#Damage Settings
[damage]
	#Multiplier for REVOLVER damage (1.0 = normal, 2.0 = double damage)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	revolverDamageMultiplier = 1.0
	#Multiplier for RIFLE damage (1.0 = normal, 2.0 = double damage)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	rifleDamageMultiplier = 1.0
	#Multiplier for SHOTGUN damage (1.0 = normal, 2.0 = double damage)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	shotgunDamageMultiplier = 1.0
	#Multiplier for AUTO-GUN damage (1.0 = normal, 2.0 = double damage)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	autoGunDamageMultiplier = 1.0
	#Multiplier for MACHINE-GUN damage (1.0 = normal, 2.0 = double damage)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	machineGunDamageMultiplier = 1.0
	#Multiplier for FLAMETHROWER damage (1.0 = normal, 2.0 = double damage)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	flamethrowerDamageMultiplier = 1.0

#Reload Settings
[reload]
	#Multiplier for REVOLVER reload time (1.0 = normal, 2.0 = twice more time)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	revolverReloadMultipler = 1.0
	#Multiplier for RIFLE reload time (1.0 = normal, 2.0 = twice more time)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	rifleReloadMultipler = 1.0
	#Multiplier for SHOTGUN reload time (1.0 = normal, 2.0 = twice more time)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	shotgunReloadMultipler = 1.0
	#Multiplier for AUTOGUN reload time (1.0 = normal, 2.0 = twice more time)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	autoGunReloadMultipler = 1.0
	#Multiplier for FLAMETHROWER reload time (1.0 = normal, 2.0 = twice more time)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	machineGunReloadMultipler = 1.0

#Recoil Settings
[recoil]
	#Multiplier for REVOLVER recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	revolverRecoilMultipler = 1.0
	#Multiplier for RIFLE recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	rifleRecoilMultipler = 1.0
	#Multiplier for SHOTGUN recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	shotgunRecoilMultipler = 1.0
	#Multiplier for AUTOGUN recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	autoGunRecoilMultipler = 1.0
	#Multiplier for MACHINEGUN recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	machineGunRecoilMultipler = 1.0

#Fire Rate Settings
[firerate]
	#Multiplier for REVOLVER recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	revolverFireRateMultipler = 1.0
	#Multiplier for RIFLE recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	rifleFireRateMultipler = 1.0
	#Multiplier for SHOTGUN recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	shotgunFireRateMultipler = 1.0
	#Multiplier for AUTOGUN recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	autoGunFireRateMultipler = 1.0
	#Multiplier for MACHINEGUN recoil amount (1.0 = normal, 2.0 = twice more recoil)
	# Default: 1.0
	# Range: 0.1 ~ 10.0
	machineGunFireRateMultipler = 1.0

#Mics
[mics]
	#Number of pellets per shotgun shot
	# Default: 5
	# Range: 1 ~ 20
	shotgunPelletCount = 5
	#Should shoot sounds attrack monsters?
	shotsAttrackMonsters = true
	#How much in ticks takes time to insert a bullet in magazine
	# Default: 10
	# Range: 0 ~ 100
	magazineReloadTime = 10

#Sound Settings
[sounds]
	#Range in blocks for distant gunshot sounds
	# Default: 64
	# Range: 16 ~ 256
	distantSoundRange = 64
