|
type |
ResourceLocation |
Item Type, each come with new different settings. Listed below on this page. |
false |
palladium:default |
|
max_stack_size |
Integer |
Max stack size for an itemstack. Range: 1-64 |
false |
64 |
|
max_damage |
Integer |
Max damage for an item. Must be greater then or equal 0. |
false |
0 |
|
creative_mode_tab |
ResourceLocation |
ID of the creative mode tab the item is supposed to appear in. Fore more precise placements, check the "Custom Items" page on the wiki. Possible values: [adchimneys:advanced_chimneys, ae2:facades, ae2:main, ae2netanalyser:tab_main, aeo:ov_items, aeo:ov_modules, alchemistry:machine_tab, alexscaves:abyssal_chasm, alexscaves:candy_cavity, alexscaves:forlorn_hollows, alexscaves:magnetic_caves, alexscaves:primordial_caves, alexscaves:toxic_caves, alexsmobs:alexsmobs, alienevo:alien_evolution, alienevo:chromastonepack, alienevo:cosmetic_items, apotheosis:adventure, apotheosis:ench, aquaculture:tab, aquaculturedelight:aquaculture_delight_tab, ardas_uncrafting_table:tab_ardas_uncrafting_table, ars_creo:general, ars_nouveau:general, ars_nouveau:glyphs, artifacts:main, astikorcartsredux:astikorcartsredux_tab, better_weaponry:better_weaponry, birds:birds, block_factorys_bosses:blockfactorysbossestab, bosses_of_mass_destruction:bosses_of_mass_destruction, brasilcoisas:dudu_show, brazil_legends:brazil_legends, braziliandelight:braziliandelight, cardinal:cardinal, cfm:creative_tab, chemlib:compound_tab, chemlib:element_tab, chemlib:metals_tab, chemlib:misc_tab, chipped:main, confluence:armors, confluence:broken, confluence:building_blocks, confluence:developer, confluence:entity, confluence:food_and_potions, confluence:mages, confluence:materials, confluence:mechanical, confluence:misc, confluence:natural_blocks, confluence:rangers, confluence:summoners, confluence:tools, confluence:warriors, create:base, create:palettes, croptopia:croptopia, cyber_ware_port:cyber_wear_port, dark_souls_expansion:dark_souls_armor, dark_souls_expansion:dark_souls_items, dark_souls_expansion:dark_souls_mobs, dark_souls_expansion:dark_souls_rings, dark_souls_expansion:dark_souls_structures, dark_souls_expansion:dark_souls_weapons, dropthemeat:dropthemeat, easy_villagers:easy_villagers, elevatorid:elevators_tab, enderio:blocks, enderio:conduits, enderio:gear, enderio:machines, enderio:main, enderio:souls, enderlead:enderlead_tab, enlightened_end:compatability, enlightened_end:ee_building, escalated:base, farmersdelight:farmersdelight, fetzisdisplays:fetzisdisplays_tab, fossil:fa_block_tab, fossil:fa_mob_item_tab, fossil:fa_other_item_tab, framedblocks:framed_blocks, immersive_aircraft:immersive_aircraft, immersive_machinery:immersive_machinery, immersive_melodies:immersive_melodies, immersive_paintings:immersive_paintings, immersiveaddictives:coffeee, immersiveaddictives:immersive_addictives, immersiveaddictives:vapes, immersiveaddictives:weed, immersiveengineering:main, industrialforegoing:ag_hus, industrialforegoing:core, industrialforegoing:generator, industrialforegoing:misc, industrialforegoing:resource_production, industrialforegoing:tool, industrialforegoing:transport, infinitybuttons:infinitybuttons, inventorypets:inventorypets, ironfurnaces:all_contents, ironfurnaces:legacy_contents, irons_spellbooks:spellbook_blocks, irons_spellbooks:spellbook_equipment, irons_spellbooks:spellbook_materials, irons_spellbooks:spellbook_scrolls, kubejs:tab, lootr:lootr, mahoutsukai:mahoutsukai_tab, mcwdoors:mcwbridges, mcwfences:fenceitemgroup, mcwlights:mcwlights, mcwroofs:mcwroofs, mcwwindows:mcwwindows, mekanism:mekanism, meteor_shower:meteor_shower_tab, minecraft:building_blocks, minecraft:colored_blocks, minecraft:combat, minecraft:food_and_drinks