonies.api.util.constant.Constants
- ONE_HUNDRED_PERCENT - Static variable in class com.minecolonies.core.entity.ai.workers.guard.training.AbstractEntityAITraining
-
100% chance to compare it with smaller percentages.
- ONE_IN_X_CHANCE - Static variable in class com.minecolonies.core.entity.ai.workers.education.EntityAIStudy
-
One in X chance to gain experience
- ONE_SIDE - Static variable in class com.minecolonies.api.util.constant.PathingConstants
-
Distance which is considered to be on one side of the fence/glasspane/wall etc.
- onEnteringChunk(PlayerTickEvent.Pre) - Static method in class com.minecolonies.core.event.EventHandler
-
Event called when the player enters a new chunk.
- onEnteringChunkEntity(EntityCitizen, ChunkPos) - Static method in class com.minecolonies.core.event.EventHandler
-
Event called when a citizen enters a new chunk.
- onEntityAdded(EntityJoinLevelEvent) - Static method in class com.minecolonies.core.event.EventHandler
-
On Entity join do this.
- onEntityConverted(LivingConversionEvent.Pre) - Static method in class com.minecolonies.core.event.EventHandler
-
Gets called when a Hoglin, Pig, Piglin, Villager, or ZombieVillager gets converted to something else.
- onEntityDeath(LivingEntity) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEntitySpawnEvent
-
Trigger on entity death.
- onEntityDeath(LivingEntity) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- onEntityDeath(LivingEntity) - Method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- onEntityDeath(LivingEntity) - Method in class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
- onEntityDeath(LivingEntity) - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- onEntityDeath(LivingEntity) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- onEntityDeath(LivingEntity) - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
- onEntityDeath(LivingEntity) - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- onEntityDeath(LivingEntity, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Lets the event know if a certain entity died
- onEntityDeath(LivingEntity, int) - Method in class com.minecolonies.core.colony.managers.EventManager
-
Triggers on entity death(killed by player/environment) of an entity
- onEntityKill(IObjectiveInstance, IQuestInstance, Player) - Method in interface com.minecolonies.core.quests.objectives.IKillEntityObjectiveTemplate
-
Callback for entity kill event
- onEntityKill(IObjectiveInstance, IQuestInstance, Player) - Method in class com.minecolonies.core.quests.objectives.KillEntityObjectiveTemplateTemplate
- onEntityTravelToDimensionEvent(EntityTravelToDimensionEvent) - Static method in class com.minecolonies.core.event.EventHandler
-
Called right before dimension change event, used to remove the player from an existing colony
- onException(RuntimeException) - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
Handle an exception higher up.
- onException(RuntimeException) - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
- onException(RuntimeException) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenModify
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenInfo
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenKill
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenList
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenReload
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenSpawnNew
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenTeleport
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenTrack
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandCitizenTriggerWalkTo
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.citizencommands.CommandTrackType
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandAddOfficer
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandCanRaiderSpawn
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandChangeOwner
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandClaimChunks
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyChunks
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyInfo
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyPrintStats
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyRaidsInfo
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandColonyResetStats
-
Clears the colony-wide statistics and all statistics stored by the colony's building modules.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandDeleteColony
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandExportColony
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandHomeTeleport
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandListColonies
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandLoadAllBackups
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandLoadBackup
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandRaid
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandReclaimChunks
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandSetAbandoned
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandSetDeletable
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandSetRank
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandShowClaim
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.CommandTeleport
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.requestsystem.CommandRSReset
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.colonycommands.requestsystem.CommandRSResetAll
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.CommandEntityTrack
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in interface com.minecolonies.core.commands.commandTypes.IMCCommand
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.generalcommands.CommandBackup
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.generalcommands.CommandGetRanks
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.generalcommands.CommandHelp
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.generalcommands.CommandPruneWorld
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.generalcommands.CommandResetPlayerSupplies
-
What happens when the command is executed after preConditions are successful.
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.generalcommands.CommandUnloadForcedChunks
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.generalcommands.CommandWhereAmI
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.generalcommands.CommandWhoAmI
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.killcommands.CommandKillAnimal
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.killcommands.CommandKillChicken
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.killcommands.CommandKillCow
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.killcommands.CommandKillMonster
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.killcommands.CommandKillPig
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.killcommands.CommandKillRaider
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.commands.killcommands.CommandKillSheep
-
What happens when the command is executed
- onExecute(CommandContext<CommandSourceStack>) - Method in class com.minecolonies.core.debug.command.CommandToggleDebug
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.ClickGuiButtonTriggerMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldPlotResizeMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyAbandonOwnMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyDeleteOwnMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.CreateColonyMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.DecorationBuildRequestMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.DirectPlaceMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.GetColonyInfoMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.ItemSettingMessage
-
Executes the onExecute method which sets the custom data of an ItemClipboard.
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.MarkStoryReadOnItem
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.OpenGuiWindowTriggerMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.PickupBlockMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.PlantationFieldBuildRequestMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.ReactivateBuildingMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.RemoveFromRallyingListMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.ResourceScrollSaveWarehouseSnapshotMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.SwitchBuildingWithToolMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.SwitchRecipeCraftingTeachingMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.ToggleBannerRallyGuardsMessage
- onExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.server.TransferRecipeCraftingTeachingMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.debug.messages.DebugEnablePathfindingMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.debug.messages.QueryCitizenAIHistoryMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayer
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayerOrFakePlayer
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddRank
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.ChangePlayerRank
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.EditRankType
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.Permission
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.RemovePlayer
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.RemoveRank
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.AbstractBuildingServerMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldUpdateSeedMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.building.TriggerSettingMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.AdjustSkillCitizenMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.PauseCitizenMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.RestartCitizenMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.TransferItemsToCitizenRequestMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyFlagChangeMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyNameStyleMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyStructureStyleMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyTextureStyleMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.HireMercenaryMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.HireSpiesMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.InteractionClose
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.InteractionResponse
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.OpenInventoryMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.TeamColonyColorChangeMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.TeleportToColonyMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.TownHallRenameMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.TriggerConnectionEventMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.UpdateRequestStateMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.colony.WorkOrderChangeMessage
- onExecute(IPayloadContext, ServerPlayer, IColony) - Method in class com.minecolonies.core.network.messages.server.PlayerAssistantBuildRequestMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.AddMinimumStockToBuildingModuleMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.AlterRestaurantMenuItemMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.BuildingSetStyleMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.BuildPickUpMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.ChangeDeliveryPriorityMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.CourierHiringModeMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.AssignFieldMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.AssignmentModeMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.ForcePickupMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.HireFireMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.HutRenameMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.MarkBuildingDirtyMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.OpenCraftingGUIMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.QuarryHiringModeMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.RecallCitizenHutMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.RemoveMinimumStockFromBuildingModuleMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.TransferItemsRequestMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.warehouse.SortBuildingMessage
-
Sorts the item handler of the building if the building's level is bigger or equal to the required sort level.
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.AddRemoveRecipeMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.BuildingHiringModeMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.ChangeRecipePriorityMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.RecallCitizenMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.ToggleRecipeMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, IBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.RecallSingleCitizenMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, AbstractBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableEntityMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, AbstractBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableItemMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, AbstractBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.GiveToolMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, AbstractBuilding) - Method in class com.minecolonies.core.network.messages.server.colony.building.ResetFilterableItemMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, AbstractBuildingGuards) - Method in class com.minecolonies.core.network.messages.server.colony.building.guard.GuardSetMinePosMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, DefaultBuildingInstance) - Method in class com.minecolonies.core.network.messages.server.colony.building.home.AssignUnassignMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, BuildingBuilder) - Method in class com.minecolonies.core.network.messages.server.colony.building.builder.BuilderSelectWorkOrderMessage
-
Executes the action of setting a workorder on the builder.
- onExecute(IPayloadContext, ServerPlayer, IColony, BuildingEnchanter) - Method in class com.minecolonies.core.network.messages.server.colony.building.enchanter.EnchanterWorkerSetMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, BuildingMiner) - Method in class com.minecolonies.core.network.messages.server.colony.building.miner.MinerRepairLevelMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, BuildingMiner) - Method in class com.minecolonies.core.network.messages.server.colony.building.miner.MinerSetLevelMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, BuildingUniversity) - Method in class com.minecolonies.core.network.messages.server.colony.building.university.TryResearchMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, BuildingWareHouse) - Method in class com.minecolonies.core.network.messages.server.colony.building.warehouse.UpgradeWarehouseMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, PostBox) - Method in class com.minecolonies.core.network.messages.server.colony.building.postbox.PostBoxRequestMessage
- onExecute(IPayloadContext, ServerPlayer, IColony, T) - Method in class com.minecolonies.core.network.messages.server.AbstractBuildingServerMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.View
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManagerMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.debug.messages.DebugEnableMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.debug.messages.DebugOutputMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.BlockParticleEffectMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.CircleParticleEffectMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewAnimalViewDataMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingExtensionsUpdateMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingViewMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewCitizenViewMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveBuildingMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveCitizenMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveWorkOrderMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewResearchManagerViewMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewWorkOrderMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyVisitorViewDataMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.GlobalDiseaseSyncMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.OpenBuildingUIMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.PlayMusicAtPosMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.CompostParticleMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.GlobalQuestSyncMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.ItemParticleEffectMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.LocalizedParticleEffectMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.OpenCantFoundColonyWarningMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.OpenColonyFoundingCovenantMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.OpenDeleteAbandonColonyMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.OpenReactivateColonyMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.OpenSuggestionWindowMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.PlayAudioMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.SaveStructureNBTMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.SleepingParticleMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.StopMusicMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.StreamParticleEffectMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.SyncPathMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.SyncPathReachedMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.UpdateClientWithCompatibilityMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.network.messages.client.VanillaParticleMessage
- onExecute(IPayloadContext, Player) - Method in class com.minecolonies.core.research.GlobalResearchTreeMessage
- onFinish() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
Actions which are done on the finish/removal of the event.
- onFinish() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- onFinish() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- onFinish() - Method in interface com.minecolonies.core.quests.sideeffects.IQuestSideEffect
-
Called on quest completion
- onFinish() - Method in class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- onFlagChange() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Called when flag is changed
- onFlagChange() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- onFulfill(IRequest<?>) - Method in interface com.minecolonies.core.client.gui.modules.RequestTreeWindowModule.IRequestTreeSupportsFulfill
- onGoSleep() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Triggered when the citizen is going to sleep
- onGoSleep() - Method in class com.minecolonies.core.colony.CitizenData
- onHitBlock(BlockHitResult) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- onHitEntity(EntityHitResult) - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
- onHitEntity(EntityHitResult) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- onHitEntity(EntityHitResult) - Method in class com.minecolonies.core.entity.other.SpearEntity
- onIncomingDamage(LivingIncomingDamageEvent) - Static method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseDebug
- onInsideBubbleColumn(boolean) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- onInteractionClosed(Component, ServerPlayer) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Trigger for server side interaction closing.
- onInteractionClosed(Component, ServerPlayer) - Method in class com.minecolonies.core.colony.CitizenData
- ONION - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- onItemTooltipEvent(ItemTooltipEvent) - Static method in class com.minecolonies.core.event.ClientEventHandler
-
Fires when an item tooltip is requested, generally from inventory, JEI, or when minecraft is first populating the recipe book.
- onItemUseSuccess(ItemStack, Level, ServerPlayer) - Method in class com.minecolonies.core.items.AbstractItemScroll
-
Called when the item gets used
- onItemUseSuccess(ItemStack, Level, ServerPlayer) - Method in class com.minecolonies.core.items.ItemScrollBuff
- onItemUseSuccess(ItemStack, Level, ServerPlayer) - Method in class com.minecolonies.core.items.ItemScrollColonyAreaTP
- onItemUseSuccess(ItemStack, Level, ServerPlayer) - Method in class com.minecolonies.core.items.ItemScrollColonyTP
- onItemUseSuccess(ItemStack, Level, ServerPlayer) - Method in class com.minecolonies.core.items.ItemScrollGuardHelp
- onItemUseSuccess(ItemStack, Level, ServerPlayer) - Method in class com.minecolonies.core.items.ItemScrollHighlight
- onJobChanged(IJob<?>) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenJobHandler
-
Defines job changes and state changes of the citizen.
- onJobChanged(IJob<?>) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenJobHandler
-
Defines job changes and state changes of the citizen.
- onLand(Level, BlockPos, BlockState, BlockState, FallingBlockEntity) - Method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- onLayoutMounted(Pane) - Method in interface com.minecolonies.core.client.gui.modules.IWindowWithLayoutModule
-
Called after the layout is mounted to the parenting window.
- onLayoutMounted(Pane) - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
- onLeave(EntityLeaveLevelEvent) - Static method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseDebug
- onLeftClickBlock(PlayerInteractEvent.LeftClickBlock) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
- onLevelUp() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Levelup actions on citizen levelup, allows custom actions based on Jobs
- onLevelUp() - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
-
Fired when level increases.
- onLevelUp() - Method in class com.minecolonies.core.colony.jobs.guard.JobDruid
- onLevelUp() - Method in class com.minecolonies.core.colony.jobs.guard.JobKnight
- onLevelUp() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
- onLevelUp() - Method in class com.minecolonies.core.colony.jobs.JobHealer
- onLevelUp() - Method in class com.minecolonies.core.colony.jobs.JobLumberjack
- onLoad() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- onLoadComplete(FMLLoadCompleteEvent) - Static method in class com.minecolonies.core.MineColonies
-
Called when MC loading is about to finish.
- onLootTableLoad(LootTableLoadEvent) - Static method in class com.minecolonies.core.event.EventHandler
- onLostCitizen(ICitizenData) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Called on loosing a citizen, to record deaths during raids
- onLostCitizen(ICitizenData) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- ONLY_X_BARBARIANS_LEFT_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- onlyCloseYourOpens() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble.ToggleAble
-
Check if the citizen should always close or only close when they were the ones that opened.
- onMilked() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
-
Called to record successful milking.
- onNetworkRegistry(RegisterPayloadHandlersEvent) - Static method in class com.minecolonies.core.MineColonies
- onNightFall() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
Called on night fall, to execute special day-based logic.
- onNightFall() - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Allows events to react to nightfall, which is always calculated by the colony itself
- onNightFall() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Called on nightfall.
- onNightFall() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- onNightFall() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- onNightFall() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- onNightFall() - Method in class com.minecolonies.core.colony.managers.EventManager
- onOpened() - Method in class com.minecolonies.core.client.gui.AbstractBuildingMainWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
- onOpened() - Method in class com.minecolonies.core.client.gui.AbstractWindowWorkerModuleBuilding
- onOpened() - Method in class com.minecolonies.core.client.gui.citizen.FamilyWindowCitizen
- onOpened() - Method in class com.minecolonies.core.client.gui.citizen.HappinessWindowCitizen
-
Called when the gui is opened by an player.
- onOpened() - Method in class com.minecolonies.core.client.gui.citizen.MainWindowCitizen
-
Called when the gui is opened by an player.
- onOpened() - Method in class com.minecolonies.core.client.gui.citizen.RequestWindowCitizen
- onOpened() - Method in class com.minecolonies.core.client.gui.huts.WindowBarracksBuilding
- onOpened() - Method in class com.minecolonies.core.client.gui.huts.WindowHutBuilderModule
- onOpened() - Method in class com.minecolonies.core.client.gui.huts.WindowHutLiving
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.DOCraftingWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.EnchanterStationModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.EntityListModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.FarmFieldsModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.GraveyardManagementWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.ItemListModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.MinimumStockModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.PlantationFieldsModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.SettingsModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.SpecialAssignmentModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.WarehouseOptionsModuleWindow
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.WindowBuilderResModule
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.WindowHutMinerModule
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.WindowHutRequestTaskModule
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.WindowListRecipes
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.WindowMineGuardModule
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.WindowSelectRequest
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.WindowStatsModule
- onOpened() - Method in class com.minecolonies.core.client.gui.modules.building.WorkOrderModuleWindow
- onOpened() - Method in interface com.minecolonies.core.client.gui.modules.IWindowModule
-
Called when the Window is displayed.
- onOpened() - Method in class com.minecolonies.core.client.gui.townhall.WindowInfoPage
-
Executed when
WindowTownHallis opened. - onOpened() - Method in class com.minecolonies.core.client.gui.townhall.WindowMainPage
- onOpened() - Method in class com.minecolonies.core.client.gui.townhall.WindowPermissionsPage
-
Executed when
WindowTownHallis opened. - onOpened() - Method in class com.minecolonies.core.client.gui.townhall.WindowSettings
-
Executed when
WindowTownHallis opened. - onOpened() - Method in class com.minecolonies.core.client.gui.townhall.WindowStatsPage
-
Executed when
WindowTownHallis opened. - onOpened() - Method in class com.minecolonies.core.client.gui.townhall.WindowTownHallNameEntry
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowAssignCitizen
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowBannerRallyGuards
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowBuildBuilding
-
Called when the GUI has been opened.
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowBuildDecoration
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowBuildingBrowser
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowHireWorker
-
Called when the GUI has been opened.
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowHutNameEntry
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowInteraction
-
Called when the gui is opened by an player.
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowPlantationField
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowPostBoxMain
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowRequestDetail
-
Called when the GUI has been opened.
- onOpened() - Method in class com.minecolonies.core.client.gui.WindowResourceList
- onOpened(Player) - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Trigger on opening the interaction.
- onOpened(Player) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDeliveryInteraction
- onOpened(Player) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- onPathCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Cost improvement of paths - base 1.
- onPlacement() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Called when the building is placed in the world.
- onPlacement() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
On setting down the building.
- onPlacement() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
- onPlacement() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation
- onPlayerCollide(Player) - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
On player collision action
- onPlayerCollide(Player) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- onPlayerCollide(Player) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- onPlayerEnterBuilding(Player) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Called when a player enters the building area
- onPlayerEnterBuilding(Player) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingEventsModule
-
On player entering hook.
- onPlayerEnterBuilding(Player) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- onPlayerEnterBuilding(Player) - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
- onPlayerEnterNearby(Player) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Called when a player comes close to the building.
- onPlayerEnterNearby(Player) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- onPlayerEnterWorld(PlayerEvent.PlayerLoggedInEvent) - Static method in class com.minecolonies.core.event.EventHandler
-
Event called when a player enters the world.
- onPlayerInteract(PlayerInteractEvent.RightClickBlock) - Static method in class com.minecolonies.core.event.EventHandler
-
Event when a player right clicks a block, or right clicks with an item.
- onPlayerInteract(T) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
-
PlayerInteractEvent handler.
- onPlayerLeaveWorld(PlayerEvent.PlayerLoggedOutEvent) - Static method in class com.minecolonies.core.event.EventHandler
-
Event called when a player leaves the world.
- onPlayerLogin(PlayerEvent.PlayerLoggedInEvent) - Static method in class com.minecolonies.core.event.FMLEventHandler
- onPlayerLogout(ClientPlayerNetworkEvent.LoggingOut) - Method in class com.minecolonies.core.compatibility.journeymap.EventListener
- onPlayerLogout(ClientPlayerNetworkEvent.LoggingOut) - Static method in class com.minecolonies.core.event.ClientEventHandler
- onPlaySoundEvent(PlaySoundEvent) - Static method in class com.minecolonies.core.event.ClientEventHandler
- onPostInit() - Static method in class com.minecolonies.core.colony.requestsystem.init.RequestSystemInitializer
- onPreInit() - Static method in class com.minecolonies.core.colony.requestsystem.init.StandardFactoryControllerInitializer
- onPress() - Method in class com.minecolonies.core.client.gui.ColorPalette.PaletteButton
- onPress() - Method in class com.minecolonies.core.client.gui.WindowBannerPicker.LayerButton
- onPress() - Method in class com.minecolonies.core.client.gui.WindowBannerPicker.PatternButton
- onPress(Button) - Method in class com.minecolonies.core.client.gui.containers.WindowBrewingstandCrafting.OnButtonPress
- onPress(Button) - Method in class com.minecolonies.core.client.gui.containers.WindowFurnaceCrafting.OnButtonPress
- onProviderAddedToColony(IRequestResolverProvider) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method used to indicate to this manager that a new Provider has been added to the colony.
- onProviderAddedToColony(IRequestResolverProvider) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method used to indicate to this manager that a new Provider has been added to the colony.
- onProviderAddedToColony(IRequestResolverProvider) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method used to indicate to this manager that a new Provider has been added to the colony.
- onProviderRemovedFromColony(IRequestResolverProvider) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method used to indicate to this manager that Provider has been removed from the colony.
- onProviderRemovedFromColony(IRequestResolverProvider) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method used to indicate to this manager that Provider has been removed from the colony.
- onProviderRemovedFromColony(IRequestResolverProvider) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method used to indicate to this manager that Provider has been removed from the colony.
- onQuestCompletion(ResourceLocation) - Method in interface com.minecolonies.api.colony.ICitizenData
-
On completing a quest.
- onQuestCompletion(ResourceLocation) - Method in class com.minecolonies.core.colony.CitizenData
- onQuestDeletion(ResourceLocation) - Method in interface com.minecolonies.api.quests.IQuestParticipant
-
Method for cleanup purposes on quest deletion.
- onQuestDeletion(ResourceLocation) - Method in class com.minecolonies.core.colony.CitizenData
- onRaiderDeath(AbstractEntityMinecoloniesRaider) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Called when a raider mob dies
- onRaiderDeath(AbstractEntityMinecoloniesRaider) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- onRaidEventFinished(IColonyRaidEvent) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
- onRaidEventFinished(IColonyRaidEvent) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- onRailCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Cost improvement of paths - base 1.
- onRecipesLoaded(RecipesUpdatedEvent) - Static method in class com.minecolonies.core.event.DataPackSyncEventHandler.ClientEvents
-
Fired when the recipes are synched to client.
- onRegisterItemDecorations(RegisterItemDecorationsEvent) - Static method in class com.minecolonies.core.event.ClientRegistryHandler
- onRegistryNewRegistry(NewRegistryEvent) - Method in interface com.minecolonies.api.IMinecoloniesAPI
- onRegistryNewRegistry(NewRegistryEvent) - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- onRegistryNewRegistry(NewRegistryEvent) - Method in class com.minecolonies.apiimp.ClientMinecoloniesAPIImpl
- onRegistryNewRegistry(NewRegistryEvent) - Method in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- onRemoval() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
When job removed (death of citizen or job change).
- onRemoval() - Method in interface com.minecolonies.api.entity.ai.ITickingStateAI
-
Called when the AI get removed
- onRemoval() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- onRemoval() - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
- onRemoval() - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
- onRemoval() - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
On removal of the AI.
- onRemoval(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.CourierAssignmentModule
- onRemoval(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- onRemove(BlockState, Level, BlockPos, BlockState, boolean) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- onRemove(BlockState, Level, BlockPos, BlockState, boolean) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- onRemove(BlockState, Level, BlockPos, BlockState, boolean) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- onRemove(BlockState, Level, BlockPos, BlockState, boolean) - Method in class com.minecolonies.core.blocks.BlockColonySign
- onRemoveBuilding(IBuilding) - Method in interface com.minecolonies.api.colony.IAnimalData
-
Called when a building is removed.
- onRemoveBuilding(IBuilding) - Method in interface com.minecolonies.api.colony.ICitizenData
-
When a building is destroyed, inform the citizen so it can do any cleanup of associations that the building's.
- onRemoveBuilding(IBuilding) - Method in class com.minecolonies.core.colony.AnimalData
-
Called when a building is removed.
- onRemoveBuilding(IBuilding) - Method in class com.minecolonies.core.colony.CitizenData
- onRemoved(IColony) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Executed when a work order is removed.
- onRemoved(IColony) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Executed when a work order is removed.
- onRemoved(IColony) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- onRemoved(IColony) - Method in class com.minecolonies.core.colony.workorders.WorkOrderDecoration
- onRemoved(IColony) - Method in class com.minecolonies.core.colony.workorders.WorkOrderPlantationField
- onRequestAssigned(IRequestManager, IRequest<? extends C>, boolean) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
-
Called by the manager given to indicate that this request has been assigned to you.
- onRequestAssigned(IRequestManager, IRequest<? extends R>, boolean) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
Called by the manager given to indicate that this request has been assigned to you.
- onRequestCancelled(IToken<?>) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Called on request canceled.
- onRequestCancelled(IToken<?>) - Method in class com.minecolonies.core.colony.CitizenData
- onRequestCancelled(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to handle requests that were overruled or cancelled.
- onRequestCancelled(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to handle requests that were overruled or cancelled.
- onRequestCancelledDirectly(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
- onRequestCancelledDirectly(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- onRequestCompleted(IToken<?>) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Request completed hook into citizen data.
- onRequestCompleted(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to handle the successful completion of a request, its children and the followups.
- onRequestCompleted(IToken<?>) - Method in class com.minecolonies.core.colony.CitizenData
- onRequestCompleted(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to handle the successful resolving of a request.
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.requester.IRequester
-
Method called by the request system to notify this requester that a request has been overruled.
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.PostBox
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingProductionResolver
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingRequestResolver
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- onRequestedRequestCancelled(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.requester.IRequester
-
Method called by the request system to notify this requester that a request is complete.
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingProductionResolver
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- onRequestedRequestComplete(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- onRequesterRemovedFromColony(IRequester) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method used to indicate to this manager that a Requster has been removed from the colony.
- onRequesterRemovedFromColony(IRequester) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- onRequesterRemovedFromColony(IRequester) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- onRequestOverruled(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to handle requests that were overruled or cancelled.
- onRequestOverruled(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to handle requests that were overruled or cancelled.
- onRequestResolved(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to handle the successful resolving of a request and the completion of its children.
- onRequestResolved(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- onResearchComplete(IColony, ResourceLocation) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Research complete event.
- onResearchCompletion(IQuestInstance) - Method in interface com.minecolonies.core.quests.objectives.IResearchObjectiveTemplate
-
Callback for research completion event.
- onResearchCompletion(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.ResearchObjectiveTemplate
- onResourceManagerReload(ResourceManager) - Method in class com.minecolonies.core.client.render.SpearItemTileEntityRenderer
- onResponseTriggered(Component, int, Player) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Trigger the response on the server side.
- onResponseTriggered(Component, int, Player) - Method in class com.minecolonies.core.colony.CitizenData
- onRestart(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Executed when RestartCitizenMessage is called and worker is paused.
- onRestart(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Executed when RestartCitizenMessage is called and worker is paused.
- onResurrect() - Method in interface com.minecolonies.api.colony.ICitizenData
-
On citizen being resurrected.
- onResurrect() - Method in class com.minecolonies.core.colony.CitizenData
- onRichTooltip(IRecipeSlotView, ITooltipBuilder) - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory.LootTableTooltipCallback
- onRichTooltip(IRecipeSlotView, ITooltipBuilder) - Method in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory.RecipeIdTooltipCallback
- onRightClickBlock(PlayerInteractEvent.RightClickBlock) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
- onRightClickItem(PlayerInteractEvent.RightClickItem) - Method in class com.minecolonies.core.colony.permissions.ColonyPermissionEventHandler
- onRuntimeAvailable(IJeiRuntime) - Method in class com.minecolonies.core.compatibility.jei.JEIPlugin
- onRuntimeUnavailable() - Method in class com.minecolonies.core.compatibility.jei.JEIPlugin
- onServerAboutToStart(ServerAboutToStartEvent) - Static method in class com.minecolonies.core.event.FMLEventHandler
- onServerExecute(IPayloadContext, ServerPlayer) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage
- onServerResponseTriggered(int, Player, ICitizenData) - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Server side action triggered on a possible response.
- onServerResponseTriggered(int, Player, ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDeliveryInteraction
- onServerResponseTriggered(int, Player, ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- onServerResponseTriggered(int, Player, ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.RecruitmentInteraction
- onServerResponseTriggered(int, Player, ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
- onServerResponseTriggered(int, Player, ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
- onServerResponseTriggered(int, Player, ICitizenData) - Method in class com.minecolonies.core.colony.interactionhandling.SimpleNotificationInteraction
- onServerStarted(ServerStartedEvent) - Static method in class com.minecolonies.core.event.FMLEventHandler
- onServerStopped(ServerStoppingEvent) - Static method in class com.minecolonies.core.event.FMLEventHandler
- onServerTick(ServerTickEvent.Pre) - Method in interface com.minecolonies.api.colony.IColony
- onServerTick(ServerTickEvent.Pre) - Method in interface com.minecolonies.api.colony.IColonyManager
-
On server tick, tick every Colony.
- onServerTick(ServerTickEvent.Pre) - Method in class com.minecolonies.core.colony.Colony
- onServerTick(ServerTickEvent.Pre) - Method in class com.minecolonies.core.colony.ColonyManager
- onServerTick(ServerTickEvent.Pre) - Method in class com.minecolonies.core.colony.ColonyView
- onServerTick(ServerTickEvent.Pre) - Static method in class com.minecolonies.core.event.EventHandler
- onServerTick(ServerTickEvent.Pre) - Static method in class com.minecolonies.core.event.FMLEventHandler
- onStackPickUp(ItemStack) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Method called when a stack is pickup by the entity.
- onStackPickUp(ItemStack) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- onStackPickUp(ItemStack) - Method in class com.minecolonies.core.colony.jobs.JobChickenHerder
- onStackPickUp(ItemStack) - Method in class com.minecolonies.core.colony.jobs.JobCowboy
- onStackPickUp(ItemStack) - Method in class com.minecolonies.core.colony.jobs.JobFisherman
-
Records in hut statistics what the Fisherperson has collected.
- onStackPickUp(ItemStack) - Method in class com.minecolonies.core.colony.jobs.JobRabbitHerder
- onStackPickUp(ItemStack) - Method in class com.minecolonies.core.colony.jobs.JobShepherd
- onStackPickUp(ItemStack) - Method in class com.minecolonies.core.colony.jobs.JobStablemaster
- onStackPickUp(ItemStack) - Method in class com.minecolonies.core.colony.jobs.JobSwineHerder
- onStart() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
Actions which are done on the start of the event.
- onStart() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- onStart() - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- onStart() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- onStart() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
- onStart() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- onStart() - Method in interface com.minecolonies.core.quests.sideeffects.IQuestSideEffect
-
Called on quest start
- onStart() - Method in class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- onStart(Player, IColony) - Method in interface com.minecolonies.api.quests.IQuestInstance
-
Triggered when the quest is accepted
- onStart(Player, IColony) - Method in class com.minecolonies.core.quests.QuestInstance
- onStewed() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
-
Called to record successful stewing.
- onSuccess(ILocalResearch) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingUniversity
-
Called on successfully concluding a research.
- onSyncDataUpdate(EntityDataAccessor<?>) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
-
Entity data update callback
- onSyncDataUpdate(EntityDataAccessor<?>) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
- onSyncedDataUpdated(EntityDataAccessor<?>) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- onSyncedDataUpdated(EntityDataAccessor<?>) - Method in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
Called when the entity's data is updated from the server.
- onSyncedDataUpdated(EntityDataAccessor<?>) - Method in interface com.minecolonies.core.entity.mobs.IAnimalColonyHandler
-
Called when the entity's data is updated from the server.
- onSyncedDataUpdated(EntityDataAccessor<?>) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Called when the entity's data is updated from the server.
- onSyncedDataUpdated(EntityDataAccessor<?>) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- onSyncedDataUpdated(EntityDataAccessor<?>) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- onSystemReset() - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IQueuedRequestResolver
-
Called when the request system this is part of gets reset.
- onSystemReset() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- onSystemReset() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- onTargetChange(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Actions on changing to a new target entity
- onTargetChange(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- onTargetChange(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- onTargetDied(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
When our previous target has died
- onTargetDied(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- onTargetDied(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- onTargetDied(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- onTaskBeingResolved(IToken<?>) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
- onTaskBeingScheduled(IToken<?>) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
- onTaskDeletion(IToken<?>) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Called when a task that is being scheduled is being canceled.
- onTaskDeletion(IToken<?>) - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Called when a task that is being scheduled is being canceled.
- onTick() - Method in class com.minecolonies.core.colony.managers.TravellingManager
- onTileEntityBreak(int, BlockEntity) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Forwards a broken tileEntity to the given event, to react to TE breaks.
- onTileEntityBreak(int, BlockEntity) - Method in class com.minecolonies.core.colony.managers.EventManager
- onTileEntityBreak(BlockEntity) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
Called by tileentities relevant to the event on invalidation.
- onTileEntityBreak(BlockEntity) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- onUpdate() - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
Onupdate function, called every 25s / 500 ticks.
- onUpdate() - Method in class com.minecolonies.core.client.gui.AbstractBuildingMainWindow
- onUpdate() - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
- onUpdate() - Method in class com.minecolonies.core.client.gui.citizen.MainWindowCitizen
- onUpdate() - Method in class com.minecolonies.core.client.gui.containers.WindowField
- onUpdate() - Method in class com.minecolonies.core.client.gui.map.WindowColonyMap
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.EntityListModuleWindow
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.ExpeditionLogModuleWindow
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.FarmFieldsModuleWindow
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.GraveyardManagementWindow
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.ItemListModuleWindow
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.PlantationFieldsModuleWindow
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.WindowBuilderResModule
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.WindowListRecipes
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.WindowMineGuardModule
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.WindowSelectRequest
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.building.WorkOrderModuleWindow
- onUpdate() - Method in interface com.minecolonies.core.client.gui.modules.IWindowModule
-
Called upon each render frame to update the window.
- onUpdate() - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
- onUpdate() - Method in class com.minecolonies.core.client.gui.questlog.WindowQuestLog
- onUpdate() - Method in class com.minecolonies.core.client.gui.townhall.WindowAlliancePage
- onUpdate() - Method in class com.minecolonies.core.client.gui.townhall.WindowCitizenPage
- onUpdate() - Method in class com.minecolonies.core.client.gui.townhall.WindowInfoPage
- onUpdate() - Method in class com.minecolonies.core.client.gui.townhall.WindowMainPage
- onUpdate() - Method in class com.minecolonies.core.client.gui.townhall.WindowPermissionsPage
- onUpdate() - Method in class com.minecolonies.core.client.gui.townhall.WindowSettings
- onUpdate() - Method in class com.minecolonies.core.client.gui.WindowBuildBuilding
- onUpdate() - Method in class com.minecolonies.core.client.gui.WindowBuildDecoration
- onUpdate() - Method in class com.minecolonies.core.client.gui.WindowBuildingBrowser
- onUpdate() - Method in class com.minecolonies.core.client.gui.WindowHutAllInventory
- onUpdate() - Method in class com.minecolonies.core.client.gui.WindowPlantationField
- onUpdate() - Method in class com.minecolonies.core.client.gui.WindowPostBoxMain
- onUpdate() - Method in class com.minecolonies.core.client.gui.WindowRequestDetail
- onUpdate() - Method in class com.minecolonies.core.client.gui.WindowResourceList
- onUpdate() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- onUpdate() - Method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- onUpdate() - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- onUpdate() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- onUpdate() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- onUpdate() - Method in class com.minecolonies.core.debug.gui.DebugWindowCitizen
- onUpdate(IBuilding, ServerPlayer) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Called when updated.
- onUpdate(IBuilding, ServerPlayer) - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
- onUpgradeComplete(int) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingEventsModule
-
Upgrade complete module hook.
- onUpgradeComplete(int) - Method in class com.minecolonies.core.colony.buildings.modules.LivingBuildingModule
- onUpgradeComplete(int) - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
- onUpgradeComplete(int) - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- onUpgradeComplete(Blueprint, int) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Called upon completion of an upgrade process.
- onUpgradeComplete(Blueprint, int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- onUpgradeComplete(Blueprint, int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
We use this to set possible health multipliers and give achievements.
- onUpgradeComplete(Blueprint, int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- onUpgradeComplete(Blueprint, int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
- onUpgradeComplete(Blueprint, int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- onUpgradeComplete(Blueprint, int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGuardTower
- onUpgradeComplete(Blueprint, int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation
- onUpgradeSchematicTo(String, String, IBlueprintDataProviderBE) - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Called when the old schematic is updated to a new one
- onUpgradeSchematicTo(String, String, IBlueprintDataProviderBE) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- onUseItem(PlayerInteractEvent.RightClickItem) - Static method in class com.minecolonies.core.event.ClientEventHandler
- onUseTick(Level, LivingEntity, ItemStack, int) - Method in class com.minecolonies.core.items.ItemScrollColonyAreaTP
- onUseTick(Level, LivingEntity, ItemStack, int) - Method in class com.minecolonies.core.items.ItemScrollColonyTP
- onUseTick(Level, LivingEntity, ItemStack, int) - Method in class com.minecolonies.core.items.ItemScrollGuardHelp
- onWakeUp() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Executed when a new day start.
- onWakeUp() - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingEventsModule
-
Specific wakeup hook in modules.
- onWakeUp() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Executed every time the colony woke up.
- onWakeUp() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Called in the morning.
- onWakeUp() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSleepHandler
-
Called when the citizen wakes up.
- onWakeUp() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Executed when a new day start.
- onWakeUp() - Method in class com.minecolonies.core.colony.buildings.modules.BedHandlingModule
- onWakeUp() - Method in class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
- onWakeUp() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
- onWakeUp() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
- onWakeUp() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
- onWakeUp() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
- onWakeUp() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
- onWakeUp() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter
- onWakeUp() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- onWakeUp() - Method in class com.minecolonies.core.colony.managers.CitizenManager
- onWakeUp() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSleepHandler
-
Called when the citizen wakes up.
- onWindowOpened(BOWindow, ICitizenDataView) - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Callback for showing the interaction, to set interaction specific stuff
- onWindowOpened(BOWindow, ICitizenDataView) - Method in class com.minecolonies.core.colony.interactionhandling.RecruitmentInteraction
- onWindowOpened(BOWindow, ICitizenDataView) - Method in class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
- onWorkOrderCancellation(IWorkOrder) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Handle workorder cancellation, reset requests and progress.
- onWorldLoad() - Method in interface com.minecolonies.api.quests.IQuestInstance
-
On world load trigger.
- onWorldLoad() - Method in interface com.minecolonies.api.quests.IQuestManager
-
On world load handling.
- onWorldLoad() - Method in class com.minecolonies.core.quests.QuestInstance
- onWorldLoad() - Method in class com.minecolonies.core.quests.QuestManager
- onWorldLoad(IQuestInstance) - Method in interface com.minecolonies.api.quests.IQuestObjectiveTemplate
-
On world load trigger.
- onWorldLoad(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.BreakBlockObjectiveTemplate
- onWorldLoad(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.BuildBuildingObjectiveTemplate
- onWorldLoad(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.KillEntityObjectiveTemplateTemplate
- onWorldLoad(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.PlaceBlockObjectiveTemplate
- onWorldLoad(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.ResearchObjectiveTemplate
- onWorldLoad(ServerLevel) - Method in interface com.minecolonies.api.colony.IColony
- onWorldLoad(ServerLevel) - Method in class com.minecolonies.core.colony.Colony
-
When the Colony's world is loaded, associate with it.
- onWorldLoad(ServerLevel) - Method in class com.minecolonies.core.colony.ColonyView
- onWorldLoad(Level) - Method in interface com.minecolonies.api.colony.IColonyManager
-
When a world is loaded, Colonies in that world need to grab the reference to the World.
- onWorldLoad(Level) - Method in class com.minecolonies.core.colony.ColonyManager
- onWorldLoad(LevelEvent.Load) - Static method in class com.minecolonies.core.event.EventHandler
-
Gets called when world loads.
- onWorldTick(LevelTickEvent.Pre) - Method in interface com.minecolonies.api.colony.IColony
- onWorldTick(LevelTickEvent.Pre) - Method in interface com.minecolonies.api.colony.IColonyManager
-
On world tick, tick every Colony in that world.
- onWorldTick(LevelTickEvent.Pre) - Method in class com.minecolonies.core.colony.Colony
-
Any per-world-tick logic should be performed here.
- onWorldTick(LevelTickEvent.Pre) - Method in class com.minecolonies.core.colony.ColonyManager
- onWorldTick(LevelTickEvent.Pre) - Method in class com.minecolonies.core.colony.ColonyView
- onWorldTick(LevelTickEvent.Pre) - Static method in class com.minecolonies.core.event.FMLEventHandler
- onWorldUnload(Level) - Method in interface com.minecolonies.api.colony.IColony
- onWorldUnload(Level) - Method in interface com.minecolonies.api.colony.IColonyManager
-
When a world unloads, all colonies in that world are informed.
- onWorldUnload(Level) - Method in class com.minecolonies.core.colony.Colony
-
Unsets the world if the world unloads.
- onWorldUnload(Level) - Method in class com.minecolonies.core.colony.ColonyManager
- onWorldUnload(Level) - Method in class com.minecolonies.core.colony.ColonyView
- onWorldUnload(LevelEvent.Unload) - Static method in class com.minecolonies.core.event.EventHandler
-
Gets called when world unloads.
- onwWorldTick(LevelTickEvent.Pre) - Static method in class com.minecolonies.core.event.ClientEventHandler
- OP_PERM_LEVEL - Static variable in interface com.minecolonies.core.commands.commandTypes.IMCCommand
- OPEN_CONTAINER - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- OPEN_GUI_WINDOW - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- openBuildingBrowser(Block) - Method in class com.minecolonies.core.colony.buildings.registry.BuildingDataManager
- openBuildingBrowser(Block) - Method in interface com.minecolonies.api.colony.buildings.registry.IBuildingDataManager
-
Opens the building browser window for the specific building type.
- OpenBuildingUIMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Add or Update a AbstractBuilding.View to a ColonyView on the client.
- OpenBuildingUIMessage(IBuilding) - Constructor for class com.minecolonies.core.network.messages.client.colony.OpenBuildingUIMessage
-
Creates a message to handle colony views.
- OpenBuildingUIMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.OpenBuildingUIMessage
-
Empty constructor used when registering the
- OpenBuildWindowMessage - Class in com.minecolonies.core.network.messages.client
-
Message to open the build window, for example for decorations.
- OpenBuildWindowMessage(PlayMessageType<?>, BlockPos, String, String, RotationMirror) - Constructor for class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
-
Create a new message.
- OpenBuildWindowMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
- OpenCantFoundColonyWarningMessage - Class in com.minecolonies.core.network.messages.client
-
Message to open the colony founding covenant.
- OpenCantFoundColonyWarningMessage(Component, BlockPos, boolean) - Constructor for class com.minecolonies.core.network.messages.client.OpenCantFoundColonyWarningMessage
- OpenCantFoundColonyWarningMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.OpenCantFoundColonyWarningMessage
-
Default constructor
- OpenColonyFoundingCovenantMessage - Class in com.minecolonies.core.network.messages.client
-
Message to open the colony founding covenant.
- OpenColonyFoundingCovenantMessage(String, int, BlockPos) - Constructor for class com.minecolonies.core.network.messages.client.OpenColonyFoundingCovenantMessage
- OpenColonyFoundingCovenantMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.OpenColonyFoundingCovenantMessage
-
Default constructor
- openCraftingGUI() - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
- openCraftingGUI() - Method in class com.minecolonies.core.colony.buildings.moduleviews.DOCraftingModuleView
- OpenCraftingGUIMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message sent to open an inventory.
- OpenCraftingGUIMessage(AbstractBuildingView, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.OpenCraftingGUIMessage
-
Creates an open inventory message for a building.
- OpenCraftingGUIMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.OpenCraftingGUIMessage
- OpenDecoBuildWindowMessage - Class in com.minecolonies.core.network.messages.client
-
Message to open the deco build window on the client.
- OpenDecoBuildWindowMessage(BlockPos, String, String, RotationMirror) - Constructor for class com.minecolonies.core.network.messages.client.OpenDecoBuildWindowMessage
-
Create a new message.
- OpenDecoBuildWindowMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.OpenDecoBuildWindowMessage
- OpenDeleteAbandonColonyMessage - Class in com.minecolonies.core.network.messages.client
-
Message to open the colony founding covenant.
- OpenDeleteAbandonColonyMessage(BlockPos, String, BlockPos, int) - Constructor for class com.minecolonies.core.network.messages.client.OpenDeleteAbandonColonyMessage
- OpenDeleteAbandonColonyMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.OpenDeleteAbandonColonyMessage
-
Default constructor
- openDetails(IRequest<?>) - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
Open the detail page for a given request.
- openDialogue(IQuestInstance, int) - Method in interface com.minecolonies.api.quests.IQuestParticipant
-
Initiates a dialogue at the citizen.
- openDialogue(IQuestInstance, int) - Method in class com.minecolonies.core.colony.CitizenData
- openGui(boolean) - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Open the associated blockui window for this building.
- openGui(boolean) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
-
Open the associated blockui window for this building.
- openGuiWindow() - Static method in record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
- openGuiWindow(ResourceLocation) - Static method in record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
-
Construct the check with a single condition
- OpenGuiWindowTrigger - Class in com.minecolonies.api.advancements
-
Triggered when a blockui window is opened
- OpenGuiWindowTrigger() - Constructor for class com.minecolonies.api.advancements.OpenGuiWindowTrigger
- OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance - Record Class in com.minecolonies.api.advancements
- OpenGuiWindowTriggerInstance(Optional<ContextAwarePredicate>, Optional<ResourceLocation>) - Constructor for record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
-
Creates an instance of a
OpenGuiWindowTriggerInstancerecord class. - OpenGuiWindowTriggerMessage - Class in com.minecolonies.core.network.messages.server
- OpenGuiWindowTriggerMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.OpenGuiWindowTriggerMessage
- OpenGuiWindowTriggerMessage(ResourceLocation) - Constructor for class com.minecolonies.core.network.messages.server.OpenGuiWindowTriggerMessage
- OpenInventoryMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message sent to open an inventory.
- OpenInventoryMessage(IBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.colony.OpenInventoryMessage
-
Creates an open inventory message for a building.
- OpenInventoryMessage(IColonyView, String, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.OpenInventoryMessage
-
Creates an open inventory message for the citizen.
- OpenInventoryMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.OpenInventoryMessage
- OpenPlantationFieldBuildWindowMessage - Class in com.minecolonies.core.network.messages.client
-
Message to open the plantation field build window on the client.
- OpenPlantationFieldBuildWindowMessage(BlockPos, String, String, RotationMirror) - Constructor for class com.minecolonies.core.network.messages.client.OpenPlantationFieldBuildWindowMessage
-
Create a new message.
- OpenPlantationFieldBuildWindowMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.OpenPlantationFieldBuildWindowMessage
- openPortal() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
-
Open the portal to the nether if it's not open
- OpenReactivateColonyMessage - Class in com.minecolonies.core.network.messages.client
-
Message to open the colony founding covenant.
- OpenReactivateColonyMessage(String, int, BlockPos) - Constructor for class com.minecolonies.core.network.messages.client.OpenReactivateColonyMessage
- OpenReactivateColonyMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.OpenReactivateColonyMessage
-
Default constructor
- openReactivationWindow(BlockPos) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Open the new reactivation window.
- openReactivationWindow(BlockPos) - Method in class com.minecolonies.core.colony.ColonyManager
- openSlotCount(IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Count all open slots in inventory.
- OpenSuggestionWindowMessage - Class in com.minecolonies.core.network.messages.client
-
Open the suggestion window.
- OpenSuggestionWindowMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.OpenSuggestionWindowMessage
- OpenSuggestionWindowMessage(BlockState, BlockPos, ItemStack) - Constructor for class com.minecolonies.core.network.messages.client.OpenSuggestionWindowMessage
-
Open the window.
- option() - Method in record class com.minecolonies.core.commands.arguments.MultipleOptionsArgument.OptionContainer
-
Returns the value of the
optionrecord component. - OptionalPredicate<T> - Interface in com.minecolonies.api.util
-
A predicate that can return success, failure, or undetermined.
- OptionContainer(MultipleOptionsArgument.ArgumentOption<TValue>, String) - Constructor for record class com.minecolonies.core.commands.arguments.MultipleOptionsArgument.OptionContainer
-
Creates an instance of a
OptionContainerrecord class. - OPTIONS_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- or(OptionalPredicate<T>) - Method in interface com.minecolonies.api.util.OptionalPredicate
-
Performs the logical OR on two optional predicates, such that: - if both sides are empty, the result is empty - if one side is empty, the result is the other side - if both sides are non-empty, the result is the logical OR - if the left side is true, the right side is not evaluated (short circuit)
- OR - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
-
Logical symbols for conditions
- OR_HEIGHT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- OR_WIDTH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- OR_X_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- OR_Y_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ORANGE - Enum constant in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
- ORANGE - Static variable in class com.minecolonies.core.client.gui.modules.building.WindowBuilderResModule
- ORANGE - Static variable in class com.minecolonies.core.client.gui.townhall.AbstractWindowTownHall
- order - Variable in class com.minecolonies.api.colony.CitizenNameFile
-
The order of the name (initially eastern and western).
- ORE_LIST - Static variable in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSmelter
-
Value to identify the list of filterable ores.
- OreBreakingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.OreBreakingModule
- oreChanceBlocks - Static variable in class com.minecolonies.api.items.ModTags
- ORECHANCEBLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- orElse(boolean) - Method in interface com.minecolonies.api.util.OptionalPredicate
-
Turns an OptionalPredicate into a regular
Predicateby providing a default value returned when empty. - ORES - Static variable in class com.minecolonies.api.util.constant.Constants
- ORES_BROKEN - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- ORES_MINED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- originalDestination - Variable in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
- OTHER_SIDE - Static variable in class com.minecolonies.api.util.constant.PathingConstants
-
Distance which is considered to be on the other side of the fence/glasspane/wall etc.
- OtherModsRemovalOrder - Record Class in com.minecolonies.core.datalistener.util
-
Removal order for removing all other mods their datapack entries, except the given mod id.
- OtherModsRemovalOrder(String) - Constructor for record class com.minecolonies.core.datalistener.util.OtherModsRemovalOrder
-
Creates an instance of a
OtherModsRemovalOrderrecord class. - ourEntity - Variable in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
- OUT_OF_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- OUT_OF_ONE_HUNDRED - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Values used to choose whether or not to play sound
- outputBlockCountInWorld(ItemStack) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
-
Get how much of an itemStack we already placed in the world.
- outputItemPredicates() - Method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Returns the value of the
outputItemPredicatesrecord component. - outputMessage - Static variable in class com.minecolonies.core.debug.gui.DebugWindowCitizen
-
Static data holder for responses for now, TODO: rework with citizen modules
- OverlayBox(BlockPos, int, float, boolean) - Constructor for record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
- OverlayBox(AABB, BlockPos, int, float, boolean) - Constructor for record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
-
Creates an instance of a
OverlayBoxrecord class. - OverlayBox(AABB, int, float, boolean) - Constructor for record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
- OVERRIDE_EQUALS - Static variable in class com.minecolonies.api.util.constant.Suppression
-
Sometimes we don't need to override the equals of subclasses.
- overrideCurrentDeliveries(ImmutableList<ItemStack>) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Sets the deliveries of this request to the given stacks
- overrideCurrentDeliveries(ImmutableList<ItemStack>) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- overrides(IResearchEffect) - Method in interface com.minecolonies.api.research.IResearchEffect
-
Does this effect override another effect with the same id?
- overrides(IResearchEffect) - Method in class com.minecolonies.core.research.GlobalResearchEffect
- OVERRULED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State for a request when it has been forcefully fullfilled by a player
- overruleNextOpenRequestOfCitizenWithStack(ICitizenData, ItemStack) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
- overruleNextOpenRequestOfCitizenWithStack(ICitizenData, ItemStack) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- overruleNextOpenRequestWithStack(ItemStack) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Overrule the next open request with a give stack.
- overruleNextOpenRequestWithStack(ItemStack) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Overrule the next open request with a give stack.
- overruleRequest(IToken<?>, ItemStack) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method used to overrule a request.
- overruleRequest(IToken<?>, ItemStack) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- overruleRequest(IToken<?>, ItemStack) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- OWNER - Enum constant in enum class com.minecolonies.api.colony.permissions.OldRank
- OWNER_RANK_ID - Static variable in interface com.minecolonies.api.colony.permissions.IPermissions
-
IDs of the initial ranks according to their old enum values
- ownerOnly() - Method in class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
P
- PACK_DESC - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- packName - Variable in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
The structurize schematic name.
- packName - Variable in class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
-
The structure pack name.
- packOutput - Variable in class com.minecolonies.api.research.AbstractResearchProvider
- packs - Variable in class com.minecolonies.core.event.TextureReloadListener.TexturePacks
- PAGE_ACTIONS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the actions page in the GUI.
- PAGE_CITIZENS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the citizens page in the GUI.
- PAGE_HAPPINESS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the happiness page in the GUI.
- PAGE_INFO - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the info page in the GUI.
- PAGE_PERMISSIONS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the permissions page in the GUI.
- PAGE_SETTINGS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the settings page in the GUI.
- PAGE_WORKORDER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the citizens page in the GUI.
- pageFlip - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- pageFlipPrev - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- pageNum - Variable in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Panes used by the generic page handler
- PaletteButton(int, int, int, DyeColor) - Constructor for class com.minecolonies.core.client.gui.ColorPalette.PaletteButton
- PARAMS_CUSTOM_RECIPE - Static variable in class com.minecolonies.api.util.constant.Constants
- PARAMS_CUSTOM_RECIPE_MGR - Static variable in class com.minecolonies.api.util.constant.Constants
- PARAMS_GLOBAL_RESEARCH - Static variable in class com.minecolonies.api.util.constant.Constants
- PARAMS_ITEMSTORAGE - Static variable in class com.minecolonies.api.util.constant.Constants
- PARAMS_LOCAL_RESEARCH - Static variable in class com.minecolonies.api.util.constant.Constants
- PARAMS_RESEARCH_EFFECT - Static variable in class com.minecolonies.api.util.constant.Constants
- parent - Variable in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
The parenting window.
- parent - Variable in class com.minecolonies.core.datalistener.QuestJsonListener.ExpressionNode
- parent - Variable in class com.minecolonies.core.entity.pathfinding.MNode
-
The parent of the node (Node preceding this node).
- parent - Variable in class com.minecolonies.core.entity.pathfinding.pathresults.WaterPathResult
-
The position of the parent (stand block).
- PARENT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the parent label.
- parents - Variable in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
-
All registered parents of this response handler.
- parse(JsonObject) - Static method in class com.minecolonies.api.quests.IDialogueObjectiveTemplate.AnswerElement
-
Parse the answer element from json.
- parse(JsonObject) - Static method in class com.minecolonies.api.quests.IDialogueObjectiveTemplate.DialogueElement
-
Parse the element from json.
- parse(StringReader) - Method in class com.minecolonies.core.commands.arguments.MultipleOptionsArgument
- parse(StringReader) - Method in class com.minecolonies.core.commands.colonycommands.CommandDeleteColony.DeleteBuildingsArgumentType
- parse(HolderLookup.Provider, ResourceLocation, JsonObject) - Static method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Parse a Json object into a Custom recipe
- parseFallbackBuildingKey(String) - Static method in class com.minecolonies.api.research.requirements.BuildingResearchRequirement
-
Attempts to parse a resource location from a given key.
- parseIdTemplate(String, ResourceLocation) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Parses an item id that may contain replaceable template components:
- parseResourceLocation(String) - Static method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry
-
Parse a resource location from a serialized version for EquipmentTypes.
- parseResourceLocation(ResourceLocation) - Static method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry
-
Parse a resource location from a serialized version for EquipmentTypes.
- parseRewards(JsonObject) - Static method in class com.minecolonies.core.quests.objectives.DialogueObjectiveTemplateTemplate
-
Parse the specific reward array from the objective.
- parseTemplate(HolderLookup.Provider, ResourceLocation, JsonObject) - Static method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Parse a recipe template into a list of recipes.
- PARTIAL_BLOCK_HUT_FIELD_DIRECTION_ABSOLUTE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_EXPEDITION_STATUS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_HAPPINESS_MODIFIER_DESCRIPTION - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_HAPPINESS_MODIFIER_NAME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_INFO_TEXT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_JEI_INFO - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_JOURNEY_MAP_INFO - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_PERMISSION_NAME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_PROGRESSION_NAME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_SKILL_NAME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_STATS_MODIFIER_NAME - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PARTIAL_WARNING_SUPPLY_BUILDING_ERROR - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- parts - Variable in class com.minecolonies.api.colony.CitizenNameFile
-
Number of parts the name consists of (usually 3 with middle initial or 2 without).
- passIf(Predicate<T>) - Static method in interface com.minecolonies.api.util.OptionalPredicate
-
Convert the given predicate into an optional success.
- PASSING_COST - Static variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToWithPassable
-
Additional cost to special passing rule
- pasta_plain - Static variable in class com.minecolonies.api.items.ModItems
- pasta_tomato - Static variable in class com.minecolonies.api.items.ModItems
- pastable() - Method in record class com.minecolonies.api.items.component.HutBlockData
-
Returns the value of the
pastablerecord component. - path - Variable in class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
-
The colony name.
- PATH_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- Pathfinding - Class in com.minecolonies.core.entity.pathfinding
-
Static class the handles all the Pathfinding.
- PATHFINDING_ERROR - Enum constant in enum class com.minecolonies.api.entity.ai.Status
- Pathfinding.MinecoloniesThreadFactory - Class in com.minecolonies.core.entity.pathfinding
-
Minecolonies specific thread factory.
- PathfindingDebugRenderer - Class in com.minecolonies.core.client.render.worldevent
- PathfindingDebugRenderer() - Constructor for class com.minecolonies.core.client.render.worldevent.PathfindingDebugRenderer
- PathFindingStatus - Enum Class in com.minecolonies.core.entity.pathfinding
- PathfindingUtils - Class in com.minecolonies.core.entity.pathfinding
- PathfindingUtils() - Constructor for class com.minecolonies.core.entity.pathfinding.PathfindingUtils
- PATHING_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- pathingBlocks - Static variable in class com.minecolonies.api.items.ModTags
- PathingConstants - Class in com.minecolonies.api.util.constant
-
Pathing constants class.
- PathingOptions - Class in com.minecolonies.core.entity.pathfinding
-
Configuration values for pathing, used by pathjobs and normally set through the navigator
- PathingOptions() - Constructor for class com.minecolonies.core.entity.pathfinding.PathingOptions
- PathingStuckHandler<NAV> - Class in com.minecolonies.core.entity.pathfinding.navigation
-
Stuck handler for pathing
- PathJobCanSee - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Pathing job for moving into vision of the given entity
- PathJobCanSee(Mob, LivingEntity, Level, BlockPos, int) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobCanSee
- PathJobEscapeWater - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Job that handles moving away from something.
- PathJobEscapeWater(Level, BlockPos, int, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobEscapeWater
-
Prepares the PathJob for the path finding system.
- PathJobFindTree - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Find and return a path to the nearest tree.
- PathJobFindTree(Level, BlockPos, BlockPos, int, List<ItemStorage>, int, IColony, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindTree
-
AbstractPathJob constructor.
- PathJobFindTree(Level, BlockPos, BlockPos, BlockPos, BlockPos, List<ItemStorage>, int, IColony, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindTree
-
AbstractPathJob constructor.
- PathJobFindWater - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Find and return a path to the nearest water.
- PathJobFindWater(Level, BlockPos, BlockPos, int, List<Tuple<BlockPos, BlockPos>>, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindWater
-
AbstractPathJob constructor.
- PathJobMoveAwayFromLocation - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Job that handles moving away from something.
- PathJobMoveAwayFromLocation(Level, BlockPos, BlockPos, int, int, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
-
Prepares the PathJob for the path finding system.
- PathJobMoveCloseToXNearY - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Job that handles moving close to a position near another
- PathJobMoveCloseToXNearY(Level, BlockPos, BlockPos, int, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
- PathJobMoveToLocation - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Job that handles moving to a location.
- PathJobMoveToLocation(Level, BlockPos, BlockPos, int, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
-
Prepares the PathJob for the path finding system.
- PathJobMoveTowards - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Job that handles moving in a direction
- PathJobMoveTowards(Level, BlockPos, BlockPos, int, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveTowards
-
Prepares the PathJob for the path finding system.
- PathJobMoveToWithPassable - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Moves to the given location, with a special passable check.
- PathJobMoveToWithPassable(Level, BlockPos, BlockPos, int, Mob, Function<BlockState, Boolean>) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToWithPassable
-
Prepares the PathJob for the path finding system.
- PathJobPathway - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Path job to find a path between buildings
- PathJobPathway(int, List<IBuilding>, Level, BlockPos, BlockPos, EntityCitizen) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobPathway
- PathJobRaiderPathing - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Special raider pathfinding, can go through blocks and place ladders, is finished when reaching close to the intended spawn and is a legit spawn point.
- PathJobRaiderPathing(List<IBuilding>, Level, BlockPos, BlockPos) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRaiderPathing
- PathJobRandomPos - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Job that handles random pathing.
- PathJobRandomPos(Level, BlockPos, int, int, int, Mob, BlockPos) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
-
Prepares the PathJob for the path finding system.
- PathJobRandomPos(Level, BlockPos, int, int, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
-
Prepares the PathJob for the path finding system.
- PathJobRandomPos(Level, BlockPos, int, int, Mob, BlockPos, BlockPos) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
-
Prepares the PathJob for the path finding system.
- PathJobRandomPos(Level, BlockPos, int, int, Mob, BlockPos, BlockPos, boolean) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
-
Prepares the PathJob for the path finding system.
- PathJobSignConnection - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Custom path job to connect signs.
- PathJobSignConnection(Level, BlockPos, BlockPos, int) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobSignConnection
- PathJobWalkRandomEdge - Class in com.minecolonies.core.entity.pathfinding.pathjobs
-
Walks to a random edge block nearby, a block next to air.
- PathJobWalkRandomEdge(Level, BlockPos, int, Mob) - Constructor for class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobWalkRandomEdge
- PathNavigateRegistry - Class in com.minecolonies.core.entity.pathfinding.registry
- PathNavigateRegistry() - Constructor for class com.minecolonies.core.entity.pathfinding.registry.PathNavigateRegistry
- pathNodeLimitMultiplier - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- PathPointExtended - Class in com.minecolonies.core.entity.pathfinding
-
Class extending pathPoint for our usage with ladders.
- PathPointExtended(BlockPos) - Constructor for class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Instantiates the pathPoint with a position.
- PathResult<T> - Class in com.minecolonies.core.entity.pathfinding.pathresults
-
Creates a pathResult of a certain path.
- PathResult() - Constructor for class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
- Patient - Class in com.minecolonies.core.entity.ai.workers.util
-
Class representing a patient.
- Patient(int) - Constructor for class com.minecolonies.core.entity.ai.workers.util.Patient
-
Create a new patient file.
- Patient(CompoundTag) - Constructor for class com.minecolonies.core.entity.ai.workers.util.Patient
-
Load the Patient from nbt.
- PATIENT_FULL_INVENTORY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- Patient.PatientState - Enum Class in com.minecolonies.core.entity.ai.workers.util
-
Different patient states.
- patrol() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Patrol between a list of patrol points.
- patrol() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
-
Patrol between a list of patrol points.
- PATROL - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
-
Different setting possibilities.
- PATROL_DEVIATION_RAID_POINT - Static variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
How far off patrols are alterated to match a raider attack point, sq dist
- PATROL_DISTANCE - Static variable in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Worker gets this distance times building level away from his/her hut to patrol.
- PATROL_INTERVAL - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Setting key for the patrol interval.
- PATROL_MINE - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
- PATROL_MODE - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- PATROL_MODE_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- PATROL_TARGET - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- PATROLLING - Enum constant in enum class com.minecolonies.core.entity.mobs.EntityMercenaryAI.State
- patrolMine() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Patrol between all completed nodes in the assigned mine
- patrolPointForBuilding(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
If the building structure includes potential patrol points, pick one and use it.
- PATROLS_STARTED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
-
Guard building stats.
- PatrolTarget - Record Class in com.minecolonies.api.items.component
- PatrolTarget(BlockPos) - Constructor for record class com.minecolonies.api.items.component.PatrolTarget
-
Creates an instance of a
PatrolTargetrecord class. - patrolTargets - Variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
The list of manual patrol targets.
- PatternButton(int, int, int, Holder<BannerPattern>) - Constructor for class com.minecolonies.core.client.gui.WindowBannerPicker.PatternButton
- PauseCitizenMessage - Class in com.minecolonies.core.network.messages.server.colony.citizen
-
Message class which manages the messages hiring or firing of citizens.
- PauseCitizenMessage(AbstractBuildingView, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.PauseCitizenMessage
-
Creates object for the player to switch pause state of a citizen.
- PauseCitizenMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.PauseCitizenMessage
-
Transformation from a byteStream to the variables.
- paused - Variable in class com.minecolonies.core.colony.CitizenDataView
- PAUSED - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Do not work, can be used for freetime activities.
- pea_soup - Static variable in class com.minecolonies.api.items.ModItems
- PEAS - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- peekNextLeaf() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Looks up the next leaf block.
- peekNextLog() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Looks up the next log block.
- PENDING - Enum constant in enum class com.minecolonies.api.colony.interactionhandling.ChatPriority
- PendingConnectionNode - Class in com.minecolonies.api.colony.connections
-
Pending connected colony data while pathfinding is still trying to connect.
- PendingConnectionNode(BlockPos) - Constructor for class com.minecolonies.api.colony.connections.PendingConnectionNode
-
Constructor for deserialization/serialization.
- PendingConnectionNode(BlockPos, PathResult<PathJobMoveToLocation>, PendingConnectionNode.PendingConnectionType) - Constructor for class com.minecolonies.api.colony.connections.PendingConnectionNode
-
Create a new pending node.
- PendingConnectionNode.PendingConnectionType - Enum Class in com.minecolonies.api.colony.connections
-
The different connection types.
- penetrateFluids() - Method in interface com.minecolonies.api.entity.mobs.IRangedMobEntity
-
If the shooter penetrates fluids.
- penetrateFluids() - Method in class com.minecolonies.core.entity.mobs.camp.drownedpirates.EntityDrownedArcherPirate
- penetrateFluids() - Method in class com.minecolonies.core.entity.mobs.raider.drownedpirates.EntityDrownedArcherPirateRaider
- PENTATONIC - Static variable in class com.minecolonies.api.util.SoundUtils
-
A much less chaotic scale (D major pentatonic) for random pitches
- pepper_hummus - Static variable in class com.minecolonies.api.items.ModItems
- PercentageHarvestPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic
-
Plantation module for plants that should always keep an X amount of plants on the ground in order to keep spreading, similar to mushrooms.
- PercentageHarvestPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.PercentageHarvestPlantModule
-
Default constructor.
- Permission(IColonyView, boolean, Rank, Action) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.Permission
- Permission(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.Permission
- PERMISSION_DENIED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PERMISSION_MODE - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- PERMISSION_OPEN_HUT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PERMISSION_VIEW - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The view of the permission management.
- PermissionEvent - Class in com.minecolonies.api.colony.permissions
-
Permission event class, used to store events happening in the colony.
- PermissionEvent(UUID, String, Action, BlockPos) - Constructor for class com.minecolonies.api.colony.permissions.PermissionEvent
-
Constructor for permission events.
- PermissionEvent(RegistryFriendlyByteBuf) - Constructor for class com.minecolonies.api.colony.permissions.PermissionEvent
-
Constructor for permission events.
- permissionEventMinBypassPermLevel - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- PermissionMode - Enum Class in com.minecolonies.api.items.component
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayer
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayerOrFakePlayer
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddRank
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.ChangePlayerRank
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.EditRankType
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.RemovePlayer
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.RemoveRank
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.server.colony.TeleportToColonyMessage
- permissionNeeded() - Method in class com.minecolonies.core.network.messages.server.PlayerAssistantBuildRequestMessage
- Permissions - Class in com.minecolonies.core.colony.permissions
-
Colony Permissions System.
- Permissions(Colony) - Constructor for class com.minecolonies.core.colony.permissions.Permissions
-
Saves the permissionMap with allowed actions.
- PermissionsMessage - Class in com.minecolonies.core.network.messages
-
Permission message to set permissions on the colony from the GUI.
- PermissionsMessage() - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage
- PermissionsMessage.AddPlayer - Class in com.minecolonies.core.network.messages
-
Message class for adding a player to a permission set.
- PermissionsMessage.AddPlayerOrFakePlayer - Class in com.minecolonies.core.network.messages
-
Message class for adding a player or fakePlayer to a permission set.
- PermissionsMessage.AddRank - Class in com.minecolonies.core.network.messages
-
Message class for adding a rank to the colony
- PermissionsMessage.ChangePlayerRank - Class in com.minecolonies.core.network.messages
-
Message class for setting a player rank in the permissions.
- PermissionsMessage.EditRankType - Class in com.minecolonies.core.network.messages
-
Message for changing the rank type of a given rank on a colony
- PermissionsMessage.Permission - Class in com.minecolonies.core.network.messages
-
Permission message class.
- PermissionsMessage.RemovePlayer - Class in com.minecolonies.core.network.messages
-
Message class for removing a player from a permission set.
- PermissionsMessage.RemoveRank - Class in com.minecolonies.core.network.messages
-
Message class for removing a rank from a colony
- PermissionsMessage.View - Class in com.minecolonies.core.network.messages
-
Client side presentation of the
- PermissionsView - Class in com.minecolonies.core.colony.permissions
-
A client side representation of the permissions.
- PermissionsView() - Constructor for class com.minecolonies.core.colony.permissions.PermissionsView
- permTool - Static variable in class com.minecolonies.api.items.ModItems
- PHARAO - Static variable in class com.minecolonies.api.entity.ModEntities
- PHARAO - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- PHARAO - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- pharaoscepter - Static variable in class com.minecolonies.api.items.ModItems
- PHYSICAL_ATTACK_DELAY_BASE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Physical Attack delay in ticks.
- PHYSICAL_ATTACK_DELAY_MIN - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Minimum physical Attack delay in ticks, Monsters are immune for 10 ticks
- PICK_UP - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Pick up all materials he might need.
- pickaxe - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- pickNewField() - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult.Builder
-
Tell the planter he should go to a new field after this work is finished.
- pickNewPosition() - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult.Builder
-
Tell the planter he should go to a new position on the same field after this work is finished.
- pickRandom(Collection<ColonyStoryListener.StoryText>, Holder<Biome>, Random) - Static method in class com.minecolonies.core.event.ColonyStoryListener
-
Pick a random entry from the given set of story texts.
- pickUp(Player) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Pickup the building including the level and put it in the players inv.
- pickUp(Player) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- Pickup - Class in com.minecolonies.api.colony.requestsystem.requestable.deliveryman
-
Class used to represent pickups inside the request system.
- Pickup(int, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
-
Constructor for Delivery requests
- PICKUP - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Pickup unneeded items from buildings.
- PICKUP - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- PICKUP_ITEM - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- PICKUP_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- PICKUP_REQUEST_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- PickupBlockMessage - Class in com.minecolonies.core.network.messages.server
-
Pickup the town hall block.
- PickupBlockMessage(BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.PickupBlockMessage
- PickupBlockMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.PickupBlockMessage
- pickUpItem(ItemEntity) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- pickupItems(AbstractEntityCitizen) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Pick up all items in a range around the citizen.
- pickUpMaterial() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
State to pick up material before going back to work.
- PickupRequest(IRequester, IToken<?>, RequestState, Pickup) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PickupRequest
- PickupRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PickupRequestFactory
- PickupRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
Resolver that handles pickup requests.
- PickupRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.PickupRequestResolver
- PickupRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
-
Factory generating resolvers for pickup requests.
- PickupRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.PickupRequestResolverFactory
- PICKUPS_MADE - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- pickupSuccess(ItemStack) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
If the worker can pick up the stack.
- pickupSuccess(ItemStack) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- pickupSuccess(ItemStack) - Method in class com.minecolonies.core.colony.jobs.JobChickenHerder
- PIERCE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- pierogi - Static variable in class com.minecolonies.api.items.ModItems
- PIG_FARMER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- PIG_FARMER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- PIRATE - Enum constant in enum class com.minecolonies.api.entity.mobs.RaiderType
- PIRATE - Static variable in class com.minecolonies.api.entity.ModEntities
- PIRATE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- PIRATE_ARMOR_1 - Static variable in class com.minecolonies.apiimp.initializer.ModItemsInitializer
- PIRATE_ARMOR_2 - Static variable in class com.minecolonies.apiimp.initializer.ModItemsInitializer
- PIRATE_GROUND_RAID_EVENT_TYPE_ID - Static variable in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
-
This raids event id, registry entries use res locations as ids.
- PIRATE_RAID_EVENT_TYPE_ID - Static variable in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
-
This raids event id, registry entries use res locations as ids.
- PIRATE_RAID_EVENT_TYPE_ID - Static variable in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
-
This raids event id, registry entries use res locations as ids.
- pirateBoots_1 - Static variable in class com.minecolonies.api.items.ModItems
- pirateBoots_2 - Static variable in class com.minecolonies.api.items.ModItems
- pirateChest_1 - Static variable in class com.minecolonies.api.items.ModItems
- pirateChest_2 - Static variable in class com.minecolonies.api.items.ModItems
- PirateGroundRaidEvent - Class in com.minecolonies.core.colony.events.raid.pirateEvent
-
The Pirate raid event, spawns the worst pirates you've ever heard of.
- PirateGroundRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- pirateHelmet_1 - Static variable in class com.minecolonies.api.items.ModItems
- pirateHelmet_2 - Static variable in class com.minecolonies.api.items.ModItems
- pirateLegs_1 - Static variable in class com.minecolonies.api.items.ModItems
- pirateLegs_2 - Static variable in class com.minecolonies.api.items.ModItems
- PirateRaidEvent - Class in com.minecolonies.core.colony.events.raid.pirateEvent
-
The Pirate raid event, spawns a ship with pirate spawners onboard.
- PirateRaidEvent(IColony) - Constructor for class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
-
Create a new Pirate raid event.
- PIRATES_SAILING_OFF_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- pita_hummus - Static variable in class com.minecolonies.api.items.ModItems
- PITCH - Static variable in class com.minecolonies.api.util.SoundUtils
-
Standard pitch value.
- PLACE_BLOCKS - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- PLACE_HUTS - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- PLACE_STRUCTURE - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- PLACE_SUPPLY - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- placeBlock(Player, IColony, IWorkOrder, BlockPos) - Method in class com.minecolonies.core.items.ItemAssistantHammer
-
Tries to place a block on serverside Sends a full inventory on failure, as client side does already the item logic
- PLACEBLOCK_OBJECTIVE_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- placeBlockObjective - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- PlaceBlockObjectiveTemplate - Class in com.minecolonies.core.quests.objectives
-
Objective type tracking block placing.
- PlaceBlockObjectiveTemplate(int, int, Block, int, List<Integer>) - Constructor for class com.minecolonies.core.quests.objectives.PlaceBlockObjectiveTemplate
-
Create a new objective of this type.
- placeConstructionTape(IBuilding) - Static method in class com.minecolonies.core.entity.ai.workers.util.ConstructionTapeHelper
-
Calculates the borders for the workOrderBuildDecoration and sends it to the placement.
- placeConstructionTape(IWorkOrder, Level, IColony) - Static method in class com.minecolonies.core.entity.ai.workers.util.ConstructionTapeHelper
-
Calculates the borders for the workOrderBuildDecoration and sends it to the placement.
- placeConstructionTape(Tuple<BlockPos, BlockPos>, IColony) - Static method in class com.minecolonies.core.entity.ai.workers.util.ConstructionTapeHelper
-
Place construction tape.
- placeHolder - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- PLACEHOLDER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- placeLiquid(LevelAccessor, BlockPos, BlockState, FluidState) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- PLACEMENT_NBT - Static variable in class com.minecolonies.api.util.constant.Constants
-
Placement key for item nbt
- PlacementHandlerInitializer - Class in com.minecolonies.core.placementhandlers
-
Registers all minecolonies placement handlers
- placeStructure() - Static method in record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
- placeStructure(String) - Static method in record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
-
Construct the check with a single condition
- PlaceStructureTrigger - Class in com.minecolonies.api.advancements
-
Triggers whenever the build tool is used to position a new structure
- PlaceStructureTrigger() - Constructor for class com.minecolonies.api.advancements.PlaceStructureTrigger
- PlaceStructureTrigger.PlaceStructureTriggerInstance - Record Class in com.minecolonies.api.advancements
- PlaceStructureTriggerInstance(Optional<ContextAwarePredicate>, Optional<String>) - Constructor for record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
-
Creates an instance of a
PlaceStructureTriggerInstancerecord class. - placeSupply() - Static method in record class com.minecolonies.api.advancements.PlaceSupplyTrigger.PlaceSupplyTriggerInstance
- PlaceSupplyTrigger - Class in com.minecolonies.api.advancements
-
Triggered when a supply camp or supply ship has been placed
- PlaceSupplyTrigger() - Constructor for class com.minecolonies.api.advancements.PlaceSupplyTrigger
- PlaceSupplyTrigger.PlaceSupplyTriggerInstance - Record Class in com.minecolonies.api.advancements
- PlaceSupplyTriggerInstance(Optional<ContextAwarePredicate>) - Constructor for record class com.minecolonies.api.advancements.PlaceSupplyTrigger.PlaceSupplyTriggerInstance
-
Creates an instance of a
PlaceSupplyTriggerInstancerecord class. - plain_cheesecake - Static variable in class com.minecolonies.api.items.ModItems
- plant(BlockPos) - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult.Builder
-
Tell the planter he should plant the given item on the position.
- PLANT - Enum constant in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.ActionToPerform
- PLANT_INGREDIENT_TYPE - Static variable in class com.minecolonies.apiimp.initializer.ModIngredientTypeInitializer
- plantation - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- PLANTATION_BAMBOO_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_CACTUS_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_COCOA_BEANS_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- PLANTATION_CRIMSON_PLANTS_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_DECIDE_FIELD_WORK - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- PLANTATION_EXOTIC - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- PLANTATION_FIELD - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- PLANTATION_FIELDS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- PLANTATION_GLOWBERRIES_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- PLANTATION_JUNGLE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- PLANTATION_KELP_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_LARGE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- PLANTATION_MOVE_TO_FIELD - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- PLANTATION_NETHER - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- PLANTATION_PICK_FIELD - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- PLANTATION_RETURN_TO_BUILDING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- PLANTATION_SEA - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- PLANTATION_SEA_PICKLES_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_SEAGRASS_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- PLANTATION_SUGAR_CANE_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_TWISTING_VINES_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_VINES_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_WARPED_PLANTS_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_WEEPING_VINES_FIELD_ID - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PLANTATION_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- PLANTATION_WORK_FIELD - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- plantationBambooField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationCactusField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationCocoaBeansField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationCrimsonPlantsField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- PlantationField - Class in com.minecolonies.core.colony.buildingextensions
-
Field class implementation for the plantation
- PlantationField(BuildingExtensionRegistries.BuildingExtensionEntry, BlockPos) - Constructor for class com.minecolonies.core.colony.buildingextensions.PlantationField
-
Constructor used in NBT deserialization.
- PlantationFieldBuildRequestMessage - Class in com.minecolonies.core.network.messages.server
-
Message to request a work order for a plantation field.
- PlantationFieldBuildRequestMessage(WorkOrderType, BlockPos, String, String, ResourceKey<Level>, RotationMirror, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.PlantationFieldBuildRequestMessage
-
Creates a build request for a plantation field.
- PlantationFieldBuildRequestMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.PlantationFieldBuildRequestMessage
- PlantationFieldsModule() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModule
- PlantationFieldsModuleView() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModuleView
- PlantationFieldsModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the fields tab in huts.
- PlantationFieldsModuleWindow(BuildingPlantation.PlantationFieldsModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.PlantationFieldsModuleWindow
-
Constructor for the window.
- plantationGlowberriesField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationKelpField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationSeagrassField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationSeaPicklesField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationSugarCaneField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationTwistingVinesField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationVinesField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationWarpedPlantsField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantationWeepingVinesField - Static variable in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries
- plantDynamicSapling(Level, BlockPos, ItemStack) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Tries to plant a sapling at the given location
- plantDynamicSaplingCompat(Level, BlockPos, ItemStack) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeCompat
-
Tries to plant a sapling at the given location
- plantDynamicSaplingCompat(Level, BlockPos, ItemStack) - Method in class com.minecolonies.api.compatibility.dynamictrees.DynamicTreeProxy
-
Default method for trying to plant a dynamic sapling when the mod isnt present.
- PLANTED - Enum constant in enum class com.minecolonies.core.colony.buildingextensions.FarmField.Stage
- planter - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- PLANTER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- PLANTER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- PLANTER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- PlantIngredient - Class in com.minecolonies.core.recipes
-
An ingredient that can be used in a vanilla recipe to match plantable items.
- PLATE_ARMOR - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- PLATE_ARMOR - Static variable in class com.minecolonies.apiimp.initializer.ModItemsInitializer
- plateArmorBoots - Static variable in class com.minecolonies.api.items.ModItems
- plateArmorChest - Static variable in class com.minecolonies.api.items.ModItems
- plateArmorHelmet - Static variable in class com.minecolonies.api.items.ModItems
- plateArmorLegs - Static variable in class com.minecolonies.api.items.ModItems
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazon
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.amazons.AbstractEntityAmazonRaider
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.barbarians.AbstractEntityBarbarian
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.barbarians.AbstractEntityBarbarianRaider
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirate
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.drownedpirate.AbstractDrownedEntityPirateRaider
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptian
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.egyptians.AbstractEntityEgyptianRaider
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirate
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.pirates.AbstractEntityPirateRaider
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemen
- playAmbientSound() - Method in class com.minecolonies.api.entity.mobs.vikings.AbstractEntityNorsemenRaider
- PlayAudioMessage - Class in com.minecolonies.core.network.messages.client
-
Asks the client to play a specific music
- PlayAudioMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.PlayAudioMessage
- PlayAudioMessage(SoundEvent) - Constructor for class com.minecolonies.core.network.messages.client.PlayAudioMessage
-
Create a play music message with a specific sound event.
- PlayAudioMessage(SoundEvent, SoundSource) - Constructor for class com.minecolonies.core.network.messages.client.PlayAudioMessage
-
Create a play music message with a specific sound event.
- player() - Method in record class com.minecolonies.api.advancements.AllTowersTrigger.AllTowersTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.ArmyPopulationTrigger.ArmyPopulationTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.CitizenBuryTrigger.CitizenBuryTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.CitizenResurrectTrigger.CitizenResurrectTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.ColonyPopulationTrigger.ColonyPopulationTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.DeepMineTrigger.DeepMineTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.MaxFieldsTrigger.MaxFieldsTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.PlaceSupplyTrigger.PlaceSupplyTriggerInstance
-
Returns the value of the
playerrecord component. - player() - Method in record class com.minecolonies.api.advancements.UndertakerTotemTrigger.UndertakerTotemTriggerInstance
-
Returns the value of the
playerrecord component. - PLAYER_INVENTORY_HOTBAR_OFFSET - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Initial y-offset of the inventory slots in the hotbar.
- PLAYER_INVENTORY_HOTBAR_OFFSET_CRAFTING - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Initial y-offset of the inventory slots in the hotbar.
- PLAYER_INVENTORY_INITIAL_X_OFFSET - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Initial x-offset of the inventory slot.
- PLAYER_INVENTORY_INITIAL_Y_OFFSET - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Initial y-offset of the inventory slot.
- PLAYER_INVENTORY_INITIAL_Y_OFFSET_CRAFTING - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Initial y-offset of the inventory slot.
- PLAYER_INVENTORY_OFFSET_EACH - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Each offset of the inventory slots.
- PLAYER_NAME - Static variable in class com.minecolonies.core.commands.generalcommands.ScanCommand
-
The player name command argument.
- PLAYER_REQUEST_RESOLVER - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- PlayerAssistantBuildRequestMessage - Class in com.minecolonies.core.network.messages.server
-
Adds a entry to the builderRequired map.
- PlayerAssistantBuildRequestMessage(IColony, int, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.PlayerAssistantBuildRequestMessage
- PlayerAssistantBuildRequestMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.PlayerAssistantBuildRequestMessage
- playerChangeDim(PlayerEvent.PlayerChangedDimensionEvent) - Static method in class com.minecolonies.core.event.EventHandler
-
Adds the player to the new colony on dim enter.
- PlayerEnteringModEvent - Class in com.minecolonies.api.eventbus.events.colony.permissions
-
Player entering colony mod event.
- PlayerEnteringModEvent(IColony, Player) - Constructor for class com.minecolonies.api.eventbus.events.colony.permissions.PlayerEnteringModEvent
-
Constructs a colony-based event.
- PlayerLeavingModEvent - Class in com.minecolonies.api.eventbus.events.colony.permissions
-
Player leaving colony mod event.
- PlayerLeavingModEvent(IColony, Player) - Constructor for class com.minecolonies.api.eventbus.events.colony.permissions.PlayerLeavingModEvent
-
Constructs a colony-based event.
- PLAYERNAME_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- PlayerNameOption() - Constructor for class com.minecolonies.core.commands.arguments.ColonyIdArgument.PlayerNameOption
- playErrorSound(Player, BlockPos) - Static method in class com.minecolonies.api.util.SoundUtils
-
Play an error sound.
- playerTouch(Player) - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- PlayerUuidOption() - Constructor for class com.minecolonies.core.commands.arguments.ColonyIdArgument.PlayerUuidOption
- playerWillDestroy(Level, BlockPos, BlockState, Player) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- playerWillDestroy(Level, BlockPos, BlockState, Player) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- playerWillDestroy(Level, BlockPos, BlockState, Player) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- PLAYING - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild.State
- playMoveAwaySound() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Play move away sound when running from an entity.
- playMoveAwaySound() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Play move away sound when running from an entity.
- playMoveAwaySound() - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- PlayMusicAtPosMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Asks the client to play a specific music
- PlayMusicAtPosMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.PlayMusicAtPosMessage
- PlayMusicAtPosMessage(SoundEvent, BlockPos, Level, float, float) - Constructor for class com.minecolonies.core.network.messages.client.colony.PlayMusicAtPosMessage
-
Create a play music message with a specific sound event.
- playRandomSound(Level, BlockPos, ICitizenData) - Static method in class com.minecolonies.api.util.SoundUtils
-
Play a random sound at the citizen.
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Play a job specific work sound at a pos.
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobAlchemist
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobBaker
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobBlacksmith
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobChef
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobConcreteMixer
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobCrusher
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobDyer
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobEnchanter
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobFletcher
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobGlassblower
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobMechanic
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobSawmill
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobSifter
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobStonemason
- playSound(BlockPos, EntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobStoneSmeltery
- playSoundAtCitizen(Level, BlockPos, SoundEvent) - Static method in class com.minecolonies.api.util.SoundUtils
-
Play a sound at a certain position.
- playSoundAtCitizenWith(Level, BlockPos, EventType, ICivilianData) - Static method in class com.minecolonies.api.util.SoundUtils
-
Plays a sound with a certain chance at a certain position.
- playSoundAtCitizenWith(Level, BlockPos, EventType, ICivilianData, double) - Static method in class com.minecolonies.api.util.SoundUtils
-
Plays a sound with a certain chance at a certain position.
- playSoundAtCitizenWith(Level, BlockPos, EventType, ICivilianData, double, double) - Static method in class com.minecolonies.api.util.SoundUtils
-
Plays a sound with a certain chance at a certain position.
- PlaySoundForCitizenMessage - Class in com.minecolonies.core.network.messages.client.colony
-
Play sounds at a citizen for a certain amount of time, sequentially
- PlaySoundForCitizenMessage(int, SoundEvent, BlockPos, Level) - Constructor for class com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
-
Play a sound for a certain citizen.
- PlaySoundForCitizenMessage(int, SoundEvent, SoundSource, BlockPos, Level) - Constructor for class com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
-
Play a sound for a certain citizen.
- PlaySoundForCitizenMessage(int, SoundEvent, SoundSource, BlockPos, Level, float, float, int, int) - Constructor for class com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
-
Play a sound for a certain citizen.
- PlaySoundForCitizenMessage(int, SoundEvent, SoundSource, BlockPos, Level, int, int) - Constructor for class com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
-
Play a sound for a certain citizen.
- PlaySoundForCitizenMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
- playSoundForPlayer(ServerPlayer, SoundEvent, float, float) - Static method in class com.minecolonies.api.util.SoundUtils
-
Plays a sound for the given player, but not for surrounding entities
- playStepSound(BlockPos, BlockState) - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- playSuccessSound(Player, BlockPos) - Static method in class com.minecolonies.api.util.SoundUtils
-
Play a success sound.
- PLUS_PREFIX - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Button prefixes.
- PODZOL_CHANCE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- poisonous_food - Static variable in class com.minecolonies.api.items.ModTags
- POISONOUS_FOOD - Static variable in class com.minecolonies.api.util.constant.TagConstants
- polenta - Static variable in class com.minecolonies.api.items.ModItems
- pollNextLeaf() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Returns the next leaf block.
- pollNextLog() - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Returns the next log block.
- pond - Variable in class com.minecolonies.core.entity.pathfinding.pathresults.WaterPathResult
-
The position of the pond.
- Pond - Class in com.minecolonies.api.util
-
Utility class to search for fisher ponds.
- Pond() - Constructor for class com.minecolonies.api.util.Pond
- Pond.PondState - Enum Class in com.minecolonies.api.util
- pondState - Variable in class com.minecolonies.core.entity.pathfinding.pathresults.WaterPathResult
- POOR_MENU_INTERACTION - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- POOR_RESTAURANT_INTERACTION - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- populationCount() - Method in record class com.minecolonies.api.advancements.ArmyPopulationTrigger.ArmyPopulationTriggerInstance
-
Returns the value of the
populationCountrecord component. - populationCount() - Method in record class com.minecolonies.api.advancements.ColonyPopulationTrigger.ColonyPopulationTriggerInstance
-
Returns the value of the
populationCountrecord component. - pos - Variable in class com.minecolonies.api.colony.connections.ColonyConnection
- pos - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- pos - Variable in class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
-
Town hall position to create building on.
- pos() - Method in record class com.minecolonies.api.colony.buildingextensions.IBuildingExtension.ExtensionId
-
Returns the value of the
posrecord component. - pos() - Method in record class com.minecolonies.api.items.component.PatrolTarget
-
Returns the value of the
posrecord component. - pos() - Method in record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
-
Returns the value of the
posrecord component. - POS - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- POS_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- POS_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the pos label in the GUI.
- POS1 - Static variable in class com.minecolonies.core.commands.generalcommands.ScanCommand
-
Position 1 command argument.
- POS2 - Static variable in class com.minecolonies.core.commands.generalcommands.ScanCommand
-
Position 2 command argument.
- PosBasedInteraction - Class in com.minecolonies.core.colony.interactionhandling
-
The position based interaction response handler.
- PosBasedInteraction(ICitizen) - Constructor for class com.minecolonies.core.colony.interactionhandling.PosBasedInteraction
-
Way to load the response handler for a citizen.
- PosBasedInteraction(Component, IChatPriority, BlockPos) - Constructor for class com.minecolonies.core.colony.interactionhandling.PosBasedInteraction
-
The server interaction response handler.
- PosBasedInteraction(Component, IChatPriority, Component, BlockPos) - Constructor for class com.minecolonies.core.colony.interactionhandling.PosBasedInteraction
-
The server interaction response handler.
- POSITION - Enum constant in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlanterAIModuleResultResetState
-
Reset the current position.
- post(IModEvent) - Method in class com.minecolonies.api.eventbus.DefaultEventBus
- post(IModEvent) - Method in interface com.minecolonies.api.eventbus.EventBus
-
Posts a new event on the event bus for the given type.
- postBox - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- PostBox - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class used to manage the postbox building block.
- PostBox(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.PostBox
-
Instantiates the building.
- POSTBOX_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- PostBox.PostBoxMinimumStockModuleView - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
View class for the custom minimum stock PostBox functionality
- PostBox.View - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
ClientSide representation of the building.
- PostBoxMinimumStockModuleView() - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.PostBox.PostBoxMinimumStockModuleView
- PostBoxRequestMessage - Class in com.minecolonies.core.network.messages.server.colony.building.postbox
-
Creates a request from the postbox.
- PostBoxRequestMessage(IBuildingView, ItemStack, int, boolean) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.postbox.PostBoxRequestMessage
-
Creates a Transfer Items request
- PostBoxRequestMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.postbox.PostBoxRequestMessage
- potato_soup - Static variable in class com.minecolonies.api.items.ModItems
- POTION_VELOCITY - Static variable in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
-
Potion velocity.
- pottage - Static variable in class com.minecolonies.api.items.ModItems
- preInit(FMLCommonSetupEvent) - Static method in class com.minecolonies.core.MineColonies
-
Event handler for forge pre init event.
- prepare(ResourceManager, ProfilerFiller) - Method in class com.minecolonies.core.event.TextureReloadListener
- PREPARE_DELAY_SECONDS - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Seconds to delay after prepare AI State.
- PREPARE_DELIVERY - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Get stuff from the warehouse.
- prepareForCombat(float) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Prepares the horse for combat by reducing its combat cooldown by the specified amount of combat readiness.
- prepareStart(LivingEntity) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Generates a good path starting location for the entity to path from, correcting for the following conditions.
- PREPARING - Enum constant in enum class com.minecolonies.api.colony.colonyEvents.EventStatus
- PREPARING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Check for all required items.
- prePlacementLogic(BlockPos, BlockState, List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- prevBlockPosition - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Previous Position where the Builders constructed from.
- PREVIOUS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PRIMARY_DEPENDENCY_SHARE - Static variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenExperienceHandler
-
The percentage share primary skills get.
- PRIMARY_SKILL_ADV - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- PRIMARY_SKILL_COM - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- PRIMARY_SKILL_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- priority - Variable in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
- PRIORITY - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.CrafterRecipeSetting
-
Different setting possibilities.
- PRIORITY_BASED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.manager.AssigningStrategy
-
Default strategy.
- PRIORITY_FIVE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- PRIORITY_FOUR - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- PRIORITY_ONE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- PRIORITY_SIX - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- PRIORITY_THREE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- PRIORITY_TWO - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- PRIORITY_ZERO - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Values used for AI Task's Priorities.
- PRIVATE_CRAFTING_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- PRIVATE_WORKER_CRAFTING_PRODUCTION_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- PRIVATE_WORKER_CRAFTING_REQUEST_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- PrivateBrewingTeachingTransferHandler - Class in com.minecolonies.core.compatibility.jei.transfer
-
JEI recipe transfer handler for teaching brewing recipes
- PrivateBrewingTeachingTransferHandler(IRecipeTransferHandlerHelper) - Constructor for class com.minecolonies.core.compatibility.jei.transfer.PrivateBrewingTeachingTransferHandler
- PrivateCrafting - Class in com.minecolonies.api.colony.requestsystem.requestable.crafting
- PrivateCrafting(ItemStack, int, int, IToken<?>) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.crafting.PrivateCrafting
-
Create a Stack deliverable.
- PrivateCraftingRequest(IRequester, IToken<?>, RequestState, PrivateCrafting) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PrivateCraftingRequest
- PrivateCraftingRequest(IRequester, IToken<?>, PrivateCrafting) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PrivateCraftingRequest
- PrivateCraftingRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PrivateCraftingRequestFactory
- PrivateCraftingTeachingTransferHandler - Class in com.minecolonies.core.compatibility.jei.transfer
-
JEI recipe transfer handler for teaching crafting recipes
- PrivateCraftingTeachingTransferHandler(IRecipeTransferHandlerHelper) - Constructor for class com.minecolonies.core.compatibility.jei.transfer.PrivateCraftingTeachingTransferHandler
- PrivateSmeltingTeachingTransferHandler - Class in com.minecolonies.core.compatibility.jei.transfer
-
JEI recipe transfer handler for teaching furnace recipes
- PrivateSmeltingTeachingTransferHandler(IRecipeTransferHandlerHelper) - Constructor for class com.minecolonies.core.compatibility.jei.transfer.PrivateSmeltingTeachingTransferHandler
- PrivateWorkerCraftingProductionResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
- PrivateWorkerCraftingProductionResolver(ILocation, IToken<?>, JobEntry) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingProductionResolver
-
Constructor to initialize.
- PrivateWorkerCraftingProductionResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
- PrivateWorkerCraftingProductionResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingProductionResolverFactory
- PrivateWorkerCraftingRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
A crafting resolver which takes care of 2x2 crafts which are crafted by the requesting worker.
- PrivateWorkerCraftingRequestResolver(ILocation, IToken<?>, JobEntry) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingRequestResolver
- PrivateWorkerCraftingRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
- PrivateWorkerCraftingRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingRequestResolverFactory
- probability - Variable in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- processCalculationResults() - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Processes the completed calculation results
- processDailyHappiness(ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenHappinessHandler
-
Process the happiness factors daily.
- processDailyHappiness(ICitizenData) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
- processDirectCancellationAndNotifyRequesterOf(IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
- processDirectCancellationAndNotifyRequesterOf(IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- processDirectCancellationOf(IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
- processDirectCancellationOf(IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- processItemStackListAndMerge(List<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Unifies a list of stacks so that they are all packed to together to the max stack size.
- processOfflineTime(long) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Process time the colony was offline.
- processOfflineTime(long) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Process time the colony was offline.
- processOfflineTime(long) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- processOfflineTime(long) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingUniversity
- processOfflineTime(long) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- processOfflineTime(long) - Method in class com.minecolonies.core.colony.jobs.JobResearch
- processRecipe(ItemStorage, List<ItemStorage>, int, Level, int) - Static method in class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
- processResolverForRemoval(Collection<IToken<?>>, IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Internal method that handles the removal of a single resolvers that is attached to a provider that is being removed.
- processResolverForRemoval(Collection<IToken<?>>, IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Internal method that handles the removal of a single resolvers that is attached to a provider that is being removed.
- produce(JsonObject) - Method in class com.minecolonies.api.quests.registries.QuestRegistries.DialogueAnswerEntry
-
Create one from json.
- produce(JsonObject) - Method in class com.minecolonies.api.quests.registries.QuestRegistries.TriggerEntry
-
Create one from json.
- produce(HolderLookup.Provider, JsonObject) - Method in class com.minecolonies.api.quests.registries.QuestRegistries.ObjectiveEntry
-
Create one from json.
- produce(HolderLookup.Provider, JsonObject) - Method in class com.minecolonies.api.quests.registries.QuestRegistries.RewardEntry
-
Create one from json.
- PRODUCE_DIRT - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingComposter
-
Settings key for the composting mode.
- produceBuilding(BlockPos, IColony) - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
- produceBuildingView(BlockPos, IColonyView) - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
- produceExtension(BlockPos) - Method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry
-
Produces a building extension instance based on a colony and block pos.
- produceJob(ICitizenData) - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry
-
Construct a new job instance.
- produceModuleWithoutBuilding(String) - Static method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
-
Produces a module without a respective building, mostly used for display or other purposes
- produceViewWithoutBuilding(String, IColonyView) - Static method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry
-
Produces a module view without a respective building, mostly used for display or other purposes
- PRODUCT_COLLECTED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- progress - Variable in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSifter
-
Progress of hitting the block.
- PROGRESS_MULTIPLIER - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Increase this value to make the building speed slower.
- PROGRESS_MULTIPLIER - Static variable in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Increase this value to make the product creation progress way slower.
- PROGRESS_SUPPLY_CHEST_PLACED - Static variable in class com.minecolonies.api.util.constant.translation.ProgressTranslationConstants
- PROGRESSING - Enum constant in enum class com.minecolonies.api.colony.colonyEvents.EventStatus
- ProgressTranslationConstants - Class in com.minecolonies.api.util.constant.translation
- ProgressTranslationConstants() - Constructor for class com.minecolonies.api.util.constant.translation.ProgressTranslationConstants
- propagatesSkylightDown(BlockState, BlockGetter, BlockPos) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- propagatesSkylightDown(BlockState, BlockGetter, BlockPos) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- propagatesSkylightDown(BlockState, BlockGetter, BlockPos) - Method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- propagatesSkylightDown(BlockState, BlockGetter, BlockPos) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- provider - Variable in class com.minecolonies.api.research.AbstractResearchProvider
- provider - Variable in class com.minecolonies.core.generation.CustomRecipeAndLootTableProvider
- provider - Variable in class com.minecolonies.core.generation.CustomRecipeProvider
- PROVIDER_REQUEST_RESOLVER_ASSIGNMENT_DATA_STORE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- ProviderHandler - Class in com.minecolonies.core.colony.requestsystem.management.handlers
-
Class used to handle the inner workings of the request system with regards to providers.
- ProviderHandler(IStandardRequestManager) - Constructor for class com.minecolonies.core.colony.requestsystem.management.handlers.ProviderHandler
- PUBLIC_CRAFTING_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- PUBLIC_WORKER_CRAFTING_PRODUCTION_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- PUBLIC_WORKER_CRAFTING_REQUEST_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- PublicCrafting - Class in com.minecolonies.api.colony.requestsystem.requestable.crafting
- PublicCrafting(ItemStack, int, int, IToken<?>) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.crafting.PublicCrafting
-
Create a Stack deliverable.
- PublicCrafting(ItemStack, int, IToken<?>) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.crafting.PublicCrafting
-
Create a Stack deliverable.
- PublicCraftingRequest(IRequester, IToken<?>, RequestState, PublicCrafting) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PublicCraftingRequest
- PublicCraftingRequest(IRequester, IToken<?>, PublicCrafting) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.PublicCraftingRequest
- PublicCraftingRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PublicCraftingRequestFactory
- PublicWorkerCraftingProductionResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
- PublicWorkerCraftingProductionResolver(ILocation, IToken<?>, JobEntry) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
-
Constructor to initialize.
- PublicWorkerCraftingProductionResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
- PublicWorkerCraftingProductionResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingProductionResolverFactory
- PublicWorkerCraftingRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
A crafting resolver which takes care of 3x3 crafts which are crafted by a crafter worker.
- PublicWorkerCraftingRequestResolver(ILocation, IToken<?>, JobEntry) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingRequestResolver
-
Initializing constructor.
- PublicWorkerCraftingRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
- PublicWorkerCraftingRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingRequestResolverFactory
- pullEntity(Entity) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- PUMPKINHEAD - Enum constant in enum class com.minecolonies.api.tileentities.ScareCrowType
- pupil - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- PUPIL_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- PUPIL_NO_CARPET - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- PUPIL_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
-
Education
- PupilBuildingModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Pupil module view.
- PupilBuildingModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.PupilBuildingModuleView
- PURPLE - Enum constant in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
- push(Entity) - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
- push(Entity) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Ignores entity collisions are colliding for a while, solves stuck e.g.
- push(Entity) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- push(Entity) - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- pushableBy() - Static method in class com.minecolonies.api.util.EntityUtils
-
Entity pushable by predicate.
- pushEntities() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Ignores cramming
- pushEntities() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
-
Ignores cramming
- putItemToHotbarAndSelectOrDrop(ItemStack, Player) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Tries to put given itemstack in hotbar and select it, fails when player inventory is full, successes otherwise.
- putItemToHotbarAndSelectOrDropMessage(ItemStack, Player) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Tries to put given itemstack in hotbar, fails when player inventory is full, successes otherwise.
- pvp_mode - Variable in class com.minecolonies.api.configuration.ServerConfiguration
Q
- quality() - Method in record class com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler.CitizenFoodStats
-
Returns the value of the
qualityrecord component. - QUANTITY_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- QUANTITY_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- quarrier - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- QUARRIER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- QUARRY_MINER_FINISHED_QUARRY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- QUARRY_MINER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- QUARRY_MINER_NO_QUARRY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- QuarryHiringModeMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message to set the hiring mode of a building.
- QuarryHiringModeMessage(IBuildingView, HiringMode, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.QuarryHiringModeMessage
-
Creates object for the hiring mode
- QuarryHiringModeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.QuarryHiringModeMessage
- QuarryModule - Class in com.minecolonies.core.colony.buildings.modules
-
The main data module for the quarry.
- QuarryModule(int) - Constructor for class com.minecolonies.core.colony.buildings.modules.QuarryModule
-
Create a new quarry module.
- QUERY_ITEMS - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Query the required items for a recipe.
- QueryCitizenAIHistoryMessage - Class in com.minecolonies.core.debug.messages
-
Message to query ai history from the server
- QueryCitizenAIHistoryMessage(ICitizenDataView) - Constructor for class com.minecolonies.core.debug.messages.QueryCitizenAIHistoryMessage
- QueryCitizenAIHistoryMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.debug.messages.QueryCitizenAIHistoryMessage
- quest - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- QUEST - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- QUEST - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- QUEST_ACTION - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- QUEST_ANSWER_RESULTS - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- QUEST_EFFECTS - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- QUEST_LOG_COMPLETED_MULTIPLE_TEXT - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- QUEST_LOG_COMPLETED_ONCE_TEXT - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- QUEST_LOG_GIVER_PREFIX - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- QUEST_LOG_NAME_PREFIX - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- QUEST_LOG_TRACK_CITIZEN_TEXT - Static variable in class com.minecolonies.api.util.constant.translation.GuiTranslationConstants
- QUEST_OBJECTIVES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- QUEST_OBJECTIVES - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- QUEST_PARENTS - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- QUEST_REPUTATION_REWARD_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- QUEST_REPUTATION_TRIGGER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- QUEST_REWARDS - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- QUEST_REWARDS - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- QUEST_TRIGGERS - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- QUEST_TRIGGERS - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- questAction - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- QuestCancellationDialogueAnswer() - Constructor for class com.minecolonies.api.quests.IQuestDialogueAnswer.QuestCancellationDialogueAnswer
- QuestDeliveryInteraction - Class in com.minecolonies.core.colony.interactionhandling
-
More specific quest dialogue interaction that also tries to fulfill a deliver request.
- QuestDeliveryInteraction(ICitizen) - Constructor for class com.minecolonies.core.colony.interactionhandling.QuestDeliveryInteraction
- QuestDeliveryInteraction(Component, IChatPriority, ResourceLocation, int, ICitizenData) - Constructor for class com.minecolonies.core.colony.interactionhandling.QuestDeliveryInteraction
- QuestDialogueInteraction - Class in com.minecolonies.core.colony.interactionhandling
-
A simple quest dialogue interaction that deals with different dialogue trees.
- QuestDialogueInteraction(ICitizen) - Constructor for class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- QuestDialogueInteraction(Component, IChatPriority, ResourceLocation, int, ICitizenData) - Constructor for class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- questId - Variable in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
-
The quest resource location.
- QuestInstance - Class in com.minecolonies.core.quests
-
Instance of a specific quest type
- QuestInstance(IColony) - Constructor for class com.minecolonies.core.quests.QuestInstance
-
Create an empty colony quest obj to deserialize the data from.
- QuestInstance(ResourceLocation, IColony, List<ITriggerReturnData<?>>) - Constructor for class com.minecolonies.core.quests.QuestInstance
-
Create a new colony quest.
- QuestJsonListener - Class in com.minecolonies.core.datalistener
-
Loader for Json based quest data.
- QuestJsonListener() - Constructor for class com.minecolonies.core.datalistener.QuestJsonListener
-
Set up the core loading, with the directory in the datapack that contains this data Directory is:
/colony/quests/ - QuestJsonListener.ExpressionNode - Class in com.minecolonies.core.datalistener
- questLog - Static variable in class com.minecolonies.api.items.ModItems
- QuestManager - Class in com.minecolonies.core.quests
-
Quest manager of each colony.
- QuestManager(IColony) - Constructor for class com.minecolonies.core.quests.QuestManager
- QuestObjectiveEventHandler - Class in com.minecolonies.core.event
-
This class handles all permission checks on events and cancels them if needed.
- QuestObjectiveEventHandler() - Constructor for class com.minecolonies.core.event.QuestObjectiveEventHandler
- QuestParseConstant - Class in com.minecolonies.api.quests
-
Constant for quest parsing.
- QuestParseConstant() - Constructor for class com.minecolonies.api.quests.QuestParseConstant
- QuestParsingConstants - Class in com.minecolonies.core.quests
-
Constants used for json parsing
- QuestParsingConstants() - Constructor for class com.minecolonies.core.quests.QuestParsingConstants
- QuestRegistries - Class in com.minecolonies.api.quests.registries
-
All quest registries related things.
- QuestRegistries() - Constructor for class com.minecolonies.api.quests.registries.QuestRegistries
- QuestRegistries.DialogueAnswerEntry - Class in com.minecolonies.api.quests.registries
-
Quest dialogue entry type.
- QuestRegistries.ObjectiveEntry - Class in com.minecolonies.api.quests.registries
-
Quest objective entry type.
- QuestRegistries.RewardEntry - Class in com.minecolonies.api.quests.registries
-
Quest reward entry type.
- QuestRegistries.TriggerEntry - Class in com.minecolonies.api.quests.registries
-
Quest trigger entry type.
- questReputationReward - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- QuestReputationRewardTemplate - Class in com.minecolonies.core.quests.rewards
-
Quest reputation reward template.
- QuestReputationRewardTemplate(double) - Constructor for class com.minecolonies.core.quests.rewards.QuestReputationRewardTemplate
-
Setup the quest reputation reward.
- questReputationTrigger - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- QuestReputationTriggerTemplate - Class in com.minecolonies.core.quests.triggers
-
Quest reputation quest trigger.
- QuestReputationTriggerTemplate(double) - Constructor for class com.minecolonies.core.quests.triggers.QuestReputationTriggerTemplate
-
Create a new instance of this trigger.
- QuestTemplate - Class in com.minecolonies.core.quests
-
Instance of a specific quest type
- QuestTemplate(ResourceLocation, Component, List<ResourceLocation>, int, Function<IColony, List<ITriggerReturnData<?>>>, List<IQuestObjectiveTemplate>, int, List<IQuestRewardTemplate>) - Constructor for class com.minecolonies.core.quests.QuestTemplate
-
Create new quest data.
- QuestTranslationProvider - Class in com.minecolonies.core.generation.defaults
-
Magic translator for quests.
- QuestTranslationProvider(PackOutput) - Constructor for class com.minecolonies.core.generation.defaults.QuestTranslationProvider
- queueBlueprintLoad(Level, String, String, Consumer<Blueprint>) - Static method in class com.minecolonies.api.util.ColonyUtils
-
Queues a blueprint load to the right side
- queueBlueprintLoad(Level, String, String, Consumer<Blueprint>, Consumer<String>) - Static method in class com.minecolonies.api.util.ColonyUtils
-
Queues a blueprint load to the right side
- queueChunks(Journeymap, ResourceKey<Level>) - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyBorderMapping
- queueSound(SoundEvent, BlockPos, int, int) - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Queue a sound at the citizen.
- queueSound(SoundEvent, BlockPos, int, int) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- queueSound(SoundEvent, BlockPos, int, int) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- queueSound(SoundEvent, BlockPos, int, int, float, float) - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Queue a sound at the citizen.
- queueSound(SoundEvent, BlockPos, int, int, float, float) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- queueSound(SoundEvent, BlockPos, int, int, float, float) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- quickMoveStack(Player, int) - Method in class com.minecolonies.api.inventory.container.ContainerBuildingInventory
-
Handle when the stack in slot
indexis shift-clicked. - quickMoveStack(Player, int) - Method in class com.minecolonies.api.inventory.container.ContainerCitizenInventory
-
Handle when the stack in slot
indexis shift-clicked. - quickMoveStack(Player, int) - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
- quickMoveStack(Player, int) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
- quickMoveStack(Player, int) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
- quickMoveStack(Player, int) - Method in class com.minecolonies.api.inventory.container.ContainerGrave
- quickMoveStack(Player, int) - Method in class com.minecolonies.api.inventory.container.ContainerRack
- QUITE_CLOSE_DESC - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- QUITE_FAR_DESC - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
R
- RABBIT_HERDER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- RABBIT_HERDER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- RABBIT_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- RABBIT_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- rabbitHerder - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- RABBITHERDER_HERDING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- RABBITHERDER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- RABBITHERDER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- rabbitHutch - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- rack - Variable in class com.minecolonies.api.inventory.container.ContainerRack
-
The tileEntity.
- RACK - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- RACK - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- rackInv - Static variable in class com.minecolonies.api.inventory.ModContainers
- RackInventory(int) - Constructor for class com.minecolonies.api.tileentities.AbstractTileEntityRack.RackInventory
- RackPlacementHandler - Class in com.minecolonies.core.placementhandlers
- RackPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.RackPlacementHandler
- RackType - Enum Class in com.minecolonies.api.blocks.types
-
Defines the types of Racks that the
AbstractBlockMinecoloniesRacksupports. - RAID_AMAZON - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_AMOUNT_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- RAID_BARBARIAN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_EGYPTIAN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_END - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_END_MERCY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_EVENT_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_EVENT_MESSAGE_PIRATE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_EVENT_MESSAGE_U_PIRATE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_LOCATION_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- RAID_NORSEMEN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_NOW - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- RAID_PIRATE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAID_REWARD_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- RAID_TIME_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- RAID_TONIGHT - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- RAID_TYPE_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- RaidAdjustmentRewardTemplate - Class in com.minecolonies.core.quests.rewards
-
Raid adjustment reward.
- RaidAdjustmentRewardTemplate(int) - Constructor for class com.minecolonies.core.quests.rewards.RaidAdjustmentRewardTemplate
-
Setup the research reward.
- raidBar - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
The raids visual raidbar
- raidBar - Variable in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
The raids visual raidbar
- raidDifficulty - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- RAIDED - Static variable in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
- raiderAmount - Variable in class com.minecolonies.core.colony.events.raid.RaidManager.RaidHistory
-
Total amount of raiders spawned for all raids
- raiderAmount() - Method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
-
Returns the value of the
raiderAmountrecord component. - RaiderConstants - Class in com.minecolonies.core.colony.events.raid
-
Barbarian constants class.
- raiderDamage - Static variable in class com.minecolonies.api.enchants.ModEnchants
- raiderEvent(IRaiderManager.RaidSettings) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Trigger a specific type of raid on a colony.
- raiderEvent(IRaiderManager.RaidSettings) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- RaiderMeleeAI<T> - Class in com.minecolonies.core.entity.mobs.aitasks
-
Raider AI for melee attacking a target
- RaiderMeleeAI(T, ITickRateStateMachine<IState>) - Constructor for class com.minecolonies.core.entity.mobs.aitasks.RaiderMeleeAI
- RaiderMobUtils - Class in com.minecolonies.api.entity.mobs
-
Util class for raider mobs/spawning
- RaiderRangedAI<T> - Class in com.minecolonies.core.entity.mobs.aitasks
-
Raider AI for shooting arrows at a target
- RaiderRangedAI(T, ITickRateStateMachine<IState>) - Constructor for class com.minecolonies.core.entity.mobs.aitasks.RaiderRangedAI
- raiders - Static variable in class com.minecolonies.api.items.ModTags
- raiders - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Reference to the currently active pirates for this event.
- RAIDERS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- raidersbreakblocks - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- raidersbreakdoors - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- raiderSounds - Static variable in class com.minecolonies.api.sounds.RaiderSounds
-
Map of raider sounds.
- RaiderSounds - Class in com.minecolonies.api.sounds
-
Created by Asher on 12/6/17.
- RaiderSounds.RaiderSoundTypes - Enum Class in com.minecolonies.api.sounds
-
The different types.
- RaiderType - Enum Class in com.minecolonies.api.entity.mobs
-
All the raiders we got.
- RaiderWalkAI - Class in com.minecolonies.core.entity.mobs.aitasks
-
AI for handling the raiders walking directions
- RaiderWalkAI(AbstractEntityMinecoloniesRaider, ITickRateStateMachine<IState>) - Constructor for class com.minecolonies.core.entity.mobs.aitasks.RaiderWalkAI
- RaidHistory(int, long) - Constructor for class com.minecolonies.core.colony.events.raid.RaidManager.RaidHistory
- raidLevel - Variable in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
-
The ships raidlevel
- RaidManager - Class in com.minecolonies.core.colony.events.raid
-
Handles spawning hostile raid events.
- RaidManager(Colony) - Constructor for class com.minecolonies.core.colony.events.raid.RaidManager
-
Creates the RaidManager for a colony.
- RaidManager.RaidHistory - Class in com.minecolonies.core.colony.events.raid
-
Data holder for raid history
- RaidManager.RaidSpawnInfo - Class in com.minecolonies.core.colony.events.raid
-
Data holder for raid spawns
- raidReward - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- RaidSettings(boolean, String, boolean, Integer, BlockPos) - Constructor for record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
-
Creates an instance of a
RaidSettingsrecord class. - RaidSounds - Class in com.minecolonies.api.sounds
-
Sounds for the raids
- RaidSounds() - Constructor for class com.minecolonies.api.sounds.RaidSounds
- RaidSpawnInfo(ResourceLocation, BlockPos) - Constructor for class com.minecolonies.core.colony.events.raid.RaidManager.RaidSpawnInfo
- raidTime - Variable in class com.minecolonies.core.colony.events.raid.RaidManager.RaidHistory
-
World time at which the raid occured
- raidType - Variable in class com.minecolonies.core.colony.events.raid.RaidManager.RaidSpawnInfo
-
Id of the raid type
- raidType() - Method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
-
Returns the value of the
raidTyperecord component. - RAIDWITHOUTDEATH - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- RAILS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- railsExitCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
The rails exit cost.
- RALLY_COMPONENT - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- RALLY_GUARDS - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- RallyData - Record Class in com.minecolonies.api.items.component
- RallyData(List<BlockPos>, boolean) - Constructor for record class com.minecolonies.api.items.component.RallyData
-
Creates an instance of a
RallyDatarecord class. - ramen - Static variable in class com.minecolonies.api.items.ModItems
- rand - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
Shared random
- random - Static variable in class com.minecolonies.core.network.messages.client.CompostParticleMessage
-
Random obj for values.
- RANDOM - Static variable in class com.minecolonies.api.util.MathUtils
-
Static random for global use.
- RANDOM_SEED_TOKEN_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- RANDOM_TRIGGER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- randomKey() - Method in record class com.minecolonies.api.items.component.SupplyData
-
Returns the value of the
randomKeyrecord component. - randomnessFactor - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Factor multiplied to the small random base cost of values, increases this increases the paths randomness/volatilty.
- randomPatrolPoint() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Provides a random patrol point from all buildings in the colony when the guard is set to automatic patrol mode.
- RandomQuestTriggerTemplate - Class in com.minecolonies.core.quests.triggers
-
Random quest trigger.
- RandomQuestTriggerTemplate(int) - Constructor for class com.minecolonies.core.quests.triggers.RandomQuestTriggerTemplate
-
Create a new instance of this trigger.
- RandomSeededTokenFactory - Class in com.minecolonies.api.colony.requestsystem.token
- RandomSeededTokenFactory() - Constructor for class com.minecolonies.api.colony.requestsystem.token.RandomSeededTokenFactory
- randomTick(BlockState, ServerLevel, BlockPos, RandomSource) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- randomTrigger - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- randomVariance - Variable in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
-
Random update variance for this entity, used to spread out updates equalls
- RANGE_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- RANGE_HORIZONTAL_PICKUP - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Horizontal range in which the worker picks up items.
- RANGE_HORIZONTAL_PICKUP - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
-
Horizontal range in which the worker picks up items.
- RANGE_TO_BE_HOME - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Range required for the citizen to be home.
- RANGE_VERTICAL_PICKUP - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Vertical range in which the worker picks up items.
- RANGE_VERTICAL_PICKUP - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
-
Vertical range in which the worker picks up items.
- rangeBox - Variable in class com.minecolonies.core.client.gui.map.WindowColonyMap.MapDecoration
- RangeCombatAI - Class in com.minecolonies.core.entity.ai.workers.guard
-
Knight combat AI
- RangeCombatAI(EntityCitizen, ITickRateStateMachine, AbstractEntityAIGuard) - Constructor for class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- RANGED_AIM_SLIGHTLY_HIGHER_MULTIPLIER - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Have to aim that bit higher to hit the target.
- RANGED_ATTACK_DELAY_BASE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Physical Attack delay in ticks.
- RANGED_FLEE_SQDIST - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Flee distance from Target
- RANGED_VELOCITY - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Ranged attack velocity
- ranger - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- RANGER_BARRACKS_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- RANGER_BASE_DMG - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Ranger's base damage
- RANGER_GATE_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- RANGER_ID - Static variable in class com.minecolonies.api.colony.guardtype.registry.ModGuardTypes
- RANGER_TOWER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- Rank - Class in com.minecolonies.api.colony.permissions
- Rank(int, long, String, boolean, boolean, boolean) - Constructor for class com.minecolonies.api.colony.permissions.Rank
-
Rank constructor
- Rank(int, String, boolean) - Constructor for class com.minecolonies.api.colony.permissions.Rank
- RANK_TYPE_COLONY_MANAGER - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RANK_TYPE_HOSTILE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RANK_TYPE_NONE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- rarity() - Method in record class com.minecolonies.core.datalistener.model.Disease
-
Returns the value of the
rarityrecord component. - RARITY_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- RAW_FOOD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RAW_MEAT - Static variable in class com.minecolonies.api.util.constant.TagConstants
- raw_noodle - Static variable in class com.minecolonies.api.items.ModItems
- raw_ore - Static variable in class com.minecolonies.api.items.ModTags
- RAW_ORE - Static variable in class com.minecolonies.api.util.constant.TagConstants
- rawMeat - Static variable in class com.minecolonies.api.items.ModTags
- rawPumpkinPie - Static variable in class com.minecolonies.api.items.ModItems
- RAWTYPES - Static variable in class com.minecolonies.api.util.constant.Suppression
-
Suppress warnings for raw type annotation.
- reached - Variable in class com.minecolonies.core.network.messages.client.SyncPathReachedMessage
-
Set of reached positions.
- REACHED_DIST - Static variable in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Distance which counts as reached
- reachedMaxToKeep() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
If the worker reached his max amount.
- reachedMaxToKeep() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
- reactivate() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Reactivate the hut of this tileEntity.
- ReactivateBuildingMessage - Class in com.minecolonies.core.network.messages.server
-
Reactivate a building.
- ReactivateBuildingMessage(BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.ReactivateBuildingMessage
-
Reactivate the building.
- ReactivateBuildingMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.ReactivateBuildingMessage
-
Reads this packet from a
RegistryFriendlyByteBuf. - read(JsonObject) - Method in interface com.minecolonies.api.research.ModResearchRequirements.ReadFromJsonFunction
- read(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Read Colonies from saved NBT data.
- read(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Read the animal information from nbt.
- read(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Read the civilian from nbt.
- read(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Read the buildings from NBT.
- read(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- read(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Read Colonies from saved NBT data.
- read(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.crafting.IRecipeManager
-
Read Colonies from saved NBT data.
- read(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.ColonyManager
- read(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Read the animal data from nbt.
- read(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- read(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- read(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- read(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- read(HolderLookup.Provider, CompoundTag) - Static method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Reads the tree object from NBT.
- read(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Reads from the given compound and fills the slots in the inventory with the correct items.
- read(HolderLookup.Provider, CompoundTag, boolean) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenHappinessHandler
-
Read the handler from NBT.
- read(HolderLookup.Provider, CompoundTag, boolean) - Method in class com.minecolonies.api.entity.citizen.happiness.AbstractHappinessModifier
- read(HolderLookup.Provider, CompoundTag, boolean) - Method in class com.minecolonies.api.entity.citizen.happiness.ExpirationBasedHappinessModifier
- read(HolderLookup.Provider, CompoundTag, boolean) - Method in interface com.minecolonies.api.entity.citizen.happiness.IHappinessModifier
-
Read the modifier from nbt.
- read(HolderLookup.Provider, CompoundTag, boolean) - Method in class com.minecolonies.api.entity.citizen.happiness.TimeBasedHappinessModifier
- read(HolderLookup.Provider, CompoundTag, boolean) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
- read(CompoundTag) - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Read connections from saved NBT data.
- read(CompoundTag) - Method in class com.minecolonies.api.colony.connections.PendingConnectionNode
-
Read connections from saved NBT data.
- read(CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Read the graves from NBT.
- read(CompoundTag) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Restore the Work Manager.
- read(CompoundTag) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Init the handler from NBT.
- read(CompoundTag) - Method in class com.minecolonies.core.colony.GraveManagerView
-
This needs to read what
GraveManager.write(net.minecraft.nbt.CompoundTag)wrote. - read(CompoundTag) - Method in class com.minecolonies.core.colony.managers.GraveManager
-
Read the graves from NBT.
- read(CompoundTag) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Restore the Work Manager.
- read(CompoundTag) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- read(CompoundTag, IWorkManager) - Method in interface com.minecolonies.api.colony.workorders.IServerWorkOrder
-
Read the WorkOrder data from the CompoundTag.
- read(CompoundTag, IWorkManager) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Read the WorkOrder data from the CompoundTag.
- read(CompoundTag, IWorkManager) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
-
Read the WorkOrder data from the CompoundTag.
- read(CompoundTag, IWorkManager) - Method in class com.minecolonies.core.colony.workorders.WorkOrderMiner
-
Read the WorkOrder data from the CompoundTag.
- read(CompoundTag, String) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Reads Chunk Coordinates from an NBT Compound with a specific tag name.
- read(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.colony.Colony
-
Read colony from saved data.
- read(CompoundTag) - Method in class com.minecolonies.api.colony.GraveData
- read(CompoundTag) - Method in interface com.minecolonies.api.colony.IGraveData
-
Read this CitizenData from the compoundNBT
- read(CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Reads the raid manager form nbt
- read(CompoundTag) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
Read the handler from NBT.
- read(CompoundTag) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler
-
Read from nbt.
- read(CompoundTag) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenMournHandler
-
Read the handler from NBT.
- read(CompoundTag) - Method in interface com.minecolonies.api.research.ModResearchEffects.ReadFromNBTFunction
- read(CompoundTag) - Method in interface com.minecolonies.api.research.ModResearchRequirements.ReadFromNBTFunction
- read(CompoundTag) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- read(CompoundTag) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- read(CompoundTag) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
- read(CompoundTag) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
- read(CompoundTag, HolderLookup.Provider) - Method in interface com.minecolonies.api.colony.IColony
- read(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.colony.ColonyView
- READ_A_BOOK - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenWander.WanderState
- readAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.other.SpearEntity
- readAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
- readAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- readAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- readAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- readAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Reads additional data from the given CompoundTag that is specific to this entity type.
- readAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- readAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.other.SittingEntity
- readAdditionalSaveData(CompoundTag) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- readBlockPos(CompoundTag, String) - Static method in class com.minecolonies.api.util.NBTUtils
- readBlockPos(Tag) - Static method in class com.minecolonies.api.util.NBTUtils
- readBuildingFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.BuildingId
- readBuildingViewFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.BuildingId
- readColonyFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.ColonyId
- readColonyViewFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.ColonyId
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.AdventureData
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.BuildingId
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.ColonyId
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.Desc
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.HutBlockData
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.PatrolTarget
- readFromItemStack(ItemStack) - Static method in enum class com.minecolonies.api.items.component.PermissionMode
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.RallyData
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.SupplyData
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.Timestamp
- readFromItemStack(ItemStack) - Static method in record class com.minecolonies.api.items.component.WarehouseSnapshot
- readFromJson(JsonObject) - Method in class com.minecolonies.api.research.ModResearchRequirements.ResearchRequirementEntry
-
Read a research requirement instance from json.
- readFromListNBT(ListTag, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Reads a Chunk Coordinate from a tag list.
- readFromNBT(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Reads the eventManager nbt and creates events from it
- readFromNBT(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.research.IResearchManager
-
Reads all stats from nbt.
- readFromNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.EventManager
- readFromNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.ResearchManager
- readFromNBT(HolderLookup.Provider, CompoundTag, IResearchEffectManager) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Read the research tree from NBT.
- readFromNBT(HolderLookup.Provider, CompoundTag, IResearchEffectManager) - Method in class com.minecolonies.core.research.LocalResearchTree
- readFromNBT(CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventStructureManager
-
Reads all saved schematics from nbt, needs to happen before the event managers nbt read.
- readFromNBT(CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Reads the eventManager nbt and creates events from it
- readFromNBT(CompoundTag) - Method in class com.minecolonies.core.colony.managers.EventStructureManager
- readFromNBT(CompoundTag) - Method in class com.minecolonies.core.colony.managers.StatisticsManager
- readFromNBT(CompoundTag) - Method in class com.minecolonies.api.research.ModResearchEffects.ResearchEffectEntry
-
Read a research cost instance from NBT.
- readFromNBT(CompoundTag) - Method in class com.minecolonies.api.research.ModResearchRequirements.ResearchRequirementEntry
-
Read a research requirement instance from NBT.
- readGlobalDiseasesPackets(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.datalistener.DiseasesListener
-
Read the data from the packet and parse it.
- readGlobalQuestPackets(RegistryFriendlyByteBuf) - Static method in class com.minecolonies.core.datalistener.QuestJsonListener
-
Read the data from the packet and parse it.
- readOrNull(CompoundTag, String) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Reads chunk coordinates from a CompoundTag, but returns null if zero or absent.
- readPosListFromNBT(CompoundTag, String) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Reads a list of block positions from NBT
- readSchematicDataFromNBT(CompoundTag) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- readSchematicDataFromNBT(CompoundTag) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- readSchematicDataFromNBT(CompoundTag) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- readSpawnData(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- READY_MOUNT_FOR_COMBAT_CHANCE - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- READYING - Enum constant in enum class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster.MountMaintenance
- readyMount(EntityAIWorkStablemaster.MountMaintenance, CavalryHorseEntity) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Prepares the AI to feed the horse.
- readyMountForCombat() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Walks to the horse if already selected, and then gets it ready for combat.
- REALLY_FAR_DESC - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- reason() - Method in record class com.minecolonies.core.datalistener.util.MappingResult
-
Returns the value of the
reasonrecord component. - reassignRequest(IRequest<?>, Collection<IToken<?>>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to reassign the request to a resolver that is not in the given blacklist.
- reassignRequest(IRequest<?>, Collection<IToken<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to reassign the request to a resolver that is not in the given blacklist.
- reassignRequest(IToken<?>, Collection<IToken<?>>) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method used to reassign a given request.
- reassignRequest(IToken<?>, Collection<IToken<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- reassignRequest(IToken<?>, Collection<IToken<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- recalc() - Method in interface com.minecolonies.api.entity.pathfinding.IMinecoloniesNavigator
-
Indirectly triggers a recalulation, by marking the navigator as done
- recalc() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Triggers an indirect recalc, isDone() returns true now
- RECALC - Enum constant in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure.ItemCheckResult
- RECALL_ONE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The button id to recall one specific citizen.
- recallAllTravellingCitizens() - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Triggers the recall of all travelling citizens regards of state of completion.
- recallAllTravellingCitizens() - Method in class com.minecolonies.core.colony.managers.TravellingManager
- RecallCitizenHutMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Used to handle citizen recalls to their hut.
- RecallCitizenHutMessage(AbstractBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.RecallCitizenHutMessage
-
Creates a message to recall all citizens to their hut.
- RecallCitizenHutMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.RecallCitizenHutMessage
- RecallCitizenMessage - Class in com.minecolonies.core.network.messages.server.colony.building.worker
-
Recalls the citizen to the hut.
- RecallCitizenMessage(IBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.RecallCitizenMessage
- RecallCitizenMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.RecallCitizenMessage
- RecallSingleCitizenMessage - Class in com.minecolonies.core.network.messages.server.colony.citizen
-
Recalls the citizen to the location.
- RecallSingleCitizenMessage(IBuildingView, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.RecallSingleCitizenMessage
-
Object creation for the recall.
- RecallSingleCitizenMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.RecallSingleCitizenMessage
- RECEIVE_MESSAGES - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- RECEIVED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State used to indicate that this request has been received by the requester.
- RecentTargetCache - Class in com.minecolonies.core.entity.pathfinding
-
Small target cache class, which tracks used target positions for some time to have citizens spread out more naturally when a target was recently used.
- RecentTargetCache() - Constructor for class com.minecolonies.core.entity.pathfinding.RecentTargetCache
- RECESS - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- recipe(String, String, String) - Method in class com.minecolonies.core.generation.CustomRecipeAndLootTableProvider
- recipe(String, String, String) - Method in class com.minecolonies.core.generation.CustomRecipeProvider
- RECIPE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- RECIPE_ALTERNATE_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the alternate output array
- RECIPE_BUILDING_MAX_LEVEL_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the maximum level the building can be
- RECIPE_BUILDING_MIN_LEVEL_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the minimum level the building must be
- RECIPE_CRAFTER_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name that indicates crafter type for the recipe
- RECIPE_EXCLUDED_RESEARCHID_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the research id that invalidates this recipe
- RECIPE_FILTER - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for a recipe template filter.
- RECIPE_ID_TO_REMOVE_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name that indicates the recipe to remove
- RECIPE_IMPROVED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RECIPE_INPUTS_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the inputs array
- RECIPE_INTERMEDIATE_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the intermediate block ID
- RECIPE_LOOTTABLE_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property namefor the result loottable
- RECIPE_MANAGER_TAG - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
Compound tag key for the recipe manager.
- RECIPE_MODE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- RECIPE_MODE - Static variable in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
The recipemode of the crafter (either priority based, or warehouse stock baseD).
- RECIPE_MUST_EXIST - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for if a recipe of the inputs must exist for the recipe to be valid
- RECIPE_RESEARCHID_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the required research id
- RECIPE_RESULT_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the result item
- RECIPE_SECONDARY_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the inputs array
- RECIPE_SERIALIZER - Static variable in class com.minecolonies.apiimp.initializer.ModRecipeSerializerInitializer
- RECIPE_SHOW_TOOLTIP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name to enable tooltip display (and transmission to the client).
- RECIPE_STATUS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RECIPE_STORAGE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- RECIPE_TAG - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for a recipe template tag.
- RECIPE_TOOL_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name for the required tool
- RECIPE_TYPE_ENTRIES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- RECIPE_TYPE_PROP - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The property name that indicates type for the recipe
- RECIPE_TYPE_RECIPE - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The recipe type
- RECIPE_TYPE_RECIPE_MULT_IN - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The multiple input recipe type
- RECIPE_TYPE_RECIPE_MULT_OUT - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The multiple output recipe type
- RECIPE_TYPE_REMOVE - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The remove type
- RECIPE_TYPE_TEMPLATE - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipe
-
The recipe template type
- RECIPE_TYPES - Static variable in class com.minecolonies.apiimp.initializer.ModRecipeSerializerInitializer
- RecipeAnalyzer - Class in com.minecolonies.core.colony.crafting
-
Utility helpers for analyzing the available recipes and determining which crafters are able to use them.
- RecipeCraftingType<C,
T> - Class in com.minecolonies.api.crafting -
A
CraftingTypefor the vanillaRecipeType - RecipeCraftingType(ResourceLocation, RecipeType<T>, Predicate<RecipeHolder<T>>) - Constructor for class com.minecolonies.api.crafting.RecipeCraftingType
-
Create a new instance
- RecipeHandler - Class in com.minecolonies.core.util
-
Recipe storage for minecolonies.
- RecipeIdTooltipCallback(ResourceLocation, IModIdHelper) - Constructor for class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory.RecipeIdTooltipCallback
- recipeLootParameters - Static variable in class com.minecolonies.api.crafting.RecipeStorage
-
The loot parameter set definition
- recipes - Variable in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
-
The list of recipes the worker knows, correspond to a subset of the recipes in the colony.
- recipes - Variable in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
The list of recipes the worker knows, correspond to a subset of the recipes in the colony.
- RECIPES - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- RecipeSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores a recipe based setting.
- RecipeSetting(IToken<?>, String) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
-
Create a new string list setting.
- RecipeSetting(String) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
-
Create a new crafting setting.
- RecipeSettingFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.RecipeSettingFactory
- RecipeStorage - Class in com.minecolonies.api.crafting
-
Class used to represent a recipe in minecolonies.
- RecipeStorage.Builder - Class in com.minecolonies.api.crafting
- RecipeStorageFactory - Class in com.minecolonies.core.colony.crafting
-
Factory implementation taking care of creating new instances, serializing and deserializing RecipeStorages.
- RecipeStorageFactory() - Constructor for class com.minecolonies.core.colony.crafting.RecipeStorageFactory
- RecipeTypeEntry - Class in com.minecolonies.api.crafting.registry
-
Entry for the
AbstractRecipeTyperegistry. - RecipeTypeEntry.Builder - Class in com.minecolonies.api.crafting.registry
-
Builder for a
AbstractRecipeType. - reclaimChunks(Colony) - Static method in class com.minecolonies.core.util.BackUpHelper
-
Reclaims chunks for a colony
- recomputePath() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- recordCraftingBuildingStats(IRequest<?>, IRecipeStorage) - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Records the crafting request in the building's statistics.
- recordEnchantmentStats(List<ItemStack>) - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkEnchanter
-
Records stats for items enchanted by the enchanter.
- recordSmeltingBuildingStats(Component, int) - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAIRequestSmelter
-
Records the smelting request in the building's statistics.
- recordTrip() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
-
Let the building know we're doing a trip
- RECOVERY_SKILL_PAR - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- RecruitCost(ItemStack, int, ItemStack) - Constructor for record class com.minecolonies.core.datalistener.RecruitmentItemsListener.RecruitCost
-
Creates an instance of a
RecruitCostrecord class. - recruitItem() - Method in record class com.minecolonies.core.datalistener.RecruitmentItemsListener.RecruitCost
-
Returns the value of the
recruitItemrecord component. - recruitLevel() - Method in record class com.minecolonies.core.datalistener.RecruitmentItemsListener.RecruitCost
-
Returns the value of the
recruitLevelrecord component. - recruitment - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- RECRUITMENT - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- RecruitmentInteraction - Class in com.minecolonies.core.colony.interactionhandling
-
Interaction for recruiting visitors
- RecruitmentInteraction(ICitizen) - Constructor for class com.minecolonies.core.colony.interactionhandling.RecruitmentInteraction
- RecruitmentInteraction(Component, IChatPriority) - Constructor for class com.minecolonies.core.colony.interactionhandling.RecruitmentInteraction
- RecruitmentItemsListener - Class in com.minecolonies.core.datalistener
-
Loads and listens to recruitment costs data.
- RecruitmentItemsListener() - Constructor for class com.minecolonies.core.datalistener.RecruitmentItemsListener
-
Default constructor.
- RecruitmentItemsListener.RecruitCost - Record Class in com.minecolonies.core.datalistener
-
A recruit cost item.
- RED - Enum constant in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
- RED - Static variable in class com.minecolonies.core.client.gui.modules.building.WindowBuilderResModule
-
Color constants for builder list.
- RED - Static variable in class com.minecolonies.core.client.gui.townhall.AbstractWindowTownHall
-
Color constants for builder list.
- RED_HEART_VALUE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
HP Value of a red heart
- reduceAttackDelay() - Method in class com.minecolonies.core.entity.ai.workers.guard.training.AbstractEntityAITraining
-
Reduces the attack delay by the given Tickrate
- reduceBucketAwareStackInItemHandler(IItemHandler, ItemStack) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Search for a certain itemStack in the inventory and decrease it by 1.
- reduceBucketAwareStackInItemHandler(IItemHandler, ItemStack, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Search for a certain itemStack in the inventory and decrease it by a certain quantity.
- reduceBuildingThenPlayerInventory(IBuilding, Player, ItemStorage, Predicate<ItemStack>, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
This method will first try to remove items from the building inventory, then from the player inventory.
- reduceCurrentMana() - Method in class com.minecolonies.core.colony.jobs.JobResearch
-
Reduce the current mana by one.
- reduceNeededResource(ItemStack, int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Reduce a resource of the needed list.
- reduceNeededResource(ItemStack, int) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Reduce a resource of the needed list.
- reduceNeededResources(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Reduces the needed resources by 1.
- reduceNeededResources(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- reduceStackInItemHandler(IItemHandler, ItemStack) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Search for a certain itemStack in the inventory and decrease it by 1.
- reduceStackInItemHandler(IItemHandler, ItemStack, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Search for a certain itemStack in the inventory and decrease it by a certain quantity.
- ReflectionUtils - Class in com.minecolonies.api.util
-
Utility class with methods regarding reflection.
- refreshCitizenDataView() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Refreshes the saved view data
- refreshList(Colony) - Method in class com.minecolonies.core.colony.pvp.AttackingPlayer
-
Refreshes the list and checks if all are still alive.
- refreshOpenRequests() - Method in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
Refresh the map of open requests.
- REGENERATION - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- register(IModelType) - Method in interface com.minecolonies.api.client.render.modeltype.registry.IModelTypeRegistry
-
Registry the given model type into the registry.
- register(IModelType) - Method in class com.minecolonies.core.client.render.modeltype.registry.ModelTypeRegistry
- register(CommandDispatcher<CommandSourceStack>) - Static method in class com.minecolonies.core.commands.EntryPoint
- register(IGuiHandlerRegistration) - Method in class com.minecolonies.core.compatibility.jei.transfer.AbstractTeachingGuiHandler
- register(RegisterKeyMappingsEvent) - Static method in class com.minecolonies.api.client.ModKeyMappings
-
Register key mappings
- registerAnimal(IManagedAnimal<? extends Animal>) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Register a civilian entity with the colony
- registerAnimal(IManagedAnimal<? extends Animal>) - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Registers a managed animal with the colony.
- registerBlock(Registry<Block>) - Method in class com.minecolonies.api.blocks.AbstractBlockMinecolonies
- registerBlock(Registry<Block>) - Method in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesDirectional
- registerBlock(Registry<Block>) - Method in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesFalling
- registerBlock(Registry<Block>) - Method in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesHorizontal
- registerBlock(Registry<Block>) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- registerBlock(Registry<Block>) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
-
Registery block at gameregistry.
- registerBlock(Registry<Block>) - Method in class com.minecolonies.api.blocks.decorative.AbstractColonyFlagBanner
- registerBlock(Registry<Block>) - Method in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
- registerBlock(Registry<Block>) - Method in interface com.minecolonies.api.blocks.interfaces.IBlockMinecolonies
-
Registery block at gameregistry.
- registerBlockAsNeeded(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Register the block as needed at the building if possible.
- registerBlockAsNeeded(ItemStack) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- registerBlockItem(Registry<Item>) - Static method in class com.minecolonies.apiimp.initializer.ModBlocksInitializer
-
Initializes the registry with the relevant item produced by the relevant blocks.
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.api.blocks.AbstractBlockMinecolonies
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesDirectional
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesFalling
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesHorizontal
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
-
Registery block at gameregistry.
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.api.blocks.decorative.AbstractColonyFlagBanner
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
- registerBlockItem(Registry<Item>, Item.Properties) - Method in interface com.minecolonies.api.blocks.interfaces.IBlockMinecolonies
-
Registery block at gameregistry.
