Better Than Ocelots - Crucible Resmelting Fix
==============================================

Overrides bwt's own built-in crucible "reclaim" recipes to match the values
you specified directly (superseding my own earlier wiki-pixel-reading,
which got some items right and some wrong).

Install: drop this whole folder (or the zip, most launchers accept zipped
datapacks directly) into your world's `datapacks` folder, then either run
`/reload` in-game or restart the world. This has to be a real world datapack
rather than something bundled in the mod jar - the mod's own built-in data
loads BEFORE bwt's own built-in data in this pack's resource/data order, so
a same-path override shipped inside the mod jar silently loses to bwt's own
copy. A real datapack always outranks any mod's built-in data.

NETHERITE AND DIAMOND: now a straight 1:1 refund
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Per your rule, every netherite item now refunds exactly the netherite
ingots its own crafting recipe consumes, counting each bwt:armor_plate
ingredient as worth +1 extra netherite ingot (computed directly from bwt's
own soul-forge crafting recipes, not the wiki numbers I'd used before):

Sword 3, Pickaxe 3, Axe 3, Shovel 1, Hoe 2, Mattock 4, Battle Axe 5,
Helmet 10, Chestplate 14, Leggings 12, Boots 8.
(Axe was wrong before at 2, Helmet was wrong before at 14 - both fixed.
Pickaxe/Shovel/Mattock/Battle Axe already matched bwt's own defaults, no
file needed. Leggings/Boots were already right.)

I checked diamond the same way against your datapack's own diamond
crafting recipes (which use btwr:diamond_ingot + btwr:diamond_plate) and
every diamond tool/armor recipe already matches 1:1 + plate bonus exactly -
nothing to change there.

IRON / GOLD: corrected to your list
--------------------------------------
Sword:      12 nuggets (both metals)
Axe:        12 nuggets (both metals)
Shovel:     6 nuggets (both metals)
Hoe:        6 nuggets (both metals) - newly added, wasn't touched before
Pickaxe:    2 ingots (both metals) - Gold Pickaxe was wrong before at 6
            gold_nugget, fixed to 2 gold_ingot
Helmet:     30 nuggets (both metals)
Chestplate: 48 nuggets (both metals)
Leggings:   42 nuggets (both metals)
Boots:      24 nuggets (both metals)
Iron Door:  4 iron_ingot
Compass:    3 iron_nugget - was wrong before (gold), fixed to iron
Shears:     12 iron_nugget - was wrong before (2), fixed to 12
Cauldron (bwt:cauldron): 42 iron_nugget - was wrong before (30), fixed
Cauldron (minecraft:cauldron): 42 iron_nugget - newly added, had no recipe
Anvil (minecraft:anvil): 42 iron_nugget - newly added, had no recipe
Minecart: 30 iron_nugget - newly added, had no recipe
Clock: 3 gold_nugget - newly added, had no recipe
3 Detector Rails -> 2 iron_nugget (unchanged, already correct)
3 Powered Rails -> 1 gold_nugget + 2 iron_nugget (unchanged, already correct)
Redstone Latch (btwr_ds:redstone_latch): 2 gold_nugget (unchanged, already correct)
bwt_hct:dormant_soul_forge: 60 gold_nugget - newly added, had no recipe

ONE UNVERIFIED ITEM ID
------------------------
"Iron Chisel" - I couldn't find this mod's jar (tough_environment) in my
workspace to confirm the exact item id, so I guessed tough_environment:
chisel_iron based on the one chisel recipe I could find (tough_environment:
chisel_wood, a wooden chisel crafted from a stick). If the crucible doesn't
pick this recipe up in-game, that id is probably wrong - let me know and
send me the item's actual id (F3+H tooltip, or the jar itself) and I'll
correct it.

Rail (plain, non-detector/powered): left at 1 iron_nugget per 3 rails,
input stack fixed from 8 down to 3 - you didn't call this one out this time
so I left my previous fix in place; flag it if that's not right either.
