CFS DIFFICULTY-SCALED STRUCTURE LOOT 1.0
Minecraft 1.21.1 / NeoForge

PURPOSE
=======
Structure loot should reward risk without letting easy exploration bypass survival progression.
This pack reduces the EXPECTED NUMBER OF LOOT ROLLS according to structure difficulty.

DIFFICULTY SCALE
================
- Better Nether Fortresses: 25% reduction (75% expected loot retained)
- Better Ocean Monuments: 25% reduction (75% expected loot retained)
- Better Strongholds: 25% reduction (75% expected loot retained)
- Better Dungeons: 35% reduction (65% expected loot retained)
- Better Jungle Temples: 50% reduction (50% expected loot retained)
- Better Desert Temples: 60% reduction (40% expected loot retained)
- Better Mineshafts: 75% reduction (25% expected loot retained)
- Better Witch Huts: 75% reduction (25% expected loot retained)
- YUNG's Extras: 75% reduction (25% expected loot retained)

HOW THE SCALING WORKS
=====================
Each loot pool keeps its original items, weights, stack-size functions, enchantments and random sequence.
Only the pool's roll count is wrapped in Minecraft's built-in binomial number provider.

Example: a 60% reduction uses p=0.40, so each original roll has a 40% chance to survive.
This preserves the original loot composition while reducing expected quantity instead of replacing the tables with arbitrary new loot.

COVERAGE
========
- Every loot table owned by the installed YUNG Better structure mods that actually defines loot.
- Shared vanilla chest tables referenced directly by those YUNG structures:
  abandoned_mineshaft, desert_pyramid, simple_dungeon, jungle_temple, nether_bridge,
  stronghold_corridor, stronghold_crossing, stronghold_library.
- Better Mineshafts is covered through minecraft:chests/abandoned_mineshaft because it does not ship its own loot table.
- Better End Island and YUNG's Bridges ship no structure loot tables in the supplied mod versions, so there is nothing to override.

COMPATIBILITY WITH YOUR EXISTING CFS PACKS
===========================================
This pack does NOT replace your settlement/PokeCenter/BCA scarcity rules. It is designed to sit alongside
CFS Master Survival Overrides 1.0. A merged Master 1.1 ZIP is also provided.

IMPORTANT
=========
- Loot tables roll when a container is first opened. Already-generated but unopened loot-table containers should use the current table when opened; already-opened containers will not change.
- Because the shared vanilla tables are overridden globally, vanilla versions of those structures receive the same difficulty tier as their YUNG replacement.
- Install through OpenLoader in config/openloader/data/ or as a normal world datapack.