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.core.blocks.BlockColonySign
- registerBlockItem(Registry<Item>, Item.Properties) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- registerBlockPosition(Block, BlockPos, Level) - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
-
Register a block and position.
- registerBlockPosition(Block, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- registerBlockPosition(Block, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingArchery
- registerBlockPosition(Block, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
- registerBlockPosition(Block, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingComposter
- registerBlockPosition(Block, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
- registerBlockPosition(Block, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLibrary
- registerBlockPosition(Block, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingUniversity
- registerBlockPosition(Block, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
- registerBlockPosition(BlockState, BlockPos, Level) - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
-
Register a blockState and position.
- registerBlockPosition(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- registerBlockPosition(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- registerBlockPosition(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
- registerBlockPosition(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- registerBlockPosition(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
- registerBlockPosition(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
- registerBlockPosition(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
- registerBlockPosition(BlockState, BlockPos, Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSchool
- registerBlocks(RegisterEvent) - Static method in class com.minecolonies.apiimp.initializer.ModBlocksInitializer
- registerButton(String, Runnable) - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Register a button on the window.
- registerButton(String, Consumer<Button>) - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Register a button on the window.
- registerCaps(RegisterCapabilitiesEvent) - Static method in class com.minecolonies.core.MineColonies
-
High event priority so we register before forge defaults.
- registerCategories(IRecipeCategoryRegistration) - Method in class com.minecolonies.core.compatibility.jei.JEIPlugin
- registerCivilian(AbstractCivilianEntity) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Register a civilian entity with the colony
- registerCivilian(AbstractCivilianEntity) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- registerCivilian(AbstractCivilianEntity) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- registered - Variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
Whether the entity is registered to the colony yet.
- registered - Variable in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
Whether the entity is registered to the colony yet.
- registered() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
- registered() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
- RegisteredStructureManager - Class in com.minecolonies.core.colony.managers
- RegisteredStructureManager(Colony) - Constructor for class com.minecolonies.core.colony.managers.RegisteredStructureManager
-
Creates the BuildingManager for a colony.
- RegisteredStructureManagerView - Class in com.minecolonies.core.colony.managers.views
-
Client side registered structure manager.
- RegisteredStructureManagerView(ColonyView) - Constructor for class com.minecolonies.core.colony.managers.views.RegisteredStructureManagerView
-
Create a new client side registered structure manager.
- registerEntities(RegisterEvent) - Static method in class com.minecolonies.apiimp.initializer.EntityInitializer
- registerEntity(Entity, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Registers an entity with the given event
- registerEntity(Entity, int) - Method in class com.minecolonies.core.colony.managers.EventManager
-
Registers an entity with the given event.
- registerEntity(Entity) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEntitySpawnEvent
-
Called to register an entity with this event
- registerEntity(Entity) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- registerEntity(Entity) - Method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- registerEntity(Entity) - Method in class com.minecolonies.core.colony.events.raid.barbarianEvent.BarbarianRaidEvent
- registerEntity(Entity) - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- registerEntity(Entity) - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
- registerEntity(Entity) - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- registerGoals() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Registers the goals for this entity.
- registerGroupTarget(List<IAIState>, TickingTransition<IAIState>) - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
Register a target for a group of states
- registerGuiHandlers(IGuiHandlerRegistration) - Method in class com.minecolonies.core.compatibility.jei.JEIPlugin
- registerItems(RegisterEvent) - Static method in class com.minecolonies.apiimp.initializer.ModBlocksInitializer
- registerItems(RegisterEvent) - Static method in class com.minecolonies.apiimp.initializer.ModItemsInitializer
- registerItemTier(Item, int) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Register an item by level only.
- registerItemTier(Item, Tier, int) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Register an item with an explicit Tier object and pre-computed level.
- registerItemTierIfAbsent(Item, int) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Register an item by level only if not already registered.
- registerItemTierIfAbsent(Item, Tier, int) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Register an item with an explicit Tier and level only if not already registered.
- registerKeys(RegisterKeyMappingsEvent) - Static method in class com.minecolonies.core.event.ClientRegistryHandler
- registerLayerDefinitions(EntityRenderersEvent.RegisterLayerDefinitions) - Static method in class com.minecolonies.core.event.ClientRegistryHandler
- registerLayoutModule(BiFunction<AbstractWindowSkeleton, A, T>, A, int, int) - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Add a module to this window.
- registerModels() - Method in class com.minecolonies.core.generation.defaults.DefaultItemModelProvider
- registerModule(IBuildingExtensionModule) - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Register a specific module to the object.
- registerModule(IBuildingExtensionModule) - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- registerModule(IBuildingModule) - Method in interface com.minecolonies.api.colony.modules.IBuildingModuleContainer
-
Register a specific module to the object.
- registerModule(IBuildingModule) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- registerModule(IBuildingModuleView) - Method in interface com.minecolonies.api.colony.buildings.views.IModuleContainerView
-
Register a view module with the building.
- registerModule(IBuildingModuleView) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- registerModule(BiFunction<AbstractWindowSkeleton, A, T>, A) - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Add a module to this window.
- registerNewAiTargetTaskForMobs(int, Function<AbstractEntityMinecoloniesMonster, Goal>) - Method in interface com.minecolonies.api.entity.mobs.registry.IMobAIRegistry
-
Method used to register a entity AI target task for a mob that matches the predicate.
- registerNewAiTargetTaskForMobs(int, Function<AbstractEntityMinecoloniesMonster, Goal>, Predicate<AbstractEntityMinecoloniesMonster>) - Method in interface com.minecolonies.api.entity.mobs.registry.IMobAIRegistry
-
Method used to register a entity AI target task for a mob that matches the predicate.
- registerNewAiTargetTaskForMobs(int, Function<AbstractEntityMinecoloniesMonster, Goal>, Predicate<AbstractEntityMinecoloniesMonster>) - Method in class com.minecolonies.core.entity.mobs.registry.MobAIRegistry
- registerNewAiTaskForMobs(int, Function<AbstractEntityMinecoloniesMonster, Goal>) - Method in interface com.minecolonies.api.entity.mobs.registry.IMobAIRegistry
-
Method used to register a entity AI task for a mob that matches the predicate.
- registerNewAiTaskForMobs(int, Function<AbstractEntityMinecoloniesMonster, Goal>, Predicate<AbstractEntityMinecoloniesMonster>) - Method in interface com.minecolonies.api.entity.mobs.registry.IMobAIRegistry
-
Method used to register a entity AI task for a mob that matches the predicate.
- registerNewAiTaskForMobs(int, Function<AbstractEntityMinecoloniesMonster, Goal>, Predicate<AbstractEntityMinecoloniesMonster>) - Method in class com.minecolonies.core.entity.mobs.registry.MobAIRegistry
- registerNewFactory(IFactory<Input, Output>) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to register a new factory to this controller.
- registerNewFactory(IFactory<INPUT, OUTPUT>) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- registerNewPathNavigate(Predicate<Mob>, Function<Mob, AbstractAdvancedPathNavigate>) - Method in interface com.minecolonies.api.entity.pathfinding.registry.IPathNavigateRegistry
- registerNewPathNavigate(Predicate<Mob>, Function<Mob, AbstractAdvancedPathNavigate>) - Method in class com.minecolonies.core.entity.pathfinding.registry.PathNavigateRegistry
- registerNewRegistries(NewRegistryEvent) - Static method in class com.minecolonies.core.MineColonies
- registerNewStateAI(Function<AbstractEntityMinecoloniesMonster, IStateAI>, Predicate<AbstractEntityMinecoloniesMonster>) - Method in interface com.minecolonies.api.entity.mobs.registry.IMobAIRegistry
-
Method used to register a entity AI task for a mob that matches the predicate.
- registerNewStateAI(Function<AbstractEntityMinecoloniesMonster, IStateAI>, Predicate<AbstractEntityMinecoloniesMonster>) - Method in class com.minecolonies.core.entity.mobs.registry.MobAIRegistry
- registerNewTypeOverrideHandler(ITypeOverrideHandler<Output>) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to register a TypeOverride handler.
- registerNewTypeOverrideHandler(ITypeOverrideHandler<OUTPUT>) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- registerParticleFactories(RegisterParticleProvidersEvent) - Static method in class com.minecolonies.apiimp.initializer.ModParticleTypesInitializer.ClientRegistration
- registerParticles(RegisterEvent) - Static method in class com.minecolonies.apiimp.initializer.ModParticleTypesInitializer.CommonRegistration
- registerPatient(BlockPos, int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
-
Register a citizen.
- registerPosBasedPredicate(Component, BiPredicate<ICitizenData, BlockPos>) - Static method in class com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry
-
Add a new PosBasedInteractionValidatorPredicate.
- registerPostboxTabs(AbstractWindowSkeleton, IBuildingView) - Static method in class com.minecolonies.core.client.gui.WindowPostBoxMain
-
Reusable method for the postbox to render the tabs.
- registerProvider(IRequestResolverProvider) - Method in interface com.minecolonies.api.colony.requestsystem.management.IProviderHandler
-
Method used to register a provider to a given manager.
- registerProvider(IRequestResolverProvider) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ProviderHandler
-
Method used to register a provider to a given manager.
- registerRecipeBookCategories(RegisterRecipeBookCategoriesEvent) - Static method in class com.minecolonies.core.event.ClientRegistryHandler
- registerRecipeCatalysts(IRecipeCatalystRegistration) - Method in class com.minecolonies.core.compatibility.jei.JEIPlugin
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.CustomRecipeAndLootTableProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.CustomRecipeProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultAlchemistCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultBakerCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultBlacksmithCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultChefCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultConcreteMixerCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultCrusherCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultDyerCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultEnchanterCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultFarmerCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultFletcherCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultGlassblowerCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultLumberjackCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultMechanicCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultNetherWorkerLootProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultPlanterCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultSawmillCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultSifterCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultStonemasonCraftingProvider
- registerRecipes(Consumer<CustomRecipeProvider.CustomRecipeBuilder>) - Method in class com.minecolonies.core.generation.defaults.workers.DefaultStoneSmelteryCraftingProvider
- registerRecipes(IRecipeRegistration) - Method in class com.minecolonies.core.compatibility.jei.JEIPlugin
- registerRecipeTransferHandlers(IRecipeTransferRegistration) - Method in class com.minecolonies.core.compatibility.jei.JEIPlugin
- registerRequest(IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
- registerRequest(IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- registerRequestableTypeMapping(Class<?>, Class<?>) - Static method in class com.minecolonies.api.colony.requestsystem.manager.RequestMappingHandler
- registerResolver(IRequestResolver<? extends IRequestable>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to register a resolver.
- registerResolver(IRequestResolver<? extends IRequestable>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to register a resolver.
- registerResolvers(IRequestResolver<?>...) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to register multiple resolvers simultaneously
- registerResolvers(IRequestResolver<?>...) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to register multiple resolvers simultaneously
- registerResolvers(Collection<IRequestResolver<?>>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to register multiple resolvers simultaneously
- registerResolvers(Collection<IRequestResolver<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to register multiple resolvers simultaneously
- registerStandardPredicate(Component, Predicate<ICitizenData>) - Static method in class com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry
-
Add a new StandardInteractionValidatorPredicate.
- registerTables() - Method in class com.minecolonies.core.generation.CustomRecipeAndLootTableProvider
- registerTables() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultEnchanterCraftingProvider
- registerTables() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultNetherWorkerLootProvider
- registerTables() - Method in class com.minecolonies.core.generation.defaults.workers.DefaultSifterCraftingProvider
- registerTarget(TickingTransition<IAIState>) - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
Register one target.
- registerTargets(TickingTransition<IAIState>...) - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
Register all targets your ai needs.
- registerTokenBasedPredicate(Component, BiPredicate<ICitizenData, IToken<?>>) - Static method in class com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry
-
Add a new TokenBasedInteractionValidatorPredicate.
- registerUse(IToken<?>) - Method in interface com.minecolonies.api.crafting.IRecipeManager
-
Register the recipe as used with the recipe manager
- registerUse(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- registerWeaponRecognizer(Predicate<ItemStack>) - Static method in class com.minecolonies.api.compatibility.Compatibility
-
Register a custom weapon recognizer.
- registerWithColony() - Method in interface com.minecolonies.api.colony.IColonyRelated
-
Register the entity with the related colony
- registerWithColony() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Registers the entity with the colony.
- registerWithColony() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- registerWithColony(int, int) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
-
Server-specific update for the EntityCitizen.
- registerWithColony(int, int) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
Server-specific update for the EntityCitizen.
- registerWithColony(int, int) - Method in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
Registers the managed animal with the colony.
- registerWithColony(int, int) - Method in interface com.minecolonies.core.entity.mobs.IAnimalColonyHandler
-
Server-specific update for the EntityAnimal.
- registerWithColony(int, int) - Method in class com.minecolonies.core.entity.visitor.VisitorColonyHandler
- REGISTRY - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- REGISTRY_NAME - Static variable in class com.minecolonies.api.blocks.decorative.AbstractColonyFlagBanner
- REGISTRY_NAME - Static variable in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
-
Registry name for this block.
- REGISTRY_NAME_WALL - Static variable in class com.minecolonies.api.blocks.decorative.AbstractColonyFlagBanner
- registryAccess() - Method in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
- registryName - Variable in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
The name of the building location.
- RELATIONSHIP_REWARD_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- relationshipReward - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- RelationshipRewardTemplate - Class in com.minecolonies.core.quests.rewards
-
Relationship adjustment quest reward.
- RelationshipRewardTemplate(int, int, String) - Constructor for class com.minecolonies.core.quests.rewards.RelationshipRewardTemplate
-
Setup the item reward.
- releaseUsing(ItemStack, Level, LivingEntity, int) - Method in class com.minecolonies.core.items.ItemSpear
- releaseUsing(ItemStack, Level, LivingEntity, int) - Method in class com.minecolonies.core.items.ItemPharaoScepter
- RemovalOrder - Interface in com.minecolonies.core.datalistener.util
-
Interface for implementing different removal orders.
- remove(int) - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
-
Remove a resident by citizen data id
- remove(int) - Method in class com.minecolonies.core.colony.ColonyList
-
Remove the colony with the provided id from the list.
- remove(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.data.IDataStoreManager
- remove(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager
- remove(Entity.RemovalReason) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- remove(Entity.RemovalReason) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- remove(Entity.RemovalReason) - Method in class com.minecolonies.core.entity.other.SittingEntity
- remove(T) - Method in class com.minecolonies.core.colony.ColonyList
-
Remove the Colony from the list.
- REMOVE - Enum constant in enum class com.minecolonies.api.colony.workorders.WorkOrderType
- REMOVE - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
- REMOVE - Enum constant in enum class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage.Mode
- REMOVE_BLOCK - Enum constant in enum class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage.MessageType
- REMOVE_WATER - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
- removeAll() - Method in interface com.minecolonies.api.colony.requestsystem.data.IDataStoreManager
- removeAll() - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager
- removeAllEffects() - Method in interface com.minecolonies.api.research.IResearchEffectManager
-
Clear all effects from the effect manager.
- removeAllEffects() - Method in class com.minecolonies.core.research.ResearchEffectManager
- removeAllHealthModifiers(LivingEntity) - Static method in class com.minecolonies.core.util.AttributeModifierUtils
-
Remove all healthmodifiers from a citizen
- removeBed(BlockPos) - Method in class com.minecolonies.core.colony.buildings.modules.BedHandlingModule
-
Remove a bed from a pos.
- removeBlock(LevelAccessor, BlockPos, boolean) - Static method in class com.minecolonies.api.util.WorldUtil
-
See World#removeBLock
- removeBrewingStand(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
-
Remove a vanished brewing stand.
- removeBuilding(IBuilding, Set<ServerPlayer>) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Remove a IBuilding from the Colony (when it is destroyed).
- removeBuilding(IBuilding, Set<ServerPlayer>) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- removeBuildingClaim(int, BlockPos, LevelChunk) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- removeBuildingClaim(int, BlockPos, LevelChunk) - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Remove the building claim of a certain building.
- removeBuildingExtension(Predicate<IBuildingExtension>) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Remove a building extension from the building extension collection.
- removeBuildingExtension(Predicate<IBuildingExtension>) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- removeChild(T) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method used to remove a single Child.
- removeChild(T) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method used to remove a single Child.
- removeChildren(Collection<T>) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method to remove multiple children in a single call.
- removeChildren(Collection<T>) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method to remove multiple children in a single call.
- removeChildren(T...) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method to remove multiple children in a single call.
- removeChildren(T...) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method to remove multiple children in a single call.
- removeCitizen(ICitizenData) - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Specific citizen removal hook for modules.
- removeCitizen(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- removeCitizen(ICitizenDataView) - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
Remove a citizen.
- removeCitizen(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- removeCitizen(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- removeCitizen(ICitizenDataView) - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- removeCitizen(Integer) - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
-
Removes the given citizen id
- removeCivilian(ICivilianData) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Removes a civilian from the colony.
- removeCivilian(ICivilianData) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- removeCivilian(ICivilianData) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- removeCloseSubscriber(ServerPlayer) - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Remove a subscriber from the colony.
- removeCloseSubscriber(ServerPlayer) - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- removeColony(int, LevelChunk) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- removeColony(int, LevelChunk) - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Remove a colony from the list.
- removeColonyView(int, ResourceKey<Level>) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Removes a colony view
- removeColonyView(int, ResourceKey<Level>) - Method in class com.minecolonies.core.colony.ColonyManager
- removeConcurrentDelivery(IToken<?>) - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
-
Remove a concurrent delivery that is going on.
- removeConnectionNode(BlockPos) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Remove a connection point and update neighbors.
- removeConnectionNode(BlockPos) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- removeConstructionTape(IWorkOrder, Level) - Static method in class com.minecolonies.core.entity.ai.workers.util.ConstructionTapeHelper
-
Calculates the borders for the workOrderBuildDecoration and sends it to the removal.
- removeConstructionTape(Tuple<BlockPos, BlockPos>, Level) - Static method in class com.minecolonies.core.entity.ai.workers.util.ConstructionTapeHelper
-
Remove construction tape.
- removeContainerPosition(BlockPos) - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
-
Remove a container from the building.
- removeContainerPosition(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- removeCurrentTarget() - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTable
-
Reset current target threat to 0
- removed(Player) - Method in class com.minecolonies.api.inventory.container.ContainerBuildingInventory
-
Called when the container is closed.
- removeDeceasedCitizen(String) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenMournHandler
-
Remove a deceased citizen from the handler.
- removeDeceasedCitizen(String) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
- removeEntity(ResourceLocation) - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModule
-
Remove an entity from the list.
- removeEntity(ResourceLocation) - Method in interface com.minecolonies.api.colony.buildings.modules.IEntityListModuleView
-
Remove an entity from the view and notify the server side.
- removeEntity(ResourceLocation) - Method in class com.minecolonies.core.colony.buildings.modules.EntityListModule
- removeEntity(ResourceLocation) - Method in class com.minecolonies.core.colony.buildings.moduleviews.EntityListModuleView
- removeFreeBlock(Block) - Method in interface com.minecolonies.api.colony.IColonyView
-
Remove a free to interact block.
- removeFreeBlock(Block) - Method in class com.minecolonies.core.colony.Colony
-
Remove a free to interact block.
- removeFreeBlock(Block) - Method in class com.minecolonies.core.colony.ColonyView
-
Remove a free to interact block.
- removeFreeBlock(Block) - Method in interface com.minecolonies.api.colony.IColony
- removeFreePosition(BlockPos) - Method in interface com.minecolonies.api.colony.IColonyView
-
Remove a free to interact position.
- removeFreePosition(BlockPos) - Method in class com.minecolonies.core.colony.Colony
-
Remove a free to interact position.
- removeFreePosition(BlockPos) - Method in class com.minecolonies.core.colony.ColonyView
-
Remove a free to interact position.
- removeFreePosition(BlockPos) - Method in interface com.minecolonies.api.colony.IColony
- removeFromFurnaces(BlockPos) - Method in class com.minecolonies.core.colony.buildings.modules.FurnaceUserModule
-
Remove a furnace from the building.
- removeFromPonds(Tuple<BlockPos, BlockPos>) - Method in class com.minecolonies.core.colony.jobs.JobFisherman
-
remove one pond from the ponds list.
- RemoveFromRallyingListMessage - Class in com.minecolonies.core.network.messages.server
-
Removes a guard tower from the rallying list
- RemoveFromRallyingListMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.RemoveFromRallyingListMessage
- RemoveFromRallyingListMessage(ItemStack, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.RemoveFromRallyingListMessage
-
Remove the guard tower from the rallying list
- removeFrost() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- removeGate(Level, BlockPos, Direction) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
-
Removes the whole gate blocks
- removeGateHouse(BlockPos) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Remove a gatehouse.
- removeGateHouse(BlockPos) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- removeGrave(BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Remove a TileEntityGrave from the Colony (when it is destroyed).
- removeGrave(BlockPos) - Method in class com.minecolonies.core.colony.GraveManagerView
- removeGrave(BlockPos) - Method in class com.minecolonies.core.colony.managers.GraveManager
-
Remove a TileEntityGrave from the Colony (when it is destroyed).
- removeGuard(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.pvp.AttackingPlayer
-
Removes a guard to the list.
- removeGuardTowerAtLocation(ItemStack, BlockPos) - Static method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Removes the guard tower from the rallying list based on its position
- removeHealthModifier(LivingEntity, ResourceLocation) - Static method in class com.minecolonies.core.util.AttributeModifierUtils
-
Removes healthmodifier by name.
- removeHeldItem(AbstractEntityCitizen) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Removes the currently held item.
- removeHive(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
-
Remove a hive/nest position from this beekeper
- removeImportantColonyPlayer(ServerPlayer) - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Removes an global subscriber from the colony.
- removeImportantColonyPlayer(ServerPlayer) - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
-
On logoff we're removing global subscribers.
- removeItem(ItemStorage) - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModule
-
Remove an item from the list.
- removeItem(ItemStorage) - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModuleView
-
Remove an item from the view and notify the server side.
- removeItem(ItemStorage) - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- removeItem(ItemStorage) - Method in class com.minecolonies.core.colony.buildings.moduleviews.FloristFlowerListModuleView
- removeItem(ItemStorage) - Method in class com.minecolonies.core.colony.buildings.moduleviews.ItemListModuleView
- removeKillQuestObjectiveListener(EntityType<?>, UUID, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Remove an objective listener to this event handler.
- removeLeafPosition(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
-
Remove leaf position.
- removeLeisureSite(BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Remove a leisure site.
- removeLeisureSite(BlockPos) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- removeLoadedChunk(long) - Method in interface com.minecolonies.api.colony.IColony
-
Adds a chunk from the colony list
- removeLoadedChunk(long) - Method in class com.minecolonies.core.colony.Colony
- removeLoadedChunk(long) - Method in class com.minecolonies.core.colony.ColonyView
- removeMenuItem(IBuildingView, ItemStack, int) - Static method in class com.minecolonies.core.network.messages.server.colony.building.AlterRestaurantMenuItemMessage
-
Remove a menu item to the building.
- removeMenuItem(ItemStack) - Method in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
-
Remove a menu item.
- removeMinimumStock(ItemStack) - Method in interface com.minecolonies.api.colony.buildings.modules.IMinimumStockModule
-
Remove the minimum stock.
- removeMinimumStock(ItemStack) - Method in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
- RemoveMinimumStockFromBuildingModuleMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Set a new block to the minimum stock list.
- RemoveMinimumStockFromBuildingModuleMessage(IBuildingView, ItemStack, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.RemoveMinimumStockFromBuildingModuleMessage
-
Creates a Transfer Items request
- RemoveMinimumStockFromBuildingModuleMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.RemoveMinimumStockFromBuildingModuleMessage
- removeModifier(LivingEntity, ResourceLocation, Holder<Attribute>) - Static method in class com.minecolonies.core.util.AttributeModifierUtils
-
Remove a specific modifier from an entity.
- removeMysticalSite(IMysticalSite) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Removes a warehouse from the BuildingManager
- removeMysticalSite(IMysticalSite) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- removeNetherTree(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
-
Removes a position from the nether trees
- removeParent(Component) - Method in interface com.minecolonies.api.colony.interactionhandling.IInteractionResponseHandler
-
Remove a certain parent.
- removeParent(Component) - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
-
Remove an old parent and return true if no parent is left.
- removePassenger(Entity) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Called when a passenger is removed from this horse.
- removePassenger(Entity) - Method in class com.minecolonies.core.entity.other.SittingEntity
- removePatientFile(Patient) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
-
Remove a patient from the list.
- removePermission(Action) - Method in class com.minecolonies.api.colony.permissions.Rank
-
Adds the given action permission if it is not set yet
- removePermissionEvents(UUID) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
- removePermissionEvents(UUID) - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.ITownHall
-
Removes all permission events with the given player id (because they were just given permissions)
- removePlantableGround(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
-
Remove a piece of plantable ground because invalid.
- removePlayer(UUID) - Method in interface com.minecolonies.api.colony.IColonyView
-
Remove player from colony permissions.
- removePlayer(UUID) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- removePlayer(UUID) - Method in class com.minecolonies.core.colony.ColonyView
-
Remove player from colony permissions.
- removePlayer(UUID) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Remove a player from the permissionMap.
- removePlayer(UUID) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- RemovePlayer(IColonyView, UUID) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.RemovePlayer
-
Constructor for removing player from permission set.
- RemovePlayer(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.RemovePlayer
- removeProvider(IRequestResolverProvider) - Method in interface com.minecolonies.api.colony.requestsystem.management.IProviderHandler
- removeProvider(IRequestResolverProvider) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ProviderHandler
- removeProvider(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IProviderHandler
- removeProvider(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ProviderHandler
- removeQuestMineObjectiveListener(Block, UUID, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Remove an objective listener to this event handler.
- removeQuestPlaceBlockObjectiveListener(Block, UUID, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Remove an objective listener for block placement to this event handler.
- removeRank(Rank) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Removes the given rank from the colony
- removeRank(Rank) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Remove the given rank, if it is not an initial rank Set all players with the given rank to neutral
- removeRank(Rank) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- RemoveRank(IColonyView, Rank) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.RemoveRank
-
Constructor for removing a rank from a colony
- RemoveRank(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.RemoveRank
- removeRecipe(int) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Remove the recipe at index.
- removeRecipe(IToken<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Remove a recipe of the building.
- removeRecipe(IToken<?>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- removeRecipe(ResourceLocation) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Remove recipe
- removeRequester(IRequester) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Remove a specific requester and all assigned requests from the manager.
- removeRequester(IRequester) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- removeRequestFromResolver(IRequestResolver<?>, IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to remove a request from a resolver.
- removeRequestFromResolver(IRequestResolver<?>, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to remove a request from a resolver.
- removeResident(int) - Method in class com.minecolonies.core.colony.buildings.views.LivingBuildingView
-
Removes a resident from the building.
- removeResolver(IRequestResolver<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to remove a registered resolver.
- removeResolver(IRequestResolver<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to remove a registered resolver.
- removeResolver(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to remove a registered resolver.
- removeResolver(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to remove a registered resolver.
- removeResolverInternal(IRequestResolver<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
- removeResolverInternal(IRequestResolver<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
- removeResolvers(IRequestResolver<?>...) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to remove a multiple registered resolvers.
- removeResolvers(IRequestResolver<?>...) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to remove a multiple registered resolvers.
- removeResolvers(Iterable<IRequestResolver<?>>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IResolverHandler
-
Method used to remove a multiple registered resolvers.
- removeResolvers(Iterable<IRequestResolver<?>>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
-
Method used to remove a multiple registered resolvers.
- removeResources(String) - Method in class com.minecolonies.core.colony.buildings.utils.BuilderBucket
-
Remove a specific resource.
- removeSoilPosition(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
-
Remove soil position.
- removeStackFromItemHandler(IItemHandler, ItemStack, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Force remove a stack with a certain amount from a given Itemhandler
- removeStacksFromItemHandler(IItemHandler, List<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Remove a list of stacks from a given Itemhandler
- removeStacksFromProvider(IItemHandlerCapProvider, List<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Remove a list of stacks from a given provider
- removeStump(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Removes a stump from the stump list.
- removeTapeIfNecessary(Level, BlockPos, Block, int, int) - Static method in class com.minecolonies.core.entity.ai.workers.util.ConstructionTapeHelper
- removeTransition(T) - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
Unregisters a transition
- removeTransition(T) - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Removes a transition from the machine's transition table
- removeVisitingPlayer(Player) - Method in interface com.minecolonies.api.colony.IColony
-
Remove a visiting player.
- removeVisitingPlayer(Player) - Method in interface com.minecolonies.api.colony.IColonyView
- removeVisitingPlayer(Player) - Method in class com.minecolonies.core.colony.Colony
- removeVisitingPlayer(Player) - Method in class com.minecolonies.core.colony.ColonyView
- removeWareHouse(IWareHouse) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Removes a warehouse from the BuildingManager
- removeWareHouse(IWareHouse) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- removeWhenFarAway(double) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- removeWorker(BlockPos) - Method in class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
-
Remove a worker to stop gathering from.
- removeWorker(BlockPos) - Method in class com.minecolonies.core.colony.buildings.moduleviews.EnchanterStationsModuleView
-
Remove a worker to stop gathering from.
- removeWorkerId(int) - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerView
-
Remove a worker from the list.
- removeWorkOrder() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Remove the work order for the building.
- removeWorkOrder() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Remove the work order for the building.
- removeWorkOrder(int) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Removes a work order from the work manager.
- removeWorkOrder(int) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Removes a work order from the work manager.
- removeWorkOrder(IServerWorkOrder) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Removes a work order from the work manager.
- removeWorkOrder(IServerWorkOrder) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Removes a work order from the work manager.
- removeWorkOrderInView(int) - Method in class com.minecolonies.core.colony.Colony
-
Send the message of a removed workOrder to the client.
- removeXpFromSkill(Skill, double, ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Remove xp from a skill.
- removeXpFromSkill(Skill, double, ICitizenData) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- render(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Update the handling (e.g update settings text).
- render(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting
- render(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BoolSetting
- render(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
- render(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.IntSetting
- render(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- render(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- render(AbstractEntityCitizen, float, float, PoseStack, MultiBufferSource, int) - Method in class com.minecolonies.core.client.render.RenderBipedCitizen
- render(AbstractTileEntityColonyBuilding, float, PoseStack, MultiBufferSource, int, int) - Method in class com.minecolonies.core.client.render.EmptyTileEntitySpecialRenderer
- render(AbstractTileEntityScarecrow, float, PoseStack, MultiBufferSource, int, int) - Method in class com.minecolonies.core.client.render.TileEntityScarecrowRenderer
- render(WorldEventContext) - Method in class com.minecolonies.core.client.render.worldevent.highlightmanager.CitizenRenderData
- render(WorldEventContext) - Method in interface com.minecolonies.core.client.render.worldevent.highlightmanager.IHighlightRenderData
-
Indicate the render data it should continue rendering.
- render(WorldEventContext) - Method in class com.minecolonies.core.client.render.worldevent.highlightmanager.TimedBoxRenderData
- render(NewBobberEntity, float, float, PoseStack, MultiBufferSource, int) - Method in class com.minecolonies.core.client.render.RenderFishHook
- render(TileEntityColonyBuilding, float, PoseStack, MultiBufferSource, int, int) - Method in class com.minecolonies.core.client.render.TileEntityEnchanterRenderer
- render(TileEntityColonySign, float, PoseStack, MultiBufferSource, int, int) - Method in class com.minecolonies.core.client.render.TileEntityColonySignRenderer
- render(TileEntityNamedGrave, float, PoseStack, MultiBufferSource, int, int) - Method in class com.minecolonies.core.client.render.TileEntityNamedGraveRenderer
- render(TileEntityColonyFlag, float, PoseStack, MultiBufferSource, int, int) - Method in class com.minecolonies.core.client.render.TileEntityColonyFlagRenderer
- render(PoseStack, MultiBufferSource, int, T, float, float, float, float, float, float) - Method in class com.minecolonies.core.client.render.CitizenArmorLayer
- render(PoseStack, MultiBufferSource, int, Horse, float, float, float, float, float, float) - Method in class com.minecolonies.core.client.render.CavalryOverlayLayer
-
Renders the cavalry horse overlay layer, which decorates the horse and indicates the horse's readiness for combat.
- render(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.containers.WindowBrewingstandCrafting
- render(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.containers.WindowBuildingInventory
- render(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
- render(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.containers.WindowCrafting
- render(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.containers.WindowFurnaceCrafting
- render(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.containers.WindowGrave
- render(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.containers.WindowRack
- render(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
- render(GuiGraphics, Font, ItemStack, int, int) - Method in class com.minecolonies.core.client.render.ClipBoardDecorator
- render(GuiGraphics, Font, ItemStack, int, int) - Method in class com.minecolonies.core.client.render.ColonyMapDecorator
- render(ThrownTrident, float, float, PoseStack, MultiBufferSource, int) - Method in class com.minecolonies.core.client.render.projectile.RendererSpear
- render(BlockEntity, float, PoseStack, MultiBufferSource, int, int) - Method in class com.minecolonies.core.client.render.TileEntityDecoControllerRenderer
- render(T, float, float, PoseStack, MultiBufferSource, int) - Method in class com.minecolonies.core.client.render.mobs.amazon.AbstractRendererAmazon
- render(T, float, float, PoseStack, MultiBufferSource, int) - Method in class com.minecolonies.core.client.render.mobs.barbarians.AbstractRendererBarbarian
- render(T, float, float, PoseStack, MultiBufferSource, int) - Method in class com.minecolonies.core.client.render.mobs.drownedpirates.AbstractRendererDrownedPirate
- render(T, float, float, PoseStack, MultiBufferSource, int) - Method in class com.minecolonies.core.client.render.mobs.egyptians.AbstractRendererEgyptian
- render(T, float, float, PoseStack, MultiBufferSource, int) - Method in class com.minecolonies.core.client.render.mobs.norsemen.AbstractRendererNorsemen
- render(T, float, float, PoseStack, MultiBufferSource, int) - Method in class com.minecolonies.core.client.render.mobs.pirates.AbstractRendererPirate
- RENDER_META_ARROW - Static variable in class com.minecolonies.core.entity.ai.workers.guard.EntityAIRange
- RENDER_META_BACKPACK - Static variable in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkDeliveryman
-
Render meta backpack.
- RENDER_META_BOOK - Static variable in class com.minecolonies.core.entity.ai.workers.education.EntityAIStudy
-
Render the book.
- RENDER_META_BOWL - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
- RENDER_META_BUCKET - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
-
Bucket metadata.
- RENDER_META_CARROT - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkRabbitHerder
-
Carrot render meta data.
- RENDER_META_FISH - Static variable in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFisherman
-
The render name to render fish.
- RENDER_META_FLOWERS - Static variable in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFlorist
-
Flower meta data.
- RENDER_META_LOGS - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
-
The render name to render logs.
- RENDER_META_PICKAXE - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- RENDER_META_POTION - Static variable in class com.minecolonies.core.entity.ai.workers.guard.EntityAIDruid
-
Potion meta data.
- RENDER_META_ROD - Static variable in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFisherman
-
The render name to render rod.
- RENDER_META_SHOVEL - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- RENDER_META_STONE - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- RENDER_META_STUDYING - Static variable in class com.minecolonies.core.entity.ai.workers.education.EntityAIStudy
-
Render the book.
- RENDER_META_TORCH - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- RENDER_META_WORKING - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Working render meta.
- renderBanner(PoseStack, List<BannerPatternLayers.Layer>, GuiGraphics) - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
-
Renders the provided banner using the given transformations
- renderBg(GuiGraphics, float, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowBrewingstandCrafting
- renderBg(GuiGraphics, float, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowBuildingInventory
-
Draws the background layer of this container (behind the items).
- renderBg(GuiGraphics, float, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
-
Draws the background layer of this container (behind the items).
- renderBg(GuiGraphics, float, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowCrafting
-
Draws the background layer of this container (behind the items).
- renderBg(GuiGraphics, float, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowFurnaceCrafting
-
Draws the background layer of this container (behind the items).
- renderBg(GuiGraphics, float, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowGrave
-
Draws the background layer of this container (behind the items).
- renderBg(GuiGraphics, float, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowRack
-
Draws the background layer of this container (behind the items).
- RenderBipedCitizen - Class in com.minecolonies.core.client.render
-
Renderer for the citizens.
- RenderBipedCitizen(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.RenderBipedCitizen
-
Renders model, see
MobRenderer. - renderBlock(GuiGraphics, BlockState, float, float, float, float, float, float) - Static method in class com.minecolonies.core.compatibility.jei.RenderHelper
-
Render a block model on a GUI.
- renderByItem(ItemStack, ItemDisplayContext, PoseStack, MultiBufferSource, int, int) - Method in class com.minecolonies.core.client.render.SpearItemTileEntityRenderer
- renderDebugText(BlockPos, List<String>, PoseStack, boolean, int, float, MultiBufferSource, Vec3) - Static method in class com.minecolonies.core.client.render.TileEntityColonySignRenderer
- renderEntityInInventory(GuiGraphics, int, int, int, Quaternionf, Quaternionf, LivingEntity) - Static method in class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
- renderEntityInInventoryFollowsAngle(GuiGraphics, int, int, int, float, float, LivingEntity) - Static method in class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
- renderEntityInInventoryFollowsMouse(GuiGraphics, int, int, int, float, float, Optional<? extends Entity>) - Static method in class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
- RendererAmazon - Class in com.minecolonies.core.client.render.mobs.amazon
-
Renderer used for archer amazons.
- RendererAmazon(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.amazon.RendererAmazon
-
Constructor method for renderer
- RendererAmazonSpearman - Class in com.minecolonies.core.client.render.mobs.amazon
-
Renderer used for spearman amazons.
- RendererAmazonSpearman(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.amazon.RendererAmazonSpearman
-
Constructor method for renderer
- RendererArcherMummy - Class in com.minecolonies.core.client.render.mobs.egyptians
-
Renderer used for archer mummy.
- RendererArcherMummy(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.egyptians.RendererArcherMummy
-
Constructor method for renderer
- RendererArcherNorsemen - Class in com.minecolonies.core.client.render.mobs.norsemen
-
Renderer used for archer amazons.
- RendererArcherNorsemen(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.norsemen.RendererArcherNorsemen
-
Constructor method for renderer
- RendererArcherPirate - Class in com.minecolonies.core.client.render.mobs.pirates
-
Renderer used for Barbarians And Archer Barbarians.
- RendererArcherPirate(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.pirates.RendererArcherPirate
-
Constructor method for renderer
- RendererBarbarian - Class in com.minecolonies.core.client.render.mobs.barbarians
-
Renderer used for Barbarians And Archer Barbarians.
- RendererBarbarian(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.barbarians.RendererBarbarian
-
Constructor method for renderer
- RendererChiefAmazon - Class in com.minecolonies.core.client.render.mobs.amazon
-
Renderer used for Chief amazons.
- RendererChiefAmazon(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.amazon.RendererChiefAmazon
-
Constructor method for renderer
- RendererChiefBarbarian - Class in com.minecolonies.core.client.render.mobs.barbarians
-
Renderer used for Chief Barbarians.
- RendererChiefBarbarian(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.barbarians.RendererChiefBarbarian
-
Constructor method for renderer
- RendererChiefNorsemen - Class in com.minecolonies.core.client.render.mobs.norsemen
-
Renderer used for Chief norsemen.
- RendererChiefNorsemen(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.norsemen.RendererChiefNorsemen
-
Constructor method for renderer
- RendererChiefPirate - Class in com.minecolonies.core.client.render.mobs.pirates
-
Renderer used for Chief Barbarians.
- RendererChiefPirate(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.pirates.RendererChiefPirate
-
Constructor method for renderer
- RendererDrownedArcherPirate - Class in com.minecolonies.core.client.render.mobs.drownedpirates
-
Renderer used for Barbarians And Archer Barbarians.
- RendererDrownedArcherPirate(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.drownedpirates.RendererDrownedArcherPirate
-
Constructor method for renderer
- RendererDrownedChiefPirate - Class in com.minecolonies.core.client.render.mobs.drownedpirates
-
Renderer used for Chief Barbarians.
- RendererDrownedChiefPirate(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.drownedpirates.RendererDrownedChiefPirate
-
Constructor method for renderer
- RendererDrownedPirate - Class in com.minecolonies.core.client.render.mobs.drownedpirates
-
Renderer used for Barbarians And Archer Barbarians.
- RendererDrownedPirate(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.drownedpirates.RendererDrownedPirate
-
Constructor method for renderer
- RendererMummy - Class in com.minecolonies.core.client.render.mobs.egyptians
-
Renderer used for mummies.
- RendererMummy(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.egyptians.RendererMummy
-
Constructor method for renderer
- RendererPharao - Class in com.minecolonies.core.client.render.mobs.egyptians
-
Renderer used for the pharao.
- RendererPharao(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.egyptians.RendererPharao
-
Constructor method for renderer
- RendererPirate - Class in com.minecolonies.core.client.render.mobs.pirates
-
Renderer used for Barbarians And Archer Barbarians.
- RendererPirate(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.pirates.RendererPirate
-
Constructor method for renderer
- RendererShieldmaidenNorsemen - Class in com.minecolonies.core.client.render.mobs.norsemen
-
Renderer used for the shieldmaiden.
- RendererShieldmaidenNorsemen(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.norsemen.RendererShieldmaidenNorsemen
-
Constructor method for renderer
- RendererSpear - Class in com.minecolonies.core.client.render.projectile
-
Custom renderer for spears
- RendererSpear(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.projectile.RendererSpear
-
Create a new spear renderer.
- RenderFishHook - Class in com.minecolonies.core.client.render
-
Determines how the fish hook is rendered.
- RenderFishHook(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.RenderFishHook
-
Required constructor, sets the RenderManager.
- RenderHelper - Class in com.minecolonies.core.compatibility.jei
-
JEI GUI rendering utility helpers
- RenderHelper() - Constructor for class com.minecolonies.core.compatibility.jei.RenderHelper
- renderLabels(GuiGraphics, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowBuildingInventory
-
Draw the foreground layer for the GuiContainer (everything in front of the items)
- renderLabels(GuiGraphics, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
-
Draw the foreground layer for the GuiContainer (everything in front of the items)
- renderLabels(GuiGraphics, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowCrafting
-
Draw the foreground layer for the GuiContainer (everything in front of the items)
- renderLabels(GuiGraphics, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowGrave
-
Draw the foreground layer for the GuiContainer (everything in front of the items)
- renderLabels(GuiGraphics, int, int) - Method in class com.minecolonies.core.client.gui.containers.WindowRack
-
Draw the foreground layer for the GuiContainer (everything in front of the items)
- renderLineAABBWithShadow(AABB, int, float) - Method in class com.minecolonies.core.client.render.worldevent.WorldEventContext
- renderLineBoxWithShadow(BlockPos, int, float) - Method in class com.minecolonies.core.client.render.worldevent.WorldEventContext
- RenderMercenary - Class in com.minecolonies.core.client.render.mobs
-
Renderer for EntityMercenary.
- RenderMercenary(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.mobs.RenderMercenary
-
Renders the mercenary mobs, with an held item and armorset.
- renderNameTag(AbstractEntityCitizen, Component, PoseStack, MultiBufferSource, int, float) - Method in class com.minecolonies.core.client.render.RenderBipedCitizen
- renderQuestItem(FinishedQuest, IColonyView, Pane) - Method in class com.minecolonies.core.client.gui.questlog.WindowQuestLogFinishedQuestModule
- renderQuestItem(IQuestInstance, IColonyView, Pane) - Method in class com.minecolonies.core.client.gui.questlog.WindowQuestLogAvailableQuestModule
- renderQuestItem(IQuestInstance, IColonyView, Pane) - Method in class com.minecolonies.core.client.gui.questlog.WindowQuestLogInProgressQuestQuestModule
- renderQuestItem(T, IColonyView, Pane) - Method in interface com.minecolonies.core.client.gui.questlog.WindowQuestLogQuestModule
-
Renderer method for an individual quest item.
- renderSignHover(WorldEventContext) - Static method in class com.minecolonies.core.client.render.TileEntityColonySignRenderer
- RenderSitting<T> - Class in com.minecolonies.core.client.render
-
Empty renderer for entities which should not actually be rendered.
- RenderSitting(EntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.RenderSitting
- renderTabButton(int, TabsWindowModule.TabImageSide, ResourceLocation, MutableComponent, ButtonHandler) - Method in class com.minecolonies.core.client.gui.modules.TabsWindowModule
-
Render a tab button at the given position, with an icon and a button handler.
- renderToBuffer(PoseStack, VertexConsumer, int, int, int) - Method in class com.minecolonies.core.client.model.FemaleAristocratModel
- renderToBuffer(PoseStack, VertexConsumer, int, int, int) - Method in class com.minecolonies.core.client.model.ScarecrowModel
- renderToBuffer(PoseStack, VertexConsumer, int, int, int) - Method in class com.minecolonies.core.client.model.SpearModel
- RenderTypes - Class in com.minecolonies.core.client.render.worldevent
- RenderTypes() - Constructor for class com.minecolonies.core.client.render.worldevent.RenderTypes
- RenderTypes.InnerRenderTypes - Class in com.minecolonies.core.client.render.worldevent
- RenderUtils - Class in com.minecolonies.core.client.render
- RenderUtils() - Constructor for class com.minecolonies.core.client.render.RenderUtils
- renderWidget(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.ColorPalette.PaletteButton
- renderWidget(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.WindowBannerPicker.LayerButton
- renderWidget(GuiGraphics, int, int, float) - Method in class com.minecolonies.core.client.gui.WindowBannerPicker.PatternButton
- renderWithinContext(RenderLevelStageEvent.Stage) - Method in class com.minecolonies.core.client.render.worldevent.WorldEventContext
- renderWorldLastEvent(RenderLevelStageEvent) - Static method in class com.minecolonies.core.event.ClientEventHandler
- REPAIR - Enum constant in enum class com.minecolonies.api.colony.workorders.WorkOrderType
- REPAIR - Enum constant in enum class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage.Mode
- repairLevel(int) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Repair the level.
- replaceRecipe(IToken<?>, IToken<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Replace one current recipe with a new one
- replaceRecipe(IToken<?>, IToken<?>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- replaceWithSolidBlock(BlockState) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- REPLANT - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
-
Replant setting.
- REPORTED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
State for a request that has been registered, yet not resolved.
- ReproductionManager - Class in com.minecolonies.core.colony.managers
-
Repo manager to spawn children.
- ReproductionManager(Colony) - Constructor for class com.minecolonies.core.colony.managers.ReproductionManager
-
Create a new reproduction manager.
- REPUTATION_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- request - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- REQUEST - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- REQUEST_CANCEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the resource add button.
- REQUEST_CURE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- REQUEST_DELAY - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
The standard delay after each terminated action.
- REQUEST_DETAIL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the detail button
- REQUEST_FULFILL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the resource add button.
- REQUEST_IDENTITIES_DATA_STORE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- REQUEST_PRIORITY - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the short detail label.
- REQUEST_RESOLVER_ASYNC - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUEST_RESOLVER_IDENTITIES_DATA_STORE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- REQUEST_RESOLVER_NORMAL - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUEST_RESOLVER_REQUEST_ASSIGNMENT_DATA_STORE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- REQUEST_SHORT_DETAIL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the short detail label.
- REQUEST_SYSTEM_BUILDING_DATA_STORE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- REQUEST_SYSTEM_BUILDING_LEVEL_TOO_LOW - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUEST_SYSTEM_CRAFTER_JOB_DATA_STORE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- REQUEST_SYSTEM_CRAFTING_DISPLAY - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUEST_SYSTEM_CRAFTING_DISPLAY_SHORT - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUEST_SYSTEM_DELIVERY_MAN_JOB_DATA_STORE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- REQUEST_SYSTEM_STACK_LIST - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUEST_TYPE_FERTILIZER - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUEST_TYPE_FLOWERS - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTABLE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- REQUESTABLE_TYPE_REQUEST_RESOLVER_ASSIGNMENT_DATA_STORE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- RequestBasedInteraction - Class in com.minecolonies.core.colony.interactionhandling
-
The request based interaction response handler.
- RequestBasedInteraction(ICitizen) - Constructor for class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
-
Way to load the response handler for a citizen.
- RequestBasedInteraction(Component, IChatPriority, IToken<?>) - Constructor for class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
-
The server interaction response handler.
- RequestBasedInteraction(Component, IChatPriority, Component, IToken<?>) - Constructor for class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
-
The server interaction response handler.
- requestChainNeedsPlayer(IToken<?>, IRequestManager) - Static method in class com.minecolonies.api.colony.requestsystem.request.RequestUtils
-
Checks if the request for this token requires player interaction
- REQUESTED - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.Patient.PatientState
- REQUESTER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the requester label.
- requestFertilizer() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
Getter for request fertilizer
- RequestHandler - Class in com.minecolonies.core.colony.requestsystem.management.handlers
-
Class used to handle the inner workings of the request system with regards to requests.
- RequestHandler(IStandardRequestManager) - Constructor for class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
- RequestMappingHandler - Class in com.minecolonies.api.colony.requestsystem.manager
-
Class used to manage
IRequestabletoIRequestmappings. - RequestMappingHandler() - Constructor for class com.minecolonies.api.colony.requestsystem.manager.RequestMappingHandler
- requestMaterials() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Iterates through all the required resources and stores them in the building.
- requestMaterials() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- requestMaterials() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- requestProgress - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
-
Request progress pos.
- requestRemoval(Player, BlockPos) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Requests a removal for the current building.
- requestRemoval(Player, BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- requestRepair(BlockPos) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Requests a repair for the current building.
- requestRepair(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Requests a repair for the current building.
- requestRepair(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
- REQUESTS_TYPE_BURNABLE - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_COMPOSTABLE - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_COMPOSTABLE_UI - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_CRAFTING - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_DELIVERY - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_FOOD - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_PICKUP - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_SAPLINGS - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_SMELTABLE_ORE - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_TOOL_MAXIMUM_LEVEL_PREFIX - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_TOOL_MINIMUM_LEVEL_PREFIX - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- REQUESTS_TYPE_TOOL_TYPE_PREFIX - Static variable in class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- requestSmeltable() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Request the smeltable item to the building.
- requestSmeltable() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSmelter
- requestSmeltable() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
- requestState - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
-
The current request state (0 is solid
- RequestState - Enum Class in com.minecolonies.api.colony.requestsystem.request
-
Enum used to describe the state of a Request.
- RequestSystemInitializer - Class in com.minecolonies.core.colony.requestsystem.init
- RequestSystemInitializer() - Constructor for class com.minecolonies.core.colony.requestsystem.init.RequestSystemInitializer
- RequestSystemTranslationConstants - Class in com.minecolonies.api.util.constant.translation
- RequestSystemTranslationConstants() - Constructor for class com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants
- RequestTag - Class in com.minecolonies.api.colony.requestsystem.requestable
-
Deliverable that can only be fulfilled by a stack whos item is contained in a given tag with a given minimal amount of items.
- RequestTag(TagKey<Item>, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Create a Tag deliverable.
- RequestTag(TagKey<Item>, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Create a Tag deliverable.
- RequestTag(TagKey<Item>, ItemStack, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Create a Tag deliverable.
- RequestTaskModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Request task module to display tasks in the UI.
- RequestTaskModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.RequestTaskModuleView
- RequestTreeWindowModule - Class in com.minecolonies.core.client.gui.modules
- RequestTreeWindowModule(AbstractWindowSkeleton, IColonyView) - Constructor for class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
Constructor to initiate the window request tree windows.
- RequestTreeWindowModule.IRequestTreeSupportsFulfill - Interface in com.minecolonies.core.client.gui.modules
-
Interface for setting that the request tree window supports fulfilling.
- requestUpgrade(Player, BlockPos) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Requests an upgrade for the current building.
- requestUpgrade(Player, BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Requests an upgrade for the current building.
- requestUpgrade(Player, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
- RequestUtils - Class in com.minecolonies.api.colony.requestsystem.request
-
Util class for requests
- RequestWindowCitizen - Class in com.minecolonies.core.client.gui.citizen
-
BOWindow for the citizen.
- RequestWindowCitizen(ICitizenDataView) - Constructor for class com.minecolonies.core.client.gui.citizen.RequestWindowCitizen
-
Constructor to initiate the citizen windows.
- RequestWindowCitizen(ICitizenDataView, IRequest<?>) - Constructor for class com.minecolonies.core.client.gui.citizen.RequestWindowCitizen
-
Constructor to initialize the citizen request window.
- requestWorkOrder(WorkOrderType, BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Adds work orders to the
Colony.getWorkManager(). - requiredTool(EquipmentTypeEntry) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- requires(TagKey<Item>) - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- requires(Ingredient) - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- requires(Ingredient, int) - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- requires(ItemLike) - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- requires(ItemLike, int) - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- requiresCustomPersistence() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- requiresCustomPersistence() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
- requiresManualTarget() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
If we have to calculate a new target manually.
- requiresManualTarget() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- requiresManualTarget() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- requiresManualTarget() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGuardTower
- requiresResourceForBuilding(ItemStack) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Check if the structureBuilder requires a certain ItemStack for the current construction.
- requiresResourceForBuilding(ItemStack) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Check if the structureBuilder requires a certain ItemStack for the current construction.
- research(IResearchEffectManager, ILocalResearchTree) - Method in interface com.minecolonies.api.research.ILocalResearch
-
Tick the research to execute it.
- research(IResearchEffectManager, ILocalResearchTree) - Method in class com.minecolonies.core.research.LocalResearch
- Research(ResourceLocation, ResourceLocation) - Constructor for class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Creates a Research for later assembly into a JSON file.
- RESEARCH_AUTOSTART_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name for automatic start of research, when its requirements are fulfilled.
- RESEARCH_AVAILABLE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RESEARCH_BASE_TIME_PROP - Static variable in class com.minecolonies.core.research.GlobalResearchBranch
-
The property name for branch's research time modifier.
- RESEARCH_BONUS_MULTIPLIER - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The Research health modifier name.
- RESEARCH_BRANCH_NAME_PROP - Static variable in class com.minecolonies.core.research.GlobalResearchBranch
-
The property name for research branch name keys.
- RESEARCH_BRANCH_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name that indicates research branch.
- RESEARCH_BRANCH_TYPE_PROP - Static variable in class com.minecolonies.core.research.GlobalResearchBranch
-
The property name for the branch type tag.
- RESEARCH_COMPLETED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- RESEARCH_CONCLUDED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RESEARCH_EFFECT_TYPES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- RESEARCH_EFFECTS_EFFECT_ID_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name of a single research effect its ID.
- RESEARCH_EFFECTS_LEVEL_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name of a single research effect its level.
- RESEARCH_EFFECTS_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name for the list of research completion effects
- RESEARCH_HEIGHT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- RESEARCH_HIDDEN_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name for the research which is only visible when its requirements are fulfilled.
- RESEARCH_ICON_HEIGHT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- RESEARCH_ICON_WIDTH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- RESEARCH_INSTANT_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name for instant(ish) completion of research, when its requirements are completed.
- RESEARCH_LEVEL_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name for Required University Level.
- RESEARCH_NAME_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The optional property name that indicates research name, as presented to users, or a translation key to be transformed.
- RESEARCH_OBJECTIVE_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- RESEARCH_REMOVE_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name that indicates this recipe removes research.
- RESEARCH_REQUIRED_RESEARCH_PROP - Static variable in class com.minecolonies.api.research.requirements.ResearchResearchRequirement
-
The property name for a non-parent research requirement.
- RESEARCH_REQUIREMENT_TYPE_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name for the sort order tag.
- RESEARCH_REQUIREMENT_TYPES - Static variable in class com.minecolonies.apiimp.CommonMinecoloniesAPIImpl
- RESEARCH_REQUIRES - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- RESEARCH_RESEARCH_REQ_ID - Static variable in class com.minecolonies.api.research.ModResearchRequirements
- RESEARCH_REWARD_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- RESEARCH_SORT_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The property name for the sort order tag.
- RESEARCH_SUBTITLE_PROP - Static variable in class com.minecolonies.core.datalistener.ResearchListener
-
The optional property name that indicates research subtitle, as presented to users, or a translation key.
- RESEARCH_UNLOCKED_ID - Static variable in class com.minecolonies.api.loot.ModLootConditions
- RESEARCH_WIDTH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ResearchBranch(ResourceLocation) - Constructor for class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Creates a Research Branch.
- ResearchBranchType - Enum Class in com.minecolonies.api.research
-
Different Research Branch types, along with descriptions of their behaviors.
- ResearchCompleteRewardTemplate - Class in com.minecolonies.core.quests.rewards
-
Research complete based reward.
- ResearchCompleteRewardTemplate(ResourceLocation) - Constructor for class com.minecolonies.core.quests.rewards.ResearchCompleteRewardTemplate
-
Setup the research reward.
- ResearchConstants - Class in com.minecolonies.api.research.util
-
Class for research constants.
- researchCreativeCompletion - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- researchDebugLog - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- ResearchEffect(AbstractColonyBlock<?>) - Constructor for class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
Creates a new instances of a ResearchEffect that locks and unlocks a Building See ModBuildings for a list of supported buildings.
- ResearchEffect(ResourceLocation) - Constructor for class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
Creates a new instances of a ResearchEffect.
- ResearchEffect(ResourceLocation, String) - Constructor for class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
Create a new instance of a ResearchEffect with an effectType.
- ResearchEffectCategory - Class in com.minecolonies.core.research
-
This class represents a Type of Research Effect, including its identifier and effect levels.
- ResearchEffectCategory(ResourceLocation, String, String, List<Double>) - Constructor for class com.minecolonies.core.research.ResearchEffectCategory
-
Constructor for the research effect Category, including effect id, display name, effect type.
- ResearchEffectEntry(ResourceLocation, ModResearchEffects.ReadFromNBTFunction) - Constructor for class com.minecolonies.api.research.ModResearchEffects.ResearchEffectEntry
-
Default constructor.
- ResearchEffectManager - Class in com.minecolonies.core.research
-
The map of unlocked research effects of a given colony.
- ResearchEffectManager() - Constructor for class com.minecolonies.core.research.ResearchEffectManager
- researcher - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- RESEARCHER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- researchLevel - Variable in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
The university level of the research.
- ResearchListener - Class in com.minecolonies.core.datalistener
-
Loader for Json-based researches
- ResearchListener() - Constructor for class com.minecolonies.core.datalistener.ResearchListener
-
Set up the core loading, with the directory in the data pack that contains this data Directory is: namespace/researches/path
- ResearchManager - Class in com.minecolonies.core.colony.managers
-
Research manager of the colony.
- ResearchManager(IColony) - Constructor for class com.minecolonies.core.colony.managers.ResearchManager
- researchObjective - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- ResearchObjectiveTemplate - Class in com.minecolonies.core.quests.objectives
-
Objective type tracking research.
- ResearchObjectiveTemplate(int, ResourceLocation, int, List<Integer>) - Constructor for class com.minecolonies.core.quests.objectives.ResearchObjectiveTemplate
-
Create a new objective of this type.
- ResearchRequirementEntry(ResourceLocation, ModResearchRequirements.ReadFromNBTFunction, ModResearchRequirements.ReadFromJsonFunction) - Constructor for class com.minecolonies.api.research.ModResearchRequirements.ResearchRequirementEntry
-
Default constructor.
- researchResearchRequirement - Static variable in class com.minecolonies.api.research.ModResearchRequirements
- ResearchResearchRequirement - Class in com.minecolonies.api.research.requirements
-
Certain building research requirements.
- ResearchResearchRequirement(JsonObject) - Constructor for class com.minecolonies.api.research.requirements.ResearchResearchRequirement
-
Create research based research requirement.
- ResearchResearchRequirement(CompoundTag) - Constructor for class com.minecolonies.api.research.requirements.ResearchResearchRequirement
-
Create research based research requirement.
- researchResetCost - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- researchReward - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- ResearchState - Enum Class in com.minecolonies.api.research.util
-
Class which defines the possible states of a research.
- researchUnlocked - Static variable in class com.minecolonies.api.loot.ModLootConditions
- ResearchUnlocked - Class in com.minecolonies.api.loot
-
Loot condition that checks whether the local colony has unlocked the specified research
- reserve(Entity) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Reserves the horse for the given entity.
- reservedBy() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Returns the UUID of the entity that has reserved this horse, or null if it is not reserved.
- reservedStacks() - Method in interface com.minecolonies.api.colony.buildings.modules.IHasRequiredItemsModule
-
Calculate the number of reserved stacks the resolver can't touch.
- reservedStacksExcluding(IRequest<? extends IDeliverable>) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Calculate the number of reserved stacks the resolver can't touch.
- reservedStacksExcluding(IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- reservedStacksExcluding(IRequest<? extends IDeliverable>) - Method in interface com.minecolonies.api.colony.buildings.modules.IHasRequiredItemsModule
-
Calculate the number of reserved stacks the resolver can't touch.
- reservedStacksExcluding(IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- reservedStacksExcluding(IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.buildings.modules.AnimalHerdingModule
- reserveGrave(BlockPos) - Method in class com.minecolonies.core.colony.managers.GraveManager
-
Reserve a grave
- reserveGrave(BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Reserve a grave
- reserveGrave(BlockPos) - Method in class com.minecolonies.core.colony.GraveManagerView
- reserveNextFreeGrave() - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Reserve the next free grave
- reserveNextFreeGrave() - Method in class com.minecolonies.core.colony.GraveManagerView
- reserveNextFreeGrave() - Method in class com.minecolonies.core.colony.managers.GraveManager
-
Reserve the next free grave
- reset() - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Called to reset the RS.
- reset() - Static method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
-
Resets the FactoryController to the default values.
- reset() - Method in interface com.minecolonies.api.crafting.IRecipeManager
-
Clear the recipe list (used during shutdown)
- reset() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
Resets the statemachine
- reset() - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Reset the statemachine to the start
- reset() - Method in class com.minecolonies.api.entity.citizen.happiness.ExpirationBasedHappinessModifier
- reset() - Method in interface com.minecolonies.api.entity.citizen.happiness.ITimeBasedHappinessModifier
-
Reset the modifier.
- reset() - Method in class com.minecolonies.api.entity.citizen.happiness.TimeBasedHappinessModifier
- reset() - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Reset the target of the proxy.
- reset() - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Resets all dynamically assigned research.
- reset() - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Resets the expedition log to prepare to start a new expedition.
- reset() - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Reset the entire recipe map.
- reset() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- reset() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- reset() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- reset() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAICitizenAvoidEntity
-
Resets the task.
- reset() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen
- reset() - Method in class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
- reset() - Static method in class com.minecolonies.core.event.DataPackSyncEventHandler.ServerEvents
-
Reset on shutdown.
- reset() - Method in class com.minecolonies.core.research.GlobalResearchTree
- reset(LevelChunk) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- reset(LevelChunk) - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Reset the capability.
- RESET - Enum constant in enum class com.minecolonies.api.colony.requestsystem.management.update.UpdateType
- resetActionsDone() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Reset the done actions of the AI.
- resetAI() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Reset the AI.
- resetAI() - Method in interface com.minecolonies.api.entity.ai.ITickingStateAI
-
Resets the AI as needed
- resetAI() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- resetAI() - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
Resets the worker AI to Idle state, use with care interrupts all current Actions
- resetChange() - Method in interface com.minecolonies.api.colony.workorders.IServerWorkOrder
-
Resets the changed variable.
- resetChange() - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- resetColonyViews() - Method in interface com.minecolonies.api.colony.IColonyManager
-
Reset all colony views on login to new world.
- resetColonyViews() - Method in class com.minecolonies.core.colony.ColonyManager
- resetCounter() - Method in class com.minecolonies.core.colony.jobs.JobBeekeeper
-
Reset the bee interaction counter.
- resetCurrentExtension() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Resets the current building extension if the worker indicates this building extension should no longer be worked on.
- resetCurrentStructure() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Set the currentStructure to null.
- resetCurrentTargetThreat() - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTable
-
Reset current target threat to 0
- resetDeliveries() - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Reset the deliveries of the request.
- resetDeliveries() - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
- ResetFilterableItemMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message which handles the reset of items to filterable item lists.
- ResetFilterableItemMessage(IBuildingView, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.ResetFilterableItemMessage
-
Creates the message to reset a list..
- ResetFilterableItemMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.ResetFilterableItemMessage
- resetGatheringItems() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Reset the gathering items to null.
- resetGlobalStuckTimers() - Method in interface com.minecolonies.api.entity.pathfinding.IStuckHandler
- resetGlobalStuckTimers() - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
-
Resets global stuck timers
- resetGuardBuildingNear() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Requests recalculation of whether this building has a guard building nearby
- resetGuardBuildingNear() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- resetModifier(String) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenHappinessHandler
-
Reset a modifier.
- resetModifier(String) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
- resetNeededResources() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Resets the needed resources completely.
- resetNeededResources() - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Resets the needed resources completely.
- resetOwningBuilding() - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Resets the ownership of the building extension.
- resetOwningBuilding() - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- resetPartner(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
-
Reset the combat partner for a worker.
- resetPatrolTargets() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Resets the patrolTargets list.
- resetPatrolTargets() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Resets the patrolTargets list.
- ResetRSToRemoveAssistantCookResolver - Class in com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation
-
Update fix to restaurant.
- ResetRSToRemoveAssistantCookResolver() - Constructor for class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.ResetRSToRemoveAssistantCookResolver
- ResetRSToStoreJobInResolvers - Class in com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation
-
Update fix to lumberjack
- ResetRSToStoreJobInResolvers() - Constructor for class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.ResetRSToStoreJobInResolvers
- ResetRSToUpdateRestaurantResolver - Class in com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation
-
Update fix to restaurant.
- ResetRSToUpdateRestaurantResolver() - Constructor for class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.ResetRSToUpdateRestaurantResolver
- resetTable() - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTable
-
Reset all entries in the table
- resetTarget() - Method in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
- resetTarget() - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Resets the current target and removes it from all saved targets.
- resetToDefaults() - Method in interface com.minecolonies.api.colony.buildings.modules.IItemListModule
-
Reset to defaults (usually but not necessarily the same as
IItemListModule.clearItems()). - resetToDefaults() - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- resetToNextPos(int, int, int) - Method in class com.minecolonies.core.entity.pathfinding.world.CachingBlockLookup
-
Resets the cache's position and data
- resetValues() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
-
Reset all the values.
- RESISTANCE - Static variable in class com.minecolonies.api.blocks.AbstractColonyBlock
-
The default resistance (against explosions).
- RESISTANCE - Static variable in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
-
Resistance of the block.
- RESOLVED - Enum constant in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
States for a request who's primary processing has been completed.
- resolveForBuilding(IRequestManager, IRequest<? extends C>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
-
Resolve the request in a building.
- resolveForBuilding(IRequestManager, IRequest<? extends PrivateCrafting>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PrivateWorkerCraftingProductionResolver
- resolveForBuilding(IRequestManager, IRequest<? extends PublicCrafting>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.PublicWorkerCraftingProductionResolver
- resolveForBuilding(IRequestManager, IRequest<? extends IDeliverable>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.BuildingRequestResolver
- resolveForBuilding(IRequestManager, IRequest<? extends IDeliverable>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
-
Resolve the request in a building.
- resolveForBuilding(IRequestManager, IRequest<? extends R>, AbstractBuilding) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractBuildingDependentRequestResolver
- resolvePath(Path, String) - Static method in class com.minecolonies.api.util.Utils
-
Resolve a path with a sub path.
- resolveRequest(IRequestManager, IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- resolveRequest(IRequestManager, IRequest<? extends C>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingProductionResolver
- resolveRequest(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractCraftingRequestResolver
- resolveRequest(IRequestManager, IRequest<? extends IDeliverable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractWarehouseRequestResolver
- resolveRequest(IRequestManager, IRequest<? extends IRetryable>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- resolveRequest(IRequestManager, IRequest<? extends R>) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.IRequestResolver
-
Method used to resolve a given request.
- resolveRequest(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.core.AbstractBuildingDependentRequestResolver
- resolveRequest(IRequestManager, IRequest<? extends R>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.DeliverymenRequestResolver
- resolveRequest(IRequest<?>) - Method in interface com.minecolonies.api.colony.requestsystem.management.IRequestHandler
-
Method used to resolve a request.
- resolveRequest(IRequest<?>) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.RequestHandler
-
Method used to resolve a request.
- ResolverHandler - Class in com.minecolonies.core.colony.requestsystem.management.handlers
-
Class used to handle the inner workings of the request system with regards to resolvers.
- ResolverHandler(IStandardRequestManager) - Constructor for class com.minecolonies.core.colony.requestsystem.management.handlers.ResolverHandler
- resolveTemplates(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Resolve the
CustomRecipeManager.recipeTemplatesinto actual recipes. - resolveValue(CommandSourceStack, String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.ColonyIdOption
- resolveValue(CommandSourceStack, String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.HereOption
- resolveValue(CommandSourceStack, String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.MineOption
- resolveValue(CommandSourceStack, String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.PlayerNameOption
- resolveValue(CommandSourceStack, String) - Method in class com.minecolonies.core.commands.arguments.ColonyIdArgument.PlayerUuidOption
- resolveValue(CommandSourceStack, String) - Method in class com.minecolonies.core.commands.arguments.MultiColonyIdArgument.AllOption
- resolveValue(CommandSourceStack, String) - Method in interface com.minecolonies.core.commands.arguments.MultipleOptionsArgument.ArgumentOption
-
Resolves a value from the command source during post execution of the command.
- RESOURCE_ADD - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- RESOURCE_AVAILABLE_NEEDED - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- RESOURCE_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- RESOURCE_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- RESOURCE_MISSING - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- RESOURCE_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- RESOURCE_PROD_BUILT - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- RESOURCE_QUANTITY_MISSING - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- ResourceComparator(BuildingBuilderResource.RessourceAvailability...) - Constructor for class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource.ResourceComparator
- ResourcefulBeesCompat - Class in com.minecolonies.api.compatibility.resourcefulbees
- ResourcefulBeesCompat() - Constructor for class com.minecolonies.api.compatibility.resourcefulbees.ResourcefulBeesCompat
- resourceList - Variable in class com.minecolonies.core.client.gui.modules.building.ItemListModuleWindow
-
Resource scrolling list.
- resourceList - Variable in class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
-
Resource scrolling list.
- resourceList - Variable in class com.minecolonies.core.client.gui.modules.RequestTreeWindowModule
-
Scrolling list of the resources.
- resourceLocationToExtension(ResourceLocation, BlockPos) - Static method in class com.minecolonies.core.colony.buildingextensions.registry.BuildingExtensionDataManager
-
Creates a building extension instance from a building extension type and position.
- resourceScroll - Static variable in class com.minecolonies.api.items.ModItems
- ResourceScrollSaveWarehouseSnapshotMessage - Class in com.minecolonies.core.network.messages.server
-
Message sent to the server when the client saves a new snapshot by clicking on a warehouse.
- ResourceScrollSaveWarehouseSnapshotMessage(BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.ResourceScrollSaveWarehouseSnapshotMessage
-
Empty constructor used when registering the message.
- ResourceScrollSaveWarehouseSnapshotMessage(BlockPos, Map<String, Integer>, String) - Constructor for class com.minecolonies.core.network.messages.server.ResourceScrollSaveWarehouseSnapshotMessage
-
Empty constructor used when registering the message.
