Class WindowBuildBuilding

java.lang.Object
com.ldtteam.blockui.UiRenderMacros
com.ldtteam.blockui.Pane
com.ldtteam.blockui.views.View
com.ldtteam.blockui.views.BOWindow
com.minecolonies.core.client.gui.AbstractWindowSkeleton
com.minecolonies.core.client.gui.WindowBuildBuilding
All Implemented Interfaces:
com.ldtteam.blockui.controls.ButtonHandler, IModuleContainer<IWindowModule>, Consumer<com.ldtteam.blockui.controls.Button>

public class WindowBuildBuilding extends AbstractWindowSkeleton
BOWindow for selecting the style and confirming the resources.
  • Nested Class Summary

    Nested classes/interfaces inherited from class com.ldtteam.blockui.views.BOWindow

    com.ldtteam.blockui.views.BOWindow.WindowRenderType

    Nested classes/interfaces inherited from class com.ldtteam.blockui.UiRenderMacros

    com.ldtteam.blockui.UiRenderMacros.ResolvedBlit
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    protected net.neoforged.neoforge.common.util.TriPredicate<com.ldtteam.structurize.util.BlueprintPositionInfo,net.minecraft.core.BlockPos,com.ldtteam.structurize.placement.structure.IStructureHandler>
    Predicate defining things we don't want the builders to ever touch.

    Fields inherited from class com.minecolonies.core.client.gui.AbstractWindowSkeleton

    buttonNextPage, buttonPrevPage, pageNum, switchView

    Fields inherited from class com.ldtteam.blockui.views.BOWindow

    DEFAULT_HEIGHT, DEFAULT_WIDTH, lightbox, screen, windowPausesGame, windowRenderType, xmlResourceLocation

    Fields inherited from class com.ldtteam.blockui.views.View

    children, padding

    Fields inherited from class com.ldtteam.blockui.Pane

    alignment, cursor, debugging, enabled, focus, height, hoverSource, id, lastClickedPane, mc, onHover, onHoverId, visible, wasCursorInPane, width, window, x, y

    Fields inherited from class com.ldtteam.blockui.UiRenderMacros

    HALF_BIAS
  • Constructor Summary

    Constructors
    Constructor
    Description
    Constructor for the window when the player wants to hire a worker for a certain job.
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    addNeededResource(@Nullable net.minecraft.world.item.ItemStack res, int amount)
    Add a new resource to the needed list.
    boolean
    Check if this one can be upgraded.
    void
    Called when the GUI has been opened.
    void
     
    void
     

    Methods inherited from class com.ldtteam.blockui.views.BOWindow

    doesWindowPauseGame, drawSelf, getRenderType, getScreen, getXmlResourceLocation, hasLightbox, loadParams, onKeyTyped, onMouseReleased, onUnhandledKeyTyped, open, openAsLayer

    Methods inherited from class com.ldtteam.blockui.views.View

    accumulatePosition, addChild, addChild, adjustChild, childIsVisible, click, drawHidden, drawSelfLast, findPaneByID, findPaneByType, findPaneForClick, getAccumulatedPosition, getChildren, getInteriorHeight, getInteriorWidth, mouseClickableEventHandler, mouseEventProcessor, mousePointableEventHandler, onMouseDrag, parseChildren, postAddChild, removeChild, rightClick, scrollInput, setSize, setWindow

    Methods inherited from class com.ldtteam.blockui.Pane

    canHandleClick, clearFocus, disable, draw, drawLast, enable, findFirstPaneByType, findPaneOfTypeByID, getAlignment, getCursor, getFocus, getHeight, getHoverPane, getID, getParent, getWidth, getWindow, getX, getY, handleClick, handleHover, handleRightClick, hide, isClickable, isEnabled, isFocus, isPointInPane, isVisible, moveBy, off, on, onFocus, onFocusLost, putInside, scissorsEnd, scissorsStart, setAlignment, setCursor, setEnabled, setFocus, setFocus, setHoverPane, setID, setParentView, setPosition, setVisible, shouldDraw, show, wasCursorInPane

    Methods inherited from class com.ldtteam.blockui.UiRenderMacros

    blit, blit, blit, blit, blitRepeatable, blitSprite, blitSprite, drawEntity, drawLineRect, drawLineRect, drawLineRect, drawLineRectGradient, drawLineRectGradient, drawLineRectGradient, fill, fill, fillGradient, fillGradient, hLine, hLine, line, line, populateBlitTriangles, populateFillGradientTriangles, populateFillTriangles, resolveSprite, vLine, vLine

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface com.ldtteam.blockui.controls.ButtonHandler

    accept

    Methods inherited from interface java.util.function.Consumer

    andThen
  • Field Details

    • DONT_TOUCH_PREDICATE

      protected net.neoforged.neoforge.common.util.TriPredicate<com.ldtteam.structurize.util.BlueprintPositionInfo,net.minecraft.core.BlockPos,com.ldtteam.structurize.placement.structure.IStructureHandler> DONT_TOUCH_PREDICATE
      Predicate defining things we don't want the builders to ever touch.
  • Constructor Details

    • WindowBuildBuilding

      public WindowBuildBuilding(IColonyView c, IBuildingView building)
      Constructor for the window when the player wants to hire a worker for a certain job.
      Parameters:
      c - the colony view.
      building - the building.
  • Method Details

    • canBeUpgraded

      public boolean canBeUpgraded()
      Check if this one can be upgraded.
      Returns:
      true if so.
    • addNeededResource

      public void addNeededResource(@Nullable @Nullable net.minecraft.world.item.ItemStack res, int amount)
      Add a new resource to the needed list.
      Parameters:
      res - the resource.
      amount - the amount.
    • onOpened

      public void onOpened()
      Called when the GUI has been opened. Will fill the fields and lists.
      Overrides:
      onOpened in class AbstractWindowSkeleton
    • onUpdate

      public void onUpdate()
      Overrides:
      onUpdate in class AbstractWindowSkeleton
    • updateResourceList

      public void updateResourceList()