tag 1.0.0
bd63791a67a867e0bb2dff493998ac0d90e98ec9
bunjiboys <bunjiboys@gmail.com>
2015-03-18 20:24:45 -0700

Added Dark Succor to CD tracker
First stable release


--------------------

bunjiboys:
	- Add Dark Succor to CD tracker and bump to version 1.0.0 (first release version)
	- Fixing stacking trinket lua error
	- Add title and instructions to export dialog
	- Add some more information to the export function
	- Adding an export function to better be able to support errors
	- Remove spammy debug message
	- Version bump
	- Some more fixes for non-english clients
	- Fixing lua errors for non-english clients
	- Version Bump
	- Fix for racial tracking not working
Asbjorn Kjaer:
	- Fix for GetCD breaking on localized clients
bunjiboys:
	- Bump version
	- Fix for buffs not showing correctly in cooldown tracker
	- Bumping TOC version, and tweaking the regular Skullflower Unholy rotation
	- Change the return value of rotation functions for easier maintenance
	- Version bump
	- Tweaks to NecroBlight rotation, and clean up Soul Reaper checks
	- Add util functions to track Bloodlust like buffs
	- Tweaking NecroBlight some more. Was festering too much
	- Make DnD optional in NecroBlight
	- Fixing DBM error spam
	- * Added pre-pull rotation support * Added some improved AOE rotations for the Skullflower Frost rotations * Did some major refactoring of the internals, to hopefully make rotation maintenance easier in the future
	- Bumping version
	- First NecroBlight version
	- Bumping version
	- fix problem with HealthPct always returning for PLAYER instead of actual unit
	- Version bump
	- Removing deprecated code
	- Fine grained control over rotation options
	- Fixing problems with plague leech not detecting diseases
	- Version bump
	- First draft for Skullflower rotations, and some code refactoring for other rotation based functions
	- Fix for AOE icon and Disease Tracker opacity
	- Fix up backdrop opacity flickering and add global opacity override slider
	- Remove test file
	- Hopefully fix disease tracker
	- Initial changes for opacity
Asbjorn Kjaer:
	- Version bump
	- Cleanup OnEvent handlers, and prevent CheckSpec from running except when it should really run
bunjiboys:
	- Hopefully actually fixing OnUse trinkets now, plus version bump
	- * No longer try to refresh Necrotic Plague, we cant * Typo in function name for OnUse trinkets, lets see if this fixes the problems with them
	- Version bump
	- Adding dw simcraft frost rotation. Fixing dt transparency for real this time
	- Implement Time To Die UI element
	- Bumping version
	- Fix Disease Tracker transparency and not hiding correctly
	- Fix Unholy AOE rotation not showing up
	- Bumping version
	- Added rounding of blood shield amount tracker
	- * Added support for tracking time to die. For example, Soul Reaper will not be suggested if the target will most likely die before it can proc * Remove DnD icon logic, use the AoE rotation icon instead * Added support for saving long cooldowns (currently only Summon Gargoyle) for Boss targets. (PvP targets are considered Boss targets)
	- Improve Blood Tap detection, to not fire unless we have a truely fully depleted rune
	- Version bump
	- Fix memory leak in the RuneBar
	- Bump addon version
	- * Updated the movement code to be relative to the old position. This fixes   a problem where frames would appear to be moved, but when locked they   would jump to a different position * Fix a bug where the Disease Tracker would constantly show, regardless of   settings
	- Fix addon version in toc file.
	- * Allow Interrupt and AOE icons to be moved independently from Prio icon * Move all UI related code into its own ui.lua file.
	- Revert font change
	- * Remove unused localization files * Moved some more data initialization to data.lua
	- * Removing custom ttf font and resizegrip resource files * Completely rewrite how trinkets are loaded and processed * Remove all outdated trinkets and add new WoD relevant trinkets * Fix bug causing Raise Dead to be shown, even if its not off cooldown * Removed support for ButtonFacade, leaving and improving Masque support * Move data initialization to its own lua file (spells, trinkets, CDs) * Add support for Necrotic Plague in the Diseases frame (replaces Frost   Fever and Blood Plague if talent is selected) * Improve tracking of Blood Shield amount * Fix some global variable leaks
Asbjørn Kjær:
	- Optional dependencies for Masque/ButtonFacade
	Declare optional dependencies in the .toc file for Masque and ButtonFacade to be loaded before DKRot, so we can correctly register them
bunjiboys:
	- Rename Position to Layout Editor
	- Major layout refactoring
	- Non-DK print fix
	- Fixing refactoring bugs, issue #8
Asbjørn Kjær:
	- Added readme file
bunjiboys:
	- Add popup message about the major update
	- Major refactoring, new rotations and much more
	- Refactoring, moving rotations to a separate file
	- Adding support for Masque as well as ButtonFacade
	- GCD changes and fixes to buff tracking for Chilblaines and Blood Charge
Asbjorn Kjaer:
	- Use the actual Global Cooldown spell to track the GCD
bunjiboys:
	- Dont build nolib versions of the addon, and change fileformat to be consistent to unix LF format
Asbjørn Kjær:
	- Fixing settings variable in toc
	- Revert toc change, was working as intended
	- Changing .toc to remove no-lib-strip options
	- Moved to using .pkgmeta includes instead of hardcoded copies of libstub
	- Somehow the fix for blood soul reaper got nuked, re-doing it
	- Adding pkgmeta file
	- Initial rename