- ResourceScrollSaveWarehouseSnapshotMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.ResourceScrollSaveWarehouseSnapshotMessage
- RESPONSE_BOX_ID - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- RestartCitizenMessage - Class in com.minecolonies.core.network.messages.server.colony.citizen
-
Message class which manages the messages hiring or firing of citizens.
- RestartCitizenMessage(AbstractBuildingView, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.RestartCitizenMessage
-
Creates object for the player to restart a citizen (instead of the fire/hire solution).
- RestartCitizenMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.RestartCitizenMessage
-
Transformation from a byteStream to the variables.
- restartDone() - Method in interface com.minecolonies.api.colony.ICitizenData
-
Restart done successfully
- restartDone() - Method in class com.minecolonies.core.colony.CitizenData
- RESTAURANT_LIMIT - Static variable in class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask
-
Limit to go to the restaurant.
- RESTAURANT_MENU - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- RestaurantMenuModule - Class in com.minecolonies.core.colony.buildings.modules
-
Minimum stock module.
- RestaurantMenuModule(boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
-
Create a restaurant menu module.
- RestaurantMenuModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side version of food menu.
- RestaurantMenuModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.RestaurantMenuModuleView
- RestaurantMenuModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
Restaurant menu window.
- RestaurantMenuModuleWindow(RestaurantMenuModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
-
Constructor for the minimum stock window view.
- restoreOwnerIfNull() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- restoreOwnerIfNull() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Restores the owner from other variables if he is null on loading.
- restoreOwnerIfNull() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- RESTRICT - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- result - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
The result of the path calculation.
- result(ItemStack) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- RESULT_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- RESULT_SLOT - Static variable in class com.minecolonies.api.util.constant.Constants
-
Slot with the result of the furnace.
- RESURRECT_BUILDING_LVL_WEIGHT - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
The weigth of each building level on the resurrection chances.
- RESURRECT_CHANCE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- RESURRECT_WORKER_MANA_LVL_WEIGHT - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
The weigth of each worker level on the resurrection chances.
- resurrectCivilianData(CompoundTag, boolean, Level, BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Resurrect a citizen from its saved NBT.
- resurrectCivilianData(CompoundTag, boolean, Level, BlockPos) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- RESURRECTED - Enum constant in enum class com.minecolonies.api.eventbus.events.colony.citizens.CitizenAddedModEvent.CitizenAddedSource
-
The citizen got resurrected from his grave.
- RETREAT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- RETREAT - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Settings.
- retrieve(ItemStack) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- retrieveCompost(double) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityBarrel
- retrieveCompost(double) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
-
Lets the AI retrieve the compost when the barrel has done processing it.
- retrieveToolInHut(EquipmentTypeEntry, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Check all chests in the workers hut for a required tool.
- retrieveToolInTileEntity(BlockEntity, EquipmentTypeEntry, int, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Finds the first @see ItemStack the type of
is. - RETRIEVING_END_PRODUCT_FROM_BREWINGSTAMD - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Retrieve the ore from the brewingStand.
- RETRIEVING_END_PRODUCT_FROM_FURNACE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Retrieve the ore from the furnace.
- RETRIEVING_UNRELATED_PRODUCT_FROM_FURNACE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Retrieve unrelated product from furnace.
- RETRIEVING_USED_FUEL_FROM_BREWINGSTAND - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Retrieve used fuel from the brewingStand.
- RETRIEVING_USED_FUEL_FROM_FURNACE - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Retrieve used fuel from the furnace.
- RETRYABLE - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- RETRYING_REQUEST_RESOLVER - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- RETURN_ANSWER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- returnAnswerResult - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- returnFromNether() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
-
Return from the nether by going visible, walking to building and preparing to close the portal
- RETURNING_HOME - Enum constant in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.Status
- ReturnToStableGoal - Class in com.minecolonies.core.entity.ai.cavalry
-
Goal for a cavalry horse to return to its stable.
- ReturnToStableGoal(CavalryHorseEntity, double, double) - Constructor for class com.minecolonies.core.entity.ai.cavalry.ReturnToStableGoal
-
Creates a new ReturnToStableGoal.
- RewardEntry(BiFunction<HolderLookup.Provider, JsonObject, IQuestRewardTemplate>) - Constructor for class com.minecolonies.api.quests.registries.QuestRegistries.RewardEntry
- RewardEntry(Function<JsonObject, IQuestRewardTemplate>) - Constructor for class com.minecolonies.api.quests.registries.QuestRegistries.RewardEntry
- RICE - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- rice_ball - Static variable in class com.minecolonies.api.items.ModItems
- RIGHT - Enum constant in enum class com.minecolonies.core.client.gui.modules.TabsWindowModule.TabImageSide
- RIGHTCLICK_BLOCK - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- RIGHTCLICK_ENTITY - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- rotate(BlockState, Rotation) - Method in class com.minecolonies.core.blocks.BlockBarrel
-
Deprecated.(Remove this as soon as minecraft offers anything better).
- rotate(BlockState, Rotation) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- rotate(BlockState, Rotation) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
-
Deprecated.(Remove this as soon as minecraft offers anything better).
- rotate(BlockState, Rotation) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
-
Deprecated.(Remove this as soon as minecraft offers anything better).
- rotate(BlockState, Rotation) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
-
Deprecated.(Remove this as soon as minecraft offers anything better).
- rotate(BlockState, Rotation) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- rotate(BlockState, Rotation) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- rotate(BlockState, Rotation) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- rotate(BlockState, Rotation) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- rotate(BlockState, Rotation) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- rotateAndMirror(RotationMirror) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- rotateAndMirror(RotationMirror) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- RotatingItemIcon - Class in com.minecolonies.core.client.gui.blockui
-
Variation of the ItemIcon which accepts multiple items and slowly rotates between them.
- RotatingItemIcon() - Constructor for class com.minecolonies.core.client.gui.blockui.RotatingItemIcon
-
Default constructor.
- ROTATION - Static variable in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- ROTATION_MOVEMENT - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The speed the citizen has to rotate.
- rotationMirror - Variable in class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
-
The rotation and mirror.
- ROUND_UP_CHANCE - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- roundupCooldown - Variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- ROUNDUPS_COMPLETED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- RSConstants - Class in com.minecolonies.api.util.constant
-
Utility class for RS related constants.
- rsEnableDebugLogging - Variable in class com.minecolonies.api.configuration.CommonConfiguration
- run(CachedOutput) - Method in class com.minecolonies.api.research.AbstractResearchProvider
- run(CachedOutput) - Method in class com.minecolonies.core.generation.CustomRecipeAndLootTableProvider
- run(CachedOutput) - Method in class com.minecolonies.core.generation.CustomRecipeProvider
- run(CachedOutput) - Method in class com.minecolonies.core.generation.defaults.DefaultEntityIconProvider
- run(CachedOutput) - Method in class com.minecolonies.core.generation.defaults.DefaultItemTagsProvider
- run(CachedOutput) - Method in class com.minecolonies.core.generation.defaults.DefaultRecruitmentItemsProvider
- run(CachedOutput) - Method in class com.minecolonies.core.generation.defaults.DefaultSoundProvider
- run(CachedOutput) - Method in class com.minecolonies.core.generation.defaults.DefaultStoriesProvider
- run(CachedOutput) - Method in class com.minecolonies.core.generation.defaults.QuestTranslationProvider
- run(CachedOutput) - Method in class com.minecolonies.core.generation.ItemNbtCalculator
- RUN_AWAY_SPEED - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Speed the builder should run away when he castles himself in.
- RUNNING - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenAvoidEntity.FleeStates
S
- SAFE_ZERO - Static variable in class com.minecolonies.api.util.BlockPosUtil
-
Hopefully future proof safe zero pos
- safeUpdateTEDataFromSchematic() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
-
Load updated TE data from the schematic if missing.
- SAME - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- SANTA_HAT - Static variable in class com.minecolonies.apiimp.initializer.ModItemsInitializer
- santaHat - Static variable in class com.minecolonies.api.items.ModItems
- SAPLINGS_LIST - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
-
List of saplings.
- SATISFIED_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- SATLIMIT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- SATURATION - Enum constant in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.StatType
- SATURATION - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- SATURATION_DECREASE_AFTER - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Number of ticks to decrease saturation after.
- SATURATION_DECREASE_FACTOR - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Decrease by this * buildingLevel each new night.
- SATURATION_HIGH - Enum constant in enum class com.minecolonies.api.sounds.EventType
- SATURATION_ICON_EMPTY - Static variable in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
- SATURATION_ICON_FULL - Static variable in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
- SATURATION_ICON_HALF - Static variable in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
- SATURATION_ICON_HEIGHT_WIDTH - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Dimension of the hearts.
- SATURATION_ICON_OFFSET_X - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Saturation item x offset.
- SATURATION_ICON_POS_X - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Saturation icon x position.
- SATURATION_ICON_POS_Y - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The position y where the saturation is placed.
- SATURATION_LOW - Enum constant in enum class com.minecolonies.api.sounds.EventType
- SATURATION_SHORT_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The saturation of the citizen.
- SATURATION_TO_SERVE - Static variable in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
-
The amount of food which should be served to the worker.
- save(RecipeOutput, ResourceLocation) - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- save(RecipeOutput, ResourceLocation) - Method in class com.minecolonies.core.generation.CompostRecipeBuilder
- save(CompoundTag) - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
- save(CompoundTag) - Method in class com.minecolonies.core.entity.other.SpearEntity
- save(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.api.colony.savedata.ServerColonySaveData
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityColonyFlag
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.tileentities.TileEntityScarecrow
- saveColonies(HolderLookup.Provider) - Static method in class com.minecolonies.core.util.BackUpHelper
-
Save all the Colonies.
- saveData(Path, String, Codec<T>, T) - Method in class com.minecolonies.core.compatibility.journeymap.Journeymap
-
Saves JSON data to disk via a Codec.
- saveNBTToPath(File, CompoundTag) - Static method in class com.minecolonies.core.util.BackUpHelper
-
Save an CompoundTag to a file.
- savePermissions(CompoundTag) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Save the permissionMap to a NBT.
- saveStructure(Level, Player, ScanToolData.Slot, boolean) - Static method in class com.minecolonies.core.commands.generalcommands.ScanCommand
-
Scan the structure and save it to the disk.
- saveStructure(Level, Player, AABB) - Static method in class com.minecolonies.core.items.ItemScanAnalyzer
-
Scan the structure and save it as blueprint
- SaveStructureNBTMessage - Class in com.minecolonies.core.network.messages.client
-
Handles sendScanMessages.
- SaveStructureNBTMessage(CompoundTag, String) - Constructor for class com.minecolonies.core.network.messages.client.SaveStructureNBTMessage
-
Send a scan compound to the client.
- SaveStructureNBTMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.SaveStructureNBTMessage
- SAW - Static variable in class com.minecolonies.api.sounds.ModSoundEvents
-
Saw sound event.
- sawmill - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- sawmill - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- SAWMILL - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSawmill
-
Description string of the building.
- SAWMILL_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SAWMILL_DO_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SAWMILL_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- SAWMILL_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- SAWMILL_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- sawStory() - Method in record class com.minecolonies.api.items.component.SupplyData
-
Returns the value of the
sawStoryrecord component. - SAY - Enum constant in enum class com.minecolonies.api.sounds.RaiderSounds.RaiderSoundTypes
- scaledPriority(int) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable
-
Scales the priority to the desired internal value.
- scanAnalyzer - Static variable in class com.minecolonies.api.items.ModItems
- ScanCommand - Class in com.minecolonies.core.commands.generalcommands
-
Command for opening WindowScanTool or scanning a structure into a file
- ScanCommand() - Constructor for class com.minecolonies.core.commands.generalcommands.ScanCommand
- SCARECROW - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- SCARECROW - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- SCARECROW_A - Static variable in class com.minecolonies.core.client.render.TileEntityScarecrowRenderer
- SCARECROW_B - Static variable in class com.minecolonies.core.client.render.TileEntityScarecrowRenderer
- ScarecrowModel - Class in com.minecolonies.core.client.model
- ScarecrowModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.ScarecrowModel
- ScareCrowType - Enum Class in com.minecolonies.api.tileentities
-
Enum describing the different textures the scarecrow has.
- scepterBeekeeper - Static variable in class com.minecolonies.api.items.ModItems
- scepterGuard - Static variable in class com.minecolonies.api.items.ModItems
- scepterLumberjack - Static variable in class com.minecolonies.api.items.ModItems
- scheduleRestart(ServerPlayer) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Schedule restart and cleanup.
- scheduleRestart(ServerPlayer) - Method in class com.minecolonies.core.colony.CitizenData
- SchemAnalyzerUtil - Class in com.minecolonies.core.util
- SchemAnalyzerUtil() - Constructor for class com.minecolonies.core.util.SchemAnalyzerUtil
- SchemAnalyzerUtil.SchematicAnalyzationResult - Class in com.minecolonies.core.util
- SchematicAnalyzationResult(int, Set<ItemStorage>, int, Blueprint) - Constructor for class com.minecolonies.core.util.SchemAnalyzerUtil.SchematicAnalyzationResult
- schematicName - Variable in class com.minecolonies.core.colony.buildings.DefaultBuildingInstance
-
the schematic name of the building.
- schematicPrefix - Variable in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
-
Structure schematic prefix
- SchematicTagConstants - Class in com.minecolonies.api.util.constant
-
Class which holds the tags used in schematics
- SchematicTagConstants() - Constructor for class com.minecolonies.api.util.constant.SchematicTagConstants
- SchemFixerUtil - Class in com.minecolonies.core.util
-
Util for modifying schematics
- SchemFixerUtil() - Constructor for class com.minecolonies.core.util.SchemFixerUtil
- schnitzel - Static variable in class com.minecolonies.api.items.ModItems
- school - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- SCHOOL - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- SCHOOL_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- SCHOOL_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- schoolFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- scimitar - Static variable in class com.minecolonies.api.items.ModItems
- scrollBuff - Static variable in class com.minecolonies.api.items.ModItems
- scrollColonyAreaTP - Static variable in class com.minecolonies.api.items.ModItems
- scrollColonyTP - Static variable in class com.minecolonies.api.items.ModItems
- scrollGuardHelp - Static variable in class com.minecolonies.api.items.ModItems
- scrollHighLight - Static variable in class com.minecolonies.api.items.ModItems
- SEA_GRASS_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- SEA_GRASS_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- SEA_PICKLE_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- SEA_PICKLE_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- SeagrassPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.SEAGRASS. - SeagrassPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeagrassPlantModule
-
Default constructor.
- SeapicklePlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.SEAGRASS. - SeapicklePlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SeapicklePlantModule
-
Default constructor.
- search() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Perform the search.
- search() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
-
Perform the search.
- SEARCH_HOSPITAL - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
- SEARCH_INPUT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the search input.
- SEARCH_RANGE - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
-
The range in which the lumberjack searches for trees.
- SEARCH_RESTAURANT - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
- searchedNodes - Variable in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Amount of searched nodes
- searchForAnimals(Predicate<Animal>) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Find animals in area.
- searchForAnimals(Level, BuildingBeekeeper) - Static method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkBeekeeper
-
Find animals in area.
- searchForItems(AABB) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Search for all items around the worker.
- searchForItemsInArea() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Find items in hut area.
- searchNearbyTarget() - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Get a target for the guard.
- searchNearbyTarget() - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- searchWater(int, double, List<Tuple<BlockPos, BlockPos>>) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFisherman
-
Used to find a water.
- SECONDARY_DEPENDENCY_SHARE - Static variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenExperienceHandler
-
The percentage share secondary skills get.
- SECONDARY_SKILL_ADV - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- SECONDARY_SKILL_COM - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- SECONDARY_SKILL_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- secondaryOutputs(List<ItemStack>) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- SECONDS_A_MINUTE - Static variable in class com.minecolonies.api.util.constant.Constants
- SECURITY - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- SECURITY_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- securityFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- SEEK_DOCTOR_HEALTH - Static variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
-
Health at which citizens seek a doctor.
- selected - Variable in class com.minecolonies.core.client.gui.ColorPalette
- selectedInterval - Variable in class com.minecolonies.core.client.gui.modules.building.WindowStatsModule
-
Current selected interval.
- selectedInterval - Variable in class com.minecolonies.core.client.gui.townhall.WindowStatsPage
-
Current selected interval.
- selectedModule - Variable in class com.minecolonies.core.client.gui.WindowHireWorker
-
The selected module.
- selectedRecipe - Variable in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
-
Current index of the setting.
- sendColonyViewPackets() - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Update the colony view.
- sendColonyViewPackets() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- sendCompletionMessage(IWorkOrder) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
-
Send a completion message to the colony if necessary.
- sendCompletionMessage(IWorkOrder) - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- sendCustomRecipeManagerPackets(ServerPlayer) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManager
-
Sends relevant Custom Recipes loaded from the Custom Recipe Manager to the client.
- sendDebugPackets() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- sendGlobalDiseasesPackets(ServerPlayer) - Static method in class com.minecolonies.core.datalistener.DiseasesListener
-
Sync to client.
- sendGlobalQuestPackets(ServerPlayer) - Static method in class com.minecolonies.core.datalistener.QuestJsonListener
-
Sync to client.
- sendGlobalResearchTreePackets(ServerPlayer) - Method in interface com.minecolonies.api.research.IGlobalResearchTree
-
Sends messages to the client from the server describing the Global Research Tree.
- sendGlobalResearchTreePackets(ServerPlayer) - Method in class com.minecolonies.core.research.GlobalResearchTree
- sendHordeMessage() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
Sends the right horde message.
- sendOnLogin(PlayerEvent.PlayerLoggedInEvent) - Static method in class com.minecolonies.core.event.DataPackSyncEventHandler.ServerEvents
-
Sends compat manager data on login, has to be after datapack sync registries are loaded
- sendPackets(Set<ServerPlayer>, Set<ServerPlayer>) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Send the necessary packets to subscribers.
- sendPackets(Set<ServerPlayer>, Set<ServerPlayer>) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Sends packages to update the civilian.
- sendPackets(Set<ServerPlayer>, Set<ServerPlayer>) - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Send the necessary packets to subscribers.
- sendPackets(Set<ServerPlayer>, Set<ServerPlayer>) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- sendPackets(Set<ServerPlayer>, Set<ServerPlayer>) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- sendPackets(Set<ServerPlayer>, Set<ServerPlayer>) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Send packets of the buildings to the subscribers.
- sendPackets(Set<ServerPlayer>, Set<ServerPlayer>) - Method in interface com.minecolonies.api.research.IResearchManager
- sendPackets(Set<ServerPlayer>, Set<ServerPlayer>) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- sendPackets(Set<ServerPlayer>, Set<ServerPlayer>) - Method in class com.minecolonies.core.colony.managers.ResearchManager
- sendPermissionsPackets() - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Sends packages to update the permissions.
- sendPermissionsPackets() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- sendTo(IColony) - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Send a message to a given colony, this method returns a class from which you will need to select which kind of members of the colony to send the message to.
- sendTo(IColony, boolean) - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Send a message to a given colony, this method returns a class from which you will need to select which kind of members of the colony to send the message to.
- sendTo(Collection<Player>) - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Send the message to a collection of players.
- sendTo(Player...) - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Send the message to one (or more) players.
- sendToAll(IColony, boolean, boolean, PlayAudioMessage...) - Static method in class com.minecolonies.core.network.messages.client.PlayAudioMessage
-
Plays a sound event to everyone in the colony
- sendToClose(BlockPos, int, List<Player>) - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Send the message to a collection of players close to a location.
- sendWorkOrderPackets() - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Sends packages to update the workOrders.
- sendWorkOrderPackets() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- SerializationIdentifierConstants - Class in com.minecolonies.api.util.constant
-
Constants for all the serialization identifiers.
- serialize() - Method in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
Method used to serialize a state to NBT.
- serialize() - Method in interface com.minecolonies.core.generation.IJsonSerializable
- serialize() - Method in class com.minecolonies.core.generation.SoundsJson
- serialize(IFactoryController, RecipeStorage, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.RecipeStorageFactory
- serialize(IFactoryController, IGlobalResearch, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.research.GlobalResearchFactory
- serialize(IFactoryController, BlockSetting, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BlockSettingFactory
- serialize(IFactoryController, IntSetting, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractIntSettingFactory
- serialize(IFactoryController, RecipeSetting, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.RecipeSettingFactory
- serialize(IFactoryController, StringSetting, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractStringSettingsFactory
- serialize(IFactoryController, StandardRequestSystemBuildingDataStore, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore.Factory
- serialize(IFactoryController, StaticLocation, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
- serialize(IFactoryController, StandardRequests.ItemStackRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackRequestFactory
- serialize(IFactoryController, StandardRequests.ItemTagRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemTagRequestFactory
- serialize(IFactoryController, StandardRequests.MinStackRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.MinimumStackRequestFactory
- serialize(IFactoryController, Output, RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactory
-
Method to serialize a given constructable.
- serialize(IFactoryController, T, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractBoolSettingFactory
- serialize(IFactoryController, TypeToken<?>, RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory
- serialize(IFactoryController, StandardToken, RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.requestsystem.token.AbstractTokenFactory
- serialize(IFactoryController, ImmutableItemStorage, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.ImmutableItemStorageFactory
- serialize(IFactoryController, ItemStorage, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.ItemStorageFactory
- serialize(IFactoryController, ILocalResearch, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.research.LocalResearchFactory
- serialize(IFactoryController, StandardDataStoreManager, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager.Factory
- serialize(IFactoryController, StandardProviderRequestResolverAssignmentDataStore, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore.Factory
- serialize(IFactoryController, StandardRequestableTypeRequestResolverAssignmentDataStore, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore.Factory
- serialize(IFactoryController, StandardRequestIdentitiesDataStore, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore.Factory
- serialize(IFactoryController, StandardRequestResolverRequestAssignmentDataStore, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore.Factory
- serialize(IFactoryController, StandardRequestResolversIdentitiesDataStore, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore.Factory
- serialize(IFactoryController, StandardRequestSystemCrafterJobDataStore, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore.Factory
- serialize(IFactoryController, StandardRequestSystemDeliveryManJobDataStore, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore.Factory
- serialize(IFactoryController, EntityLocation, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation.Factory
- serialize(IFactoryController, BuildingBasedRequester, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requesters.factories.BuildingBasedRequesterFactory
- serialize(IFactoryController, StandardRequests.BurnableRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.BurnableRequestFactory
- serialize(IFactoryController, StandardRequests.DeliveryRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.DeliveryRequestFactory
- serialize(IFactoryController, StandardRequests.FoodRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.FoodRequestFactory
- serialize(IFactoryController, StandardRequests.ItemStackListRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackListRequestFactory
- serialize(IFactoryController, StandardRequests.PickupRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PickupRequestFactory
- serialize(IFactoryController, StandardRequests.SmeltAbleOreRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.SmeltableOreRequestFactory
- serialize(IFactoryController, StandardRequests.ToolRequest, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ToolRequestFactory
- serialize(IFactoryController, BuildingRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.BuildingRequestResolverFactory
- serialize(IFactoryController, DeliveryRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.DeliveryRequestResolverFactory
- serialize(IFactoryController, PickupRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PickupRequestResolverFactory
- serialize(IFactoryController, PrivateWorkerCraftingProductionResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingProductionResolverFactory
- serialize(IFactoryController, PrivateWorkerCraftingRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingRequestResolverFactory
- serialize(IFactoryController, PublicWorkerCraftingProductionResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingProductionResolverFactory
- serialize(IFactoryController, PublicWorkerCraftingRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingRequestResolverFactory
- serialize(IFactoryController, StandardPlayerRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardPlayerRequestResolverFactory
- serialize(IFactoryController, StandardRetryingRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardRetryingRequestResolverFactory
- serialize(IFactoryController, StationRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StationRequestResolverFactory
- serialize(IFactoryController, WarehouseConcreteRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseConcreteRequestResolverFactory
- serialize(IFactoryController, WarehouseRequestResolver, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseRequestResolverFactory
- serialize(IFactoryController, Integer, RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.IntegerFactory
- serialize(IFactoryController, RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
serialize this request manager to the give
RegistryFriendlyByteBuf - serialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- serialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- serialize(IFactoryController, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- serialize(IFactoryController, RegistryFriendlyByteBuf, Burnable) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
-
Serialize the deliverable.
- serialize(IFactoryController, RegistryFriendlyByteBuf, PrivateCrafting) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PrivateCrafting
-
Serialize the deliverable.
- serialize(IFactoryController, RegistryFriendlyByteBuf, PublicCrafting) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PublicCrafting
-
Serialize the deliverable.
- serialize(IFactoryController, RegistryFriendlyByteBuf, Delivery) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
-
Serialize the deliverable.
- serialize(IFactoryController, RegistryFriendlyByteBuf, Pickup) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
-
Serialize the deliverable.
- serialize(IFactoryController, RegistryFriendlyByteBuf, Food) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Food
-
Serialize the deliverable.
- serialize(IFactoryController, RegistryFriendlyByteBuf, RequestTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
- serialize(IFactoryController, RegistryFriendlyByteBuf, Stack) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Serialize the deliverable.
- serialize(IFactoryController, RegistryFriendlyByteBuf, StackList) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
-
Serialize the deliverable.
- serialize(IFactoryController, RegistryFriendlyByteBuf, Tool) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
-
Serialize the deliverable.
- serialize(IFactoryController, RegistryFriendlyByteBuf, SmeltableOre) - Static method in class com.minecolonies.core.colony.requestable.SmeltableOre
-
Serialize the deliverable.
- serialize(IFactoryController, R, RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.AbstractCraftingRequestFactory
- serialize(HolderLookup.Provider, IFactoryController, TypeToken<?>) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory
- serialize(HolderLookup.Provider, IFactoryController, Delivery) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
- serialize(HolderLookup.Provider, IFactoryController, Pickup) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
- serialize(HolderLookup.Provider, IFactoryController, StandardToken) - Method in class com.minecolonies.api.colony.requestsystem.token.AbstractTokenFactory
-
Method to serialize a given constructable.
- serialize(HolderLookup.Provider, IFactoryController, ItemStorage) - Method in class com.minecolonies.core.colony.crafting.ItemStorageFactory
- serialize(HolderLookup.Provider, IFactoryController, RecipeStorage) - Method in class com.minecolonies.core.colony.crafting.RecipeStorageFactory
- serialize(HolderLookup.Provider, IFactoryController, IGlobalResearch) - Method in class com.minecolonies.core.research.GlobalResearchFactory
- serialize(HolderLookup.Provider, IFactoryController, ILocalResearch) - Method in class com.minecolonies.core.research.LocalResearchFactory
- serialize(HolderLookup.Provider, IFactoryController, BlockSetting) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.BlockSettingFactory
- serialize(HolderLookup.Provider, IFactoryController, IntSetting) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractIntSettingFactory
- serialize(HolderLookup.Provider, IFactoryController, RecipeSetting) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.RecipeSettingFactory
- serialize(HolderLookup.Provider, IFactoryController, StringSetting) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractStringSettingsFactory
- serialize(HolderLookup.Provider, IFactoryController, StandardDataStoreManager) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager.Factory
- serialize(HolderLookup.Provider, IFactoryController, StandardProviderRequestResolverAssignmentDataStore) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore.Factory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequestableTypeRequestResolverAssignmentDataStore) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore.Factory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequestIdentitiesDataStore) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore.Factory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequestResolverRequestAssignmentDataStore) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore.Factory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequestResolversIdentitiesDataStore) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore.Factory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequestSystemBuildingDataStore) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore.Factory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequestSystemCrafterJobDataStore) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore.Factory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequestSystemDeliveryManJobDataStore) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore.Factory
- serialize(HolderLookup.Provider, IFactoryController, EntityLocation) - Method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation.Factory
-
Method to serialize a given constructable.
- serialize(HolderLookup.Provider, IFactoryController, StaticLocation) - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation.Factory
-
Method to serialize a given constructable.
- serialize(HolderLookup.Provider, IFactoryController, BuildingBasedRequester) - Method in class com.minecolonies.core.colony.requestsystem.requesters.factories.BuildingBasedRequesterFactory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.BurnableRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.BurnableRequestFactory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.DeliveryRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.DeliveryRequestFactory
-
Method to serialize a given constructable.
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.FoodRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.FoodRequestFactory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.ItemStackListRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackListRequestFactory
-
Method to serialize a given Request.
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.ItemStackRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemStackRequestFactory
-
Method to serialize a given Request.
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.ItemTagRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ItemTagRequestFactory
-
Method to serialize a given Request.
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.MinStackRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.MinimumStackRequestFactory
-
Method to serialize a given Request.
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.PickupRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.PickupRequestFactory
-
Method to serialize a given constructable.
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.SmeltAbleOreRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.SmeltableOreRequestFactory
- serialize(HolderLookup.Provider, IFactoryController, StandardRequests.ToolRequest) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ToolRequestFactory
- serialize(HolderLookup.Provider, IFactoryController, BuildingRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.BuildingRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, DeliveryRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.DeliveryRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, PickupRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PickupRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, PrivateWorkerCraftingProductionResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingProductionResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, PrivateWorkerCraftingRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PrivateWorkerCraftingRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, PublicWorkerCraftingProductionResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingProductionResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, PublicWorkerCraftingRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.PublicWorkerCraftingRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, StandardPlayerRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardPlayerRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, StandardRetryingRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardRetryingRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, StationRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.StationRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, WarehouseConcreteRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseConcreteRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, WarehouseRequestResolver) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseRequestResolverFactory
- serialize(HolderLookup.Provider, IFactoryController, Integer) - Method in class com.minecolonies.api.colony.requestsystem.factory.standard.IntegerFactory
- serialize(HolderLookup.Provider, IFactoryController, Output) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactory
-
Method to serialize a given constructable.
- serialize(HolderLookup.Provider, IFactoryController, R) - Method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.AbstractCraftingRequestFactory
- serialize(HolderLookup.Provider, IFactoryController, T) - Method in class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.AbstractBoolSettingFactory
- serialize(HolderLookup.Provider, IFactoryController) - Method in class com.minecolonies.core.colony.requestsystem.requesters.BuildingBasedRequester
- serialize(HolderLookup.Provider, IFactoryController, Burnable) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
-
Serialize the deliverable.
- serialize(HolderLookup.Provider, IFactoryController, PrivateCrafting) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PrivateCrafting
-
Serialize the deliverable.
- serialize(HolderLookup.Provider, IFactoryController, PublicCrafting) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.crafting.PublicCrafting
-
Serialize the deliverable.
- serialize(HolderLookup.Provider, IFactoryController, Food) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Food
-
Serialize the deliverable.
- serialize(HolderLookup.Provider, IFactoryController, RequestTag) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Serialize the deliverable.
- serialize(HolderLookup.Provider, IFactoryController, Stack) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Serialize the deliverable.
- serialize(HolderLookup.Provider, IFactoryController, StackList) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
-
Serialize the deliverable.
- serialize(HolderLookup.Provider, IFactoryController, Tool) - Static method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
-
Serializes this equipment into NBT.
- serialize(HolderLookup.Provider, IFactoryController, ImmutableItemStorage) - Method in class com.minecolonies.core.colony.crafting.ImmutableItemStorageFactory
- serialize(HolderLookup.Provider, IFactoryController, SmeltableOre) - Static method in class com.minecolonies.core.colony.requestable.SmeltableOre
- serialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Serialize a building extension to a buffer.
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- serialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Transfer server-discovered item lists to client, to avoid double-handling (and potentially getting different answers).
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildingextensions.PlantationField
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Save to network
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.CustomRecipe
-
Serialize to network.
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer.LootDrop
-
Copy a LootDrop to a packet buffer
- serialize(RegistryFriendlyByteBuf, boolean) - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Serialize to bytebuf.
- serialize(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.managers.StatisticsManager
- serialize(RegistryFriendlyByteBuf, Output) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to quickly write an object into the given
ByteBuf. - serialize(RegistryFriendlyByteBuf, OUTPUT) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
-
Serialize data to buffer
- serialize(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IColonyEventDescription
-
Serializes this event to the given
RegistryFriendlyByteBuf. - serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.colony.permissions.PermissionEvent
-
Serialize the permission event to a ByteBuf.
- serialize(RegistryFriendlyByteBuf) - Method in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
Method used to serialize a state to a packet buffer.
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
- serialize(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
- serialize(RegistryFriendlyByteBuf, boolean) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Serialize to network data
- serialize(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.quests.QuestManager
- serialize(RegistryFriendlyByteBuf, EntityLocation) - Static method in class com.minecolonies.core.colony.requestsystem.locations.EntityLocation
-
Serialize this location to the given
RegistryFriendlyByteBuf. - serialize(RegistryFriendlyByteBuf, StaticLocation) - Static method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation
-
Serialize this location to the given
RegistryFriendlyByteBuf. - serializeByteBuf(FriendlyByteBuf) - Method in class com.minecolonies.api.colony.connections.ColonyConnection
- serializeByteBuf(FriendlyByteBuf) - Method in record class com.minecolonies.api.colony.connections.ConnectionEvent
- serializeCodecMess(Codec<T>, HolderLookup.Provider, T) - Static method in class com.minecolonies.api.util.Utils
- serializeCodecMess(StreamCodec<RegistryFriendlyByteBuf, T>, RegistryFriendlyByteBuf, T) - Static method in class com.minecolonies.api.util.Utils
- serializeCodecMess(RegistryFriendlyByteBuf, ItemStack) - Static method in class com.minecolonies.api.util.Utils
- serializeCodecMessToJson(Codec<T>, HolderLookup.Provider, T) - Static method in class com.minecolonies.api.util.Utils
- serializeList(HolderLookup.Provider, Collection<Output>) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Serialize a collection to nbt util.
- serializeNBT() - Method in class com.minecolonies.api.colony.connections.ColonyConnection
- serializeNBT() - Method in record class com.minecolonies.api.colony.connections.ConnectionEvent
- serializeNBT() - Method in interface com.minecolonies.core.quests.sideeffects.IQuestSideEffect
-
Serialize the side effect to nbt.
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.managers.TravellingManager
- serializeNBT(HolderLookup.Provider) - Method in record class com.minecolonies.api.colony.buildingextensions.IBuildingExtension.ExtensionId
- serializeNBT(HolderLookup.Provider) - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Stores the NBT data of the building extension.
- serializeNBT(HolderLookup.Provider) - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.api.colony.interactionhandling.AbstractInteractionResponseHandler
-
Serialize the response handler to NBT.
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.api.entity.citizen.happiness.DynamicHappinessSupplier
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.api.entity.citizen.happiness.StaticHappinessSupplier
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.AnimalData
-
Serializes this animal data to nbt.
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildingextensions.PlantationField
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingArchery
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracksTower
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCombatAcademy
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingComposter
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingConcreteMixer
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFlorist
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGraveyard
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingHospital
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLibrary
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingMiner
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSchool
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Serializes the data of this building to NBT.
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingUniversity
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.CitizenData
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.interactionhandling.PosBasedInteraction
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.interactionhandling.RequestBasedInteraction
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.JobEnchanter
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.JobFisherman
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.JobLumberjack
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.jobs.JobResearch
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.managers.EventDescriptionManager
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method used to serialize the current request system to NBT.
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.colony.VisitorData
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.quests.QuestInstance
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.quests.QuestManager
- serializeNBT(HolderLookup.Provider) - Method in class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Save to NBT
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.ExpeditionLogModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy.HerdingModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.buildings.modules.IPersistentModule
-
Serialize the module from a compound.
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.BedHandlingModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingStatisticsModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.CourierAssignmentModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.EntityListModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.FurnaceUserModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.GraveyardManagementModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.LivingBuildingModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.SettingsModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseRequestQueueModule
- serializeNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- serializeNetworkData(Colony, RegistryFriendlyByteBuf, boolean) - Static method in class com.minecolonies.core.colony.ColonyView
-
Populate an NBT compound for a network packet representing a ColonyView.
- serializeNetworkData(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.research.GlobalResearchTree
- Serializer() - Constructor for class com.minecolonies.api.crafting.CompostRecipe.Serializer
- Serializer() - Constructor for class com.minecolonies.api.crafting.ZeroWasteRecipe.Serializer
- serializeTag(HolderLookup.Provider, Output) - Method in interface com.minecolonies.api.colony.requestsystem.factory.IFactoryController
-
Method used to quickly serialize a object if it is known to this controller.
- serializeTag(HolderLookup.Provider, OUTPUT) - Method in class com.minecolonies.api.colony.requestsystem.StandardFactoryController
- serializeToBuf(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Serialize the Node to buf.
- serializeToNBT(HolderLookup.Provider, IFactoryController, IRequest<T>, StandardRequestFactories.IObjectToNBTConverter<T>) - Static method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories
- serializeToRegistryFriendlyByteBuf(IFactoryController, IRequest<T>, RegistryFriendlyByteBuf, StandardRequestFactories.IObjectToPackBufferWriter<T>) - Static method in class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories
- serializeToView(FriendlyByteBuf) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Serialize connection manager to view.
- serializeToView(FriendlyByteBuf) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Method to serialize data to send it to the view.
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.ColonyConnectionModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.EntityListModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.ExpeditionLogModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.GraveyardManagementModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.ItemListModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation.PlantationFieldsModule
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Serializes to view.
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Serializes to view.
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Method to serialize data to send it to the view.
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall
- serializeToView(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModule
-
Serialization method to send the module data to the client side.
- serializeToView(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Serialize the job to a buffer.
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.SettingsModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.buildings.modules.WarehouseRequestQueueModule
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
- serializeToView(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModule
-
Serialization method to send the module data to the client side.
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.modules.BarracksStatisticsModule
-
Serializes the composite stats of all towers associated with this barracks
- serializeToView(RegistryFriendlyByteBuf, boolean) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingStatisticsModule
- serializeViewNetworkData(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.IAnimalData
-
Writes the animal data to a byte buf for transition.
- serializeViewNetworkData(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Writes the citizen data to a byte buf for transition.
- serializeViewNetworkData(RegistryFriendlyByteBuf) - Method in interface com.minecolonies.api.colony.workorders.IServerWorkOrder
-
Writes the workOrders data to a byte buf for transition.
- serializeViewNetworkData(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.AnimalData
-
Writes the animal data to a byte buf for transition.
- serializeViewNetworkData(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.CitizenData
- serializeViewNetworkData(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.VisitorData
- serializeViewNetworkData(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Writes the workOrders data to a byte buf for transition.
- serializeViewNetworkData(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- serializeViewNetworkData(RegistryFriendlyByteBuf, Rank) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Serializes network data.
- ServerCitizenInteraction - Class in com.minecolonies.core.colony.interactionhandling
-
The server side interaction response handler.
- ServerCitizenInteraction(ICitizen) - Constructor for class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
-
Way to load the response handler for a citizen.
- ServerCitizenInteraction(Component, boolean, IChatPriority, Predicate<ICitizenData>, Component, Tuple<Component, Component>...) - Constructor for class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
-
The server interaction response handler.
- ServerColonySaveData - Class in com.minecolonies.api.colony.savedata
-
The implementation of the colonyTagCapability.
- ServerConfiguration - Class in com.minecolonies.api.configuration
-
Mod server configuration.
- ServerConfiguration(ModConfigSpec.Builder) - Constructor for class com.minecolonies.api.configuration.ServerConfiguration
-
Builds server configuration.
- ServerEvents() - Constructor for class com.minecolonies.core.event.DataPackSyncEventHandler.ServerEvents
- ServerUtils - Class in com.minecolonies.core.util
-
Utility for server related stuff.
- set(double, double, double) - Method in class com.minecolonies.api.util.Vec3Mutable
- set(IRecipeStorage) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ICraftingSetting
-
Set the setting to a specific index.
- set(IRecipeStorage) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- set(Codec<T>, Function<Collection<T>, Set<T>>) - Static method in class com.minecolonies.api.util.CodecUtil
-
Set codec, backed by list codec
- set(String) - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- set(BlockPos.MutableBlockPos, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Create a method for using a
BlockPos. - set(S) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.IStringSetting
-
Set the setting to a specific index.
- setActiveNode(MineNode) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Setter for the active node.
- setAllAssignedRequests(Set<IToken<?>>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- setAmount(int) - Method in class com.minecolonies.api.crafting.ImmutableItemStorage
- setAmount(int) - Method in class com.minecolonies.api.crafting.ItemStorage
-
Setter for the quantity.
- setAmountInDelivery(int) - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
- setAmountOfResources(int) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Set the amount of resources this work order still requires.
- setAmountOfResources(int) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setAnimalData(IAnimalData) - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Set the animal data associated with this managed animal.
- setAnimalData(IAnimalData) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Sets the animal data associated with this horse.
- setApiInstance(IMinecoloniesAPI) - Method in class com.minecolonies.api.MinecoloniesAPIProxy
- setAsGathered(BlockPos) - Method in class com.minecolonies.core.colony.buildings.modules.EnchanterStationsModule
-
Set the building as gathered.
- setAsleep(boolean) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Set asleep.
- setAsleep(boolean) - Method in class com.minecolonies.core.colony.CitizenData
- setAssignFieldManually(boolean) - Method in class com.minecolonies.core.colony.buildings.moduleviews.FieldsModuleView
-
Sets the assignedFieldManually in the view.
- setAssignManually(boolean) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingExtensionsModule
-
Switches the assign manually of the building.
- setAutostart() - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets autoStart status.
- setAvailable(int) - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
-
Setter for the available resource amount.
- setBedPos(BlockPos) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Set the bed pos.
- setBedPos(BlockPos) - Method in class com.minecolonies.core.colony.CitizenData
- setBlock(Level, BlockPos, BlockState, int) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Sets a block in the world, with specific metadata and flags.
- setBlockState(LevelAccessor, BlockPos, BlockState) - Static method in class com.minecolonies.api.util.WorldUtil
-
Custom set block state, with 1 instead of default flag 3, to skip vanilla's path notify upon block change, making setBlockState expensive.
- setBlockState(LevelAccessor, BlockPos, BlockState, int) - Static method in class com.minecolonies.api.util.WorldUtil
-
Custom set block state, skips vanilla's path notify upon block change, making setBlockState expensive.
- setBlueprint(Blueprint, Level) - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Store a blueprint reference
- setBlueprint(Blueprint, Level) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setBlueprint(Blueprint, Level) - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- setBlueprintPath(String) - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Sets the blueprint path of the building.
- setBlueprintPath(String) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Set the blueprint path of the tileEntity.
- setBlueprintPath(String) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- setBlueprintPath(String) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- setBlueprintPath(String) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- setBlueprintPath(String) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- setBranchName(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Sets the Branch name.
- setBranchSortOrder(int) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
The sorting order of the research branches within the Minecolonies University Window.
- setBranchTimeMultiplier(double) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Sets the Branch Time Multiplier.
- setBranchType(ResearchBranchType) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Sets a research branch type.
- setBuilding(IBuilding) - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
- setBuilding(IBuilding) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModule
-
Set the building of the module.
- setBuilding(IBuilding) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Sets the building associated with the tile entity.
- setBuilding(IBuilding) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- setBuilding(IBuilding) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Sets the building associated with the tile entity.
- setBuilding(BlockPos) - Method in interface com.minecolonies.api.colony.buildingextensions.IBuildingExtension
-
Sets the owning building of the building extension.
- setBuilding(BlockPos) - Method in class com.minecolonies.core.colony.buildingextensions.AbstractBuildingExtension
- setBuildingBlock(AbstractColonyBlock<?>) - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.Builder
-
Sets the block that represents this building.
- setBuildingLevel(int) - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Sets the current level of the building.
- setBuildingLevel(int) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- setBuildingLevel(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse
- setBuildingName(String) - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IBuildingEventDescription
-
Sets the building type for this event.
- setBuildingName(String) - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- setBuildingPos(BlockPos) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Set the building pos it belongs to.
- setBuildingProducer(BiFunction<IColony, BlockPos, IBuilding>) - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.Builder
- setBuildingToDrainFrom(BlockPos) - Method in class com.minecolonies.core.colony.jobs.JobEnchanter
-
Set the building the worker is currently draining.
- setBuildingType(BuildingEntry) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Set the building type
- setBuildingType(BuildingEntry) - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Set the building type
- setBuildingType(BuildingEntry) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- setBuildingType(BuildingEntry) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- setBuildingView(IBuildingView) - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
- setBuildingView(IBuildingView) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Set the building view of this module view.
- setBuildingViewProducer(Supplier<BiFunction<IColonyView, BlockPos, IBuildingView>>) - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.Builder
-
Sets the callback that is used to create the
IBuildingViewfrom theIColonyViewand its position in the world. - setButtonTranslationKey(String) - Method in class com.minecolonies.api.colony.guardtype.GuardType.Builder
- setCachedPathResult(PathResult<PathJobMoveToLocation>) - Method in class com.minecolonies.api.colony.connections.PendingConnectionNode
-
Store the cached path result.
- setCampFireTime(int) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyCampFireRaidEvent
-
Sets the intervals to wait before moving away from campfires.
- setCampFireTime(int) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- setCanBeAutoDeleted(boolean) - Method in interface com.minecolonies.api.colony.IColony
- setCanBeAutoDeleted(boolean) - Method in class com.minecolonies.core.colony.Colony
-
This sets whether or not a colony can be automatically deleted Via command, or an on-tick check.
- setCanBeAutoDeleted(boolean) - Method in class com.minecolonies.core.colony.ColonyView
- setCanBeResolvedByBuilding(boolean) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- setCanBeStuck(boolean) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
-
Sets whether the entity currently can be stuck
- setCanClimbAdvanced(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- setCanFloat(boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- setCanHaveRaiderEvents(boolean) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Set that the manager can receive raider events.
- setCanHaveRaiderEvents(boolean) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- setCanOpenDoors(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- setCanSwim(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- setCanUseRails(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- setCell(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
Set the current index within the current field
- setChanged() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- setChanged() - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
- setChanged() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- setChanged() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
- setChanged() - Method in class com.minecolonies.core.tileentities.TileEntityCompostedDirt
- setChanged() - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- setChanged() - Method in class com.minecolonies.core.tileentities.TileEntityEnchanter
- setChanged() - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- setChanged() - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- setChanged() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- setCheckedForFood() - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Sets that the citizen on this day already searched for food in his chest.
- setCheckedForFood() - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- setCitizen(AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Captures and updates the stats and other info for the citizen currently on the expedition.
- setCitizenColonyHandler(ICitizenColonyHandler) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- setCitizenColonyHandler(ICitizenColonyHandler) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- setCitizenColonyHandler(ICitizenColonyHandler) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- setCitizenDataNBT(CompoundTag) - Method in class com.minecolonies.api.colony.GraveData
-
Set data NBT of the citizen .
- setCitizenDataNBT(CompoundTag) - Method in interface com.minecolonies.api.colony.IGraveData
-
Set data NBT of the citizen .
- setCitizenExperienceHandler(ICitizenExperienceHandler) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- setCitizenExperienceHandler(ICitizenExperienceHandler) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- setCitizenExperienceHandler(ICitizenExperienceHandler) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- setCitizenId(int) - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Setter for the citizen id.
- setCitizenId(int) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Setter for the citizen id.
- setCitizenId(int) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
-
Setter for the citizen id.
- setCitizenInventoryHandler(ICitizenInventoryHandler) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- setCitizenInventoryHandler(ICitizenInventoryHandler) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- setCitizenInventoryHandler(ICitizenInventoryHandler) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- setCitizenJobHandler(ICitizenJobHandler) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- setCitizenJobHandler(ICitizenJobHandler) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- setCitizenJobHandler(ICitizenJobHandler) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- setCitizenJobName(String) - Method in class com.minecolonies.api.colony.GraveData
-
Set the name of the job of the citizen
- setCitizenJobName(String) - Method in interface com.minecolonies.api.colony.IGraveData
-
Set the name of the job of the citizen
- setCitizenName(String) - Method in class com.minecolonies.api.colony.GraveData
-
Set the name of the citizen.
- setCitizenName(String) - Method in interface com.minecolonies.api.colony.IGraveData
-
Set the name of the citizen.
- setCitizenName(String) - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.ICitizenEventDescription
-
Sets the name of the citizen causing this event.
- setCitizenName(String) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
- setCitizenSleepHandler(ICitizenSleepHandler) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- setCitizenSleepHandler(ICitizenSleepHandler) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- setCitizenSleepHandler(ICitizenSleepHandler) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- setCivilianData(ICivilianData) - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Setter for the citizen data.
- setCivilianData(ICivilianData) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Setter for the citizen data.
- setCivilianData(ICivilianData) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- setClaimedBy(BlockPos) - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Set the Work order as claimed by a given building.
- setClaimedBy(BlockPos) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setClaimedBy(BlockPos) - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- setClazz(Class) - Method in class com.minecolonies.api.colony.guardtype.GuardType.Builder
- setCleared(boolean) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Set whether the area of the work order has been cleared out or not.
- setCleared(boolean) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setColonies(List<ColonyListMessage.ColonyInfo>) - Static method in class com.minecolonies.core.client.gui.map.WindowColonyMap
-
Set the known colonies with minimal info
- setColony(IColony) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
Sets the colony
- setColony(IColony) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- setColony(IColony) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- setColony(IColony) - Method in interface com.minecolonies.api.colony.IColonyRelated
-
Set the colony.
- setColony(IColony) - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Set the related colony or view
- setColony(IColony) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Set the colony to raid.
- setColony(IColony) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Sets the colony of the tile entity.
- setColony(IColony) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setColony(IColony) - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- setColony(IColony) - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
-
Set the colony to raid.
- setColony(IColony) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Sets the colony of the tile entity.
- setColonyAndAnchor(IColony, BlockPos) - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Set the colony meta data.
- setColonyColor(ChatFormatting) - Method in interface com.minecolonies.api.colony.IColony
- setColonyColor(ChatFormatting) - Method in class com.minecolonies.core.colony.Colony
-
Set up the colony color for team handling for pvp.
- setColonyColor(ChatFormatting) - Method in class com.minecolonies.core.colony.ColonyView
- setColonyFlag(BannerPatternLayers) - Method in interface com.minecolonies.api.colony.IColony
- setColonyFlag(BannerPatternLayers) - Method in class com.minecolonies.core.colony.Colony
-
Set up the colony flag patterns for use in decorations etc
- setColonyFlag(BannerPatternLayers) - Method in class com.minecolonies.core.colony.ColonyView
- setColonyId(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Set the colony associated with this managed animal.
- setColonyId(int) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
-
Setter for the colony id.
- setColonyId(int) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
Setter for the colony id.
- setColonyId(int) - Method in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
Setter for the colony id.
- setColonyId(int) - Method in interface com.minecolonies.core.entity.mobs.IAnimalColonyHandler
-
Setter for the colony id.
- setColonyId(int) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
- setColonyManager(boolean) - Method in class com.minecolonies.api.colony.permissions.Rank
-
Set whether this rank is a colony manager
- setColonyView(IColonyView) - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
- setColonyView(IColonyView) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
- setColor(int) - Method in class com.minecolonies.core.client.render.worldevent.highlightmanager.TimedBoxRenderData
-
Color code for the box, argb format
- setCombatCooldown(float) - Method in interface com.minecolonies.api.colony.IAnimalData
-
Sets the combat cooldown of the animal.
- setCombatCooldown(float) - Method in class com.minecolonies.core.colony.AnimalData
-
Sets the combat cooldown of the horse.
- setContainer(ItemStack) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
-
Sets the container (input potion, intended mostly for crafting teaching).
- setCornerNode(boolean) - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Marks the node as reached by the worker
- setCorners(BlockPos, BlockPos) - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Sets the corners of the building based on the schematic.
- setCorners(BlockPos, BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- setCost(double) - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Sets the node cost.
- setCounterAdded(int) - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Sets the added counter.
- setCraftCounter(int) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Set the current craft counter.
- setCurrent(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- setCurrentDailyQuantity(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCrusher
-
Set the current daily quantity.
- setCurrentDailyQuantity(int) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSifter
-
Set the current daily quantity.
- setCurrentDelay(int) - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.ITickRateStateMachine
-
Sets the delay to next execution for the currently executed transition
- setCurrentDelay(int) - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateStateMachine
- setCurrentDelay(int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
-
Sets the delay to next execution for the currently executed transition
- setCurrentLevel(int) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Sets the current level the miner is at.
- setCurrentVersion(int) - Method in interface com.minecolonies.core.colony.requestsystem.management.IStandardRequestManager
- setCurrentVersion(int) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- setCustomBuildingName(String) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Set the custom building name of the building.
- setCustomBuildingName(String) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
-
Set the custom building name of the building.
- setCustomName(IBuilding) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- setCustomName(String) - Method in interface com.minecolonies.api.colony.buildings.views.IBuildingView
-
Setter for the custom name.
- setCustomName(String) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Sets the name of the inventory.
- setCustomName(String) - Method in class com.minecolonies.core.colony.buildings.views.AbstractBuildingView
- setCustomName(Component) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- setCustomTexture(UUID) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Setter of the custom texture.
- setCustomTexture(UUID) - Method in class com.minecolonies.core.colony.CitizenData
- setDay(int) - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
-
Setter for the day.
- setDeathCause(String) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.CitizenDiedEvent
-
Sets the cause of the citizen death.
- setDebugModeFor(UUID, boolean) - Static method in class com.minecolonies.core.debug.DebugPlayerManager
-
Toggles debugging for the given player
- setDeconstructed() - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Set the building as deconstructed.
- setDeconstructed() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- setDelay(int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Set a delay in ticks.
- setDimensionId(ResourceKey<Level>) - Method in class com.minecolonies.core.colony.Colony
-
Sets the dimension ID, use with care!
- setDirty() - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Mark the package manager dirty.
- setDirty() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- setDirty(boolean) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Sets if dirty and needs to be updated.
- setDirty(boolean) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Sets if changes has been made.
- setDirty(boolean) - Method in class com.minecolonies.core.colony.Colony
-
Set the colony to be dirty.
- setDirty(boolean) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- setDirty(boolean) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- setDirty(boolean) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Sets if changes has been made.
- setDisease(Disease) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- setDisease(Disease) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
Set a disease on the citizen.
- setDisplayName(Component) - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry.Builder
-
Set the display name for the new EquipmentTypeEntry
- setDoSpawnEvent() - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
-
Toggles the spawn event on after initializing
- setDuration(int) - Method in class com.minecolonies.core.client.gui.blockui.RotatingItemIcon
-
The duration to switch between items, in ticks.
- setDuration(Duration) - Method in class com.minecolonies.core.client.render.worldevent.highlightmanager.TimedBoxRenderData
-
Duration of the box.
- setEmpty() - Method in class com.minecolonies.api.util.Vec3Mutable
- setEnterDoors(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- setEnterGates(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- setEntity(AbstractCivilianEntity) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Sets the entity of the civilian data.
- setEntity(AbstractCivilianEntity) - Method in class com.minecolonies.core.colony.CitizenData
- setEntitySelectionPredicate(BiPredicate<LivingEntity, MobEffect>) - Method in class com.minecolonies.core.entity.other.DruidPotionEntity
-
Set the predicate of which entities to affect.
- setEntry(JobEntry) - Method in interface com.minecolonies.api.colony.jobs.IJobView
-
Set the job entry of the view.
- setEntry(JobEntry) - Method in class com.minecolonies.core.colony.jobs.views.DefaultJobView
- setEquipment(AbstractEntityMinecoloniesMonster) - Static method in class com.minecolonies.api.entity.mobs.RaiderMobUtils
-
Set the equipment of a certain mob.
- setEquipment(List<ItemStack>) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Captures and sets the list of equipment currently in use on this expedition.
- setEquipmentLevel(BiFunction<ItemStack, EquipmentTypeEntry, Integer>) - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry.Builder
-
Set the function for getting the item level of an item stack for this tool type
- setEventID(int) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
- setEventPos(BlockPos) - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IColonyEventDescription
-
Sets the position this event happened at.
- setEventPos(BlockPos) - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- setEventPos(BlockPos) - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
- setExperience(double) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler.SkillData
- setExtensionProducer(BiFunction<BuildingExtensionRegistries.BuildingExtensionEntry, BlockPos, IBuildingExtension>) - Method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry.Builder
-
Sets the callback that is used to create the
IBuildingExtensionfrom its position in the world. - setFemale(boolean) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Set the gender.
- setFieldSize(Direction, int) - Method in class com.minecolonies.core.tileentities.TileEntityScarecrow
- setFieldStage(FarmField.Stage) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
-
Sets the current stage of the field.
- setFinished() - Method in class com.minecolonies.core.colony.buildings.modules.QuarryModule
-
Set the quarry as finished.
- setFlag(long, long) - Static method in class com.minecolonies.api.util.Utils
-
Sets a flag in in the data.
- setFMLLoggingLevelOnConsoleToDebug(AppenderControl) - Static method in class com.minecolonies.api.util.ReflectionUtils
- setFurnaceInput(ItemStack) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
-
Sets the furnace input item (intended mainly for crafting teaching).
- setGender(boolean) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Sets the gender
- setGender(boolean) - Method in class com.minecolonies.core.colony.CitizenData
- setGenderAndGenerateName(boolean) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Sets a gender and generates a new name
- setGenderAndGenerateName(boolean) - Method in class com.minecolonies.core.colony.CitizenData
- setGlowing(boolean) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- setGraveData(IGraveData) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityGrave
-
Set the graveData of the saved citizen
- setGuardPos(BlockPos) - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Set where the guard should guard.
- setGuardPos(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- setHeader(MutableComponent) - Method in class com.minecolonies.core.client.gui.AbstractModuleWindow
-
Update the header
- setHeldItem(AbstractEntityCitizen, InteractionHand, int) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Sets the currently held item.
- setHeldItem(InteractionHand, int) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Set item to be held by citizen.
- setHeuristic(double) - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Sets the node heuristic.
- setHidden() - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets hidden status.
- setHidden(boolean) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
If true, hides a research branch within the University BOWindow until at least one research has at least one research that isn't hidden, or with requirements met, or complete.
- setHiringMode(HiringMode) - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Set a new hiring mode in the building.
- setHiringMode(HiringMode) - Method in interface com.minecolonies.api.colony.buildings.IBuildingWorkerView
-
Set the hiring mode and sync to the server.
- setHiringMode(HiringMode) - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView
-
Set the hiring mode.
- setHiringMode(HiringMode) - Method in interface com.minecolonies.api.colony.buildings.modules.IAssignsCitizen
-
Set the hiring mode (automatic or manual or colony default).
- setHiringMode(HiringMode) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractAssignedCitizenModule
- setHiringMode(HiringMode) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CourierAssignmentModuleView
- setHiringMode(HiringMode) - Method in class com.minecolonies.core.colony.buildings.moduleviews.LivingBuildingModuleView
- setHiringMode(HiringMode) - Method in class com.minecolonies.core.colony.buildings.moduleviews.MinerAssignmentModuleView
- setHiringMode(HiringMode) - Method in class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- setHiringMode(HiringMode) - Method in class com.minecolonies.core.colony.buildings.views.LivingBuildingView
-
Adjust the hiring mode.
- setHistoryEnabled(boolean, int) - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
- setHistoryEnabled(boolean, int) - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Set whether the state history is tracked
- setHomeBuilding(IBuilding) - Method in interface com.minecolonies.api.colony.IAnimalData
-
Sets the home building of the animal.
- setHomeBuilding(IBuilding) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Sets the home of the citizen.
- setHomeBuilding(IBuilding) - Method in class com.minecolonies.core.colony.AnimalData
-
Sets the home building of the animal.
- setHomeBuilding(IBuilding) - Method in class com.minecolonies.core.colony.CitizenData
- setHomeBuilding(BlockPos) - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Set the home building on the client side.
- setHomeBuilding(BlockPos) - Method in class com.minecolonies.core.colony.CitizenDataView
- setHorde(Horde) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- setHostile(boolean) - Method in class com.minecolonies.api.colony.permissions.Rank
-
Set whether this rank is hostile
- setHoverPane(ISettingKey<?>, Pane, ICommonSettingsModule) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Generates the hover pane for this setting.
- setIcon(ResourceLocation) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets a texture research icon.
- setIcon(Item) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets an Item research icon.
- setIcon(Item, int) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets an Item research icon.
- setIcon(ItemStack) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets an Item research icon.
- setId(IToken<?>) - Method in interface com.minecolonies.api.colony.requestsystem.data.IDataStore
-
Method to set the
ITokenused to identify thisIDataStore. - setId(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore
- setId(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore
- setId(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore
- setId(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore
- setId(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore
- setId(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore
- setId(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore
- setId(IToken<?>) - Method in class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore
- setID(int) - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Set the ID of the work order.
- setID(int) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setID(int) - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- setIdleDays(int) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Sets the citizen idle for a certain amount of days
- setIdleDays(int) - Method in class com.minecolonies.core.colony.CitizenData
- setInactiveDays(int) - Method in class com.minecolonies.core.colony.FieldDataModifier
-
Call to set the number of days the field has be inactive.
- setInNether(boolean) - Method in class com.minecolonies.core.colony.jobs.JobNetherWorker
-
Mark the worker as in the nether or not.
- setInput(ItemStack) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
-
Sets the input item (intended mainly for crafting teaching).
- setInstant() - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets instant status.
- setInteractedRecently(UUID) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Called when a player interacts with a citizen
- setInteractedRecently(UUID) - Method in class com.minecolonies.core.colony.CitizenData
- setInUse() - Method in class com.minecolonies.core.entity.other.NewBobberEntity
-
Sets tickRemove to 100 ticks to prevent bobber from staying in the water when Fisherman is not fishing.
- setInWarehouse(Boolean) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Set the value for inWarehouse
- setInWarehouse(Boolean) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- setIsChild(boolean) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Set the child flag.
- setIsChild(boolean) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Sets whether this entity is a child
- setIsChild(boolean) - Method in class com.minecolonies.core.colony.CitizenData
- setIsChild(boolean) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Sets whether this entity is a child
- setIsChild(boolean) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- setIsEquipment(BiPredicate<ItemStack, EquipmentTypeEntry>) - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry.Builder
-
Set the predicate for determining whether an item stack is the equipment type
- setItems(List<ItemStack>) - Method in class com.minecolonies.core.client.gui.blockui.RotatingItemIcon
-
Set all possible items.
- setItemSlot(EquipmentSlot, ItemStack) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
- setIteratorType(String) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Set the iterator type (method of construction) of the work order.
- setIteratorType(String) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setJob(IJob<?>) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Sets the job of this citizen.
- setJob(IJob<?>) - Method in class com.minecolonies.core.colony.CitizenData
- setJob(T) - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Set the job for this result
- setJobEntry(Supplier<JobEntry>) - Method in class com.minecolonies.api.colony.guardtype.GuardType.Builder
- setJobProducer(Function<ICitizenData, IJob<?>>) - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry.Builder
-
Setter the for the producer.
- setJobStatus(JobStatus) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Set the working status of the citizen.
- setJobStatus(JobStatus) - Method in class com.minecolonies.core.colony.CitizenData
- setJobTranslationKey(String) - Method in class com.minecolonies.api.colony.guardtype.GuardType.Builder
- setJobView(IJobView) - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
Force set the job view.
- setJobView(IJobView) - Method in class com.minecolonies.core.colony.CitizenDataView
- setJobViewProducer(Supplier<BiFunction<IColonyView, ICitizenDataView, IJobView>>) - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry.Builder
-
Sets the callback that is used to create the
IJobViewfrom theIColonyViewand its position in the world. - setJustAte(boolean) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Set or reset if the citizen just ate.
- setJustAte(boolean) - Method in class com.minecolonies.core.colony.CitizenData
- setKilled() - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Indicates that the citizen was killed while on the expedition (which ends it).
- setLadder() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Sets the node as a ladder node.
- setLadderFacing(Direction) - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Sets the facing of the ladder.
- setLadderFacing(LevelReader, BlockPos, PathPointExtended) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Sets the direction where the ladder is facing.
- setLastContactInHours(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Set the last contact in hours.
- setLastContactInHours(int) - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- setLastGraveData(GraveData) - Method in class com.minecolonies.core.colony.buildings.modules.GraveyardManagementModule
-
Setter for the last grave data.
- setLastPatrolTime(long) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Sets the last time the guards patrolled from this stable.
- setLastPosition(BlockPos) - Method in interface com.minecolonies.api.colony.IAnimalData
-
Sets the last position of the animal.
- setLastPosition(BlockPos) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Set the last position of the citizen.
- setLastPosition(BlockPos) - Method in class com.minecolonies.core.colony.AnimalData
-
Sets the last position of the animal.
- setLastPosition(BlockPos) - Method in class com.minecolonies.core.colony.CitizenData
- setLastSeen(long) - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTableEntry
-
Set the world time of when it was last seen
- setLayer(int) - Method in class com.minecolonies.core.entity.ai.workers.util.LayerBlueprintIterator
-
Set the layer of this iterator.
- setLayer(Holder<BannerPattern>, DyeColor) - Method in class com.minecolonies.core.client.gui.WindowBannerPicker
-
Tries to set the layer in the banner pattern list with the given information
- setLeader(List<EntityMercenary>) - Method in class com.minecolonies.core.entity.mobs.EntityMercenary
-
Sets this mercenary as leader
- setLeashedTo(Entity, boolean) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Sets the entity that this horse is leashed to.
- setLevel(int) - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IBuildingEventDescription
-
Sets the level of the building after the event.
- setLevel(int) - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- setLevel(int) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler.SkillData
- setLevels(double[]) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
Set the levels of the research effect, starting at level 1.
- setLookAt(Entity) - Method in class com.minecolonies.api.util.LookHandler
- setLookAt(Entity, float, float) - Method in class com.minecolonies.api.util.LookHandler
- setLookAtCooldown(int) - Method in class com.minecolonies.api.util.LookHandler
- setMainHeldItem(AbstractEntityCitizen, int) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Sets the currently held for mainHand item.
- setManagedAnimal(IManagedAnimal<? extends Animal>) - Method in class com.minecolonies.core.colony.AnimalData
-
Set the entity instance of the animal data.
- setManagedAnimal(IManagedAnimal<? extends Animal>) - Method in interface com.minecolonies.api.colony.IAnimalData
-
Set the animal entity.
- setManagedAnimalId(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IManagedAnimal
-
Set the unique ID of this managed animal.
- setManagedAnimalId(int) - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Set the managed animal ID of this entity.
- setMapData(MapId, MapItemSavedData) - Method in class com.minecolonies.core.client.gui.map.MinecraftMap
-
Set the fitting map data.
- setMaxAir(int) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Sets the max air
- setMaxCitizens(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Set the new max citizens.
- setMaxCitizens(int) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- setMaxCraftingCount(int) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Set the max crafting count for the current recipe.
- setMaxLifeTime(int) - Method in class com.minecolonies.core.entity.other.SittingEntity
-
Sets the lifetime
- setMaxRaiderCount(int) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyStructureSpawnEvent
-
Set the max raider count.
- setMaxRaiderCount(int) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- setMinePos(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Set the position of the mine the guard is patrolling Check whether the given position is actually a mine
- setMinePos(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards.View
-
Set the position of the mine the guard is patrolling
- setMobAttributes(AbstractEntityMinecoloniesRaider, IColony) - Static method in class com.minecolonies.api.entity.mobs.RaiderMobUtils
-
Set mob attributes.
- setModelDependingOnJob(IJob<?>) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenJobHandler
-
Set Model depending on job.
- setModelDependingOnJob(IJob<?>) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenJobHandler
-
Set Model depending on job.
- setModelId(ResourceLocation) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Set the model id.
- setMount(UUID) - Method in class com.minecolonies.core.colony.jobs.guard.JobCavalry
-
Sets the mount UUID.
- setMourning(boolean) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenMournHandler
-
Set if the citizen is mourning atm.
- setMourning(boolean) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
- setName(String) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
- setName(String) - Method in interface com.minecolonies.api.inventory.api.IWorldNameableModifiable
-
Method to set the name of this
Nameable. - setName(String) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Set the citizen name.
- setName(String) - Method in interface com.minecolonies.api.colony.IColony
- setName(String) - Method in interface com.minecolonies.api.colony.IColonyView
-
Sets the name of the view.
- setName(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Set the research's name.
- setName(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
Set the research name as a human-readable string.
- setName(String) - Method in class com.minecolonies.core.colony.CitizenData
- setName(String) - Method in class com.minecolonies.core.colony.Colony
-
Sets the name of the colony.
- setName(String) - Method in class com.minecolonies.core.colony.ColonyView
-
Sets the name of the view.
- setNameStyle(String) - Method in interface com.minecolonies.api.colony.IColony
-
Set the colony name style.
- setNameStyle(String) - Method in class com.minecolonies.core.colony.Colony
- setNameStyle(String) - Method in class com.minecolonies.core.colony.ColonyView
- setNameTag(String) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Used by the AI skeleton to change a citizens name.
- setNameTag(String) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- setNextRespawnPosition(BlockPos) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Sets the next position to respawn at
- setNextRespawnPosition(BlockPos) - Method in class com.minecolonies.core.colony.CitizenData
- setNightsSinceLastRaid(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Sets the amount of nights since the last raid
- setNightsSinceLastRaid(int) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- setNoReset() - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets NoReset status.
- setNoVisitorTime(int) - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
-
Sets the delay time before a new visitor spawns
- setOldNode(MineNode) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Setter for the old node.
- setOnHitCallback(Predicate<EntityHitResult>) - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
-
Set the hit callback action
- setOnLadder(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Sets if the point is on a ladder.
- setOnlyChild() - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets only child status.
- setOnRails(boolean) - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Setup rails params.
- setOnRails(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Set if it is on rails.
- setOpen(Entity, Level, BlockState, BlockPos, boolean) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- setOptions(JourneymapOptions) - Method in class com.minecolonies.core.compatibility.journeymap.Journeymap
-
Sets the Journeymap custom options.
- setOverworld(boolean) - Method in interface com.minecolonies.api.colony.savedata.IServerColonySaveData
-
Set as overworld.
- setOverworld(boolean) - Method in class com.minecolonies.api.colony.savedata.ServerColonySaveData
- setOwner(UUID) - Method in interface com.minecolonies.api.colony.IAnimalData
-
Sets the owner of the animal.
- setOwner(UUID) - Method in class com.minecolonies.core.colony.AnimalData
-
Sets the owner of the animal.
- setOwner(Entity) - Method in class com.minecolonies.core.entity.other.FireArrowEntity
- setOwner(Player) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- setOwner(Player) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Change the owner of a colony.
- setOwner(Player) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- setOwnerAbandoned() - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Sets the owner to abandoned
- setOwnerAbandoned() - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Change the owner of a colony to [abandoned]
- setOwnerAbandoned() - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- setOwningColony(int, LevelChunk) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- setOwningColony(int, LevelChunk) - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Set the owning colony.
- setOwnRotation(float, float) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Set the rotation of the citizen.
- setPackName(String) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- setPackName(String) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- setPackName(String) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- setPage(boolean, int) - Method in class com.minecolonies.core.client.gui.AbstractBuildingMainWindow
- setPage(boolean, int) - Method in class com.minecolonies.core.client.gui.AbstractBuildingWindow
- setPage(boolean, int) - Method in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
-
Generic page handler, uses common ids
- setParent(BlockPos) - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Set the parent building position
- setParent(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- setParent(T) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Method used to set the parent of a request.
