DisplayName = 152-MM 2A46 [3OF56]
Type = MachineGun2
Power = 250
Acceleration = 3.0
Explosion = 5
ExplosionBlock = 4
Flaming = false
Sight = MoveSight
Piercing  = 1
SoundPitch = 0.7
SoundVolume = 20
Sound = cannon_1_snd
Recoil = 2.5
Delay = 85
Gravity = -0.025
DamageFactor = tank, 2.0


DisplayMortarDistance = true

FixCameraPitch = true

CameraRotationSpeedPitch = 0.6



AddMuzzleFlash      =  12,      2.10,        16,  200,254,129,44
AddMuzzleFlash      =  12,      2.05,        10,  200,254,219,104
AddMuzzleFlash      =  12,      2.00,         8,  200,254,219,184
AddMuzzleFlashSmoke =  13.2, 27,  15.0,  5.0, 110,  220,160,140,120
AddMuzzleFlashSmoke =  12.2, 16,  17.0,  7.0, 90,  200,190,170,150

RecoilBufCount = 40, 5

MaxAmmo = 25
SuppliedNum = 20
Item =  3, iron_ingot
Item =  2, gunpowder
