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 WhatsLaggin report
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 Recorded for 1m 56s. 13,649 frames drawn.

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 WHAT THIS MEANS
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 Most of the time was spent waiting on your graphics card, not on mods.
 Lower render distance, shaders, or graphics settings. Removing mods
 will not help much here.
 You also had 22 big stutters. Those are listed near the bottom.

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 HOW SMOOTH WAS IT
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  Normal frame        8.35 ms     half your frames were faster than this
  Slower frames       8.60 ms     1 frame in 20 was this slow
  Slowest frames      11.70 ms    1 frame in 100 was this slow
  Worst frame         278 ms      usually a world load or chunk build
  Average FPS         118         
  Stutters            19 small, 22 big 

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 WHO USED YOUR CLIENT THREAD
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 These add up to 100%. "own work" means that code was running right then,
 so removing it gives back roughly that much time.

  43.9%  46.8s     graphics card (waiting on the GPU, no mod to blame)
  31.4%  33.5s     Java runtime (garbage collection, waiting, internals)
  8.9%   9.5s      Minecraft itself
  2.0%   2.2s      Forge itself
  1.9%   2.0s      could not identify (generated or bundled code)
  1.1%   1.2s      xaeroworldmap
  0.8%   850 ms    embeddium
  0.5%   570 ms    pehkui
  0.5%   570 ms    xaerominimap
  0.5%   500 ms    immediatelyfast
  0.4%   440 ms    curios
  0.4%   390 ms    asyncparticles
  7.7%   8.2s      everything else (189 more, each too small to matter)

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 MODS RANKED
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 Minecraft, Forge, Java and the graphics card are left out here, because
 you cannot uninstall those.

  1.  xaeroworldmap                 1.1%    1.2s
  2.  embeddium                     0.8%    850 ms
  3.  pehkui                        0.5%    570 ms
  4.  xaerominimap                  0.5%    570 ms
  5.  immediatelyfast               0.5%    500 ms
  6.  curios                        0.4%    440 ms
  7.  asyncparticles                0.4%    390 ms
  8.  create                        0.3%    350 ms
  9.  flywheel                      0.3%    330 ms
  10. gnetum                        0.3%    300 ms
  11. brute_force_culling_revived   0.3%    280 ms
  12. macabre                       0.2%    250 ms

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 SLOWEST ENTITIES
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  minecraft                 42 us each        15,974 times
      worst spot: -106, 94, 973  (28.14 ms on one drawing)
  born_in_chaos_v1          117 us each       3,335 times
      worst spot: -428, 128, 1130  (5.15 ms on one drawing)
  quark                     69 us each        2,546 times
      worst spot: -366, 133, 1175  (661 us on one drawing)
  terramity                 65 us each        1,512 times
      worst spot: -418, 128, 1137  (1.75 ms on one drawing)
  alexsmobs                 102 us each       717 times
      worst spot: -92, 103, 970  (2.86 ms on one drawing)

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 SLOWEST BLOCK ENTITIES
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  minecraft                 1 us each         37,133 times
      worst spot: -470, 3, 965  (119 us on one ticking)
  create                    4 us each         8,804 times
      worst spot: -321, 20, 1199  (731 us on one ticking)
  lootr                     395 ns each       60,678 times
      worst spot: -210, 15, 990  (96 us on one ticking)
  naturesaura               362 ns each       65,323 times
      worst spot: -5, 124, 1138  (1.64 ms on one ticking)
  quark                     918 ns each       22,410 times
      worst spot: -362, 14, 983  (131 us on one ticking)

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 BIGGEST STUTTERS
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  278 ms      cause not in entity or block work (world loading, chunk building, or the GPU)
  258 ms      cause not in entity or block work (world loading, chunk building, or the GPU)
  220 ms      cause not in entity or block work (world loading, chunk building, or the GPU)
  108 ms      cause not in entity or block work (world loading, chunk building, or the GPU)
  101 ms      cause not in entity or block work (world loading, chunk building, or the GPU)
  84.54 ms    cause not in entity or block work (world loading, chunk building, or the GPU)
  82.54 ms    cause not in entity or block work (world loading, chunk building, or the GPU)
  82.03 ms    cause not in entity or block work (world loading, chunk building, or the GPU)
  75.26 ms    mostly minecraft tick (47.91 ms)
  72.82 ms    cause not in entity or block work (world loading, chunk building, or the GPU)

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 WHAT THIS CANNOT SEE
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 - Server-side lag. This only measures your own client.
 - Time spent inside the graphics driver is shown as one lump, because a
   mod's shader cost cannot be separated from the game's.
 - Anything under about 0.5% is guesswork over a short recording. Record
   for a few minutes before trusting the small numbers.
 - The only proof is a before and after: record, remove the mod, record
   again in the same place, then compare "HOW SMOOTH WAS IT".
