{
  "artifacts.advancements.adventurous_eater.description": "吃掉一个饰品",
  "artifacts.advancements.adventurous_eater.title": "激进吃货",
  "artifacts.advancements.amateur_archaeologist.description": "找到一件饰品",
  "artifacts.advancements.amateur_archaeologist.title": "业余考古学家",
  "artifacts.advancements.chest_slayer.description": "杀死一只宝箱怪",
  "artifacts.advancements.chest_slayer.title": "宝箱杀手",
  "artifacts.creative_tab": "奇异饰品",
  "artifacts.key.helium_flamingo.activate": "激活氦气火烈鸟",
  "artifacts.key.night_vision_goggles.toggle": "开启夜视仪",
  "artifacts.key.universal_attractor.toggle": "开启强力磁铁",
  "artifacts.key_category": "奇异饰品",
  "artifacts.subtitles.entity.mimic.close": "宝箱怪：关闭",
  "artifacts.subtitles.entity.mimic.death": "宝箱怪：死亡",
  "artifacts.subtitles.entity.mimic.hurt": "宝箱怪：受伤",
  "artifacts.subtitles.entity.mimic.open": "宝箱怪：小跳",
  "artifacts.subtitles.item.whoopee_cushion.fart": "放屁声",
  "artifacts.tooltip.cosmetic": "装饰品",
  "artifacts.tooltip.cosmetics_disabled": "装饰品已隐藏（右击以展示）",
  "artifacts.tooltip.cosmetics_enabled": "装饰品已展示 (右击以隐藏)",
  "artifacts.tooltip.item.anglers_hat.luck_of_the_sea.multiple_levels": "钓鱼时，为钓竿提供额外 %s 级的海之眷顾",
  "artifacts.tooltip.item.anglers_hat.luck_of_the_sea.single_level": "钓鱼时，为钓竿提供额外一级的海之眷顾",
  "artifacts.tooltip.item.anglers_hat.lure.multiple_levels": "钓鱼时，为钓竿提供额外 %s 级的饵钓",
  "artifacts.tooltip.item.anglers_hat.lure.single_level": "钓鱼时，为钓竿提供额外一级的饵钓",
  "artifacts.tooltip.item.antidote_vessel": "大幅降低负面效果的持续时间",
  "artifacts.tooltip.item.aqua_dashers": "允许装备者疾跑时在水面上行走",
  "artifacts.tooltip.item.bunny_hoppers.fall_damage": "免疫摔落伤害",
  "artifacts.tooltip.item.bunny_hoppers.jump_height": "增加装备者的跳跃高度",
  "artifacts.tooltip.item.charm_of_sinking": "允许装备者在水中自由移动",
  "artifacts.tooltip.item.chorus_totem.constant": "受到致命伤害前，将你传送到其他地方",
  "artifacts.tooltip.item.chorus_totem.chance": "受到致命伤害前，有概率将你传送到其他地方",
  "artifacts.tooltip.item.chorus_totem.not_consumed": "使用时不消耗",
  "artifacts.tooltip.item.cloud_in_a_bottle": "允许装备者进行二段跳",
  "artifacts.tooltip.item.cowboy_hat": "增加载具的移动速度",
  "artifacts.tooltip.item.cross_necklace": "延长装备者受伤后的无敌时间",
  "artifacts.tooltip.item.crystal_heart": "增加装备者的最大生命值",
  "artifacts.tooltip.item.digging_claws.mining_level": "将装备者的基础挖掘等级增加至 %s",
  "artifacts.tooltip.item.digging_claws.mining_speed": "增加装备者的挖掘速度",
  "artifacts.tooltip.item.drinking_hat.drinking": "减少饮用物品所需的时间",
  "artifacts.tooltip.item.drinking_hat.eating": "减少食用物品所需的时间",
  "artifacts.tooltip.item.drinking_hat.special": "‘嘿！我牛逼！我让重力帮我喝！’",
