Class CavalryOverlayLayer
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<net.minecraft.world.entity.animal.horse.Horse,net.minecraft.client.model.HorseModel<net.minecraft.world.entity.animal.horse.Horse>>
com.minecolonies.core.client.render.CavalryOverlayLayer
public class CavalryOverlayLayer
extends net.minecraft.client.renderer.entity.layers.RenderLayer<net.minecraft.world.entity.animal.horse.Horse,net.minecraft.client.model.HorseModel<net.minecraft.world.entity.animal.horse.Horse>>
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Constructor Summary
ConstructorsConstructorDescriptionCavalryOverlayLayer(net.minecraft.client.renderer.entity.RenderLayerParent<net.minecraft.world.entity.animal.horse.Horse, net.minecraft.client.model.HorseModel<net.minecraft.world.entity.animal.horse.Horse>> parent) -
Method Summary
Modifier and TypeMethodDescriptionvoidrender(com.mojang.blaze3d.vertex.PoseStack pose, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight, net.minecraft.world.entity.animal.horse.Horse horse, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) Renders the cavalry horse overlay layer, which decorates the horse and indicates the horse's readiness for combat.Methods inherited from class net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, getTextureLocation, renderColoredCutoutModel
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Constructor Details
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CavalryOverlayLayer
public CavalryOverlayLayer(net.minecraft.client.renderer.entity.RenderLayerParent<net.minecraft.world.entity.animal.horse.Horse, net.minecraft.client.model.HorseModel<net.minecraft.world.entity.animal.horse.Horse>> parent)
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Method Details
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render
public void render(@Nonnull com.mojang.blaze3d.vertex.PoseStack pose, @Nonnull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight, @Nonnull net.minecraft.world.entity.animal.horse.Horse horse, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) Renders the cavalry horse overlay layer, which decorates the horse and indicates the horse's readiness for combat.- Specified by:
renderin classnet.minecraft.client.renderer.entity.layers.RenderLayer<net.minecraft.world.entity.animal.horse.Horse,net.minecraft.client.model.HorseModel<net.minecraft.world.entity.animal.horse.Horse>> - Parameters:
pose- the pose stackbuffer- the multi buffer sourcepackedLight- the packed lighthorse- the horse entitylimbSwing- the limb swinglimbSwingAmount- the limb swing amountpartialTicks- the partial ticksageInTicks- the age in ticksnetHeadYaw- the net head yawheadPitch- the head pitch
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