- setParent(T) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Method used to set the parent of a request.
- setParentResearch(AbstractResearchProvider.Research) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Set the Parent Research.
- setParents(String, String) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Set the parents of the citizen.
- setParents(String, String) - Method in class com.minecolonies.core.colony.CitizenData
- setPartner(int) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Set a new partner to the citizen.
- setPartner(int) - Method in class com.minecolonies.core.colony.CitizenData
- setPassDanger(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- setPassThroughRaid() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Notify raid manager of a passing through raid.
- setPassThroughRaid() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- setPathingOptions(PathingOptions) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Sets the pathing options
- setPathingOptions(PathingOptions) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobEscapeWater
- setPathingOptions(PathingOptions) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobFindWater
- setPathingOptions(PathingOptions) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation
- setPathingOptions(PathingOptions) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRandomPos
- setPathingOptions(PathingOptions) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobWalkRandomEdge
- setPathJob(AbstractPathJob, BlockPos, double, boolean) - Method in interface com.minecolonies.api.entity.pathfinding.IMinecoloniesNavigator
-
Sets a new pathjob to execute
- setPathJob(AbstractPathJob, BlockPos, double, boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- setPathReachesDestination(boolean) - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
For PathNavigate and AbstractPathJob use only.
- setPatrolTimer(int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Set the patroll timer.
- setPaused(boolean) - Method in interface com.minecolonies.api.colony.ICitizen
-
Check if the citizen is paused.
- setPaused(boolean) - Method in class com.minecolonies.core.colony.CitizenData
- setPaused(boolean) - Method in class com.minecolonies.core.colony.CitizenDataView
-
DEPRECATED
- setPauseTicks(int) - Method in interface com.minecolonies.api.entity.pathfinding.IMinecoloniesNavigator
-
Pauses the navigator for X ticks from starting any new pathing tasks
- setPauseTicks(int) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Sets the navigation to not accept new jobs for a time
- setPauseTicks(int) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- setPermission(Rank, Action, boolean) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Sets the rank for a specific action.
- setPermission(Rank, Action, boolean) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
-
Sets if the rank has the permission to do an action.
- setPermission(Rank, Action, boolean) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
-
Sets a permission to a rank, does not include allowance checks
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.minecolonies.core.blocks.BlockColonySign
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.minecolonies.api.blocks.decorative.AbstractColonyFlagBanner
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesNamedGrave
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- setPlayerAmount(int) - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
-
set how the player have in its inventory.
- setPlayerArmorPierce() - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
-
Makes the arrow pierce player armor
- setPlayerRank(UUID, Rank, Level) - Method in interface com.minecolonies.api.colony.permissions.IPermissions
- setPlayerRank(UUID, Rank, Level) - Method in class com.minecolonies.core.colony.permissions.Permissions
-
Sets the player's rank to a given rank.
- setPlayerRank(UUID, Rank, Level) - Method in class com.minecolonies.core.colony.permissions.PermissionsView
- setPlayerToFollow(Player) - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Sets the player to follow.
- setPlayerToFollow(Player) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- setPositionedTags(Map<BlockPos, List<String>>) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- setPositionedTags(Map<BlockPos, List<String>>) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- setPositionedTags(Map<BlockPos, List<String>>) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- setPotentialMaxCitizens(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Set the new potential max citizens.
- setPotentialMaxCitizens(int) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- setPrevPos(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
Set the previous position which has been worked at.
- setPrimarySkill(Skill) - Method in class com.minecolonies.api.colony.guardtype.GuardType.Builder
- setPriority(int) - Method in interface com.minecolonies.api.colony.workorders.IWorkOrder
-
Setter for the priority.
- setPriority(int) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setPriority(int) - Method in class com.minecolonies.core.colony.workorders.view.AbstractWorkOrderView
- setProducer(BuildingEntry.ModuleProducer) - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModule
- setProducer(BuildingEntry.ModuleProducer) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModule
-
Set the producer of this module
- setProducer(BuildingEntry.ModuleProducer<M, V>) - Method in class com.minecolonies.api.colony.buildings.modules.AbstractBuildingModuleView
- setProducer(BuildingEntry.ModuleProducer<M, V>) - Method in interface com.minecolonies.api.colony.buildings.modules.IBuildingModuleView
-
Set the producer of this module
- setProgress(int) - Method in interface com.minecolonies.api.research.ILocalResearch
-
Set the research progress.
- setProgress(int) - Method in class com.minecolonies.core.colony.jobs.AbstractJobCrafter
-
Set the crafting progress.
- setProgress(int) - Method in class com.minecolonies.core.research.LocalResearch
- setProgressPos(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.util.LayerBlueprintIterator
- setProgressPos(BlockPos, BuildingProgressStage) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Set the progress position of the builder.
- setPurgedMobsToday(boolean) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
-
Set if mobs have been purged by this builder at his hut already today.
- setQuantity(int) - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
-
Setter for the qty.
- setRadius(Direction, int) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
- setRaidNextNight(IRaiderManager.RaidSettings) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Set if raiders will raid tonight.
- setRaidNextNight(IRaiderManager.RaidSettings) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- setRailsEntry() - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Set the rails entry.
- setRailsExit() - Method in class com.minecolonies.core.entity.pathfinding.PathPointExtended
-
Set the rails exit.
- setRallyLocation(ILocation) - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Sets the location to rally.
- setRallyLocation(ILocation) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- setRank(Rank) - Method in class com.minecolonies.api.colony.permissions.ColonyPlayer
-
Setter for the Rank of the player.
- setReachedByWorker(boolean) - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Marks the node as reached by the worker
- setRecipe(IRecipeLayoutBuilder, CompostRecipe, IFocusGroup) - Method in class com.minecolonies.core.compatibility.jei.CompostRecipeCategory
- setRecipe(IRecipeLayoutBuilder, IGenericRecipe, IFocusGroup) - Method in class com.minecolonies.core.compatibility.jei.GenericRecipeCategory
- setRecipe(IRecipeLayoutBuilder, ToolUsage, IFocusGroup) - Method in class com.minecolonies.core.compatibility.jei.ToolRecipeCategory
- setRecipe(IRecipeLayoutBuilder, CropRecipeCategory.CropRecipe, IFocusGroup) - Method in class com.minecolonies.core.compatibility.jei.CropRecipeCategory
- setRecipe(IRecipeLayoutBuilder, FishermanRecipeCategory.FishingRecipe, IFocusGroup) - Method in class com.minecolonies.core.compatibility.jei.FishermanRecipeCategory
- setRecipe(IRecipeLayoutBuilder, FloristRecipeCategory.FloristRecipe, IFocusGroup) - Method in class com.minecolonies.core.compatibility.jei.FloristRecipeCategory
- setRecipeTypeProducer(Function<IRecipeStorage, AbstractRecipeType<IRecipeStorage>>) - Method in class com.minecolonies.api.crafting.registry.RecipeTypeEntry.Builder
-
Setter the for the producer.
- setRecruitCosts(ItemStack) - Method in interface com.minecolonies.api.colony.IVisitorData
-
Sets the recruitment cost stack
- setRecruitCosts(ItemStack) - Method in class com.minecolonies.core.colony.VisitorData
- setRegistryEntry(JobEntry) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Set the registry entry of the job.
- setRegistryEntry(JobEntry) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- setRegistryName(ResourceLocation) - Method in class com.minecolonies.api.colony.buildingextensions.registry.BuildingExtensionRegistries.BuildingExtensionEntry.Builder
-
Sets the registry name for the new building extension entry.
- setRegistryName(ResourceLocation) - Method in class com.minecolonies.api.colony.buildings.registry.BuildingEntry.Builder
-
Sets the registry name for the new building entry.
- setRegistryName(ResourceLocation) - Method in class com.minecolonies.api.colony.guardtype.GuardType.Builder
- setRegistryName(ResourceLocation) - Method in class com.minecolonies.api.colony.interactionhandling.registry.InteractionResponseHandlerEntry.Builder
-
Setter for the registry name.
- setRegistryName(ResourceLocation) - Method in class com.minecolonies.api.colony.jobs.registry.JobEntry.Builder
-
Setter for the registry name.
- setRegistryName(ResourceLocation) - Method in class com.minecolonies.api.crafting.registry.RecipeTypeEntry.Builder
-
Setter for the registry name.
- setRegistryName(ResourceLocation) - Method in class com.minecolonies.api.equipment.registry.EquipmentTypeEntry.Builder
-
Set the registry identifier for this equipment type.
- setRemove() - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets the Research to be removed, for its own ResourceLocation.
- setRemove() - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Sets the Research Branch JSON to remove all researches attached to its branch.
- setRemove(Collection<ResourceLocation>) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets the Research JSON to remove multiple individual research, by ResourceLocations.
- setRemove(Collection<ResourceLocation>) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Sets the Research JSON to remove different branches and all dependent researches, by ResourceLocation.
- setRemove(ResourceLocation) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets the Research JSON to remove a different individual research, by ResourceLocation.
- setRemove(ResourceLocation) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Sets the Research Branch JSON to remove a different branch and all dependent researches, by ResourceLocation.
- setRemoved() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- setRemoved(Entity.RemovalReason) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- setRemoved(Entity.RemovalReason) - Method in class com.minecolonies.core.entity.visitor.VisitorCitizen
- setRenderMetadata(String) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Set the render meta data.
- setRenderMetadata(String) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Set the metadata for rendering.
- setReplacement(BlockState) - Method in class com.minecolonies.core.placementhandlers.SolidPlaceholderPlacementHandler
-
Sets a different replacement block
- setRequested(boolean) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Set whether the building has been cleared.
- setRequested(boolean) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setResponseHandlerProducer(Function<ICitizen, IInteractionResponseHandler>) - Method in class com.minecolonies.api.colony.interactionhandling.registry.InteractionResponseHandlerEntry.Builder
-
Setter the for the producer.
- setRestrictedArea(BlockPos, BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
- setResult(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Burnable
- setResult(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Food
- setResult(ItemStack) - Method in interface com.minecolonies.api.colony.requestsystem.requestable.IDeliverable
-
Method to set the result of a delivery.
- setResult(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.RequestTag
-
Method to set the result of a delivery.
- setResult(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Stack
- setResult(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.StackList
- setResult(ItemStack) - Method in class com.minecolonies.api.colony.requestsystem.requestable.Tool
- setResult(ItemStack) - Method in class com.minecolonies.core.colony.requestable.SmeltableOre
- setResult(R) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Setter for the result of the request.
- setResult(R) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Setter for the result of the request.
- setRotateAngle(ModelPart, float, float, float) - Method in class com.minecolonies.core.client.model.raiders.ModelArcherMummy
-
this is a helper function from tabula to set the rotation of model parts
- setRotateAngle(ModelPart, float, float, float) - Method in class com.minecolonies.core.client.model.raiders.ModelMummy
-
this is a helper function from tabula to set the rotation of model parts
- setRotationAngle(ModelPart, float, float, float) - Method in class com.minecolonies.core.client.model.raiders.ModelAmazonChief
- setRotationMirror(RotationMirror) - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
- setRotationMirror(RotationMirror) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- setRotationMirror(RotationMirror) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- setRotationMirror(RotationMirror) - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Set rotation storaged in the node
- setRotationMirror(RotationMirror) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- setSafeDestinationPos(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Sets the desired position to reach, used also for stuckhandling
- setSafeDestinationPos(BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- setSaturation(double) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Sets the citizens current saturation.
- setSaturation(double) - Method in class com.minecolonies.core.colony.CitizenData
- setSchematicCorners(BlockPos, BlockPos) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- setSchematicCorners(BlockPos, BlockPos) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- setSchematicCorners(BlockPos, BlockPos) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- setSchematicDownloaded(boolean) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Set the schematic downloaded
- setSchematicDownloaded(boolean) - Method in class com.minecolonies.core.colony.ColonyManager
- setSchematicName(String) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
- setSchematicName(String) - Method in class com.minecolonies.core.tileentities.TileEntityDecorationController
- setSchematicName(String) - Method in class com.minecolonies.core.tileentities.TileEntityPlantationField
- setSecondarySkill(Skill) - Method in class com.minecolonies.api.colony.guardtype.GuardType.Builder
- setSeed(ItemStack) - Method in class com.minecolonies.core.colony.buildingextensions.FarmField
-
Updates the seed in the field.
- setSelected(DyeColor) - Method in class com.minecolonies.core.client.gui.ColorPalette
- setSharedFlagOnFire(boolean) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- setShiftKeyDown(boolean) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- setShipRotation(RotationMirror) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Sets the ships rotation
- setShipSize(ShipSize) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Sets the ship size for this event.
- setSittingPos(BlockPos) - Method in class com.minecolonies.core.entity.other.SittingEntity
-
Sets the original block to sit "at" also used for standing up again.
- setSittingPosition(BlockPos) - Method in interface com.minecolonies.api.colony.IVisitorData
-
Sets the sitting position
- setSittingPosition(BlockPos) - Method in class com.minecolonies.core.colony.VisitorData
- setSize(ItemStack, int) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
set the size of the stack.
- setSleepsAtHospital(boolean) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
Sets a flag that the citizen is now at the hospital.
- setSleepsAtHospital(boolean) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- setSortOrder(int) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets the sort order for the research.
- setSpawnPath(PathResult) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Set the pathing for this raids spawnpoint
- setSpawnPath(PathResult) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
Set the pathing for this raids spawnpoint
- setSpawnPoint(BlockPos, AbstractEntityCitizen) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Recalls the citizen, notifies player if not successful.
- setSpawnPoint(BlockPos) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonySpawnEvent
-
Sets the spawn point
- setSpawnPoint(BlockPos) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- setSpawnPoint(BlockPos) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- setSpeedModifier(double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- setSpiesEnabled(boolean) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Sets whether spies are enabled
- setSpiesEnabled(boolean) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- setStackInSlot(int, ItemStack) - Method in class com.minecolonies.api.inventory.api.CombinedItemHandler
-
Overrides the stack in the given slot.
- setStackInSlot(int, ItemStack) - Method in class com.minecolonies.api.inventory.InventoryCitizen
- setStackInSlot(int, ItemStack) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack.RackInventory
- setStage(BuildingProgressStage) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Sets the building stage of the workorder
- setStage(BuildingProgressStage) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
- setStage(BuildingProgressStage) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
-
Set the current stage from memory.
- setStartingLevelShaft(int) - Method in class com.minecolonies.core.colony.buildings.modules.MinerLevelManagementModule
-
Resets the starting level of the shaft to 0.
- setState(IRequestManager, RequestState) - Method in interface com.minecolonies.api.colony.requestsystem.request.IRequest
-
Setter for the current state of this request.
- setState(IRequestManager, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.requests.AbstractRequest
-
Setter for the current state of this request.
- setState(ResearchState) - Method in interface com.minecolonies.api.research.ILocalResearch
-
Set the current research state.
- setState(ResearchState) - Method in class com.minecolonies.core.research.LocalResearch
- setState(Patient.PatientState) - Method in class com.minecolonies.core.entity.ai.workers.util.Patient
-
Progress the patient state.
- setStaticColonyClaim(List<Integer>) - Method in class com.minecolonies.api.colony.claim.ChunkClaimData
- setStaticColonyClaim(List<Integer>) - Method in interface com.minecolonies.api.colony.claim.IChunkClaimData
-
Sets all close colonies.
- setStatus(EventStatus) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEvent
-
Sets the current event status
- setStatus(EventStatus) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- setStatus(EventStatus) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
- setStatus(ExpeditionLog.Status) - Method in class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog
-
Sets the current status of the expedition
- setStatus(MineNode.NodeStatus) - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Sets the status of the current node.
- setStatus(PathFindingStatus) - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
For PathNavigate and AbstractPathJob use only.
- setStatusPosition(BlockPos) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Sets the location of interest of this citizen.
- setStatusPosition(BlockPos) - Method in class com.minecolonies.core.colony.CitizenData
- setStructurePack(StructurePackMeta) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityColonyBuilding
-
Set the pack of the tileEntity.
- setStructurePack(StructurePackMeta) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Set the style of the tileEntity.
- setStructurePack(String) - Method in interface com.minecolonies.api.colony.buildings.ISchematicProvider
-
Sets the style of the building.
- setStructurePack(String) - Method in interface com.minecolonies.api.colony.IColony
- setStructurePack(String) - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- setStructurePack(String) - Method in class com.minecolonies.core.colony.Colony
-
Setter for the default pack of the colony.
- setStructurePack(String) - Method in class com.minecolonies.core.colony.ColonyView
- setStructurePlacer(BuildingStructureHandler<JobBuilder, BuildingBuilder>) - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- setStructurePlacer(BuildingStructureHandler<JobQuarrier, BuildingMiner>) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- setStructurePlacer(BuildingStructureHandler<J, B>) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Set the structure placer.
- setStuckHandler(IStuckHandler) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Sets the stuck handler for this navigator
- setStuckHandler(IStuckHandler) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Sets the stuck handler
- setStyle(MineNode.NodeType) - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Sets the
MineNode.NodeTypeof the current node. - setSubtitle(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Set the subtitle, as a human-readable name.
- setSubtitle(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Set the subtitle, as a human-readable name.
- setSubtitle(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
Adds a human-readable subtitle to the Research Effect json.
- setSuffix(String) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Set the texture suffix.
- setSuffix(String) - Method in class com.minecolonies.core.colony.CitizenData
- setSwimming() - Method in class com.minecolonies.core.entity.pathfinding.MNode
-
Sets the node as a swimming node.
- setSwimSpeedFactor(double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
- setSwimSpeedFactor(double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- setTabXOffset(int) - Method in class com.minecolonies.core.client.gui.modules.TabsWindowModule
-
Override the tab X offset.
- setTabYOffset(int) - Method in class com.minecolonies.core.client.gui.modules.TabsWindowModule
-
Override the tab Y offset.
- setTabYSpacing(int) - Method in class com.minecolonies.core.client.gui.modules.TabsWindowModule
-
Override the tab Y spacing.
- setTargetColonyId(int) - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Set the target colony id.
- setTempEnvDamageImmunity(boolean) - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesRaider
-
Sets the temporary immunity to environmental damage
- setTempNextPatrolPoint(BlockPos) - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Sets a one time consumed temporary next position to patrol towards
- setTempNextPatrolPoint(BlockPos) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- setTextLines(ArrayList<String>) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityNamedGrave
- setTexture() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Sets the textures of all citizens and distinguishes between male and female.
- setTexture() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- setTextureDirty() - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Set the texture dirty.
- setTextureId(int) - Method in class com.minecolonies.api.entity.citizen.AbstractEntityCitizen
-
Set the texture id.
- setTextureStyle(String) - Method in interface com.minecolonies.api.colony.IColony
-
Set the texture style of the colony.
- setTextureStyle(String) - Method in class com.minecolonies.core.colony.Colony
- setTextureStyle(String) - Method in class com.minecolonies.core.colony.ColonyView
- setThreat(int) - Method in class com.minecolonies.api.entity.ai.combat.threat.ThreatTableEntry
-
Set the threat value directly
- setTickRate(int) - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.ITickingTransition
-
Allow to dynamically change the tickrate
- setTickRate(int) - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.ITickRateStateMachine
-
Returns the current rate the statemachine is beeing ticked at.
- setTickRate(int) - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingTransition
-
Allow to dynamically change the tickrate
- setTickRate(int) - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateStateMachine
- setTicksFrozen(int) - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- setTicksToUpdate(int) - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.ITickingTransition
-
Sets the ticks until next update
- setTicksToUpdate(int) - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingTransition
- setTileEntity(AbstractTileEntityColonyBuilding) - Method in interface com.minecolonies.api.colony.buildings.IBuildingContainer
-
Sets the tile entity for the building.
- setTileEntity(AbstractTileEntityColonyBuilding) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
- setTileEntity(AbstractTileEntityColonyBuilding) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingPlantation
-
TODO: future Legacy code, can be removed when plantations will no longer have to support fields directly from the hut building.
- SettingKey<T> - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific Settings key implementation.
- SettingKey(Class<T>, ResourceLocation) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingKey
-
Create a new settings key.
- settingName - Variable in class com.minecolonies.core.network.messages.server.ItemSettingMessage
- SETTINGS_CRAFTER_RECIPE - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SettingsFactories - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Factory implementation taking care of creating new instances, serializing and deserializing Settings.
- SettingsFactories() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories
- SettingsFactories.AbstractBoolSettingFactory<T> - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the bool setting.
- SettingsFactories.AbstractIntSettingFactory<T> - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the bool setting.
- SettingsFactories.AbstractStringSettingsFactory<T> - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the bool setting.
- SettingsFactories.BeekeeperCollectionSettingsFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the beekeeper collection setting.
- SettingsFactories.BlockSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the bool setting.
- SettingsFactories.BoolSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the bool setting.
- SettingsFactories.BuilderModeSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the string setting with desc.
- SettingsFactories.CrafterRecipeSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the string setting with desc.
- SettingsFactories.DynamicTreesSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
- SettingsFactories.GuardFollowModeSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the guard follow mode setting.
- SettingsFactories.GuardPatrolModeSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the guard patrol mode setting.
- SettingsFactories.GuardTaskSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the string setting with desc.
- SettingsFactories.IntSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
- SettingsFactories.RecipeSettingFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the recipe setting.
- SettingsFactories.StringSettingsFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the bool setting.
- SettingsFactories.StringWithDescSettingsFactory - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Specific factory for the string setting with desc.
- SettingsModule - Class in com.minecolonies.core.colony.buildings.modules
-
Module containing all settings.
- SettingsModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.SettingsModule
- SettingsModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Module containing all settings (client side).
- SettingsModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.SettingsModuleView
- SettingsModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for all the settings of a hut.
- SettingsModuleWindow(SettingsModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.SettingsModuleWindow
- settingValue - Variable in class com.minecolonies.core.network.messages.server.ItemSettingMessage
- SETTLER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- SETTLER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- setTotalStacks(int) - Method in class com.minecolonies.core.colony.buildings.utils.BuilderBucket
-
Set the required total stacks.
- setTotalStages(int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Set the total number of stages.
- setTotalStages(int) - Method in class com.minecolonies.core.colony.buildings.modules.BuildingResourcesModule
-
Set the total number of stages.
- setTownHall(ITownHall) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Set the townhall building.
- setTownHall(ITownHall) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- setTranslatedBranchName(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Sets the Branch Translated name for later recording to the language file, and assigns an auto-generated translation key.
- setTranslatedName(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Set the Translated Name.
- setTranslatedName(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
Set the research name, using an auto-generated translation key, and add a matching translation text to the language output file.
- setTranslatedSubtitle(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
Sets a subtitle translation key.
- setTranslatedSubtitle(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
Sets a subtitle translation key.
- setTranslatedSubtitle(String) - Method in class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
Adds a translated subtitle to the language file, and the translation key to the ResearchEffect json.
- setTree(Tree) - Method in class com.minecolonies.core.colony.jobs.JobLumberjack
-
Set the tree he is currently cutting.
- setTurnPenalty(float) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Sets the turn penalty for the entity.
- setup(ServerPlayer, Level, BlockPos, Blueprint, RotationMirror, boolean, String, String) - Method in class com.minecolonies.api.blocks.AbstractBlockHut
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.api.client.render.modeltype.CitizenModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleAlchemistModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleApiaryModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleArcherModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleAristocratModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleBakerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleBlacksmithModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleBuilderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleCarpenterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleChickenHerderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleCitizenModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleComposterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleCookModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleCourierModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleCowHerderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleCrafterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleDruidModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleDyerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleEnchanterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleFarmerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleFisherModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleFletcherModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleFloristModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleForesterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleGlassblowerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleHealerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleKnightModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleMechanistModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleMinerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleNetherWorkerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleNobleModle
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemalePlanterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleRabbitHerderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleShepherdModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleSmelterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleStudentModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleSwineHerderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleTeacherModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.FemaleUndertakerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleAlchemistModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleApiaryModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleArcherModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleAristocratModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleBakerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleBlacksmithModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleBuilderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleCarpenterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleChickenHerderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleChildModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleCitizenModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleComposterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleCookModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleCourierModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleCowHerderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleCrafterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleDruidModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleDyerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleEnchanterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleFarmerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleFisherModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleFletcherModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleFloristModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleForesterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleGlassblowerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleHealerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleKnightModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleMechanistModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleMinerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleNetherWorkerModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleNobleModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MalePlanterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleRabbitHerderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleShepherdModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleSmelterModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleStudentModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleSwineHerderModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleTeacherModel
- setupAnim(AbstractEntityCitizen, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.MaleUndertakerModel
- setupAnim(AbstractEntityMinecoloniesMonster, float, float, float, float, float) - Method in class com.minecolonies.api.client.render.modeltype.AmazonModel
- setupAnim(AbstractEntityMinecoloniesMonster, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.raiders.ModelArcherMummy
- setupAnim(AbstractEntityMinecoloniesMonster, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.raiders.ModelMummy
- setupAnim(AbstractEntityMinecoloniesMonster, float, float, float, float, float) - Method in class com.minecolonies.core.client.model.raiders.ModelPharaoh
- setupEntities(RegisterEvent) - Static method in class com.minecolonies.apiimp.initializer.EntityInitializer
- setupHandler(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Add the handling of the specific setting to the box in the UI.
- setupHandler(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BeekeeperCollectionSetting
- setupHandler(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting
- setupHandler(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BoolSetting
- setupHandler(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardTaskSetting
- setupHandler(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.IntSetting
- setupHandler(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- setupHandler(ISettingKey<?>, Pane, ICommonSettingsModule, IBuildingView, BOWindow) - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- setupJobButtons() - Method in class com.minecolonies.core.client.gui.WindowHireWorker
- setupRsDataStore() - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- setupSpawner(BlockPos, Level, EntityType<?>, IColonyRaidEvent, int) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Setup a spawner.
- setValue(int) - Method in class com.minecolonies.core.colony.buildings.modules.settings.IntSetting
-
Set a new int value.
- setValue(BlockItem) - Method in class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting
-
Set a new block value.
- setVisibleStatus(VisibleCitizenStatus) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Sets the citizens status
- setVisibleStatus(VisibleCitizenStatus) - Method in class com.minecolonies.core.colony.CitizenData
- setVisibleStatusIfNone(VisibleCitizenStatus) - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
-
Sets the visible status if there is none
- setVoiceProfile(int) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Set the voice profile of the citizen.
- setVoiceProfile(int) - Method in class com.minecolonies.core.colony.CitizenData
- setWakeCitizen(EntityCitizen) - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Set the citizen to wakeup
- setWalkUnderWater(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- setWantedPosition(double, double, double, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MovementHandler
- setWater(Tuple<BlockPos, BlockPos>) - Method in class com.minecolonies.core.colony.jobs.JobFisherman
-
Setter for current water.
- setWaterInertia(float) - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
-
Setter for the water inertia to allow to penetrate liquids better.
- setWorkAI(ITickingStateAI) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenJobHandler
-
Sets the work AI used in this job
- setWorkAI(ITickingStateAI) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenJobHandler
- setWorkBuilding(BlockPos) - Method in class com.minecolonies.core.colony.CitizenDataView
- setWorkBuilding(BlockPos) - Method in interface com.minecolonies.api.colony.ICitizenDataView
-
DEPRECATED
- setWorkerSoundName(String) - Method in class com.minecolonies.api.colony.guardtype.GuardType.Builder
- setWorking(boolean) - Method in interface com.minecolonies.api.colony.ICitizenData
-
Set if the worker is currently working actively.
- setWorking(boolean) - Method in class com.minecolonies.core.colony.CitizenData
- setWorkingOffset(BlockPos) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingFarmer
-
Set the offset to work at relative to the scarecrow.
- setWorkingPositions(List<BlockPos>) - Method in class com.minecolonies.core.colony.buildingextensions.PlantationField
-
Overwrite the working positions on the field instance.
- setWorkOrder(int, ServerPlayer) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder
-
Sets the work order with the given id as the work order for this buildings citizen.
- setWorkOrder(IWorkOrder) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Set a Work Order for this Job.
- setWorkOrderId(int) - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingStructureBuilder
-
Deprecated.Set workorder ID. Only for backwards compatibility.
- setX(int) - Method in class com.minecolonies.core.util.MutableChunkPos
- setZ(int) - Method in class com.minecolonies.core.util.MutableChunkPos
- SEVEN_CITIZENS_SPAWNED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- SHAFT - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- SHAFT_RADIUS - Static variable in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- shallClosePortalOnReturn() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingNetherWorker
-
Should the portal be closed on return?
- shallPatrolManually() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Get whether the guard should patrol manually.
- shallPatrolManually() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- shallReplaceSolidSubstitutionBlock(Block, BlockState) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Check if a solid substitution block should be overwritten in a specific case.
- shallReplaceSolidSubstitutionBlock(Block, BlockState) - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- shallReplaceSolidSubstitutionBlock(Block, BlockState) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- shallReplaceSolidSubstitutionBlock(Block, BlockState) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- shallRetrieveOnLowHealth() - Method in interface com.minecolonies.api.colony.buildings.IGuardBuilding
-
Get the guard's RetrieveOnLowHeath.
- shallRetrieveOnLowHealth() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
- shallUpdate(Level, int) - Static method in class com.minecolonies.core.colony.Colony
-
Calculate randomly if the colony should update the citizens.
- shape - Variable in class com.minecolonies.core.blocks.MinecoloniesFarmland
- shapes - Variable in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- ShapeUtil - Class in com.minecolonies.api.util
-
Utility methods for dealing with voxel shapes
- ShapeUtil() - Constructor for class com.minecolonies.api.util.ShapeUtil
- SHEARING - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingShepherd
-
Automatic shearing.
- shears - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- SHEEP_FARMER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- SHEEP_FARMER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- SHEPERD_HERDING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SHEPERD_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SHEPERD_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- shepherd - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- shepherd - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- SHEPHERD_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- SHEPHERD_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- SHEPHERD_SHEAR - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Shear a sheep!
- shield - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- SHIELD_BUILDING_LEVEL_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
- SHIELD_LEVEL_RANGE - Static variable in class com.minecolonies.api.util.constant.GuardConstants
- SHIELD_MAIDEN - Static variable in class com.minecolonies.core.event.ClientRegistryHandler
- SHIELD_USAGE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- SHIELDMAIDEN - Static variable in class com.minecolonies.api.entity.ModEntities
- SHIELDMAIDEN - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- SHIFT_X_BY - Static variable in class com.minecolonies.api.util.constant.PathingConstants
-
Shift x by this value to calculate the node key..
- SHIFT_Y_BY - Static variable in class com.minecolonies.api.util.constant.PathingConstants
-
Shift the y value by this to calculate the node key..
- SHIP_ARG - Static variable in class com.minecolonies.core.commands.CommandArgumentNames
- SHIP_FOLDER - Static variable in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Folder name for the pirate ship schematics
- SHIP_NAME - Static variable in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
-
Ship description
- SHIP_NAME - Static variable in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
-
Ship description
- SHIP_NAME - Static variable in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateRaidEvent
-
Ship description
- ShipBasedRaiderUtils - Class in com.minecolonies.core.colony.events.raid.pirateEvent
-
Utils for Colony pirate events
- shipRotationMirror - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Rotation of the ship to spawn
- shipSize - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
The events shipsize
- ShipSize - Enum Class in com.minecolonies.core.colony.events.raid.pirateEvent
-
Enum for ship sizes.
- shoot() - Method in class com.minecolonies.core.entity.ai.workers.guard.training.EntityAIArcherTraining
-
The ranged attack modus
- SHOOT_ARROW - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- shootArrow(AbstractArrow, LivingEntity, float) - Static method in class com.minecolonies.core.entity.ai.combat.CombatUtils
-
Shoots a given arrow at the given target with a hit chance
- shouldBeSaved() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Whether this entity should be saved to disk.
- shouldBlockBeReplacedWithRack(Block) - Static method in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesRack
-
Check if a certain block should be replaced with a rack.
- shouldBlocksBeConsideredEqual(BlockState, BlockState) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- shouldBrowseBuildings(PlayerInteractEvent.RightClickItem) - Method in interface com.minecolonies.api.blocks.interfaces.IBuildingBrowsableBlock
-
Return false if you want to prevent the building search behaviour for some reason.
- shouldDefoliate() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
-
Whether or not the LJ should break all the leaves, not just the ones directly in the way.
- shouldDespawnInPeaceful() - Method in class com.minecolonies.api.entity.mobs.AbstractEntityMinecoloniesMonster
-
Vanilla monster: Despawn in peaceful
- shouldEat() - Method in class com.minecolonies.core.entity.ai.workers.CitizenAI
-
Checks if the citizen should be eating
- shouldFall() - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
- shouldGoSleep() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSleepHandler
-
Whether we should start to go sleeping
- shouldGoSleep() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSleepHandler
- shouldHideWhenInactive() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Configures if this setting is inactive, whether it should show in the settings at all.
- shouldHideWhenInactive() - Method in class com.minecolonies.core.colony.buildings.modules.settings.DynamicTreesSetting
- shouldHideWhenInactive() - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardFollowModeSetting
- shouldHideWhenInactive() - Method in class com.minecolonies.core.colony.buildings.modules.settings.GuardPatrolModeSetting
- shouldHideWhenInactive() - Method in class com.minecolonies.core.colony.buildings.modules.settings.RecipeSetting
- shouldIgnoreDamageValue - Variable in class com.minecolonies.api.crafting.ItemStorage
-
Set this to ignore the damage value in comparisons.
- shouldIgnoreNBTValue - Variable in class com.minecolonies.api.crafting.ItemStorage
-
Set this to ignore the damage value in comparisons.
- shouldMourn() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenMournHandler
-
Check if the citizen should mourn.
- shouldMourn() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
- shouldRemove() - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingOneTimeEvent
-
Return true when it should be removed after transitioning to a state.
- shouldRemove() - Method in interface com.minecolonies.api.entity.ai.statemachine.transitions.IStateMachineOneTimeEvent
-
Check whether the one time Event is done
- shouldRender() - Method in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
-
If this icon should render over citizen heads.
- shouldRender(double, double, double) - Method in class com.minecolonies.core.entity.other.SpearEntity
- shouldRender(T, Frustum, double, double, double) - Method in class com.minecolonies.core.client.render.RenderSitting
- shouldRenderAtSqrDistance(double) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
-
Checks if the entity is in range to render.
- shouldRenderDefaultSidebar() - Method in class com.minecolonies.core.client.gui.AbstractBuildingWindow
-
Whether this window should render the side tabs.
- shouldRenderDefaultSidebar() - Method in class com.minecolonies.core.client.gui.townhall.AbstractWindowTownHall
- shouldRenderDefaultSidebar() - Method in class com.minecolonies.core.client.gui.WindowPostBoxMinStock
- shouldRenderOffScreen(TileEntityColonySign) - Method in class com.minecolonies.core.client.render.TileEntityColonySignRenderer
- shouldRenderOffScreen(TileEntityNamedGrave) - Method in class com.minecolonies.core.client.render.TileEntityNamedGraveRenderer
- shouldReplant() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
-
Whether or not the LJ should replant saplings.
- shouldResetCurrentField() - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult
-
Whether to reset the current field.
- shouldResetWorkingPosition() - Method in class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlantationModuleResult
-
Whether to reset the current working position.
- shouldRestart() - Method in interface com.minecolonies.api.colony.ICitizenData
-
AI will be restarted, also restart building etc
- shouldRestart() - Method in class com.minecolonies.core.colony.CitizenData
- shouldRestrict() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack
-
Whether or not the LJ should be restricted.
- shouldRestrict() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack.View
- shouldRunAvoidance() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenJobHandler
-
Method to check if the citizen job allows to run the avoidance task.
- shouldRunAvoidance() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenJobHandler
- shouldShowIn(IBuildingView) - Method in interface com.minecolonies.api.colony.workorders.IWorkOrderView
-
Whether this work order should be shown in a specific building.
- shouldShowIn(IBuildingView) - Method in class com.minecolonies.core.colony.workorders.view.WorkOrderBuildingView
- shouldShowIn(IBuildingView) - Method in class com.minecolonies.core.colony.workorders.view.WorkOrderDecorationView
- shouldShowIn(IBuildingView) - Method in class com.minecolonies.core.colony.workorders.view.WorkOrderMinerView
- shouldShowIn(IBuildingView) - Method in class com.minecolonies.core.colony.workorders.view.WorkOrderPlantationFieldView
- shouldShowNotification() - Method in class com.minecolonies.api.eventbus.events.colony.permissions.PlayerEnteringModEvent
-
Whether we should show the notification for the player entering.
- shouldShowNotification() - Method in class com.minecolonies.api.eventbus.events.colony.permissions.PlayerLeavingModEvent
-
Whether we should show the notification for the player leaving.
- shouldSilkTouchBlock(BlockState) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Check if this specific block should be picked up via silk touch.
- shouldSilkTouchBlock(BlockState) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- shouldStopFishing(AbstractEntityCitizen) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- shovel - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- show(Displayable) - Method in class com.minecolonies.core.compatibility.journeymap.Journeymap
-
Helper method to simplify showing displayables.
- showdyetooltips - Variable in class com.minecolonies.api.configuration.ClientConfiguration
- showEmployed - Variable in class com.minecolonies.core.client.gui.WindowHireWorker
-
Whether or not to show citizens who are employed
- showEmployedToggled(Button) - Method in class com.minecolonies.core.client.gui.WindowHireWorker
-
Show Employed button clicked to show/hide employed citizens
- showRecipes(Collection<ItemStack>) - Method in interface com.minecolonies.api.compatibility.IJeiProxy
-
Open JEI filtered to showing recipes for any of the specified items.
- showThroughBlocks() - Method in record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
-
Returns the value of the
showThroughBlocksrecord component. - showTooltip(boolean) - Method in class com.minecolonies.core.generation.CustomRecipeProvider.CustomRecipeBuilder
- shrinkInventoryItem(int) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Shrinks an item in the given slot
- shrinkItemCountInItemHandler(IItemHandler, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Shrinks a specific stack in an item handler.
- shutdown() - Static method in class com.minecolonies.core.entity.pathfinding.Pathfinding
-
Stops all running threads in this thread pool
- siblingList - Variable in class com.minecolonies.core.client.gui.citizen.FamilyWindowCitizen
-
Holder of a list element
- SICK - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
- SICK - Static variable in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
- SICKNESS - Enum constant in enum class com.minecolonies.api.sounds.EventType
- SIDE_NODES - Static variable in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
-
List of all valid types.
- sift() - Method in class com.minecolonies.core.entity.ai.workers.crafting.EntityAIWorkSifter
-
The sifting process.
- SIFT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Let the sifter sieve blocks.
- sifter - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- sifter - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- SIFTER - Static variable in class com.minecolonies.core.generation.defaults.workers.DefaultSifterCraftingProvider
- SIFTER_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SIFTER_DIAMOND - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- SIFTER_FLINT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- SIFTER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- SIFTER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- SIFTER_IRON - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- SIFTER_NO_MESH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- SIFTER_STRING - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- SIFTER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- sifterMeshDiamond - Static variable in class com.minecolonies.api.items.ModItems
- sifterMeshFlint - Static variable in class com.minecolonies.api.items.ModItems
- sifterMeshIron - Static variable in class com.minecolonies.api.items.ModItems
- sifterMeshString - Static variable in class com.minecolonies.api.items.ModItems
- SIMPLE_NOTIFICATION - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- SIMPLE_QUARRY - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SIMPLE_QUARRY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- SimpleCraftingModule - Class in com.minecolonies.core.colony.buildings.modules
-
This module is used for the buildings that only support simple 2x2 crafting.
- SimpleCraftingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.modules.SimpleCraftingModule
-
Create a new module.
- SimpleLootTableProvider - Class in com.minecolonies.core.generation
-
Wrapper around the vanilla loot table provider which makes it easier to use.
- SimpleLootTableProvider(PackOutput, CompletableFuture<HolderLookup.Provider>) - Constructor for class com.minecolonies.core.generation.SimpleLootTableProvider
- SimpleModelType - Class in com.minecolonies.api.client.render.modeltype
-
A class that implements the ISimpleModelType interface.
- SimpleModelType(ResourceLocation, int, CitizenModel<AbstractEntityCitizen>, CitizenModel<AbstractEntityCitizen>) - Constructor for class com.minecolonies.api.client.render.modeltype.SimpleModelType
- simpleNotification - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
- SimpleNotificationInteraction - Class in com.minecolonies.core.colony.interactionhandling
-
A simple interaction which displays until an acceptable response is clicked
- SimpleNotificationInteraction(Component, IChatPriority) - Constructor for class com.minecolonies.core.colony.interactionhandling.SimpleNotificationInteraction
- simpleQuarry - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- SimpleQuarry - Class in com.minecolonies.core.blocks.huts
-
Hut for the simple quarry.
- SimpleQuarry() - Constructor for class com.minecolonies.core.blocks.huts.SimpleQuarry
- SINGLE_TOTEM_RESURRECTION_CHANCE_BONUS - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
The bonus to the resurrection chance for having a single totem of undying
- SingleEntryRemovalOrder - Record Class in com.minecolonies.core.datalistener.util
-
Removal order for removing a single datapack entry.
- SingleEntryRemovalOrder(ResourceLocation) - Constructor for record class com.minecolonies.core.datalistener.util.SingleEntryRemovalOrder
-
Creates an instance of a
SingleEntryRemovalOrderrecord class. - SingleStateBlockGetter(BlockState) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.BlockSetting.SingleStateBlockGetter
- sitDown(BlockPos, Mob, int) - Static method in class com.minecolonies.core.entity.other.SittingEntity
-
Makes the given entity sit down onto a new sitting entity
- SITTING - Enum constant in enum class com.minecolonies.core.entity.ai.visitor.EntityAIVisitor.VisitorState
- SittingEntity - Class in com.minecolonies.core.entity.other
-
Entity used to sit on, for animation purposes.
- SittingEntity(EntityType<?>, Level) - Constructor for class com.minecolonies.core.entity.other.SittingEntity
- SittingEntity(EntityType<?>, Level, double, double, double, int) - Constructor for class com.minecolonies.core.entity.other.SittingEntity
- SITTINGENTITY - Static variable in class com.minecolonies.api.entity.ModEntities
- SIX_CITIZENS_SPAWNED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- SIXTY - Enum constant in enum class com.minecolonies.api.blocks.types.BarrelType
- Skill - Enum Class in com.minecolonies.api.entity.citizen
-
All possible citizen skills with their complementaries and adversaries.
- SKILL_BONUS_ADD - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The addition skill bonus speed modifier
- SKILL_BONUS_ADD_NAME - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
- SKILL_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- SKILL_REWARD_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- skillIncreaseChance() - Method in record class com.minecolonies.core.datalistener.model.StudyItem
-
Returns the value of the
skillIncreaseChancerecord component. - skillMap - Variable in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
-
Skill map.
- skillReward - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- SkillRewardTemplate - Class in com.minecolonies.core.quests.rewards
-
Skill addition quest reward.
- SkillRewardTemplate(Skill, int, int) - Constructor for class com.minecolonies.core.quests.rewards.SkillRewardTemplate
-
Setup the item reward.
- skipBuilding(BlueprintPositionInfo, BlockPos, IStructureHandler) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Checks wich blocks are skipped on building
- skipBuilding(BlueprintPositionInfo, BlockPos, IStructureHandler) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- skipClearing(BlueprintPositionInfo, BlockPos, IStructureHandler) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Checks which blocks are skipped on clearing
- skipClearing(BlueprintPositionInfo, BlockPos, IStructureHandler) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- skipSearch(LivingEntity) - Method in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Skips the search if true
- skipSearch(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.DruidCombatAI
- skipSearch(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.MeleeCombatAI
- skipSearch(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.RangeCombatAI
- skyRaiders - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- SLAP - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- sleep() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Sleep activity
- sleep() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
-
Sleep activity If the guard is mounted, dismounts and clears the horse of the guard's reservation.
- SLEEP - Enum constant in enum class com.minecolonies.api.entity.ai.DesiredActivity
- SLEEP - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
- SLEEP - Static variable in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
- SLEEP_LESS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- SLEEPING - Enum constant in enum class com.minecolonies.api.entity.ai.Status
- SLEEPING - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISleep.SleepState
- SLEEPING - Enum constant in enum class com.minecolonies.core.entity.ai.visitor.EntityAIVisitor.VisitorState
- SLEEPING_RENDER_OFFSET - Static variable in class com.minecolonies.api.util.constant.Constants
- SLEEPING_TEXTURE - Static variable in class com.minecolonies.apiimp.initializer.ModParticleTypesInitializer
- SLEEPING_TEXTURE - Static variable in class com.minecolonies.core.client.particles.SleepingParticle
-
The resourcelocation for the sleeping image.
- sleepingGuard - Variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
The sleeping guard we found
- SleepingParticle - Class in com.minecolonies.core.client.particles
-
Custom particle for sleeping.
- SleepingParticle(SpriteSet, ClientLevel, double, double, double, double, double, double) - Constructor for class com.minecolonies.core.client.particles.SleepingParticle
- SLEEPINGPARTICLE_TYPE - Static variable in class com.minecolonies.apiimp.initializer.ModParticleTypesInitializer
-
Particle type
- SleepingParticle.Factory - Class in com.minecolonies.core.client.particles
- SleepingParticleMessage - Class in com.minecolonies.core.network.messages.client
-
Message for sleeping particles
- SleepingParticleMessage(double, double, double) - Constructor for class com.minecolonies.core.network.messages.client.SleepingParticleMessage
- SleepingParticleMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.SleepingParticleMessage
- sleepsAtHospital() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
Whether the citizen sleeps at a hospital
- sleepsAtHospital() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- SLEPTTONIGHT - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- SLEPTTONIGHT_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- sleptTonightFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- SLIGHTLY_BLUE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
WindowInteraction constants.
- SLIGHTLY_UP - Static variable in class com.minecolonies.api.util.constant.Constants
- SLIM_W - Static variable in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
The base width and height of the horse entity.
- SlimeTreeCheck - Class in com.minecolonies.api.compatibility.tinkers
-
This class is to store a check to see if a tree is a slime tree.
- SlimeTreeCheck() - Constructor for class com.minecolonies.api.compatibility.tinkers.SlimeTreeCheck
- SlimeTreeProxy - Class in com.minecolonies.api.compatibility.tinkers
-
This is the fallback for when tinkers is not present!
- SlimeTreeProxy() - Constructor for class com.minecolonies.api.compatibility.tinkers.SlimeTreeProxy
- slot - Variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- SLOT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- SLOT_PER_LINE - Static variable in class com.minecolonies.api.util.constant.Constants
-
Slots per line.
- slotsChanged(Container) - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Callback for when the crafting matrix is changed.
- slownessFactor - Static variable in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateStateMachine
-
TPS factor of the server
- SMALL - Enum constant in enum class com.minecolonies.core.client.gui.map.ColonySize
- SMALL - Enum constant in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
- SMALL_CRAFTING - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- SMALL_CRAFTING_ID - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- SMALL_HORDE_MESSAGE_ID - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
Different horde ids and their sizes.
- SMALL_HORDE_SIZE - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
- SMALL_SHIP - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
Pirate Constants.
- SMELTABLE_ORE_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- SMELTABLE_SLOT - Static variable in class com.minecolonies.api.util.constant.Constants
-
Slot where ores should be put in the furnace.
- SmeltableOre - Class in com.minecolonies.core.colony.requestable
-
Smeltable requestable.
- SmeltableOre(int) - Constructor for class com.minecolonies.core.colony.requestable.SmeltableOre
- SmeltableOre(int, int) - Constructor for class com.minecolonies.core.colony.requestable.SmeltableOre
- SmeltableOre(int, ItemStack) - Constructor for class com.minecolonies.core.colony.requestable.SmeltableOre
- SmeltableOreRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.SmeltableOreRequestFactory
- smelter - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- SMELTER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- SMELTER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- SMELTER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- SMELTER_OREBREAK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SMELTER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SMELTER_SMELTING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SMELTER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- smeltery - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- SMELTERY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- Smelting(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule.Smelting
-
Create a new module.
- SMELTING - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- SMELTING_ID - Static variable in class com.minecolonies.api.crafting.ModCraftingTypes
- SmeltingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBaker.SmeltingModule
-
Create a new module.
- SmeltingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingDyer.SmeltingModule
-
Create a new module.
- SmeltingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGlassblower.SmeltingModule
-
Create a new module.
- SmeltingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingKitchen.SmeltingModule
-
Create a new module.
- SmeltingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingSmeltery.SmeltingModule
-
Create a new module.
- SmeltingModule(JobEntry) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStoneSmeltery.SmeltingModule
-
Create a new module.
- snapshot() - Method in record class com.minecolonies.api.items.component.WarehouseSnapshot
-
Returns the value of the
snapshotrecord component. - SOCIAL - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- SOCIAL_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- socialFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- SOFT_SHOES - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- SOLID - Enum constant in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder.RequestStage
- SOLID_AIR_POS_SELECTOR - Static variable in class com.minecolonies.api.util.BlockPosUtil
-
Selects a solid position with air above
- solidOrLiquid(Level, BlockPos) - Static method in class com.minecolonies.api.util.EntityUtils
-
Checks if a blockPos in a world is solid or liquid.
- SolidPlaceholderPlacementHandler - Class in com.minecolonies.core.placementhandlers
- SolidPlaceholderPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.SolidPlaceholderPlacementHandler
- sort(HolderLookup.Provider, CombinedItemHandler) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Sort the inventory of this building using the given provider.
- sort(HolderLookup.Provider, CombinedItemHandler) - Static method in class com.minecolonies.core.util.SortingUtils
-
Sort a combined item handler by certain conditions.
- SortBuildingMessage - Class in com.minecolonies.core.network.messages.server.colony.building.warehouse
-
Sort the specified building inventory if level greater than or equal to requiredSortLevel.
- SortBuildingMessage(IBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.warehouse.SortBuildingMessage
- SortBuildingMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.warehouse.SortBuildingMessage
- SortingUtils - Class in com.minecolonies.core.util
-
Utilities for sorting item handlers.
- SOUND_EVENTS - Static variable in class com.minecolonies.api.sounds.ModSoundEvents
- SoundManager - Class in com.minecolonies.api.sounds
-
This is a sound manager that allows playing a queue of sounds, for a specific time with length between a series of sounds.
- SoundManager() - Constructor for class com.minecolonies.api.sounds.SoundManager
- SoundManager.TimedSound - Class in com.minecolonies.api.sounds
-
Storage container for a specific sound.
- SoundsJson - Class in com.minecolonies.core.generation
- SoundsJson() - Constructor for class com.minecolonies.core.generation.SoundsJson
- SoundsJson(Map<String[], List<String>>) - Constructor for class com.minecolonies.core.generation.SoundsJson
- SoundUtils - Class in com.minecolonies.api.util
-
Utilities for playing sounds.
- source() - Method in record class com.minecolonies.core.compatibility.jei.CropRecipeCategory.CropRecipe
-
Returns the value of the
sourcerecord component. - SOUTH - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- SOUTH - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- SOUTH_EAST - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- SOUTH_WEST - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- SOYBEAN - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- soysauce - Static variable in class com.minecolonies.api.items.ModItems
- spawn(EntityType<?>, int, BlockPos, Level, IColony, int) - Static method in class com.minecolonies.api.entity.mobs.RaiderMobUtils
-
Sets up and spawns the Barbarian entities of choice
- SPAWN - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
- SPAWN_EVENT - Enum constant in enum class com.minecolonies.core.entity.mobs.EntityMercenaryAI.State
- SPAWN_MODIFIER - Static variable in class com.minecolonies.core.colony.events.raid.RaidManager
-
Spawn modifier to decrease the spawn-rate.
- spawnAnim() - Method in class com.minecolonies.core.entity.citizen.EntityCitizen
- spawnData - Variable in class com.minecolonies.core.colony.events.raid.RaidManager.RaidHistory
-
List of raid types and their spawnpoints
- spawnerCount - Variable in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
-
Amount of spawners for the ship
- spawnerThresholdKillTracker - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Raider kill count.
- spawnFireworksAtAABBCorners(Tuple<BlockPos, BlockPos>, Level, int) - Static method in class com.minecolonies.api.util.FireworkUtils
-
Spawns in a given number of fireworks at the corners of a given AABB in a given world
- spawnHorde(BlockPos, IColony, int, int, int, int) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
Spawn a specific horde.
- spawnItemStack(Level, double, double, double, ItemStack) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Spawn an itemStack in the world.
- spawnMercenariesInColony(IColony) - Static method in class com.minecolonies.core.entity.mobs.EntityMercenary
-
Spawns mercenaries in the given colony.
- spawnOrCreateCitizen() - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Spawn a brand new Citizen.
- spawnOrCreateCitizen() - Method in class com.minecolonies.core.colony.managers.CitizenManager
-
Spawn a brand new Citizen.
- spawnOrCreateCitizen(ICitizenData, Level) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Spawn a citizen with specific citizen data.
- spawnOrCreateCitizen(ICitizenData, Level, BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Spawn a citizen with specific citizen data.
- spawnOrCreateCivilian(T, Level, List<BlockPos>, boolean) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Spawns a civilian with the specific civilian data.
- spawnOrCreateCivilian(T, Level, List<BlockPos>, boolean) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- spawnOrCreateCivilian(T, Level, List<BlockPos>, boolean) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- spawnPathResult - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
The path result towards the intended spawn point
- spawnPirateShip(BlockPos, IColony, Blueprint, IColonyRaidEvent) - Static method in class com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils
-
Used to trigger a pirate event.
- spawnPoint - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
The ships spawnpoint
- spawnpos - Variable in class com.minecolonies.core.colony.events.raid.RaidManager.RaidSpawnInfo
-
Position of the raid spawn
- spawnTemporaryStructure(Blueprint, BlockPos, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventStructureManager
-
Spawns a temporary structure to place in the world, saves a backup of the previous blocks and restores them after the event ends.
- spawnTemporaryStructure(Blueprint, BlockPos, int) - Method in class com.minecolonies.core.colony.managers.EventStructureManager
-
Spawns the given structure at the blockpos and saves a backup for the previous blocks.
- spawnVisitor() - Method in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
-
Spawns a visitor citizen that can be recruited.
- spear - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- spear - Static variable in class com.minecolonies.api.items.ModItems
- SPEAR - Static variable in class com.minecolonies.api.entity.ModEntities
- SPEAR - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- SPEAR_BASE_DAMAGE - Static variable in class com.minecolonies.core.items.ItemSpear
- SpearEntity - Class in com.minecolonies.core.entity.other
-
Custom arrow entity used for spear throwing, acts similar to the trident without any of the special effects.
- SpearEntity(EntityType<? extends ThrownTrident>, Level) - Constructor for class com.minecolonies.core.entity.other.SpearEntity
- SpearEntity(Level, LivingEntity, ItemStack) - Constructor for class com.minecolonies.core.entity.other.SpearEntity
- SpearItemTileEntityRenderer - Class in com.minecolonies.core.client.render
- SpearItemTileEntityRenderer() - Constructor for class com.minecolonies.core.client.render.SpearItemTileEntityRenderer
- SpearModel - Class in com.minecolonies.core.client.model
-
Model for the Spear.
- SpearModel(ModelPart) - Constructor for class com.minecolonies.core.client.model.SpearModel
- SpecialAssignmentModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
Assignment module for workers to a building.
- SpecialAssignmentModuleWindow(IAssignmentModuleView, ResourceLocation) - Constructor for class com.minecolonies.core.client.gui.modules.building.SpecialAssignmentModuleWindow
-
Constructor for the window of the worker building.
- speed - Variable in class com.minecolonies.core.entity.ai.minimal.EntityAICitizenWander
-
Wandering speed.
- SPEED_EFFECT_DISTANCE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- SPEED_EFFECT_DURATION - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- SPEED_EFFECT_MULTIPLIER - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- SPEED_LEVEL_BONUS - Static variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
-
The bonus speed per worker level.
- spicy_eggplant - Static variable in class com.minecolonies.api.items.ModItems
- spicy_grilled_chicken - Static variable in class com.minecolonies.api.items.ModItems
- SPIES_GOLD_COST - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks
-
The goldcost for spies
- SPLASH_HEIGTH - Static variable in class com.minecolonies.core.entity.other.DruidPotionEntity
-
The height of the splash area
- SPLASH_SIZE - Static variable in class com.minecolonies.core.entity.other.DruidPotionEntity
-
The X and Z size of the splash area
- SPLIT_CLASS - Static variable in class com.minecolonies.api.util.constant.Suppression
-
Sometimes classes are used in many places.
- splitMergedCountedStacksIntoMaxContentStacks(Map<ItemStack, Integer>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
This method splits a map with an entry for each unique unified itemstack and its count into a list of itemstacks that represent the maps, taken the max stack size into account.
- splitPath(String) - Static method in class com.minecolonies.api.util.Utils
-
Split path util.
- square(double) - Static method in class com.minecolonies.api.util.MathUtils
-
Returns the square product of a number.
- squash_soup - Static variable in class com.minecolonies.api.items.ModItems
- stable - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- STABLE_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- STABLE_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- StableCavalryBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
Stable-specific assignment module for cavalry guards.
- StableCavalryBuildingModule(GuardType, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.StableCavalryBuildingModule
-
Create a cavalry assignment module for the Stable.
- stableChecked - Variable in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
- stablemaster - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- STABLEMASTER_HERDING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- STABLEMASTER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- STABLEMASTER_NEEDED_FEEDITEMS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- STABLEMASTER_NEEDED_READYITEMS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- STABLEMASTER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- stablePos - Variable in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
- Stack - Class in com.minecolonies.api.colony.requestsystem.requestable
-
Deliverable that can only be fulfilled by a single stack with a given minimal amount of items.
- Stack(ItemStorage) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Transform an itemStorage into this predicate.
- Stack(ItemStack) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Create a Stack deliverable.
- Stack(ItemStack, boolean) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Create a Stack deliverable.
- Stack(ItemStack, boolean, boolean, ItemStack, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Create a Stack deliverable.
- Stack(ItemStack, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Create a Stack deliverable.
- Stack(ItemStack, int, int, boolean) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Create a Stack deliverable with variable nbt.
- Stack(ItemStack, boolean, boolean, ItemStack, int, int, boolean) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Stack
-
Create a Stack deliverable.
- STACK - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- StackList - Class in com.minecolonies.api.colony.requestsystem.requestable
-
Deliverable that can only be fulfilled by a single stack with a given minimal amount of items matching one of a list of stacks.
- StackList(List<ItemStack>, boolean, boolean, boolean, ItemStack, String, int, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.StackList
-
Create a Stacks deliverable.
- StackList(List<ItemStack>, String, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.StackList
-
Create a Stacks deliverable.
- StackList(List<ItemStack>, String, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.StackList
-
Create a Stacks deliverable.
- StackList(List<ItemStack>, String, int, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.StackList
-
Create a Stacks deliverable.
- StackList(TagKey<Item>, ServerLevel, String, int, int, int) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.StackList
- STACKSIZE - Static variable in class com.minecolonies.api.util.constant.Constants
- stageIcon - Variable in enum class com.minecolonies.core.colony.buildingextensions.FarmField.Stage
- stallPositions() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Reads the tag positions
- Stamina - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- standard - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
-
List of entries.
- STANDARD - Static variable in class com.minecolonies.api.colony.interactionhandling.ModInteractionResponseHandlers
-
List of IDs.
- STANDARD - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- STANDARD_DATASTORE_MANAGER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_DELAY - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
The standard delay after each terminated action.
- STANDARD_PLAYER_REQUEST_PRIORITY - Static variable in class com.minecolonies.api.util.constant.RSConstants
- STANDARD_PLAYER_REQUEST_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_PROVIDER_REQUEST_RESOLVER_ASSIGNMENT_DATASTORE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_REQUEST_IDENTITIES_DATASTORE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_REQUEST_RESOLVER_REQUEST_ASSIGNMENT_DATASTORE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_REQUEST_RESOLVERS_IDENTITIES_DATASTORE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_REQUEST_SYSTEM_BUILDING_DATASTORE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_REQUEST_SYSTEM_CRAFTER_JOB_DATASTORE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_REQUEST_SYSTEM_DELIVERY_MAN_JOB_DATASTORE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_REQUESTABLE_TYPE_REQUEST_RESOLVER_ASSIGNMENT_DATASTORE_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_RETRYING_REQUEST_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_TOKEN_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STANDARD_WORKING_RANGE - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
The standard range the builder should reach until his target.
- StandardDataStoreManager - Class in com.minecolonies.core.colony.requestsystem.data
- StandardDataStoreManager() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager
- StandardDataStoreManager(Map<IToken<?>, IDataStore>) - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardDataStoreManager
- StandardDataStoreManager.Factory - Class in com.minecolonies.core.colony.requestsystem.data
- StandardFactoryController - Class in com.minecolonies.api.colony.requestsystem
-
Default implementation of a FactoryController Singleton.
- StandardFactoryControllerInitializer - Class in com.minecolonies.core.colony.requestsystem.init
-
Initializer for the
StandardFactoryControllerInitializer - StandardInteraction - Class in com.minecolonies.core.colony.interactionhandling
-
The server side interaction response handler.
- StandardInteraction(ICitizen) - Constructor for class com.minecolonies.core.colony.interactionhandling.StandardInteraction
-
Way to load the response handler for a citizen.
- StandardInteraction(Component, IChatPriority) - Constructor for class com.minecolonies.core.colony.interactionhandling.StandardInteraction
-
The server interaction response handler.
- StandardInteraction(Component, Component, IChatPriority) - Constructor for class com.minecolonies.core.colony.interactionhandling.StandardInteraction
-
The server interaction response handler with custom validator.
- StandardPlayerRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
Resolver that checks if a deliverable request is already in the building it is being requested from.
- StandardPlayerRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.StandardPlayerRequestResolver
- StandardPlayerRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
-
------------ Class not Documented ------------
- StandardPlayerRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardPlayerRequestResolverFactory
- StandardProviderRequestResolverAssignmentDataStore - Class in com.minecolonies.core.colony.requestsystem.data
- StandardProviderRequestResolverAssignmentDataStore() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore
- StandardProviderRequestResolverAssignmentDataStore(IToken<?>, Map<IToken<?>, Collection<IToken<?>>>) - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardProviderRequestResolverAssignmentDataStore
- StandardProviderRequestResolverAssignmentDataStore.Factory - Class in com.minecolonies.core.colony.requestsystem.data
- StandardRecipeManager - Class in com.minecolonies.core.colony.requestsystem.management.manager
- StandardRecipeManager() - Constructor for class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- StandardRequestableTypeRequestResolverAssignmentDataStore - Class in com.minecolonies.core.colony.requestsystem.data
- StandardRequestableTypeRequestResolverAssignmentDataStore() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore
- StandardRequestableTypeRequestResolverAssignmentDataStore(IToken<?>, Map<TypeToken<?>, Collection<IToken<?>>>) - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestableTypeRequestResolverAssignmentDataStore
- StandardRequestableTypeRequestResolverAssignmentDataStore.Factory - Class in com.minecolonies.core.colony.requestsystem.data
- StandardRequestFactories - Class in com.minecolonies.core.colony.requestsystem.requests
-
Final class holding all the factories for requestables inside minecolonie
- StandardRequestFactories.AbstractCraftingRequestFactory<C,
R> - Class in com.minecolonies.core.colony.requestsystem.requests - StandardRequestFactories.BurnableRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.DeliveryRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.FoodRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.INBTToObjectConverter<O> - Interface in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.IObjectConstructor<T,
O> - Interface in com.minecolonies.core.colony.requestsystem.requests - StandardRequestFactories.IObjectToNBTConverter<O> - Interface in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.IObjectToPackBufferWriter<O> - Interface in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.IRegistryFriendlyByteBufToObjectReader<O> - Interface in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.ItemStackListRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.ItemStackRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.ItemTagRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.MinimumStackRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.PickupRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.PrivateCraftingRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.PublicCraftingRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.SmeltableOreRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestFactories.ToolRequestFactory - Class in com.minecolonies.core.colony.requestsystem.requests
- StandardRequestIdentitiesDataStore - Class in com.minecolonies.core.colony.requestsystem.data
-
A default implementation of the
IRequestIdentitiesDataStoreinterface. - StandardRequestIdentitiesDataStore() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore
- StandardRequestIdentitiesDataStore(IToken<?>, BiMap<IToken<?>, IRequest<?>>) - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestIdentitiesDataStore
- StandardRequestIdentitiesDataStore.Factory - Class in com.minecolonies.core.colony.requestsystem.data
- StandardRequestManager - Class in com.minecolonies.core.colony.requestsystem.management.manager
-
Main class of the request system.
- StandardRequestManager(IColony) - Constructor for class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- StandardRequestResolverRequestAssignmentDataStore - Class in com.minecolonies.core.colony.requestsystem.data
- StandardRequestResolverRequestAssignmentDataStore() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore
- StandardRequestResolverRequestAssignmentDataStore(IToken<?>, Map<IToken<?>, Collection<IToken<?>>>) - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolverRequestAssignmentDataStore
- StandardRequestResolverRequestAssignmentDataStore.Factory - Class in com.minecolonies.core.colony.requestsystem.data
- StandardRequestResolversIdentitiesDataStore - Class in com.minecolonies.core.colony.requestsystem.data
-
A default implementation of the
IRequestResolverIdentitiesDataStoreinterface. - StandardRequestResolversIdentitiesDataStore() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore
- StandardRequestResolversIdentitiesDataStore(IToken<?>, BiMap<IToken<?>, IRequestResolver<?>>) - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestResolversIdentitiesDataStore
- StandardRequestResolversIdentitiesDataStore.Factory - Class in com.minecolonies.core.colony.requestsystem.data
- StandardRequests - Class in com.minecolonies.core.colony.requestsystem.requests
-
Final class holding all the requests for requestables inside minecolonie
- StandardRequests.AbstractCraftingRequest<C> - Class in com.minecolonies.core.colony.requestsystem.requests
-
An abstract implementation for crafting requests
- StandardRequests.BurnableRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Generic burnable request.
- StandardRequests.DeliveryRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Generic delivery request.
- StandardRequests.FoodRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Generic food request.
- StandardRequests.ItemStackListRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Request for a list of potential candidates.
- StandardRequests.ItemStackRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Request for a single ItemStack.
- StandardRequests.ItemTagRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Request for a single ItemStack.
- StandardRequests.MinStackRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Request for a single ItemStack.
- StandardRequests.PickupRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Generic delivery request.
- StandardRequests.PrivateCraftingRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
The crafting request for private crafting of a citizen
- StandardRequests.PublicCraftingRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
The public crafting requests, used for workers that perform crafting
- StandardRequests.SmeltAbleOreRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Generic smeltable ore request.
- StandardRequests.ToolRequest - Class in com.minecolonies.core.colony.requestsystem.requests
-
Generic Tool Request.
- StandardRequestSystemBuildingDataStore - Class in com.minecolonies.core.colony.requestsystem.data
-
Datastore for request data for buildings.
- StandardRequestSystemBuildingDataStore() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore
- StandardRequestSystemBuildingDataStore(IToken<?>, Map<TypeToken<?>, Collection<IToken<?>>>, Int2ObjectMap<Collection<IToken<?>>>, Int2ObjectMap<Collection<IToken<?>>>, Object2IntMap<IToken<?>>) - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemBuildingDataStore
- StandardRequestSystemBuildingDataStore.Factory - Class in com.minecolonies.core.colony.requestsystem.data
-
Factory to serialize/deserialize this datastore.
- StandardRequestSystemCrafterJobDataStore - Class in com.minecolonies.core.colony.requestsystem.data
-
Crafter data store.
- StandardRequestSystemCrafterJobDataStore() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore
-
Standard constructor to initialize from zero.
- StandardRequestSystemCrafterJobDataStore(IToken<?>, LinkedList<IToken<?>>, List<IToken<?>>) - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemCrafterJobDataStore
-
Constructor to create the data store.
- StandardRequestSystemCrafterJobDataStore.Factory - Class in com.minecolonies.core.colony.requestsystem.data
-
Factory to work with the datastore.
- StandardRequestSystemDeliveryManJobDataStore - Class in com.minecolonies.core.colony.requestsystem.data
- StandardRequestSystemDeliveryManJobDataStore() - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore
- StandardRequestSystemDeliveryManJobDataStore(IToken<?>, LinkedList<IToken<?>>, Set<IToken<?>>) - Constructor for class com.minecolonies.core.colony.requestsystem.data.StandardRequestSystemDeliveryManJobDataStore
- StandardRequestSystemDeliveryManJobDataStore.Factory - Class in com.minecolonies.core.colony.requestsystem.data
- StandardRetryingRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
- StandardRetryingRequestResolver(IFactoryController, IRequestManager) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- StandardRetryingRequestResolver(IToken<?>, ILocation) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- StandardRetryingRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
- StandardRetryingRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.StandardRetryingRequestResolverFactory
- StandardToken - Class in com.minecolonies.api.colony.requestsystem.token
-
Internal implementation of the IToken interface.
- StandardToken() - Constructor for class com.minecolonies.api.colony.requestsystem.token.StandardToken
-
Creates a new token with a random id.
- StandardToken(UUID) - Constructor for class com.minecolonies.api.colony.requestsystem.token.StandardToken
-
Creates a new token with the given id.
- STANDARDTOKEN - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- StandardTokenFactory - Class in com.minecolonies.api.colony.requestsystem.token
-
Factory for the standard request token,
StandardToken - StandardTokenFactory() - Constructor for class com.minecolonies.api.colony.requestsystem.token.StandardTokenFactory
- STAR_IMAGE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- STARING - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen.MourningState
- start - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Start position to path from.
- start() - Method in class com.minecolonies.core.entity.ai.cavalry.CavalryStrollGoal
-
Called when the goal is started.
- start() - Method in class com.minecolonies.core.entity.ai.cavalry.ReturnToStableGoal
-
Resets the return-to-stable state before the goal starts running.
- start() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble
- start() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAISickTask
- start() - Method in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- start() - Method in class com.minecolonies.core.entity.mobs.aitasks.EntityAIBreakDoor
- start() - Method in class com.minecolonies.core.generation.defaults.DefaultLootModifiersProvider
- START_BUILDING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Start building a StructureIterator.
- START_COLLISION - Static variable in class com.minecolonies.api.blocks.huts.AbstractBlockMinecoloniesDefault
-
Start of the collision box at x and z.
- START_PAGE_ARG - Static variable in class com.minecolonies.core.commands.colonycommands.CommandListColonies
- START_USING_BREWINGSTAND - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
brews potions until.
- START_WORKING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Start working by walking to the building.
- startBuilding() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Start building this StructureIterator.
- startElement - Variable in class com.minecolonies.core.colony.interactionhandling.QuestDialogueInteraction
-
The current dialogue element.
- startHelpCitizen(LivingEntity) - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Assigning the guard to help a citizen.
- STARTING - Enum constant in enum class com.minecolonies.api.colony.colonyEvents.EventStatus
- STARTING - Enum constant in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.Status
- startJob(ExecutorService) - Method in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
Starts the job by queing it to an executor
- startObjective(IQuestInstance) - Method in interface com.minecolonies.api.quests.IQuestObjectiveTemplate
-
Initialization of an objective.