  "artifacts.tooltip.item.everlasting_food": "食用后不会被消耗",
  "artifacts.tooltip.item.feral_claws": "增加装备者的攻击速度",
  "artifacts.tooltip.item.fire_gauntlet": "令装备者的近战攻击可以造成火焰伤害",
  "artifacts.tooltip.item.flame_pendant.fire_resistance": "在点燃攻击者后获得抗火",
  "artifacts.tooltip.item.flame_pendant.strike_chance": "有几率点燃攻击者",
  "artifacts.tooltip.item.flippers": "增加水下移动速度",
  "artifacts.tooltip.item.golden_hook": "增加生物掉落的经验值",
  "artifacts.tooltip.item.helium_flamingo.keymapping": "在空中按住 %s 以游泳",
  "artifacts.tooltip.item.helium_flamingo.swimming": "允许装备者短暂地在空中游泳",
  "artifacts.tooltip.item.kitty_slippers": "苦力怕会回避装备者",
  "artifacts.tooltip.item.lucky_scarf.multiple_levels": "挖掘时提供额外 %s 级的时运魔咒",
  "artifacts.tooltip.item.lucky_scarf.single_level": "挖掘时提供额外一级的时运魔咒",
  "artifacts.tooltip.item.night_vision_goggles.full": "允许装备者在黑暗中看清事物",
  "artifacts.tooltip.item.night_vision_goggles.partial": "允许装备者在黑暗中略微看清事物",
  "artifacts.tooltip.item.obsidian_skull": "令装备者在受到火焰伤害时短暂免疫火焰伤害。",
  "artifacts.tooltip.item.onion_ring": "食用食物后，给予装备者短暂的挖掘速度提升",
  "artifacts.tooltip.item.panic_necklace": "在受伤后增加装备者的移动速度",
  "artifacts.tooltip.item.pickaxe_heater": "自动冶炼挖掘下的矿物",
  "artifacts.tooltip.item.pocket_piston": "增加装备者造成的击退距离",
  "artifacts.tooltip.item.power_glove": "增加装备者造成的伤害",
  "artifacts.tooltip.item.rooted_boots": "走在草方块上时，缓慢回复饥饿值",
  "artifacts.tooltip.item.running_shoes.movement_speed": "增加装备者疾跑时的移动速度",
  "artifacts.tooltip.item.running_shoes.step_height": "增加装备者疾跑时的跨越高度",
  "artifacts.tooltip.item.scarf_of_invisibility": "令装备者隐身",
  "artifacts.tooltip.item.shock_pendant.lightning_damage": "提供雷电伤害保护",
  "artifacts.tooltip.item.shock_pendant.strike_chance": "有几率雷击进攻者",
  "artifacts.tooltip.item.snorkel.infinite": "允许装备者在水下呼吸",
  "artifacts.tooltip.item.snorkel.limited": "允许装备者在水下呼吸一段时间",
  "artifacts.tooltip.item.snowshoes.powder_snow": "允许装备者在细雪上行走",
  "artifacts.tooltip.item.snowshoes.slipperiness": "让冰块在行走时不那么滑",
  "artifacts.tooltip.item.steadfast_spikes": "免疫击退",
  "artifacts.tooltip.item.superstitious_hat.multiple_levels": "杀死实体时提供额外 %s 级的抢夺魔咒",
  "artifacts.tooltip.item.superstitious_hat.single_level": "杀死实体时提供额外一级的抢夺魔咒",
  "artifacts.tooltip.item.thorn_pendant": "有几率伤害进攻者",
  "artifacts.tooltip.item.umbrella.glider": "手持时，使你的摔落速度降低",
  "artifacts.tooltip.item.umbrella.shield": "可作为盾牌使用",
  "artifacts.tooltip.item.universal_attractor": "吸引附近的物品",
  "artifacts.tooltip.item.vampiric_glove.constant": "令装备者的近战攻击可以吸收生命值",
  "artifacts.tooltip.item.vampiric_glove.chance": "近战攻击有概率吸收生命值",
