Package com.minecolonies.core.client.gui
package com.minecolonies.core.client.gui
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ClassDescriptionAbstractBuildingMainWindow<B extends IBuildingView>Base window class for the main window behind buildings.AbstractBuildingWindow<B extends IBuildingView>Manage windows associated with buildings.AbstractModuleWindow<T extends IBuildingModuleView>Generic module window class.Manage windows and their events.AbstractWindowWorkerModuleBuilding<B extends IBuildingView>Abstract class for window for worker building.A custom "widget" of sorts that lays out minecraft's DyeColors as buttons to choose from.A custom function to call when the color has been changed.Used as a function processor to add the widgets to the screenBOWindow for the hiring or firing of a worker.A custom rendered Screen (i.e.ClipBoard window.BOWindow for selecting the style and confirming the resources.Window to show available styles for a specific buildingClipBoard window.Confirm/Deny window option.BOWindow for a hut name entry.BOWindow for the hiring or firing of a worker.BOWindow for a hut name entry.BOWindow for the builder hut.WindowHutMinPlaceholder<B extends AbstractBuildingView>BOWindow for worker.BOWindow for a hut name entry.BOWindow for the citizen.The window shown when clicking on plantation fields blocks.BOWindow for the request PostBox GUI.BOWindow for the request PostBox GUI.Window to reactivate a building.BOWindow for the request detail.BOWindow to display a particular branch of the tree.BOWindow for the resource list item.UI for hiring spies on the barracksWindow for finishing a scan.Move Building Window.Adjust the supply tool window.Supply Story Window.