# Special-point mock blocks
# Place these blocks inside an NBT template to mark semantic positions.
# The mod extracts them at load time (MockBlockExtractor) and processes
# them at placement time (MockBlockProcessor). See docs/systems/ for
# per-type processing semantics.
#
# Generated automatically — do not edit.

millenaire:mock_marker          Generic marker (spawn point, waypoint, etc.)
millenaire:mock_facing_marker   Directional marker (door facing, etc.)
millenaire:mock_chest           Chest spawn location
millenaire:mock_soil            Farmable soil zone
millenaire:mock_source          Resource source marker (water source, etc.)
millenaire:mock_free            Free space (kept empty during construction)
millenaire:mock_tree_spawn      Tree planting location
millenaire:mock_animal_spawn    Animal spawn zone
millenaire:mock_decor           Decorative item placement

# Total: 9 mock block types.