  "artifacts.tooltip.item.villager_hat": "降低村民的交易价格",
  "artifacts.tooltip.item.whoopee_cushion": "增加装备者肠胃中的气体",
  "artifacts.tooltip.toggle_keymapping": "按下 %s 以切换",
  "artifacts.tooltip.tool_tier.1": "木质",
  "artifacts.tooltip.tool_tier.2": "石质",
  "artifacts.tooltip.tool_tier.3": "铁质",
  "artifacts.tooltip.tool_tier.4": "钻石质",
  "artifacts.tooltip.tool_tier.5": "下界合金质",
  "curios.identifier.feet": "脚饰",
  "curios.modifiers.feet": "佩戴脚饰时：",
  "entity.artifacts.mimic": "宝箱怪",
  "gamerule.artifacts.anglersHat.luckOfTheSeaLevelBonus": "奇异饰品：钓鱼佬帽提供的海之眷顾等级",
  "gamerule.artifacts.anglersHat.lureLevelBonus": "奇异饰品：钓鱼佬帽提供的饵钓等级",
  "gamerule.artifacts.antidoteVessel.enabled": "奇异饰品：启用解毒药瓶",
  "gamerule.artifacts.antidoteVessel.maxEffectDuration": "奇异饰品：解毒药瓶可降低的最大持续时间",
  "gamerule.artifacts.aquaDashers.enabled": "奇异饰品：启用水上漂鞋",
  "gamerule.artifacts.bunnyHoppers.doCancelFallDamage": "奇异饰品：跃兔鞋能否免疫摔落伤害",
  "gamerule.artifacts.bunnyHoppers.jumpBoostLevel": "奇异饰品：跃兔鞋提供的跳跃提升等级",
  "gamerule.artifacts.charmOfSinking.enabled": "奇异饰品：启用下沉护符",
  "gamerule.artifacts.chorusTotem.doConsumeOnUse": "奇异饰品：紫颂图腾是否在使用后被消耗",
  "gamerule.artifacts.chorusTotem.cooldown": "奇异饰品：紫颂图腾的冷却时间",
  "gamerule.artifacts.chorusTotem.healthRestored": "奇异饰品：紫颂图腾恢复的生命值",
  "gamerule.artifacts.chorusTotem.teleportationChance": "奇异饰品：紫颂图腾的传送概率",
  "gamerule.artifacts.cloudInABottle.enabled": "奇异饰品：启用云朵瓶",
  "gamerule.artifacts.cloudInABottle.sprintJumpHorizontalVelocity": "奇异饰品：云朵瓶提供的疾跑起跳的水平速度",
  "gamerule.artifacts.cloudInABottle.sprintJumpVerticalVelocity": "奇异饰品：云朵瓶提供的疾跑起跳的垂直速度",
  "gamerule.artifacts.cowboyHat.speedLevel": "奇异饰品：牛仔帽提供的速度等级",
  "gamerule.artifacts.crossNecklace.bonusInvincibilityTicks": "奇异饰品：十字项链延长的无敌时间（刻）",
  "gamerule.artifacts.crossNecklace.cooldown": "奇异饰品：十字项链的冷却时间",
  "gamerule.artifacts.crystalHeart.healthBonus": "奇异饰品： 生命水晶的最大生命值提升值",
  "gamerule.artifacts.diggingClaws.digSpeedBonus": "奇异饰品：掘地之爪的挖掘速度提升值",
  "gamerule.artifacts.diggingClaws.toolTier": "奇异饰品：掘地之爪的工具等级",
  "gamerule.artifacts.eternalSteak.cooldown": "奇异饰品：永恒牛排的冷却时间",
  "gamerule.artifacts.eternalSteak.enabled": "奇异饰品：启用永恒牛排",
  "gamerule.artifacts.everlastingBeef.cooldown": "奇异饰品：持久牛肉的冷却时间",
  "gamerule.artifacts.everlastingBeef.enabled": "奇异饰品：启用持久牛肉",
  "gamerule.artifacts.feralClaws.attackSpeedBonus": "奇异饰品：狂野之爪的攻击速度提升值",
  "gamerule.artifacts.fireGauntlet.fireDuration": "奇异饰品：烈火手套的火焰持续时间",
  "gamerule.artifacts.flamePendant.cooldown": "奇异饰品：烈焰吊坠的冷却时间",