- startObjective(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.BreakBlockObjectiveTemplate
- startObjective(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.BuildBuildingObjectiveTemplate
- startObjective(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.DialogueObjectiveTemplateTemplate
- startObjective(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.KillEntityObjectiveTemplateTemplate
- startObjective(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.PlaceBlockObjectiveTemplate
- startObjective(IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.ResearchObjectiveTemplate
- startPatrolNext() - Method in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Starts the patrol to the next point
- startPatrolNext() - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStable
-
Initiate the next patrol.
- startRender(WorldEventContext) - Method in class com.minecolonies.core.client.render.worldevent.highlightmanager.CitizenRenderData
- startRender(WorldEventContext) - Method in interface com.minecolonies.core.client.render.worldevent.highlightmanager.IHighlightRenderData
-
Indicate the render data it should start rendering.
- startResearch(ILocalResearchTree) - Method in interface com.minecolonies.api.research.IGlobalResearch
-
Start the research.
- startResearch(ILocalResearchTree) - Method in class com.minecolonies.core.research.GlobalResearch
- startRiding(Entity, boolean) - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
-
Prevent riding entities except ours.
- startTravellingTo(int, BlockPos, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Triggers the travelling logic for the citizen with the given id.
- startTravellingTo(int, BlockPos, int) - Method in class com.minecolonies.core.colony.managers.TravellingManager
- startTravellingTo(ICitizenData, BlockPos, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.ITravellingManager
-
Triggers the travelling logic for the given citizen.
- startWorking() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIUsesFurnace
-
Central method of the furnace user, he decides about what to do next from here.
- startWorking() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkCook
- startWorkingAtOwnBuilding() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Start working at own building.
- startWorkingAtOwnBuilding() - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- startWorkingAtOwnBuilding() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
-
Redirects the guard to their building.
- startWorkingAtOwnBuilding() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
- startWorkingAtOwnBuilding() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- startWorkingAtOwnBuilding() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- stash - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- Stash - Class in com.minecolonies.core.colony.buildings.workerbuildings
-
Class used to manage the stash building block.
- Stash(IColony, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.Stash
-
Instantiates the building.
- STASH - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- STASH_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- STATE_BLOCKING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIBlockingEventType
-
High priority state which is checked right before trying to execute a normal state AITarget, if returning true it blocks further executions.
- STATE_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- STATE_TRIGGER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- stateAfterPathing - Variable in class com.minecolonies.core.entity.ai.workers.guard.training.AbstractEntityAITraining
-
State to go to after pathing.
- stateEqualsStateByBlockAndProp(BlockState, BlockState, String) - Static method in class com.minecolonies.api.util.BlockStateUtils
-
Checks if two states contain the same block and are equal in the given property, or all properties
- stateEqualsStateInBlockAndProp(BlockState, BlockState) - Static method in class com.minecolonies.api.util.BlockStateUtils
-
Check if two states are equal in Block and Properties
- stateEqualsStateInPropertyByName(BlockState, BlockState, String) - Static method in class com.minecolonies.api.util.BlockStateUtils
-
Compares two states by a property matching the given propertyName.
- stateEqualsStateWithoutProp(BlockState, BlockState, Property<T>) - Static method in class com.minecolonies.api.util.BlockStateUtils
-
Compare two Blockstates ignoring one Property
- StateQuestTriggerTemplate - Class in com.minecolonies.core.quests.triggers
-
Random quest trigger.
- StateQuestTriggerTemplate(String[], JsonElement, int) - Constructor for class com.minecolonies.core.quests.triggers.StateQuestTriggerTemplate
-
Create a new state quest trigger.
- stateTrigger - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- STATIC_LOCATION_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STATIC_MODIFIER - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- staticClaimInRange(Colony, boolean, BlockPos, int, ServerLevel, boolean) - Static method in class com.minecolonies.core.util.ChunkDataHelper
-
Claim a number of chunks in a certain range around a position.
- staticHappinessModifier - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- StaticHappinessModifier - Class in com.minecolonies.api.entity.citizen.happiness
-
Static modifier that doesn't change.
- StaticHappinessModifier() - Constructor for class com.minecolonies.api.entity.citizen.happiness.StaticHappinessModifier
-
Create an instance of the static happiness modifier.
- StaticHappinessModifier(String, double, IHappinessSupplierWrapper) - Constructor for class com.minecolonies.api.entity.citizen.happiness.StaticHappinessModifier
-
Create an instance of the happiness modifier.
- StaticHappinessSupplier - Class in com.minecolonies.api.entity.citizen.happiness
-
Static Happiness supplier.
- StaticHappinessSupplier() - Constructor for class com.minecolonies.api.entity.citizen.happiness.StaticHappinessSupplier
-
Default constructor for deserialization.
- StaticHappinessSupplier(double) - Constructor for class com.minecolonies.api.entity.citizen.happiness.StaticHappinessSupplier
-
Create a new static supplier.
- StaticLocation - Class in com.minecolonies.core.colony.requestsystem.locations
-
Location described by an immutable blockpos and a dimension.
- StaticLocation(BlockPos, ResourceKey<Level>) - Constructor for class com.minecolonies.core.colony.requestsystem.locations.StaticLocation
- StaticLocation.Factory - Class in com.minecolonies.core.colony.requestsystem.locations
-
Internal factory class.
- STATION_REQUEST_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- StationRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
Resolver that checks if a deliverable request is already in the station where the citizen is assigned to that requested things.
- StationRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.StationRequestResolver
- StationRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
-
------------ Class not Documented ------------
- StationRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.StationRequestResolverFactory
- StatisticsConstants - Class in com.minecolonies.api.util.constant
-
Constants regarding stats.
- StatisticsConstants() - Constructor for class com.minecolonies.api.util.constant.StatisticsConstants
- StatisticsManager - Class in com.minecolonies.core.colony.managers
-
Manager for colony related statistics.
- StatisticsManager() - Constructor for class com.minecolonies.core.colony.managers.StatisticsManager
- STATS_MODULE - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- StatsUtil - Class in com.minecolonies.api.util
-
A variety of helper functions to facilitate statistics collection by buildings.
- StatsUtil() - Constructor for class com.minecolonies.api.util.StatsUtil
- status - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
The current raidstatus
- status - Variable in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
Status of the event
- status - Variable in class com.minecolonies.core.entity.pathfinding.pathresults.PathResult
-
The pathfinding status
- Status - Enum Class in com.minecolonies.api.entity.ai
-
Used for chat messages, sounds, and other need based interactions.
- STATUS_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- STATUS_ICON_SIZE - Static variable in class com.minecolonies.core.client.gui.map.WindowColonyMap
- statusImage - Variable in class com.minecolonies.core.client.gui.map.WindowColonyMap.MapDecoration
- stayInNether() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
-
Stay "in the Nether" and process the queues
- steak_dinner - Static variable in class com.minecolonies.api.items.ModItems
- step() - Method in class com.minecolonies.core.structures.EmptyColonyStructure
- STEP_PROGRESS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- stew_trencher - Static variable in class com.minecolonies.api.items.ModItems
- STEWING_AMOUNT - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCowboy
-
Stewing amount setting.
- stillValid(Player) - Method in class com.minecolonies.api.inventory.container.ContainerBuildingInventory
-
Determines whether supplied player can use this container
- stillValid(Player) - Method in class com.minecolonies.api.inventory.container.ContainerCitizenInventory
-
Determines whether supplied player can use this container
- stillValid(Player) - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
- stillValid(Player) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingBrewingstand
- stillValid(Player) - Method in class com.minecolonies.api.inventory.container.ContainerCraftingFurnace
- stillValid(Player) - Method in class com.minecolonies.api.inventory.container.ContainerGrave
- stillValid(Player) - Method in class com.minecolonies.api.inventory.container.ContainerRack
- STOCK_ADD - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- STOCK_PER_LEVEL - Static variable in class com.minecolonies.core.colony.buildings.modules.RestaurantMenuModule
-
Minimum stock it can hold per level.
- STOCK_REMOVE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- STONE_MASON_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- STONE_SMELTERY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- STONE_SMELTERY_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- stoneMason - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- stoneMason - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- STONEMASON - Static variable in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingStonemason
-
Description string of the building.
- STONEMASON_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- STONEMASON_DO_CRAFT - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- STONEMASON_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- STONEMASON_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- stoneSmelter - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- STONESMELTER_SMELTING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- STONESMELTER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- stoneSmeltery - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- stop() - Method in class com.minecolonies.core.entity.ai.cavalry.CavalryStrollGoal
-
Resets the stall position to null and stops the goal.
- stop() - Method in class com.minecolonies.core.entity.ai.cavalry.ReturnToStableGoal
-
Stops the horse navigation goal and resets return-to-stable targets.
- stop() - Method in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- stop() - Method in class com.minecolonies.core.entity.ai.visitor.EntityAIVisitor
-
Resets the task.
- stop() - Method in class com.minecolonies.core.entity.mobs.aitasks.EntityAIBreakDoor
- stop() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Stop indicates that the entity no longer desires to move.
- StopMusicMessage - Class in com.minecolonies.core.network.messages.client
-
Asks the client to stop its music
- StopMusicMessage() - Constructor for class com.minecolonies.core.network.messages.client.StopMusicMessage
- StopMusicMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.StopMusicMessage
- stopOnNodeLimit(int, MNode, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Stops the pathjob when hitting a node limit
- stopOnNodeLimit(int, MNode, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveCloseToXNearY
- stopOnNodeLimit(int, MNode, int) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
- stopRender(WorldEventContext) - Method in class com.minecolonies.core.client.render.worldevent.highlightmanager.CitizenRenderData
- stopRender(WorldEventContext) - Method in interface com.minecolonies.core.client.render.worldevent.highlightmanager.IHighlightRenderData
-
Indicate the render data it should stop rendering.
- stopSleeping() - Method in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Stops the guard from sleeping
- stopTrackingBuildingLevelUp(BuildingEntry, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Stop tracking building leveling.
- stopTrackingResearch(ResourceLocation, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Stop tracking research.
- STORAGE_STYLE - Static variable in class com.minecolonies.api.util.constant.Constants
- storeCustomer(ICitizenData) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook
-
Store a new customer of this restaurant.
- storeProgressPos(BlockPos, BuildingProgressStage) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Store the progressPos in the building if possible for the worker.
- storeProgressPos(BlockPos, BuildingProgressStage) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder
- StoryText(ColonyStoryListener.BiomeFilter, String) - Constructor for record class com.minecolonies.core.event.ColonyStoryListener.StoryText
-
Creates an instance of a
StoryTextrecord class. - stream() - Method in class com.minecolonies.core.colony.ColonyList
-
Create a Stream of Colonies.
- STREAM_CODEC - Static variable in record class com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView.MapEntry
- STREAM_CODEC - Static variable in class com.minecolonies.api.crafting.CompostRecipe
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.AdventureData
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.BuildingId
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.ColonyId
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.Desc
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.HutBlockData
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.PatrolTarget
- STREAM_CODEC - Static variable in enum class com.minecolonies.api.items.component.PermissionMode
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.RallyData
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.SupplyData
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.Timestamp
- STREAM_CODEC - Static variable in record class com.minecolonies.api.items.component.WarehouseSnapshot
- streamBase(ListTag) - Static method in class com.minecolonies.api.util.NBTUtils
- streamCodec() - Method in class com.minecolonies.api.crafting.CompostRecipe.Serializer
- streamCodec() - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Serializer
- streamCompound(ListTag) - Static method in class com.minecolonies.api.util.NBTUtils
- StreamParticleEffectMessage - Class in com.minecolonies.core.network.messages.client
-
Handles spawning item particle effects in a stream between two targets.
- StreamParticleEffectMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.StreamParticleEffectMessage
- StreamParticleEffectMessage(Vec3, Vec3, SimpleParticleType, int, int) - Constructor for class com.minecolonies.core.network.messages.client.StreamParticleEffectMessage
-
Start a particle stream.
- strength(int) - Static method in class com.minecolonies.core.generation.CompostRecipeBuilder
- Strength - Enum constant in enum class com.minecolonies.api.entity.citizen.Skill
- STRING_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- STRING_W_DESC_SETTINGS_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- StringSetting - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores a string-list setting (Like enum, but easily serializable).
- StringSetting(String...) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
-
Create a new string list setting.
- StringSetting(List<String>, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
-
Create a new string list setting.
- StringSettingsFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.StringSettingsFactory
- StringSettingWithDesc - Class in com.minecolonies.core.colony.buildings.modules.settings
-
Stores a string-list setting (Like enum, but easily serializable).
- StringSettingWithDesc(String...) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.StringSettingWithDesc
-
Create a new string list setting.
- StringSettingWithDesc(List<String>, int) - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.StringSettingWithDesc
-
Create a new string list setting.
- StringWithDescSettingsFactory() - Constructor for class com.minecolonies.core.colony.buildings.modules.settings.SettingsFactories.StringWithDescSettingsFactory
- STRUCTURE_BACKUP_FOLDER - Static variable in class com.minecolonies.core.colony.managers.EventStructureManager
-
Backup schematics folder name.
- STRUCTURE_SPAWNER_BREAKS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- structureName() - Method in record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
-
Returns the value of the
structureNamerecord component. - structurePlacer - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
The current structure task to be build.
- structureStep() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
The Structure step to execute the actual placement actions etc.
- structureStep() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- STUCK - Enum constant in enum class com.minecolonies.api.entity.ai.JobStatus
-
I have work to do, but I'm unable to work because I'm missing something.
- STUCK_DAMAGE - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- student - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- STUDENT - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- STUDENT_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- STUDENT_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- STUDENT_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- StudentBuildingModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Student module view.
- StudentBuildingModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.StudentBuildingModuleView
- STUDY - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- STUDY_DELAY - Static variable in class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkResearcher
-
Delay for each subject study.
- StudyItem - Record Class in com.minecolonies.core.datalistener.model
-
Container class for any study item.
- StudyItem(Item, int, int) - Constructor for record class com.minecolonies.core.datalistener.model.StudyItem
-
Creates an instance of a
StudyItemrecord class. - StudyItemListener - Class in com.minecolonies.core.datalistener
-
Loads and listens to study items for the
BuildingLibrary. - stuffed_pepper - Static variable in class com.minecolonies.api.items.ModItems
- stuffed_pita - Static variable in class com.minecolonies.api.items.ModItems
- SUBOPTIMAL - Enum constant in enum class com.minecolonies.api.util.Pond.PondState
- SUBOPTIMAL_POND - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- SUBOPTIMAL_POND_COMPLAINT_DISTANCE - Static variable in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFisherman
-
How close to a suboptimal pond the fisherman has to be before he complains.
- subscribe(Class<T>, EventBus.EventHandler<T>) - Method in class com.minecolonies.api.eventbus.DefaultEventBus
- subscribe(Class<T>, EventBus.EventHandler<T>) - Method in interface com.minecolonies.api.eventbus.EventBus
-
Subscribe to the given event type, providing a handler function.
- success() - Method in record class com.minecolonies.core.datalistener.util.MappingResult
-
Returns the value of the
successrecord component. - SUCCESS - Enum constant in enum class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSpawnResult
- SUCCESS - Enum constant in enum class com.minecolonies.api.sounds.EventType
- SUCCESS - Enum constant in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure.ItemCheckResult
- SUFFIXES - Static variable in class com.minecolonies.core.colony.CitizenData
-
Possible texture suffixes.
- SUGAR_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- SUGAR_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
-
Plantation field tags.
- SugarCanePlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.SUGAR_CANE. - SugarCanePlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.SugarCanePlantModule
-
Default constructor.
- sugaryBread - Static variable in class com.minecolonies.api.items.ModItems
- supplier() - Method in class com.minecolonies.core.util.MultimapCollector
- SuppliesHandler - Class in com.minecolonies.core.placementhandlers.main
- SuppliesHandler() - Constructor for class com.minecolonies.core.placementhandlers.main.SuppliesHandler
- SUPPLY_CAMP_LT - Static variable in class com.minecolonies.core.generation.defaults.DefaultSupplyLootProvider
-
Resource locations, path and names must fit the existing json file.
- SUPPLY_CAMP_STORY - Static variable in class com.minecolonies.core.event.ColonyStoryListener
-
Stories for supply camps.
- SUPPLY_COMPONENT - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- SUPPLY_OFFSET_DISTANCE - Static variable in interface com.minecolonies.api.items.ISupplyItem
- SUPPLY_SHIP_LT - Static variable in class com.minecolonies.core.generation.defaults.DefaultSupplyLootProvider
- SUPPLY_SHIP_STORY - Static variable in class com.minecolonies.core.event.ColonyStoryListener
-
Stories for supply ships.
- SUPPLY_TOLERANCE_FRACTION - Static variable in interface com.minecolonies.api.items.ISupplyItem
- supplyCamp - Static variable in class com.minecolonies.api.items.ModItems
- supplyCampStories - Static variable in class com.minecolonies.core.event.ColonyStoryListener
- supplyChest - Static variable in class com.minecolonies.api.items.ModItems
- SupplyData - Record Class in com.minecolonies.api.items.component
- SupplyData(boolean, boolean, long) - Constructor for record class com.minecolonies.api.items.component.SupplyData
-
Creates an instance of a
SupplyDatarecord class. - supplyShipStories - Static variable in class com.minecolonies.core.event.ColonyStoryListener
- Suppression - Class in com.minecolonies.api.util.constant
-
Constants for suppression keys.
- surfaceTeleport(ServerPlayer) - Static method in class com.minecolonies.core.util.TeleportHelper
-
Teleports the player to the nearest safe surface location above their current location
- SurfaceType - Enum Class in com.minecolonies.core.entity.pathfinding
-
Check if we can walk on a surface, drop into, or neither.
- surnames - Variable in class com.minecolonies.api.colony.CitizenNameFile
-
List of surnames.
- SurvivalHandler - Class in com.minecolonies.core.placementhandlers.main
-
Minecolonies survival blueprint handler.
- SurvivalHandler() - Constructor for class com.minecolonies.core.placementhandlers.main.SurvivalHandler
- sushi_roll - Static variable in class com.minecolonies.api.items.ModItems
- swapArmorGrade(int) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Assigns a string containing the grade of the toolGrade.
- swapItemStacksInItemHandlers(IItemHandler, int, IItemHandler, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to swap the ItemStacks from the given source
IItemHandlerto the given targetIItemHandler. - swapToolGrade(int) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Assigns a string containing the grade of the armor grade.
- swimCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Additional cost of swimming - base 1.
- swimCostEnter - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Additional cost enter entering water
- SWINE_HERDER_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- SWINE_HERDER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- swineHerder - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- swineHerder - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- SWINEHERDER_HERDING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SWINEHERDER_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SWINEHERDER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- SWITCH - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
String describing switch for the gui.
- SwitchBuildingWithToolMessage - Class in com.minecolonies.core.network.messages.server
-
Switch the buildtool with the respective item in the inventory.
- SwitchBuildingWithToolMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.SwitchBuildingWithToolMessage
-
Reads this packet from a
RegistryFriendlyByteBuf. - SwitchBuildingWithToolMessage(ItemStack) - Constructor for class com.minecolonies.core.network.messages.server.SwitchBuildingWithToolMessage
-
Switch the stack.
- switchOrder(int, int, boolean) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Switch the order of two recipes.
- switchOrder(int, int, boolean) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- switchOrder(int, int, boolean) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Switch order in recipe list.
- SwitchRecipeCraftingTeachingMessage - Class in com.minecolonies.core.network.messages.server
-
Creates a message to switch recipe outputs when multiple are available.
- SwitchRecipeCraftingTeachingMessage() - Constructor for class com.minecolonies.core.network.messages.server.SwitchRecipeCraftingTeachingMessage
-
Create message.
- SwitchRecipeCraftingTeachingMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.SwitchRecipeCraftingTeachingMessage
- switchRecipes() - Method in class com.minecolonies.api.inventory.container.ContainerCrafting
-
Switch to the next possible recipe (when more than one are available).
- switchView - Variable in class com.minecolonies.core.client.gui.AbstractWindowSkeleton
- sword - Static variable in class com.minecolonies.api.equipment.ModEquipmentTypes
- syncDebug(List<ServerPlayer>) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Sync the path to the client.
- syncDebugReachedPositions(HashSet<BlockPos>, List<ServerPlayer>) - Static method in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Set the set of reached blocks to the client.
- SyncPathMessage - Class in com.minecolonies.core.network.messages.client
-
Message to sync some path over to the client.
- SyncPathMessage(Set<MNode>, Set<MNode>, Set<MNode>, Set<MNode>, Set<MNode>, Set<MNode>) - Constructor for class com.minecolonies.core.network.messages.client.SyncPathMessage
-
Create a new path message with the filled pathpoints.
- SyncPathMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.SyncPathMessage
- SyncPathReachedMessage - Class in com.minecolonies.core.network.messages.client
-
Message to sync the reached positions over to the client for rendering.
- SyncPathReachedMessage(Set<BlockPos>) - Constructor for class com.minecolonies.core.network.messages.client.SyncPathReachedMessage
-
Create the message to send a set of positions over to the client side.
- SyncPathReachedMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.SyncPathReachedMessage
T
- TAB_REG - Static variable in class com.minecolonies.api.creativetab.ModCreativeTabs
- table(ResourceLocation) - Static method in class com.minecolonies.core.generation.CustomRecipeAndLootTableProvider
- table(ResourceLocation) - Static method in class com.minecolonies.core.generation.SimpleLootTableProvider
-
Create a loot table resource key.
- TabsWindowModule - Class in com.minecolonies.core.client.gui.modules
- TabsWindowModule(AbstractWindowSkeleton, Random) - Constructor for class com.minecolonies.core.client.gui.modules.TabsWindowModule
-
Constructor to initiate the tab window module.
- TabsWindowModule.TabImageSide - Enum Class in com.minecolonies.core.client.gui.modules
-
Image side definitions.
- tacos - Static variable in class com.minecolonies.api.items.ModItems
- tag - Variable in enum class com.minecolonies.api.research.ResearchBranchType
-
The string tag representation of the Branch-Type.
- tag(TagKey<Item>) - Method in class com.minecolonies.core.generation.defaults.DefaultItemTagsProvider
-
Deprecated.Use
DefaultItemTagsProvider.tag(TagKey, String)instead to provide a translation. - tag(TagKey<Item>, String) - Method in class com.minecolonies.core.generation.defaults.DefaultItemTagsProvider
- TAG_ABANDONED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_ACTIVE - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The NBT Tag to store the active node the miner is working on.
- TAG_ALL_CHUNK_STORAGES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag for all chunk storages..
- TAG_ANIMAL_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_ANIMAL_MANAGER - Static variable in class com.minecolonies.core.colony.managers.AnimalManager
-
NBT Tags
- TAG_ANIMALHOME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Managed animal related things.
- TAG_ANIMALS - Static variable in class com.minecolonies.core.colony.managers.AnimalManager
- TAG_ARCHER - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TAG_ARCHERY_STANDS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_ARCHERY_TARGETS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Archery building constants.
- TAG_ARMOR_INVENTORY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the armor inventory to nbt.
- TAG_ASLEEP - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_ASSIGN_START - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_ASSIGNED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the assigned module.
- TAG_ASSIGNED_LIST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_AUTO_DELETE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store if auto deletable to a colony.
- TAG_AUTOSTART - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_AV_QUESTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_AVAILABLE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BANNER_PATTERNS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag we use to store the patterns.
- TAG_BEDS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
List storing all beds which have been registered to the building.
- TAG_BLOCK - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BOOKCASES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BRANCH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_BREWING_STAND - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag of the colony.
- TAG_BUILDING - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDING_CLAIM - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDING_EXTENSIONS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDING_LEVEL - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDING_LIST_CLAIM - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDING_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDING_MODULES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDING_NAME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDING_TO_DRAIN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_BUILDING_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the building type.
- TAG_BUILDINGS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CACHED_ABOVE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CAMPFIRE_LIST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CELL - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Farmer building related things.
- TAG_CENTER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CHAT_OPTION - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CHAT_OPTIONS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CHILD - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CHILD_TIME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CHILDREN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CHILDS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_CHUNK_CLAIM - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CHUNK_POS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CHUNK_STORAGE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag for all chunk storages..
- TAG_CITIZEN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CITIZEN_BY_OPEN_REQUEST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CITIZEN_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CITIZEN_NAME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CITIZENS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CLAIM_DATA - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CLOCATION - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The NBT Tag to store the location of the cobblestone at the shaft.
- TAG_COBBLE - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
-
Miner tags
- TAG_COL_NAME_STYLE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the name style of the colonists.
- TAG_COL_TEXT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the texture style of the colonists.
- TAG_COLONIES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_COLONY - Static variable in class com.minecolonies.core.items.ItemClipboard
-
Tag of the colony.
- TAG_COLONY - Static variable in class com.minecolonies.core.items.ItemQuestLog
-
Tag of the colony.
- TAG_COLONY_ID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_COLONY_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_COLORS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_COMBAT_COOLDOWN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_COMBAT_PARTNER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_COMBAT_TARGET - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Archery building constants.
- TAG_COMPATABILITY_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_COMPLETED_REQUESTS_BY_CITIZEN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_COMPOUND - Static variable in class com.minecolonies.api.util.constant.Constants
-
Tag compound of forge.
- TAG_CONNECTION_EVENTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CONNECTION_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CONNECTION_POINT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CONNECTION_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CONNECTIONS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CONSTRUCTION_TAPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CONTAINERS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used to store the containers to NBT.
- TAG_CONTENT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the content to nbt.
- TAG_CORNER1 - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tags used to store the building corners to nbt and retrieve them.
- TAG_CORNER2 - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_COST_COUNT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_COST_ITEM - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_COST_ITEMS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_COST_NBT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_COST_TAG - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_COST_TYPE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_COSTS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_COURIERS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag used to store the residents.
- TAG_CRAFT_COUNTER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CRUSHER_MODE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CRUSHER_RATIO - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CURR_MANA - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Researcher tags.
- TAG_CURR_STAGE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CURRENT_DAILY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CURRENT_LEVEL - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The NBT Tag to store the current level the miner is working in.
- TAG_CUSTOM_NAME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_CUSTOMER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DAILY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Crusher building constants.
- TAG_DAMAGE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
NetherToken tag name for damage amount
- TAG_DAY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DAYS_LEFT - Static variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
NBT Tags
- TAG_DEATH_CAUSE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DECAY_TIMER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tags to store grave information
- TAG_DECAYED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DECEASED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DECONSTRUCTED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DESC - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DIMENSION - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DIPLOMACY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DISABLED_RECIPES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
NBTTag to store the disabled recipes list.
- TAG_DISEASE - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Disease tag,
- TAG_DISEASE_ID - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Disease iod tag.
- TAG_DISTANCE - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
Distance NBT tag.
- TAG_DISTANCE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_DYNAMIC_TREE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_EFFECT_ITEM - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_EFFECT_TYPE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_EFFECTS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_EMPTY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store an empty stack to nbt.
- TAG_ENTITY_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
NetherToken tag name for entity type doing the damage
- TAG_EVENT_DESC_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_EVENT_ID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Event tags
- TAG_EVENT_POS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_EVENT_STATUS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_EXPERIENCE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_EXPLOSIONS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_FEMALE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Citizen data Tags.
- TAG_FIELD - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_FIELD_EAST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the fields positive length.
- TAG_FIELD_NORTH - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the fields negative width.
- TAG_FIELD_SOUTH - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the fields positive width.
- TAG_FIELD_WEST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the fields negative length.
- TAG_FIELDS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_FINISHED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_FINISHED_AV_QUESTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_FINISHED_PART_QUESTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_FIREWORKS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_FLAG_PATTERNS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used to store the colony flag
- TAG_FLICKER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_FLUIDS_REMOVE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tags to store the needed resources to nbt.
- TAG_FLUIDS_REMOVE_POSITIONS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tags to store the needed resources to nbt.
- TAG_FLUIDS_REMOVE_Y - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tags to store the needed resources to nbt.
- TAG_FREE_BLOCKS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_FREE_POSITIONS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_GATE - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TAG_GATEHOUSES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_GATHER_LIST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Enchanter tags
- TAG_GATHERED_ALREADY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_GRAVE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_GRAVE_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_GROUNDLEVEL - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TAG_HANDLER_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Handler type to identify when loading from nbt.
- TAG_HAPPINESS - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
-
Storage tag for the handler.
- TAG_HEIGHT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_HELD_ITEM_SLOT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_HIDDEN - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_HIDEUNIMPORTANT - Static variable in class com.minecolonies.core.items.ItemClipboard
-
Tag of the "hide unimportant" UI toggle.
- TAG_HIRING_MODE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the buildings hiring mode.
- TAG_HIVES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Beekeeper tag
- TAG_HORDEINITSIZE - Static variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
- TAG_ID - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_ID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_IDLE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_IMMUNITY - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Disease immunity tag,
- TAG_IMMUTABLE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_IN_PROGRESS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Quest related nbt tags.
- TAG_IN_WAREHOUSE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used to store if the entity is in a Warehouse.
- TAG_INITIAL_TRAVEL_TIME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_INQUIRY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Inquiry tag to store to NBT.
- TAG_INSTANT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_INV_SIZE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used to store the inventory size.
- TAG_INVENTORY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the inventory to nbt.
- TAG_IS_BUILT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_IS_FINISHED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store if quarry was finished.
- TAG_IS_SLIME_TREE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Lumberjack/Tree Tags for NBT
- TAG_JOB_STATUS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_JOB_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_JUST_ATE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_KNIGHT - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
-
Gate tags.
- TAG_LADDER - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TAG_LADDER_COUNTER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
String to store the ladder counter to NBT.
- TAG_LAST_FOODS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_LAST_ONLINE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_LEAVES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_LEISURE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_LEISURE - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
-
Leisure tag.
- TAG_LEVEL - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_LEVEL_MAP - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the inventory to nbt.
- TAG_LEVELS - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The NBT Tag to store list of levels.
- TAG_LIST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used when a Compound wraps a list.
- TAG_LIVING_RESIDENTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag used to store the residents.
- TAG_LLOCATION - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The NBT Tag to store the location of the ladder.
- TAG_LOCATION - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the building location.
- TAG_LOGS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_MAIN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used to store if the entity is the main.
- TAG_MANAGED_ANIMALID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_MANUAL_HIRING - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_MANUAL_HOUSING - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_MAX_COUNTER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_MAX_HEALTH - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_MAX_RAIDER_COUNT - Static variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- TAG_MERCENARY_TIME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_MINERS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag used to store the residents.
- TAG_MINIMUM_STOCK - Static variable in class com.minecolonies.core.colony.buildings.modules.MinimumStockModule
-
The minimum stock tag.
- TAG_MIRROR - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the mirror of the building.
- TAG_MODIFIER_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_MOURNING - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_MOVE_IN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_NAME - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_NAME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_NETHER_TREE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_NETHER_TREE_LIST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_NEW_HAPPINESS - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- TAG_NEW_SKILLS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_NEXT_INQUIRY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag for the next inquiry to a response.
- TAG_NEXT_POS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_NEXTID - Static variable in class com.minecolonies.core.colony.managers.AnimalManager
- TAG_NEXTID - Static variable in class com.minecolonies.core.colony.managers.VisitorManager
- TAG_NIGHTS_SINCE_LAST_RAID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store nights since last raid
- TAG_NUMBEROFARCHERS - Static variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
- TAG_NUMBEROFBOSSES - Static variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
- TAG_NUMBEROFRAIDERS - Static variable in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
NBT Tags
- TAG_OBJECTIVE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_OFFHAND_HELD_ITEM_SLOT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_OLD - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The NBT Tag to store the active node the miner is working on.
- TAG_ONGOING - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The NBT Tag to store the active node the miner is working on.
- TAG_ONGOING_LIST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag for the ongoing list of deliveries.
- TAG_ONLY_CHILD - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_OPEN_REQUESTS_BY_CITIZEN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_OPEN_REQUESTS_BY_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_OTHER_LEVEL - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_OWNER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the owner.
- TAG_PACK - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the pack of the building.
- TAG_PARENT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
-
Constants to write the research to NBT.
- TAG_PARENT_A - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PARENT_B - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PARENT_POND - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PARENT_SCHEM - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store parent of a building
- TAG_PART_QUESTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PARTICIPANTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PARTNER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PARTNER1 - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PARTNER2 - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PASTEABLE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PATH - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the path of the building blueprint.
- TAG_PATIENTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Patients tags.
- TAG_PATROL_POINT - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
-
Military tags.
- TAG_PATTERN_COLOR - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used by vanilla to store single color in banner pattern-color pairs
- TAG_PAUSED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PENDING - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PERIOD - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PLANTATION_FIELD_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The plantation field type stored on plantation field blocks.
- TAG_PLANTATION_FIELD_WORK_POS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The plantation field working positions.
- TAG_PLANTGROUND - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PLAYER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PONDS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_POS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_POS - Static variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- TAG_PRESTIGE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PREV_POS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PRIMARY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store if this interaction is a primary interaction.
- TAG_PRINT_PROGRESS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PRIO - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PRIO_STATE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Deprecated.Superseeded by request-based pickup system.
- TAG_PRIORITY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the priority of this interaction..
- TAG_PROGRESS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_PROGRESS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Crafter job tags.
- TAG_PROGRESS_LIST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PROGRESS_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Progress manager tags.
- TAG_PROGRESS_POS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tags to store the needed resourced to nbt.
- TAG_PROGRESS_STAGE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tags to store the needed resourced to nbt.
- TAG_PROGRESS_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_PURGED_MOBS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_QUANTITY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_QUARRY_ASSIGNMENT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the quarry assignment module.
- TAG_QUEST_GIVER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_QUEST_ID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_QUEST_INDEX - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_QUEST_MANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_RADIUS - Static variable in class com.minecolonies.core.colony.buildingextensions.FarmField
- TAG_RAID_HISTORY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store raid history data
- TAG_RAID_WILL_HAPPEN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag on the ancient tome used to indicate if a raid will happen.
- TAG_RAIDABLE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store if raidable to a colony.
- TAG_RAIDER_THRESHOLD_TRACKER - Static variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- TAG_RALLIED_GUARDTOWERS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
BannerRallyGuards tags
- TAG_RANDOM_KEY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_RECIPES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
NBTTag to store the recipes list.
- TAG_RELATIVE_NEIGHBOR - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used to store the relative neighbor pos to NBT.
- TAG_REMAINING_TRAVEL_TIME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_REPUTATION - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_REQ_ITEM - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_REQ_TYPE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_REQS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_REQUEST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used when we store a Request.
- TAG_REQUEST - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- TAG_REQUESTMANAGER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_REQUESTOR_ID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the requester Id of the Building.
- TAG_RESEARCH - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Research manager compound TAG.
- TAG_RESEARCH_CHILD - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_RESEARCH_LVL - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_RESEARCH_SORT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_RESEARCH_TREE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
-
The research tree tag.
- TAG_RESERVED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_RESIDENTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag used to store the residents.
- TAG_RESOLVER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_RESPAWN_POS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_RESPONSE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Response tag to store each response option.
- TAG_RESPONSES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Responses tag to store the entire list.
- TAG_ROTATION - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the rotation of the building.
- TAG_ROTATION_MIRROR - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the rotation and mirror of the building.
- TAG_RS_BUILDING_DATASTORE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_RS_DMANJOB_DATASTORE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SAP_LEAF - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SAPLING - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SATURATION - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SAW_STORY - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Supplycamp related things.
- TAG_SCHEMATIC - Static variable in class com.minecolonies.core.network.messages.client.SaveStructureNBTMessage
- TAG_SCHEMATIC_LEVEL - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the level of the building.
- TAG_SCHEMATIC_LIST - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Raid manager tag
- TAG_SCHEMATIC_MD5 - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the md5 hash of the schematic.
- TAG_SECONDARY_OUTPUTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SHIP_ROTMIR - Static variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- TAG_SHIPSIZE - Static variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- TAG_SIBLINGS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SINGLE_PATTERN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used by vanilla to store a single pattern in banner pattern-color pairs
- TAG_SIT_IN - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TAG_SIT_OUT - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TAG_SITTING - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
-
General tags.
- TAG_SIZE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used to store the size.
- TAG_SKILL - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SN - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The NBT Tag to store the starting node.
- TAG_SOUND_PROFILE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SPAWN_POS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SPAWNER_COUNT - Static variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- TAG_SPAWNERS - Static variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
- TAG_STAGE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the fields stage.
- TAG_STAND - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_STAND_IN - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TAG_STAND_OUT - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TAG_STARTING_LEVEL - Static variable in class com.minecolonies.api.util.constant.BuildingConstants
-
The NBT Tag to store the starting level of the shaft.
- TAG_STATE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_STATUS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_STRING - Static variable in class com.minecolonies.api.util.constant.Constants
-
Tag String of forge.
- TAG_STUCK_COUNTER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
String to store the stuck counter to NBT.
- TAG_STUMPS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_STYLE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag to store the style of the building.
- TAG_SUBTITLE_NAME - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TAG_SUFFIX - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SUMMARIZE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_SUPPLIER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TAKEN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store if the field has been taken.
- TAG_TARGET - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TARGET_COLONY_ID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TARGET_COLONY_NAME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TARGET_DISTANCE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TEAM_COLOR - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used to store the team color of the colony.
- TAG_TEXTURE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TEXTURE_UUID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TIME - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
String to store the existing time to NBT.
- TAG_TOKEN - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TOP_LOG - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TOTAL_STAGES - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tags to store the stages
- TAG_TRAIL - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TRAVELLING_DATA - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_TREE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Some job constants.
- TAG_TYPE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_UNLOCKED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_UUID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_VALUE - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_VERSION - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Version tag.
- TAG_VISIT_MANAGER - Static variable in class com.minecolonies.core.colony.managers.VisitorManager
-
NBT Tags
- TAG_VISITOR_ID - Static variable in class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
-
Schematic name
- TAG_VISITORS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_VISITORS - Static variable in class com.minecolonies.core.colony.managers.VisitorManager
- TAG_WAITING_TICKS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_WAREHOUSE_SNAPSHOT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store a snapshot of a given warehouse in the resource scroll.
- TAG_WAREHOUSE_SNAPSHOT_WO_HASH - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_WATER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Final strings to save and retrieve the current water location and pond list.
- TAG_WATER_POND - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_WAYPOINT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_WEIGHT - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_WORK - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_WORK - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TAG_WORK_ORDER - Static variable in class com.minecolonies.core.colony.jobs.AbstractJobStructure
-
Tag to store the workOrder id.
- TAG_WORKER - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag used to store the worker to nbt.
- TAG_WORKER_ID - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Tag to store the id to NBT.
- TAG_WORKING_OFFSET - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TAG_WORKING_RESIDENTS - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
The tag used to store the residents.
- TAG_X - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Var for first pos string.
- TAG_XP_DROPPED - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
NetherToken tag name for xp dropped by entity
- TAG_Z - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
-
Var for second pos string.
- TagConstants - Class in com.minecolonies.api.util.constant
-
Constants for the block/item tags defined by Minecolonies
- tagsLoaded - Static variable in class com.minecolonies.api.items.ModTags
-
Flag to check if tags are already loaded.
- TagUtils - Class in com.minecolonies.api.util
-
Class for specific minecraft tag utilities.
- takeItemStackFromProvider(IItemHandlerCapProvider, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Takes whatever is in that slot of the worker chest and puts it in his inventory.
- target - Variable in class com.minecolonies.core.entity.ai.combat.TargetAI
-
Current target reference
- target - Variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
-
The current target for our guard.
- target - Variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
The current target for our guard.
- target - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveTowards
-
Position to run to, in order to
- TARGET_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- TARGET1_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- TARGET2_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- TargetAI<T> - Class in com.minecolonies.core.entity.ai.combat
-
Target search AI
- TargetAI(T, int, ITickRateStateMachine) - Constructor for class com.minecolonies.core.entity.ai.combat.TargetAI
-
Constructor method for AI
- targetMount - Variable in class com.minecolonies.core.entity.ai.workers.guard.EntityAICavalry
- tavern - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- TAVERN_BUILT - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- TAVERN_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- TAVERN_LIVING - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- TAVERN_VISITOR - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- TavernBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
Tavern building for the colony.
- TavernBuildingModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule
- TavernBuildingModule.View - Class in com.minecolonies.core.colony.buildings.modules
-
ClientSide representation of the building.
- TavernLivingBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
The tavern living module for citizen to call their home.
- TavernLivingBuildingModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.TavernLivingBuildingModule
- TavernSounds - Class in com.minecolonies.api.sounds
-
Sounds for the tavern
- TavernSounds() - Constructor for class com.minecolonies.api.sounds.TavernSounds
- tavernTheme - Static variable in class com.minecolonies.api.sounds.TavernSounds
-
Tavern theme
- TEACH - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- teacher - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- TEACHER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- TEACHER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- TEACHER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- TEACHER_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- TEACHING - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- teachPupil(AbstractEntityCitizen, double) - Method in class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkTeacher
-
Teach the pupil given the xp gained during the teach action.
- TeamColonyColorChangeMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message class which manages changing the team color of the colony.
- TeamColonyColorChangeMessage(int, IBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.colony.TeamColonyColorChangeMessage
-
Creates object for the player to handle the color
- TeamColonyColorChangeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.TeamColonyColorChangeMessage
-
Transformation from a byteStream to the variables.
- TELEPORT_TO_COLONY - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- teleportCitizen(AbstractEntityCitizen, Level, BlockPos) - Static method in class com.minecolonies.core.util.TeleportHelper
- TeleportHelper - Class in com.minecolonies.core.util
-
Helper class for server-side teleporting.
- TeleportToColonyMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message for trying to teleport to a friends colony.
- TeleportToColonyMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.TeleportToColonyMessage
- TeleportToColonyMessage(ResourceKey<Level>, int, BlockPos, int, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.TeleportToColonyMessage
- TELESCOPE - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TEMP_SCAN - Static variable in class com.minecolonies.core.items.ItemScanAnalyzer
-
NBT constants
- TEMPERATE_BIOMES - Static variable in class com.minecolonies.api.util.constant.TagConstants
- temperateBiomes - Static variable in class com.minecolonies.api.items.ModTags
- template() - Method in record class com.minecolonies.api.quests.FinishedQuest
-
Returns the value of the
templaterecord component. - tempNextPatrolPoint - Variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
A temporary next patrol point, which gets consumed and used once
- tempWorldPos - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Mutable pos used ot retrieve world info directly
- TEN_CITIZENS_SPAWNED - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- test(int) - Method in record class com.minecolonies.api.advancements.ArmyPopulationTrigger.ArmyPopulationTriggerInstance
-
Perform the check comparing the current population to the advancement condition
- test(int) - Method in record class com.minecolonies.api.advancements.ColonyPopulationTrigger.ColonyPopulationTriggerInstance
-
Performs the check for the conditions
- test(IRecipeStorage) - Method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Performs the check for these criteria
- test(String) - Method in record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
-
Performs the check for the conditions
- test(String, int) - Method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Performs the check for the conditions
- test(String, int) - Method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Performs the check for the conditions
- test(String, ResourceLocation) - Method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Performs the check for the conditions
- test(ResourceLocation) - Method in record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
-
Performs the check for the conditions
- test(ResourceLocation) - Method in record class com.minecolonies.core.datalistener.util.ModRemovalorder
- test(ResourceLocation) - Method in record class com.minecolonies.core.datalistener.util.OtherModsRemovalOrder
- test(ResourceLocation) - Method in record class com.minecolonies.core.datalistener.util.SingleEntryRemovalOrder
- test(ItemStack) - Method in record class com.minecolonies.api.crafting.CountedIngredient
-
Tests if the given stack matches the base ingredient.
- test(ItemStack) - Method in record class com.minecolonies.core.recipes.FoodIngredient
- test(ItemStack) - Method in class com.minecolonies.core.recipes.PlantIngredient
- test(ItemStack) - Method in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
-
Performs the check for the conditions
- test(ItemStack) - Method in class com.minecolonies.api.entity.ai.workers.util.GuardGear
- test(LootContext) - Method in class com.minecolonies.api.loot.EntityInBiomeTag
- test(LootContext) - Method in class com.minecolonies.api.loot.GenerateSupplyLoot
- test(LootContext) - Method in class com.minecolonies.api.loot.ResearchUnlocked
- test(T) - Method in interface com.minecolonies.api.util.OptionalPredicate
-
Evaluates this predicate on the given argument.
- testFlag(long, long) - Static method in class com.minecolonies.api.util.Utils
-
Checks if the flag is set in the data.
- TEXT_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- TEXT_PICKUP_PRIORITY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- TEXT_PICKUP_PRIORITY_NEVER - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- TEXT_X_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TEXT_Y_OFFSET - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TEXTURE - Static variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- TEXTURE_BOOK - Static variable in class com.minecolonies.core.client.render.TileEntityEnchanterRenderer
- TEXTURE_PACKS - Static variable in class com.minecolonies.core.event.TextureReloadListener
-
List of all texture packs available.
- TexturePacks() - Constructor for class com.minecolonies.core.event.TextureReloadListener.TexturePacks
- TextureReloadListener - Class in com.minecolonies.core.event
-
Specific texture reload listener.
- TextureReloadListener() - Constructor for class com.minecolonies.core.event.TextureReloadListener
- TextureReloadListener.TexturePacks - Class in com.minecolonies.core.event
-
Storage class to hand the texture packs from off-thread to the main thread.
- textureUUID - Variable in class com.minecolonies.core.colony.CitizenDataView
-
Texture UUID.
- TH_TOO_LOW - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- THE_DEPTHS - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- THE_END - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- ThreatTable<T> - Class in com.minecolonies.api.entity.ai.combat.threat
-
Threat table class, basically a list of entities with an associated threat value
- ThreatTable(T) - Constructor for class com.minecolonies.api.entity.ai.combat.threat.ThreatTable
- ThreatTableEntry - Class in com.minecolonies.api.entity.ai.combat.threat
-
Data entry in the threat table
- ThreatTableEntry(LivingEntity) - Constructor for class com.minecolonies.api.entity.ai.combat.threat.ThreatTableEntry
- THREE_QUARTERS - Static variable in class com.minecolonies.api.util.constant.Constants
- THROW_POTION - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- throwPotionAt(ItemStack, LivingEntity, AbstractEntityCitizen, Level, float, float, BiPredicate<LivingEntity, MobEffect>) - Static method in class com.minecolonies.core.entity.other.DruidPotionEntity
-
Throws a potion at the target with the given inaccuracy
- tick() - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Tick to process work.
- tick() - Method in interface com.minecolonies.api.entity.ai.ITickingStateAI
-
Ticks the ai
- tick() - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
Updates the statemachine.
- tick() - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Update the statemachine, checks current state and its transitions
- tick() - Method in interface com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.ITickRateStateMachine
-
Tick the statemachine.
- tick() - Method in class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateStateMachine
-
Tick the statemachine.
- tick() - Method in class com.minecolonies.api.entity.other.MinecoloniesMinecart
- tick() - Static method in class com.minecolonies.api.sounds.SoundManager
-
Tick the sound queue to play a sound.
- tick() - Method in interface com.minecolonies.api.tileentities.ITickable
-
Default parameterless ticking implementation.
- tick() - Method in class com.minecolonies.api.util.LookHandler
- tick() - Method in class com.minecolonies.core.client.particles.SleepingParticle
-
Updates the particles, setting new position/scale
- tick() - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- tick() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
- tick() - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- tick() - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- tick() - Method in class com.minecolonies.core.entity.ai.cavalry.ReturnToStableGoal
-
Ticks the return-to-stable state machine.
- tick() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIFloat
- tick() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble
-
Updates the task and checks if the citizen passed the gate already.
- tick() - Method in class com.minecolonies.core.entity.ai.minimal.LookAtEntityGoal
- tick() - Method in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
- tick() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
-
Ticks the ai state.
- tick() - Method in class com.minecolonies.core.entity.mobs.aitasks.EntityAIBreakDoor
- tick() - Method in class com.minecolonies.core.entity.other.cavalry.CavalryHorseEntity
-
Called every tick to update the horse.
- tick() - Method in class com.minecolonies.core.entity.other.CustomArrowEntity
- tick() - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- tick() - Method in class com.minecolonies.core.entity.other.SittingEntity
- tick() - Method in class com.minecolonies.core.entity.other.SpearEntity
-
Remove spear after certain time alive.
- tick() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- tick() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MovementHandler
- tick() - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
-
Update method to be called by Minecraft every tick
- tick() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- tick() - Method in class com.minecolonies.core.tileentities.TileEntityColonySign
-
Update method to be called by Minecraft every tick
- tick() - Method in class com.minecolonies.core.tileentities.TileEntityCompostedDirt
- tick() - Method in class com.minecolonies.core.tileentities.TileEntityEnchanter
- tick(Level, BlockState, BlockPos) - Method in interface com.minecolonies.api.tileentities.ITickable
-
Tick the tickable with parameters.
- tickAnimalData(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Actions to execute on a tick.
- tickAnimalData(int) - Method in class com.minecolonies.core.colony.managers.AnimalManager
- tickCitizenData(int) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Tick the citizen data of all active citizens.
- tickCitizenData(int) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- tickCount - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- tickDespawn() - Method in class com.minecolonies.core.entity.other.SpearEntity
- ticketedChunks - Variable in class com.minecolonies.core.colony.Colony
-
List of loaded chunks for the colony.
- TickingEvent<S> - Class in com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
-
Event with a tickrate for a statemachine using a tickrate.
- TickingEvent(IStateEventType, IBooleanConditionSupplier, IStateSupplier<S>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingEvent
-
Creates a new TickingEvent
- TickingOneTimeEvent<S> - Class in com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
-
One time event that can be checked at the given tickrate, one time events are removed after causing a state transition.
- TickingOneTimeEvent(IStateEventType, IBooleanConditionSupplier, IStateSupplier<S>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingOneTimeEvent
-
Creates a new TickingEvent
- TickingTransition<S> - Class in com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
-
Transition with tickrate logic, allows to define an intended tickrate at which this transition will be checked.
- TickingTransition(IBooleanConditionSupplier, IStateSupplier<S>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingTransition
-
Create a new Transition with tickrate
- TickingTransition(S, IBooleanConditionSupplier, IStateSupplier<S>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickingTransition
-
Create a new Transition with tickrate
- tickNoBees() - Method in class com.minecolonies.core.colony.jobs.JobBeekeeper
-
Tick the bee interaction counter to determine the time when the interaction gets triggered.
- TickRateConstants - Class in com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
-
Constants for tickrate limited Transitions and statemachines.
- TickRateConstants() - Constructor for class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateConstants
- TickRateStateMachine<S> - Class in com.minecolonies.api.entity.ai.statemachine.tickratestatemachine
-
Statemachine with an added tickrate limiting of transitions, allowing transitions to be checked at a lower rate.
- TickRateStateMachine(S, Consumer<RuntimeException>) - Constructor for class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateStateMachine
-
Construct a new StateMachine
- TickRateStateMachine(S, Consumer<RuntimeException>, int) - Constructor for class com.minecolonies.api.entity.ai.statemachine.tickratestatemachine.TickRateStateMachine
-
Construct a new StateMachine
- TICKS_20 - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
20 ticks or also: once a second.
- TICKS_FIVE_MIN - Static variable in class com.minecolonies.api.util.constant.Constants
- TICKS_FOURTY_MIN - Static variable in class com.minecolonies.api.util.constant.Constants
- TICKS_HOUR - Static variable in class com.minecolonies.api.util.constant.Constants
- TICKS_SECOND - Static variable in class com.minecolonies.api.util.constant.Constants
- TICKS_TO_DESPAWN - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Amount of ticks to despawn the barbarian.
- TIER_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- TIER0_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- TIER1_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- tier1blocks - Static variable in class com.minecolonies.api.items.ModTags
- TIER2_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- tier2blocks - Static variable in class com.minecolonies.api.items.ModTags
- TIER3_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- tier3blocks - Static variable in class com.minecolonies.api.items.ModTags
- TIER4_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- tier4blocks - Static variable in class com.minecolonies.api.items.ModTags
- TIER5_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- tier5blocks - Static variable in class com.minecolonies.api.items.ModTags
- TIER6_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- tier6blocks - Static variable in class com.minecolonies.api.items.ModTags
- TIGHT - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.GuardFollowModeSetting
-
Different setting possibilities.
- tileEntity - Variable in class com.minecolonies.core.colony.buildings.AbstractBuildingContainer
-
The tileEntity of the building.
- TileEntityBarrel - Class in com.minecolonies.core.tileentities
- TileEntityBarrel(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityBarrel
- TileEntityColonyBuilding - Class in com.minecolonies.core.tileentities
-
Class which handles the tileEntity of our colonyBuildings.
- TileEntityColonyBuilding(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Default constructor used to create a new TileEntity via reflection.
- TileEntityColonyBuilding(BlockEntityType<? extends AbstractTileEntityColonyBuilding>, BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Alternative overriden constructor.
- TileEntityColonyFlag - Class in com.minecolonies.core.tileentities
- TileEntityColonyFlag(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityColonyFlag
- TileEntityColonyFlagRenderer - Class in com.minecolonies.core.client.render
-
The custom renderer to render the colony flag patterns if they exist, and a placeholder marker if in Creative mode.
- TileEntityColonyFlagRenderer(BlockEntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.TileEntityColonyFlagRenderer
- TileEntityColonySign - Class in com.minecolonies.core.tileentities
- TileEntityColonySign(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityColonySign
- TileEntityColonySignRenderer - Class in com.minecolonies.core.client.render
- TileEntityColonySignRenderer(BlockEntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.TileEntityColonySignRenderer
- TileEntityCompostedDirt - Class in com.minecolonies.core.tileentities
-
The composted dirty tileEntity to grow all kinds of flowers.
- TileEntityCompostedDirt(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityCompostedDirt
-
Constructor to create an instance of this tileEntity.
- TileEntityDecoControllerRenderer - Class in com.minecolonies.core.client.render
- TileEntityDecoControllerRenderer(BlockEntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.TileEntityDecoControllerRenderer
- TileEntityDecorationController - Class in com.minecolonies.core.tileentities
- TileEntityDecorationController(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityDecorationController
- TileEntityEnchanter - Class in com.minecolonies.core.tileentities
-
Class which handles the tileEntity of our colonyBuildings.
- TileEntityEnchanter(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityEnchanter
-
Default constructor used to create a new TileEntity via reflection.
- TileEntityEnchanter(BlockEntityType<? extends TileEntityEnchanter>, BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityEnchanter
-
Alternative overriden constructor.
- TileEntityEnchanterRenderer - Class in com.minecolonies.core.client.render
- TileEntityEnchanterRenderer(BlockEntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.TileEntityEnchanterRenderer
-
Create the renderer.
- TileEntityGrave - Class in com.minecolonies.core.tileentities
-
Tile entity for the graves.
- TileEntityGrave(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityGrave
- TileEntityGrave(BlockEntityType<? extends TileEntityGrave>, BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityGrave
- TileEntityInitializer - Class in com.minecolonies.apiimp.initializer
- TileEntityInitializer() - Constructor for class com.minecolonies.apiimp.initializer.TileEntityInitializer
- TileEntityNamedGrave - Class in com.minecolonies.core.tileentities
-
Represent a TileEntity that will be built by a graveyard undertaker in a graveyard to honor a dead citizen
- TileEntityNamedGrave(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityNamedGrave
-
Default constructor used to create a new TileEntity via reflection.
- TileEntityNamedGrave(BlockEntityType<? extends TileEntityNamedGrave>, BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityNamedGrave
-
Alternative overriden constructor.
- TileEntityNamedGraveRenderer - Class in com.minecolonies.core.client.render
- TileEntityNamedGraveRenderer(BlockEntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.TileEntityNamedGraveRenderer
- TileEntityPlantationField - Class in com.minecolonies.core.tileentities
-
Implementation for plantation field tile entities.
- TileEntityPlantationField(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityPlantationField
-
Default constructor.
- TileEntityRack - Class in com.minecolonies.core.tileentities
-
Tile entity for the warehouse shelves.
- TileEntityRack(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityRack
-
Create a new default rack.
- TileEntityRack(BlockEntityType<? extends TileEntityRack>, BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityRack
-
Create a new rack.
- TileEntityRack(BlockEntityType<? extends TileEntityRack>, BlockPos, BlockState, int) - Constructor for class com.minecolonies.core.tileentities.TileEntityRack
-
Create a rack with a specific inventory size.
- TileEntityScarecrow - Class in com.minecolonies.core.tileentities
-
The scarecrow tile entity to store extra data.
- TileEntityScarecrow(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityScarecrow
-
Creates an instance of the tileEntity.
- TileEntityScarecrowRenderer - Class in com.minecolonies.core.client.render
-
Class to render the scarecrow.
- TileEntityScarecrowRenderer(BlockEntityRendererProvider.Context) - Constructor for class com.minecolonies.core.client.render.TileEntityScarecrowRenderer
-
The public constructor for the renderer.
- TileEntityStash - Class in com.minecolonies.core.tileentities
-
Class which handles the tileEntity for the Stash block.
- TileEntityStash(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityStash
-
Default constructor of the stash
- TileEntityStash(BlockEntityType<? extends TileEntityStash>, BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityStash
-
Constructor of the stash based on a tile entity type
- TileEntityStash.NotifyingRackInventory - Class in com.minecolonies.core.tileentities
-
An
ItemStackHandlerthat notifies the container TileEntity when it's inventory has changed. - TileEntityWareHouse - Class in com.minecolonies.core.tileentities
-
Class which handles the tileEntity of our colony warehouse.
- TileEntityWareHouse(BlockPos, BlockState) - Constructor for class com.minecolonies.core.tileentities.TileEntityWareHouse
- time() - Method in record class com.minecolonies.api.items.component.Timestamp
-
Returns the value of the
timerecord component. - TIME_COMPONENT - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- TIME_HEIGHT - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TIME_PERIOD_MODIFIER - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- TIME_TO_COUNTDOWN - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
- TIME_WIDTH - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- timeBasedHappinessModifier - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- TimeBasedHappinessModifier - Class in com.minecolonies.api.entity.citizen.happiness
-
The time based happiness modifier.
- TimeBasedHappinessModifier() - Constructor for class com.minecolonies.api.entity.citizen.happiness.TimeBasedHappinessModifier
-
Create an instance of the happiness modifier.
- TimeBasedHappinessModifier(String, double, IHappinessSupplierWrapper, Tuple<Integer, Double>...) - Constructor for class com.minecolonies.api.entity.citizen.happiness.TimeBasedHappinessModifier
-
Create an instance of the happiness modifier.
- TimeBasedHappinessModifier(String, double, IHappinessSupplierWrapper, BiPredicate<TimeBasedHappinessModifier, ICitizenData>, Tuple<Integer, Double>...) - Constructor for class com.minecolonies.api.entity.citizen.happiness.TimeBasedHappinessModifier
-
Create an instance of the happiness modifier.
- TimedBoxRenderData - Class in com.minecolonies.core.client.render.worldevent.highlightmanager
-
Highlight render data for marking blocks in the world with potential warnings on them.
- TimedBoxRenderData(BlockPos) - Constructor for class com.minecolonies.core.client.render.worldevent.highlightmanager.TimedBoxRenderData
-
Default constructor.
- TimedSound(SoundEvent, SoundSource, int, int, BlockPos, float, float) - Constructor for class com.minecolonies.api.sounds.SoundManager.TimedSound
- TIMELABEL_Y_POSITION - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- timeout - Static variable in class com.minecolonies.core.blocks.huts.BlockHutTownHall
-
Interaction timeout.
- TIMEOUT - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- Timestamp - Record Class in com.minecolonies.api.items.component
- Timestamp(long) - Constructor for record class com.minecolonies.api.items.component.Timestamp
-
Creates an instance of a
Timestamprecord class. - tinkersCompat - Static variable in class com.minecolonies.api.compatibility.Compatibility
- tinkersSlimeCompat - Static variable in class com.minecolonies.api.compatibility.Compatibility
- TinkersToolHelper - Class in com.minecolonies.api.compatibility.tinkers
-
Class to check if certain tinkers items serve as weapons for the guards.
- TinkersToolHelper() - Constructor for class com.minecolonies.api.compatibility.tinkers.TinkersToolHelper
- TinkersToolProxy - Class in com.minecolonies.api.compatibility.tinkers
-
Class to check if certain tinkers items serve as weapons for the guards.
- TinkersToolProxy() - Constructor for class com.minecolonies.api.compatibility.tinkers.TinkersToolProxy
- TITLE_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Title label.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.api.util.ChunkCapData
-
Writes data to a buffer
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManagerMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.BlockParticleEffectMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.CircleParticleEffectMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewAnimalViewDataMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingExtensionsUpdateMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingViewMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewCitizenViewMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveBuildingMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveCitizenMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveWorkOrderMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewResearchManagerViewMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewWorkOrderMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyVisitorViewDataMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.GlobalDiseaseSyncMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.OpenBuildingUIMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.CompostParticleMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.GlobalQuestSyncMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.ItemParticleEffectMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.LocalizedParticleEffectMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.OpenSuggestionWindowMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.StreamParticleEffectMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.UpdateClientWithCompatibilityMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayer
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayerOrFakePlayer
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.ChangePlayerRank
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.Permission
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.RemovePlayer
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.RemoveRank
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.View
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.AddMinimumStockToBuildingModuleMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.AlterRestaurantMenuItemMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableEntityMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableItemMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.BuildingSetStyleMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.ChangeDeliveryPriorityMessage
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.CourierHiringModeMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.enchanter.EnchanterWorkerSetMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.AssignFieldMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.AssignmentModeMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.guard.GuardSetMinePosMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.HireFireMessage
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.home.AssignUnassignMessage
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.HutRenameMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.miner.MinerRepairLevelMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.miner.MinerSetLevelMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.OpenCraftingGUIMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.postbox.PostBoxRequestMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.QuarryHiringModeMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.RemoveMinimumStockFromBuildingModuleMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.ResetFilterableItemMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.TransferItemsRequestMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.TriggerSettingMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.university.TryResearchMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.AddRemoveRecipeMessage
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.BuildingHiringModeMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.ChangeRecipePriorityMessage
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.ToggleRecipeMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.AdjustSkillCitizenMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.PauseCitizenMessage
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.RecallSingleCitizenMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.RestartCitizenMessage
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.citizen.TransferItemsToCitizenRequestMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.InteractionClose
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.InteractionResponse
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.OpenInventoryMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.TeamColonyColorChangeMessage
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.TownHallRenameMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.UpdateRequestStateMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.WorkOrderChangeMessage
-
Transformation to a byteStream.
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.DecorationBuildRequestMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.DirectPlaceMessage
-
Writes this packet to a
RegistryFriendlyByteBuf. - toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.MarkStoryReadOnItem
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.PlantationFieldBuildRequestMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.ReactivateBuildingMessage
-
Writes this packet to a
RegistryFriendlyByteBuf. - toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.RemoveFromRallyingListMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.ResourceScrollSaveWarehouseSnapshotMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.SwitchBuildingWithToolMessage
-
Writes this packet to a
RegistryFriendlyByteBuf. - toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.ToggleBannerRallyGuardsMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.research.GlobalResearchTreeMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.debug.messages.DebugEnableMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.debug.messages.DebugEnablePathfindingMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.debug.messages.DebugOutputMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.debug.messages.QueryCitizenAIHistoryMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.PlayMusicAtPosMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.OpenCantFoundColonyWarningMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.OpenColonyFoundingCovenantMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.OpenDeleteAbandonColonyMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.OpenReactivateColonyMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.PlayAudioMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.SaveStructureNBTMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.SleepingParticleMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.StopMusicMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.SyncPathMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.SyncPathReachedMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.client.VanillaParticleMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddRank
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.PermissionsMessage.EditRankType
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.AbstractBuildingServerMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.ClickGuiButtonTriggerMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.builder.BuilderSelectWorkOrderMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldPlotResizeMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldUpdateSeedMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.building.GiveToolMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyAbandonOwnMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyDeleteOwnMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyFlagChangeMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyNameStyleMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyStructureStyleMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.ColonyTextureStyleMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.TeleportToColonyMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.colony.TriggerConnectionEventMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.CreateColonyMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.GetColonyInfoMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.ItemSettingMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.OpenGuiWindowTriggerMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.PickupBlockMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.PlayerAssistantBuildRequestMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.SwitchRecipeCraftingTeachingMessage
- toBytes(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.network.messages.server.TransferRecipeCraftingTeachingMessage
- toCodecPair() - Method in class com.minecolonies.api.util.Tuple
- toDisplayString() - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IBuildingEventDescription
- toDisplayString() - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.ICitizenEventDescription
- toDisplayString() - Method in interface com.minecolonies.api.colony.colonyEvents.descriptions.IColonyEventDescription
-
Builds the string to show in the colony events list.
- toDrops(HolderLookup.Provider, JsonObject) - Static method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer
-
Evaluate a loot table and report possible drops.
- toDrops(HolderLookup.Provider, Holder<LootTable>) - Static method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer
-
Evaluate a loot table and report possible drops.
- toDrops(HolderLookup.Provider, ResourceKey<LootTable>) - Static method in class com.minecolonies.core.colony.crafting.LootTableAnalyzer
-
Evaluate a loot table and report possible drops.
- tofu - Static variable in class com.minecolonies.api.items.ModItems
- toggle(int) - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Enable or disable a recipe at a location.
- toggle(int) - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- toggle(int) - Method in class com.minecolonies.core.colony.buildings.moduleviews.CraftingModuleView
-
Enable/disable a recipe.
- TOGGLE_GOGGLES - Static variable in class com.minecolonies.api.client.ModKeyMappings
-
Toggle
- TOGGLE_SHOW_EMPLOYED - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the showEMployed toggle in the GUI.
- ToggleAble() - Constructor for class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble.ToggleAble
- toggleBanner(ItemStack, Player) - Static method in class com.minecolonies.core.items.ItemBannerRallyGuards
-
Toggles the banner.
- ToggleBannerRallyGuardsMessage - Class in com.minecolonies.core.network.messages.server
-
Toggles a rallying banner
- ToggleBannerRallyGuardsMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.ToggleBannerRallyGuardsMessage
- ToggleBannerRallyGuardsMessage(ItemStack) - Constructor for class com.minecolonies.core.network.messages.server.ToggleBannerRallyGuardsMessage
-
Toggle the banner
- toggleBlock(Entity, BlockState, Level, BlockPos) - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble.ToggleAble
-
Toggles the given state
- toggleBlockClosed(Entity, BlockState, Level, BlockPos) - Method in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble.ToggleAble
-
Toggles the given state to closed
- toggleDebugModeFor(UUID) - Static method in class com.minecolonies.core.debug.DebugPlayerManager
-
Toggles debugging for the given player
- toggleFlag(long, long) - Static method in class com.minecolonies.api.util.Utils
-
Toggles flags.
- toggleGate(Level, BlockPos, Direction) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
-
Used for activating the gate.
- ToggleRecipeMessage - Class in com.minecolonies.core.network.messages.server.colony.building.worker
-
Message to toggle recipes (enable/disable).
- ToggleRecipeMessage(IBuildingView, int, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.ToggleRecipeMessage
-
Creates message for player to enable/disable a recipe.
- ToggleRecipeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.worker.ToggleRecipeMessage
- toImmutable() - Method in class com.minecolonies.api.crafting.ItemStorage
-
Get an immutable version of this item storage
- toImmutable() - Method in class com.minecolonies.core.util.MutableChunkPos
- TokenHandler - Class in com.minecolonies.core.colony.requestsystem.management.handlers
-
Class used to handle the inner workings of the request system with regards to tokens.
- TokenHandler(IStandardRequestManager) - Constructor for class com.minecolonies.core.colony.requestsystem.management.handlers.TokenHandler
- toListNBT() - Static method in class com.minecolonies.api.util.NBTUtils
- toLong() - Method in class com.minecolonies.core.util.MutableChunkPos
- TOMATO - Static variable in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- toMultimap(Function<T, K>) - Static method in class com.minecolonies.core.util.MultimapCollector
- toMultimap(Function<T, K>, Function<T, V>) - Static method in class com.minecolonies.core.util.MultimapCollector
- TOO_LOW_LEVEL_TO_FILTER_FLORIST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- TOO_MANY_FILTERED_BELOW_LVL4_FLORIST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- TOO_MANY_FILTERED_FLORIST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- TOO_MANY_RETURNS - Static variable in class com.minecolonies.api.util.constant.Suppression
-
Sometimes it is just needed to have many returns so the code is easily readable.
- TOO_SMALL - Enum constant in enum class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSpawnResult
- tooFarFromAnyBuilder(IColony, int) - Method in interface com.minecolonies.api.colony.workorders.IBuilderWorkOrder
-
Check if this workOrder can be resolved by an existing builder by distance.
- tooFarFromAnyBuilder(IColony, int) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Check if this workOrder can be resolved by an existing builder by distance.
- tooFarFromAnyBuilder(IColony, int) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
- tool() - Method in record class com.minecolonies.core.colony.crafting.ToolUsage
-
Returns the value of the
toolrecord component. - Tool - Class in com.minecolonies.api.colony.requestsystem.requestable
-
Class used to represent equipment inside the request system.
- Tool(EquipmentTypeEntry, Integer, Integer) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Tool
- Tool(EquipmentTypeEntry, Integer, Integer, ItemStack) - Constructor for class com.minecolonies.api.colony.requestsystem.requestable.Tool
- TOOL - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- TOOL_BEEHIVE_SCEPTER_ADD_HIVE - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_BEEHIVE_SCEPTER_MAX_HIVES - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_BEEHIVE_SCEPTER_REMOVE_HIVE - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_COLONY_TELEPORT_AREA_SCROLL_DESCRIPTION - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_COLONY_TELEPORT_SCROLL_COLONY_NAME - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_COLONY_TELEPORT_SCROLL_DESCRIPTION - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_COLONY_TELEPORT_SCROLL_NO_COLONY - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_DURABILITY - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- TOOL_GENERIC_SCROLL_BUFF_DESCRIPTION - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_GENERIC_SCROLL_HIGHLIGHT_DESCRIPTION - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_GUARD_SCEPTER_ADD_GUARD_TARGET - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_GUARD_SCEPTER_ADD_PATROL_TARGET - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_GUARD_SCEPTER_ADD_PATROL_TARGETS_FINISHED - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_GUARD_SCEPTER_TOWER_TOO_FAR - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_GUARD_SCROLL_NO_GUARD_BUILDING - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_LEVEL_HAND - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Tool level for hand.
- TOOL_LEVEL_MAXIMUM - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Tool level for maximum.
- TOOL_LEVEL_WOOD_OR_GOLD - Static variable in class com.minecolonies.api.util.constant.EquipmentLevelConstants
-
Tool level for gold or wood.
