Ovale Spell Priority 6.0.57
===========================

Changes from version 6.0.56:
----------------------------

-   Regenerate scripts based on SimulationCraft profiles from release-603-27.

-   OvaleWarriorCharge manages a hidden "Charged" debuff on new targets.

    A warrior gains rage only when using Charge against a new target.  Keep
    track of a hidden target debuff applied by Charge that tracks the most
    recently Charged target.

-   Skip translating SimulationCraft's warrior "heroic_charge" action.

    "Heroic Charge" means to move out of melee range and using Charge back to
    the target in order to gain rage.  Skip translating this action for now as
    the concepts needed to be checked (MH swing timer, combined cooldowns of
    Heroic Leap and Charge based on talents, etc.) are too numerous to easily
    code.

-   SimulationCraft action names are case-insensitive, so force lowercase.

-   Merge branch 'simulationcraft'.

    Pull in changes from SimulationCraft release-603-27.

-   Import Tier17M profiles from SimulationCraft tag "release-603-27".

-   Mage: Add toggle for suggesting "burn" actions for arcane mages.

    Defaults to "on", but can be toggled off so that Ovale only suggests the
    "conserve" actions.

-   Update localization strings.

-   DK Conversion, Rogue Blade Flurry and Paladin Righteous Fury are toggles.

-   Allow "auraId=toggle" in spell aura lists.

    "toggle" indicates that the spell toggles the aura on or off depending on
    whether the aura already exists on the target.

-   Import latest release.sh from curseforge-packager project.