  "gamerule.artifacts.flamePendant.doGrantFireResistance": "奇异饰品：烈焰吊坠是否提供抗火",
  "gamerule.artifacts.flamePendant.fireDuration": "奇异饰品：烈焰吊坠的火焰持续时间",
  "gamerule.artifacts.flamePendant.strikeChance": "奇异饰品：烈焰吊坠的点燃概率",
  "gamerule.artifacts.flippers.swimSpeedBonus": "奇异饰品：脚蹼的游泳速度提升值",
  "gamerule.artifacts.goldenHook.experienceBonus": "奇异饰品：金钩手的经验值掉落提升值",
  "gamerule.artifacts.heliumFlamingo.flightDuration": "奇异饰品：氦气火烈鸟的最大飞行时间",
  "gamerule.artifacts.heliumFlamingo.rechargeDuration": "奇异饰品：氦气火烈鸟的充能时间",
  "gamerule.artifacts.kittySlippers.enabled": "奇异饰品：启用猫咪拖鞋",
  "gamerule.artifacts.luckyScarf.fortuneBonus": "奇异饰品：幸运围巾增加的时运等级",
  "gamerule.artifacts.nightVisionGoggles.enabled": "奇异饰品：启用夜视仪",
  "gamerule.artifacts.nightVisionGoggles.strength": "奇异饰品：夜视仪的夜视强度",
  "gamerule.artifacts.noveltyDrinkingHat.drinkingDurationMultiplier": "奇异饰品：新型饮水帽所改变的饮用时间系数",
  "gamerule.artifacts.noveltyDrinkingHat.eatingDurationMultiplier": "奇异饰品：新型饮水帽所改变的食用时间系数",
  "gamerule.artifacts.obsidianSkull.fireResistanceCooldown": "奇异饰品：黑曜石头颅提供抗火的冷却时间",
  "gamerule.artifacts.obsidianSkull.fireResistanceDuration": "奇异饰品： 黑曜石头颅提供的抗火持续时间",
  "gamerule.artifacts.onionRing.hasteDurationPerFoodPoint": "奇异饰品：每点饥饿值通过洋葱指环提供的急迫持续时间",
  "gamerule.artifacts.onionRing.hasteLevel": "奇异饰品：洋葱指环提供的急迫等级",
  "gamerule.artifacts.panicNecklace.cooldown": "奇异饰品：恐惧项链冷却时间",
  "gamerule.artifacts.panicNecklace.speedDuration": "奇异饰品：恐惧项链加速的持续时间",
  "gamerule.artifacts.panicNecklace.speedLevel": "奇异饰品：恐惧项链提供的速度等级",
  "gamerule.artifacts.pickaxeHeater.enabled": "奇异饰品：是否启用冶矿手套",
  "gamerule.artifacts.plasticDrinkingHat.drinkingDurationMultiplier": "奇异饰品：塑料饮水帽所改变的饮用时间系数",
  "gamerule.artifacts.plasticDrinkingHat.eatingDurationMultiplier": "奇异饰品：塑料饮水帽所改变的食用时间系数",
  "gamerule.artifacts.pocketPiston.knockbackStrength": "奇异饰品：袖珍活塞提供的击退力量",
  "gamerule.artifacts.powerGlove.attackDamageBonus": "奇异饰品：强力手套的伤害提升值",
  "gamerule.artifacts.rootedBoots.doGrowPlantsAfterEating": "奇异饰品：生长之靴是否会在食用时催熟植物",
  "gamerule.artifacts.rootedBoots.enabled": "奇异饰品：是否启用生长之靴",
  "gamerule.artifacts.rootedBoots.hungerReplenishingDuration": "奇异饰品：生长之靴恢复饥饿值间隔",
  "gamerule.artifacts.runningShoes.doIncreaseStepHeight": "奇异饰品：跑鞋增加的跨越高度值",
  "gamerule.artifacts.runningShoes.speedBonus": "奇异饰品：跑鞋增加的速度值",
  "gamerule.artifacts.scarfOfInvisibility.enabled": "奇异饰品：启用隐身围巾",
  "gamerule.artifacts.shockPendant.cooldown": "奇异饰品：雷击吊坠冷却时间",
  "gamerule.artifacts.shockPendant.doCancelLightningDamage": "奇异饰品：雷击吊坠能否免疫闪电伤害",
  "gamerule.artifacts.shockPendant.strikeChance": "奇异饰品：雷击吊坠造成雷击的概率",
  "gamerule.artifacts.snorkel.enabled": "奇异饰品：启用通气管",
  "gamerule.artifacts.snorkel.waterBreathingDuration": "奇异饰品：通气管提供的水下呼吸持续时间",
  "gamerule.artifacts.snorkel.isInfinite": "奇异饰品：通气管能否无限使用",
  "gamerule.artifacts.snowshoes.allowWalkingOnPowderSnow": "奇异饰品：雪地鞋是否允许玩家在细雪上行走",
  "gamerule.artifacts.snowshoes.slipperinessReduction": "奇异饰品：雪地鞋降低的光滑度",
  "gamerule.artifacts.steadfastSpikes.enabled": "奇异饰品：启用牢固鞋钉",
  "gamerule.artifacts.steadfastSpikes.knockbackResistance": "奇异饰品：牢固鞋钉提供的击退抗性",
  "gamerule.artifacts.superstitiousHat.lootingLevelBonus": "奇异饰品：迷信之帽提供的额外抢夺等级",
  "gamerule.artifacts.thornPendant.cooldown": "奇异饰品：荆棘护符的冷却时间",
  "gamerule.artifacts.thornPendant.maxDamage": "奇异饰品：荆棘护符造成的最大伤害",
  "gamerule.artifacts.thornPendant.minDamage": "奇异饰品：荆棘护符造成的最小伤害",
  "gamerule.artifacts.thornPendant.strikeChance": "奇异饰品：荆棘护符反伤的概率",
  "gamerule.artifacts.umbrella.isGlider": "奇异饰品：雨伞能否减缓摔落速度",
  "gamerule.artifacts.umbrella.isShield": "奇异饰品：雨伞可阻挡",
  "gamerule.artifacts.universalAttractor.enabled": "奇异饰品：启用强力磁铁",
  "gamerule.artifacts.vampiricGlove.absorptionChance": "奇异饰品：吸血手套吸血的概率",
  "gamerule.artifacts.vampiricGlove.absorptionRatio": "奇异饰品：吸血手套的吸血比例",
  "gamerule.artifacts.vampiricGlove.maxHealingPerHit": "奇异饰品：吸血手套每次攻击的最大恢复量",
  "gamerule.artifacts.villagerHat.reputationBonus": "奇异饰品：村民草帽的声望加成",
  "gamerule.artifacts.whoopeeCushion.fartChance": "奇异饰品：整蛊坐垫的放屁概率",
  "item.artifacts.anglers_hat": "钓鱼佬帽",
  "item.artifacts.antidote_vessel": "解毒容器",
  "item.artifacts.aqua_dashers": "水上漂鞋",
  "item.artifacts.bunny_hoppers": "跃兔鞋",
  "item.artifacts.charm_of_sinking": "下沉护符",
  "item.artifacts.chorus_totem": "紫颂图腾",
  "item.artifacts.cloud_in_a_bottle": "云朵瓶",
  "item.artifacts.cowboy_hat": "牛仔帽",
  "item.artifacts.cross_necklace": "十字项链",
  "item.artifacts.crystal_heart": "生命水晶",
  "item.artifacts.digging_claws": "掘地之爪",
  "item.artifacts.eternal_steak": "永恒牛排",
  "item.artifacts.everlasting_beef": "持久牛肉",
  "item.artifacts.feral_claws": "狂野之爪",
  "item.artifacts.fire_gauntlet": "烈火手套",
  "item.artifacts.flame_pendant": "烈焰吊坠",
  "item.artifacts.flippers": "脚蹼",
  "item.artifacts.golden_hook": "金钩手",
  "item.artifacts.helium_flamingo": "氦气火烈鸟",
  "item.artifacts.kitty_slippers": "猫咪拖鞋",
  "item.artifacts.lucky_scarf": "幸运围巾",
  "item.artifacts.mimic_spawn_egg": "宝箱怪刷怪蛋",
  "item.artifacts.night_vision_goggles": "夜视仪",
  "item.artifacts.novelty_drinking_hat": "新型饮水帽",
  "item.artifacts.obsidian_skull": "黑曜石头颅",
  "item.artifacts.onion_ring": "洋葱指环",
