GpuShift Benchmark
Finished: 2026-08-16T18:48:52.645594200Z
Scenario: World Flythrough
Actual duration: 160 sec
Expected duration: 100 sec
Baseline FPS: 58.45
OFF avg FPS: 38.89
ON avg FPS: 35.09
OFF 1% low FPS: 11.16
ON 1% low FPS: 9.54
ON vs OFF: -3.2% / +2.78 ms
Verdict: INCONCLUSIVE
Confidence: LOW
Paired spread: 23.47%
GPU frame time: GPU timing unavailable
Bottleneck: UNAVAILABLE
Activity: Ent 0 | Part 0 | BE 0 | Frame 0 | GPU P/M 0/0
VSync: false
FPS cap: 0
Paired loops:
  1,OFF->ON,OFF 34.82,ON 41.88,+20.25%
  2,ON->OFF,OFF 42.95,ON 31.49,-26.68%
Compatibility notes:
  - No eligible GpuShift workload was present in this scene.
  - GPU timing unavailable for this build or run.
  - GpuShift is client-side; TPS is not measured or changed.
Confidence: MEDIUM
Recommendation: enabled=false, profile=QUALITY, particles=85%, entity=160m
Reason: regression
