tag v2.5.2
e438667ab5226118b4fa3e2936fbe9d6e973ec70
Michel R. Vaillancourt <michel@jkl5group.com>
2015-03-09 22:05:21 -0300

Tagging as v2.5.2 release


--------------------

Michel R. Vaillancourt:
	- Release Version 2.5.2
	- pre-merge commit prior to release
	- new feature commit -- added skill option for "Charm & Social"
	- progess commit -- some internal restructuring for clarity
	- bug fixes leading into 2.5.2 branch
	- pre-merge commit -- this should be ready for beta testing with the health_manager  features.
	- progress commit -- working on a local health-status display for "just the player"
	- progress commit -- pre-testing version of damage tracking and die-roll modifier  system.
	- progress commit -- odd issue -- won't seem to load the health_manager.lua file.  not sure why.
	- clean up commit -- about to merge to master -- added additional color text functions
	- beta relase commit -- should be a ready-to-test beta with new features.
	- progress commit -- figured out that you cannot, of course, send colorized string  codes to a CHANNEL... just local console.  Removed that spurrious code.  Added proper inits for new options.
	- progress commit -- first pass at Dungeon Master / Story Teller message markers  is mostly working.  Need to add field for custom marker, as well as figure out  why colorized messages not working.
	- progress commit -- minor bug fixes
	- Progress update -- adding dice roll output functions for /party
