MC-Epicly-A: Legacy Hitbox Fix
=================================

This is an UNOFFICIAL corrective fork/backport build of MC-Epicly-A / EFMCA.

Original project:
MC-Epicly-A - An Epic Fight Integration
Original author: Hardek / Forixaim
Original CurseForge project:
https://www.curseforge.com/minecraft/mc-mods/minecraft-comes-epicly-alive
Original source:
https://github.com/Forixaim/Minecraft-Comes-Epicly-Alive

Original project license: MIT.

Purpose of this fork:
- Preserve the original Forge 1.20.1 EFMCA behavior.
- Fix a critical player hit-detection/friendly-fire issue.

Functional code change:
- MixinLivingEntityPatch is no longer applied. The original mixin forced
  Epic Fight player attacks against MCA VillagerLike targets to return MISS.
- MixinVillagerMCA is no longer applied. The original mixin rejected damage
  when the responsible entity was a Player, which also blocked player-fired
  projectiles such as arrows.

No scale fix, female-model fix, new content, balance change, recipe change,
animation replacement, or other gameplay addition is included in this build.

This fork is not affiliated with or endorsed by the original author.


MCA 7.7.1 TEST4 compatibility note:
- MCA alpha.3 no longer exposes the old concrete VillagerEntityMCARenderer/HairLayer/ExtendedMeleeAttackTask classes at the paths used by EFMCA.
- TEST4 deliberately avoids linking those internal client/AI classes.
- MCA-specific hair/clothing patched layers are temporarily disabled in Epic Fight Battle Mode until they can be reintroduced through a version-safe bridge/reflection layer.