  "item.artifacts.panic_necklace": "恐惧项链",
  "item.artifacts.pickaxe_heater": "冶矿手套",
  "item.artifacts.plastic_drinking_hat": "塑料饮水帽",
  "item.artifacts.pocket_piston": "袖珍活塞",
  "item.artifacts.power_glove": "强力手套",
  "item.artifacts.rooted_boots": "生长之靴",
  "item.artifacts.running_shoes": "跑鞋",
  "item.artifacts.scarf_of_invisibility": "隐身围巾",
  "item.artifacts.shock_pendant": "雷击吊坠",
  "item.artifacts.snorkel": "通气管",
  "item.artifacts.snowshoes": "雪地鞋",
  "item.artifacts.steadfast_spikes": "牢固鞋钉",
  "item.artifacts.superstitious_hat": "迷信之帽",
  "item.artifacts.thorn_pendant": "荆棘吊坠",
  "item.artifacts.umbrella": "雨伞",
  "item.artifacts.universal_attractor": "强力磁铁",
  "item.artifacts.vampiric_glove": "吸血手套",
  "item.artifacts.villager_hat": "村民草帽",
  "item.artifacts.whoopee_cushion": "整蛊坐垫",
  "text.autoconfig.artifacts.category.client": "客户端",
  "text.autoconfig.artifacts.category.common": "通用",
  "text.autoconfig.artifacts.option.client.alwaysShowCosmeticsToggleTooltip": "始终展示装饰品切换提示",
  "text.autoconfig.artifacts.option.client.alwaysShowCosmeticsToggleTooltip.@Tooltip[0]": "当装饰品展示时",
  "text.autoconfig.artifacts.option.client.alwaysShowCosmeticsToggleTooltip.@Tooltip[1]": "展示品切换提示是否保持显示",
  "text.autoconfig.artifacts.option.client.cooldownOverlayOffset": "冷却时间显示偏移值",
  "text.autoconfig.artifacts.option.client.cooldownOverlayOffset.@Tooltip[0]": "饰品冷却时间的GUI显示位置",
  "text.autoconfig.artifacts.option.client.cooldownOverlayOffset.@Tooltip[1]": "距快捷栏的距离，以像素为单位",
  "text.autoconfig.artifacts.option.client.cooldownOverlayOffset.@Tooltip[2]": "负值会将元素显示在快捷栏的左侧",
  "text.autoconfig.artifacts.option.client.enableCooldownOverlay": "启用冷却时间显示",
  "text.autoconfig.artifacts.option.client.enableCooldownOverlay.@Tooltip": "在快捷栏旁边显示饰品的冷却时间",
  "text.autoconfig.artifacts.option.client.showFirstPersonGloves": "在第一人称视角显示手套",
  "text.autoconfig.artifacts.option.client.showFirstPersonGloves.@Tooltip": "是否在第一人称视角中显示手套模型",
  "text.autoconfig.artifacts.option.client.showTooltips": "显示物品提示",
  "text.autoconfig.artifacts.option.client.showTooltips.@Tooltip": "是否显示解释饰品效果的物品提示",
  "text.autoconfig.artifacts.option.client.useModdedMimicTextures": "宝箱怪使用模组中箱子的纹理",
  "text.autoconfig.artifacts.option.client.useModdedMimicTextures.@Tooltip": "宝箱怪是否使用Lootr或Quark提供的箱子纹理",
  "text.autoconfig.artifacts.option.common.archaeologyChance": "考古概率",
  "text.autoconfig.artifacts.option.common.archaeologyChance.@Tooltip": "奇异饰品生成在可疑的沙子或可疑的砂砾中的概率",
