public class PlayerInventory
extends java.lang.Object
| Constructor and Description |
|---|
PlayerInventory() |
| Modifier and Type | Method and Description |
|---|---|
static void |
consumeItemInHand(org.bukkit.entity.Player p) |
static void |
damageItemInHand(org.bukkit.entity.Player p) |
static void |
giveItem(org.bukkit.entity.Player p,
org.bukkit.inventory.ItemStack item) |
static void |
removeItem(org.bukkit.entity.Player p,
org.bukkit.inventory.ItemStack item,
int Amount) |
static void |
removeItemIgnoringMeta(org.bukkit.entity.Player p,
org.bukkit.Material Item,
int Amount) |
static void |
removeItemIgnoringMeta(org.bukkit.entity.Player p,
org.bukkit.Material Item,
int Amount,
int durability) |
static void |
removeItemIgnoringMetaAndDamage(org.bukkit.entity.Player p,
org.bukkit.Material Item,
int Amount) |
static void |
update(org.bukkit.entity.Player p) |
public static void consumeItemInHand(org.bukkit.entity.Player p)
public static void removeItemIgnoringMetaAndDamage(org.bukkit.entity.Player p,
org.bukkit.Material Item,
int Amount)
public static void removeItemIgnoringMeta(org.bukkit.entity.Player p,
org.bukkit.Material Item,
int Amount)
public static void removeItemIgnoringMeta(org.bukkit.entity.Player p,
org.bukkit.Material Item,
int Amount,
int durability)
public static void removeItem(org.bukkit.entity.Player p,
org.bukkit.inventory.ItemStack item,
int Amount)
public static void update(org.bukkit.entity.Player p)
public static void damageItemInHand(org.bukkit.entity.Player p)
public static void giveItem(org.bukkit.entity.Player p,
org.bukkit.inventory.ItemStack item)