Vivecraft Eureka Camera Fix changelog
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0.3.6-hotfix1
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- Fixed a Forge 47.4.22 startup crash caused by compiling registerConfig against ForgeConfigSpec instead of IConfigSpec.
- No functional HUD, camera, or player-model behavior was changed from 0.3.6.

0.3.6-hotfix1
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- Replaced the non-working Minecraft tick Mixin with Forge's official
  ClientTickEvent at the END phase.
- Removed MinecraftTickMixin from the source, mixin configuration, and JAR.
- Removed helm proximity scanning and client-side isController reliance.
- HIDDEN now applies whenever the local player rides Valkyrien Skies'
  ShipMountingEntity.
- Reduced per-tick work to player/vehicle checks and a boolean comparison.
- hideGui is only written on state changes or when another source makes the HUD
  visible while still mounted.
- Added eventSeen, mounted, forcing, hideGui, and vehicle diagnostic fields.
- Kept offsetY default at 1.8 and HIDDEN as the default HUD mode.

0.3.5
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- Replaced client isController detection with nearby Eureka helm scanning.
- This route did not activate reliably in the target environment.

0.3.4
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- Introduced Minecraft F1 hideGui control for complete HUD hiding.
