Class BehaviourStateGroup

java.lang.Object
com.minecolonies.core.entity.ai.BehaviourStateGroup

public final class BehaviourStateGroup extends Object
Class holding various groups of AI States which define a behaviour set
  • Field Details

    • GUARD_ABORT_AND_FIGHT

      public static final List<IAIState> GUARD_ABORT_AND_FIGHT
      States in which guards should switch to fighting when there is an enemy
  • Constructor Details

    • BehaviourStateGroup

      public BehaviourStateGroup()