CosmerRio 2.6.2 button controls
- Replaced preview transform shortcut buttons with Up View / Down View controls.
- The preview camera can now be adjusted entirely with buttons: up, down, left, right, reset, zoom out, and zoom in.
- Updated the preview guidance so right-click dragging is no longer required.
- Existing numeric transform controls remain available for cosmetic position, rotation, and scale.

CosmerRio 2.6.0 fullsync / crashfix
- Fixed Slot 22 crash caused by legacy 22-slot saves shrinking the new 48-slot inventory.
- Synchronizes the complete 48-slot transform/color/fixed profile, paintings, and block/item decoration transforms.
- Invalidates stale remote render profiles when new multiplayer data arrives.
- Uses compressed profile payloads, duplicate suppression, retry, and heartbeat synchronization.
- Network protocol 4: every player and the host/server must use this same jar.

CosmerRio 2.5.9 syncfix
- Fixed multiplayer visibility of transformed cosmetics, pixel art, and block/item decorations.
- Added connection retry, reconnect detection, immediate edit sync, and periodic state heartbeat.
- Network protocol updated; host/server and every player must use this same jar.

=== 1.20.1-2.5.8-rebuild ===
- プレビュー操作をフレーム監視方式へ変更し、mouseDraggedが来ない環境でも動作するよう修正。
- プレビュー内へ確実に使える変形・回転・拡縮ボタンを追加。
- プレビューを枠内クリップし、初期倍率を縮小。
- 色付き装飾を独立Immediate BufferSourceで即時描画し、ワールドで通常色へ戻る問題を修正。


=== 1.20.1-2.5.7-rebuild ===
- エディター内の専用リアルタイムプレビューへ変更。
- プレビュー上の左右ドラッグを独立処理へ変更。
- GLFW押下状態によるドラッグ補助を追加。
- 旧装備差し替えによる通常色の二重描画を停止。
- 1.20.1のRGB BakedQuad描画にも装飾色を適用。
CosmerRio v2.5.6
- Added live third-person world view while the editor stays open
- Added direct numeric transform input
- Added Shift fine-step and Ctrl large-step controls
- Removed the old scale limit of 20
- Replaced GUI-only shader tinting with persistent vertex-colour tinting
- Preserved settings and preset compatibility

CosmerRio v2.5.4
- Separated armour sets 5-8 and hand sets 4-8 into unique slots
- Replaced embedded preview with live third-person world confirmation
- Fixed world decoration colour being reset to white after leaving inventory
- Preserved existing settings, presets, transforms and animation lock


2.7.0-presets-shortcuts
- Adjustable preview drag sensitivity (0.25x-4.00x).
- Presets now save all cosmetic ItemStacks/NBT and skin flags.
- Loading a preset clears all cosmetic slots before restoring saved equipment and editor data.
- Added in-game preset sharing through PacketEditorData extension.
- Added three configurable command shortcut KeyMappings and editor fields.
- Preset item sidecars follow delete/rename operations.


2.7.1 presets/share/shortcuts fix
- Fixed equipment preset sidecar path to editor/v220/presets.
- Added migration fallback from the incorrect editor/presets path used by 2.7.0.
- Fixed in-game sharing to read/write the active preset directory.
- Increased PacketEditorData share payload text limit from 256 KiB to 1 MiB.
- Fixed Forge 1.20.1 command shortcut execution using ClientPacketListener sendCommand mapping.
