These are all the armor materials for which you can override the total defense value by adding them to the "Total armor overrides" setting inside the mod configuration.

minecraft:leather
minecraft:chainmail
minecraft:iron
minecraft:gold
minecraft:diamond
minecraft:turtle
minecraft:netherite
minecraft:armadillo
goety:cursed_metal_wolf
goety:dark_wolf
goety:cursed_black_beast
goety:dark_black_beast
goety:cursed_warg
goety:dark_warg
block_factorys_bosses:dragon_armor
block_factorys_bosses:invisible
mowziesmobs:sol_visage
mowziesmobs:umvuthana_mask
mowziesmobs:wrought_helm
mowziesmobs:geomancer_armor
aeronautics:aviators_goggles
neovitae:sentient
hexerei:infused_fabric
ars_nouveau:an_light
ars_nouveau:an_medium
ars_nouveau:an_heavy
ars_technica:medium_techno
ars_technica:light_techno
ars_technica:heavy_techno
ars_zero:tattered_arcanist
ars_zero:rotted_arcanist
ars_zero:necro_crown
born_in_chaos_v1:darkmetar
born_in_chaos_v1:darkmetar
born_in_chaos_v1:darkmetar
born_in_chaos_v1:darkmetar
born_in_chaos_v1:darkmetar
born_in_chaos_v1:darkmetar
born_in_chaos_v1:darkmetar
born_in_chaos_v1:darkmetar
create:copper
create:cardboard
ars_elemental:light_fire
ars_elemental:light_water
ars_elemental:light_earth
ars_elemental:light_air
ars_elemental:medium_fire
ars_elemental:medium_water
ars_elemental:medium_earth
ars_elemental:medium_air
ars_elemental:heavy_fire
ars_elemental:heavy_water
ars_elemental:heavy_earth
ars_elemental:heavy_air
minecolonies:santa_hat
minecolonies:plate_armor
minecolonies:build_goggles
minecolonies:pirate
minecolonies:pirate2
goety:cursed_knight
goety:cursed_paladin
goety:black_iron
goety:dark
goety:malefic
overgeared:steel
overgeared:copper
powergrid:zinc
minecraft:soul_hunter
minecraft:soul_stained_steel
minecraft:malignant_alloy
