DisplayName = 	50.BMG HE
Type = MachineGun1
Power = 14
Acceleration = 8.0
Explosion = 2
Flaming = false
Sight = MoveSight
Delay = 3
ReloadTime = 10
Round = 100
SoundVolume = 2
SoundPitch = 1.0
Sound = m2browning
Accuracy = 1.0
ModeNum = 2
Recoil = 0.5
HeatCount = 5
MaxHeatCount = 150
DamageFactor = helicopter, 0.5
DamageFactor = plane,      0.5
DamageFactor = vehicle,    0.5
DamageFactor = tank,       0.1

AddMuzzleFlash      =   2.8,      0.32,        3,  150,254,159,84
AddMuzzleFlash      =   2.8,      0.30,        2,  150,254,219,184
AddMuzzleFlashSmoke   = 2.8,  2,   5.0,  2.0, 15,  180,250,245,240
AddMuzzleFlashSmoke   = 3.8,  1,   3.0,  3.0,  5,  180,220,217,214

SetCartridge = catridge25mm, 0.3,  -40, 7, 3.00, -0.04, 0.40

MaxAmmo = 234
SuppliedNum = 200
Item =  2, iron_ingot
Item =  2, gunpowder