- TOOL_LUMBERJACK_SCEPTER_AREA_SET - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_LUMBERJACK_SCEPTER_AREA_TOO_BIG - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_LUMBERJACK_SCEPTER_POSITION_A_SET - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_LUMBERJACK_SCEPTER_POSITION_B_SET - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_PERMISSION_SCEPTER_MODE - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_PERMISSION_SCEPTER_MODE_BLOCK - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_PERMISSION_SCEPTER_MODE_LOCATION - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_PERMISSION_SCEPTER_PERMISSION_DENY - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_PERMISSION_SCEPTER_SET_MODE - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_RALLY_BANNER_ACTIVATED - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_RALLY_BANNER_DEACTIVATED - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_RALLY_BANNER_NEEDS_RESEARCH - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_RALLY_BANNER_NO_GUARDS - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_REQUEST_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- TOOL_TYPE_AXE - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_BOOTS - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_BOW - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_CHEST_PLATE - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_CROSSBOW - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_FISHING_ROD - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_HELMET - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_HOE - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_LEAD - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_LEGGINGS - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_LIGHTER - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_NONE - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_PICKAXE - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_SHEARS - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_SHIELD - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_SHOVEL - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_SPEAR - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- TOOL_TYPE_SWORD - Static variable in class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- toolLevels() - Method in record class com.minecolonies.core.colony.crafting.ToolUsage
-
Returns the value of the
toolLevelsrecord component. - ToolModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side version of the abstract class for all buildings which allows to select tools.
- ToolModuleView(Item) - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.ToolModuleView
-
The tool of the worker.
- ToolModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
- ToolModuleWindow(ToolModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.ToolModuleWindow
-
Constructor for the minimum stock window view.
- ToolRecipeCategory - Class in com.minecolonies.core.compatibility.jei
-
JEI recipe category showing supported tool and armor levels.
- ToolRecipeCategory(IGuiHelper) - Constructor for class com.minecolonies.core.compatibility.jei.ToolRecipeCategory
-
Constructor
- ToolRequest(IRequester, IToken<?>, RequestState, Tool) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ToolRequest
- ToolRequest(IRequester, IToken<?>, Tool) - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequests.ToolRequest
- ToolRequestFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.requests.StandardRequestFactories.ToolRequestFactory
- tools - Static variable in class com.minecolonies.core.util.WorkerUtil
-
List of tools to test blocks against, used for finding right tool.
- TOOLS - Static variable in class com.minecolonies.core.compatibility.jei.ModRecipeTypes
- ToolsAnalyzer - Class in com.minecolonies.core.colony.crafting
-
Utility helpers for analyzing the available tools and determining which levels are able to use them.
- ToolsAnalyzer() - Constructor for class com.minecolonies.core.colony.crafting.ToolsAnalyzer
- toolsNeeded - Variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIFight
-
Tools and Items needed by the worker.
- ToolTranslationConstants - Class in com.minecolonies.api.util.constant.translation
-
Constants for tool translations.
- ToolTranslationConstants() - Constructor for class com.minecolonies.api.util.constant.translation.ToolTranslationConstants
- ToolUsage - Record Class in com.minecolonies.core.colony.crafting
-
Describes a tool and its level compatibility.
- ToolUsage(EquipmentTypeEntry, List<List<ItemStack>>, List<List<ItemStack>>) - Constructor for record class com.minecolonies.core.colony.crafting.ToolUsage
-
Creates an instance of a
ToolUsagerecord class. - tortillas - Static variable in class com.minecolonies.api.items.ModItems
- toShuffledList() - Static method in class com.minecolonies.core.util.CollectorUtils
- TOSS_ITEM - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- toString() - Method in record class com.minecolonies.api.advancements.AllTowersTrigger.AllTowersTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.ArmyPopulationTrigger.ArmyPopulationTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.BuildingAddRecipeTrigger.BuildingAddRecipeTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.CitizenBuryTrigger.CitizenBuryTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.CitizenEatFoodTrigger.CitizenEatFoodTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.CitizenResurrectTrigger.CitizenResurrectTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.ColonyPopulationTrigger.ColonyPopulationTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.CompleteBuildRequestTrigger.CompleteBuildRequestTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.CreateBuildRequestTrigger.CreateBuildRequestTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.DeepMineTrigger.DeepMineTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.MaxFieldsTrigger.MaxFieldsTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.PlaceStructureTrigger.PlaceStructureTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.PlaceSupplyTrigger.PlaceSupplyTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.advancements.UndertakerTotemTrigger.UndertakerTotemTriggerInstance
-
Returns a string representation of this record class.
- toString() - Method in enum class com.minecolonies.api.blocks.types.BarrelType
-
Override for the toString method
- toString() - Method in enum class com.minecolonies.api.blocks.types.GraveType
- toString() - Method in enum class com.minecolonies.api.blocks.types.RackType
- toString() - Method in record class com.minecolonies.api.colony.buildingextensions.IBuildingExtension.ExtensionId
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.colony.buildings.workerbuildings.ITownHallView.MapEntry
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.colony.connections.ConnectionEvent
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
-
Returns a string representation of this record class.
- toString() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery
- toString() - Method in class com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup
- toString() - Method in class com.minecolonies.api.colony.requestsystem.token.StandardToken
- toString() - Method in record class com.minecolonies.api.crafting.CountedIngredient
-
Returns a string representation of this record class.
- toString() - Method in class com.minecolonies.api.crafting.GenericRecipe
- toString() - Method in class com.minecolonies.api.crafting.ItemStorage
- toString() - Method in class com.minecolonies.api.entity.citizen.AbstractCivilianEntity
- toString() - Method in record class com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler.CitizenFoodStats
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.AdventureData
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.BuildingId
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.ColonyId
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.Desc
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.HutBlockData
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.PatrolTarget
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.RallyData
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.SupplyData
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.Timestamp
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.component.WarehouseSnapshot
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.api.quests.FinishedQuest
-
Returns a string representation of this record class.
- toString() - Method in class com.minecolonies.api.util.Vec3Mutable
- toString() - Method in class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource
- toString() - Method in record class com.minecolonies.core.colony.crafting.ToolUsage
-
Returns a string representation of this record class.
- toString() - Method in class com.minecolonies.core.colony.eventhooks.buildingEvents.AbstractBuildingEvent
- toString() - Method in class com.minecolonies.core.colony.eventhooks.citizenEvents.AbstractCitizenEvent
- toString() - Method in class com.minecolonies.core.colony.events.raid.RaidManager.RaidHistory
- toString() - Method in class com.minecolonies.core.colony.events.raid.RaidManager.RaidSpawnInfo
- toString() - Method in class com.minecolonies.core.colony.requestsystem.locations.StaticLocation
- toString() - Method in record class com.minecolonies.core.commands.arguments.MultipleOptionsArgument.OptionContainer
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.compatibility.jei.CropRecipeCategory.CropRecipe
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.compatibility.jei.FloristRecipeCategory.FloristRecipe
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.datalistener.model.Disease
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.datalistener.model.StudyItem
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.datalistener.RecruitmentItemsListener.RecruitCost
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.datalistener.util.MappingResult
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.datalistener.util.ModRemovalorder
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.datalistener.util.OtherModsRemovalOrder
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.datalistener.util.SingleEntryRemovalOrder
-
Returns a string representation of this record class.
- toString() - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
- toString() - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
- toString() - Method in class com.minecolonies.core.entity.pathfinding.MNode
- toString() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- toString() - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation
- toString() - Method in record class com.minecolonies.core.event.ColonyStoryListener.StoryText
-
Returns a string representation of this record class.
- toString() - Method in record class com.minecolonies.core.recipes.FoodIngredient
-
Returns a string representation of this record class.
- toString() - Method in class com.minecolonies.core.util.MutableChunkPos
- TOTAL_CITIZENS_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the total citizens label in the GUI.
- TOTAL_SLOTS - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Total amount of slots in the GUI.
- TOTAL_SLOTS_FURNACE - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Total amount of slots in the furnace GUI.
- totalNodesVisited - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
- TOTEM_BREAK_CHANCE - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
The chance that a used totem of undying breaks on each resurrection attempt
- towers() - Method in record class com.minecolonies.api.items.component.RallyData
-
Returns the value of the
towersrecord component. - townHall - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- TOWNHALL_ADD_RANK_ERROR - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_BREAKING_DONE_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- TOWNHALL_BREAKING_START_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- TOWNHALL_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- TOWNHALL_PERM_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_PERM_MANAGEMENT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_PERM_MODE_TOGGLE - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_PERM_SETTINGS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_RANK_BUTTON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_RANK_BUTTON_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_RANK_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_RANK_PICKER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_RANK_TYPE_PICKER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- TOWNHALL_SETTINGS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- TOWNHALL_TOO_CLOSE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- TownHallRenameMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message to execute the renaming of the townHall.
- TownHallRenameMessage(IColonyView, String) - Constructor for class com.minecolonies.core.network.messages.server.colony.TownHallRenameMessage
-
Object creation for the town hall rename
- TownHallRenameMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.TownHallRenameMessage
- TownHallSettingsModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Module containing all settings (client side).
- TownHallSettingsModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.TownHallSettingsModuleView
- trackBuildingLevelUp(BuildingEntry, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Track building leveling.
- trackByType - Static variable in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Map for tracking specific path types, type to player uuid
- trackingMap - Static variable in class com.minecolonies.core.entity.pathfinding.PathfindingUtils
-
Which citizens are being tracked by which players.
- trackQuest(IQuestInstance) - Method in class com.minecolonies.core.client.gui.questlog.WindowQuestLogAvailableQuestModule
- trackQuest(IQuestInstance) - Method in class com.minecolonies.core.client.gui.questlog.WindowQuestLogInProgressQuestQuestModule
- trackQuest(T) - Method in interface com.minecolonies.core.client.gui.questlog.WindowQuestLogQuestModule
-
Method to instantiate quest tracking, does not have to be implemented.
- trackResearch(ResourceLocation, IQuestInstance) - Static method in class com.minecolonies.core.event.QuestObjectiveEventHandler
-
Track research.
- trackStat(IBuilding, String, int) - Static method in class com.minecolonies.api.util.StatsUtil
-
Track a stat for a given building using the standard STATS_MODULE, with some null safety built in.
- trackStatByName(IBuilding, String, String, int) - Static method in class com.minecolonies.api.util.StatsUtil
-
Track a stat for a given building using the standard STATS_MODULE, with some null safety built in.
- trackStatByName(IBuilding, String, Component, int) - Static method in class com.minecolonies.api.util.StatsUtil
-
Track a stat for a given building using the standard STATS_MODULE, with some null safety built in.
- trackStatByStack(IBuilding, String, ItemStack, int) - Static method in class com.minecolonies.api.util.StatsUtil
-
Track a stat for a given building using the standard STATS_MODULE, with some null safety built in.
- trackStatByStackMap(IBuilding, String, Object2IntMap<ItemStack>) - Static method in class com.minecolonies.api.util.StatsUtil
-
Track a stat for a given building using the standard STATS_MODULE, with some null safety built in.
- trackStatFromFurnace(IBuilding, String, FurnaceBlockEntity, int) - Static method in class com.minecolonies.api.util.StatsUtil
-
Tracks a statistic for a given building based on the items in a furnace slot.
- TRAINING - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- TRAINING_CHANCE - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- TRAINING_WANDER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- trainingCooldown - Variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- transferAllItemHandler(IItemHandler, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Attempt to transfer as much item as possible from origin to target inventory
- transferArmorToSlot(EquipmentSlot, int) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Transfer from inventory slot to armor.
- transferFoodUpToSaturation(IItemHandlerCapProvider, IItemHandler, int, Predicate<ItemStack>) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Transfers food items from the source with the required saturation value, or as much as possible.
- TransferItemsRequestMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Transfer some items from the player inventory to the Builder's chest or additional chests.
- TransferItemsRequestMessage(IBuildingView, ItemStack, int, boolean) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.TransferItemsRequestMessage
-
Creates a Transfer Items request
- TransferItemsRequestMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.TransferItemsRequestMessage
- transferItemStackIntoNextBestSlotFromProvider(IItemHandlerCapProvider, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to swap the ItemStacks from the given source
ICapabilityProviderto the given targetIItemHandler. - transferItemStackIntoNextBestSlotInItemHandler(IBuilding, ItemStorage, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to transfer an ItemStacks from the given source
IBuildingto the given targetIItemHandler. - transferItemStackIntoNextBestSlotInItemHandler(IBuilding, ItemStorage, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to transfer an ItemStacks from the given source
IBuildingto the given targetIItemHandler. - transferItemStackIntoNextBestSlotInItemHandler(ItemStack, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to put a given Itemstack in a given target
IItemHandler. - transferItemStackIntoNextBestSlotInItemHandler(IItemHandler, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to swap the ItemStacks from the given source
IItemHandlerto the given targetIItemHandler. - transferItemStackIntoNextBestSlotInItemHandler(IItemHandler, Predicate<ItemStack>, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to transfer an ItemStacks from the given source
IItemHandlerto the given targetIItemHandler. - transferItemStackIntoNextBestSlotInItemHandlerWithResult(ItemStack, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to put a given Itemstack in a given target
IItemHandler. - transferItemStackIntoNextFreeSlotFromItemHandler(IItemHandler, Predicate<ItemStack>, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to swap the ItemStacks from the given source
IItemHandlerto the given targetIItemHandler. - transferItemStackIntoNextFreeSlotFromProvider(IItemHandlerCapProvider, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to swap the ItemStacks from the given source
ICapabilityProviderto the given targetIItemHandler. - transferItemStackIntoNextFreeSlotInItemHandler(IItemHandler, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to swap the ItemStacks from the given source
IItemHandlerto the given targetIItemHandler. - transferItemStackIntoNextFreeSlotInProvider(IItemHandler, int, IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to swap the ItemStacks from the given source
IItemHandlerto the given targetICapabilityProvider. - TransferItemsToCitizenRequestMessage - Class in com.minecolonies.core.network.messages.server.colony.citizen
-
Transfer some items from the player inventory to the Workers's Inventory.
- TransferItemsToCitizenRequestMessage(IColony, ICitizenDataView, ItemStack, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.TransferItemsToCitizenRequestMessage
-
Creates a Transfer Items request
- TransferItemsToCitizenRequestMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.citizen.TransferItemsToCitizenRequestMessage
- transferRecipe(ContainerCraftingBrewingstand, IJeiBrewingRecipe, IRecipeSlotsView, Player, boolean, boolean) - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateBrewingTeachingTransferHandler
- transferRecipe(ContainerCraftingFurnace, RecipeHolder<SmeltingRecipe>, IRecipeSlotsView, Player, boolean, boolean) - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateSmeltingTeachingTransferHandler
- transferRecipe(ContainerCrafting, RecipeHolder<CraftingRecipe>, IRecipeSlotsView, Player, boolean, boolean) - Method in class com.minecolonies.core.compatibility.jei.transfer.PrivateCraftingTeachingTransferHandler
- TransferRecipeCraftingTeachingMessage - Class in com.minecolonies.core.network.messages.server
-
Creates a message to get jei recipes.
- TransferRecipeCraftingTeachingMessage(Map<Integer, ItemStack>, boolean) - Constructor for class com.minecolonies.core.network.messages.server.TransferRecipeCraftingTeachingMessage
-
Creates a new message to get jei recipes.
- TransferRecipeCraftingTeachingMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.TransferRecipeCraftingTeachingMessage
- transferXInItemHandlerIntoSlotInItemHandler(IItemHandler, Predicate<ItemStack>, int, IItemHandler, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Takes an item matching a predicate and moves it form one handler across multiple slots to the other to a specific slot.
- transferXOfFirstSlotInItemHandlerWithIntoInItemHandler(IItemHandler, Predicate<ItemStack>, int, IItemHandler, int) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Takes an item matching a predicate and moves it form one handler to the other to a specific slot.
- transferXOfFirstSlotInItemHandlerWithIntoNextFreeSlotInItemHandler(IItemHandler, Predicate<ItemStack>, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
- transferXOfFirstSlotInItemHandlerWithIntoNextFreeSlotInItemHandlerWithResult(IItemHandler, Predicate<ItemStack>, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
- transferXOfFirstSlotInProviderWithIntoNextFreeSlotInItemHandler(IItemHandlerCapProvider, Predicate<ItemStack>, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
- transferXOfFirstSlotInProviderWithIntoNextFreeSlotInItemHandlerWithResult(IItemHandlerCapProvider, Predicate<ItemStack>, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Transfer items over and return the leftover that couldn't be transfered (0 if full amount was transfered).
- transferXOfFirstSlotInProviderWithIntoNextFreeSlotInProvider(IItemHandlerCapProvider, Predicate<ItemStack>, int, IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
- transferXOfFirstSlotInProviderWithIntoNextFreeSlotInProviderWithResult(IItemHandlerCapProvider, Predicate<ItemStack>, int, IItemHandlerCapProvider) - Static method in class com.minecolonies.api.util.InventoryUtils
- transferXOfItemStackIntoNextFreeSlotFromProvider(IItemHandlerCapProvider, int, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to swap the ItemStacks from the given source
ICapabilityProviderto the given targetIItemHandler. - transferXOfItemStackIntoNextFreeSlotInItemHandler(IItemHandler, int, int, IItemHandler) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Method to swap the ItemStacks from the given source
IItemHandlerto the given targetIItemHandler. - transitionMap - Variable in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
-
The lists of transitions and events
- transitionToNext(T) - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicStateMachine
- transitionToNext(T) - Method in interface com.minecolonies.api.entity.ai.statemachine.basestatemachine.IStateMachine
-
Change the state to the next
- translatedName - Variable in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
A Translated Name to add to the output language file.
- translatedName - Variable in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
A Translated Name to add to the output language file.
- translatedName - Variable in class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
A Translated Name to add to the output language file.
- translatedSubtitle - Variable in class com.minecolonies.api.research.AbstractResearchProvider.Research
-
A Translated Subtitle to add to the output language file.
- translatedSubtitle - Variable in class com.minecolonies.api.research.AbstractResearchProvider.ResearchBranch
-
A Translated Subtitle to add to the output language file.
- translatedSubtitle - Variable in class com.minecolonies.api.research.AbstractResearchProvider.ResearchEffect
-
A Translated Subtitle to add to the output language file.
- TranslationConstants - Class in com.minecolonies.api.util.constant
-
Constants for translation
- translationKey() - Method in enum class com.minecolonies.api.colony.connections.ConnectionEventType
-
Get translation key for the diplomacy status.
- translationKey() - Method in enum class com.minecolonies.api.colony.connections.DiplomacyStatus
-
Get translation key for the diplomacy status.
- TRAP_TOGGLE - Static variable in class com.minecolonies.core.entity.ai.minimal.EntityAIInteractToggleAble
- TRAVELER_DATA - Static variable in class com.minecolonies.api.util.constant.NbtTagConstants
- TravellingManager - Class in com.minecolonies.core.colony.managers
-
Implementation of the travelling system and its API.
- TravellingManager(IColony) - Constructor for class com.minecolonies.core.colony.managers.TravellingManager
- traverseToggleAbleCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Cost to traverse trap doors
- TREATED - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.Patient.PatientState
- tree - Static variable in class com.minecolonies.api.items.ModTags
- Tree - Class in com.minecolonies.core.entity.ai.workers.util
-
Custom class for Trees.
- Tree(Level, BlockPos, IColony) - Constructor for class com.minecolonies.core.entity.ai.workers.util.Tree
-
Creates a new tree Object for the lumberjack.
- TREE_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- TREE_CUT - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- treeLocation - Variable in class com.minecolonies.core.entity.pathfinding.pathresults.TreePathResult
-
Position of the found tree.
- TreePathResult - Class in com.minecolonies.core.entity.pathfinding.pathresults
-
Custom result of the class which contains the position of the tree.
- TreePathResult() - Constructor for class com.minecolonies.core.entity.pathfinding.pathresults.TreePathResult
- TreeSidePlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic
-
Plantation module for plants that grow attached to any horizontal side of a tree log.
- TreeSidePlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.TreeSidePlantModule
-
Default constructor.
- trigger() - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Trigger a setting.
- trigger() - Method in class com.minecolonies.core.colony.buildings.modules.settings.BoolSetting
- trigger() - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- trigger(ISettingKey<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.ICommonSettingsModule
-
Trigger a setting of a specific key.
- trigger(ISettingKey<?>) - Method in class com.minecolonies.core.colony.buildings.moduleviews.SettingsModuleView
- trigger(ServerPlayer) - Method in class com.minecolonies.api.advancements.AllTowersTrigger
-
Triggers the listener checks if there is any listening in
- trigger(ServerPlayer) - Method in class com.minecolonies.api.advancements.CitizenBuryTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer) - Method in class com.minecolonies.api.advancements.CitizenResurrectTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer) - Method in class com.minecolonies.api.advancements.DeepMineTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer) - Method in class com.minecolonies.api.advancements.MaxFieldsTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer) - Method in class com.minecolonies.api.advancements.PlaceSupplyTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer) - Method in class com.minecolonies.api.advancements.UndertakerTotemTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer, int) - Method in class com.minecolonies.api.advancements.ArmyPopulationTrigger
-
Triggers the listener checks if there is any listening in
- trigger(ServerPlayer, int) - Method in class com.minecolonies.api.advancements.ColonyPopulationTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer, IRecipeStorage) - Method in class com.minecolonies.api.advancements.BuildingAddRecipeTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer, String) - Method in class com.minecolonies.api.advancements.PlaceStructureTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer, String, int) - Method in class com.minecolonies.api.advancements.CompleteBuildRequestTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer, String, int) - Method in class com.minecolonies.api.advancements.CreateBuildRequestTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer, String, ResourceLocation) - Method in class com.minecolonies.api.advancements.ClickGuiButtonTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer, ResourceLocation) - Method in class com.minecolonies.api.advancements.OpenGuiWindowTrigger
-
Triggers the listener checks if there are any listening in
- trigger(ServerPlayer, ItemStack) - Method in class com.minecolonies.api.advancements.CitizenEatFoodTrigger
-
Triggers the listener checks if there are any listening in
- TRIGGER_ORDER - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- triggerActivityChangeAction(boolean) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Trigger a job based action on activity change (active to inactive, or inactive to active).
- triggerActivityChangeAction(boolean) - Method in class com.minecolonies.core.colony.jobs.JobDeliveryman
- TriggerAdvancementPlayersForColony(IColony, Consumer<ServerPlayer>) - Static method in class com.minecolonies.core.util.AdvancementUtils
- triggerConnectionEvent(ConnectionEvent) - Method in interface com.minecolonies.api.colony.connections.IColonyConnectionManager
-
Trigger a connection event at a colony.
- triggerConnectionEvent(ConnectionEvent) - Method in class com.minecolonies.core.colony.managers.ColonyConnectionManager
- TriggerConnectionEventMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Message for triggering a connection event message at a given colony from another colony.
- TriggerConnectionEventMessage(IColony, ConnectionEvent, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.TriggerConnectionEventMessage
- TriggerConnectionEventMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.TriggerConnectionEventMessage
- triggerDeathAchievement(DamageSource, AbstractEntityCitizen) - Method in interface com.minecolonies.api.colony.jobs.IJob
-
Override this to implement Job specific death achievements.
- triggerDeathAchievement(DamageSource, AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.jobs.AbstractJob
- triggerDeathAchievement(DamageSource, AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.jobs.AbstractJobGuard
- triggerDeathAchievement(DamageSource, AbstractEntityCitizen) - Method in class com.minecolonies.core.colony.jobs.JobFisherman
- triggerEntitySuccess(BlockPos, List<ItemStack>, boolean) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- TriggerEntry(Function<JsonObject, IQuestTriggerTemplate>) - Constructor for class com.minecolonies.api.quests.registries.QuestRegistries.TriggerEntry
- triggerInteraction(IInteractionResponseHandler) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Trigger a possible interaction.
- triggerInteraction(IInteractionResponseHandler) - Method in class com.minecolonies.core.colony.CitizenData
- triggerMinedBlock(BlockPos, BlockState) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
Trigger for miners if they want to do something specific per mined block.
- triggerMinedBlock(BlockPos, BlockState) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- triggerMinedBlock(BlockPos, BlockState) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- TriggerSettingMessage - Class in com.minecolonies.core.network.messages.server.colony.building
-
Message handling setting triggering.
- TriggerSettingMessage(IColony, ISettingKey<?>, ISetting, int, BlockPos) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.TriggerSettingMessage
-
Settings constructor.
- TriggerSettingMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.TriggerSettingMessage
- triggerSuccess(BlockPos, List<ItemStack>, boolean) - Method in class com.minecolonies.api.util.CreativeBuildingStructureHandler
- triggerSuccess(BlockPos, List<ItemStack>, boolean) - Method in class com.minecolonies.api.util.LoadOnlyStructureHandler
- triggerSuccess(BlockPos, List<ItemStack>, boolean) - Method in class com.minecolonies.core.entity.ai.workers.util.BuildingStructureHandler
- triggerSuccess(BlockPos, List<ItemStack>, boolean) - Method in class com.minecolonies.core.util.CreativeRaiderStructureHandler
- trimPath() - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- TRIPLE - Static variable in class com.minecolonies.api.util.constant.Constants
- TRIPS_COMPLETED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- tRot - Variable in class com.minecolonies.core.tileentities.TileEntityEnchanter
- TRY_RESURRECT - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Attempt Resurrect
- tryAddFrost() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- tryAttack() - Method in class com.minecolonies.core.entity.ai.combat.AttackMoveAI
-
Check and trigger an attack
- tryClaim(ServerLevel, BlockPos, boolean, Colony, boolean) - Static method in class com.minecolonies.core.util.ChunkDataHelper
-
Add the data to the chunk directly.
- tryClaimBuilding(ServerLevel, ChunkPos, boolean, Colony, BlockPos) - Static method in class com.minecolonies.core.util.ChunkDataHelper
-
Add the data to the chunk directly for dynamic claiming.
- tryDiscountItem(Player, IQuestInstance) - Method in interface com.minecolonies.api.quests.IQuestDeliveryObjective
-
Attempt to resolve an objective.
- tryDiscountItem(Player, IQuestInstance) - Method in class com.minecolonies.core.quests.objectives.DeliveryObjectiveTemplateTemplate
- tryGetColony(CommandContext<CommandSourceStack>, String, boolean) - Static method in class com.minecolonies.core.commands.arguments.ColonyIdArgument
-
Resolve the actual argument value into a colony.
- tryLevelUpIntelligence(Random, double, ICitizenData) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Attempt an intelligence level up with a base chance.
- tryLevelUpIntelligence(Random, double, ICitizenData) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- tryMoveLivingToXYZ(Mob, int, int, int) - Static method in class com.minecolonies.api.util.EntityUtils
-
Sets the movement of the entity to specific point.
- tryMoveLivingToXYZ(Mob, int, int, int, double) - Static method in class com.minecolonies.api.util.EntityUtils
-
Sets the movement of the entity to specific point.
- tryPickupItemEntity(AbstractEntityCitizen, ItemEntity) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Citizen will try to pick up a certain item.
- tryRemoveStackFromItemHandler(IItemHandler, ItemStack) - Static method in class com.minecolonies.api.util.InventoryUtils
-
Tries to remove a stack with its size from a given Itemhandler.
- TryResearchMessage - Class in com.minecolonies.core.network.messages.server.colony.building.university
-
Message for the research execution.
- TryResearchMessage(IBuildingView, ResourceLocation, ResourceLocation, boolean) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.university.TryResearchMessage
-
Construct a message to attempt to research.
- TryResearchMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.university.TryResearchMessage
- trySleep(BlockPos) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSleepHandler
-
Attempts a sleep interaction with the citizen and the given bed.
- trySleep(BlockPos) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSleepHandler
-
Attempts a sleep interaction with the citizen and the given bed.
- trySpawnChild() - Method in class com.minecolonies.core.colony.managers.ReproductionManager
-
Try to spawn a new citizen as child.
- TUNNEL - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- Tuple<A,
B> - Class in com.minecolonies.api.util -
Our own tuple implementation with hashcode and equals.
- Tuple(A, B) - Constructor for class com.minecolonies.api.util.Tuple
- Tuple(Pair<A, B>) - Constructor for class com.minecolonies.api.util.Tuple
- TURN_AROUND - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Quantity the worker should turn around all at once.
- turnOffExplosionsInColonies - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- turnPenalty - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Any turn penalty to be applied for cornering, u-turns, etc.
- turnToDirt(Entity, BlockState, Level, BlockPos) - Static method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- TWENTY - Enum constant in enum class com.minecolonies.api.blocks.types.BarrelType
- TWENTY_BUILDING_LEVELS - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- TwistingVinesPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.TWISTING_VINES. - TwistingVinesPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.TwistingVinesPlantModule
-
Default constructor.
- TWISTY_VINE_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- TWISTY_VINE_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- twoDimDistance(BlockPos, BlockPos) - Static method in class com.minecolonies.api.util.MathUtils
-
Calculates the distance between two points without considering the y-value.
- type() - Method in class com.minecolonies.core.network.messages.server.AbstractBuildingServerMessage
- type() - Method in class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.AddMinimumStockToBuildingModuleMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.AddRemoveRecipeMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.citizen.AdjustSkillCitizenMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.AlterRestaurantMenuItemMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.AssignFieldMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableEntityMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableItemMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.AssignmentModeMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.home.AssignUnassignMessage
- type() - Method in class com.minecolonies.core.network.messages.client.BlockParticleEffectMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.builder.BuilderSelectWorkOrderMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.BuildingHiringModeMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.BuildingSetStyleMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.BuildPickUpMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.ChangeDeliveryPriorityMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.ChangeRecipePriorityMessage
- type() - Method in class com.minecolonies.core.network.messages.client.CircleParticleEffectMessage
- type() - Method in class com.minecolonies.core.network.messages.server.ClickGuiButtonTriggerMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.ColonyAbandonOwnMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.ColonyDeleteOwnMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.ColonyFlagChangeMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.ColonyNameStyleMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.ColonyStructureStyleMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.ColonyTextureStyleMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewAnimalViewDataMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingExtensionsUpdateMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingViewMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewCitizenViewMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveBuildingMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveCitizenMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveWorkOrderMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewResearchManagerViewMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyViewWorkOrderMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.ColonyVisitorViewDataMessage
- type() - Method in class com.minecolonies.core.network.messages.client.CompostParticleMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.CourierHiringModeMessage
- type() - Method in class com.minecolonies.core.network.messages.server.CreateColonyMessage
- type() - Method in class com.minecolonies.core.colony.crafting.CustomRecipeManagerMessage
- type() - Method in class com.minecolonies.core.debug.messages.DebugEnableMessage
- type() - Method in class com.minecolonies.core.debug.messages.DebugEnablePathfindingMessage
- type() - Method in class com.minecolonies.core.debug.messages.DebugOutputMessage
- type() - Method in class com.minecolonies.core.network.messages.server.DecorationBuildRequestMessage
- type() - Method in class com.minecolonies.core.network.messages.server.DirectPlaceMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.enchanter.EnchanterWorkerSetMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldPlotResizeMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldUpdateSeedMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.ForcePickupMessage
- type() - Method in class com.minecolonies.core.network.messages.server.GetColonyInfoMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.GiveToolMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.GlobalDiseaseSyncMessage
- type() - Method in class com.minecolonies.core.network.messages.client.GlobalQuestSyncMessage
- type() - Method in class com.minecolonies.core.research.GlobalResearchTreeMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.guard.GuardSetMinePosMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.HireFireMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.HireMercenaryMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.HireSpiesMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.HutRenameMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.InteractionClose
- type() - Method in class com.minecolonies.core.network.messages.server.colony.InteractionResponse
- type() - Method in class com.minecolonies.core.network.messages.client.ItemParticleEffectMessage
- type() - Method in class com.minecolonies.core.network.messages.server.ItemSettingMessage
- type() - Method in class com.minecolonies.core.network.messages.client.LocalizedParticleEffectMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.MarkBuildingDirtyMessage
- type() - Method in class com.minecolonies.core.network.messages.server.MarkStoryReadOnItem
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.miner.MinerRepairLevelMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.miner.MinerSetLevelMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.OpenBuildingUIMessage
- type() - Method in class com.minecolonies.core.network.messages.client.OpenBuildWindowMessage
- type() - Method in class com.minecolonies.core.network.messages.client.OpenCantFoundColonyWarningMessage
- type() - Method in class com.minecolonies.core.network.messages.client.OpenColonyFoundingCovenantMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.OpenCraftingGUIMessage
- type() - Method in class com.minecolonies.core.network.messages.client.OpenDecoBuildWindowMessage
- type() - Method in class com.minecolonies.core.network.messages.client.OpenDeleteAbandonColonyMessage
- type() - Method in class com.minecolonies.core.network.messages.server.OpenGuiWindowTriggerMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.OpenInventoryMessage
- type() - Method in class com.minecolonies.core.network.messages.client.OpenPlantationFieldBuildWindowMessage
- type() - Method in class com.minecolonies.core.network.messages.client.OpenReactivateColonyMessage
- type() - Method in class com.minecolonies.core.network.messages.client.OpenSuggestionWindowMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.citizen.PauseCitizenMessage
- type() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayer
- type() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayerOrFakePlayer
- type() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.AddRank
- type() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.ChangePlayerRank
- type() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.EditRankType
- type() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.Permission
- type() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.RemovePlayer
- type() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.RemoveRank
- type() - Method in class com.minecolonies.core.network.messages.PermissionsMessage.View
- type() - Method in class com.minecolonies.core.network.messages.server.PickupBlockMessage
- type() - Method in class com.minecolonies.core.network.messages.server.PlantationFieldBuildRequestMessage
- type() - Method in class com.minecolonies.core.network.messages.client.PlayAudioMessage
- type() - Method in class com.minecolonies.core.network.messages.server.PlayerAssistantBuildRequestMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.PlayMusicAtPosMessage
- type() - Method in class com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.postbox.PostBoxRequestMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.QuarryHiringModeMessage
- type() - Method in class com.minecolonies.core.debug.messages.QueryCitizenAIHistoryMessage
- type() - Method in class com.minecolonies.core.network.messages.server.ReactivateBuildingMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.RecallCitizenHutMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.RecallCitizenMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.citizen.RecallSingleCitizenMessage
- type() - Method in class com.minecolonies.core.network.messages.server.RemoveFromRallyingListMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.RemoveMinimumStockFromBuildingModuleMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.ResetFilterableItemMessage
- type() - Method in class com.minecolonies.core.network.messages.server.ResourceScrollSaveWarehouseSnapshotMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.citizen.RestartCitizenMessage
- type() - Method in class com.minecolonies.core.network.messages.client.SaveStructureNBTMessage
- type() - Method in class com.minecolonies.core.network.messages.client.SleepingParticleMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.warehouse.SortBuildingMessage
- type() - Method in class com.minecolonies.core.network.messages.client.StopMusicMessage
- type() - Method in class com.minecolonies.core.network.messages.client.StreamParticleEffectMessage
- type() - Method in class com.minecolonies.core.network.messages.server.SwitchBuildingWithToolMessage
- type() - Method in class com.minecolonies.core.network.messages.server.SwitchRecipeCraftingTeachingMessage
- type() - Method in class com.minecolonies.core.network.messages.client.SyncPathMessage
- type() - Method in class com.minecolonies.core.network.messages.client.SyncPathReachedMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.TeamColonyColorChangeMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.TeleportToColonyMessage
- type() - Method in class com.minecolonies.core.network.messages.server.ToggleBannerRallyGuardsMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.worker.ToggleRecipeMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.TownHallRenameMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.TransferItemsRequestMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.citizen.TransferItemsToCitizenRequestMessage
- type() - Method in class com.minecolonies.core.network.messages.server.TransferRecipeCraftingTeachingMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.TriggerConnectionEventMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.TriggerSettingMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.university.TryResearchMessage
- type() - Method in class com.minecolonies.core.network.messages.client.UpdateClientWithCompatibilityMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.UpdateRequestStateMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.building.warehouse.UpgradeWarehouseMessage
- type() - Method in class com.minecolonies.core.network.messages.client.VanillaParticleMessage
- type() - Method in class com.minecolonies.core.network.messages.server.colony.WorkOrderChangeMessage
- type() - Method in class com.minecolonies.core.structures.EmptyColonyStructure
- TYPE - Static variable in class com.minecolonies.core.colony.crafting.CustomRecipeManagerMessage
- TYPE - Static variable in class com.minecolonies.core.debug.messages.DebugEnableMessage
- TYPE - Static variable in class com.minecolonies.core.debug.messages.DebugEnablePathfindingMessage
- TYPE - Static variable in class com.minecolonies.core.debug.messages.DebugOutputMessage
- TYPE - Static variable in class com.minecolonies.core.debug.messages.QueryCitizenAIHistoryMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.BlockParticleEffectMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.CircleParticleEffectMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyListMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewAnimalViewDataMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingExtensionsUpdateMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewBuildingViewMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewCitizenViewMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveBuildingMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveCitizenMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewRemoveWorkOrderMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewResearchManagerViewMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyViewWorkOrderMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.ColonyVisitorViewDataMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.GlobalDiseaseSyncMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.OpenBuildingUIMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.PlayMusicAtPosMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.CompostParticleMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.GlobalQuestSyncMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.ItemParticleEffectMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.LocalizedParticleEffectMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.OpenCantFoundColonyWarningMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.OpenColonyFoundingCovenantMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.OpenDecoBuildWindowMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.OpenDeleteAbandonColonyMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.OpenPlantationFieldBuildWindowMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.OpenReactivateColonyMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.OpenSuggestionWindowMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.PlayAudioMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.SaveStructureNBTMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.SleepingParticleMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.StopMusicMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.StreamParticleEffectMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.SyncPathMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.SyncPathReachedMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.UpdateClientWithCompatibilityMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.client.VanillaParticleMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayer
- TYPE - Static variable in class com.minecolonies.core.network.messages.PermissionsMessage.AddPlayerOrFakePlayer
- TYPE - Static variable in class com.minecolonies.core.network.messages.PermissionsMessage.AddRank
- TYPE - Static variable in class com.minecolonies.core.network.messages.PermissionsMessage.ChangePlayerRank
- TYPE - Static variable in class com.minecolonies.core.network.messages.PermissionsMessage.EditRankType
- TYPE - Static variable in class com.minecolonies.core.network.messages.PermissionsMessage.Permission
- TYPE - Static variable in class com.minecolonies.core.network.messages.PermissionsMessage.RemovePlayer
- TYPE - Static variable in class com.minecolonies.core.network.messages.PermissionsMessage.RemoveRank
- TYPE - Static variable in class com.minecolonies.core.network.messages.PermissionsMessage.View
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.ClickGuiButtonTriggerMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.AddMinimumStockToBuildingModuleMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.AlterRestaurantMenuItemMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableEntityMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.AssignFilterableItemMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.builder.BuilderSelectWorkOrderMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.BuildingSetStyleMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.BuildPickUpMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.ChangeDeliveryPriorityMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.CourierHiringModeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.enchanter.EnchanterWorkerSetMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.fields.AssignFieldMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.fields.AssignmentModeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldPlotResizeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.fields.FarmFieldUpdateSeedMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.ForcePickupMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.GiveToolMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.guard.GuardSetMinePosMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.HireFireMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.home.AssignUnassignMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.HutRenameMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.MarkBuildingDirtyMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.miner.MinerRepairLevelMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.miner.MinerSetLevelMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.OpenCraftingGUIMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.postbox.PostBoxRequestMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.QuarryHiringModeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.RecallCitizenHutMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.RemoveMinimumStockFromBuildingModuleMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.ResetFilterableItemMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.TransferItemsRequestMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.TriggerSettingMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.university.TryResearchMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.warehouse.SortBuildingMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.warehouse.UpgradeWarehouseMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.worker.AddRemoveRecipeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.worker.BuildingHiringModeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.worker.ChangeRecipePriorityMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.worker.RecallCitizenMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.building.worker.ToggleRecipeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.citizen.AdjustSkillCitizenMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.citizen.PauseCitizenMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.citizen.RecallSingleCitizenMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.citizen.RestartCitizenMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.citizen.TransferItemsToCitizenRequestMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.ColonyAbandonOwnMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.ColonyDeleteOwnMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.ColonyFlagChangeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.ColonyNameStyleMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.ColonyStructureStyleMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.ColonyTextureStyleMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.HireMercenaryMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.HireSpiesMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.InteractionClose
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.InteractionResponse
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.OpenInventoryMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.TeamColonyColorChangeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.TeleportToColonyMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.TownHallRenameMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.TriggerConnectionEventMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.UpdateRequestStateMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.colony.WorkOrderChangeMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.CreateColonyMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.DecorationBuildRequestMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.DirectPlaceMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.GetColonyInfoMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.ItemSettingMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.MarkStoryReadOnItem
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.OpenGuiWindowTriggerMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.PickupBlockMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.PlantationFieldBuildRequestMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.PlayerAssistantBuildRequestMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.ReactivateBuildingMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.RemoveFromRallyingListMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.ResourceScrollSaveWarehouseSnapshotMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.SwitchBuildingWithToolMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.SwitchRecipeCraftingTeachingMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.ToggleBannerRallyGuardsMessage
- TYPE - Static variable in class com.minecolonies.core.network.messages.server.TransferRecipeCraftingTeachingMessage
- TYPE - Static variable in class com.minecolonies.core.quests.QuestParsingConstants
- TYPE - Static variable in class com.minecolonies.core.research.GlobalResearchTreeMessage
- TYPE_ID - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- TYPE_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- TYPE_TOKEN_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- TypeConstants - Class in com.minecolonies.api.util.constant
-
Class holds type constants to reduce the formatting errors.
- TypeConstants() - Constructor for class com.minecolonies.api.util.constant.TypeConstants
- TYPETOKEN - Static variable in class com.minecolonies.api.util.constant.TypeConstants
- TypeTokenFactory - Class in com.minecolonies.api.colony.requestsystem.factory.standard
- TypeTokenFactory() - Constructor for class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory
- TypeTokenFactory.TypeTokenSubTypeOverrideHandler - Class in com.minecolonies.api.colony.requestsystem.factory.standard
- TypeTokenSubTypeOverrideHandler() - Constructor for class com.minecolonies.api.colony.requestsystem.factory.standard.TypeTokenFactory.TypeTokenSubTypeOverrideHandler
U
- UNABLE_TO_ADD_RECIPE_MESSAGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- UNABLE_TO_FIND_WORLD_CAP_TEXT - Static variable in class com.minecolonies.api.util.constant.ColonyManagerConstants
-
Printed text if world capability couldn't be found.
- UNASSIGNED_CITIZEN_LIST - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the unassigned citizen list in the GUI.
- UNCHECKED - Static variable in class com.minecolonies.api.util.constant.Suppression
-
Suppress warnings for unchecked type conversions.
- UNDEFINED - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
- undertaker - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- UNDERTAKER - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- UNDERTAKER_ID - Static variable in class com.minecolonies.api.client.render.modeltype.ModModelTypes
- UNDERTAKER_ID - Static variable in class com.minecolonies.api.colony.jobs.ModJobs
- UNDERTAKER_RUN - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- UNDERTAKER_TOTEM - Static variable in class com.minecolonies.api.advancements.AdvancementTriggers
- UndertakerConstants - Class in com.minecolonies.api.util.constant
-
Constants used by the Undertaker AIs.
- UndertakerConstants() - Constructor for class com.minecolonies.api.util.constant.UndertakerConstants
- undertakerTotem() - Static method in record class com.minecolonies.api.advancements.UndertakerTotemTrigger.UndertakerTotemTriggerInstance
- UndertakerTotemTrigger - Class in com.minecolonies.api.advancements
-
A Trigger that is triggered when the undertaker recieves a totem of undying
- UndertakerTotemTrigger() - Constructor for class com.minecolonies.api.advancements.UndertakerTotemTrigger
- UndertakerTotemTrigger.UndertakerTotemTriggerInstance - Record Class in com.minecolonies.api.advancements
- UndertakerTotemTriggerInstance(Optional<ContextAwarePredicate>) - Constructor for record class com.minecolonies.api.advancements.UndertakerTotemTrigger.UndertakerTotemTriggerInstance
-
Creates an instance of a
UndertakerTotemTriggerInstancerecord class. - UNEMPLOYMENT - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- UNEMPLOYMENT_FUNCTION - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- unemploymentFunction - Static variable in class com.minecolonies.api.entity.citizen.happiness.HappinessRegistry
- UNHAPPY - Enum constant in enum class com.minecolonies.api.sounds.EventType
- UNHAPPY_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Icons used to display the happiness
- UNI_INV_RESEARCH - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- university - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- UNIVERSITY_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- UNIVERSITY_RESEARCH - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- UNIVERSITY_WORK - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- UniversityModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the university.
- UniversityModuleWindow(UniversityResearchModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.UniversityModuleWindow
-
Constructor for the window of the lumberjack.
- UniversityResearchModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Crafter task module to display tasks in the UI.
- UniversityResearchModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.UniversityResearchModuleView
- unload(Journeymap, ResourceKey<Level>) - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyBorderMapping
-
Stops tracking data for a dimension and clears any related overlays.
- unload(Journeymap, ResourceKey<Level>) - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyDeathpoints
-
Clears the overlay but not the cache.
- unloadChunk(LevelChunk, Level) - Static method in class com.minecolonies.core.util.ChunkDataHelper
-
Called when a chunk is unloaded
- UNLOADED - Enum constant in enum class com.minecolonies.api.colony.ColonyState
-
Colony chunks are not loaded
- UNLOCK_QUEST_REWARD_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- UNLOCK_TRIGGER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- UNLOCKABLES - Enum constant in enum class com.minecolonies.api.research.ResearchBranchType
-
Branch using Tree-based DragZoomView with reduced restrictions.
- unlockedBy(String, Criterion<?>) - Method in class com.minecolonies.api.crafting.ZeroWasteRecipe.Builder
- unlockQuest(ResourceLocation) - Method in interface com.minecolonies.api.quests.IQuestManager
-
Unlock a quest with a given id.
- unlockQuest(ResourceLocation) - Method in class com.minecolonies.core.quests.QuestManager
- unlockQuestReward - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- unlockQuestRewards(IColony, Player, IQuestInstance, List<Integer>) - Method in interface com.minecolonies.api.quests.IQuestTemplate
-
Unlock the quest rewards.
- unlockQuestRewards(IColony, Player, IQuestInstance, List<Integer>) - Method in class com.minecolonies.core.quests.QuestTemplate
- UnlockQuestRewardTemplate - Class in com.minecolonies.core.quests.rewards
-
Quest unlock reward template.
- UnlockQuestRewardTemplate(ResourceLocation) - Constructor for class com.minecolonies.core.quests.rewards.UnlockQuestRewardTemplate
-
Setup the quest unlock reward.
- UnlockQuestTriggerTemplate - Class in com.minecolonies.core.quests.triggers
-
Unlock quest trigger.
- UnlockQuestTriggerTemplate() - Constructor for class com.minecolonies.core.quests.triggers.UnlockQuestTriggerTemplate
-
Create a new instance of this trigger.
- UNLOCKS_REWARDS_KEY - Static variable in class com.minecolonies.api.quests.QuestParseConstant
- unlockTrigger - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- unregisterCivilian(AbstractCivilianEntity) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Unregiters a civilian with the colony
- unregisterCivilian(AbstractCivilianEntity) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- unregisterCivilian(AbstractCivilianEntity) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- unregisterEntity(Entity, int) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Unregisters an entity with the given event
- unregisterEntity(Entity, int) - Method in class com.minecolonies.core.colony.managers.EventManager
-
Unregisters an entity with the given event
- unregisterEntity(Entity) - Method in interface com.minecolonies.api.colony.colonyEvents.IColonyEntitySpawnEvent
-
called to unregister an entity with this event
- unregisterEntity(Entity) - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Called when an entity is removed
- unregisterEntity(Entity) - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
Called when an entity is removed
- unReserveGrave(BlockPos) - Method in class com.minecolonies.core.colony.managers.GraveManager
- unReserveGrave(BlockPos) - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Un-Reserve a grave
- unReserveGrave(BlockPos) - Method in class com.minecolonies.core.colony.GraveManagerView
- UNRESTRICTED - Static variable in class com.minecolonies.core.util.BuildingUtils
-
Indicates that there are no explicit restrictions on which jobs are allowed at a building.
- UNSATISFIED_ICON - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- unsetFlag(long, long) - Static method in class com.minecolonies.api.util.Utils
-
Unsets a flag.
- UNUSED_METHOD_PARAMETERS_SHOULD_BE_REMOVED - Static variable in class com.minecolonies.api.util.constant.Suppression
-
We sometimes suppress this because sonar does not detect this.
- UP - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- UP_DOWN_RANGE - Static variable in class com.minecolonies.api.util.constant.Constants
-
The length range one patrolling operation can have on y.
- update(int) - Method in interface com.minecolonies.api.colony.IAnimalData
-
Update the animal data.
- update(int) - Method in interface com.minecolonies.api.colony.ICivilianData
-
Tick the data to update values.
- update(int) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
To tick the handler.
- update(int) - Method in class com.minecolonies.core.colony.AnimalData
-
Updates the animal data.
- update(int) - Method in class com.minecolonies.core.colony.CitizenData
- update(int) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
-
Called in the citizen every few ticks to check for illness.
- update(UpdateType, IStandardRequestManager) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.InitialUpdate
- update(UpdateType, IStandardRequestManager) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.ResetRSToRemoveAssistantCookResolver
- update(UpdateType, IStandardRequestManager) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.ResetRSToStoreJobInResolvers
- update(UpdateType, IStandardRequestManager) - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.ResetRSToUpdateRestaurantResolver
- update(UpdateType, IStandardRequestManager) - Method in interface com.minecolonies.core.colony.requestsystem.management.handlers.update.IUpdateStep
- update(IStandardRequestManager) - Method in interface com.minecolonies.core.colony.requestsystem.management.handlers.update.IUpdateStep
- UPDATE_DAYTIME_INTERVAL - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
How often the colony updates day/nighttime in ticks.
- UPDATE_FLAG - Static variable in class com.minecolonies.api.util.constant.Constants
- UPDATE_RS_INTERVAL - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
How often the colony request system gets updated in ticks.
- UPDATE_STATE_INTERVAL - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
How often the colony state gets updated in ticks.
- UPDATE_SUBSCRIBERS_INTERVAL - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
How often the subscribers get updated in ticks.
- UPDATE_TRAVELING_INTERVAL - Static variable in class com.minecolonies.api.util.constant.ColonyConstants
-
How often the travelers get updated in ticks.
- updateArmorDamage(AbstractEntityCitizen, double) - Static method in class com.minecolonies.core.util.citizenutils.CitizenItemUtils
-
Updates the armour damage after being hit.
- updateAttackingPlayers() - Method in class com.minecolonies.core.colony.Colony
-
Updates the pvping playeres.
- updateAwayTime() - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Updates the time the players were away from the colony.
- updateAwayTime() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
-
Updates the away timer for the colony.
- updateBlock(Level) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
-
Updates the block between the server and the client
- updateBlockState() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Update the blockState of the rack.
- updateBlockState() - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
- updateBlockState() - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- updateBlockState() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- updateChunk(Journeymap, ResourceKey<Level>, ChunkAccess) - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyBorderMapping
-
Flags the colony border overlay for update, if needed for a single just-loaded chunk.
- updateChunk(Journeymap, ResourceKey<Level>, ChunkAccess) - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyDeathpoints
-
When a previously-unloaded chunk is loaded, we can refresh the deathpoint data for it.
- updateCitizenMourn(ICitizenData, boolean) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Call this to set all the citizens in the colony to mourn or not.
- updateCitizenMourn(ICitizenData, boolean) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- updateCitizens() - Method in class com.minecolonies.core.client.gui.WindowHireWorker
-
Clears and resets/updates all citizens.
- updateCitizenSleep(boolean) - Method in interface com.minecolonies.api.colony.managers.interfaces.ICitizenManager
-
Call this to set all citizens asleep
- updateCitizenSleep(boolean) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- UpdateClientWithCompatibilityMessage - Class in com.minecolonies.core.network.messages.client
-
Message to update the recipes on the client side.
- UpdateClientWithCompatibilityMessage(RegistryAccess) - Constructor for class com.minecolonies.core.network.messages.client.UpdateClientWithCompatibilityMessage
-
Message creation.
- UpdateClientWithCompatibilityMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.UpdateClientWithCompatibilityMessage
- updateColonyClient() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenColonyHandler
-
Update the client side of the citizen entity.
- updateColonyClient() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenColonyHandler
-
Update the client side of the citizen entity.
- updateColonyClient() - Method in class com.minecolonies.core.entity.mobs.AnimalColonyHandler
-
Update the client side of the citizen entity.
- updateColonyClient() - Method in interface com.minecolonies.core.entity.mobs.IAnimalColonyHandler
-
Update the client side of the citizen entity.
- updateColonyViews() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
-
Update the closeSubscribers of the colony.
- updateData(Map<IToken<?>, Integer>, Map<IToken<?>, Integer>) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- updateEntityIfNecessary() - Method in interface com.minecolonies.api.colony.ICivilianData
-
Updates
AbstractCivilianEntityfor the instance. - updateEntityIfNecessary() - Method in class com.minecolonies.core.colony.CitizenData
- updateEntityIfNecessary() - Method in class com.minecolonies.core.colony.VisitorData
- updateFallFlying() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- updateFluidOnEyes() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- updateGraves(Journeymap, IColonyView, Set<BlockPos>) - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyDeathpoints
-
Synchronise the list of currently-existing graves in the colony.
- UpdateHandler - Class in com.minecolonies.core.colony.requestsystem.management.handlers
- UpdateHandler(IStandardRequestManager) - Constructor for class com.minecolonies.core.colony.requestsystem.management.handlers.UpdateHandler
- updateHappiness(ICitizenDataView, AbstractWindowSkeleton) - Static method in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
-
Update the display for the happiness.
- updateHasChilds() - Method in interface com.minecolonies.api.colony.IColony
-
Sets whether the colony has a child.
- updateHasChilds() - Method in class com.minecolonies.core.colony.Colony
- updateHasChilds() - Method in class com.minecolonies.core.colony.ColonyView
- updateInWaterStateAndDoFluidPushing() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- updateItemStack(ItemStack, UnaryOperator<AdventureData>) - Static method in record class com.minecolonies.api.items.component.AdventureData
- updateItemStack(ItemStack, UnaryOperator<BuildingId>) - Static method in record class com.minecolonies.api.items.component.BuildingId
- updateItemStack(ItemStack, UnaryOperator<ColonyId>) - Static method in record class com.minecolonies.api.items.component.ColonyId
- updateItemStack(ItemStack, UnaryOperator<Desc>) - Static method in record class com.minecolonies.api.items.component.Desc
- updateItemStack(ItemStack, UnaryOperator<HutBlockData>) - Static method in record class com.minecolonies.api.items.component.HutBlockData
- updateItemStack(ItemStack, UnaryOperator<PatrolTarget>) - Static method in record class com.minecolonies.api.items.component.PatrolTarget
- updateItemStack(ItemStack, UnaryOperator<PermissionMode>) - Static method in enum class com.minecolonies.api.items.component.PermissionMode
- updateItemStack(ItemStack, UnaryOperator<RallyData>) - Static method in record class com.minecolonies.api.items.component.RallyData
- updateItemStack(ItemStack, UnaryOperator<SupplyData>) - Static method in record class com.minecolonies.api.items.component.SupplyData
- updateItemStack(ItemStack, UnaryOperator<Timestamp>) - Static method in record class com.minecolonies.api.items.component.Timestamp
- updateItemStack(ItemStack, UnaryOperator<WarehouseSnapshot>) - Static method in record class com.minecolonies.api.items.component.WarehouseSnapshot
- updateItemStorage() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Scans through the whole storage and updates it.
- updateItemStorage() - Method in class com.minecolonies.core.tileentities.TileEntityGrave
- updateItemStorage() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- updateJobPage(ICitizenDataView, JobWindowCitizen, IColonyView) - Static method in class com.minecolonies.core.client.gui.citizen.CitizenWindowUtils
-
Update the job page of the citizen.
- updateLevel() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenExperienceHandler
-
Updates the level of the citizen.
- updateLevel() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenExperienceHandler
- updateLevelSign(Level, MinerLevel, int) - Static method in class com.minecolonies.core.util.WorkerUtil
-
Updated the level sign of a certain level in the world.
- updateManager(IRequestManager) - Method in interface com.minecolonies.api.colony.requestsystem.resolver.retrying.IRetryingRequestResolver
-
Update the associated manager data that links this resolver to a manager.
- updateManager(IRequestManager) - Method in class com.minecolonies.core.colony.requestsystem.resolvers.StandardRetryingRequestResolver
- updatePending(Journeymap, ResourceKey<Level>) - Static method in class com.minecolonies.core.compatibility.journeymap.ColonyBorderMapping
-
Check if any colony border overlays need to be updated.
- updateRaidBar() - Method in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Updates the raid bar
- updateRaidBar() - Method in class com.minecolonies.core.colony.events.raid.amazonevent.AmazonRaidEvent
- updateRaidBar() - Method in class com.minecolonies.core.colony.events.raid.egyptianevent.EgyptianRaidEvent
- updateRaidBar() - Method in class com.minecolonies.core.colony.events.raid.HordeRaidEvent
-
Updates the raid bar
- updateRaidBar() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenRaidEvent
- updateRaidBar() - Method in class com.minecolonies.core.colony.events.raid.norsemenevent.NorsemenShipRaidEvent
- updateRaidBar() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.DrownedPirateRaidEvent
- updateRaidBar() - Method in class com.minecolonies.core.colony.events.raid.pirateEvent.PirateGroundRaidEvent
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Can be overridden in implementations.
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.crafting.AbstractEntityAICrafting
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.education.EntityAIStudy
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAIDruid
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.guard.EntityAIRange
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFisherman
-
Here the AI can check if the fishes or rods have to be re rendered and do it.
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFlorist
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkPlanter
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkNether
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkCowboy
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkRabbitHerder
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkSwineHerder
- updateRenderMetaData() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkDeliveryman
- updateRequestState(IToken<?>, RequestState) - Method in interface com.minecolonies.api.colony.requestsystem.manager.IRequestManager
-
Method to update the state of a given request.
- updateRequestState(IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRequestManager
-
Method to update the state of a given request.
- updateRequestState(IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
-
Method to update the state of a given request.
- updateRequestState(IToken<?>, RequestState) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.WrappedStaticStateRequestManager
-
Method to update the state of a given request.
- UpdateRequestStateMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Updates the request state of a request.
- UpdateRequestStateMessage(IColony, IToken<?>, RequestState, ItemStack) - Constructor for class com.minecolonies.core.network.messages.server.colony.UpdateRequestStateMessage
-
Create an update request state
- UpdateRequestStateMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.UpdateRequestStateMessage
- updateResearchCount(int) - Method in class com.minecolonies.core.client.gui.modules.building.UniversityModuleWindow
-
Display the count of InProgress research, and the max number for this university, and change the color text to red if at max.
- updateResourceList() - Method in class com.minecolonies.core.client.gui.modules.building.ItemListModuleWindow
-
Updates the resource list in the GUI with the info we need.
- updateResourceList() - Method in class com.minecolonies.core.client.gui.modules.building.RestaurantMenuModuleWindow
-
Updates the resource list in the GUI with the info we need.
- updateResourceList() - Method in class com.minecolonies.core.client.gui.modules.FoodItemListModuleWindow
- updateResourceList() - Method in class com.minecolonies.core.client.gui.WindowBuildBuilding
- updateResourceList() - Method in class com.minecolonies.core.client.gui.WindowBuildDecoration
- updateRotation(double, double, double) - Static method in class com.minecolonies.api.util.EntityUtils
-
Returns the new rotation degree calculated from the current and intended rotation up to a max.
- updateServer(WindowBrewingstandCrafting) - Method in class com.minecolonies.core.compatibility.jei.transfer.BrewingCraftingGuiHandler
- updateServer(WindowCrafting) - Method in class com.minecolonies.core.compatibility.jei.transfer.CraftingGuiHandler
- updateServer(WindowFurnaceCrafting) - Method in class com.minecolonies.core.compatibility.jei.transfer.FurnaceCraftingGuiHandler
- updateServer(W) - Method in class com.minecolonies.core.compatibility.jei.transfer.AbstractTeachingGuiHandler
- updateSetting(ISetting<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.settings.ISetting
-
Allow updating a setting with new data.
- updateSetting(ISetting<?>) - Method in class com.minecolonies.core.colony.buildings.modules.settings.StringSetting
- updateSetting(ISettingKey<?>, ISetting<?>, ServerPlayer) - Method in interface com.minecolonies.api.colony.buildings.modules.ICommonSettingsModule
-
Update a given settings value.
- updateSetting(ISettingKey<?>, ISetting<?>, ServerPlayer) - Method in class com.minecolonies.core.colony.buildings.modules.SettingsModule
- updateSetting(ISettingKey<?>, ISetting<?>, ServerPlayer) - Method in class com.minecolonies.core.colony.buildings.moduleviews.SettingsModuleView
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class com.minecolonies.core.blocks.decorative.BlockConstructionTape
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagBanner
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class com.minecolonies.core.blocks.decorative.BlockColonyFlagWallBanner
- updatesToVersion() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.InitialUpdate
- updatesToVersion() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.ResetRSToRemoveAssistantCookResolver
- updatesToVersion() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.ResetRSToStoreJobInResolvers
- updatesToVersion() - Method in class com.minecolonies.core.colony.requestsystem.management.handlers.update.implementation.ResetRSToUpdateRestaurantResolver
- updatesToVersion() - Method in interface com.minecolonies.core.colony.requestsystem.management.handlers.update.IUpdateStep
- updateSubscribers() - Method in interface com.minecolonies.api.colony.managers.interfaces.IColonyPackageManager
-
Update Subscribers with Colony, Citizen, and AbstractBuilding Views.
- updateSubscribers() - Method in class com.minecolonies.core.colony.managers.ColonyPackageManager
- updateSwimAmount() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- updateSwimming() - Method in class com.minecolonies.api.entity.other.AbstractFastMinecoloniesEntity
- updateTextureDataWith(MaterialTextureData) - Method in class com.minecolonies.core.tileentities.TileEntityRack
- updateTick(Level, BlockPos, BlockState, Random) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
-
Method that does compost ticks if needed or spawns particles if finished
- UpdateType - Enum Class in com.minecolonies.api.colony.requestsystem.management.update
-
Update types (reset, or onLoad).
- updateWarehouseIfAvailable(ItemStack) - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Update the warehouse if available with the updated stack.
- updateWorkerAvailableForRecipes() - Method in interface com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule
-
Updates existing requests, if they match the recipes available at this worker
- updateWorkerAvailableForRecipes() - Method in class com.minecolonies.core.colony.buildings.modules.AbstractCraftingBuildingModule
- UPGRADE - Enum constant in enum class com.minecolonies.api.colony.workorders.WorkOrderType
- UPGRADE_PROGRESS_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The progress update label.
- upgradeBuildingLevelToSchematicData() - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Upgrades the buildings level to fit its schematic data
- upgradeBuildingLevelToSchematicData() - Method in class com.minecolonies.core.colony.buildings.AbstractSchematicProvider
- upgradeContainers(Level) - Method in interface com.minecolonies.api.colony.buildings.workerbuildings.IWareHouse
-
Upgrade all containers by 9 slots.
- upgradeContainers(Level) - Method in class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse
-
Upgrade all containers by 9 slots.
- upgradeRackSize() - Method in class com.minecolonies.api.tileentities.AbstractTileEntityRack
-
Upgrade the rack by 1.
- upgradeRackSize() - Method in class com.minecolonies.core.tileentities.TileEntityRack
- UpgradeWarehouseMessage - Class in com.minecolonies.core.network.messages.server.colony.building.warehouse
-
Issues the upgrade of the warehouse pos level 5.
- UpgradeWarehouseMessage(IBuildingView) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.warehouse.UpgradeWarehouseMessage
- UpgradeWarehouseMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.building.warehouse.UpgradeWarehouseMessage
- UpwardsGrowingPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic
-
Plantation module for plants that grow vertically upwards, similar to sugar cane.
- UpwardsGrowingPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.generic.UpwardsGrowingPlantModule
-
Default constructor.
- URGENT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemLargeBottle
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemPharaoScepter
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemSpear
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.AbstractItemScroll
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemAssistantHammer
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemBannerRallyGuards
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemClipboard
-
Handles mid air use.
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemColonyMap
-
Handles mid air use.
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemQuestLog
-
Handles mid air use.
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemResourceScroll
-
Handles mid air use.
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemScanAnalyzer
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemScepterPermission
-
Handles mid air use.
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemSupplyCampDeployer
- use(Level, Player, InteractionHand) - Method in class com.minecolonies.core.items.ItemSupplyChestDeployer
- USE_SCAN_TOOL - Enum constant in enum class com.minecolonies.api.colony.permissions.Action
- USE_SHEARS - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuilding
- USE_TOTEM - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- useAdditionalChildTime(int) - Method in interface com.minecolonies.api.colony.IColony
-
Tries to use a given amount of additional growth-time for childs.
- useAdditionalChildTime(int) - Method in class com.minecolonies.core.colony.Colony
- useAdditionalChildTime(int) - Method in class com.minecolonies.core.colony.ColonyView
-
Tries to use a given amount of additional growth-time for childs.
- useBarrel(Player, ItemStack, Direction) - Method in class com.minecolonies.core.tileentities.TileEntityBarrel
-
Method called when a player uses the block.
- usedMercenaries() - Method in interface com.minecolonies.api.colony.IColony
-
Save the time when mercenaries are used, to set a cooldown.
- usedMercenaries() - Method in class com.minecolonies.core.colony.Colony
-
Save the time when mercenaries are used, to set a cooldown.
- usedMercenaries() - Method in class com.minecolonies.core.colony.ColonyView
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.api.blocks.AbstractColonyBlock
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.BlockBarrel
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.BlockDecorationController
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesGrave
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.BlockMinecoloniesRack
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.huts.BlockHutGateHouse
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.huts.BlockHutTownHall
-
Choose a different gui when no colony view, for colony overview and creation/deletion
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.huts.BlockStash
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class com.minecolonies.core.blocks.MinecoloniesCropBlock
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.AbstractItemScroll
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemAssistantHammer
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemBannerRallyGuards
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemClipboard
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemColonyFlagBanner
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemColonyMap
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemColonySign
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemCompost
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemQuestLog
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemResourceScroll
-
Used when clicking on block in world.
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemScanAnalyzer
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemScepterBeekeeper
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemScepterGuard
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemScepterLumberjack
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemScepterPermission
-
Used when clicking on block in world.
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemScrollGuardHelp
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemScrollHighlight
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemSupplyCampDeployer
- useOn(UseOnContext) - Method in class com.minecolonies.core.items.ItemSupplyChestDeployer
- useOnBlock(Player, BlockPos) - Method in class com.minecolonies.core.items.ItemAssistantHammer
-
Called from both using it on air, or attacking a block
- user - Variable in class com.minecolonies.core.entity.ai.combat.TargetAI
-
The entity this AI runs for
- useShapeForLightOcclusion(BlockState) - Method in class com.minecolonies.core.blocks.MinecoloniesFarmland
- Utils - Class in com.minecolonies.api.util
-
General purpose utilities class.
- UUID - Static variable in class com.minecolonies.api.util.constant.TypeConstants
V
- VACCINES - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- VALID - Enum constant in enum class com.minecolonies.api.util.Pond.PondState
- VALID_HAPPINESS_MODIFIERS - Static variable in class com.minecolonies.api.util.constant.HappinessConstants
- validatorId - Variable in class com.minecolonies.core.colony.interactionhandling.ServerCitizenInteraction
-
The id of the validator.
- validSpawn - Static variable in class com.minecolonies.api.items.ModTags
- VALIDSPAWNBLOCKS - Static variable in class com.minecolonies.api.util.constant.TagConstants
- value() - Method in record class com.minecolonies.core.commands.arguments.MultipleOptionsArgument.OptionContainer
-
Returns the value of the
valuerecord component. - valueOf(String) - Static method in enum class com.minecolonies.api.blocks.types.BarrelType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.blocks.types.GraveType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.blocks.types.RackType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.ActionToPerform
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlanterAIModuleResultResetState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.buildings.HiringMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.CitizenNameFile.NameOrder
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.colonyEvents.EventStatus
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.ColonyProgressType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.ColonyState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.connections.ConnectionEventType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.connections.DiplomacyStatus
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.connections.PendingConnectionNode.PendingConnectionType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.interactionhandling.ChatPriority
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSpawnResult
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.permissions.Action
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.permissions.Explosions
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.permissions.OldRank
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.requestsystem.management.update.UpdateType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.requestsystem.manager.AssigningStrategy
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.colony.workorders.WorkOrderType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.ai.combat.CombatAIStates
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.ai.DesiredActivity
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.ai.JobStatus
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.ai.statemachine.states.AIBlockingEventType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.ai.statemachine.states.EntityState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.ai.Status
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.citizen.Skill
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.entity.mobs.RaiderType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.eventbus.events.colony.citizens.CitizenAddedModEvent.CitizenAddedSource
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.items.component.PermissionMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.research.ResearchBranchType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.research.util.ResearchState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.sounds.EventType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.sounds.RaiderSounds.RaiderSoundTypes
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.tileentities.ScareCrowType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.util.MessageUtils.MessagePriority
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.api.util.Pond.PondState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.client.gui.map.ColonySize
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.client.gui.modules.TabsWindowModule.TabImageSide
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.colony.buildingextensions.FarmField.Stage
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.StatType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.Status
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource.RessourceAvailability
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.BorderStyle
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenAvoidEntity.FleeStates
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild.State
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenWander.WanderState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen.MourningState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAISleep.SleepState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.visitor.EntityAIVisitor.VisitorState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure.ItemCheckResult
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder.RequestStage
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster.MountMaintenance
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeStatus
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.ai.workers.util.Patient.PatientState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.mobs.EntityMercenaryAI.State
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.pathfinding.PathFindingStatus
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.entity.pathfinding.SurfaceType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage.Mode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage.MessageMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage.MessageType
-
Returns the enum constant of this class with the specified name.
- valueOfTag(String) - Static method in enum class com.minecolonies.api.research.ResearchBranchType
-
Get the matching enum from a string.
- values() - Static method in enum class com.minecolonies.api.blocks.types.BarrelType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.blocks.types.GraveType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.blocks.types.RackType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.ActionToPerform
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.buildingextensions.plantation.IPlantationModule.PlanterAIModuleResultResetState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.buildings.HiringMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.CitizenNameFile.NameOrder
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.colonyEvents.EventStatus
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.ColonyProgressType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.ColonyState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.connections.ConnectionEventType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.connections.DiplomacyStatus
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.connections.PendingConnectionNode.PendingConnectionType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.interactionhandling.ChatPriority
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSpawnResult
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.permissions.Action
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.permissions.Explosions
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.permissions.OldRank
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.requestsystem.management.update.UpdateType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.requestsystem.manager.AssigningStrategy
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.requestsystem.request.RequestState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.colony.workorders.WorkOrderType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.ai.combat.CombatAIStates
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.ai.DesiredActivity
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.ai.JobStatus
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.ai.statemachine.states.AIBlockingEventType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.ai.statemachine.states.EntityState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.ai.Status
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.citizen.Skill
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.entity.mobs.RaiderType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.eventbus.events.colony.citizens.CitizenAddedModEvent.CitizenAddedSource
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.items.component.PermissionMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.research.ResearchBranchType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.research.util.ResearchState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.sounds.EventType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.sounds.RaiderSounds.RaiderSoundTypes
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.tileentities.ScareCrowType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.util.MessageUtils.MessagePriority
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.api.util.Pond.PondState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.client.gui.map.ColonySize
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.client.gui.modules.TabsWindowModule.TabImageSide
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.colony.buildingextensions.FarmField.Stage
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.StatType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.colony.buildings.modules.expedition.ExpeditionLog.Status
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.colony.buildings.utils.BuildingBuilderResource.RessourceAvailability
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.colony.events.raid.pirateEvent.ShipSize
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.BorderStyle
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenAvoidEntity.FleeStates
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild.State
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenWander.WanderState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen.MourningState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.minimal.EntityAISleep.SleepState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.visitor.EntityAIVisitor.VisitorState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure.ItemCheckResult
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder.RequestStage
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster.MountMaintenance
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeStatus
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.workers.util.MineNode.NodeType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.ai.workers.util.Patient.PatientState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.mobs.EntityMercenaryAI.State
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.pathfinding.PathFindingStatus
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.entity.pathfinding.SurfaceType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.network.messages.server.colony.building.BuildRequestMessage.Mode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage.MessageMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.minecolonies.core.network.messages.server.colony.ChangeFreeToInteractBlockMessage.MessageType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- VANILLA_FOOD_QUALITY_TOOLTIP - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- VanillaParticleMessage - Class in com.minecolonies.core.network.messages.client
-
Message for vanilla particles around a citizen, in villager-like shape.