, minecraft:functional_blocks, minecraft:hotbar, minecraft:ingredients, minecraft:inventory, minecraft:natural_blocks, minecraft:op_blocks, minecraft:redstone_blocks, minecraft:search, minecraft:spawn_eggs, minecraft:tools_and_utilities, mofus_better_end_:asteroid_path_biome, mofus_better_end_:custom_end, mowziesmobs:mowziesmobs_tab, netherman:netherman_tab, nfm:creative_tab, omni_evo_aliens:recaltab_aliens, orbital_railgun:main, overpacked:overpacked, palladium:palladium_mods, palladium:technology, parcool:items, powah:tab, raidsenhanced:main, rechiseled:rechiseled, ribbits:general, sereneseasons:main, skarrier_mobs:skarrier_mobs_blocks, skarrier_mobs:skarrier_mobs_equipment, skarrier_mobs:skarrier_mobs_materials, skarrier_mobs:skarrier_mobs_spawn_eggs, sophisticatedbackpacks:main, sophisticatedcore:main, soulsweapons:general, sprinklerz:sprinklerz, storagedrawers:storagedrawers, terra_curio:accessories, terra_entity:terra_entity_tab, terra_furniture:furniture, thermal:thermal.blocks, thermal:thermal.devices, thermal:thermal.foods, thermal:thermal.items, thermal:thermal.tools, twilightforest:blocks, twilightforest:equipment, twilightforest:items, untapped:aliens_untapped, untapped:transformation_tablets, unusual_furniture:unusual_furniture, unusual_furniture:unusual_furniture_props, unusual_furniture:unusual_tab_2, valoria:valoria_accessories, valoria:valoria_armor, valoria:valoria_blocks, valoria:valoria_consumables, valoria:valoria_misc, valoria:valoria_tools] |
false |
/ |
|
rarity |
String |
Rarity of the item, influences the item name's color. Possible values: [common, uncommon, rare, epic, pity, simple, advanced, supreme, twilight, ie_masterwork, alexscaves:demonic, alexscaves:nuclear, alexscaves:sweet, alexscaves:rainbow, halloween, lunar, bloody, marsh, spider, pyratite, infernal, aquarius, soul, ethereal, nature, void, elemental, phantasm, irons_spellbooks_cinderous] |
false |
/ |
|
is_fire_resistant |
Boolean |
Whether or not the item will survive being thrown into fire/lava. |
false |
false |
|
should_render_model |
Boolean |
If false, the item model will be ignored (except in the inventory). In first person, the player's arm will render instead. This allows a render layer to be applied in place of a less-dynamic item model. |
false |
true |
|
tooltip |
Component[] |
Tooltip lines. Can be array of primitive strings or more complex text component |
false |
/ |
|
attribute_modifiers |
AttributeModifier[] |
Attribute modifiers when having the item equipped. You first specify the slot ("all" for every slot, other options: [mainhand, offhand, feet, legs, chest, head]), then an array for different modifiers. Possible attributes: additionalentityattributes:bonus_loot_count_rolls, additionalentityattributes:bonus_rare_loot_rolls, additionalentityattributes:critical_bonus_damage, additionalentityattributes:dig_speed, additionalentityattributes:dropped_experience, additionalentityattributes:lava_speed, additionalentityattributes:lava_visibility, additionalentityattributes:lung_capacity, additionalentityattributes:magic_protection, additionalentityattributes:water_speed, additionalentityattributes:water_visibility, ars_nouveau:ars_nouveau.perk.feather, ars_nouveau:ars_nouveau.perk.mana_regen, ars_nouveau:ars_nouveau.perk.max_mana, ars_nouveau:ars_nouveau.perk.saturation, ars_nouveau:ars_nouveau.perk.spell_damage, ars_nouveau:ars_nouveau.perk.warding, ars_nouveau:ars_nouveau.perk.wixie, attributeslib:armor_pierce, attributeslib:armor_shred, attributeslib:arrow_damage, attributeslib:arrow_velocity, attributeslib:cold_damage, attributeslib:creative_flight, attributeslib:crit_chance, attributeslib:crit_damage, attributeslib:current_hp_damage, attributeslib:dodge_chance, attributeslib:draw_speed, attributeslib:elytra_flight, attributeslib:experience_gained, attributeslib:fire_damage, attributeslib:ghost_health, attributeslib:healing_received, attributeslib:life_steal, attributeslib:mining_speed, attributeslib:overheal, attributeslib:prot_pierce, attributeslib:prot_shred, block_factorys_bosses:roll_count, caelus:fall_flying, confluence_magic_lib:generic.armor_penetration, confluence_magic_lib:generic.critical_chance, confluence_magic_lib:generic.dodge_chance, confluence_magic_lib:generic.magic_damage, confluence_magic_lib:generic.ranged_damage, confluence_magic_lib:generic.ranged_velocity, confluence_magic_lib:player.aggro, confluence_magic_lib:player.mark_damage, confluence_magic_lib:player.minion_capacity, confluence_magic_lib:player.mob_spawn_count_multiplier, confluence_magic_lib:player.mob_spawn_speed_multiplier, confluence_magic_lib:player.pickup_range, confluence_magic_lib:player.sentry_capacity, confluence_magic_lib:player.summon_damage, confluence_magic_lib:player.summon_knockback, confluence_magic_lib:player.whip_range, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, irons_lib:armor_pierce, irons_lib:arrow_damage, irons_lib:crit_damage, irons_lib:dodge_chance, irons_lib:experience_gained, irons_lib:healing_received, irons_lib:mining_speed, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:casting_movespeed, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, justlevelingfork:beneficial_effect, justlevelingfork:block_reach, justlevelingfork:break_speed, justlevelingfork:critical_damage, justlevelingfork:entity_reach, justlevelingfork:magic_resist, justlevelingfork:projectile_damage, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:flight_sprint_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, parcool:max_stamina, parcool:stamina_recovery, portlib:generic.burning_time, portlib:generic.explosion_knockback_resistance, portlib:generic.fall_damage_multiplier, portlib:generic.flying_speed, portlib:generic.jump_strength, portlib:generic.max_absorption, portlib:generic.movement_efficiency, portlib:generic.oxygen_bonus, portlib:generic.safe_fall_distance, portlib:generic.scale, portlib:generic.water_movement_efficiency, portlib:player.block_break_speed, portlib:player.creative_flight, portlib:player.mining_efficiency, portlib:player.sneaking_speed, portlib:player.submerged_mining_speed, portlib:player.sweeping_damage_ratio, ranged_weapon:damage, ranged_weapon:haste, soulsweapons:base_posture_increase, soulsweapons:bleed_buildup_resistance, soulsweapons:bleed_damage_resistance, soulsweapons:frost_buildup_resistance, soulsweapons:frost_damage_resistance, soulsweapons:posture_buildup_resistance, terra_entity:player.mark_damage, terra_entity:player.minion_capacity, terra_entity:player.sentry_capacity, terra_entity:player.summon_damage, terra_entity:player.summon_knockback, terra_entity:player.whip_range, tridot:percent_armor, tridot:projectile_damage, untapped:drop_assist, untapped:slipperiness, valoria:attack_radius, valoria:crit_chance, valoria:crit_damage, valoria:dash_distance, valoria:depth_damage, valoria:depth_resistance, valoria:dodge_chance, valoria:elemental_resistance, valoria:excavation_speed, valoria:infernal_damage, valoria:infernal_resistance, valoria:max_nihility, valoria:miss_chance, valoria:nature_damage, valoria:nature_resistance, valoria:necromancy_count, valoria:necromancy_lifetime, valoria:nihility_damage, valoria:nihility_resilience, valoria:nihility_resistance, valoria:ranged_crit_chance, valoria:ranged_crit_damage |
false |
/ |
|
food |
FoodProperties |
Settings to make this item edible. The only required field in this json part is the mob_effect IF you add any effect |
false |
/ |