Put your image here, named exactly:

    image.png

Full path from the project root:

    src/main/resources/assets/lobotomized_explosions/textures/gui/image.png

On a 1-in-20 (configurable) chance, this image is shown full-screen instead
of the plain white flash, fading out the same way. Any PNG resolution
works - it's stretched to fill the screen automatically. If this file is
missing, the mod silently falls back to the white flash instead of
crashing.

Delete this placeholder file once image.png is in place.