- VanillaParticleMessage(double, double, double, SimpleParticleType) - Constructor for class com.minecolonies.core.network.messages.client.VanillaParticleMessage
- VanillaParticleMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.client.VanillaParticleMessage
- vanillaToolLevel(ItemStack, EquipmentTypeEntry) - Static method in class com.minecolonies.api.equipment.ModEquipmentTypes
-
Get the equipment level for vanilla tools.
- VARIANT - Static variable in class com.minecolonies.api.blocks.AbstractBlockBarrel
- VARIANT - Static variable in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesGrave
- VARIANT - Static variable in class com.minecolonies.api.blocks.AbstractBlockMinecoloniesRack
- Vec2i - Class in com.minecolonies.api.util
-
Data structure to hold a two dimensional point.
- Vec2i(int, int) - Constructor for class com.minecolonies.api.util.Vec2i
- Vec3Mutable - Class in com.minecolonies.api.util
-
Helper class for storing a mutable vector
- Vec3Mutable(double, double, double) - Constructor for class com.minecolonies.api.util.Vec3Mutable
- veggie_quiche - Static variable in class com.minecolonies.api.items.ModItems
- veggie_ravioli - Static variable in class com.minecolonies.api.items.ModItems
- veggie_soup - Static variable in class com.minecolonies.api.items.ModItems
- verifyEquipmentLevel(ItemStack, int, int, int) - Static method in class com.minecolonies.api.util.ItemStackUtils
-
Verifies if an item has an appropriated grade.
- VICTORY - Static variable in class com.minecolonies.api.sounds.RaidSounds
- VICTORY_EARLY - Static variable in class com.minecolonies.api.sounds.RaidSounds
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.AbstractBuildingGuards.View
-
The client view constructor for the AbstractGuardBuilding.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGateHouse.View
-
The client view constructor for the AbstractGuardBuilding.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingGuardTower.View
-
The client view constructor for the AbstractGuardBuilding.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.BuildingMysticalSite.View
-
Instantiates the view of the building.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.modules.HomeBuildingModule.View
-
Creates an instance of the citizen hut window.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.modules.TavernBuildingModule.View
-
Instantiates the view of the building.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBarracks.View
-
Instantiate the barracks view.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBeekeeper.View
-
Instantiates the view of the building.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingBuilder.View
-
Public constructor of the view, creates an instance of it.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingCook.View
-
Instantiates the view of the building.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingLumberjack.View
-
Instantiates the view of the building.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall.View
-
Instantiates the view of the building.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.BuildingWareHouse.View
-
Instantiate the warehouse view.
- View(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.PostBox.View
-
Instantiates the view of the building.
- View(Colony, Rank) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.View
-
Instantiate
- View(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.PermissionsMessage.View
- VIEW_PAGES - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the page view in the GUI.
- VINE_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- VINE_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- VinePlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.VINE. - VinePlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.VinePlantModule
-
Default constructor.
- VINES - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- VisibleCitizenStatus - Class in com.minecolonies.api.entity.citizen
-
Enum for citizen status icons, resource location and translation
- VisibleCitizenStatus(ResourceLocation, String) - Constructor for class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
- VisibleCitizenStatus(ResourceLocation, String, boolean) - Constructor for class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
- VISION_RANGE_PER_LEVEL - Static variable in class com.minecolonies.core.colony.buildings.AbstractBuildingGuards
-
Vision range per building level.
- VISIT_BUILDING_CHANCE - Static variable in class com.minecolonies.api.util.constant.Constants
- VISITING - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenChild.State
- visitNode(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
Visits the given node and explores neighbours
- visitNode(MNode) - Method in class com.minecolonies.core.entity.pathfinding.pathjobs.PathJobRaiderPathing
- VISITOR - Static variable in class com.minecolonies.api.entity.ModEntities
- VISITOR - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- VISITOR_CHANCE - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VISITOR_CITIZEN_SUFFIX - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VISITOR_GENDER - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VISITOR_NAME - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VISITOR_PRIMARY_SKILL - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VISITOR_RECRUITCOST - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VISITOR_RECRUITCOSTCOUNT - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VISITOR_SECONDARY_SKILL - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VISITOR_SPAWNED_EVENT_ID - Static variable in class com.minecolonies.core.colony.eventhooks.citizenEvents.VisitorSpawnedEvent
-
This events id, registry entries use res locations as ids.
- VISITOR_STORYKEY - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VISITOR_TEXTURE - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
-
Json constants
- VISITOR_VOICE_PROFILE - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
- VisitorCitizen - Class in com.minecolonies.core.entity.visitor
-
Visitor citizen entity
- VisitorCitizen(EntityType<? extends PathfinderMob>, Level) - Constructor for class com.minecolonies.core.entity.visitor.VisitorCitizen
-
Constructor for a new citizen typed entity.
- VisitorColonyHandler - Class in com.minecolonies.core.entity.visitor
-
Colony handler for visitors
- VisitorColonyHandler(AbstractEntityCitizen) - Constructor for class com.minecolonies.core.entity.visitor.VisitorColonyHandler
-
Constructor for the experience handler.
- VisitorData - Class in com.minecolonies.core.colony
-
Data for visitors
- VisitorData(int, IColony) - Constructor for class com.minecolonies.core.colony.VisitorData
-
Create a CitizenData given an ID.
- visitorDataPack - Static variable in class com.minecolonies.core.datalistener.CustomVisitorListener
-
List of custom visitor data
- VisitorDataView - Class in com.minecolonies.core.colony
-
View data for visitors
- VisitorDataView(int, IColonyView) - Constructor for class com.minecolonies.core.colony.VisitorDataView
-
Create a CitizenData given an ID.
- VisitorManager - Class in com.minecolonies.core.colony.managers
-
Manages all visiting entities to the colony
- VisitorManager(IColony) - Constructor for class com.minecolonies.core.colony.managers.VisitorManager
- VISITORS_ABSCONDED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- VISITORS_RECRUITED - Static variable in class com.minecolonies.api.util.constant.StatisticsConstants
- VisitorSpawnedEvent - Class in com.minecolonies.core.colony.eventhooks.citizenEvents
-
The event handling a newly spawned visitor.
- VisitorSpawnedEvent() - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.VisitorSpawnedEvent
-
Creates a new visitor spawned event.
- VisitorSpawnedEvent(BlockPos, String) - Constructor for class com.minecolonies.core.colony.eventhooks.citizenEvents.VisitorSpawnedEvent
-
Creates a new visitor spawned event.
- VOLUME - Static variable in class com.minecolonies.api.util.SoundUtils
-
Volume to play at.
W
- WAIT_FOR_CURE - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
- WAIT_FOR_FOOD - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIEatTask.EatingState
- waitForRequests() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
If the worker has open requests their results will be queried until they all are completed Also waits for DELAY_RECHECK.
- WAITING - Enum constant in enum class com.minecolonies.api.colony.colonyEvents.EventStatus
- WAITING_FOR_CURE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- wakeTimer - Variable in class com.minecolonies.core.entity.ai.workers.guard.AbstractEntityAIGuard
-
Timer for the wakeup AI.
- WAKEY - Static variable in class com.minecolonies.api.util.DamageSourceKeys
- WALK_DELAY - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Delay for walking.
- WALK_TO_GRAVE - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen.MourningState
- WALKABLE - Enum constant in enum class com.minecolonies.core.entity.pathfinding.SurfaceType
- walkAwayFrom(AbstractFastMinecoloniesEntity, BlockPos, int, double) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks away from a given position
- walkAwayFrom(BlockPos, double, double, boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Used to path away from a position.
- walkAwayFrom(BlockPos, double, double, boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkCloseToXNearY(AbstractFastMinecoloniesEntity, BlockPos, BlockPos, int, boolean) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Tries to walk close to a given pos, staying near another position.
- walkCloseToXNearY(AbstractFastMinecoloniesEntity, BlockPos, BlockPos, int, boolean, double) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Tries to walk close to a given pos, staying near another position.
- walkCloseToXNearY(BlockPos, BlockPos, int, double, boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Walks towards the desired position, while trying to not steer too far from the nearby position
- walkCloseToXNearY(BlockPos, BlockPos, int, double, boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkDelay - Variable in class com.minecolonies.core.entity.ai.workers.education.EntityAIStudy
-
How long they tried walking to a given study pos.
- walkDelay - Variable in class com.minecolonies.core.entity.ai.workers.education.EntityAIWorkResearcher
-
How long they tried walking to a given study pos.
- WALKING - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- WALKING_HOME - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISleep.SleepState
- WALKING_TO_GRAVEYARD - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen.MourningState
- WALKING_TO_TOWNHALL - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen.MourningState
- walkingToAnimal(Animal) - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkBeekeeper
-
Lets the herder walk to the animal.
- walkingToAnimal(Animal) - Method in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Lets the herder walk to the animal.
- walkInShapesCost - Variable in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Cost for walking within shapes(e.g.
- walkSpeedFactor - Variable in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
- walkTo - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
The current position the worker should walk to.
- walkTo(BlockPos, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Attempt to move to a specific pos.
- walkTo(BlockPos, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
-
Deprecated.
- walkTo(BlockPos, double, boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Try to move to a certain position.
- walkTo(BlockPos, double, boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkToBlock(BlockPos, int) - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Leads the entity to a certain position due to proxies.
- walkToBlock(BlockPos, int) - Method in class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
-
Leads the entity to a certain position due to proxies.
- walkToBlock(BlockPos, int, boolean) - Method in interface com.minecolonies.api.entity.pathfinding.proxy.IWalkToProxy
-
Leads the entity to a certain position due to proxies.
- walkToBlock(BlockPos, int, boolean) - Method in class com.minecolonies.core.entity.pathfinding.proxy.AbstractWalkToProxy
-
Leads the entity to a certain position due to proxies.
- walkToBuilding() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Walk the worker to it's work building.
- walkToBuilding(IBuilding) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Walk the worker to the given building.
- walkToBuilding(AbstractFastMinecoloniesEntity, IBuilding) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a position within a building
- walkToConstructionSite(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Walk to the current construction site.
- walkToConstructionSite(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.builder.EntityAIStructureBuilder
- walkToConstructionSite(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIQuarrier
- walkToConstructionSite(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIStructureMiner
- walkToEntity(Entity, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Used to walk a living ourEntity with a speed.
- walkToEntity(Entity, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkToPos(AbstractFastMinecoloniesEntity, BlockPos, boolean) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a given position
- walkToPos(AbstractFastMinecoloniesEntity, BlockPos, int, boolean) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a given position
- walkToPos(T, BlockPos, int, boolean, double) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a given position
- walkToPosInBuilding(AbstractFastMinecoloniesEntity, BlockPos, IBuilding, int) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a position within a building
- walkToRandomPos(int, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Used to path towards a random pos.
- walkToRandomPos(int, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkToRandomPos(int, double, Tuple<BlockPos, BlockPos>) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Used to path towards a random pos within some restrictions
- walkToRandomPos(int, double, Tuple<BlockPos, BlockPos>) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkToRandomPos(int, double, Tuple<BlockPos, BlockPos>, boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Used to path towards a random pos within some restrictions
- walkToRandomPos(int, double, Tuple<BlockPos, BlockPos>, boolean) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkToRandomPos(AbstractFastMinecoloniesEntity, int, double) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a random position a given distance away
- walkToRandomPosAround(int, double, BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Used to path towards a random pos.
- walkToRandomPosAround(int, double, BlockPos) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkToRandomPosAround(AbstractFastMinecoloniesEntity, BlockPos, int, double) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a random position a given distance away around the provided center
- walkToRandomPosAround(T, BlockPos, int, double) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a random position a given distance away around the provided center
- walkToRandomPosHelper(MinecoloniesAdvancedPathNavigate, BlockPos, int, double) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Helper function to walk to a random position a given distance away around the provided center.
- walkToRandomPosWithin(AbstractFastMinecoloniesEntity, int, double, Tuple<BlockPos, BlockPos>) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a random position a given distance away within the provided box
- walkToRandomPosWithin(AbstractFastMinecoloniesEntity, int, double, Tuple<BlockPos, BlockPos>, boolean) - Static method in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Walks to a random position a given distance away within the provided box
- walkToSafePos(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Walk the worker to the safe position
- walkToTaggedWorkPos() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Walk the worker to a tagged workpos in building, or the building pos if non existent.
- walkToTree(int, double, List<ItemStorage>, int, IColony) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Used to find a tree.
- walkToTree(int, double, List<ItemStorage>, int, IColony) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkToTree(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.production.EntityAIWorkLumberjack
-
Walk to the current construction site.
- walkToTree(BlockPos, BlockPos, double, List<ItemStorage>, int, IColony) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Used to find a tree.
- walkToTree(BlockPos, BlockPos, double, List<ItemStorage>, int, IColony) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkToUnSafePos(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Walk the worker to the unsafe position
- walkToUnSafePos(BlockPos, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Walk the worker to the unsafe position
- walkTowards(BlockPos, double, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate
-
Attemps to move in the given direction, walking at least range blocks
- walkTowards(BlockPos, double, double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate
- walkToWorkPos(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Walk the worker to the given building.
- walkWithProxy(BlockPos) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Sets the block the AI is currently walking to.
- walkWithProxy(BlockPos, int) - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Sets the block the AI is currently walking to.
- wander() - Method in class com.minecolonies.core.entity.ai.minimal.EntityAISickTask
-
Do a bit of wandering.
- WANDER - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState
- WANDER - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAISickTask.DiseaseState
- WANDER_AT_GRAVEYARD - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen.MourningState
- WANDER_AT_LEISURE_SITE - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAICitizenWander.WanderState
- WANDER_CHANCE - Static variable in class com.minecolonies.api.util.constant.Constants
- WANDERING - Enum constant in enum class com.minecolonies.core.entity.ai.minimal.EntityAIMournCitizen.MourningState
- WANDERING - Enum constant in enum class com.minecolonies.core.entity.ai.visitor.EntityAIVisitor.VisitorState
- wanderingHorses - Variable in class com.minecolonies.core.entity.ai.workers.production.herders.EntityAIWorkStablemaster
- wantInventoryDumped() - Method in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Has to be overridden by classes to specify when to dump inventory.
- wantInventoryDumped() - Method in class com.minecolonies.core.entity.ai.workers.production.agriculture.EntityAIWorkFarmer
-
Called to check when the InventoryShouldBeDumped.
- wantInventoryDumped() - Method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkUndertaker
-
Called to check when the InventoryShouldBeDumped.
- wareHouse - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- WAREHOUSE - Static variable in class com.minecolonies.api.tileentities.MinecoloniesTileEntities
- WAREHOUSE_BUILT - Enum constant in enum class com.minecolonies.api.colony.ColonyProgressType
- WAREHOUSE_CONCRETE_REQUEST_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- WAREHOUSE_COURIERS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- WAREHOUSE_ID - Static variable in class com.minecolonies.api.colony.buildings.ModBuildings
- WAREHOUSE_MASTER_RESEARCH - Static variable in class com.minecolonies.core.colony.buildings.modules.settings.CrafterRecipeSetting
- WAREHOUSE_OPTIONS - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- WAREHOUSE_REQUEST_QUEUE - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- WAREHOUSE_REQUEST_RESOLVER_ID - Static variable in class com.minecolonies.api.util.constant.SerializationIdentifierConstants
- WAREHOUSE_SNAPSHOT_COMPONENT - Static variable in class com.minecolonies.api.items.component.ModDataComponents
- WAREHOUSE_SORTED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WarehouseConcreteRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
----------------------- Not Documented Object ---------------------
- WarehouseConcreteRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.WarehouseConcreteRequestResolver
- WarehouseConcreteRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
- WarehouseConcreteRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseConcreteRequestResolverFactory
- WarehouseModule - Class in com.minecolonies.core.colony.buildings.modules
-
Handler for the warehouse module.
- WarehouseModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.WarehouseModule
-
Construct a new grouped itemlist module with the unique list identifier.
- WarehouseOptionsModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side version of the warehouse module.
- WarehouseOptionsModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.WarehouseOptionsModuleView
- WarehouseOptionsModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the warehouse options.
- WarehouseOptionsModuleWindow(WarehouseOptionsModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.WarehouseOptionsModuleWindow
-
Constructor for window warehouse hut.
- WarehouseRequestQueueModule - Class in com.minecolonies.core.colony.buildings.modules
-
The class of the citizen hut.
- WarehouseRequestQueueModule() - Constructor for class com.minecolonies.core.colony.buildings.modules.WarehouseRequestQueueModule
- WarehouseRequestResolver - Class in com.minecolonies.core.colony.requestsystem.resolvers
-
----------------------- Not Documented Object ---------------------
- WarehouseRequestResolver(ILocation, IToken<?>) - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.WarehouseRequestResolver
- WarehouseRequestResolverFactory - Class in com.minecolonies.core.colony.requestsystem.resolvers.factory
- WarehouseRequestResolverFactory() - Constructor for class com.minecolonies.core.colony.requestsystem.resolvers.factory.WarehouseRequestResolverFactory
- WarehouseRequestTaskModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Warehouse task module to display tasks in the UI.
- WarehouseRequestTaskModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.WarehouseRequestTaskModuleView
- WarehouseSnapshot - Record Class in com.minecolonies.api.items.component
-
Container class for warehouse snapshot data.
- WarehouseSnapshot(Map<String, Integer>, String) - Constructor for record class com.minecolonies.api.items.component.WarehouseSnapshot
-
Creates an instance of a
WarehouseSnapshotrecord class. - WARNING - Static variable in class com.minecolonies.api.sounds.RaidSounds
- WARNING_BUILDING_PICKUP_DENIED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_BUILDING_PICKUP_PLAYER_INVENTORY_FULL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_BUILDING_REQUIRES_RESEARCH_UNLOCK - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_BUILDING_REQUIRES_RESEARCH_UPGRADE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_CITIZEN_RECALL_FAILED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_COLONY_FOUNDING_FAILED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_COLONY_NO_ARRIVAL_SPACE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_CRUSHER_DAILY_LIMIT - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_DECORATION_NAME_SCAN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_DUPLICATE_TAVERN - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_DUPLICATE_TOWN_HALL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_EARLY - Static variable in class com.minecolonies.api.sounds.RaidSounds
- WARNING_GRAVE_LAVA - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_GRAVE_SPAWNED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_GRAVE_WATER - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_INTERACTION_CANT_DO_NOW - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_INVALID_BUILDING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Warning label.
- WARNING_MAX_CITIZENS_CONFIG - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_MAX_CITIZENS_RESEARCH - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_MAXIMUM_NUMBER_RECIPES - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_MISSING_BUILD_TOOL - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_NAME_TOO_LONG - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_NO_COLONY_SPACE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_NO_UPGRADE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_POPULATION_CONFIG_LIMITED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_POPULATION_NEEDS_HOUSING - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_POPULATION_RESEARCH_LIMITED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_RALLYING_POINT_OUT_OF_RANGE - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_RECRUITMENT_INSUFFICIENT_ITEMS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_REMOVING_SUPPLY_CHEST - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_SUPPLY_BUILDING_BAD_BLOCKS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_SUPPLY_CHEST_ALREADY_PLACED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_SUPPLY_SHIP_IN_WATER - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_TOWN_HALL_NO_TILE_ENTITY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARNING_UPGRADE_BARRACKS - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WARPED_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- WARPED_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- WarpedPlantsPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.WARPED_FUNGUSandItems.WARPED_ROOTS. - WarpedPlantsPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WarpedPlantsPlantModule
-
Default constructor.
- wasExploded(Level, BlockPos, Explosion) - Method in class com.minecolonies.core.blocks.BlockPlantationField
- wasExploded(Level, BlockPos, Explosion) - Method in class com.minecolonies.core.blocks.BlockScarecrow
- WATCH_CLOSEST - Static variable in class com.minecolonies.api.util.constant.Constants
- WATCH_CLOSEST2 - Static variable in class com.minecolonies.api.util.constant.Constants
- WATCH_CLOSEST2_FAR - Static variable in class com.minecolonies.api.util.constant.Constants
- WATCH_CLOSEST2_FAR_CHANCE - Static variable in class com.minecolonies.api.util.constant.Constants
- WATER_DEPTH_REQUIREMENT - Static variable in class com.minecolonies.api.util.Pond
- WATER_POOL_WIDTH_REQUIREMENT - Static variable in class com.minecolonies.api.util.Pond
-
The minimum pond requirements.
- WATER_TOO_FAR - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WATERLOGGED - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- WATERLOGGED - Static variable in class com.minecolonies.core.blocks.MinecoloniesFarmland
- WaterPathResult - Class in com.minecolonies.core.entity.pathfinding.pathresults
-
Contains the result of the path job to find water.
- WaterPathResult() - Constructor for class com.minecolonies.core.entity.pathfinding.pathresults.WaterPathResult
- WAYPOINT_SPACING - Static variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Spacing between waypoints
- WAYPOINT_STRING - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
String which shows if something is a waypoint.
- WayPointBlockPlacementHandler - Class in com.minecolonies.core.placementhandlers
- WayPointBlockPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.WayPointBlockPlacementHandler
- wayPoints - Variable in class com.minecolonies.core.colony.events.raid.AbstractShipRaidEvent
-
Waypoints helping raiders travel
- WEAK_SOLID - Enum constant in enum class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructureWithWorkOrder.RequestStage
- WEAK_SOLID - Enum constant in enum class com.minecolonies.core.entity.ai.workers.util.BuildingProgressStage
- weapon - Variable in class com.minecolonies.core.entity.other.SpearEntity
-
The weapon item stack, defaults to a generic ItemStack of the spear.
- WeatheredCopperPlacementHandler - Class in com.minecolonies.core.placementhandlers
-
Handler for non-waxed copper blocks.
- WeatheredCopperPlacementHandler() - Constructor for class com.minecolonies.core.placementhandlers.WeatheredCopperPlacementHandler
- WeepingVinesPlantModule - Class in com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific
-
Planter module for growing
Items.WEEPING_VINES. - WeepingVinesPlantModule(IBuildingExtension, String, String, Item) - Constructor for class com.minecolonies.core.colony.buildings.workerbuildings.plantation.modules.specific.WeepingVinesPlantModule
-
Default constructor.
- WEEPY_VINE_CROP - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- WEEPY_VINE_FIELD - Static variable in class com.minecolonies.api.util.constant.SchematicTagConstants
- WEST - Enum constant in enum class com.minecolonies.api.util.BlockPosUtil.DirectionResult
- WEST - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockMinecoloniesConstructionTape
- WESTERN - Enum constant in enum class com.minecolonies.api.colony.CitizenNameFile.NameOrder
- when() - Static method in class com.minecolonies.api.loot.GenerateSupplyLoot
-
Create a loot condition.
- WHOLE_CIRCLE - Static variable in class com.minecolonies.core.colony.events.raid.RaiderConstants
-
Values used in Spawn() method
- width() - Method in record class com.minecolonies.api.items.IBlockOverlayItem.OverlayBox
-
Returns the value of the
widthrecord component. - WIDTH - Static variable in class com.minecolonies.core.compatibility.jei.JobBasedRecipeCategory
- willRaidTonight() - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Checks if raiders will raid tonight.
- willRaidTonight() - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- willRenderBlueprints() - Static method in class com.minecolonies.core.client.render.worldevent.ColonyBlueprintRenderer
-
Indicates whether blueprint rendering is enabled or disabled.
- WINDOW_ID - Static variable in class com.minecolonies.core.client.gui.citizen.RequestWindowCitizen
- WINDOW_ID - Static variable in class com.minecolonies.core.client.gui.WindowHutGuide
- WINDOW_ID - Static variable in class com.minecolonies.core.client.gui.WindowRequestDetail
- WINDOW_ID_GENDER - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the gender button.
- WINDOW_ID_HAPPINESS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The label to find the happiness label in the gui.
- WINDOW_ID_HAPPINESS_BAR - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The saturation bar of the citizen.
- WINDOW_ID_HEALTHBAR - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The label to find healthBar in the gui.
- WINDOW_ID_HEALTHLABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
THe label to find the HealthLavel
- WINDOW_ID_LIST_REQUESTS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Requests list id.
- WINDOW_ID_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The label to find name in the gui.
- WINDOW_ID_SATURATION_BAR - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
The saturation bar of the citizen.
- WindowAlliancePage - Class in com.minecolonies.core.client.gui.townhall
-
BOWindow for the town hall ally list.
- WindowAlliancePage(BuildingTownHall.View) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowAlliancePage
-
Constructor for the town hall window.
- WindowAssignCitizen - Class in com.minecolonies.core.client.gui
-
BOWindow for the hiring or firing of a worker.
- WindowAssignCitizen(IColonyView, LivingBuildingView) - Constructor for class com.minecolonies.core.client.gui.WindowAssignCitizen
-
Constructor for the window when the player wants to assign a worker for a certain home building.
- WindowBannerPicker - Class in com.minecolonies.core.client.gui
-
A custom rendered Screen (i.e.
- WindowBannerPicker(IColonyView, AbstractWindowTownHall, AtomicBoolean) - Constructor for class com.minecolonies.core.client.gui.WindowBannerPicker
- WindowBannerPicker.LayerButton - Class in com.minecolonies.core.client.gui
-
A custom button for each layer, to override click and render logic
- WindowBannerPicker.PatternButton - Class in com.minecolonies.core.client.gui
-
A custom button for each pattern, to override click and render logic
- WindowBannerRallyGuards - Class in com.minecolonies.core.client.gui
-
ClipBoard window.
- WindowBannerRallyGuards(ItemStack) - Constructor for class com.minecolonies.core.client.gui.WindowBannerRallyGuards
-
Constructor of the rally banner window
- WindowBarracksBuilding - Class in com.minecolonies.core.client.gui.huts
-
BOWindow for the barracks building.
- WindowBarracksBuilding(BuildingBarracks.View) - Constructor for class com.minecolonies.core.client.gui.huts.WindowBarracksBuilding
-
Creates the BOWindow object.
- WindowBrewingstandCrafting - Class in com.minecolonies.core.client.gui.containers
-
BrewingStand crafting gui.
- WindowBrewingstandCrafting(ContainerCraftingBrewingstand, Inventory, Component) - Constructor for class com.minecolonies.core.client.gui.containers.WindowBrewingstandCrafting
-
Create a crafting gui window.
- WindowBrewingstandCrafting.OnButtonPress - Class in com.minecolonies.core.client.gui.containers
- WindowBuildBuilding - Class in com.minecolonies.core.client.gui
-
BOWindow for selecting the style and confirming the resources.
- WindowBuildBuilding(IColonyView, IBuildingView) - Constructor for class com.minecolonies.core.client.gui.WindowBuildBuilding
-
Constructor for the window when the player wants to hire a worker for a certain job.
- WindowBuildDecoration - Class in com.minecolonies.core.client.gui
- WindowBuildDecoration(BlockPos, String, String, RotationMirror, Function<BlockPos, AbstractServerPlayMessage>) - Constructor for class com.minecolonies.core.client.gui.WindowBuildDecoration
-
Constructs the decoration build confirmation dialog
- WindowBuilderResModule - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the builder hut.
- WindowBuilderResModule(BuildingResourcesModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.WindowBuilderResModule
-
Constructor for window builder hut.
- WindowBuildingBrowser - Class in com.minecolonies.core.client.gui
-
Window to show available styles for a specific building
- WindowBuildingBrowser(Block) - Constructor for class com.minecolonies.core.client.gui.WindowBuildingBrowser
-
Construct the window
- WindowBuildingInventory - Class in com.minecolonies.core.client.gui.containers
- WindowBuildingInventory(ContainerBuildingInventory, Inventory, Component) - Constructor for class com.minecolonies.core.client.gui.containers.WindowBuildingInventory
- WindowCitizenInventory - Class in com.minecolonies.core.client.gui.containers
-
------------ Class not Documented ------------
- WindowCitizenInventory(ContainerCitizenInventory, Inventory, Component) - Constructor for class com.minecolonies.core.client.gui.containers.WindowCitizenInventory
- WindowCitizenPage - Class in com.minecolonies.core.client.gui.townhall
-
BOWindow for the town hall.
- WindowCitizenPage(BuildingTownHall.View) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowCitizenPage
-
Constructor for the town hall window.
- WindowClipBoard - Class in com.minecolonies.core.client.gui
-
ClipBoard window.
- WindowClipBoard(IColonyView, boolean) - Constructor for class com.minecolonies.core.client.gui.WindowClipBoard
-
Constructor of the clipboard GUI.
- WindowColonyMap - Class in com.minecolonies.core.client.gui.map
- WindowColonyMap(boolean, ITownHallView) - Constructor for class com.minecolonies.core.client.gui.map.WindowColonyMap
-
Constructor for the skeleton class of the windows.
- WindowColonyMap.MapDecoration - Class in com.minecolonies.core.client.gui.map
-
Holds information about the map decorations that may be associated with each building.
- WindowColonyPrestigeRanking - Class in com.minecolonies.core.client.gui.map
-
UI to display colony prestige ranking server-wide.
- WindowColonyPrestigeRanking(boolean, ITownHallView) - Constructor for class com.minecolonies.core.client.gui.map.WindowColonyPrestigeRanking
-
Constructor for prestige window.
- WindowConfirm - Class in com.minecolonies.core.client.gui
-
Confirm/Deny window option.
- WindowConfirm(AbstractWindowSkeleton, Runnable, String, String) - Constructor for class com.minecolonies.core.client.gui.WindowConfirm
-
Constructor to initiate the confirm window.
- WindowConstants - Class in com.minecolonies.api.util.constant
-
Class which contains all constants required for windows.
- WindowCrafting - Class in com.minecolonies.core.client.gui.containers
-
AbstractCrafting gui.
- WindowCrafting(ContainerCrafting, Inventory, Component) - Constructor for class com.minecolonies.core.client.gui.containers.WindowCrafting
-
Create a crafting gui window.
- WindowDecorationController - Class in com.minecolonies.core.client.gui
-
BOWindow for a hut name entry.
- WindowDecorationController(BlockPos) - Constructor for class com.minecolonies.core.client.gui.WindowDecorationController
-
Constructor for a hut rename entry window.
- WindowField - Class in com.minecolonies.core.client.gui.containers
-
Class which creates the GUI of our field inventory.
- WindowField(TileEntityScarecrow) - Constructor for class com.minecolonies.core.client.gui.containers.WindowField
-
Create the field GUI.
- WindowFurnaceCrafting - Class in com.minecolonies.core.client.gui.containers
-
Furnace crafting gui.
- WindowFurnaceCrafting(ContainerCraftingFurnace, Inventory, Component) - Constructor for class com.minecolonies.core.client.gui.containers.WindowFurnaceCrafting
-
Create a crafting gui window.
- WindowFurnaceCrafting.OnButtonPress - Class in com.minecolonies.core.client.gui.containers
- WindowGrave - Class in com.minecolonies.core.client.gui.containers
- WindowGrave(ContainerGrave, Inventory, Component) - Constructor for class com.minecolonies.core.client.gui.containers.WindowGrave
- WindowHireWorker - Class in com.minecolonies.core.client.gui
-
BOWindow for the hiring or firing of a worker.
- WindowHireWorker(IColonyView, BlockPos) - Constructor for class com.minecolonies.core.client.gui.WindowHireWorker
-
Constructor for the window when the player wants to hire a worker for a certain job.
- WindowHutAllInventory - Class in com.minecolonies.core.client.gui
-
BOWindow for a hut name entry.
- WindowHutAllInventory(IBuildingView, BOWindow) - Constructor for class com.minecolonies.core.client.gui.WindowHutAllInventory
-
Constructor for a hut rename entry window.
- WindowHutBuilderModule - Class in com.minecolonies.core.client.gui.huts
-
BOWindow for the builder hut.
- WindowHutBuilderModule(BuildingBuilder.View) - Constructor for class com.minecolonies.core.client.gui.huts.WindowHutBuilderModule
-
Constructor for window builder hut.
- WindowHutBuilderModule(BuildingBuilder.View, boolean) - Constructor for class com.minecolonies.core.client.gui.huts.WindowHutBuilderModule
-
Constructor for window builder hut.
- WindowHutGuide - Class in com.minecolonies.core.client.gui
-
BOWindow for the builder hut.
- WindowHutGuide(BuildingBuilder.View) - Constructor for class com.minecolonies.core.client.gui.WindowHutGuide
-
Constructor for window builder hut.
- WindowHutLiving - Class in com.minecolonies.core.client.gui.huts
-
BOWindow for the tavern
- WindowHutLiving(LivingBuildingView) - Constructor for class com.minecolonies.core.client.gui.huts.WindowHutLiving
-
Creates the BOWindow object.
- WindowHutMinerModule - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the miner hut.
- WindowHutMinerModule(MinerLevelManagementModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.WindowHutMinerModule
-
Constructor for the window of the miner hut.
- WindowHutMinPlaceholder<B> - Class in com.minecolonies.core.client.gui
-
BOWindow for worker.
- WindowHutMinPlaceholder(B) - Constructor for class com.minecolonies.core.client.gui.WindowHutMinPlaceholder
-
BOWindow for worker placeholder.
- WindowHutNameEntry - Class in com.minecolonies.core.client.gui
-
BOWindow for a hut name entry.
- WindowHutNameEntry(IBuildingView) - Constructor for class com.minecolonies.core.client.gui.WindowHutNameEntry
-
Constructor for a hut rename entry window.
- WindowHutRequestTaskModule - Class in com.minecolonies.core.client.gui.modules.building
-
Task list module.
- WindowHutRequestTaskModule(RequestTaskModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.WindowHutRequestTaskModule
-
The constructor of the window.
- WindowHutWorkerModulePlaceholder<B> - Class in com.minecolonies.core.client.gui.huts
-
BOWindow for worker.
- WindowHutWorkerModulePlaceholder(B) - Constructor for class com.minecolonies.core.client.gui.huts.WindowHutWorkerModulePlaceholder
-
BOWindow for worker placeholder.
- WindowInfo - Class in com.minecolonies.core.client.gui
- WindowInfo(IBuildingView) - Constructor for class com.minecolonies.core.client.gui.WindowInfo
-
Constructor for the skeleton class of the windows.
- WindowInfoPage - Class in com.minecolonies.core.client.gui.townhall
-
BOWindow for the town hall.
- WindowInfoPage(BuildingTownHall.View) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowInfoPage
-
Constructor for the town hall window.
- WindowInteraction - Class in com.minecolonies.core.client.gui
-
BOWindow for the citizen.
- WindowInteraction(ICitizenDataView) - Constructor for class com.minecolonies.core.client.gui.WindowInteraction
-
Constructor to initiate the citizen windows.
- WindowListRecipes - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the hiring or firing of a worker.
- WindowListRecipes(CraftingModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.WindowListRecipes
-
The constructor of the window.
- WindowMainPage - Class in com.minecolonies.core.client.gui.townhall
-
BOWindow for the town hall.
- WindowMainPage(BuildingTownHall.View) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowMainPage
-
Constructor for the town hall window.
- WindowMineGuardModule - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the miner hut.
- WindowMineGuardModule(MinerGuardAssignModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.WindowMineGuardModule
-
Constructor for the window of the miner hut.
- WindowPermissionsPage - Class in com.minecolonies.core.client.gui.townhall
-
BOWindow for the town hall.
- WindowPermissionsPage(BuildingTownHall.View) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowPermissionsPage
-
Constructor for the town hall window.
- WindowPlantationField - Class in com.minecolonies.core.client.gui
-
The window shown when clicking on plantation fields blocks.
- WindowPlantationField(AbstractTileEntityPlantationField) - Constructor for class com.minecolonies.core.client.gui.WindowPlantationField
-
Constructor for the plantation field window.
- WindowPostBoxMain - Class in com.minecolonies.core.client.gui
-
BOWindow for the request PostBox GUI.
- WindowPostBoxMain(PostBox.View) - Constructor for class com.minecolonies.core.client.gui.WindowPostBoxMain
-
Create the postBox GUI.
- WindowPostBoxMinStock - Class in com.minecolonies.core.client.gui
-
BOWindow for the request PostBox GUI.
- WindowPostBoxMinStock(IMinimumStockModuleView) - Constructor for class com.minecolonies.core.client.gui.WindowPostBoxMinStock
-
Create the postBox GUI.
- WindowQuestLog - Class in com.minecolonies.core.client.gui.questlog
-
Quest log window in progress tab.
- WindowQuestLog(IColonyView) - Constructor for class com.minecolonies.core.client.gui.questlog.WindowQuestLog
-
Default constructor.
- WindowQuestLogAvailableQuestModule - Class in com.minecolonies.core.client.gui.questlog
-
Window quest log renderer for available quests.
- WindowQuestLogAvailableQuestModule() - Constructor for class com.minecolonies.core.client.gui.questlog.WindowQuestLogAvailableQuestModule
- WindowQuestLogFinishedQuestModule - Class in com.minecolonies.core.client.gui.questlog
-
Window quest log renderer for finished quests.
- WindowQuestLogFinishedQuestModule() - Constructor for class com.minecolonies.core.client.gui.questlog.WindowQuestLogFinishedQuestModule
- WindowQuestLogInProgressQuestQuestModule - Class in com.minecolonies.core.client.gui.questlog
-
Window quest log renderer for in progress quests.
- WindowQuestLogInProgressQuestQuestModule() - Constructor for class com.minecolonies.core.client.gui.questlog.WindowQuestLogInProgressQuestQuestModule
- WindowQuestLogQuestModule<T> - Interface in com.minecolonies.core.client.gui.questlog
-
Interface for quest log renderers.
- WindowRack - Class in com.minecolonies.core.client.gui.containers
- WindowRack(ContainerRack, Inventory, Component) - Constructor for class com.minecolonies.core.client.gui.containers.WindowRack
- WindowReactivateBuilding - Class in com.minecolonies.core.client.gui
-
Window to reactivate a building.
- WindowReactivateBuilding(BlockPos) - Constructor for class com.minecolonies.core.client.gui.WindowReactivateBuilding
-
Creates a new instance of this window.
- WindowRequestDetail - Class in com.minecolonies.core.client.gui
-
BOWindow for the request detail.
- WindowRequestDetail(BOWindow, IRequest<?>, int, RequestTreeWindowModule) - Constructor for class com.minecolonies.core.client.gui.WindowRequestDetail
-
Open the request detail.
- WindowResearchTree - Class in com.minecolonies.core.client.gui
-
BOWindow to display a particular branch of the tree.
- WindowResearchTree(ResourceLocation, IBuildingView, UniversityModuleWindow) - Constructor for class com.minecolonies.core.client.gui.WindowResearchTree
-
Create the research tree window.
- windowResource() - Method in record class com.minecolonies.api.advancements.ClickGuiButtonTrigger.ClickGuiButtonTriggerInstance
-
Returns the value of the
windowResourcerecord component. - windowResource() - Method in record class com.minecolonies.api.advancements.OpenGuiWindowTrigger.OpenGuiWindowTriggerInstance
-
Returns the value of the
windowResourcerecord component. - WindowResourceList - Class in com.minecolonies.core.client.gui
-
BOWindow for the resource list item.
- WindowResourceList(BuildingBuilder.View, Map<String, Integer>) - Constructor for class com.minecolonies.core.client.gui.WindowResourceList
-
Constructor for the resource scroll window.
- WindowsBarracksSpies - Class in com.minecolonies.core.client.gui
-
UI for hiring spies on the barracks
- WindowsBarracksSpies(IBuildingView, BlockPos) - Constructor for class com.minecolonies.core.client.gui.WindowsBarracksSpies
- WindowSchematicAnalyzer - Class in com.minecolonies.core.client.gui
-
Window for finishing a scan.
- WindowSchematicAnalyzer() - Constructor for class com.minecolonies.core.client.gui.WindowSchematicAnalyzer
- WindowSelectRequest - Class in com.minecolonies.core.client.gui.modules.building
-
Window that shows existing unmatched requests compatible with the given predicate
- WindowSelectRequest(CraftingModuleView, Predicate<IRequest<?>>, Consumer<IRequest<?>>) - Constructor for class com.minecolonies.core.client.gui.modules.building.WindowSelectRequest
-
Construct window.
- WindowSettings - Class in com.minecolonies.core.client.gui.townhall
-
BOWindow for the town hall.
- WindowSettings(BuildingTownHall.View) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowSettings
-
Constructor for the town hall window.
- WindowStatsModule - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the miner hut.
- WindowStatsModule(BuildingStatisticsModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.WindowStatsModule
-
Constructor for the window of the miner hut.
- WindowStatsPage - Class in com.minecolonies.core.client.gui.townhall
-
BOWindow for the town hall.
- WindowStatsPage(BuildingTownHall.View) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowStatsPage
-
Constructor for the town hall window.
- WindowSuggestBuildTool - Class in com.minecolonies.core.client.gui
-
Move Building Window.
- WindowSuggestBuildTool(BlockPos, BlockState, ItemStack) - Constructor for class com.minecolonies.core.client.gui.WindowSuggestBuildTool
-
Creates a window to suggest the user to use the buildtool.
- WindowSupplies - Class in com.minecolonies.core.client.gui
-
Adjust the supply tool window.
- WindowSupplies(BlockPos, String) - Constructor for class com.minecolonies.core.client.gui.WindowSupplies
-
Create a new supply tool window.
- WindowSupplyStory - Class in com.minecolonies.core.client.gui
-
Supply Story Window.
- WindowSupplyStory(BlockPos, String, ItemStack, InteractionHand) - Constructor for class com.minecolonies.core.client.gui.WindowSupplyStory
- WindowTownHallCantCreateColony - Class in com.minecolonies.core.client.gui.townhall
-
UI to notify the player that a colony can't be created here.
- WindowTownHallCantCreateColony(BlockPos, MutableComponent, boolean) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowTownHallCantCreateColony
- WindowTownHallColonyManage - Class in com.minecolonies.core.client.gui.townhall
-
UI to found a new colony.
- WindowTownHallColonyManage(BlockPos, String, int, String, boolean) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowTownHallColonyManage
- WindowTownHallColonyReactivate - Class in com.minecolonies.core.client.gui.townhall
-
UI to reactivate a colony.
- WindowTownHallColonyReactivate(BlockPos, String, int) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowTownHallColonyReactivate
- WindowTownHallDeleteAbandonColony - Class in com.minecolonies.core.client.gui.townhall
-
UI to delete or abandon an old colony.
- WindowTownHallDeleteAbandonColony(BlockPos, String, BlockPos) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowTownHallDeleteAbandonColony
- WindowTownHallMercenary - Class in com.minecolonies.core.client.gui.townhall
-
Gui for hiring mercenaries
- WindowTownHallMercenary(IColonyView) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowTownHallMercenary
-
Constructor for a town hall rename entry window.
- WindowTownHallNameEntry - Class in com.minecolonies.core.client.gui.townhall
-
BOWindow for a town hall name entry.
- WindowTownHallNameEntry(IColonyView) - Constructor for class com.minecolonies.core.client.gui.townhall.WindowTownHallNameEntry
-
Constructor for a town hall rename entry window.
- with(ISettingKey<?>, ISetting<?>) - Method in interface com.minecolonies.api.colony.buildings.modules.ISettingsModule
-
Register a new setting.
- with(ISettingKey<?>, ISetting<?>) - Method in class com.minecolonies.core.colony.buildings.modules.SettingsModule
- withActive(boolean) - Method in record class com.minecolonies.api.items.component.RallyData
- withAdditionalOutputs(List<ItemStack>) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set outputs generated in addition to the main outputs (e.g.
- withAlternateOutputs(List<ItemStack>) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set alternative outputs (one-of with the primary output).
- withBadDirectionCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withBlockBreaks() - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
- withBuildLeafBridges() - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
- withCanEnterDoors(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Set door opening capability
- withCanEnterGates(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withCanSwim(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Sets swimming ability
- withChanceToByPassMovingAway(double) - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
- withClickEvent(ClickEvent) - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Set a click event on this message, defaults to null.
- withCompleteStuckBlockBreak(int) - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
-
Sets the block break range on complete stuck
- withDelayBeforeStuckActions(int) - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
-
Sets the delay before taking stuck actions
- withDivingCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withDropCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withExplicitType(String) - Method in record class com.minecolonies.api.colony.managers.interfaces.IRaiderManager.RaidSettings
- withGridSize(int) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set input grid size (e.g.
- withGridSize(int) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the crafting grid size (e.g.
- withInputs(List<ItemStorage>) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the recipe inputs.
- withInputs(List<List<ItemStack>>) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set recipe inputs.
- withIntermediate(Block) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set required intermediate crafting block.
- withIntermediate(Block) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the intermediate crafting block.
- withJumpCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withLevelSort(int) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Sets a value that helps sort this recipe relative to others.
- withLootTable(ResourceKey<LootTable>) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set the loot table produced by this recipe.
- withLootTable(ResourceKey<LootTable>) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the loot table.
- withName(String) - Method in class com.minecolonies.api.entity.ai.statemachine.basestatemachine.BasicTransition
- withName(String) - Method in interface com.minecolonies.api.entity.ai.statemachine.transitions.IStateMachineTransition
- withNonLadderClimbableCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withOnPathCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withOnRailCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withOutput(ItemStack) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set the main output result of this recipe.
- withOutput(ItemLike) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set the main output result of this recipe.
- withOutput(ItemLike, int) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set the main output result of this recipe.
- withOutputs(List<ItemStack>) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set all possible main outputs (one of these will be generated).
- withOutputs(ItemStack, List<ItemStack>) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set all possible main outputs (one of these will be generated).
- withPlaceLadders() - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
- withPosAddition(BlockPos) - Method in record class com.minecolonies.api.items.component.RallyData
- withPosRemoval(BlockPos) - Method in record class com.minecolonies.api.items.component.RallyData
- withPrimaryOutput(ItemStack) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the recipe primary output.
- withPriority(MessageUtils.MessagePriority) - Method in class com.minecolonies.api.util.MessageUtils.MessageBuilder
-
Set the priority of this message, defaults to
MessageUtils.MessagePriority.NORMAL. - withRailExitCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withRandomKey(long) - Method in record class com.minecolonies.api.items.component.SupplyData
- withRecipeId(ResourceLocation) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set (or clear) the original source recipe id.
- withRecipeId(ResourceLocation) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the recipe id.
- withRecipeType(ResourceLocation) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the recipe type.
- withRequiredEntity(EntityType<?>) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set the entity required to craft this recipe.
- withRequiredTool(EquipmentTypeEntry) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set the tool required to craft this recipe.
- withRequiredTool(EquipmentTypeEntry) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the required crafting tool
- withRestrictions(List<Component>) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set the restrictions on crafting this recipe.
- withRestrictions(Supplier<List<Component>>) - Method in class com.minecolonies.api.crafting.GenericRecipe.Builder
-
Set the restrictions on crafting this recipe.
- withSawStory(boolean) - Method in record class com.minecolonies.api.items.component.SupplyData
- withSecondaryOutputs(List<ItemStack>) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the secondary outputs (in addition to the primary output).
- withStartSwimCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withSwimCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withTakeDamageOnStuck(float) - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
- withTeleportOnFullStuck() - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
- withTeleportSteps(int) - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
-
Enables teleporting a certain amount of steps along a generated path
- withTimePerBlockDistance(int) - Method in class com.minecolonies.core.entity.pathfinding.navigation.PathingStuckHandler
-
Sets the time per block distance to travel, before timing out
- withToggleCost(double) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
- withToken(IToken<?>) - Method in class com.minecolonies.api.crafting.RecipeStorage.Builder
-
Set the token.
- withTurnPenalty(float) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Set the penalty for making a turn while pathfinding.
- withWalkUnderWater(boolean) - Method in class com.minecolonies.core.entity.pathfinding.PathingOptions
-
Set under water walking opening capability
- WOKR_IN_BUILDING_DIST - Static variable in class com.minecolonies.core.entity.pathfinding.navigation.EntityNavigationUtils
-
Distance to consider being near a block inside a building as reached
- WOOD_HUT_LEVEL - Static variable in interface com.minecolonies.api.colony.buildings.IBuilding
-
Minimal level to ask for wood tools.
- WOOD_HUT_LEVEL - Static variable in interface com.minecolonies.api.colony.buildings.IBuildingWorker
-
Minimal level to ask for wood tools.
- WOODEN_GATE - Static variable in class com.minecolonies.api.blocks.decorative.AbstractBlockGate
- woodgate - Static variable in class com.minecolonies.api.items.ModItems
- WORK - Enum constant in enum class com.minecolonies.api.entity.ai.DesiredActivity
- WORK - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
- WORK_LABEL - Static variable in class com.minecolonies.api.util.constant.WindowConstants
-
Id of the total work label in the GUI.
- WORK_LONGER - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- WORK_ORDER_CREATED - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WORK_ORDER_NAME - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- WORK_ORDER_POS - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- WORK_ORDER_SELECT - Static variable in class com.minecolonies.api.util.constant.WindowConstants
- WorkAtHomeBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
Assignment module for jobs that have to live at the work place mandatorily.
- WorkAtHomeBuildingModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.WorkAtHomeBuildingModule
- WorkAtHomeBuildingModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>, ResourceLocation) - Constructor for class com.minecolonies.core.colony.buildings.modules.WorkAtHomeBuildingModule
- workBuilding - Variable in class com.minecolonies.core.colony.jobs.AbstractJob
-
The work building
- workBuildingPos - Variable in class com.minecolonies.core.colony.jobs.AbstractJob
-
Position of the work building
- worker - Variable in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
- WORKER_AI_EXCEPTION - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WORKER_DESC - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WORKER_FIELD - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
- WorkerBuildingModule - Class in com.minecolonies.core.colony.buildings.modules
-
The worker module for citizen where they are assigned to if they work at it.
- WorkerBuildingModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>) - Constructor for class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- WorkerBuildingModule(JobEntry, Skill, Skill, boolean, Function<IBuilding, Integer>, ResourceLocation) - Constructor for class com.minecolonies.core.colony.buildings.modules.WorkerBuildingModule
- WorkerBuildingModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
AbstractBuilding View for clients.
- WorkerBuildingModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView
- WorkerIdleSideEffect - Class in com.minecolonies.core.quests.sideeffects
-
Quest effect which sets the worker idle
- WorkerIdleSideEffect(IQuestInstance) - Constructor for class com.minecolonies.core.quests.sideeffects.WorkerIdleSideEffect
- WorkerLoadOnlyStructureHandler<J,
B> - Class in com.minecolonies.core.entity.ai.workers.util -
Load only structure handler just to get dimensions etc from structures, not for placement specific for worker usage.
- WorkerLoadOnlyStructureHandler(Level, BlockPos, Blueprint, RotationMirror, AbstractEntityAIStructure<J, B>) - Constructor for class com.minecolonies.core.entity.ai.workers.util.WorkerLoadOnlyStructureHandler
-
The minecolonies specific worker load only structure placer.
- workerRequiresItem(IBuilding, ItemStack, List<ItemStorage>) - Static method in class com.minecolonies.core.entity.ai.workers.service.EntityAIWorkDeliveryman
-
Check if worker of a certain building requires the item now.
- workersAlwaysWorkInRain - Variable in class com.minecolonies.api.configuration.ServerConfiguration
- WorkerUtil - Class in com.minecolonies.core.util
-
Utility methods for BlockPos.
- workFrom - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIStructure
-
Position where the Builders constructs from.
- WORKING - Enum constant in enum class com.minecolonies.api.blocks.types.BarrelType
- WORKING - Enum constant in enum class com.minecolonies.api.entity.ai.JobStatus
-
The citizen is currently working.
- WORKING - Enum constant in enum class com.minecolonies.api.entity.ai.statemachine.states.CitizenAIState
- WORKING - Enum constant in enum class com.minecolonies.api.entity.ai.Status
- WORKING - Static variable in class com.minecolonies.api.entity.citizen.VisibleCitizenStatus
- WORKING_IN_RAIN - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- WorkManager - Class in com.minecolonies.core.colony.workorders
-
Handles work orders for a colony.
- WorkManager(Colony) - Constructor for class com.minecolonies.core.colony.workorders.WorkManager
-
Constructor, saves reference to the colony.
- workModule - Variable in class com.minecolonies.core.colony.jobs.AbstractJob
-
The work module we're assigned to
- WORKORDER_VIEW - Static variable in class com.minecolonies.core.colony.buildings.modules.BuildingModules
- WorkOrderBuilding - Class in com.minecolonies.core.colony.workorders
-
Represents one building order to complete.
- WorkOrderBuilding() - Constructor for class com.minecolonies.core.colony.workorders.WorkOrderBuilding
-
Unused constructor for reflection.
- WorkOrderBuildingView - Class in com.minecolonies.core.colony.workorders.view
-
The client side representation for a work order that the builder can take to build buildings.
- WorkOrderBuildingView() - Constructor for class com.minecolonies.core.colony.workorders.view.WorkOrderBuildingView
- WorkOrderChangeMessage - Class in com.minecolonies.core.network.messages.server.colony
-
Creates the WorkOrderChangeMessage which is responsible for changes in priority or removal of workOrders.
- WorkOrderChangeMessage(IBuildingView, int, boolean, int) - Constructor for class com.minecolonies.core.network.messages.server.colony.WorkOrderChangeMessage
-
Creates object for the player to hire or fire a citizen.
- WorkOrderChangeMessage(RegistryFriendlyByteBuf, PlayMessageType<?>) - Constructor for class com.minecolonies.core.network.messages.server.colony.WorkOrderChangeMessage
-
Transformation from a byteStream to the variables.
- WorkOrderDecoration - Class in com.minecolonies.core.colony.workorders
-
A work order that the build can take to build decorations.
- WorkOrderDecoration() - Constructor for class com.minecolonies.core.colony.workorders.WorkOrderDecoration
-
Unused constructor for reflection.
- WorkOrderDecorationView - Class in com.minecolonies.core.colony.workorders.view
-
The client side representation for a work order that the builder can take to build decorations.
- WorkOrderDecorationView() - Constructor for class com.minecolonies.core.colony.workorders.view.WorkOrderDecorationView
- WorkOrderListModuleView - Class in com.minecolonies.core.colony.buildings.moduleviews
-
Client side version of the abstract class for building that handle workorders.
- WorkOrderListModuleView() - Constructor for class com.minecolonies.core.colony.buildings.moduleviews.WorkOrderListModuleView
-
The tool of the worker.
- WorkOrderMiner - Class in com.minecolonies.core.colony.workorders
-
A work order that the build can take to build mine.
- WorkOrderMiner() - Constructor for class com.minecolonies.core.colony.workorders.WorkOrderMiner
-
Unused constructor for reflection.
- WorkOrderMiner(String, String, String, RotationMirror, BlockPos, boolean, BlockPos) - Constructor for class com.minecolonies.core.colony.workorders.WorkOrderMiner
-
Create a new work order telling the miner to build a mine.
- WorkOrderMinerView - Class in com.minecolonies.core.colony.workorders.view
-
The client side representation for a work order that the builder can take to build mineshafts.
- WorkOrderMinerView() - Constructor for class com.minecolonies.core.colony.workorders.view.WorkOrderMinerView
- WorkOrderModuleWindow - Class in com.minecolonies.core.client.gui.modules.building
-
BOWindow for the builder hut work orders list.
- WorkOrderModuleWindow(WorkOrderListModuleView) - Constructor for class com.minecolonies.core.client.gui.modules.building.WorkOrderModuleWindow
- WorkOrderPlantationField - Class in com.minecolonies.core.colony.workorders
-
A work order that the build can take to build plantation fields.
- WorkOrderPlantationField() - Constructor for class com.minecolonies.core.colony.workorders.WorkOrderPlantationField
-
Unused constructor for reflection.
- WorkOrderPlantationFieldView - Class in com.minecolonies.core.colony.workorders.view
-
The client side representation for a work order that the builder can take to build plantation fields.
- WorkOrderPlantationFieldView() - Constructor for class com.minecolonies.core.colony.workorders.view.WorkOrderPlantationFieldView
- WorkOrderType - Enum Class in com.minecolonies.api.colony.workorders
-
Types of workorders
- workPosIndex - Variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic
-
Working pos index.
- world - Variable in class com.minecolonies.core.entity.ai.workers.AbstractAISkeleton
- world - Variable in class com.minecolonies.core.entity.pathfinding.pathjobs.AbstractPathJob
-
The pathing cache.
- world - Variable in class com.minecolonies.core.entity.pathfinding.world.ChunkCache
-
Reference to the World object.
- WORLD_DIFFICULTY_TRIGGER_ID - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- worldDifficultyTrigger - Static variable in class com.minecolonies.api.quests.registries.QuestRegistries
- WorldDifficultyTriggerTemplate - Class in com.minecolonies.core.quests.triggers
-
World difficulty quest trigger.
- WorldDifficultyTriggerTemplate(Difficulty) - Constructor for class com.minecolonies.core.quests.triggers.WorldDifficultyTriggerTemplate
-
Create a new instance of this trigger.
- worldEntityIcon(ResourceLocation) - Static method in class com.minecolonies.core.client.render.worldevent.RenderTypes
-
Usable for rendering simple flat textures
- WorldEventContext - Class in com.minecolonies.core.client.render.worldevent
-
Main class for handling world rendering.
- WorldUtil - Class in com.minecolonies.api.util
-
Class which has world related util functions like chunk load checks
- WorldUtil() - Constructor for class com.minecolonies.api.util.WorldUtil
- wrap(Entity, boolean) - Static method in interface com.minecolonies.api.util.IItemHandlerCapProvider
- wrap(ItemStack) - Static method in interface com.minecolonies.api.util.IItemHandlerCapProvider
- wrap(BlockEntity) - Static method in interface com.minecolonies.api.util.IItemHandlerCapProvider
- WrappedBlacklistAssignmentRequestManager - Class in com.minecolonies.core.colony.requestsystem.management.manager.wrapped
-
Class used to handle internal reassignment changes.
- WrappedBlacklistAssignmentRequestManager(IStandardRequestManager, Collection<IToken<?>>) - Constructor for class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.WrappedBlacklistAssignmentRequestManager
- wrappedManager - Variable in class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.AbstractWrappedRequestManager
- WrappedStaticStateRequestManager - Class in com.minecolonies.core.colony.requestsystem.management.manager.wrapped
-
Class used to handle internal state changes that might cause a loop.
- WrappedStaticStateRequestManager(IStandardRequestManager) - Constructor for class com.minecolonies.core.colony.requestsystem.management.manager.wrapped.WrappedStaticStateRequestManager
- write() - Method in class com.minecolonies.api.colony.connections.ColonyConnectionNode
-
Write connections to NBT data for saving.
- write() - Method in class com.minecolonies.api.colony.connections.PendingConnectionNode
-
Write connections to NBT data for saving.
- write() - Method in class com.minecolonies.api.colony.GraveData
- write() - Method in interface com.minecolonies.api.colony.IGraveData
-
Write this CitizenData to a coumpoundNBT
- write() - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenSkillHandler
-
Write the handler to NBT.
- write() - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler
- write(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.IColonyManager
-
Write colonies to NBT data for saving.
- write(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IAnimalManager
-
Write the animal information to nbt.
- write(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEntityManager
-
Write the civilian to nbt.
- write(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRegisteredStructureManager
-
Write the buildings to NBT.
- write(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.compatibility.CompatibilityManager
- write(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.compatibility.ICompatibilityManager
-
Write colonies to NBT data for saving.
- write(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.crafting.IRecipeManager
-
Write colonies to NBT data for saving.
- write(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.ColonyManager
- write(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.AnimalManager
-
Write the animal information to nbt.
- write(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.CitizenManager
- write(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.RegisteredStructureManager
- write(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.VisitorManager
- write(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.requestsystem.management.manager.StandardRecipeManager
- write(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.entity.ai.workers.util.Tree
-
Writes the tree Object to NBT.
- write(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.api.inventory.InventoryCitizen
-
Writes the inventory to nbt.
- write(HolderLookup.Provider, CompoundTag, boolean) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenHappinessHandler
-
Write the handler to NBT.
- write(HolderLookup.Provider, CompoundTag, boolean) - Method in class com.minecolonies.api.entity.citizen.happiness.AbstractHappinessModifier
- write(HolderLookup.Provider, CompoundTag, boolean) - Method in class com.minecolonies.api.entity.citizen.happiness.ExpirationBasedHappinessModifier
- write(HolderLookup.Provider, CompoundTag, boolean) - Method in interface com.minecolonies.api.entity.citizen.happiness.IHappinessModifier
-
Write it to NBT.
- write(HolderLookup.Provider, CompoundTag, boolean) - Method in class com.minecolonies.api.entity.citizen.happiness.StaticHappinessModifier
- write(HolderLookup.Provider, CompoundTag, boolean) - Method in class com.minecolonies.api.entity.citizen.happiness.TimeBasedHappinessModifier
- write(HolderLookup.Provider, CompoundTag, boolean) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenHappinessHandler
- write(CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IGraveManager
-
Write the graves to NBT.
- write(CompoundTag) - Method in interface com.minecolonies.api.colony.workorders.IServerWorkOrder
-
Save the Work Order to an CompoundTag.
- write(CompoundTag) - Method in interface com.minecolonies.api.colony.workorders.IWorkManager
-
Save the Work Manager.
- write(CompoundTag) - Method in class com.minecolonies.core.colony.GraveManagerView
- write(CompoundTag) - Method in class com.minecolonies.core.colony.managers.GraveManager
-
Write the graves to NBT.
- write(CompoundTag) - Method in class com.minecolonies.core.colony.workorders.AbstractWorkOrder
-
Save the Work Order to an CompoundTag.
- write(CompoundTag) - Method in class com.minecolonies.core.colony.workorders.WorkManager
-
Save the Work Manager.
- write(CompoundTag) - Method in class com.minecolonies.core.colony.workorders.WorkOrderBuilding
-
Save the Work Order to an CompoundTag.
- write(CompoundTag) - Method in class com.minecolonies.core.colony.workorders.WorkOrderMiner
-
Save the Work Order to an CompoundTag.
- write(CompoundTag) - Method in class com.minecolonies.core.entity.ai.workers.util.MineNode
-
Writes the node to a NBT-compound.
- write(CompoundTag) - Method in class com.minecolonies.core.entity.ai.workers.util.MinerLevel
-
Store the level to nbt.
- write(CompoundTag, String, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Writes a Chunk Coordinate to an NBT compound, with a specific tag name.
- write(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.colony.Colony
-
Write colony to save data.
- write(CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IRaiderManager
-
Writes the raid manager to nbt
- write(CompoundTag) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenDiseaseHandler
-
Write the handler to NBT.
- write(CompoundTag) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenFoodHandler
-
Write to nbt.
- write(CompoundTag) - Method in interface com.minecolonies.api.entity.citizen.citizenhandlers.ICitizenMournHandler
-
Write the handler to NBT.
- write(CompoundTag) - Method in class com.minecolonies.core.colony.events.raid.RaidManager
- write(CompoundTag) - Method in class com.minecolonies.core.entity.ai.workers.util.Patient
-
Write the Patient to nbt.
- write(CompoundTag) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenDiseaseHandler
- write(CompoundTag) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenFoodHandler
- write(CompoundTag) - Method in class com.minecolonies.core.entity.citizen.citizenhandlers.CitizenMournHandler
- write(CompoundTag, HolderLookup.Provider) - Method in interface com.minecolonies.api.colony.IColony
- write(CompoundTag, HolderLookup.Provider) - Method in class com.minecolonies.core.colony.ColonyView
- writeBlockPos(BlockPos) - Static method in class com.minecolonies.api.util.NBTUtils
- writeColonyToItemStack(ItemStack) - Method in class com.minecolonies.core.tileentities.TileEntityColonyBuilding
-
Write the colony id to the itemstack.
- writeOptional(CompoundTag, String, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Writes a chunk coordinate to a CompoundTag, but only if not null.
- writePosListToNBT(CompoundTag, String, List<BlockPos>) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Write a list of positions to a compound
- writeRequestSystemToNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.buildings.AbstractBuilding
- writeSpawnData(RegistryFriendlyByteBuf) - Method in class com.minecolonies.core.entity.other.NewBobberEntity
- writeToItemStack(ItemStack) - Method in interface com.minecolonies.api.colony.buildings.IBuilding
-
Saves reference of this building and colony to given itemStack.
- writeToItemStack(ItemStack) - Method in interface com.minecolonies.api.colony.IColony
-
Saves reference of this colony to given itemStack.
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.AdventureData
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.BuildingId
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.ColonyId
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.Desc
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.HutBlockData
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.PatrolTarget
- writeToItemStack(ItemStack) - Method in enum class com.minecolonies.api.items.component.PermissionMode
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.RallyData
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.SupplyData
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.Timestamp
- writeToItemStack(ItemStack) - Method in record class com.minecolonies.api.items.component.WarehouseSnapshot
- writeToListNBT(ListTag, BlockPos) - Static method in class com.minecolonies.api.util.BlockPosUtil
-
Write a compound with chunk coordinate to a tag list.
- writeToNbt(CompoundTag) - Method in class com.minecolonies.core.colony.events.raid.barbarianEvent.Horde
-
Write the horde to the given nbt compound
- writeToNBT() - Method in interface com.minecolonies.api.research.IGlobalResearchBranch
-
Write the Branch characteristics to an NBT for serialization.
- writeToNBT() - Method in interface com.minecolonies.api.research.IResearchEffect
-
Write the ResearchEffect's traits to NBT, to simplify serialization for client-viewable data.
- writeToNBT() - Method in interface com.minecolonies.api.research.IResearchRequirement
-
Write the ResearchRequirement's traits to NBT, to simplify serialization for client-viewable data.
- writeToNBT() - Method in class com.minecolonies.api.research.requirements.BuildingAlternatesResearchRequirement
- writeToNBT() - Method in class com.minecolonies.api.research.requirements.BuildingResearchRequirement
- writeToNBT() - Method in class com.minecolonies.api.research.requirements.ResearchResearchRequirement
- writeToNBT() - Method in class com.minecolonies.core.research.GlobalResearchBranch
- writeToNBT() - Method in class com.minecolonies.core.research.GlobalResearchEffect
- writeToNBT(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventManager
-
Write the eventmanager and all events to NBT
- writeToNBT(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.research.IResearchManager
-
Write all stats to nbt.
- writeToNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.EventManager
- writeToNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.colony.managers.ResearchManager
- writeToNBT(HolderLookup.Provider, CompoundTag) - Method in interface com.minecolonies.api.research.ILocalResearchTree
-
Write the research tree to NBT.
- writeToNBT(HolderLookup.Provider, CompoundTag) - Method in class com.minecolonies.core.research.LocalResearchTree
- writeToNBT(CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IEventStructureManager
-
Writes all backup schematics to NBT
- writeToNBT(CompoundTag) - Method in interface com.minecolonies.api.colony.managers.interfaces.IStatisticsManager
-
Write the eventmanager and all events to NBT
- writeToNBT(CompoundTag) - Method in class com.minecolonies.core.colony.managers.EventStructureManager
- writeToNBT(CompoundTag) - Method in class com.minecolonies.core.colony.managers.StatisticsManager
- WRONG_COLONY - Static variable in class com.minecolonies.api.util.constant.TranslationConstants
X
- x - Variable in class com.minecolonies.api.util.ChunkCapData
-
Chunk coordinates
- x - Variable in class com.minecolonies.core.entity.pathfinding.MNode
-
The position of the node.
- X_CRAFT_RESULT - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
The x position of the crafting result slot position.
- X_OFFSET - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
X-Offset of the inventory slot in the GUI of the scarecrow.
- X_OFFSET_CRAFTING - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
The x offset of the crafting slot position.
- X_SPACING - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- xp() - Method in record class com.minecolonies.api.items.component.AdventureData
-
Returns the value of the
xprecord component. - XP_EACH_BUILDING - Static variable in class com.minecolonies.api.util.constant.CitizenConstants
-
Amount of xp the builder gains each building (Will increase by attribute modifiers additionally).
- XP_PARTICLE_EXPLOSION_SIZE - Static variable in class com.minecolonies.api.util.constant.Constants
- XP_PER_ACTION - Static variable in class com.minecolonies.core.entity.ai.workers.production.herders.AbstractEntityAIHerder
-
Xp per action, like breed feed butcher
- XP_PER_BLOCK - Static variable in class com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract
-
The amount of xp the entity gains per block mined.
- XP_PER_CATCH - Static variable in class com.minecolonies.core.entity.other.NewBobberEntity
- XP_PER_DIG - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
The EXP Earned per dig.
- XP_PER_WANDER - Static variable in class com.minecolonies.api.util.constant.UndertakerConstants
-
The EXP Earned per wander.
Y
- y - Variable in class com.minecolonies.core.entity.pathfinding.MNode
- Y_CRAFT_RESULT - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
The y position of the crafting result slot position.
- Y_OFFSET - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
Y-Offset of the inventory slot in the GUI of the scarecrow.
- Y_OFFSET_CRAFTING - Static variable in class com.minecolonies.api.util.constant.InventoryConstants
-
The y offset of the crafting slot position.
- Y_SPACING - Static variable in class com.minecolonies.api.research.util.ResearchConstants
- Y_VISION - Static variable in class com.minecolonies.api.util.constant.GuardConstants
-
Y search range.
- YELLOW - Enum constant in enum class com.minecolonies.core.compatibility.journeymap.JourneymapOptions.RaiderColor
- YELLOW - Static variable in class com.minecolonies.core.client.gui.townhall.AbstractWindowTownHall
- yogurt - Static variable in class com.minecolonies.api.items.ModItems
- yogurt_with_berries - Static variable in class com.minecolonies.api.items.ModItems
Z
- z - Variable in class com.minecolonies.api.util.ChunkCapData
- z - Variable in class com.minecolonies.core.entity.pathfinding.MNode
- ZERO - Enum constant in enum class com.minecolonies.api.blocks.types.BarrelType
- ZeroWasteRecipe - Class in com.minecolonies.api.crafting
-
A shapeless recipe that discards any remaining items.
- ZeroWasteRecipe(ItemStack, NonNullList<Ingredient>) - Constructor for class com.minecolonies.api.crafting.ZeroWasteRecipe
- ZeroWasteRecipe.Builder - Class in com.minecolonies.api.crafting
- ZeroWasteRecipe.Serializer - Class in com.minecolonies.api.crafting
- ZeroWasteRecipeSerializer - Static variable in class com.minecolonies.api.crafting.registry.ModRecipeSerializer
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
DefaultItemTagsProvider.copy(TagKey, TagKey, String)instead to provide a description.