DisplayName = RIM-162 ESSM
Type = AAMissile
Power = 100
Acceleration = 3.5
Explosion = 3
Sight = MissileSight
Delay = 0
LockTime = 5
ModelBullet = aim7
Sound = missile_1_snd
RigidityTime = 5
ProximityFuseDist = 1

DamageFactor = helicopter, 2.0
DamageFactor = plane, 2.0

MaxAmmo = 32
SuppliedNum = 8
Item =  2, iron_ingot
Item =  2, gunpowder
Item =  2, redstone