  "text.autoconfig.artifacts.option.common.artifactRarity.@PrefixText": "若想禁用或改变特定物品的功能，可使用/gamerule命令。关于这些游戏规则及对应效果，请查阅Github上的wiki。",
  "text.autoconfig.artifacts.option.common.artifactRarity": "饰品稀有度",
  "text.autoconfig.artifacts.option.common.artifactRarity.@Tooltip[0]": "影响饰品在箱子中的常见程度",
  "text.autoconfig.artifacts.option.common.artifactRarity.@Tooltip[1]": "超过1的数值将让饰品更加稀有",
  "text.autoconfig.artifacts.option.common.artifactRarity.@Tooltip[2]": "介于0到1之间的数值会让饰品更为常见",
  "text.autoconfig.artifacts.option.common.artifactRarity.@Tooltip[3]": "将数值设为10000会把饰品移除出箱子的战利品表",
  "text.autoconfig.artifacts.option.common.campsite": "营地",
  "text.autoconfig.artifacts.option.common.campsite.count": "营地数量",
  "text.autoconfig.artifacts.option.common.campsite.count.@Tooltip[0]": "每区块中营地生成的尝试次数",
  "text.autoconfig.artifacts.option.common.campsite.count.@Tooltip[1]": "将其设为0可禁止营地生成",
  "text.autoconfig.artifacts.option.common.campsite.maxY": "最大Y值",
  "text.autoconfig.artifacts.option.common.campsite.maxY.@Tooltip": "营地可生成的最大高度",
  "text.autoconfig.artifacts.option.common.campsite.mimicChance": "宝箱怪生成概率",
  "text.autoconfig.artifacts.option.common.campsite.mimicChance.@Tooltip": "一个营地包含宝箱怪的概率",
  "text.autoconfig.artifacts.option.common.campsite.minY": "最小Y值",
  "text.autoconfig.artifacts.option.common.campsite.minY.@Tooltip": "营地可生成的最小高度",
  "text.autoconfig.artifacts.option.common.campsite.useModdedChests": "使用模组的宝箱",
  "text.autoconfig.artifacts.option.common.campsite.useModdedChests.@Tooltip": "其他模组的箱子能否生成在营地中",
  "text.autoconfig.artifacts.option.common.campsite.allowLightSources": "允许光源生成",
  "text.autoconfig.artifacts.option.common.campsite.allowLightSources.@Tooltip": "营地里是否可以包含发光的方块",
  "text.autoconfig.artifacts.option.common.entityEquipmentChance": "实体装备概率",
  "text.autoconfig.artifacts.option.common.entityEquipmentChance.@Tooltip[0]": "骷髅、僵尸或猪灵生成时",
  "text.autoconfig.artifacts.option.common.entityEquipmentChance.@Tooltip[1]": "装备饰品的概率",
  "text.autoconfig.artifacts.option.common.everlastingBeefChance": "持久牛肉掉落概率",
  "text.autoconfig.artifacts.option.common.everlastingBeefChance.@Tooltip[0]": "当牛或哞菇被玩家杀死时",
  "text.autoconfig.artifacts.option.common.everlastingBeefChance.@Tooltip[1]": "持久牛肉的掉落概率",
  "text.autoconfig.artifacts.option.common.modifyHurtSounds": "修改玩家受伤音效",
  "text.autoconfig.artifacts.option.common.modifyHurtSounds.@Tooltip[0]": "猫咪拖鞋和跃兔鞋",
  "text.autoconfig.artifacts.option.common.modifyHurtSounds.@Tooltip[1]": "是否会更改玩家的受伤音效",
  "text.autoconfig.artifacts.title": "奇异饰品配置文件"
}
