Class PlaySoundForCitizenMessage
java.lang.Object
com.ldtteam.common.network.AbstractClientPlayMessage
com.minecolonies.core.network.messages.client.colony.PlaySoundForCitizenMessage
- All Implemented Interfaces:
com.ldtteam.common.network.IClientboundDistributor,net.minecraft.network.protocol.common.custom.CustomPacketPayload
public class PlaySoundForCitizenMessage
extends com.ldtteam.common.network.AbstractClientPlayMessage
Play sounds at a citizen for a certain amount of time, sequentially
-
Nested Class Summary
Nested classes/interfaces inherited from interface net.minecraft.network.protocol.common.custom.CustomPacketPayload
net.minecraft.network.protocol.common.custom.CustomPacketPayload.FallbackProvider<B extends net.minecraft.network.FriendlyByteBuf>, net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload>, net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec<B extends net.minecraft.network.FriendlyByteBuf,T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload> -
Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionPlaySoundForCitizenMessage(int entityID, net.minecraft.sounds.SoundEvent event, net.minecraft.core.BlockPos pos, net.minecraft.world.level.Level world) Play a sound for a certain citizen.PlaySoundForCitizenMessage(int entityID, net.minecraft.sounds.SoundEvent event, net.minecraft.sounds.SoundSource soundSource, net.minecraft.core.BlockPos pos, net.minecraft.world.level.Level world) Play a sound for a certain citizen.PlaySoundForCitizenMessage(int entityID, net.minecraft.sounds.SoundEvent event, net.minecraft.sounds.SoundSource soundSource, net.minecraft.core.BlockPos pos, net.minecraft.world.level.Level world, float volume, float pitch, int length, int repetitions) Play a sound for a certain citizen.PlaySoundForCitizenMessage(int entityID, net.minecraft.sounds.SoundEvent event, net.minecraft.sounds.SoundSource soundSource, net.minecraft.core.BlockPos pos, net.minecraft.world.level.Level world, int length, int repetitions) Play a sound for a certain citizen.PlaySoundForCitizenMessage(net.minecraft.network.RegistryFriendlyByteBuf buf, com.ldtteam.common.network.PlayMessageType<?> type) -
Method Summary
Modifier and TypeMethodDescriptionprotected voidonExecute(net.neoforged.neoforge.network.handling.IPayloadContext ctxIn, net.minecraft.world.entity.player.Player player) protected voidtoBytes(net.minecraft.network.RegistryFriendlyByteBuf buf) net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<?> type()Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.common.custom.CustomPacketPayload
toVanillaClientbound, toVanillaServerbound, typeMethods inherited from interface com.ldtteam.common.network.IClientboundDistributor
sendToAllClients, sendToDimension, sendToPlayer, sendToPlayer, sendToPlayersTrackingChunk, sendToPlayersTrackingChunk, sendToTargetPoint, sendToTrackingEntity, sendToTrackingEntityAndSelf
-
Field Details
-
TYPE
public static final com.ldtteam.common.network.PlayMessageType<?> TYPE
-
-
Constructor Details
-
PlaySoundForCitizenMessage
public PlaySoundForCitizenMessage(int entityID, net.minecraft.sounds.SoundEvent event, net.minecraft.core.BlockPos pos, net.minecraft.world.level.Level world) Play a sound for a certain citizen.- Parameters:
entityID- the entity id.event- the sound event to place.pos- the position to play it at.world- the world to play it in.
-
PlaySoundForCitizenMessage
public PlaySoundForCitizenMessage(int entityID, net.minecraft.sounds.SoundEvent event, net.minecraft.sounds.SoundSource soundSource, net.minecraft.core.BlockPos pos, net.minecraft.world.level.Level world) Play a sound for a certain citizen.- Parameters:
entityID- the entity id.event- the sound event to place.soundSource- the type of source.pos- the position to play it at.world- the world to play it in.
-
PlaySoundForCitizenMessage
public PlaySoundForCitizenMessage(int entityID, net.minecraft.sounds.SoundEvent event, net.minecraft.sounds.SoundSource soundSource, net.minecraft.core.BlockPos pos, net.minecraft.world.level.Level world, int length, int repetitions) Play a sound for a certain citizen.- Parameters:
entityID- the entity id.event- the sound event to place.soundSource- the type of source.pos- the position to play it at.world- the world to play it in.length- the length of the music.repetitions- the number of repetitions.
-
PlaySoundForCitizenMessage
public PlaySoundForCitizenMessage(int entityID, net.minecraft.sounds.SoundEvent event, net.minecraft.sounds.SoundSource soundSource, net.minecraft.core.BlockPos pos, net.minecraft.world.level.Level world, float volume, float pitch, int length, int repetitions) Play a sound for a certain citizen.- Parameters:
entityID- the entity id.event- the sound event to place.soundSource- the type of source.pos- the position to play it at.world- the world to play it in.volume- the volume.pitch- the pitch.length- the length of the music.repetitions- the number of repetitions.
-
PlaySoundForCitizenMessage
public PlaySoundForCitizenMessage(net.minecraft.network.RegistryFriendlyByteBuf buf, com.ldtteam.common.network.PlayMessageType<?> type)
-
-
Method Details
-
toBytes
protected void toBytes(net.minecraft.network.RegistryFriendlyByteBuf buf) -
onExecute
protected void onExecute(net.neoforged.neoforge.network.handling.IPayloadContext ctxIn, net.minecraft.world.entity.player.Player player) - Specified by:
onExecutein classcom.ldtteam.common.network.AbstractClientPlayMessage
-
type
public net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<?> type()- Specified by:
typein interfacenet.minecraft.network.protocol.common.custom.CustomPacketPayload
-