Class TileEntityEnchanter

All Implemented Interfaces:
com.ldtteam.domumornamentum.entity.block.IMateriallyTexturedBlockEntity, com.ldtteam.structurize.blockentities.interfaces.IBlueprintDataProviderBE, ITickable, IItemHandlerCapProvider, net.minecraft.world.Clearable, net.minecraft.world.inventory.MenuConstructor, net.minecraft.world.MenuProvider, net.neoforged.neoforge.attachment.IAttachmentHolder, net.neoforged.neoforge.client.extensions.IMenuProviderExtension, net.neoforged.neoforge.common.extensions.IBlockEntityExtension

public class TileEntityEnchanter extends TileEntityColonyBuilding
Class which handles the tileEntity of our colonyBuildings.
  • Field Details

    • tickCount

      public int tickCount
    • pageFlip

      public float pageFlip
    • pageFlipPrev

      public float pageFlipPrev
    • flipT

      public float flipT
    • flipA

      public float flipA
    • bookSpread

      public float bookSpread
    • bookSpreadPrev

      public float bookSpreadPrev
    • bookRotation

      public float bookRotation
    • bookRotationPrev

      public float bookRotationPrev
    • tRot

      public float tRot
  • Constructor Details

    • TileEntityEnchanter

      public TileEntityEnchanter(net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state)
      Default constructor used to create a new TileEntity via reflection. Do not use.
    • TileEntityEnchanter

      public TileEntityEnchanter(net.minecraft.world.level.block.entity.BlockEntityType<? extends TileEntityEnchanter> type, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state)
      Alternative overriden constructor.
      Parameters:
      type - the entity type.
  • Method Details