FPS Booster by Eth4nnprroxd

A great fps booster to minimize lag

Build: 1.0.0
Target baseline: Bedrock 1.26.30+ / current 26.x-style resource-pack layout

What this build changes:
- Uses subpacks so players can choose Balanced, Performance, or Max FPS.
- Uses a same-size transparent particle atlas in the performance profiles to reduce particle visual rendering.
- Performance/Max FPS also use tiny transparent weather/cloud textures.
- Max FPS slows the magma flipbook to reduce texture animation updates and uses an aggressively lightweight environment profile.

Important:
- This is a resource pack, not a server-side FPS unlocker. It cannot force the game's render distance, simulation distance, or device graphics settings.
- FPS gains vary by device, world, and current settings.
- Mojang/Microsoft vanilla assets are NOT bundled; this pack only contains original placeholder/performance assets and metadata.
- Replace pack_icon.png later with your final artwork when ready.

References used while building:
- Microsoft Learn Bedrock manifest/resource-pack documentation
- Mojang bedrock-samples schemas/examples
- ZtechNetwork MCBVanillaResourcePack as a current vanilla-asset reference/template
- Current CurseForge Bedrock FPS-booster examples for performance strategy comparisons
